mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-27 05:05:51 +00:00
104 lines
4.8 KiB
Bash
104 lines
4.8 KiB
Bash
HAVE_CACA=no # Libcaca support
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HAVE_LIBRETRODB=yes # Libretrodb support
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HAVE_RGUI=yes # RGUI menu
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HAVE_MATERIALUI=auto # MaterialUI menu
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HAVE_XMB=auto # XMB menu
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HAVE_ZARCH=no # Zarch menu
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HAVE_NUKLEAR=no # Nuklear menu
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HAVE_DYNAMIC=yes # Dynamic loading of libretro library
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HAVE_SDL=auto # SDL support
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C89_SDL=no
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HAVE_SDL2=auto # SDL2 support (disables SDL 1.x)
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C89_SDL2=no
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HAVE_LIBUSB=auto # Libusb HID support
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C89_LIBUSB=no
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HAVE_DBUS=auto # dbus support
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HAVE_UDEV=auto # Udev/Evdev gamepad support
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HAVE_LIBRETRO= # Libretro library used
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HAVE_ASSETS_DIR= # Assets install directory
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HAVE_BIN_DIR= # Binary install directory
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HAVE_MAN_DIR= # Manpage install directory
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HAVE_OPENGLES_LIBS= # Link flags for custom GLES library
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HAVE_OPENGLES_CFLAGS= # C-flags for custom GLES library
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HAVE_THREADS=auto # Threading support
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HAVE_THREAD_STORAGE=auto # Thread Local Storage support
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HAVE_FFMPEG=auto # FFmpeg recording support
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C89_FFMPEG=no
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HAVE_SSA=auto # SSA/ASS for FFmpeg subtitle support
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HAVE_DYLIB=auto # Dynamic loading support
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HAVE_NETWORKING=auto # Networking features (recommended)
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HAVE_NETWORKGAMEPAD=auto # Networked game pad (plus baked-in core)
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C89_NETWORKGAMEPAD=no
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HAVE_MINIUPNPC=auto # Mini UPnP client library (for NAT traversal)
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HAVE_BUILTINMINIUPNPC=yes # Bake in Mini UPnP client library (for NAT traversal)
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C89_BUILTINMINIUPNPC=no
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HAVE_D3D9=yes # Direct3D 9 support
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HAVE_OPENGL=auto # OpenGL support
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HAVE_MALI_FBDEV=no # Mali fbdev context support
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HAVE_VIVANTE_FBDEV=no # Vivante fbdev context support
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HAVE_OPENDINGUX_FBDEV=no # Opendingux fbdev context support
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HAVE_OPENGLES=no # Use GLESv2 instead of desktop GL
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HAVE_OPENGLES3=no # OpenGLES3 support
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HAVE_X11=auto # everything X11.
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HAVE_OMAP=no # OMAP video support
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HAVE_XINERAMA=auto # Xinerama support.
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HAVE_KMS=auto # KMS context support
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HAVE_PLAIN_DRM=no # Plain DRM video support
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HAVE_EXYNOS=no # Exynos video support
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HAVE_DISPMANX=no # Dispmanx video support
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HAVE_SUNXI=no # Sunxi video support
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HAVE_WAYLAND=auto # Wayland support
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C89_WAYLAND=no
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HAVE_EGL=auto # EGL context support
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HAVE_VG=auto # OpenVG support
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HAVE_CG=auto # Cg shader support
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HAVE_LIBXML2=auto # libxml2 support
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HAVE_BUILTINZLIB=no # Bake in zlib
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HAVE_ZLIB=auto # zlib support (ZIP extract, PNG decoding/encoding)
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HAVE_FBO=auto # render-to-texture (FBO) support
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HAVE_ALSA=auto # ALSA support
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C89_ALSA=no
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HAVE_OSS=auto # OSS support
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HAVE_RSOUND=auto # RSound support
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HAVE_ROAR=auto # RoarAudio support
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HAVE_AL=auto # OpenAL support
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HAVE_JACK=auto # JACK support
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HAVE_COREAUDIO=auto # CoreAudio support
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HAVE_PULSE=auto # PulseAudio support
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C89_PULSE=no
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HAVE_FREETYPE=auto # FreeType support
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HAVE_STB_FONT=yes # stb_truetype font support
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HAVE_STB_IMAGE=yes # stb image loading support
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HAVE_STB_VORBIS=yes # stb vorbis support
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HAVE_XVIDEO=auto # XVideo support
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HAVE_PYTHON=no # Python 3 support for shaders
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C89_PYTHON=no
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HAVE_V4L2=auto # Video4linux2 support
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HAVE_NEON=no # ARM NEON optimizations
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HAVE_SSE=no # x86 SSE optimizations (SSE, SSE2)
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HAVE_FLOATHARD=no # Force hard float ABI (for ARM)
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HAVE_FLOATSOFTFP=no # Force soft float ABI (for ARM)
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HAVE_7ZIP=yes # Compile in 7z support
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HAVE_UPDATE_ASSETS=yes # Disable downloading assets with online updater
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HAVE_PRESERVE_DYLIB=no # Enable dlclose() for Valgrind support
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HAVE_PARPORT=auto # Parallel port joypad support
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HAVE_IMAGEVIEWER=yes # Built-in image viewer support.
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HAVE_MMAP=auto # MMAP support
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HAVE_QT=no # Qt companion support
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HAVE_QT_WRAPPER=no
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HAVE_XSHM=no # XShm video driver support
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HAVE_CHEEVOS=yes # Retro Achievements
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HAVE_SHADERPIPELINE=yes # Additional shader-based pipelines
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C89_SHADERPIPELINE=no
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HAVE_VULKAN=auto # Vulkan support
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HAVE_VULKAN_DISPLAY=yes # Vulkan KHR display backend support
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C89_VULKAN=no
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HAVE_RPNG=yes # RPNG support
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HAVE_RBMP=yes # RBMP support
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HAVE_RJPEG=yes # RJPEG support
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HAVE_RTGA=yes # RTGA support
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HAVE_HID=yes # Low-level HID (Human Interface Device) support
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HAVE_LANGEXTRA=yes # Multi-language support
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HAVE_OSMESA=no # Off-screen Mesa rendering
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HAVE_VIDEOPROCESSOR=auto # Enable video processor core
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