Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
Go to file
2017-10-22 05:21:31 +02:00
.github
audio (MSVC 2010) Compile griffin.c as C 2017-10-02 22:06:32 +02:00
bootstrap
camera FreeBSD buildfix 2017-08-17 20:28:47 -04:00
cheevos Fixed some cheevos with required hits not registering 2017-10-15 16:51:26 +01:00
cores
ctr Added Fuse so that it has an APP_UNIQUE_ID 2017-10-19 18:03:44 +01:00
defines Fix CXX_BUILD 2017-10-03 02:57:24 +02:00
deps Silence compiler warnings. 2017-10-13 22:09:15 -07:00
dist-scripts Update RARCH_VERSION; replace with PACKAGE_VERSION 2017-09-26 02:52:24 +02:00
docs
emscripten Audio Performance Change 2017-09-26 20:53:02 -04:00
frontend Convert platform_xdk.cpp to C 2017-10-03 04:36:43 +02:00
gfx video_shader_driver_resolve_parameters - fix crash at startup with 2017-10-22 05:21:31 +02:00
griffin update nuklear.h 2017-10-10 18:08:53 -05:00
input [WII U] Fix for Issue #5556 2017-10-17 21:38:42 +02:00
intl Translation update 2017-10-22 00:46:04 +02:00
libretro-common encoding_utf: Fix coverity warnings, extra error checking 2017-10-19 17:24:35 -04:00
libretro-db Silence more Clang warnings 2017-10-11 22:49:13 +02:00
location
managers
media explicitly set codepage for Japanese menubar translation, fixes #4536 and #4761 2017-09-22 09:40:22 -07:00
memory
menu MSVC/C89 buildfixes 2017-10-22 05:13:22 +02:00
network Rename STRING_REP_ULONG to STRING_REP_USIZE 2017-10-02 22:51:51 +02:00
pkg Fixed app icon color profile to sRGB IEC61966-2.1 so they get displayed on the home screen when installed from xcode 9 2017-10-03 06:56:03 -10:00
qb qb: Clean up long lines in check_lib and check_lib_cxx 2017-10-21 14:49:26 -07:00
record
tasks win32: support local multibyte encoding for file paths 2017-10-14 23:13:24 -04:00
tools ps3: use python2 for pkg.py script 2017-08-06 20:17:00 -04:00
ui Cleanups 2017-10-04 06:53:47 +02:00
wifi
wii Update 2017-08-20 00:54:39 +02:00
wiiu wiiu: only one dash for gcc -std 2017-10-20 23:43:33 -04:00
.editorconfig
.gitignore update nuklear.h 2017-10-10 18:08:53 -05:00
.project
.travis.yml Travis containers have 2 cores 2017-10-19 13:18:25 -04:00
autosave.h
CHANGES.md update nuklear.h 2017-10-10 18:08:53 -05:00
command.c Silence some static code analysis warnings 2017-10-11 21:46:18 +02:00
command.h Remove unused command_event_quit 2017-09-28 09:09:50 +02:00
config.def.h arm: __VFP_FP__ is defined even when using softfp, so don't use it 2017-10-15 00:16:23 -04:00
config.def.keybinds.h
config.features.h
configuration.c win32: support local multibyte encoding for file paths 2017-10-14 23:13:24 -04:00
configuration.h add option to remove frame count from FPS display 2017-10-13 20:35:55 -04:00
configure
content.h
CONTRIBUTING.md
COPYING
core_impl.c
core_info.c Cleanups 2017-09-29 22:03:26 +02:00
core_info.h Cleanups 2017-09-28 09:32:23 +02:00
core_type.h
core.h
database_info.c database_info.c - use malloc 2017-09-29 05:01:00 +02:00
database_info.h Cleanups 2017-09-28 09:32:23 +02:00
defaults.h (XMB) Display favorites tab, part 2 2017-08-12 17:10:14 +02:00
diff.diff
dirs.c Cleanup 2017-09-22 04:31:54 +02:00
dirs.h
driver.c Revert "Reduce size of variables" 2017-09-09 00:20:39 +02:00
driver.h
dynamic.c Reduce stack usage 2017-09-09 21:41:38 +02:00
dynamic.h Add RETRO_ENVIRONMENT_SET_HW_SHARED_CONTEXT 2017-08-07 18:06:03 +02:00
fetch-submodules.sh
file_path_special.c (file_path_special.c) Reduce stack usage 2017-09-10 21:27:50 +02:00
file_path_special.h (XMB) Display favorites tab, part 2 2017-08-12 17:10:14 +02:00
file_path_str.c (XMB) Display favorites tab, part 2 2017-08-12 17:10:14 +02:00
lakka.h
list_special.c
list_special.h
Makefile
Makefile.common update nuklear.h 2017-10-10 18:08:53 -05:00
Makefile.ctr
Makefile.ctr.salamander Add encoding_utf to Salamander 2017-08-06 13:58:17 +02:00
Makefile.emscripten
Makefile.griffin griffin msvc2012/2013: find Win8.1 SDK installation path if not using custom toolchain 2017-09-12 05:52:20 +00:00
Makefile.libogc Update 2017-08-20 00:54:39 +02:00
Makefile.openpandora Merge version.h, dist-cores.sh and version.all 2017-09-26 01:05:43 +02:00
Makefile.pandora
Makefile.ps3 Update RARCH_VERSION; replace with PACKAGE_VERSION 2017-09-26 02:52:24 +02:00
Makefile.ps3.cobra Update RARCH_VERSION; replace with PACKAGE_VERSION 2017-09-26 02:52:24 +02:00
Makefile.ps3.salamander (PS3) Fix Salamander 2017-08-06 14:12:09 +02:00
Makefile.psl1ght Update RARCH_VERSION; replace with PACKAGE_VERSION 2017-09-26 02:52:24 +02:00
Makefile.psp1
Makefile.psp1.salamander Add encoding_utf to Salamander 2017-08-06 13:58:17 +02:00
Makefile.vita
Makefile.vita.salamander Add encoding_utf to Salamander 2017-08-06 13:58:17 +02:00
Makefile.wii.salamander Update 2017-08-19 09:03:10 +02:00
Makefile.wiiu wiiu: enable cheevos 2017-10-03 20:35:18 -04:00
Makefile.wiiu.salamander Add encoding_utf to Salamander 2017-08-06 13:58:17 +02:00
Makefile.win
movie.c Silence warnings 2017-10-03 00:53:09 +02:00
movie.h
msg_hash.c msg_hash: support GDI files 2017-09-18 09:03:43 -07:00
msg_hash.h add option to remove frame count from FPS display 2017-10-13 20:35:55 -04:00
no-xib.diff
paths.c Silence more Clang warnings 2017-10-11 22:49:13 +02:00
paths.h
performance_counters.c VC6 support (targets NT 3.51) 2017-09-06 23:03:02 -04:00
performance_counters.h
playlist.c Silence more Clang warnings 2017-10-11 22:49:13 +02:00
playlist.h
README-exynos.md
README-mali_fbdev_r4p0.md
README-OMAP.md
README.md Update README.md 2017-09-28 05:06:42 +02:00
retroarch-mingw-build.sh
retroarch.c Cleanups 2017-10-04 06:53:47 +02:00
retroarch.cfg add menu options for OSD background color 2017-10-10 14:53:32 -04:00
retroarch.desktop
retroarch.h (task_database.c) Rewrite char arrays 2017-09-29 20:47:54 +02:00
setting_list.c allow wraparound of settings when pressing left key for int and float types 2017-10-12 17:12:20 -04:00
setting_list.h Reorder from lowest to highest sized variables 2017-09-28 00:50:03 +02:00
verbosity.c
verbosity.h
version_git.c
version_git.h
version.all Revert "Bump up to version 1.6.8" 2017-09-26 04:05:36 +02:00
version.dtd Update 2017-09-26 00:47:07 +02:00
version.h Merge version.h, dist-cores.sh and version.all 2017-09-26 01:05:43 +02:00

Build Status Coverity Scan Build Status

RetroArch

RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores".

XMB menu driver

rgui menu driver

glui menu driver

libretro

libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

While RetroArch is the reference frontend for libretro, several other projects have used the libretro interface to include support for emulators and/or game engines. libretro is completely open and free for anyone to use.

libretro API header

Binaries

Latest Windows binaries are currently hosted on the buildbot.

Support

To reach developers, either make an issue here on GitHub, make a thread on the forum, or visit our IRC channel: #retroarch @ irc.freenode.org.

Documentation

See our wiki. On Unix, man-pages are provided. More developer-centric stuff is found here.

Philosophy

RetroArch attempts to be small and lean, while still having all the useful core features expected from an emulator. It is designed to be very portable and features a gamepad-centric UI. It also has a full-featured command-line interface.

In some areas, RetroArch goes beyond and emphasizes on not-so-common technical features such as multi-pass shader support, real-time rewind (Braid-style), video recording (using FFmpeg), etc.

RetroArch also emphasizes on being easy to integrate into various launcher frontends.

Platforms

RetroArch has been ported to the following platforms outside PC:

  • PlayStation 3
  • Xbox 360 (Libxenon/XeXDK)
  • Xbox 1
  • Wii, Gamecube (Libogc)
  • Nintendo 3DS
  • Raspberry Pi
  • Android
  • iOS
  • Blackberry

Dependencies (PC)

There are no true hard dependencies per se.

On Windows, RetroArch can run with only Win32 as dependency.

On Linux, there are no true dependencies. For optimal usage, the following dependencies come as recommended:

  • GL headers / Vulkan headers
  • X11 headers and libs, or EGL/KMS/GBM

OSX port of RetroArch requires latest versions of XCode to build.

RetroArch can utilize these libraries if enabled:

  • nvidia-cg-toolkit
  • libxml2 (GLSL XML shaders)
  • libfreetype2 (TTF font rendering on screen)

RetroArch needs at least one of these audio driver libraries:

  • ALSA
  • OSS
  • RoarAudio
  • RSound
  • OpenAL
  • JACK
  • SDL
  • PulseAudio
  • XAudio2 (Win32, Xbox 360)
  • DirectSound (Win32, Xbox 1)
  • CoreAudio (OSX, iOS)

To run properly, RetroArch requires a libretro implementation present, however, as it's typically loaded dynamically, it's not required at build time.

Dependencies (Console ports, mobile)

Console ports have their own dependencies, but generally do not require anything other than what the respective SDKs provide.

Configuring

The default configuration is defined in config.def.h. It is not recommended to change this unless you know what you're doing. These can later be tweaked by using a config file. A sample configuration file is installed to /etc/retroarch.cfg. This is the system-wide config file.

RetroArch will on startup create a config file in $XDG_CONFIG_HOME/retroarch/retroarch.cfg if doesn't exist. Users only need to configure a certain option if the desired value deviates from the value defined in config.def.h.

To configure joypads, use the built-in menu or the retroarch-joyconfig command-line tool.

Compiling and installing

Instructions for compiling and installing RetroArch can be found in the Libretro/RetroArch Documentation Center.