mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-23 11:18:25 +00:00
204 lines
4.6 KiB
C
204 lines
4.6 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <net/net_compat.h>
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#include "netplay.h"
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#include <stdlib.h>
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#include <string.h>
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int getaddrinfo_rarch(const char *node, const char *service,
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const struct addrinfo *hints,
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struct addrinfo **res)
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{
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#ifdef HAVE_SOCKET_LEGACY
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struct sockaddr_in *in_addr = NULL;
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struct addrinfo *info = (struct addrinfo*)calloc(1, sizeof(*info));
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if (!info)
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goto error;
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info->ai_family = AF_INET;
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info->ai_socktype = hints->ai_socktype;
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in_addr = (struct sockaddr_in*)calloc(1, sizeof(*in_addr));
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if (!in_addr)
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goto error;
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info->ai_addrlen = sizeof(*in_addr);
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in_addr->sin_family = AF_INET;
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in_addr->sin_port = htons(strtoul(service, NULL, 0));
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if (!node && (hints->ai_flags & AI_PASSIVE))
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in_addr->sin_addr.s_addr = INADDR_ANY;
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else if (node && isdigit(*node))
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in_addr->sin_addr.s_addr = inet_addr(node);
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else if (node && !isdigit(*node))
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{
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struct hostent *host = (struct hostent*)gethostbyname(node);
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if (!host || !host->h_addr_list[0])
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goto error;
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in_addr->sin_addr.s_addr = inet_addr(host->h_addr_list[0]);
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}
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else
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goto error;
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info->ai_addr = (struct sockaddr*)in_addr;
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*res = info;
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return 0;
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error:
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if (in_addr)
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free(in_addr);
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if (info)
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free(info);
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return -1;
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#else
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return getaddrinfo(node, service, hints, res);
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#endif
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}
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void freeaddrinfo_rarch(struct addrinfo *res)
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{
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#ifdef HAVE_SOCKET_LEGACY
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free(res->ai_addr);
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free(res);
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#else
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freeaddrinfo(res);
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#endif
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}
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bool socket_nonblock(int fd)
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{
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#if defined(__CELLOS_LV2__)
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int i = 1;
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setsockopt(fd, SOL_SOCKET, SO_NBIO, &i, sizeof(int));
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return true;
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#elif defined(_WIN32)
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u_long mode = 1;
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return ioctlsocket(fd, FIONBIO, &mode) == 0;
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#else
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return fcntl(fd, F_SETFL, fcntl(fd, F_GETFL) | O_NONBLOCK) == 0;
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#endif
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}
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int socket_close(int fd)
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{
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#if defined(_WIN32) && !defined(_XBOX360)
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/* WinSock has headers from the stone age. */
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return closesocket(fd);
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#elif defined(__CELLOS_LV2__)
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return socketclose(fd);
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#else
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return close(fd);
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#endif
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}
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int socket_select(int nfds, fd_set *readfs, fd_set *writefds,
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fd_set *errorfds, struct timeval *timeout)
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{
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#if defined(__CELLOS_LV2__)
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return socketselect(nfds, readfs, writefds, errorfds, timeout);
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#else
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return select(nfds, readfs, writefds, errorfds, timeout);
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#endif
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}
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int socket_send_all_blocking(int fd, const void *data_, size_t size)
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{
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const uint8_t *data = (const uint8_t*)data_;
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while (size)
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{
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ssize_t ret = send(fd, (const char*)data, size, 0);
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if (ret <= 0)
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return false;
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data += ret;
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size -= ret;
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}
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return true;
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}
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int socket_receive_all_blocking(int fd, void *data_, size_t size)
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{
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const uint8_t *data = (const uint8_t*)data_;
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while (size)
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{
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ssize_t ret = recv(fd, (char*)data, size, 0);
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if (ret <= 0)
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return false;
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data += ret;
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size -= ret;
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}
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return true;
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}
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/**
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* network_init:
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*
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* Platform specific socket library initialization.
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*
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* Returns: true (1) if successful, otherwise false (0).
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**/
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bool network_init(void)
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{
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#ifdef _WIN32
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WSADATA wsaData;
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#endif
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static bool inited = false;
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if (inited)
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return true;
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#if defined(_WIN32)
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if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
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{
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network_deinit();
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return false;
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}
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RARCH_LOG("WSA Initialized.\n");
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#elif defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
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cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
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sys_net_initialize_network();
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#else
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signal(SIGPIPE, SIG_IGN); /* Do not like SIGPIPE killing our app. */
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#endif
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inited = true;
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return true;
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}
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/**
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* network_deinit:
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*
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* Deinitialize platform specific socket libraries.
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**/
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void network_deinit(void)
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{
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#if defined(_WIN32)
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WSACleanup();
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#elif defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
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sys_net_finalize_network();
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cellSysmoduleUnloadModule(CELL_SYSMODULE_NET);
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#endif
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}
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