RetroArch/runloop.h
2017-01-22 16:22:20 +01:00

214 lines
5.0 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2016 - Daniel De Matteis
* Copyright (C) 2016 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RETROARCH_RUNLOOP_H
#define __RETROARCH_RUNLOOP_H
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <boolean.h>
#include <retro_common_api.h>
#define runloop_cmd_press(current_input, id) (BIT64_GET(current_input, id))
RETRO_BEGIN_DECLS
enum runloop_ctl_state
{
RUNLOOP_CTL_NONE = 0,
RUNLOOP_CTL_SET_FRAME_LIMIT,
RUNLOOP_CTL_TASK_INIT,
RUNLOOP_CTL_FRAME_TIME_FREE,
RUNLOOP_CTL_SET_FRAME_TIME_LAST,
RUNLOOP_CTL_SET_FRAME_TIME,
RUNLOOP_CTL_IS_IDLE,
RUNLOOP_CTL_SET_IDLE,
RUNLOOP_CTL_GET_WINDOWED_SCALE,
RUNLOOP_CTL_SET_WINDOWED_SCALE,
RUNLOOP_CTL_IS_OVERRIDES_ACTIVE,
RUNLOOP_CTL_SET_OVERRIDES_ACTIVE,
RUNLOOP_CTL_UNSET_OVERRIDES_ACTIVE,
RUNLOOP_CTL_IS_MISSING_BIOS,
RUNLOOP_CTL_SET_MISSING_BIOS,
RUNLOOP_CTL_UNSET_MISSING_BIOS,
RUNLOOP_CTL_IS_GAME_OPTIONS_ACTIVE,
RUNLOOP_CTL_IS_NONBLOCK_FORCED,
RUNLOOP_CTL_SET_NONBLOCK_FORCED,
RUNLOOP_CTL_UNSET_NONBLOCK_FORCED,
RUNLOOP_CTL_SET_LIBRETRO_PATH,
RUNLOOP_CTL_IS_SLOWMOTION,
RUNLOOP_CTL_SET_SLOWMOTION,
RUNLOOP_CTL_IS_PAUSED,
RUNLOOP_CTL_SET_PAUSED,
RUNLOOP_CTL_SET_MAX_FRAMES,
RUNLOOP_CTL_GLOBAL_FREE,
RUNLOOP_CTL_SET_CORE_SHUTDOWN,
RUNLOOP_CTL_SET_SHUTDOWN,
RUNLOOP_CTL_IS_SHUTDOWN,
RUNLOOP_CTL_SET_EXEC,
/* Runloop state */
RUNLOOP_CTL_CLEAR_STATE,
RUNLOOP_CTL_STATE_FREE,
/* Performance counters */
RUNLOOP_CTL_GET_PERFCNT,
RUNLOOP_CTL_SET_PERFCNT_ENABLE,
RUNLOOP_CTL_UNSET_PERFCNT_ENABLE,
RUNLOOP_CTL_IS_PERFCNT_ENABLE,
/* Key event */
RUNLOOP_CTL_FRONTEND_KEY_EVENT_GET,
RUNLOOP_CTL_KEY_EVENT_GET,
RUNLOOP_CTL_DATA_DEINIT,
/* Message queue */
RUNLOOP_CTL_MSG_QUEUE_INIT,
RUNLOOP_CTL_MSG_QUEUE_DEINIT,
RUNLOOP_CTL_MSG_QUEUE_PULL,
/* Core options */
RUNLOOP_CTL_HAS_CORE_OPTIONS,
RUNLOOP_CTL_GET_CORE_OPTION_SIZE,
RUNLOOP_CTL_IS_CORE_OPTION_UPDATED,
RUNLOOP_CTL_CORE_OPTIONS_LIST_GET,
RUNLOOP_CTL_CORE_OPTION_PREV,
RUNLOOP_CTL_CORE_OPTION_NEXT,
RUNLOOP_CTL_CORE_OPTIONS_GET,
RUNLOOP_CTL_CORE_OPTIONS_INIT,
RUNLOOP_CTL_CORE_OPTIONS_DEINIT,
RUNLOOP_CTL_CORE_OPTIONS_FREE,
/* System info */
RUNLOOP_CTL_SYSTEM_INFO_GET,
RUNLOOP_CTL_SYSTEM_INFO_INIT,
RUNLOOP_CTL_SYSTEM_INFO_FREE,
/* HTTP server */
RUNLOOP_CTL_HTTPSERVER_INIT,
RUNLOOP_CTL_HTTPSERVER_DESTROY
};
typedef struct rarch_resolution
{
unsigned idx;
unsigned id;
} rarch_resolution_t;
/* All run-time- / command line flag-related globals go here. */
typedef struct global
{
struct
{
char savefile[4096];
char savestate[4096];
char cheatfile[4096];
char ups[4096];
char bps[4096];
char ips[4096];
char remapfile[4096];
} name;
/* Recording. */
struct
{
char path[4096];
char config[4096];
unsigned width;
unsigned height;
size_t gpu_width;
size_t gpu_height;
char output_dir[4096];
char config_dir[4096];
bool use_output_dir;
} record;
/* Settings and/or global state that is specific to
* a console-style implementation. */
struct
{
struct
{
struct
{
rarch_resolution_t current;
rarch_resolution_t initial;
uint32_t *list;
unsigned count;
bool check;
} resolutions;
unsigned gamma_correction;
unsigned int flicker_filter_index;
unsigned char soft_filter_index;
bool pal_enable;
bool pal60_enable;
} screen;
struct
{
bool system_bgm_enable;
} sound;
bool flickerfilter_enable;
bool softfilter_enable;
} console;
} global_t;
global_t *global_get_ptr(void);
/**
* runloop_iterate:
*
* Run Libretro core in RetroArch for one frame.
*
* Returns: 0 on successful run,
* Returns 1 if we have to wait until button input in order
* to wake up the loop.
* Returns -1 if we forcibly quit out of the
* RetroArch iteration loop.
**/
int runloop_iterate(unsigned *sleep_ms);
void runloop_msg_queue_push(const char *msg, unsigned prio,
unsigned duration, bool flush);
void runloop_get_status(bool *is_paused, bool *is_idle, bool *is_slowmotion);
bool runloop_ctl(enum runloop_ctl_state state, void *data);
RETRO_END_DECLS
#endif