RetroArch/general.h
twinaphex 6a3303d2b4 Need to put extra conditional in when triggering ENVIRON EXEC to
get out of the main iterate loop once so that it can start up
the next core with params
2013-08-25 15:51:42 +02:00

851 lines
19 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RARCH_GENERAL_H
#define __RARCH_GENERAL_H
#include "boolean.h"
#include <stdio.h>
#include <time.h>
#include <limits.h>
#include <setjmp.h>
#include "driver.h"
#include "record/ffemu.h"
#include "message.h"
#include "rewind.h"
#include "movie.h"
#include "autosave.h"
#include "dynamic.h"
#include "cheats.h"
#include "audio/ext/rarch_dsp.h"
#include "compat/strl.h"
#include "performance.h"
#include "core_options.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifndef PACKAGE_VERSION
#ifdef __QNX__
/* FIXME - avoid too many decimal points in number error */
#define PACKAGE_VERSION "0996"
#else
#define PACKAGE_VERSION "0.9.9.6"
#endif
#endif
// Platform-specific headers
// PS3
#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
#include <sys/timer.h>
#include "ps3/ps3_input.h"
#endif
// libxenon
#ifdef XENON
#include <time/time.h>
#endif
// Windows
#ifdef _WIN32
#ifdef _XBOX
#include <xtl.h>
#else
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include "msvc/msvc_compat.h"
#endif
// Wii and PSL1GHT - for usleep (among others)
#if defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__)
#include <unistd.h>
#endif
// PSP
#if defined(PSP)
#include <pspthreadman.h>
#endif
//////////////
// Some platforms do not set this value.
// Just assume a value. It's usually 4KiB.
// Platforms with a known value (like Win32)
// set this value explicitly in platform specific headers.
#ifndef PATH_MAX
#define PATH_MAX 4096
#endif
#ifdef HAVE_NETPLAY
#include "netplay.h"
#endif
#ifdef HAVE_COMMAND
#include "command.h"
#endif
#include "audio/resampler.h"
#ifdef __cplusplus
extern "C" {
#endif
#define MAX_PLAYERS 8
enum menu_enums
{
MODE_GAME = 0,
MODE_LOAD_GAME,
MODE_MENU,
MODE_MENU_WIDESCREEN,
MODE_MENU_HD,
MODE_MENU_PREINIT,
MODE_MENU_INGAME_EXIT,
MODE_INFO_DRAW,
MODE_FPS_DRAW,
MODE_EXTLAUNCH_MULTIMAN,
MODE_EXITSPAWN,
MODE_EXITSPAWN_START_GAME,
MODE_EXITSPAWN_MULTIMAN,
MODE_INPUT_XPERIA_PLAY_HACK,
MODE_VIDEO_TRIPLE_BUFFERING_ENABLE,
MODE_VIDEO_FLICKER_FILTER_ENABLE,
MODE_VIDEO_SOFT_FILTER_ENABLE,
MODE_VIDEO_PAL_ENABLE,
MODE_VIDEO_PAL_TEMPORAL_ENABLE,
MODE_AUDIO_CUSTOM_BGM_ENABLE,
MODE_OSK_ENTRY_SUCCESS,
MODE_OSK_ENTRY_FAIL,
};
enum sound_mode_enums
{
SOUND_MODE_NORMAL = 0,
#ifdef HAVE_RSOUND
SOUND_MODE_RSOUND,
#endif
#ifdef HAVE_HEADSET
SOUND_MODE_HEADSET,
#endif
SOUND_MODE_LAST
};
// All config related settings go here.
struct settings
{
struct
{
char driver[32];
char gl_context[32];
float xscale;
float yscale;
bool fullscreen;
bool windowed_fullscreen;
unsigned monitor_index;
unsigned fullscreen_x;
unsigned fullscreen_y;
bool vsync;
bool hard_sync;
unsigned hard_sync_frames;
bool smooth;
bool force_aspect;
bool crop_overscan;
float aspect_ratio;
bool aspect_ratio_auto;
bool scale_integer;
unsigned aspect_ratio_idx;
char shader_path[PATH_MAX];
bool shader_enable;
char filter_path[PATH_MAX];
float refresh_rate;
bool threaded;
char shader_dir[PATH_MAX];
char font_path[PATH_MAX];
float font_size;
bool font_enable;
bool font_scale;
float msg_pos_x;
float msg_pos_y;
float msg_color_r;
float msg_color_g;
float msg_color_b;
bool disable_composition;
bool post_filter_record;
bool gpu_record;
bool gpu_screenshot;
bool allow_rotate;
} video;
struct
{
char driver[32];
bool enable;
unsigned out_rate;
unsigned block_frames;
float in_rate;
char device[PATH_MAX];
unsigned latency;
bool sync;
char dsp_plugin[PATH_MAX];
bool rate_control;
float rate_control_delta;
float volume; // dB scale
char resampler[32];
} audio;
struct
{
char driver[32];
char joypad_driver[32];
struct retro_keybind binds[MAX_PLAYERS][RARCH_BIND_LIST_END];
// Set by autoconfiguration in joypad_autoconfig_dir. Does not override main binds.
struct retro_keybind autoconf_binds[MAX_PLAYERS][RARCH_BIND_LIST_END];
bool autoconfigured[MAX_PLAYERS];
float axis_threshold;
int joypad_map[MAX_PLAYERS];
unsigned device[MAX_PLAYERS];
char device_names[MAX_PLAYERS][64];
unsigned dpad_emulation[MAX_PLAYERS];
bool debug_enable;
bool autodetect_enable;
#ifdef ANDROID
unsigned back_behavior;
unsigned icade_profile[MAX_PLAYERS];
unsigned icade_count;
#endif
bool netplay_client_swap_input;
unsigned turbo_period;
unsigned turbo_duty_cycle;
char overlay[PATH_MAX];
float overlay_opacity;
float overlay_scale;
char autoconfig_dir[PATH_MAX];
} input;
char core_options_path[PATH_MAX];
char game_history_path[PATH_MAX];
unsigned game_history_size;
char libretro[PATH_MAX];
char cheat_database[PATH_MAX];
char cheat_settings_path[PATH_MAX];
char screenshot_directory[PATH_MAX];
char system_directory[PATH_MAX];
bool rewind_enable;
size_t rewind_buffer_size;
unsigned rewind_granularity;
float slowmotion_ratio;
float fastforward_ratio;
bool pause_nonactive;
unsigned autosave_interval;
bool block_sram_overwrite;
bool savestate_auto_index;
bool savestate_auto_save;
bool savestate_auto_load;
bool network_cmd_enable;
uint16_t network_cmd_port;
bool stdin_cmd_enable;
#if defined(HAVE_RGUI) || defined(HAVE_RMENU)
char rgui_browser_directory[PATH_MAX];
#endif
};
enum rarch_game_type
{
RARCH_CART_NORMAL = 0,
RARCH_CART_SGB,
RARCH_CART_BSX,
RARCH_CART_BSX_SLOTTED,
RARCH_CART_SUFAMI
};
typedef struct rarch_resolution
{
unsigned idx;
unsigned id;
} rarch_resolution_t;
typedef struct rarch_viewport
{
int x;
int y;
unsigned width;
unsigned height;
unsigned full_width;
unsigned full_height;
} rarch_viewport_t;
// All run-time- / command line flag-related globals go here.
struct global
{
bool verbose;
bool audio_active;
bool video_active;
bool force_fullscreen;
unsigned libretro_device[MAX_PLAYERS];
bool rom_file_temporary;
char last_rom[PATH_MAX];
enum rarch_game_type game_type;
uint32_t cart_crc;
char gb_rom_path[PATH_MAX];
char bsx_rom_path[PATH_MAX];
char sufami_rom_path[2][PATH_MAX];
bool has_set_save_path;
bool has_set_state_path;
#ifdef HAVE_RMENU
char menu_texture_path[PATH_MAX];
#endif
char config_path[PATH_MAX];
char append_config_path[PATH_MAX];
char input_config_path[PATH_MAX];
#ifdef HAVE_FILE_LOGGER
char default_log_file[PATH_MAX];
#endif
char basename[PATH_MAX];
char fullpath[PATH_MAX];
char savefile_name_srm[PATH_MAX];
char savefile_name_rtc[PATH_MAX]; // Make sure that fill_pathname has space.
char savefile_name_psrm[PATH_MAX];
char savefile_name_asrm[PATH_MAX];
char savefile_name_bsrm[PATH_MAX];
char savestate_name[PATH_MAX];
char xml_name[PATH_MAX];
// Used on reentrancy to use a savestate dir.
char savefile_dir[PATH_MAX];
char savestate_dir[PATH_MAX];
#ifdef HAVE_OVERLAY
char overlay_dir[PATH_MAX];
#endif
bool block_patch;
bool ups_pref;
bool bps_pref;
bool ips_pref;
char ups_name[PATH_MAX];
char bps_name[PATH_MAX];
char ips_name[PATH_MAX];
unsigned state_slot;
struct
{
rarch_time_t minimum_frame_time;
rarch_time_t last_frame_time;
} frame_limit;
struct
{
struct retro_system_info info;
struct retro_system_av_info av_info;
float aspect_ratio;
unsigned rotation;
bool shutdown;
unsigned performance_level;
enum retro_pixel_format pix_fmt;
bool block_extract;
bool force_nonblock;
bool no_game;
const char *input_desc_btn[MAX_PLAYERS][RARCH_FIRST_CUSTOM_BIND];
char valid_extensions[PATH_MAX];
retro_keyboard_event_t key_event;
retro_audio_callback_t audio_callback;
struct retro_disk_control_callback disk_control;
struct retro_hw_render_callback hw_render_callback;
struct retro_frame_time_callback frame_time;
retro_usec_t frame_time_last;
core_option_manager_t *core_options;
} system;
struct
{
void *resampler_data;
const rarch_resampler_t *resampler;
float *data;
size_t data_ptr;
size_t chunk_size;
size_t nonblock_chunk_size;
size_t block_chunk_size;
double src_ratio;
bool use_float;
bool mute;
float *outsamples;
int16_t *conv_outsamples;
int16_t *rewind_buf;
size_t rewind_ptr;
size_t rewind_size;
dylib_t dsp_lib;
const rarch_dsp_plugin_t *dsp_plugin;
void *dsp_handle;
bool rate_control;
double orig_src_ratio;
size_t driver_buffer_size;
float volume_db;
float volume_gain;
} audio_data;
struct
{
#define AUDIO_BUFFER_FREE_SAMPLES_COUNT (8 * 1024)
unsigned buffer_free_samples[AUDIO_BUFFER_FREE_SAMPLES_COUNT];
uint64_t buffer_free_samples_count;
#define MEASURE_FRAME_TIME_SAMPLES_COUNT (2 * 1024)
rarch_time_t frame_time_samples[MEASURE_FRAME_TIME_SAMPLES_COUNT];
uint64_t frame_time_samples_count;
} measure_data;
struct
{
bool active;
uint32_t *buffer;
uint32_t *colormap;
unsigned pitch;
dylib_t lib;
unsigned scale;
void (*psize)(unsigned *width, unsigned *height);
void (*prender)(uint32_t *colormap, uint32_t *output, unsigned outpitch,
const uint16_t *input, unsigned pitch, unsigned width, unsigned height);
// CPU filters only work on *XRGB1555*. We have to convert to XRGB1555 first.
struct scaler_ctx scaler;
uint16_t *scaler_out;
} filter;
msg_queue_t *msg_queue;
bool exec;
// Rewind support.
state_manager_t *state_manager;
void *state_buf;
size_t state_size;
bool frame_is_reverse;
#ifdef HAVE_BSV_MOVIE
// Movie playback/recording support.
struct
{
bsv_movie_t *movie;
char movie_path[PATH_MAX];
bool movie_playback;
// Immediate playback/recording.
char movie_start_path[PATH_MAX];
bool movie_start_recording;
bool movie_start_playback;
bool movie_end;
} bsv;
#endif
bool sram_load_disable;
bool sram_save_disable;
bool use_sram;
// Pausing support
bool is_paused;
bool is_oneshot;
bool is_slowmotion;
// Turbo support
bool turbo_frame_enable[MAX_PLAYERS];
uint16_t turbo_enable[MAX_PLAYERS];
unsigned turbo_count;
// Autosave support.
autosave_t *autosave[2];
// Netplay.
#ifdef HAVE_NETPLAY
netplay_t *netplay;
char netplay_server[PATH_MAX];
bool netplay_enable;
bool netplay_is_client;
bool netplay_is_spectate;
unsigned netplay_sync_frames;
uint16_t netplay_port;
char netplay_nick[32];
#endif
// FFmpeg record.
#ifdef HAVE_FFMPEG
ffemu_t *rec;
char record_path[PATH_MAX];
char record_config[PATH_MAX];
bool recording;
unsigned record_width;
unsigned record_height;
uint8_t *record_gpu_buffer;
size_t record_gpu_width;
size_t record_gpu_height;
#endif
struct
{
const void *data;
unsigned width;
unsigned height;
size_t pitch;
} frame_cache;
unsigned frame_count;
char title_buf[64];
struct
{
struct string_list *list;
size_t ptr;
} shader_dir;
char sha256[64 + 1];
cheat_manager_t *cheat;
bool block_config_read;
// Settings and/or global state that is specific to a console-style implementation.
struct
{
struct
{
struct
{
rarch_resolution_t current;
rarch_resolution_t initial;
uint32_t *list;
unsigned count;
bool check;
} resolutions;
struct
{
rarch_viewport_t custom_vp;
} viewports;
unsigned orientation;
unsigned gamma_correction;
unsigned char flicker_filter_index;
unsigned char soft_filter_index;
bool pal_enable;
} screen;
struct
{
unsigned mode;
#ifdef _XBOX1
unsigned volume_level;
#endif
} sound;
} console;
uint64_t lifecycle_state;
uint64_t lifecycle_mode_state;
// If this is non-NULL. RARCH_LOG and friends will write to this file.
FILE *log_file;
bool main_is_init;
bool error_in_init;
bool config_save_on_exit;
char error_string[1024];
jmp_buf error_sjlj_context;
unsigned menu_toggle_behavior;
bool libretro_no_rom;
bool libretro_dummy;
};
struct rarch_main_wrap
{
const char *rom_path;
const char *sram_path;
const char *state_path;
const char *config_path;
const char *libretro_path;
bool verbose;
bool no_rom;
};
enum
{
S_ASPECT_RATIO_DECREMENT = 0,
S_ASPECT_RATIO_INCREMENT,
S_SCALE_INTEGER_TOGGLE,
S_AUDIO_MUTE,
S_AUDIO_CONTROL_RATE_DECREMENT,
S_AUDIO_CONTROL_RATE_INCREMENT,
S_FRAME_ADVANCE,
S_HW_TEXTURE_FILTER,
S_RESOLUTION_PREVIOUS,
S_RESOLUTION_NEXT,
S_ROTATION_DECREMENT,
S_ROTATION_INCREMENT,
S_REWIND,
S_SAVESTATE_DECREMENT,
S_SAVESTATE_INCREMENT,
S_TRIPLE_BUFFERING,
S_REFRESH_RATE_DECREMENT,
S_REFRESH_RATE_INCREMENT,
S_INFO_DEBUG_MSG_TOGGLE,
S_INFO_MSG_TOGGLE,
S_DEF_ASPECT_RATIO,
S_DEF_SCALE_INTEGER,
S_DEF_AUDIO_MUTE,
S_DEF_AUDIO_CONTROL_RATE,
S_DEF_HW_TEXTURE_FILTER,
S_DEF_ROTATION,
S_DEF_TRIPLE_BUFFERING,
S_DEF_SAVE_STATE,
S_DEF_REFRESH_RATE,
S_DEF_INFO_DEBUG_MSG,
S_DEF_INFO_MSG,
};
// Public functions
void config_load(void);
void config_set_defaults(void);
const char *config_get_default_video(void);
const char *config_get_default_audio(void);
const char *config_get_default_input(void);
void settings_set(uint64_t settings);
#include "conf/config_file.h"
bool config_load_file(const char *path);
bool config_save_file(const char *path);
bool config_read_keybinds(const char *path);
bool config_save_keybinds(const char *path);
void rarch_game_reset(void);
void rarch_main_clear_state(void);
void rarch_init_system_info(void);
int rarch_main(int argc, char *argv[]);
int rarch_main_init_wrap(const struct rarch_main_wrap *args);
int rarch_main_init(int argc, char *argv[]);
bool rarch_main_idle_iterate(void);
bool rarch_main_iterate(void);
void rarch_main_deinit(void);
void rarch_render_cached_frame(void);
void rarch_init_msg_queue(void);
void rarch_deinit_msg_queue(void);
void rarch_input_poll(void);
void rarch_check_overlay(void);
void rarch_init_rewind(void);
void rarch_deinit_rewind(void);
void rarch_set_fullscreen(bool fullscreen);
void rarch_disk_control_set_eject(bool state, bool log);
void rarch_disk_control_set_index(unsigned index);
void rarch_disk_control_append_image(const char *path);
void rarch_init_autosave(void);
void rarch_deinit_autosave(void);
void rarch_take_screenshot(void);
void rarch_load_state(void);
void rarch_save_state(void);
void rarch_state_slot_increase(void);
void rarch_state_slot_decrease(void);
/////////
// Public data structures
extern struct settings g_settings;
extern struct global g_extern;
/////////
#ifdef __cplusplus
}
#endif
#include "retroarch_logger.h"
#ifndef max
#define max(a, b) ((a) > (b) ? (a) : (b))
#endif
#ifndef min
#define min(a, b) ((a) < (b) ? (a) : (b))
#endif
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
#define RARCH_SCALE_BASE 256
static inline uint32_t next_pow2(uint32_t v)
{
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
v++;
return v;
}
static inline uint32_t prev_pow2(uint32_t v)
{
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
return v - (v >> 1);
}
static inline uint8_t is_little_endian(void)
{
union
{
uint16_t x;
uint8_t y[2];
} u;
u.x = 1;
return u.y[0];
}
static inline uint32_t swap_if_big32(uint32_t val)
{
if (is_little_endian()) // Little-endian
return val;
else
return (val >> 24) | ((val >> 8) & 0xFF00) | ((val << 8) & 0xFF0000) | (val << 24);
}
static inline uint32_t swap_if_little32(uint32_t val)
{
if (is_little_endian())
return (val >> 24) | ((val >> 8) & 0xFF00) | ((val << 8) & 0xFF0000) | (val << 24);
else
return val;
}
static inline uint16_t swap_if_big16(uint16_t val)
{
if (is_little_endian())
return val;
else
return (val >> 8) | (val << 8);
}
static inline uint16_t swap_if_little16(uint16_t val)
{
if (is_little_endian())
return (val >> 8) | (val << 8);
else
return val;
}
static inline float db_to_gain(float db)
{
return powf(10.0f, db / 20.0f);
}
static inline void rarch_sleep(unsigned msec)
{
#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
sys_timer_usleep(1000 * msec);
#elif defined(PSP)
sceKernelDelayThread(1000 * msec);
#elif defined(_WIN32)
Sleep(msec);
#elif defined(XENON)
udelay(1000 * msec);
#elif defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__)
usleep(1000 * msec);
#else
struct timespec tv = {0};
tv.tv_sec = msec / 1000;
tv.tv_nsec = (msec % 1000) * 1000000;
nanosleep(&tv, NULL);
#endif
}
#define rarch_assert(cond) do { \
if (!(cond)) { RARCH_ERR("Assertion failed at %s:%d.\n", __FILE__, __LINE__); exit(2); } \
} while(0)
static inline void rarch_fail(int error_code, const char *error)
{
// We cannot longjmp unless we're in rarch_main_init().
// If not, something went very wrong, and we should just exit right away.
rarch_assert(g_extern.error_in_init);
strlcpy(g_extern.error_string, error, sizeof(g_extern.error_string));
longjmp(g_extern.error_sjlj_context, error_code);
}
// Helper macros and struct to keep track of many booleans.
// To check for multiple bits, use &&, not &.
// For OR, | can be used.
typedef struct
{
uint32_t data[8];
} rarch_bits_t;
#define BIT_SET(a, bit) ((a).data[(bit) >> 5] |= 1 << ((bit) & 31))
#define BIT_CLEAR(a, bit) ((a).data[(bit) >> 5] &= ~(1 << ((bit) & 31)))
#define BIT_GET(a, bit) ((a).data[(bit) >> 5] & (1 << ((bit) & 31)))
#define BIT_CLEAR_ALL(a) memset(&(a), 0, sizeof(a));
#endif