mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-29 06:03:28 +00:00
789 lines
20 KiB
C
789 lines
20 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef _MSC_VER
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#pragma comment(lib, "dinput8")
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#endif
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#undef DIRECTINPUT_VERSION
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#define DIRECTINPUT_VERSION 0x0800
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#ifndef WM_MOUSEHWHEEL
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#define WM_MOUSEHWHEEL 0x20e
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#endif
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#ifndef WM_MOUSEWHEEL
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#define WM_MOUSEWHEEL 0x020A
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#endif
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#include <dinput.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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#include <boolean.h>
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#include <windowsx.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../../configuration.h"
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#include "../../verbosity.h"
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#include "../../tasks/tasks_internal.h"
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#include "../../gfx/video_driver.h"
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#include "../input_config.h"
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#include "../input_joypad_driver.h"
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#include "../input_keymaps.h"
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/* Keep track of which pad indexes are 360 controllers.
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* Not static, will be read in xinput_joypad.c
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* -1 = not xbox pad, otherwise 0..3
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*/
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int g_xinput_pad_indexes[MAX_USERS];
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bool g_xinput_block_pads;
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/* Context has to be global as joypads also ride on this context. */
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LPDIRECTINPUT8 g_dinput_ctx;
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struct pointer_status
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{
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int pointer_id;
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int pointer_x;
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int pointer_y;
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struct pointer_status *next;
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};
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struct dinput_input
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{
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bool blocked;
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LPDIRECTINPUTDEVICE8 keyboard;
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LPDIRECTINPUTDEVICE8 mouse;
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const input_device_driver_t *joypad;
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uint8_t state[256];
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int window_pos_x;
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int window_pos_y;
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int mouse_x;
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int mouse_last_x;
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int mouse_y;
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int mouse_last_y;
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bool mouse_l, mouse_r, mouse_m, mouse_wu, mouse_wd, mouse_hwu, mouse_hwd;
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struct pointer_status pointer_head; /* dummy head for easier iteration */
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};
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void dinput_destroy_context(void)
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{
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if (!g_dinput_ctx)
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return;
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IDirectInput8_Release(g_dinput_ctx);
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g_dinput_ctx = NULL;
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}
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bool dinput_init_context(void)
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{
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bool context_initialized = false;
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if (g_dinput_ctx)
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return true;
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CoInitialize(NULL);
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/* Who said we shouldn't have same call signature in a COM API? <_< */
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#ifdef __cplusplus
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context_initialized = (SUCCEEDED(DirectInput8Create(
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GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8,
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(void**)&g_dinput_ctx, NULL)));
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#else
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context_initialized = (SUCCEEDED(DirectInput8Create(
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GetModuleHandle(NULL), DIRECTINPUT_VERSION, &IID_IDirectInput8,
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(void**)&g_dinput_ctx, NULL)));
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#endif
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if (!context_initialized)
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goto error;
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return true;
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error:
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RARCH_ERR("Failed to initialize DirectInput.\n");
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return false;
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}
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static void *dinput_init(void)
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{
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struct dinput_input *di = NULL;
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settings_t *settings = config_get_ptr();
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if (!dinput_init_context())
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{
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RARCH_ERR("Failed to start DirectInput driver.\n");
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return NULL;
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}
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di = (struct dinput_input*)calloc(1, sizeof(*di));
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if (!di)
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return NULL;
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#ifdef __cplusplus
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if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, GUID_SysKeyboard, &di->keyboard, NULL)))
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{
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RARCH_ERR("Failed to create keyboard device.\n");
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di->keyboard = NULL;
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}
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if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, GUID_SysMouse, &di->mouse, NULL)))
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{
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RARCH_ERR("Failed to create mouse device.\n");
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di->mouse = NULL;
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}
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#else
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if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, &GUID_SysKeyboard, &di->keyboard, NULL)))
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{
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RARCH_ERR("Failed to create keyboard device.\n");
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di->keyboard = NULL;
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}
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if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx, &GUID_SysMouse, &di->mouse, NULL)))
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{
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RARCH_ERR("Failed to create mouse device.\n");
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di->mouse = NULL;
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}
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#endif
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if (di->keyboard)
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{
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IDirectInputDevice8_SetDataFormat(di->keyboard, &c_dfDIKeyboard);
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IDirectInputDevice8_SetCooperativeLevel(di->keyboard,
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(HWND)video_driver_window_get(), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND);
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IDirectInputDevice8_Acquire(di->keyboard);
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}
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if (di->mouse)
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{
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DIDATAFORMAT c_dfDIMouse2_custom = c_dfDIMouse2;
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c_dfDIMouse2_custom.dwFlags = DIDF_ABSAXIS;
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IDirectInputDevice8_SetDataFormat(di->mouse, &c_dfDIMouse2_custom);
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IDirectInputDevice8_SetCooperativeLevel(di->mouse, (HWND)video_driver_window_get(),
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DISCL_NONEXCLUSIVE | DISCL_FOREGROUND);
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IDirectInputDevice8_Acquire(di->mouse);
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}
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input_keymaps_init_keyboard_lut(rarch_key_map_dinput);
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di->joypad = input_joypad_init_driver(settings->input.joypad_driver, di);
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return di;
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}
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#if __cplusplus
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extern "C" {
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#endif
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bool doubleclick_on_titlebar_pressed(void);
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void unset_doubleclick_on_titlebar(void);
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#if __cplusplus
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}
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#endif
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static void dinput_poll(void *data)
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{
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struct dinput_input *di = (struct dinput_input*)data;
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if (!di)
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return;
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memset(di->state, 0, sizeof(di->state));
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if (di->keyboard)
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{
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if (FAILED(IDirectInputDevice8_GetDeviceState(
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di->keyboard, sizeof(di->state), di->state)))
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{
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IDirectInputDevice8_Acquire(di->keyboard);
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if (FAILED(IDirectInputDevice8_GetDeviceState(
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di->keyboard, sizeof(di->state), di->state)))
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memset(di->state, 0, sizeof(di->state));
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}
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}
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if (di->mouse)
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{
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DIMOUSESTATE2 mouse_state;
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memset(&mouse_state, 0, sizeof(mouse_state));
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if (FAILED(IDirectInputDevice8_GetDeviceState(
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di->mouse, sizeof(mouse_state), &mouse_state)))
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{
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IDirectInputDevice8_Acquire(di->mouse);
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if (FAILED(IDirectInputDevice8_GetDeviceState(
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di->mouse, sizeof(mouse_state), &mouse_state)))
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memset(&mouse_state, 0, sizeof(mouse_state));
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}
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di->mouse_last_x = di->mouse_x;
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di->mouse_last_y = di->mouse_y;
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di->mouse_x = di->window_pos_x;
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di->mouse_y = di->window_pos_y;
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if (!mouse_state.rgbButtons[0])
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unset_doubleclick_on_titlebar();
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if (doubleclick_on_titlebar_pressed())
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di->mouse_l = 0;
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else
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di->mouse_l = mouse_state.rgbButtons[0];
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di->mouse_r = mouse_state.rgbButtons[1];
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di->mouse_m = mouse_state.rgbButtons[2];
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/* No simple way to get absolute coordinates
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* for RETRO_DEVICE_POINTER. Just use Win32 APIs. */
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POINT point = {0};
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GetCursorPos(&point);
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ScreenToClient((HWND)video_driver_window_get(), &point);
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di->mouse_x = point.x;
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di->mouse_y = point.y;
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}
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if (di->joypad)
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di->joypad->poll();
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}
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static bool dinput_keyboard_pressed(struct dinput_input *di, unsigned key)
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{
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unsigned sym;
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if (key >= RETROK_LAST)
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return false;
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sym = input_keymaps_translate_rk_to_keysym((enum retro_key)key);
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return di->state[sym] & 0x80;
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}
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static bool dinput_is_pressed(struct dinput_input *di,
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const struct retro_keybind *binds,
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unsigned port, unsigned id)
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{
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rarch_joypad_info_t joypad_info;
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const struct retro_keybind *bind = &binds[id];
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settings_t *settings = config_get_ptr();
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if (id >= RARCH_BIND_LIST_END)
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return false;
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joypad_info.joy_idx = port;
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joypad_info.auto_binds = settings->input.autoconf_binds[port];
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joypad_info.axis_threshold = settings->input.axis_threshold;
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if (!di->blocked && dinput_keyboard_pressed(di, bind->key))
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return true;
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if (binds && binds[id].valid && input_joypad_pressed(di->joypad, joypad_info, port, binds, id))
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return true;
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return false;
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}
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static int16_t dinput_pressed_analog(struct dinput_input *di,
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const struct retro_keybind *binds,
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unsigned idx, unsigned id)
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{
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const struct retro_keybind *bind_minus, *bind_plus;
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int16_t pressed_minus = 0, pressed_plus = 0;
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unsigned id_minus = 0, id_plus = 0;
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input_conv_analog_id_to_bind_id(idx, id, &id_minus, &id_plus);
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bind_minus = &binds[id_minus];
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bind_plus = &binds[id_plus];
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if (!bind_minus->valid || !bind_plus->valid)
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return 0;
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if (dinput_keyboard_pressed(di, bind_minus->key))
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pressed_minus = -0x7fff;
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if (dinput_keyboard_pressed(di, bind_plus->key))
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pressed_plus = 0x7fff;
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return pressed_plus + pressed_minus;
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}
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static bool dinput_meta_key_pressed(void *data, int key)
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{
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return false;
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}
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static int16_t dinput_lightgun_state(struct dinput_input *di, unsigned id)
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{
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switch (id)
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{
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case RETRO_DEVICE_ID_LIGHTGUN_X:
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return di->mouse_x - di->mouse_last_x;
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case RETRO_DEVICE_ID_LIGHTGUN_Y:
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return di->mouse_y - di->mouse_last_y;
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case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
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return di->mouse_l;
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case RETRO_DEVICE_ID_LIGHTGUN_CURSOR:
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return di->mouse_m;
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case RETRO_DEVICE_ID_LIGHTGUN_TURBO:
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return di->mouse_r;
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case RETRO_DEVICE_ID_LIGHTGUN_START:
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return di->mouse_m && di->mouse_r;
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case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
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return di->mouse_m && di->mouse_l;
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}
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return 0;
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}
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static int16_t dinput_mouse_state(struct dinput_input *di, unsigned id)
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{
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int16_t state = 0;
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switch (id)
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{
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case RETRO_DEVICE_ID_MOUSE_X:
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return di->mouse_x - di->mouse_last_x;
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case RETRO_DEVICE_ID_MOUSE_Y:
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return di->mouse_y - di->mouse_last_y;
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case RETRO_DEVICE_ID_MOUSE_LEFT:
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return di->mouse_l;
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case RETRO_DEVICE_ID_MOUSE_RIGHT:
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return di->mouse_r;
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case RETRO_DEVICE_ID_MOUSE_WHEELUP:
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if (di->mouse_wu)
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state = 1;
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di->mouse_wu = false;
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return state;
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case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
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if (di->mouse_wd)
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state = 1;
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di->mouse_wd = false;
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return state;
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case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
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if (di->mouse_hwu)
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state = 1;
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di->mouse_hwu = false;
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return state;
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case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
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if (di->mouse_hwd)
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state = 1;
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di->mouse_hwd = false;
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return state;
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case RETRO_DEVICE_ID_MOUSE_MIDDLE:
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return di->mouse_m;
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}
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return 0;
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}
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static int16_t dinput_mouse_state_screen(struct dinput_input *di, unsigned id)
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{
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switch (id)
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{
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case RETRO_DEVICE_ID_MOUSE_X:
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return di->mouse_x;
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case RETRO_DEVICE_ID_MOUSE_Y:
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return di->mouse_y;
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default:
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break;
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}
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return dinput_mouse_state(di, id);
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}
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static int16_t dinput_pointer_state(struct dinput_input *di,
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unsigned idx, unsigned id, bool screen)
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{
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bool pointer_down, inside;
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int x, y;
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struct video_viewport vp = {0};
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int16_t res_x = 0, res_y = 0, res_screen_x = 0, res_screen_y = 0;
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unsigned num = 0;
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struct pointer_status *check_pos = di->pointer_head.next;
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while (check_pos && num < idx)
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{
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num++;
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check_pos = check_pos->next;
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}
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if (!check_pos && idx > 0) /* idx = 0 has mouse fallback. */
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return 0;
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x = di->mouse_x;
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y = di->mouse_y;
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pointer_down = di->mouse_l;
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if (check_pos)
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{
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x = check_pos->pointer_x;
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y = check_pos->pointer_y;
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pointer_down = true;
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}
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if (!(video_driver_translate_coord_viewport_wrap(&vp, x, y,
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&res_x, &res_y, &res_screen_x, &res_screen_y)))
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return 0;
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if (screen)
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{
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res_x = res_screen_x;
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res_y = res_screen_y;
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}
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inside = (res_x >= -0x7fff) && (res_y >= -0x7fff);
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if (!inside)
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return 0;
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switch (id)
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{
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case RETRO_DEVICE_ID_POINTER_X:
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return res_x;
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case RETRO_DEVICE_ID_POINTER_Y:
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return res_y;
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case RETRO_DEVICE_ID_POINTER_PRESSED:
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return pointer_down;
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default:
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break;
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}
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return 0;
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}
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static int16_t dinput_input_state(void *data,
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const struct retro_keybind **binds, unsigned port,
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unsigned device, unsigned idx, unsigned id)
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{
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rarch_joypad_info_t joypad_info;
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int16_t ret;
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struct dinput_input *di = (struct dinput_input*)data;
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settings_t *settings = config_get_ptr();
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joypad_info.joy_idx = port;
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joypad_info.auto_binds = settings->input.autoconf_binds[port];
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joypad_info.axis_threshold = settings->input.axis_threshold;
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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return dinput_is_pressed(di, binds[port], port, id);
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case RETRO_DEVICE_KEYBOARD:
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return dinput_keyboard_pressed(di, id);
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case RETRO_DEVICE_ANALOG:
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if (binds[port])
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{
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ret = dinput_pressed_analog(di, binds[port], idx, id);
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if (!ret)
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ret = input_joypad_analog(di->joypad, joypad_info,
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port,
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idx, id, settings->input.binds[port]);
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return ret;
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}
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return 0;
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case RETRO_DEVICE_MOUSE:
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return dinput_mouse_state(di, id);
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case RARCH_DEVICE_MOUSE_SCREEN:
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return dinput_mouse_state_screen(di, id);
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case RETRO_DEVICE_POINTER:
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case RARCH_DEVICE_POINTER_SCREEN:
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return dinput_pointer_state(di, idx, id,
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device == RARCH_DEVICE_POINTER_SCREEN);
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case RETRO_DEVICE_LIGHTGUN:
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return dinput_lightgun_state(di, id);
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}
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return 0;
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}
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/* These are defined in later SDKs, thus ifdeffed. */
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#ifndef WM_POINTERUPDATE
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#define WM_POINTERUPDATE 0x0245
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#endif
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#ifndef WM_POINTERDOWN
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#define WM_POINTERDOWN 0x0246
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#endif
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#ifndef WM_POINTERUP
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#define WM_POINTERUP 0x0247
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#endif
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#ifndef GET_POINTERID_WPARAM
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#define GET_POINTERID_WPARAM(wParam) (LOWORD(wParam))
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#endif
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/* Stores x/y in client coordinates. */
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static void dinput_pointer_store_pos(
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struct pointer_status *pointer, WPARAM lParam)
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{
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POINT point;
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point.x = GET_X_LPARAM(lParam);
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point.y = GET_Y_LPARAM(lParam);
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ScreenToClient((HWND)video_driver_window_get(), &point);
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pointer->pointer_x = point.x;
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pointer->pointer_y = point.y;
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}
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static void dinput_add_pointer(struct dinput_input *di,
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struct pointer_status *new_pointer)
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{
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struct pointer_status *insert_pos = NULL;
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new_pointer->next = NULL;
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insert_pos = &di->pointer_head;
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while (insert_pos->next)
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insert_pos = insert_pos->next;
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insert_pos->next = new_pointer;
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}
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static void dinput_delete_pointer(struct dinput_input *di, int pointer_id)
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{
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struct pointer_status *check_pos = &di->pointer_head;
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while (check_pos && check_pos->next)
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{
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if (check_pos->next->pointer_id == pointer_id)
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{
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struct pointer_status *to_delete = check_pos->next;
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check_pos->next = check_pos->next->next;
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free(to_delete);
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}
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check_pos = check_pos->next;
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}
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}
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static struct pointer_status *dinput_find_pointer(
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struct dinput_input *di, int pointer_id)
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{
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struct pointer_status *check_pos = di->pointer_head.next;
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while (check_pos)
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{
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if (check_pos->pointer_id == pointer_id)
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break;
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check_pos = check_pos->next;
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}
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return check_pos;
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}
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static void dinput_clear_pointers(struct dinput_input *di)
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{
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struct pointer_status *pointer = &di->pointer_head;
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while (pointer->next)
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{
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struct pointer_status *del = pointer->next;
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pointer->next = pointer->next->next;
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free(del);
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}
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}
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#ifdef __cplusplus
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extern "C"
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#endif
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bool dinput_handle_message(void *dinput, UINT message, WPARAM wParam, LPARAM lParam)
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{
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struct dinput_input *di = (struct dinput_input *)dinput;
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settings_t *settings = config_get_ptr();
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/* WM_POINTERDOWN : Arrives for each new touch event
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* with a new ID - add to list.
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* WM_POINTERUP : Arrives once the pointer is no
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* longer down - remove from list.
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* WM_POINTERUPDATE : arrives for both pressed and
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* hovering pointers - ignore hovering
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*/
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switch (message)
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{
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case WM_MOUSEMOVE:
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di->window_pos_x = GET_X_LPARAM(lParam);
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di->window_pos_y = GET_Y_LPARAM(lParam);
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break;
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case WM_POINTERDOWN:
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{
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struct pointer_status *new_pointer =
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(struct pointer_status *)malloc(sizeof(struct pointer_status));
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if (!new_pointer)
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{
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RARCH_ERR("dinput_handle_message: pointer allocation in WM_POINTERDOWN failed.\n");
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return false;
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}
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new_pointer->pointer_id = GET_POINTERID_WPARAM(wParam);
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dinput_pointer_store_pos(new_pointer, lParam);
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dinput_add_pointer(di, new_pointer);
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return true;
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}
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case WM_POINTERUP:
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{
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int pointer_id = GET_POINTERID_WPARAM(wParam);
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dinput_delete_pointer(di, pointer_id);
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return true;
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}
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case WM_POINTERUPDATE:
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{
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int pointer_id = GET_POINTERID_WPARAM(wParam);
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struct pointer_status *pointer = dinput_find_pointer(di, pointer_id);
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if (pointer)
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dinput_pointer_store_pos(pointer, lParam);
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return true;
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}
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case WM_DEVICECHANGE:
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if (di->joypad)
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di->joypad->destroy();
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di->joypad = input_joypad_init_driver(settings->input.joypad_driver, di);
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break;
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case WM_MOUSEWHEEL:
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if (((short) HIWORD(wParam))/120 > 0)
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di->mouse_wu = true;
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if (((short) HIWORD(wParam))/120 < 0)
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di->mouse_wd = true;
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break;
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case WM_MOUSEHWHEEL:
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{
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if (((short) HIWORD(wParam))/120 > 0)
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di->mouse_hwu = true;
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if (((short) HIWORD(wParam))/120 < 0)
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di->mouse_hwd = true;
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}
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break;
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}
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return false;
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}
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static void dinput_free(void *data)
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{
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struct dinput_input *di = (struct dinput_input*)data;
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LPDIRECTINPUT8 hold_ctx = g_dinput_ctx;
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if (di)
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{
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/* Prevent a joypad driver to kill our context prematurely. */
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g_dinput_ctx = NULL;
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if (di->joypad)
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di->joypad->destroy();
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g_dinput_ctx = hold_ctx;
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/* Clear any leftover pointers. */
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dinput_clear_pointers(di);
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if (di->keyboard)
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IDirectInputDevice8_Release(di->keyboard);
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if (di->mouse)
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IDirectInputDevice8_Release(di->mouse);
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free(di);
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}
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dinput_destroy_context();
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}
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static void dinput_grab_mouse(void *data, bool state)
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{
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struct dinput_input *di = (struct dinput_input*)data;
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IDirectInputDevice8_Unacquire(di->mouse);
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IDirectInputDevice8_SetCooperativeLevel(di->mouse,
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(HWND)video_driver_window_get(),
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state ?
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(DISCL_EXCLUSIVE | DISCL_FOREGROUND) :
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(DISCL_NONEXCLUSIVE | DISCL_FOREGROUND));
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IDirectInputDevice8_Acquire(di->mouse);
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}
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static bool dinput_set_rumble(void *data, unsigned port,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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struct dinput_input *di = (struct dinput_input*)data;
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if (!di)
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return false;
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return input_joypad_set_rumble(di->joypad, port, effect, strength);
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}
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static const input_device_driver_t *dinput_get_joypad_driver(void *data)
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{
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struct dinput_input *di = (struct dinput_input*)data;
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if (!di)
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return NULL;
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return di->joypad;
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}
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static uint64_t dinput_get_capabilities(void *data)
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{
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uint64_t caps = 0;
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caps |= (1 << RETRO_DEVICE_JOYPAD);
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caps |= (1 << RETRO_DEVICE_MOUSE);
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caps |= (1 << RETRO_DEVICE_KEYBOARD);
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caps |= (1 << RETRO_DEVICE_LIGHTGUN);
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caps |= (1 << RETRO_DEVICE_POINTER);
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caps |= (1 << RETRO_DEVICE_ANALOG);
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return caps;
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}
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static bool dinput_keyboard_mapping_is_blocked(void *data)
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{
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struct dinput_input *di = (struct dinput_input*)data;
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if (!di)
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return false;
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return di->blocked;
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}
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static void dinput_keyboard_mapping_set_block(void *data, bool value)
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{
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struct dinput_input *di = (struct dinput_input*)data;
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if (!di)
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return;
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di->blocked = value;
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}
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input_driver_t input_dinput = {
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dinput_init,
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dinput_poll,
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dinput_input_state,
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dinput_meta_key_pressed,
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dinput_free,
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NULL,
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NULL,
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dinput_get_capabilities,
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"dinput",
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dinput_grab_mouse,
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NULL,
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dinput_set_rumble,
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dinput_get_joypad_driver,
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NULL,
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dinput_keyboard_mapping_is_blocked,
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dinput_keyboard_mapping_set_block,
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};
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