.. |
d3d
|
Rename gfx_shader* to video_shader*
|
2015-01-19 21:24:08 +01:00 |
drivers
|
(SDL2) Cleanup driver
|
2015-01-22 01:08:20 +01:00 |
drivers_context
|
(Win32) Header include
|
2015-01-20 03:44:02 +01:00 |
drivers_font
|
Add gfx/video_viewport.c/viewport.h
|
2015-01-18 23:59:57 +01:00 |
drivers_font_renderer
|
Move some files around
|
2015-01-12 23:34:10 +01:00 |
drivers_shader
|
Rename gfx_shader* to video_shader*
|
2015-01-19 21:24:08 +01:00 |
image
|
Rename graphics context drivers
|
2015-01-12 22:19:31 +01:00 |
inc/Cg
|
(OSX) OSX version now requires that you have Cg toolkit installed.
|
2014-08-16 08:42:51 +02:00 |
rpng
|
Start properly implementing libretro SDK for boolean.h include
|
2014-10-21 05:05:52 +02:00 |
video_filters
|
Add math.h header include in 2xbr.c
|
2015-01-16 06:34:45 +01:00 |
font_d3d_driver.c
|
Rename gl_font.c and d3d_font.c
|
2015-01-12 23:19:21 +01:00 |
font_d3d_driver.h
|
Rename gl_font.c and d3d_font.c
|
2015-01-12 23:19:21 +01:00 |
font_gl_driver.c
|
Rename gl_font.c and d3d_font.c
|
2015-01-12 23:19:21 +01:00 |
font_gl_driver.h
|
Rename gl_font.c and d3d_font.c
|
2015-01-12 23:19:21 +01:00 |
font_renderer_driver.c
|
Move some files around
|
2015-01-12 23:34:10 +01:00 |
font_renderer_driver.h
|
Move some files around
|
2015-01-12 23:34:10 +01:00 |
gl_common.c
|
Rename gfx_shader* to video_shader*
|
2015-01-19 21:24:08 +01:00 |
gl_common.h
|
Rename gfx_shader* to video_shader*
|
2015-01-19 21:24:08 +01:00 |
video_context_driver.c
|
Rename video_context.c to video_context_driver.c
|
2015-01-12 21:53:04 +01:00 |
video_context_driver.h
|
Implement suspend_screensaver callback
|
2015-01-18 22:32:14 +01:00 |
video_driver.c
|
Rename driver_video_resolve
|
2015-01-19 04:22:49 +01:00 |
video_driver.h
|
Rename gfx_shader* to video_shader*
|
2015-01-19 21:24:08 +01:00 |
video_filter.c
|
Update PATH_MAX to PATH_MAX_LENGTH
|
2015-01-09 18:04:29 +01:00 |
video_filter.h
|
Update headers
|
2015-01-07 18:06:50 +01:00 |
video_monitor.c
|
Rename gfx_get_fps to video_monitor_get_fps
|
2015-01-18 20:03:33 +01:00 |
video_monitor.h
|
Rename gfx_get_fps to video_monitor_get_fps
|
2015-01-18 20:03:33 +01:00 |
video_pixel_converter.c
|
Split up pixconv code to gfx/video_pixel_converter.c
|
2015-01-18 23:17:16 +01:00 |
video_pixel_converter.h
|
Split up pixconv code to gfx/video_pixel_converter.c
|
2015-01-18 23:17:16 +01:00 |
video_shader_driver.c
|
Rename shader_context.c to video_shader_driver.c
|
2015-01-12 21:41:27 +01:00 |
video_shader_driver.h
|
Rename gfx_shader* to video_shader*
|
2015-01-19 21:24:08 +01:00 |
video_shader_parse.c
|
Rename gfx_shader* to video_shader*
|
2015-01-19 21:24:08 +01:00 |
video_shader_parse.h
|
Rename gfx_shader* to video_shader*
|
2015-01-19 21:24:08 +01:00 |
video_state_python.c
|
Rename state tracker files
|
2015-01-12 16:00:13 +01:00 |
video_state_python.h
|
Rename state tracker files
|
2015-01-12 16:00:13 +01:00 |
video_state_tracker.c
|
Rename state tracker files
|
2015-01-12 16:00:13 +01:00 |
video_state_tracker.h
|
Rename state tracker files
|
2015-01-12 16:00:13 +01:00 |
video_thread_wrapper.c
|
Fix FPS drop due to suppress_screensaver being called on each frame
|
2015-01-20 22:31:59 +01:00 |
video_thread_wrapper.h
|
Implement suspend_screensaver callback
|
2015-01-18 22:32:14 +01:00 |
video_viewport.c
|
Rewrite video_viewport_get_scaled_integer
|
2015-01-19 00:46:02 +01:00 |
video_viewport.h
|
Rewrite video_viewport_get_scaled_integer
|
2015-01-19 00:46:02 +01:00 |