mirror of
https://github.com/CTCaer/RetroArch.git
synced 2025-01-03 16:48:40 +00:00
4a8b3599bc
Make shader paths uniform in shader_path.
525 lines
15 KiB
C
525 lines
15 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "shader_parse.h"
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#include "../compat/posix_string.h"
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#include "../msvc/msvc_compat.h"
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#include "../file.h"
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#include <stdlib.h>
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#include <string.h>
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#define print_buf(buf, ...) snprintf(buf, sizeof(buf), __VA_ARGS__)
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static bool shader_parse_pass(config_file_t *conf, struct gfx_shader_pass *pass, unsigned i)
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{
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// Source
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char shader_name[64];
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print_buf(shader_name, "shader%u", i);
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if (!config_get_path(conf, shader_name, pass->source.cg, sizeof(pass->source.cg)))
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{
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RARCH_ERR("Couldn't parse shader source (%s).\n", shader_name);
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return false;
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}
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// Smooth
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char filter_name_buf[64];
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print_buf(filter_name_buf, "filter_linear%u", i);
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bool smooth = false;
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if (config_get_bool(conf, filter_name_buf, &smooth))
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pass->filter = smooth ? RARCH_FILTER_LINEAR : RARCH_FILTER_NEAREST;
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else
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pass->filter = RARCH_FILTER_UNSPEC;
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// Frame count mod
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char frame_count_mod[64] = {0};
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char frame_count_mod_buf[64];
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print_buf(frame_count_mod_buf, "frame_count_mod%u", i);
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if (config_get_array(conf, frame_count_mod_buf, frame_count_mod, sizeof(frame_count_mod)))
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pass->frame_count_mod = strtoul(frame_count_mod, NULL, 0);
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// Scale
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struct gfx_fbo_scale *scale = &pass->fbo;
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char scale_type[64] = {0};
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char scale_type_x[64] = {0};
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char scale_type_y[64] = {0};
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char scale_name_buf[64];
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print_buf(scale_name_buf, "scale_type%u", i);
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config_get_array(conf, scale_name_buf, scale_type, sizeof(scale_type));
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print_buf(scale_name_buf, "scale_type_x%u", i);
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config_get_array(conf, scale_name_buf, scale_type_x, sizeof(scale_type_x));
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print_buf(scale_name_buf, "scale_type_y%u", i);
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config_get_array(conf, scale_name_buf, scale_type_y, sizeof(scale_type_y));
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if (!*scale_type && !*scale_type_x && !*scale_type_y)
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return true;
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if (*scale_type)
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{
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strlcpy(scale_type_x, scale_type, sizeof(scale_type_x));
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strlcpy(scale_type_y, scale_type, sizeof(scale_type_y));
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}
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char attr_name_buf[64];
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float fattr = 0.0f;
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int iattr = 0;
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scale->valid = true;
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scale->type_x = RARCH_SCALE_INPUT;
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scale->type_y = RARCH_SCALE_INPUT;
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scale->scale_x = 1.0;
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scale->scale_y = 1.0;
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char fp_fbo_buf[64];
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print_buf(fp_fbo_buf, "float_framebuffer%u", i);
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config_get_bool(conf, fp_fbo_buf, &scale->fp_fbo);
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if (*scale_type_x)
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{
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if (strcmp(scale_type_x, "source") == 0)
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scale->type_x = RARCH_SCALE_INPUT;
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else if (strcmp(scale_type_x, "viewport") == 0)
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scale->type_x = RARCH_SCALE_VIEWPORT;
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else if (strcmp(scale_type_x, "absolute") == 0)
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scale->type_x = RARCH_SCALE_ABSOLUTE;
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else
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{
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RARCH_ERR("Invalid attribute.\n");
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return false;
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}
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}
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if (*scale_type_y)
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{
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if (strcmp(scale_type_y, "source") == 0)
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scale->type_y = RARCH_SCALE_INPUT;
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else if (strcmp(scale_type_y, "viewport") == 0)
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scale->type_y = RARCH_SCALE_VIEWPORT;
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else if (strcmp(scale_type_y, "absolute") == 0)
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scale->type_y = RARCH_SCALE_ABSOLUTE;
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else
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{
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RARCH_ERR("Invalid attribute.\n");
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return false;
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}
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}
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if (scale->type_x == RARCH_SCALE_ABSOLUTE)
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{
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print_buf(attr_name_buf, "scale%u", i);
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if (config_get_int(conf, attr_name_buf, &iattr))
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scale->abs_x = iattr;
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else
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{
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print_buf(attr_name_buf, "scale_x%u", i);
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if (config_get_int(conf, attr_name_buf, &iattr))
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scale->abs_x = iattr;
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}
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}
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else
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{
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print_buf(attr_name_buf, "scale%u", i);
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if (config_get_float(conf, attr_name_buf, &fattr))
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scale->scale_x = fattr;
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else
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{
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print_buf(attr_name_buf, "scale_x%u", i);
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if (config_get_float(conf, attr_name_buf, &fattr))
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scale->scale_x = fattr;
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}
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}
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if (scale->type_y == RARCH_SCALE_ABSOLUTE)
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{
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print_buf(attr_name_buf, "scale%u", i);
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if (config_get_int(conf, attr_name_buf, &iattr))
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scale->abs_y = iattr;
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else
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{
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print_buf(attr_name_buf, "scale_y%u", i);
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if (config_get_int(conf, attr_name_buf, &iattr))
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scale->abs_y = iattr;
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}
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}
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else
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{
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print_buf(attr_name_buf, "scale%u", i);
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if (config_get_float(conf, attr_name_buf, &fattr))
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scale->scale_y = fattr;
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else
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{
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print_buf(attr_name_buf, "scale_y%u", i);
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if (config_get_float(conf, attr_name_buf, &fattr))
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scale->scale_y = fattr;
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}
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}
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return true;
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}
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static bool shader_parse_textures(config_file_t *conf, struct gfx_shader *shader)
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{
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char textures[1024];
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if (!config_get_array(conf, "textures", textures, sizeof(textures)))
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return true;
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char *save;
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for (const char *id = strtok_r(textures, ";", &save);
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id && shader->luts < GFX_MAX_TEXTURES;
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shader->luts++, id = strtok_r(NULL, ";", &save))
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{
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if (!config_get_array(conf, id, shader->lut[shader->luts].path, sizeof(shader->lut[shader->luts].path)))
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{
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RARCH_ERR("Cannot find path to texture \"%s\" ...\n", id);
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return false;
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}
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strlcpy(shader->lut[shader->luts].id, id, sizeof(shader->lut[shader->luts].id));
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char id_filter[64];
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print_buf(id_filter, "%s_linear", id);
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bool smooth = false;
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if (config_get_bool(conf, id_filter, &smooth))
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shader->lut[shader->luts].filter = smooth ? RARCH_FILTER_LINEAR : RARCH_FILTER_NEAREST;
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else
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shader->lut[shader->luts].filter = RARCH_FILTER_UNSPEC;
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}
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return true;
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}
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static bool shader_parse_imports(config_file_t *conf, struct gfx_shader *shader)
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{
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char imports[1024];
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if (!config_get_array(conf, "imports", imports, sizeof(imports)))
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return true;
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char *save;
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const char *id = strtok_r(imports, ";", &save);
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for (const char *id = strtok_r(imports, ";", &save);
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id && shader->variables < GFX_MAX_VARIABLES;
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shader->variables++, id = strtok_r(NULL, ";", &save))
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{
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struct state_tracker_uniform_info *var = &shader->variable[shader->variables];
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strlcpy(var->id, id, sizeof(var->id));
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char semantic_buf[64];
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char wram_buf[64];
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char input_slot_buf[64];
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char mask_buf[64];
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char equal_buf[64];
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print_buf(semantic_buf, "%s_semantic", id);
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print_buf(wram_buf, "%s_wram", id);
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print_buf(input_slot_buf, "%s_input_slot", id);
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print_buf(mask_buf, "%s_mask", id);
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print_buf(equal_buf, "%s_equal", id);
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char semantic[64];
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if (!config_get_array(conf, semantic_buf, semantic, sizeof(semantic)))
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{
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RARCH_ERR("No semantic for import variable.\n");
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return false;
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}
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if (strcmp(semantic, "capture") == 0)
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var->type = RARCH_STATE_CAPTURE;
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else if (strcmp(semantic, "transition") == 0)
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var->type = RARCH_STATE_TRANSITION;
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else if (strcmp(semantic, "transition_count") == 0)
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var->type = RARCH_STATE_TRANSITION_COUNT;
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else if (strcmp(semantic, "capture_previous") == 0)
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var->type = RARCH_STATE_CAPTURE_PREV;
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else if (strcmp(semantic, "transition_previous") == 0)
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var->type = RARCH_STATE_TRANSITION_PREV;
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else if (strcmp(semantic, "python") == 0)
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var->type = RARCH_STATE_PYTHON;
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else
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{
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RARCH_ERR("Invalid semantic.\n");
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return false;
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}
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unsigned addr = 0, mask = 0, equal = 0;
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if (var->type != RARCH_STATE_PYTHON)
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{
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unsigned input_slot = 0;
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if (config_get_uint(conf, input_slot_buf, &input_slot))
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{
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switch (input_slot)
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{
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case 1:
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var->ram_type = RARCH_STATE_INPUT_SLOT1;
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break;
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case 2:
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var->ram_type = RARCH_STATE_INPUT_SLOT2;
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break;
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default:
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RARCH_ERR("Invalid input slot for import.\n");
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return false;
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}
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}
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else if (config_get_hex(conf, wram_buf, &addr))
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{
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var->ram_type = RARCH_STATE_WRAM;
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var->addr = addr;
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}
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else
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{
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RARCH_ERR("No address assigned to semantic.\n");
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return false;
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}
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}
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if (config_get_hex(conf, mask_buf, &mask))
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var->mask = mask;
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if (config_get_hex(conf, equal_buf, &equal))
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var->equal = equal;
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}
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config_get_path(conf, "import_script", shader->script_path, sizeof(shader->script_path));
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config_get_array(conf, "import_script_class", shader->script_class, sizeof(shader->script_class));
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return true;
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}
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bool gfx_shader_read_conf_cgp(config_file_t *conf, struct gfx_shader *shader)
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{
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memset(shader, 0, sizeof(*shader));
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unsigned shaders = 0;
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if (!config_get_uint(conf, "shaders", &shaders))
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{
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RARCH_ERR("Cannot find \"shaders\" param.\n");
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return false;
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}
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if (!shaders)
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{
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RARCH_ERR("Need to define at least 1 shader.\n");
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return false;
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}
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shader->passes = min(shaders, GFX_MAX_SHADERS);
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for (unsigned i = 0; i < shader->passes; i++)
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{
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if (!shader_parse_pass(conf, &shader->pass[i], i))
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return false;
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}
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if (!shader_parse_textures(conf, shader))
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return false;
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if (!shader_parse_imports(conf, shader))
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return false;
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return true;
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}
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static const char *scale_type_to_str(enum gfx_scale_type type)
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{
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switch (type)
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{
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case RARCH_SCALE_INPUT:
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return "source";
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case RARCH_SCALE_VIEWPORT:
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return "viewport";
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case RARCH_SCALE_ABSOLUTE:
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return "absolute";
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default:
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return "?";
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}
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}
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static void shader_write_scale_dim(config_file_t *conf, const char *dim,
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enum gfx_scale_type type, float scale, unsigned abs, unsigned i)
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{
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char key[64];
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print_buf(key, "scale_type_%s%u", dim, i);
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config_set_string(conf, key, scale_type_to_str(type));
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print_buf(key, "scale_%s%u", dim, i);
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if (type == RARCH_SCALE_ABSOLUTE)
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config_set_int(conf, key, abs);
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else
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config_set_float(conf, key, scale);
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}
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static void shader_write_fbo(config_file_t *conf, const struct gfx_fbo_scale *fbo, unsigned i)
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{
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char key[64];
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print_buf(key, "float_framebuffer%u", i);
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config_set_bool(conf, key, fbo->fp_fbo);
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if (!fbo->valid)
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return;
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shader_write_scale_dim(conf, "x", fbo->type_x, fbo->scale_x, fbo->abs_x, i);
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shader_write_scale_dim(conf, "y", fbo->type_y, fbo->scale_y, fbo->abs_y, i);
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}
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static const char *import_semantic_to_string(enum state_tracker_type type)
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{
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switch (type)
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{
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case RARCH_STATE_CAPTURE:
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return "capture";
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case RARCH_STATE_TRANSITION:
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return "transition";
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case RARCH_STATE_TRANSITION_COUNT:
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return "transition_count";
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case RARCH_STATE_CAPTURE_PREV:
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return "capture_previous";
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case RARCH_STATE_TRANSITION_PREV:
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return "transition_previous";
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case RARCH_STATE_PYTHON:
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return "python";
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default:
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return "?";
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}
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}
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static void shader_write_variable(config_file_t *conf, const struct state_tracker_uniform_info *info)
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{
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const char *id = info->id;
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char semantic_buf[64];
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char wram_buf[64];
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char input_slot_buf[64];
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char mask_buf[64];
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char equal_buf[64];
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print_buf(semantic_buf, "%s_semantic", id);
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print_buf(wram_buf, "%s_wram", id);
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print_buf(input_slot_buf, "%s_input_slot", id);
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print_buf(mask_buf, "%s_mask", id);
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print_buf(equal_buf, "%s_equal", id);
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config_set_string(conf, semantic_buf, import_semantic_to_string(info->type));
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config_set_hex(conf, mask_buf, info->mask);
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config_set_hex(conf, equal_buf, info->equal);
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switch (info->ram_type)
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{
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case RARCH_STATE_INPUT_SLOT1:
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config_set_int(conf, input_slot_buf, 1);
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break;
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case RARCH_STATE_INPUT_SLOT2:
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config_set_int(conf, input_slot_buf, 2);
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break;
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case RARCH_STATE_WRAM:
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config_set_hex(conf, wram_buf, info->addr);
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break;
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default:
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break;
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}
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}
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void gfx_shader_write_conf_cgp(config_file_t *conf, const struct gfx_shader *shader)
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{
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config_set_int(conf, "shaders", shader->passes);
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for (unsigned i = 0; i < shader->passes; i++)
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{
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const struct gfx_shader_pass *pass = &shader->pass[i];
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char key[64];
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print_buf(key, "shader%u", i);
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config_set_string(conf, key, pass->source.cg);
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if (pass->filter != RARCH_FILTER_UNSPEC)
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{
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print_buf(key, "filter_linear%u", i);
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config_set_bool(conf, key, pass->filter == RARCH_FILTER_LINEAR);
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}
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if (pass->frame_count_mod)
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{
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print_buf(key, "frame_count_mod%u", i);
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config_set_int(conf, key, pass->frame_count_mod);
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}
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shader_write_fbo(conf, &pass->fbo, i);
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}
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if (shader->luts)
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{
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char textures[4096] = {0};
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strlcpy(textures, shader->lut[0].id, sizeof(textures));
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for (unsigned i = 1; i < shader->luts; i++)
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{
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// O(n^2), but number of textures is very limited.
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strlcat(textures, ";", sizeof(textures));
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strlcat(textures, shader->lut[i].id, sizeof(textures));
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}
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config_set_string(conf, "textures", textures);
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for (unsigned i = 0; i < shader->luts; i++)
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{
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char key[64];
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if (shader->lut[i].filter != RARCH_FILTER_UNSPEC)
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{
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print_buf(key, "%s_linear", shader->lut[i].id);
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config_set_bool(conf, key, shader->lut[i].filter != RARCH_FILTER_LINEAR);
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}
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}
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}
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if (*shader->script_path)
|
|
config_set_string(conf, "import_script", shader->script_path);
|
|
if (*shader->script_class)
|
|
config_set_string(conf, "import_script_class", shader->script_class);
|
|
|
|
if (shader->variables)
|
|
{
|
|
char variables[4096] = {0};
|
|
strlcpy(variables, shader->variable[0].id, sizeof(variables));
|
|
for (unsigned i = 1; i < shader->variables; i++)
|
|
{
|
|
strlcat(variables, ";", sizeof(variables));
|
|
strlcat(variables, shader->variable[i].id, sizeof(variables));
|
|
}
|
|
|
|
config_set_string(conf, "imports", variables);
|
|
|
|
for (unsigned i = 0; i < shader->variables; i++)
|
|
shader_write_variable(conf, &shader->variable[i]);
|
|
}
|
|
}
|
|
|
|
enum rarch_shader_type gfx_shader_parse_type(const char *path, enum rarch_shader_type fallback)
|
|
{
|
|
const char *ext = path_get_extension(path);
|
|
|
|
if (strcmp(ext, "cg") == 0 || strcmp(ext, "cgp") == 0)
|
|
return RARCH_SHADER_CG;
|
|
else if (strcmp(ext, "shader") == 0)
|
|
return RARCH_SHADER_GLSL;
|
|
|
|
return fallback;
|
|
}
|
|
|