mirror of
https://github.com/CTCaer/RetroArch.git
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145 lines
4.5 KiB
C
145 lines
4.5 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GFX_CONTEXT_H
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#define __GFX_CONTEXT_H
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#include "../boolean.h"
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#include "../driver.h"
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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enum gfx_ctx_api
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{
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GFX_CTX_OPENGL_API,
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GFX_CTX_OPENGL_ES_API,
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GFX_CTX_OPENVG_API
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};
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typedef void (*gfx_ctx_proc_t)(void);
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// Avoid breakage on XBox. TODO: Migrate to new context abstraction if it makes sense.
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#if !defined(HAVE_D3D9) && !defined(HAVE_D3D8)
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typedef struct gfx_ctx_driver
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{
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bool (*init)(void);
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void (*destroy)(void);
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bool (*bind_api)(enum gfx_ctx_api); // Which API to bind to.
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// Sets the swap interval.
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void (*swap_interval)(unsigned);
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// Sets video mode. Creates a window, etc.
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bool (*set_video_mode)(unsigned, unsigned, unsigned, bool);
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// Gets current window size.
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// If not initialized yet, it returns current screen size.
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void (*get_video_size)(unsigned*, unsigned*);
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// Translates a window size to an aspect ratio.
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// In most cases this will be just width / height, but
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// some contexts will better know which actual aspect ratio is used.
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// This can be NULL to assume the default behavior.
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float (*translate_aspect)(unsigned, unsigned);
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// Asks driver to update window title (FPS, etc).
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void (*update_window_title)(bool);
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// Queries for resize and quit events.
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// Also processes events.
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void (*check_window)(bool*, bool*, unsigned*, unsigned*, unsigned);
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// Acknowledge a resize event. This is needed for some APIs. Most backends will ignore this.
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void (*set_resize)(unsigned, unsigned);
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// Checks if window has input focus.
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bool (*has_focus)(void);
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// Swaps buffers. VBlank sync depends on earlier calls to swap_interval.
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void (*swap_buffers)(void);
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// Most video backends will want to use a certain input driver.
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// Checks for it here.
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void (*input_driver)(const input_driver_t**, void**);
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// Wraps whatever gl_proc_address() there is.
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gfx_ctx_proc_t (*get_proc_address)(const char*);
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// Human readable string.
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const char *ident;
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#ifdef RARCH_CONSOLE
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void (*set_filtering)(unsigned index, bool set_smooth);
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void (*get_available_resolutions)(void);
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int (*check_resolution)(unsigned resolution_id);
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bool (*menu_init)(void);
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void (*set_fbo)(bool);
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void (*apply_fbo_state_changes)(unsigned);
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#endif
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} gfx_ctx_driver_t;
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extern const gfx_ctx_driver_t gfx_ctx_sdl_gl;
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extern const gfx_ctx_driver_t gfx_ctx_x_egl;
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extern const gfx_ctx_driver_t gfx_ctx_glx;
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extern const gfx_ctx_driver_t gfx_ctx_drm_egl;
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extern const gfx_ctx_driver_t gfx_ctx_ps3;
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extern const gfx_ctx_driver_t gfx_ctx_wgl;
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extern const gfx_ctx_driver_t gfx_ctx_videocore;
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const gfx_ctx_driver_t *gfx_ctx_find_driver(const char *ident); // Finds driver with ident. Does not initialize.
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const gfx_ctx_driver_t *gfx_ctx_init_first(enum gfx_ctx_api api); // Finds first suitable driver and initializes.
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#else
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void gfx_ctx_set_swap_interval(unsigned interval, bool inited);
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bool gfx_ctx_set_video_mode(
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unsigned width, unsigned height,
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unsigned bits, bool fullscreen);
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bool gfx_ctx_init(void);
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void gfx_ctx_destroy(void);
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void gfx_ctx_get_video_size(unsigned *width, unsigned *height);
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void gfx_ctx_update_window_title(bool reset);
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void gfx_ctx_check_window(bool *quit,
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bool *resize, unsigned *width, unsigned *height, unsigned frame_count);
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void gfx_ctx_set_resize(unsigned width, unsigned height);
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#ifndef HAVE_GRIFFIN
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bool gfx_ctx_window_has_focus(void);
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#endif
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void gfx_ctx_swap_buffers(void);
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void gfx_ctx_input_driver(const input_driver_t **input, void **input_data);
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#ifdef HAVE_CG_MENU
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bool gfx_ctx_menu_init(void);
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#endif
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void gfx_ctx_set_filtering(unsigned index, bool set_smooth);
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void gfx_ctx_get_available_resolutions(void);
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int gfx_ctx_check_resolution(unsigned resolution_id);
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void gfx_ctx_set_projection(xdk_d3d_video_t *vid, const struct gl_ortho *ortho, bool allow_rotate);
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#endif
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#endif
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