Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
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2014-08-14 05:38:59 +02:00
android/phoenix Add null camera - remove HAVE_CAMERA ifdefs 2014-08-14 02:55:04 +02:00
apple (Apple) Move apple/common/hidpad files to input/ 2014-08-13 23:56:51 +02:00
audio Add null drivers 2014-08-14 03:05:44 +02:00
blackberry-qnx Add null drivers 2014-08-14 03:05:44 +02:00
camera Add null camera - remove HAVE_CAMERA ifdefs 2014-08-14 02:55:04 +02:00
compat Move homegrown fnmatch implementation to compat/ 2014-08-13 03:13:41 +02:00
conf Some Android fixes. 2014-06-11 15:48:15 +02:00
debian Update Debian copyright to 2014. 2014-07-16 09:50:35 +02:00
deps/rzlib fix emscripten build 2014-06-18 20:31:41 -04:00
dist-scripts (PSP) update dist-script 2014-06-06 04:14:02 +01:00
docs (Recording) Bake in HAVE_RECORD implicitly 2014-08-12 05:28:43 +02:00
emscripten Replace more ROM references 2014-07-28 20:08:37 +02:00
frontend Add null camera - remove HAVE_CAMERA ifdefs 2014-08-14 02:55:04 +02:00
gfx Add null drivers 2014-08-14 03:05:44 +02:00
griffin Add null drivers 2014-08-14 03:05:44 +02:00
gx Made viWidth point to config 2014-08-10 17:03:18 -04:00
input (QNX) Remove set_keybinds 2014-08-14 05:38:59 +02:00
libretro-test Libretro tests - Fixup Windows target filenames 2014-07-30 17:08:33 +02:00
libretro-test-gl Libretro tests - Fixup Windows target filenames 2014-07-30 17:08:33 +02:00
location Add null drivers 2014-08-14 03:05:44 +02:00
logger Move netlogger code around 2014-06-01 16:09:12 +02:00
media update svg icon from the old style 2014-08-06 20:54:31 -05:00
mem Move memcpy implementations into separate dir 2014-07-20 05:33:53 +02:00
msvc Add null drivers 2014-08-14 03:05:44 +02:00
ngc (Griffin) Take out ifndef HW_RVL out of ngc/ssaram.c - already guarded against 2013-07-28 20:15:26 +02:00
pandora Refactor video_xscale/video_yscale into video_scale - scales 2014-08-11 23:57:57 +02:00
performance (Logger) Some changes 2013-11-27 23:36:46 +01:00
ps3 (PS3) Fix build 2014-07-20 05:36:02 +02:00
psp (Input) Move console input drivers to input/ directory - should start getting rid of 2014-05-13 17:01:27 +02:00
psp1 (PSP) split up video frame in smaller tiles for faster rendering. 2014-07-16 06:10:23 +01:00
qb Fix vivante_fbdev build 2014-08-12 19:55:28 +02:00
record Create abstract interface for FFemu. 2014-05-04 11:48:20 +02:00
tests Rename more 'roms' references 2014-07-28 19:57:36 +02:00
thread (PSP) Add initial version of PSP pthread wrapper - very incomplete right now 2014-06-29 01:05:13 +02:00
tools (retrolaunch) cleanups 2014-08-13 07:38:22 +02:00
wii (GX) Make input driver more generic 2014-06-04 06:22:29 +02:00
xdk (XDK D3D) Don't have to call SetAddressU/V per frame 2014-06-14 20:23:04 +02:00
xenon (Xenon) Remove set_keybinds from input driver 2014-06-10 01:30:25 +02:00
.empty initial new branch 2011-11-30 01:07:38 +01:00
.gitignore Ignore quilt directory (.pc) 2014-07-10 23:55:24 -03:00
.project Allow to load roms from external apps. 2013-08-19 23:23:39 +02:00
AUTHORS (Menu) Change some RGUI references to Menu 2014-06-13 18:47:24 +02:00
autosave.c Initial take on subsystems support. 2014-04-04 14:58:42 +02:00
autosave.h Update years on all license headers 2014-01-01 01:50:59 +01:00
boolean.h Expand boolean.h 2014-02-11 07:52:10 +01:00
cheats.c (cheats.c) Declare variables at top 2014-05-15 01:00:18 +02:00
cheats.h Update years on all license headers 2014-01-01 01:50:59 +01:00
command.c command.c - declare variables at top 2014-08-03 01:38:49 +02:00
command.h Add ifdef to command.h too 2014-08-02 04:25:05 +02:00
config.def.h Add location/null.c - get rid of HAVE_LOCATION ifdefs 2014-08-14 02:15:48 +02:00
config.features.h Add SDL2 to feature list 2014-08-10 19:13:49 -03:00
configure PACKAGE_VERSION is defined now in general.h for all versions 2013-07-19 16:20:14 +02:00
CONTRIBUTING.md Update CONTRIBUTING.md 2012-12-09 10:16:35 +01:00
COPYING Add GPLv3 text I suppose. 2011-01-25 13:31:55 +01:00
core_info.c (core_info.c) Cleanups 2014-08-02 14:11:06 +02:00
core_info.h Move core_info.c to root dir 2014-08-02 14:04:43 +02:00
core_options.c (core_options.c) Casting fixups 2014-08-02 16:15:40 +02:00
core_options.h Update years on all license headers 2014-01-01 01:50:59 +01:00
driver_funcs.h Small cleanup for HAVE_COMMAND. 2014-01-11 12:16:23 +01:00
driver_menu.h (Menu) Refactor setting_set 2014-08-08 21:08:42 +02:00
driver.c Add null drivers 2014-08-14 03:05:44 +02:00
driver.h Add null camera - remove HAVE_CAMERA ifdefs 2014-08-14 02:55:04 +02:00
dynamic_dummy.c Update years on all license headers 2014-01-01 01:50:59 +01:00
dynamic_dummy.h Update years on all license headers 2014-01-01 01:50:59 +01:00
dynamic.c Add null camera - remove HAVE_CAMERA ifdefs 2014-08-14 02:55:04 +02:00
dynamic.h Rename load_no_rom to load_no_content 2014-07-28 19:37:25 +02:00
fifo_buffer.c Update years on all license headers 2014-01-01 01:50:59 +01:00
fifo_buffer.h Update years on all license headers 2014-01-01 01:50:59 +01:00
file_ext.h (RARCH_CONSOLE) Take out 'DEFAULT_EXE_EXT' 2014-03-05 23:49:12 +01:00
file_extract.c Update more references to 'roms' 2014-08-13 08:52:13 +02:00
file_extract.h Update more references to 'roms' 2014-08-13 08:52:13 +02:00
file_list.c (Menu) Refactor settings 2014-08-09 02:34:56 +02:00
file_list.h (Menu) Refactor settings 2014-08-09 02:34:56 +02:00
file_path.c (file_path.c) Declare variables at top 2014-08-02 12:01:11 +02:00
file_path.h Rename more 'roms' references 2014-07-28 19:57:36 +02:00
file.c Update more references to 'roms' 2014-08-13 08:52:13 +02:00
file.h Update more references to 'roms' 2014-08-13 08:52:13 +02:00
general.h Add null camera - remove HAVE_CAMERA ifdefs 2014-08-14 02:55:04 +02:00
git_version.c Make C++ compiler happy. 2014-02-06 22:52:48 +01:00
git_version.h Make C++ compiler happy. 2014-02-06 22:52:48 +01:00
hash.c Move SHA-1 hashing to hash.c 2014-08-13 03:36:44 +02:00
hash.h Move SHA-1 hashing to hash.c 2014-08-13 03:36:44 +02:00
history.c history.c - cleanups 2014-08-03 01:43:10 +02:00
history.h Replace more ROM references 2014-07-28 20:08:37 +02:00
libretro_private.h Update years on all license headers 2014-01-01 01:50:59 +01:00
libretro.h Add better description for RETRO_ENVIRONMENT_GET_LANGUAGE 2014-08-01 07:28:20 +02:00
Makefile Add null drivers 2014-08-14 03:05:44 +02:00
Makefile.emscripten Add null drivers 2014-08-14 03:05:44 +02:00
Makefile.griffin Take out HAVE_SCREENSHOTS everywhere 2014-07-22 03:22:18 +02:00
Makefile.openpandora Use __ARM_NEON__ define instead of HAVE_NEON 2014-07-26 20:18:37 +02:00
Makefile.pandora (Pandora) planning to use retroarch-zip later 2012-09-18 17:26:16 -04:00
Makefile.ps3 (PS3) Converted PS3 over to autoconf PC-style 2014-06-09 14:32:45 +02:00
Makefile.ps3.cobra Get rid of PERF_TEST entirely - if Performance Counters setting is 2014-06-01 22:16:22 +02:00
Makefile.ps3.rgl (PS3) Change HAVE_RGL to HAVE_GCMGL 2014-02-25 22:01:46 +01:00
Makefile.ps3.salamander Cleanup frontend/frontend_salamander.c 2014-06-06 23:15:46 +02:00
Makefile.psl1ght Move netlogger code around 2014-06-01 16:09:12 +02:00
Makefile.psp1 (PSP) add BIG_STACK makefile option 2014-06-29 05:45:36 +01:00
Makefile.psp1.salamander Cleanup frontend/frontend_salamander.c 2014-06-06 23:15:46 +02:00
Makefile.wii.salamander Cleanup frontend/frontend_salamander.c 2014-06-06 23:15:46 +02:00
Makefile.win Add null drivers 2014-08-14 03:05:44 +02:00
Makefile.xenon Add RETRO_ENVIRONMENT_GET_PERF_INTERFACE to libretro.h 2013-12-17 19:10:40 +01:00
message_queue.c Make message queue functions more robust 2014-07-17 03:42:53 +02:00
message_queue.h Update years on all license headers 2014-01-01 01:50:59 +01:00
miscellaneous.h Also include msvc_compat.h in misc.h. 2014-03-27 21:47:19 +01:00
movie.c Rename cart_crc 2014-08-12 03:19:02 +02:00
movie.h Update years on all license headers 2014-01-01 01:50:59 +01:00
netplay_compat.h (360) netplay_compat - 360 build fixes 2014-02-11 13:19:18 +01:00
netplay.c Rename cart_crc 2014-08-12 03:19:02 +02:00
netplay.h Update years on all license headers 2014-01-01 01:50:59 +01:00
patch.c Update years on all license headers 2014-01-01 01:50:59 +01:00
patch.h Update years on all license headers 2014-01-01 01:50:59 +01:00
performance.c Use __ARM_NEON__ define instead of HAVE_NEON 2014-07-26 20:18:37 +02:00
performance.h Use __ARM_NEON__ define instead of HAVE_NEON 2014-07-26 20:18:37 +02:00
README-exynos.md exynos: update TODO list 2014-08-09 16:43:48 +02:00
README-OMAP.md video_omap: more docu fixes 2014-01-14 16:39:24 -06:00
README.md (Recording) Bake in HAVE_RECORD implicitly 2014-08-12 05:28:43 +02:00
retroarch_logger.h Rename g_extern.verbose to g_extern.verbosity to avoid 2014-07-18 00:39:31 +02:00
retroarch-mingw-build.sh Add support for different "make" binaries 2014-07-30 01:14:57 +02:00
retroarch.c Add null camera - remove HAVE_CAMERA ifdefs 2014-08-14 02:55:04 +02:00
retroarch.cfg Update skeleton retroarch.cfg to reflect changes in fastforward_ratio 2014-08-13 20:11:50 +02:00
rewind.c Nit in comment. 2014-02-23 11:13:05 +01:00
rewind.h Declare this one constant. Altering it will make further pulls yield garbage. 2014-02-21 21:51:58 +01:00
screenshot.c Update years on all license headers 2014-01-01 01:50:59 +01:00
screenshot.h Update years on all license headers 2014-01-01 01:50:59 +01:00
settings_data.c Add null camera - remove HAVE_CAMERA ifdefs 2014-08-14 02:55:04 +02:00
settings_data.h Add 'enforce minrange/maxrange' to settings_data 2014-08-09 05:18:54 +02:00
settings.c Add null camera - remove HAVE_CAMERA ifdefs 2014-08-14 02:55:04 +02:00
thread.c (PSP) Add initial version of PSP pthread wrapper - very incomplete right now 2014-06-29 01:05:13 +02:00
thread.h Don't add extern "C" namespace around thread.h if MSC_VER is defined 2014-06-26 23:47:10 +02:00

RetroArch

RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores".

libretro

libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

While RetroArch is the reference frontend for libretro, several other projects have used the libretro interface to include support for emulators and/or game engines. libretro is completely open and free for anyone to use.

libretro API header

Binaries

Latest Windows binaries are currently hosted on Themaister's homepage. Builds can also be found on the forum.

Support

To reach developers, either make an issue here on Github, make a thread on the forum, or visit our IRC channel: #retroarch @ irc.freenode.org.

Documentation

See our wiki. On Unix, man-pages are provided. More developer-centric stuff is found here.

Philosophy

RetroArch attempts to be small and lean, while still having all the useful core features expected from an emulator. It is designed to be very portable and features a gamepad-centric UI. It also has a full-featured command-line interface.

In some areas, RetroArch goes beyond and emphasizes on not-so-common technical features such as multi-pass shader support, real-time rewind (Braid-style), video recording (using FFmpeg), etc.

RetroArch also emphasizes on being easy to integrate into various launcher frontends.

Platforms

RetroArch has been ported to the following platforms outside PC:

  • PlayStation3
  • Xbox 360 (Libxenon/XeXDK)
  • Xbox 1
  • Wii, Gamecube (Libogc)
  • Raspberry Pi
  • Android
  • iOS
  • Blackberry

Dependencies (PC)

On Windows, RetroArch can run with only Win32 as dependency. On Linux, you need:

  • GL headers
  • X11 headers and libs, or EGL/KMS/GBM

OSX port of RetroArch requires latest versions of XCode to build.

RetroArch can utilize these libraries if enabled:

  • nvidia-cg-toolkit
  • libxml2 (GLSL XML shaders)
  • libfreetype2 (TTF font rendering on screen)

RetroArch needs at least one of these audio driver libraries:

  • ALSA
  • OSS
  • RoarAudio
  • RSound
  • OpenAL
  • JACK
  • SDL
  • PulseAudio
  • XAudio2 (Win32, Xbox 360)
  • DirectSound (Win32, Xbox 1)
  • CoreAudio (OSX, iOS)

To run properly, RetroArch requires a libretro implementation present, however, as it's typically loaded dynamically, it's not required at build time.

Dependencies (Console ports, mobile)

Console ports have their own dependencies, but generally do not require anything other than what the respective SDKs provide.

Configuring

The default configuration is defined in config.def.h. It is not recommended to change this unless you know what you're doing. These can later be tweaked by using a config file. A sample configuration file is installed to /etc/retroarch.cfg. This is the system-wide config file.

RetroArch will on startup create a config file in $XDG_CONFIG_HOME/retroarch/retroarch.cfg if doesn't exist. Users only need to configure a certain option if the desired value deviates from the value defined in config.def.h.

To configure joypads, use the built-in menu or the retroarch-joyconfig command-line tool.

Compiling and installing

PC
Instructions for compiling on PC can be found in the wiki.

PlayStation3

RetroArch PS3 needs to be compiled in the following order:

  1. Compile RetroArch Salamander

make -f Makefile.ps3.salamander

  1. Compile the RGL video driver

make -f Makefile.ps3.rgl

  1. Compile RetroArch as a library

make -f Makefile.ps3.retroarch

  1. Finally, compile RetroArch packed together with the GUI:

make -f Makefile.ps3

PlayStation3 - Creating a PKG installable file

You can add pkg as a parameter in order to make a PKG file - for example:

make -f Makefile.ps3 pkg

This creates an NPDRM package. This can be installed on debug PS3s.

To make a non-NPDRM package that can be installed on a jailbroken/CFW PS3 (such as PSGroove or PS3 CFWs and other 3.55 CFW derivatives), do:

make -f Makefile.ps3 pkg-signed

If you're using Kmeaw 3.55 firmware, the package needs to be signed:

make -f Makefile.ps3 pkg-signed-cfw

NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch PS3. This file needs to be called libretro_ps3.a.

Xbox 360 (XeXDK)

You will need Microsoft Visual Studio 2010 installed (or higher) in order to compile RetroArch 360.

The solution file can be found at the following location:

msvc-360/RetroArch-360.sln

NOTE: A pre-existing libretro library needs to be present in the msvc-360/RetroArch-360/Release directory in order to link RetroArch 360. This file needs to be called libretro_xdk360.lib.

Xbox 360 (Libxenon)

You will need to have the libxenon libraries and a working Devkit Xenon toolchain installed in order to compile RetroArch 360 Libxenon.

make -f Makefile.xenon

NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch 360 Libxenon. This file needs to be called libretro_xenon360.a.

Wii

You will need to have the libogc libraries and a working Devkit PPC toolchain installed in order to compile RetroArch Wii.

make -f Makefile.wii

NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch Wii. This file needs to be called libretro_wii.a.