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34 lines
1.2 KiB
Makefile
34 lines
1.2 KiB
Makefile
TARGET_LIB = libvita2d.a
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OBJS = source/vita2d.o source/vita2d_texture.o source/vita2d_draw.o source/utils.o \
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source/vita2d_image_png.o source/vita2d_image_jpeg.o source/vita2d_image_bmp.o \
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source/vita2d_font.o source/vita2d_pgf.o source/bin_packing_2d.o \
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source/texture_atlas.o source/int_htab.o
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INCLUDES = include
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SHADERS = shader/compiled/clear_v_gxp.o shader/compiled/clear_f_gxp.o \
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shader/compiled/color_v_gxp.o shader/compiled/color_f_gxp.o \
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shader/compiled/texture_v_gxp.o shader/compiled/texture_f_gxp.o \
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shader/compiled/texture_tint_f_gxp.o
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PREFIX ?= ${VITASDK}/arm-vita-eabi
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CC = arm-vita-eabi-gcc
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AR = arm-vita-eabi-ar
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CFLAGS = -Wl,-q -Wall -O3 -I$(INCLUDES) -I$(VITASDK)/arm-vita-eabi/include/freetype2 -ffat-lto-objects -flto
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ASFLAGS = $(CFLAGS)
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all: $(TARGET_LIB)
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debug: CFLAGS += -DDEBUG_BUILD
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debug: all
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$(TARGET_LIB): $(SHADERS) $(OBJS)
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$(AR) -rc $@ $^
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clean:
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rm -rf $(TARGET_LIB) $(OBJS)
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install: $(TARGET_LIB)
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@mkdir -p $(DESTDIR)$(PREFIX)/lib/
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cp $(TARGET_LIB) $(DESTDIR)$(PREFIX)/lib/
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@mkdir -p $(DESTDIR)$(PREFIX)/include/
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cp include/vita2d.h $(DESTDIR)$(PREFIX)/include/
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