RetroArch/ps3/ps3_input.c
2013-11-16 16:02:04 +01:00

394 lines
14 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdlib.h>
#ifndef __PSL1GHT__
#include <sdk_version.h>
#endif
#include <stdbool.h>
#include "sdk_defines.h"
#include "../driver.h"
#include "../libretro.h"
#include "../general.h"
#ifdef HAVE_MOUSE
#ifndef __PSL1GHT__
#define MAX_MICE 7
#endif
#endif
#ifndef __PSL1GHT__
#define MAX_PADS 7
#endif
#define DEADZONE_LOW 55
#define DEADZONE_HIGH 210
typedef struct
{
float x;
float y;
float z;
} sensor_t;
const struct platform_bind platform_keys[] = {
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_B), "Cross button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_Y), "Square button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT), "Select button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_START), "Start button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_UP), "D-Pad Up" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN), "D-Pad Down" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT), "D-Pad Left" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT), "D-Pad Right" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_A), "Circle button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_X), "Triangle button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_L), "L1 button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_R), "R1 button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_L2), "L2 button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_R2), "R2 button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_L3), "L3 button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_R3), "R3 button" },
{ (1ULL << RARCH_TURBO_ENABLE), "Turbo button (unmapped)" },
};
typedef struct ps3_input
{
uint64_t state[MAX_PADS];
unsigned pads_connected;
#ifdef HAVE_MOUSE
unsigned mice_connected;
#endif
sensor_t accelerometer_state[MAX_PADS];
} ps3_input_t;
uint8_t analog_state[MAX_PADS][2][2];
static void ps3_input_poll(void *data)
{
CellPadInfo2 pad_info;
ps3_input_t *ps3 = (ps3_input_t*)data;
for (unsigned port = 0; port < MAX_PADS; port++)
{
static CellPadData state_tmp;
cellPadGetData(port, &state_tmp);
if (state_tmp.len != 0)
{
uint64_t *state_cur = &ps3->state[port];
*state_cur = 0;
analog_state[0][0][0] = analog_state[0][0][1] = analog_state[0][1][0] = analog_state[0][1][1] = 0;
analog_state[1][0][0] = analog_state[1][0][1] = analog_state[1][1][0] = analog_state[1][1][1] = 0;
analog_state[2][0][0] = analog_state[2][0][1] = analog_state[2][1][0] = analog_state[2][1][1] = 0;
analog_state[3][0][0] = analog_state[3][0][1] = analog_state[3][1][0] = analog_state[3][1][1] = 0;
#ifdef __PSL1GHT__
*state_cur |= (state_tmp.BTN_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
*state_cur |= (state_tmp.BTN_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
*state_cur |= (state_tmp.BTN_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
*state_cur |= (state_tmp.BTN_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
*state_cur |= (state_tmp.BTN_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0;
*state_cur |= (state_tmp.BTN_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
*state_cur |= (state_tmp.BTN_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
*state_cur |= (state_tmp.BTN_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
*state_cur |= (state_tmp.BTN_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0;
*state_cur |= (state_tmp.BTN_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
*state_cur |= (state_tmp.BTN_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0;
*state_cur |= (state_tmp.BTN_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0;
*state_cur |= (state_tmp.BTN_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0;
*state_cur |= (state_tmp.BTN_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0;
*state_cur |= (state_tmp.BTN_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
*state_cur |= (state_tmp.BTN_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
#else
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X];
analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y];
analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X];
analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y];
ps3->accelerometer_state[port].x = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_X];
ps3->accelerometer_state[port].y = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Y];
ps3->accelerometer_state[port].z = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Z];
#endif
}
}
uint64_t *state_p1 = &ps3->state[0];
uint64_t *lifecycle_state = &g_extern.lifecycle_state;
*lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE));
if ((*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3)))
*lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE);
cellPadGetInfo2(&pad_info);
ps3->pads_connected = pad_info.now_connect;
#ifdef HAVE_MOUSE
CellMouseInfo mouse_info;
cellMouseGetInfo(&mouse_info);
ps3->mice_connected = mouse_info.now_connect;
#endif
}
#ifdef HAVE_MOUSE
static int16_t ps3_mouse_device_state(void *data, unsigned player, unsigned id)
{
ps3_input_t *ps3 = (ps3_input_t*)data;
CellMouseData mouse_state;
cellMouseGetData(id, &mouse_state);
switch (id)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_1);
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_2);
case RETRO_DEVICE_ID_MOUSE_X:
return (!ps3->mice_connected ? 0 : mouse_state.x_axis);
case RETRO_DEVICE_ID_MOUSE_Y:
return (!ps3->mice_connected ? 0 : mouse_state.y_axis);
default:
return 0;
}
}
#endif
static int16_t ps3_input_state(void *data, const struct retro_keybind **binds,
unsigned port, unsigned device,
unsigned index, unsigned id)
{
ps3_input_t *ps3 = (ps3_input_t*)data;
uint64_t button;
int16_t retval = 0;
if (port < ps3->pads_connected)
{
switch (device)
{
case RETRO_DEVICE_JOYPAD:
button = binds[port][id].joykey;
retval = (ps3->state[port] & button) ? 1 : 0;
break;
case RETRO_DEVICE_ANALOG:
{
int analog = (analog_state[port][index][id] - 128) * 0x0101;
if (analog < -0x7fff)
analog = -0x7fff;
retval = analog;
}
break;
case RETRO_DEVICE_SENSOR_ACCELEROMETER:
switch (id)
{
// fixed range of 0x000 - 0x3ff
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_X:
retval = ps3->accelerometer_state[port].x;
break;
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Y:
retval = ps3->accelerometer_state[port].y;
break;
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Z:
retval = ps3->accelerometer_state[port].z;
break;
default:
retval = 0;
}
break;
#ifdef HAVE_MOUSE
case RETRO_DEVICE_MOUSE:
retval = ps3_mouse_device_state(data, port, id);
break;
#endif
default:
return 0;
}
}
return retval;
}
static void ps3_input_free_input(void *data)
{
if (!data)
return;
#ifndef __CELLOS_LV2__
cellPadEnd();
#endif
#ifdef HAVE_MOUSE
//cellMouseEnd();
#endif
}
static void ps3_input_set_keybinds(void *data, unsigned device,
unsigned port, unsigned id, unsigned keybind_action)
{
uint64_t *key = &g_settings.input.binds[port][id].joykey;
//uint64_t joykey = *key;
size_t arr_size = sizeof(platform_keys) / sizeof(platform_keys[0]);
(void)device;
if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND))
*key = g_settings.input.binds[port][id].def_joykey;
if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS))
{
for (int i = 0; i < RARCH_CUSTOM_BIND_LIST_END; i++)
{
g_settings.input.binds[port][i].id = i;
g_settings.input.binds[port][i].def_joykey = platform_keys[i].joykey;
g_settings.input.binds[port][i].joykey = g_settings.input.binds[port][i].def_joykey;
}
}
if (keybind_action & (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL))
{
struct platform_bind *ret = (struct platform_bind*)data;
if (ret->joykey == NO_BTN)
strlcpy(ret->desc, "No button", sizeof(ret->desc));
else
{
for (size_t i = 0; i < arr_size; i++)
{
if (platform_keys[i].joykey == ret->joykey)
{
strlcpy(ret->desc, platform_keys[i].desc, sizeof(ret->desc));
return;
}
}
strlcpy(ret->desc, "Unknown", sizeof(ret->desc));
}
}
}
static void* ps3_input_init(void)
{
ps3_input_t *ps3 = (ps3_input_t*)calloc(1, sizeof(*ps3));
if (!ps3)
return NULL;
cellPadInit(MAX_PADS);
#ifdef HAVE_MOUSE
cellMouseInit(MAX_MICE);
#endif
return ps3;
}
static bool ps3_input_key_pressed(void *data, int key)
{
return (g_extern.lifecycle_state & (1ULL << key));
}
static uint64_t ps3_input_get_capabilities(void *data)
{
uint64_t caps = 0;
caps |= (1 << RETRO_DEVICE_JOYPAD);
#ifdef HAVE_MOUSE
caps |= (1 << RETRO_DEVICE_MOUSE);
#endif
caps |= (1 << RETRO_DEVICE_ANALOG);
caps |= (1 << RETRO_DEVICE_SENSOR_ACCELEROMETER);
return caps;
}
static bool ps3_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate)
{
CellPadInfo2 pad_info;
(void)event_rate;
switch (action)
{
case RETRO_SENSOR_ACCELEROMETER_ENABLE:
cellPadGetInfo2(&pad_info);
if ((pad_info.device_capability[port] & CELL_PAD_CAPABILITY_SENSOR_MODE) != CELL_PAD_CAPABILITY_SENSOR_MODE)
return false;
cellPadSetPortSetting(port, CELL_PAD_SETTING_SENSOR_ON);
return true;
case RETRO_SENSOR_ACCELEROMETER_DISABLE:
cellPadSetPortSetting(port, 0);
return true;
default:
return false;
}
}
static bool ps3_input_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength)
{
CellPadActParam params;
switch (effect)
{
case RETRO_RUMBLE_WEAK:
if (strength > 1)
strength = 1;
params.motor[0] = strength;
break;
case RETRO_RUMBLE_STRONG:
if (strength > 255)
strength = 255;
params.motor[1] = strength;
}
cellPadSetActDirect(port, &params);
return true;
}
const input_driver_t input_ps3 = {
ps3_input_init,
ps3_input_poll,
ps3_input_state,
ps3_input_key_pressed,
ps3_input_free_input,
ps3_input_set_keybinds,
ps3_input_set_sensor_state,
ps3_input_get_capabilities,
"ps3",
NULL,
ps3_input_set_rumble,
NULL,
};