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2f08e760ff
depends on glm for now and is C++-based, no way around that for now
22 lines
721 B
C++
22 lines
721 B
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2005-12-21
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// Updated : 2009-03-06
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// Licence : This source is under MIT License
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// File : glm/gtx/perpendicular.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm
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{
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template <typename vecType>
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GLM_FUNC_QUALIFIER vecType perp
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(
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vecType const & x,
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vecType const & Normal
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)
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{
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return x - proj(x, Normal);
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}
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}//namespace glm
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