RetroArch/gfx/image/image_ps3.c
twinaphex 8e04ac2f12 (PS3 image) Some more safety checks
(Driver) Safety check before invoking menu_context_destroy
2014-06-02 18:08:08 +02:00

339 lines
9.5 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include "image.h"
#include <stdlib.h>
#include <string.h>
#include <stddef.h>
#include "../../general.h"
#include "../../ps3/sdk_defines.h"
#ifdef __PSL1GHT__
#include <ppu-asm.h>
#include <ppu-types.h>
#include <jpgdec/jpgdec.h>
#include <pngdec/pngdec.h>
#else
#include <cell/codec.h>
#endif
/*******************************************************************************
Image decompression - structs
********************************************************************************/
typedef struct CtrlMallocArg
{
uint32_t mallocCallCounts;
} CtrlMallocArg;
typedef struct CtrlFreeArg
{
uint32_t freeCallCounts;
} CtrlFreeArg;
void *img_malloc(uint32_t size, void *a)
{
#ifndef __PSL1GHT__
CtrlMallocArg *arg;
arg = (CtrlMallocArg *) a;
arg->mallocCallCounts++;
#endif
return malloc(size);
}
static int img_free(void *ptr, void *a)
{
#ifndef __PSL1GHT__
CtrlFreeArg *arg;
arg = (CtrlFreeArg *) a;
arg->freeCallCounts++;
#endif
free(ptr);
return 0;
}
/*******************************************************************************
Image decompression - libJPEG
********************************************************************************/
static bool ps3_load_jpeg(const char *path, struct texture_image *out_img)
{
size_t img_size;
#ifndef __PSL1GHT__
CtrlMallocArg MallocArg;
CtrlFreeArg FreeArg;
CellJpgDecDataCtrlParam dCtrlParam;
#endif
CellJpgDecMainHandle mHandle = PTR_NULL;
CellJpgDecSubHandle sHandle = PTR_NULL;
CellJpgDecThreadInParam InParam;
CellJpgDecThreadOutParam OutParam;
CellJpgDecSrc src;
CellJpgDecOpnInfo opnInfo;
CellJpgDecInfo info;
CellJpgDecInParam inParam;
CellJpgDecOutParam outParam;
CellJpgDecDataOutInfo dOutInfo;
InParam.spu_enable = CELL_JPGDEC_SPU_THREAD_ENABLE;
InParam.ppu_prio = 1001;
InParam.spu_prio = 250;
#ifdef __PSL1GHT__
InParam.malloc_func = __get_addr32(__get_opd32(img_malloc));
InParam.free_func = __get_addr32(__get_opd32(img_free));
InParam.malloc_arg = 0;
InParam.free_arg = 0;
#else
MallocArg.mallocCallCounts = 0;
FreeArg.freeCallCounts = 0;
InParam.malloc_func = img_malloc;
InParam.free_func = img_free;
InParam.malloc_arg = &MallocArg;
InParam.free_arg = &FreeArg;
#endif
int ret_jpeg, ret = -1;
ret_jpeg = cellJpgDecCreate(&mHandle, &InParam, &OutParam);
if (ret_jpeg != CELL_OK)
goto error;
memset(&src, 0, sizeof(CellJpgDecSrc));
src.stream_select = CELL_JPGDEC_FILE;
#ifdef __PSL1GHT__
src.file_name = __get_addr32(path);
#else
src.file_name = path;
#endif
src.file_offset = 0;
src.file_size = 0;
src.stream_ptr = PTR_NULL;
src.stream_size = 0;
src.spu_enable = CELL_JPGDEC_SPU_THREAD_ENABLE;
ret = cellJpgDecOpen(mHandle, &sHandle, &src, &opnInfo);
if (ret != CELL_OK)
goto error;
ret = cellJpgDecReadHeader(mHandle, sHandle, &info);
if (ret != CELL_OK)
goto error;
inParam.cmd_ptr = PTR_NULL;
inParam.quality = CELL_JPGDEC_FAST;
inParam.output_mode = CELL_JPGDEC_TOP_TO_BOTTOM;
inParam.color_space = CELL_JPG_ARGB;
inParam.down_scale = 1;
inParam.color_alpha = 0xfe;
ret = cellJpgDecSetParameter(mHandle, sHandle, &inParam, &outParam);
if (ret != CELL_OK)
goto error;
img_size = outParam.output_width * outParam.output_height * sizeof(uint32_t);
out_img->pixels = (uint32_t*)malloc(img_size);
memset(out_img->pixels, 0, img_size);
#ifdef __PSL1GHT__
uint64_t output_bytes_per_line = outParam.output_width * 4;
ret = cellJpgDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &output_bytes_per_line, &dOutInfo);
#else
dCtrlParam.output_bytes_per_line = outParam.output_width * 4;
ret = cellJpgDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &dCtrlParam, &dOutInfo);
#endif
if (ret != CELL_OK || dOutInfo.status != CELL_JPGDEC_DEC_STATUS_FINISH)
goto error;
out_img->width = outParam.output_width;
out_img->height = outParam.output_height;
cellJpgDecClose(mHandle, sHandle);
cellJpgDecDestroy(mHandle);
return true;
error:
if (out_img->pixels)
free(out_img->pixels);
out_img->pixels = 0;
if (mHandle && sHandle)
cellJpgDecClose(mHandle, sHandle);
if (mHandle)
cellJpgDecDestroy(mHandle);
return false;
}
/*******************************************************************************
Image decompression - libPNG
********************************************************************************/
static bool ps3_load_png(const char *path, struct texture_image *out_img)
{
size_t img_size;
#ifndef __PSL1GHT__
CtrlMallocArg MallocArg;
CtrlFreeArg FreeArg;
CellPngDecDataCtrlParam dCtrlParam;
#endif
CellPngDecMainHandle mHandle = PTR_NULL;
CellPngDecSubHandle sHandle = PTR_NULL;
CellPngDecThreadInParam InParam;
CellPngDecThreadOutParam OutParam;
CellPngDecSrc src;
CellPngDecOpnInfo opnInfo;
CellPngDecInfo info;
CellPngDecInParam inParam;
CellPngDecOutParam outParam;
CellPngDecDataOutInfo dOutInfo;
InParam.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE;
InParam.ppu_prio = 512;
InParam.spu_prio = 200;
#ifdef __PSL1GHT__
InParam.malloc_func = __get_addr32(__get_opd32(img_malloc));
InParam.free_func = __get_addr32(__get_opd32(img_free));
InParam.malloc_arg = 0;
InParam.free_arg = 0;
#else
MallocArg.mallocCallCounts = 0;
FreeArg.freeCallCounts = 0;
InParam.malloc_func = img_malloc;
InParam.malloc_arg = &MallocArg;
InParam.free_func = img_free;
InParam.free_arg = &FreeArg;
#endif
int ret_png, ret = -1;
ret_png = cellPngDecCreate(&mHandle, &InParam, &OutParam);
if (ret_png != CELL_OK)
goto error;
memset(&src, 0, sizeof(CellPngDecSrc));
src.stream_select = CELL_PNGDEC_FILE;
#ifdef __PSL1GHT__
src.file_name = __get_addr32(path);
#else
src.file_name = path;
#endif
src.file_offset = 0;
src.file_size = 0;
src.stream_ptr = 0;
src.stream_size = 0;
src.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE;
ret = cellPngDecOpen(mHandle, &sHandle, &src, &opnInfo);
if (ret != CELL_OK)
goto error;
ret = cellPngDecReadHeader(mHandle, sHandle, &info);
if (ret != CELL_OK)
goto error;
inParam.cmd_ptr = PTR_NULL;
inParam.output_mode = CELL_PNGDEC_TOP_TO_BOTTOM;
inParam.color_space = CELL_PNGDEC_ARGB;
inParam.bit_depth = 8;
inParam.pack_flag = CELL_PNGDEC_1BYTE_PER_1PIXEL;
inParam.alpha_select = CELL_PNGDEC_STREAM_ALPHA;
ret = cellPngDecSetParameter(mHandle, sHandle, &inParam, &outParam);
if (ret != CELL_OK)
goto error;
img_size = outParam.output_width * outParam.output_height * sizeof(uint32_t);
out_img->pixels = (uint32_t*)malloc(img_size);
memset(out_img->pixels, 0, img_size);
#ifdef __PSL1GHT__
uint64_t output_bytes_per_line = outParam.output_width * 4;
ret = cellPngDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &output_bytes_per_line, &dOutInfo);
#else
dCtrlParam.output_bytes_per_line = outParam.output_width * 4;
ret = cellPngDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &dCtrlParam, &dOutInfo);
#endif
if (ret != CELL_OK || dOutInfo.status != CELL_PNGDEC_DEC_STATUS_FINISH)
goto error;
out_img->width = outParam.output_width;
out_img->height = outParam.output_height;
cellPngDecClose(mHandle, sHandle);
cellPngDecDestroy(mHandle);
return true;
error:
if (out_img->pixels)
free(out_img->pixels);
out_img->pixels = 0;
if (mHandle && sHandle)
cellPngDecClose(mHandle, sHandle);
if (mHandle)
cellPngDecDestroy(mHandle);
return false;
}
bool texture_image_load(void *data, const char *path, void *image_data)
{
(void)data;
struct texture_image *out_img = (struct texture_image*)image_data;
if (!out_img)
return false;
if(strstr(path, ".PNG") != NULL || strstr(path, ".png") != NULL)
{
if (!ps3_load_png(path, out_img))
return false;
}
else
{
if (!ps3_load_jpeg(path, out_img))
return false;
}
return true;
}
void texture_image_free(void *data, void *image_data)
{
struct texture_image *img = (struct texture_image*)image_data;
if (!img)
return;
if (img->pixels)
free(img->pixels);
memset(img, 0, sizeof(*img));
}