mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-22 02:38:11 +00:00
121 lines
3.2 KiB
C
121 lines
3.2 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2015 - Jean-André Santoni
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _MENU_ANIMATION_H
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#define _MENU_ANIMATION_H
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#include <stdint.h>
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#include <stdlib.h>
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#include <boolean.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef float (*easingFunc)(float, float, float, float);
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typedef void (*tween_cb) (void);
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typedef struct
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{
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int alive;
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float duration;
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float running_since;
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float initial_value;
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float target_value;
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float* subject;
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easingFunc easing;
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tween_cb cb;
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} tween_t;
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bool add_tween(float duration, float target_value, float* subject,
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easingFunc easing, tween_cb cb);
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void update_tweens(tween_t *tweens, float dt);
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/* from https://github.com/kikito/tween.lua/blob/master/tween.lua */
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float linear(float t, float b, float c, float d);
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float inQuad(float t, float b, float c, float d);
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float outQuad(float t, float b, float c, float d);
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float inOutQuad(float t, float b, float c, float d);
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float outInQuad(float t, float b, float c, float d);
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float inCubic(float t, float b, float c, float d);
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float outCubic(float t, float b, float c, float d);
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float inOutCubic(float t, float b, float c, float d);
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float outInCubic(float t, float b, float c, float d);
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float inQuart(float t, float b, float c, float d);
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float outQuart(float t, float b, float c, float d);
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float inOutQuart(float t, float b, float c, float d);
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float outInQuart(float t, float b, float c, float d);
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float inQuint(float t, float b, float c, float d);
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float outQuint(float t, float b, float c, float d);
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float inOutQuint(float t, float b, float c, float d);
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float outInQuint(float t, float b, float c, float d);
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float inSine(float t, float b, float c, float d);
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float outSine(float t, float b, float c, float d);
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float inOutSine(float t, float b, float c, float d);
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float outInSine(float t, float b, float c, float d);
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float inExpo(float t, float b, float c, float d);
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float outExpo(float t, float b, float c, float d);
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float inOutExpo(float t, float b, float c, float d);
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float outInExpo(float t, float b, float c, float d);
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float inCirc(float t, float b, float c, float d);
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float outCirc(float t, float b, float c, float d);
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float inOutCirc(float t, float b, float c, float d);
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float outInCirc(float t, float b, float c, float d);
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float inBounce(float t, float b, float c, float d);
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float outBounce(float t, float b, float c, float d);
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float inOutBounce(float t, float b, float c, float d);
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float outInBounce(float t, float b, float c, float d);
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#ifdef __cplusplus
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}
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#endif
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#endif
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