RetroArch/input
2016-12-01 03:01:32 +01:00
..
common
connect
drivers dinput: catch null pointer 2016-11-30 02:07:29 -05:00
drivers_hid Header cleanup 2016-11-05 14:10:30 +01:00
drivers_joypad (hid_joypad.c) Prevent null pointer dereferences 2016-11-30 05:12:28 +01:00
drivers_keyboard Prevent warning 2016-10-31 08:00:57 +01:00
include/GameController
input_autodetect_builtin.c fix l3/r3 2016-10-28 20:05:38 -05:00
input_autodetect.c Reduce size of char variables 2016-10-27 09:32:07 +02:00
input_autodetect.h Reduce size of more char variables 2016-10-27 09:21:03 +02:00
input_config.c update JP translation, add 2 new translatable strings 2016-11-07 17:28:26 -05:00
input_config.h
input_defines.h retro_input_t can go now 2016-10-22 17:03:59 +02:00
input_driver.c Simplify check_input_driver_block_hotkey 2016-12-01 03:01:32 +01:00
input_driver.h Remove hacky 'OSK Keyboard' overlay 2016-11-27 02:46:09 +01:00
input_hid_driver.c Cleanups 2016-09-06 23:59:43 +02:00
input_hid_driver.h
input_joypad_driver.c preliminary port to the wiiu platform 2016-10-27 01:34:10 +01:00
input_joypad_driver.h preliminary port to the wiiu platform 2016-10-27 01:34:10 +01:00
input_keyboard.c Remove dead OSK code 2016-11-27 02:52:13 +01:00
input_keyboard.h Fix C89_BUILD 2016-11-04 14:29:02 +01:00
input_keymaps.c Cleanups 2016-09-08 08:08:50 +02:00
input_keymaps.h
input_overlay.c (input_overlay.c) Prevent crashes 2016-11-27 15:34:19 +01:00
input_overlay.h (input_overlay.c) Remove more hacks 2016-11-27 15:21:53 +01:00
input_remapping.c this is redundant now, remap files should only be used for.. remaps 2016-11-20 12:50:54 -05:00
input_remapping.h input_remapping_state - remove function and inline inside input_driver.c 2016-11-06 15:42:26 +01:00
input_remote.c Translate string 2016-11-08 01:17:10 +01:00
input_remote.h