RetroArch/input
2014-10-18 08:01:19 +02:00
..
autoconf
connect Update to connect_ps3.c 2014-10-16 22:37:06 +02:00
osk Get rid of MODE_OSK_ENTRY_SUCCESS/MODE_OSK_ENTRY_FAIL 2014-10-02 21:19:11 +02:00
android_input_joypad.c android_input_joypad.c - cleanups 2014-10-05 16:51:58 +02:00
android_input.c (Android) Input driver cleanups 2014-10-05 18:08:22 +02:00
apple_input.c (Apple) Rewrite apple_input_keyboard_event - already transform the 2014-10-18 06:33:11 +02:00
apple_input.h Make apple_input_get_icade_buttons into static function 2014-10-05 20:45:38 +02:00
apple_joypad_hid.c (Apple) Use BIT32_ * macros throughout apple_input.c to prevent typos 2014-10-06 01:57:59 +02:00
apple_joypad_ios.c (joypad_connection.c) Refactor pt. 2 2014-10-06 01:49:00 +02:00
apple_keycode.h (Apple) Remove apple_keycode_hidusage_to_name - seems to be unused right now 2014-10-03 16:03:44 +02:00
dinput.c (Input autodetect) Start setting up input autodetect so that it 2014-09-30 18:18:02 +02:00
gx_input_joypad.c Revert "(GX) Experiment to see if menu triggering can still work through this" 2014-10-13 06:09:29 +02:00
gx_input_sicksaxis.c
gx_input_sicksaxis.h
gx_input.c (GX) Make gx_input_get_joypad_driver slightly more robust 2014-10-18 08:01:19 +02:00
input_autodetect.c input_autodetect.c - Fix 'declaration shadows a global variable' warning 2014-10-14 18:31:30 +02:00
input_autodetect.h Change VID/PID passing to autodetect function - now int32_t 2014-09-30 20:35:58 +02:00
input_common.c Move Retrolaunch to separate repo 2014-10-16 07:34:59 +02:00
input_common.h Comment out ununused inline functions for now 2014-10-05 17:02:30 +02:00
keyboard_line.c
keyboard_line.h
linuxraw_input.c (linuxraw_input.c) Check for null pointer dereferences 2014-10-15 00:30:23 +02:00
linuxraw_joypad.c (Linuxraw joypad) Update linuxraw joypad driver 2014-10-16 22:30:51 +02:00
nullinput.c
overlay.c Silence warnings in overlay.c 2014-10-14 22:52:13 +02:00
overlay.h
parport_joypad.c Fixed version of 72ca37f9d6 2014-10-17 06:41:43 +01:00
ps3_input_joypad.c (PS3) Build fix + implement rumble function callback in ps3 joypad driver 2014-10-05 18:29:22 +02:00
ps3_input.c (PS3) Make ps3_input_get_joypad_driver more robust 2014-10-05 18:30:23 +02:00
psp_input_joypad.c (PSP/XDK) No dependencies on upper-layer input driver pointer struct 2014-10-05 18:21:17 +02:00
psp_input.c (PSP) Move joypad code over to psp_input_joypad.c 2014-10-05 17:28:57 +02:00
qnx_input_joypad.c (Input autodetect) Start setting up input autodetect so that it 2014-09-30 18:18:02 +02:00
qnx_input.c (QNX/Blackberry) Pass VID/PID to autoconfig too 2014-10-01 15:00:36 +02:00
rwebinput_input.c Sanitize against NULL in some free-like functions. 2014-09-15 09:30:27 -04:00
sdl_input.c
sdl_joypad.c (SDL2) Implement joypad vendor/product id detection 2014-10-02 08:29:06 -03:00
udev_input.c Create new macros BIT_SET/BIT_CLEAR/BIT_GET based on input_common.h helpers 2014-10-05 15:58:06 +02:00
udev_joypad.c (Linuxraw joypad) Update linuxraw joypad driver 2014-10-16 22:30:51 +02:00
winxinput_joypad.c (Input autodetect) Start setting up input autodetect so that it 2014-09-30 18:18:02 +02:00
x11_input.c Sanitize against NULL in some free-like functions. 2014-09-15 09:30:27 -04:00
xdk_xinput_input_joypad.c (PSP/XDK) No dependencies on upper-layer input driver pointer struct 2014-10-05 18:21:17 +02:00
xdk_xinput_input.c (XDK) Move joypad code over to xdk_xinput_input_joypad.c 2014-10-05 17:39:54 +02:00
xenon360_input.c