RetroArch/frontend
twinaphex eb0feac9e3 (PS3/All) Purge fixed-style shaders again - this time avoiding
breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
..
menu (PS3/All) Purge fixed-style shaders again - this time avoiding 2013-04-06 05:46:09 +02:00
platform Combine menu_settings_set and menu_settings_set_default and 2013-03-23 17:21:42 +01:00
frontend_android.c Update some credits 2013-03-11 07:13:11 +01:00
frontend_android.h Update some credits 2013-03-11 07:13:11 +01:00
frontend_bbqnx.c (Blackberry) Replace strcpy with strlcpy 2013-03-25 02:07:13 +01:00
frontend_console.c (Libretro core management) Cleanups to libretro_install_core 2013-03-24 03:50:55 +01:00
frontend_ios.c (iOS) Fix stale sram and state paths after loading a game through RGUI. 2013-04-05 12:09:33 -04:00
frontend_salamander.c (Salamander) Split up Salamander into its own separate file 2013-03-22 21:27:34 +01:00
frontend_salamander.h Remove frontend_console.h header 2013-03-24 02:02:15 +01:00
frontend_xenon.c (Xenon) Some more build fixes 2013-01-13 23:02:42 +01:00
frontend.c block_config_read is set to true in config_set_defaults 2013-03-22 17:01:59 +01:00