RetroArch/libretro-common/net/net_compat.c

322 lines
7.2 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <sys/types.h>
#include <stdlib.h>
#include <string.h>
#include <net/net_compat.h>
#include <compat/strl.h>
#if defined(VITA)
static void *_net_compat_net_memory = NULL;
#define COMPAT_NET_INIT_SIZE 512*1024
#define INET_ADDRSTRLEN sizeof(struct sockaddr_in)
#define MAX_NAME 512
typedef uint32_t in_addr_t;
struct in_addr
{
in_addr_t s_addr;
};
char *inet_ntoa(struct SceNetInAddr in)
{
static char ip_addr[INET_ADDRSTRLEN + 1];
if(sceNetInetNtop(AF_INET, &in, ip_addr, INET_ADDRSTRLEN) == NULL)
strlcpy(ip_addr, "Invalid", sizeof(ip_addr));
return ip_addr;
}
struct SceNetInAddr inet_aton(const char *ip_addr)
{
SceNetInAddr inaddr;
sceNetInetPton(AF_INET, ip_addr, &inaddr);
return inaddr;
}
unsigned int inet_addr(const char *cp)
{
return inet_aton(cp).s_addr;
}
struct hostent *gethostbyname(const char *name)
{
int err;
static struct hostent ent;
static char sname[MAX_NAME] = "";
static struct SceNetInAddr saddr = { 0 };
static char *addrlist[2] = { (char *) &saddr, NULL };
int rid = sceNetResolverCreate("resolver", NULL, 0);
if(rid < 0)
return NULL;
err = sceNetResolverStartNtoa(rid, name, &saddr, 0,0,0);
sceNetResolverDestroy(rid);
if(err < 0)
return NULL;
addrlist[0] = inet_ntoa(saddr);
ent.h_name = sname;
ent.h_aliases = 0;
ent.h_addrtype = AF_INET;
ent.h_length = sizeof(struct in_addr);
ent.h_addr_list = addrlist;
ent.h_addr = addrlist[0];
return &ent;
}
int retro_epoll_fd;
#endif
int getaddrinfo_retro(const char *node, const char *service,
const struct addrinfo *hints,
struct addrinfo **res)
{
#ifdef HAVE_SOCKET_LEGACY
struct sockaddr_in *in_addr = NULL;
struct addrinfo *info = (struct addrinfo*)calloc(1, sizeof(*info));
if (!info)
goto error;
info->ai_family = AF_INET;
info->ai_socktype = hints->ai_socktype;
in_addr = (struct sockaddr_in*)calloc(1, sizeof(*in_addr));
if (!in_addr)
goto error;
info->ai_addrlen = sizeof(*in_addr);
in_addr->sin_family = AF_INET;
in_addr->sin_port = htons(strtoul(service, NULL, 0));
if (!node && (hints->ai_flags & AI_PASSIVE))
in_addr->sin_addr.s_addr = INADDR_ANY;
else if (node && isdigit(*node))
in_addr->sin_addr.s_addr = inet_addr(node);
else if (node && !isdigit(*node))
{
struct hostent *host = (struct hostent*)gethostbyname(node);
if (!host || !host->h_addr_list[0])
goto error;
in_addr->sin_addr.s_addr = inet_addr(host->h_addr_list[0]);
}
else
goto error;
info->ai_addr = (struct sockaddr*)in_addr;
*res = info;
return 0;
error:
if (in_addr)
free(in_addr);
if (info)
free(info);
return -1;
#else
return getaddrinfo(node, service, hints, res);
#endif
}
void freeaddrinfo_retro(struct addrinfo *res)
{
#ifdef HAVE_SOCKET_LEGACY
free(res->ai_addr);
free(res);
#else
freeaddrinfo(res);
#endif
}
bool socket_nonblock(int fd)
{
#if defined(__CELLOS_LV2__) || defined(VITA)
int i = 1;
setsockopt(fd, SOL_SOCKET, SO_NBIO, &i, sizeof(int));
return true;
#elif defined(_WIN32)
u_long mode = 1;
return ioctlsocket(fd, FIONBIO, &mode) == 0;
#else
return fcntl(fd, F_SETFL, fcntl(fd, F_GETFL) | O_NONBLOCK) == 0;
#endif
}
int socket_close(int fd)
{
#if defined(_WIN32) && !defined(_XBOX360)
/* WinSock has headers from the stone age. */
return closesocket(fd);
#elif defined(__CELLOS_LV2__)
return socketclose(fd);
#elif defined(VITA)
return sceNetSocketClose(fd);
#else
return close(fd);
#endif
}
int socket_select(int nfds, fd_set *readfs, fd_set *writefds,
fd_set *errorfds, struct timeval *timeout)
{
#if defined(__CELLOS_LV2__)
return socketselect(nfds, readfs, writefds, errorfds, timeout);
#elif defined(VITA)
SceNetEpollEvent ev = {0};
ev.events = PSP2_NET_EPOLLIN | PSP2_NET_EPOLLHUP;
ev.data.fd = nfds;
if((sceNetEpollControl(retro_epoll_fd, PSP2_NET_EPOLL_CTL_ADD, nfds, &ev)))
{
int ret = sceNetEpollWait(retro_epoll_fd, &ev, 1, 0);
sceNetEpollControl(retro_epoll_fd, PSP2_NET_EPOLL_CTL_DEL, nfds, NULL);
return ret;
}
return 0;
#else
return select(nfds, readfs, writefds, errorfds, timeout);
#endif
}
int socket_send_all_blocking(int fd, const void *data_, size_t size)
{
const uint8_t *data = (const uint8_t*)data_;
while (size)
{
ssize_t ret = send(fd, (const char*)data, size, 0);
if (ret <= 0)
return false;
data += ret;
size -= ret;
}
return true;
}
int socket_receive_all_blocking(int fd, void *data_, size_t size)
{
const uint8_t *data = (const uint8_t*)data_;
while (size)
{
ssize_t ret = recv(fd, (char*)data, size, 0);
if (ret <= 0)
return false;
data += ret;
size -= ret;
}
return true;
}
/**
* network_init:
*
* Platform specific socket library initialization.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool network_init(void)
{
#ifdef _WIN32
WSADATA wsaData;
#endif
static bool inited = false;
if (inited)
return true;
#if defined(_WIN32)
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
{
network_deinit();
return false;
}
#elif defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
sys_net_initialize_network();
#elif defined(VITA)
SceNetInitParam initparam;
/* Init Net */
if (sceNetShowNetstat() == PSP2_NET_ERROR_ENOTINIT)
{
_net_compat_net_memory = malloc(COMPAT_NET_INIT_SIZE);
initparam.memory = _net_compat_net_memory;
initparam.size = COMPAT_NET_INIT_SIZE;
initparam.flags = 0;
sceNetInit(&initparam);
//printf("sceNetInit(): 0x%08X\n", ret);
/* Init NetCtl */
sceNetCtlInit();
}
else
{
//printf("Net is already initialized.\n");
}
retro_epoll_fd = sceNetEpollCreate("epoll", 0);
//printf("Epoll %x\n",retro_epoll_fd);
#else
signal(SIGPIPE, SIG_IGN); /* Do not like SIGPIPE killing our app. */
#endif
inited = true;
return true;
}
/**
* network_deinit:
*
* Deinitialize platform specific socket libraries.
**/
void network_deinit(void)
{
#if defined(_WIN32)
WSACleanup();
#elif defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
sys_net_finalize_network();
cellSysmoduleUnloadModule(CELL_SYSMODULE_NET);
#elif defined(VITA)
sceNetCtlTerm();
sceNetTerm();
if (_net_compat_net_memory)
{
free(_net_compat_net_memory);
_net_compat_net_memory = NULL;
}
#endif
}