RetroArch/frontend/platform/platform_psp.c

115 lines
3.4 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <pspkernel.h>
#include <pspdebug.h>
#include <stdint.h>
#include "../../boolean.h"
#include <stddef.h>
#include <string.h>
#include "../../psp/sdk_defines.h"
PSP_MODULE_INFO("RetroArch PSP", 0, 1, 1);
PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
PSP_HEAP_SIZE_MAX();
static int exit_callback(int arg1, int arg2, void *common)
{
g_extern.verbose = false;
#ifdef HAVE_FILE_LOGGER
if (g_extern.log_file)
fclose(g_extern.log_file);
g_extern.log_file = NULL;
#endif
sceKernelExitGame();
return 0;
}
static void get_environment_settings(int argc, char *argv[])
{
#ifndef IS_SALAMANDER
g_extern.verbose = true;
#if defined(HAVE_LOGGER)
logger_init();
#elif defined(HAVE_FILE_LOGGER)
g_extern.log_file = fopen("ms0:/retroarch-log.txt", "w");
#endif
#endif
fill_pathname_basedir(default_paths.port_dir, argv[0], sizeof(default_paths.port_dir));
RARCH_LOG("port dir: [%s]\n", default_paths.port_dir);
fill_pathname_join(default_paths.core_dir, default_paths.port_dir, "cores", sizeof(default_paths.core_dir));
fill_pathname_join(default_paths.savestate_dir, default_paths.core_dir, "savestates", sizeof(default_paths.savestate_dir));
fill_pathname_join(default_paths.sram_dir, default_paths.core_dir, "savefiles", sizeof(default_paths.sram_dir));
fill_pathname_join(default_paths.system_dir, default_paths.core_dir, "system", sizeof(default_paths.system_dir));
/* now we fill in all the variables */
fill_pathname_join(g_extern.config_path, default_paths.port_dir, "retroarch.cfg", sizeof(g_extern.config_path));
}
int callback_thread(SceSize args, void *argp)
{
int cbid = sceKernelCreateCallback("Exit callback", exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
}
static int setup_callback(void)
{
int thread_id = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, 0);
if (thread_id >= 0)
sceKernelStartThread(thread_id, 0, 0);
return thread_id;
}
static void system_init(void *data)
{
(void)data;
//initialize debug screen
pspDebugScreenInit();
pspDebugScreenClear();
setup_callback();
}
static void system_deinit(void *data)
{
(void)data;
sceKernelExitGame();
}
const frontend_ctx_driver_t frontend_ctx_psp = {
get_environment_settings, /* get_environment_settings */
system_init, /* init */
system_deinit, /* deinit */
NULL, /* exitspawn */
NULL, /* process_args */
NULL, /* process_events */
NULL, /* exec */
NULL, /* shutdown */
"psp",
};