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39 lines
1.3 KiB
C
39 lines
1.3 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __SSNES_STRL_H
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#define __SSNES_STRL_H
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#include <string.h>
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#include <stddef.h>
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#ifdef HAVE_CONFIG
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#include "config.h"
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#endif
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#ifndef HAVE_STRL
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// Avoid possible naming collitions during link since we prefer to use the actual name.
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#define strlcpy(dst, src, size) __strlcpy_ssnes(dst, src, size)
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#define strlcat(dst, src, size) __strlcat_ssnes(dst, src, size)
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size_t strlcpy(char *dest, const char *source, size_t size);
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size_t strlcat(char *dest, const char *source, size_t size);
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#endif
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#endif
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