mirror of
https://github.com/CTCaer/RetroArch.git
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98 lines
2.6 KiB
C
98 lines
2.6 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONSOLE_EXT_H__
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#define CONSOLE_EXT_H__
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#define EXT_IMAGES "png|PNG|jpg|JPG|JPEG|jpeg"
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#define EXT_SHADERS "cg|CG"
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#define EXT_CGP_PRESETS "cgp|CGP"
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#define EXT_INPUT_PRESETS "cfg|CFG"
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enum {
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MENU_ITEM_LOAD_STATE = 0,
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MENU_ITEM_SAVE_STATE,
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MENU_ITEM_KEEP_ASPECT_RATIO,
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MENU_ITEM_OVERSCAN_AMOUNT,
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MENU_ITEM_ORIENTATION,
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#ifdef HAVE_FBO
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MENU_ITEM_SCALE_FACTOR,
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#endif
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MENU_ITEM_RESIZE_MODE,
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MENU_ITEM_FRAME_ADVANCE,
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MENU_ITEM_SCREENSHOT_MODE,
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MENU_ITEM_RESET,
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MENU_ITEM_RETURN_TO_GAME,
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MENU_ITEM_RETURN_TO_MENU,
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MENU_ITEM_CHANGE_LIBRETRO,
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#ifdef HAVE_MULTIMAN
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MENU_ITEM_RETURN_TO_MULTIMAN,
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#endif
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MENU_ITEM_QUIT_RARCH,
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MENU_ITEM_LAST
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};
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enum
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{
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SOUND_MODE_NORMAL,
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#ifdef HAVE_RSOUND
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SOUND_MODE_RSOUND,
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#endif
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#ifdef HAVE_HEADSET
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SOUND_MODE_HEADSET,
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#endif
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SOUND_MODE_LAST
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};
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#ifdef _WIN32
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#define MAXIMUM_PATH 260
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#else
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#define MAXIMUM_PATH 512
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#endif
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typedef struct
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{
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char menu_border_file[MAXIMUM_PATH];
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char border_file[MAXIMUM_PATH];
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char border_dir[MAXIMUM_PATH];
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char cgp_dir[MAXIMUM_PATH];
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char core_dir[MAXIMUM_PATH];
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char config_path[MAXIMUM_PATH];
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char libretro_path[MAXIMUM_PATH];
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char executable_extension[MAXIMUM_PATH];
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char filebrowser_startup_dir[MAXIMUM_PATH];
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char filesystem_root_dir[MAXIMUM_PATH];
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char input_presets_dir[MAXIMUM_PATH];
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char screenshots_dir[MAXIMUM_PATH];
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#ifdef HAVE_MULTIMAN
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char multiman_self_file[MAXIMUM_PATH];
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#endif
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char port_dir[MAXIMUM_PATH];
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char savestate_dir[MAXIMUM_PATH];
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#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL)
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char menu_shader_file[MAXIMUM_PATH];
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char shader_file[MAXIMUM_PATH];
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char shader_dir[MAXIMUM_PATH];
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#endif
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char salamander_file[MAXIMUM_PATH];
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char sram_dir[MAXIMUM_PATH];
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char system_dir[MAXIMUM_PATH];
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} default_paths_t;
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extern default_paths_t default_paths;
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#endif
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