RetroArch/gfx/drivers
2015-10-11 09:50:49 +02:00
..
ctr_gfx.c (CTR/3DS) nit. 2015-10-06 19:57:46 +01:00
ctr_gu.h (CTR/3DS) increase the default size of the linear heap. 2015-10-05 21:45:17 +01:00
ctr_sprite.shader (3DS) update video driver: 2015-04-08 18:59:41 +01:00
dispmanx_gfx.c Some more static code analysis nits when ran with enable=all 2015-09-28 18:12:02 +02:00
exynos_gfx.c More static code analysis nits 2015-09-28 18:22:27 +02:00
gl_common.c Take out one ifndef HAVE_PSGL preprocessor define 2015-07-21 01:58:57 +02:00
gl_common.h Revert "Revert "Add support for shader pass feedback."" 2015-08-30 18:37:41 +02:00
gl.c Create video_shader_scale 2015-10-07 18:18:49 +02:00
gx_gfx_inl.h Use retro_inline throughout 2015-03-15 04:52:46 +01:00
gx_gfx_vi_encoder.c Rename and move vi_encoder.c 2015-09-20 15:05:30 +02:00
gx_gfx.c (GX) Buildfix 2015-09-29 21:47:43 +02:00
nullgfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
omap_gfx.c Static code analysis cleanups 2015-09-29 18:08:33 +02:00
ppc_asm.h
psp1_gfx.c Static code analysis cleanups 2015-09-29 18:08:33 +02:00
psp1_gfx.h
sdl2_gfx.c Static code analysis cleanups 2015-09-29 17:35:28 +02:00
sdl_gfx.c Static code analysis cleanups 2015-09-29 17:35:28 +02:00
sunxi_gfx.c Static code analysis cleanups 2015-09-29 17:35:28 +02:00
vg.c Static code analysis cleanups 2015-09-29 17:35:28 +02:00
vita2d_gfx.c (Vita) OSD messages 2015-10-02 00:11:54 +02:00
xenon360_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
xshm.c Add this half-finished (okay, 5%-finished) driver. 2015-10-11 09:50:49 +02:00
xvideo.c Static code analysis cleanups 2015-09-29 17:35:28 +02:00