mirror of
https://github.com/CTCaer/RetroArch.git
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588 lines
23 KiB
C
588 lines
23 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdlib.h>
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#ifndef __PSL1GHT__
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#include <sdk_version.h>
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#endif
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#include <stdbool.h>
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#include "sdk_defines.h"
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#include "../driver.h"
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#include "../libretro.h"
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#include "../general.h"
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#ifdef HAVE_MOUSE
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#ifndef __PSL1GHT__
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#define MAX_MICE 7
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#endif
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#endif
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#ifndef __PSL1GHT__
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#define MAX_PADS 7
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#endif
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#define DEADZONE_LOW 55
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#define DEADZONE_HIGH 210
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typedef struct
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{
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float x;
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float y;
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float z;
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} sensor_t;
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const struct platform_bind platform_keys[] = {
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_B), "Cross button" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_Y), "Square button" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT), "Select button" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_START), "Start button" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_UP), "D-Pad Up" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN), "D-Pad Down" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT), "D-Pad Left" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT), "D-Pad Right" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_A), "Circle button" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_X), "Triangle button" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_L), "L1 button" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_R), "R1 button" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_L2), "L2 button" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_R2), "R2 button" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_L3), "L3 button" },
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{ (1ULL << RETRO_DEVICE_ID_JOYPAD_R3), "R3 button" },
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{ (1ULL << RARCH_TURBO_ENABLE), "Turbo button (unmapped)" },
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};
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extern const rarch_joypad_driver_t ps3_joypad;
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typedef struct ps3_input
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{
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uint64_t pad_state[MAX_PADS];
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int16_t analog_state[MAX_PADS][2][2];
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unsigned pads_connected;
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#ifdef HAVE_MOUSE
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unsigned mice_connected;
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#endif
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sensor_t accelerometer_state[MAX_PADS];
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} ps3_input_t;
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static void ps3_input_set_keybinds(void *data, unsigned device,
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unsigned port, unsigned id, unsigned keybind_action)
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{
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uint64_t *key = &g_settings.input.binds[port][id].joykey;
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//uint64_t joykey = *key;
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size_t arr_size = sizeof(platform_keys) / sizeof(platform_keys[0]);
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(void)device;
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if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND))
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*key = g_settings.input.binds[port][id].def_joykey;
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if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS))
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{
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strlcpy(g_settings.input.device_names[port], "DualShock3/Sixaxis", sizeof(g_settings.input.device_names[port]));
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joykey = (RETRO_DEVICE_ID_JOYPAD_B);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joykey = (RETRO_DEVICE_ID_JOYPAD_Y);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joykey = (RETRO_DEVICE_ID_JOYPAD_SELECT);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joykey = (RETRO_DEVICE_ID_JOYPAD_START);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joykey = (RETRO_DEVICE_ID_JOYPAD_UP);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joykey = (RETRO_DEVICE_ID_JOYPAD_DOWN);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joykey = (RETRO_DEVICE_ID_JOYPAD_LEFT);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joykey = (RETRO_DEVICE_ID_JOYPAD_RIGHT);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joykey = (RETRO_DEVICE_ID_JOYPAD_A);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joykey = (RETRO_DEVICE_ID_JOYPAD_X);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joykey = (RETRO_DEVICE_ID_JOYPAD_L);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joykey = (RETRO_DEVICE_ID_JOYPAD_R);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joykey = (RETRO_DEVICE_ID_JOYPAD_L2);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joykey = (RETRO_DEVICE_ID_JOYPAD_R2);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joykey = (RETRO_DEVICE_ID_JOYPAD_L3);
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joykey = (RETRO_DEVICE_ID_JOYPAD_R3);
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g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_PLUS].def_joykey = NO_BTN;
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g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_MINUS].def_joykey = NO_BTN;
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g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_PLUS].def_joykey = NO_BTN;
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g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_MINUS].def_joykey = NO_BTN;
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g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_PLUS].def_joykey = NO_BTN;
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g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_MINUS].def_joykey = NO_BTN;
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g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_PLUS].def_joykey = NO_BTN;
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g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_MINUS].def_joykey = NO_BTN;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joyaxis = AXIS_NONE;
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g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_PLUS].def_joyaxis = AXIS_POS(0);
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g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_MINUS].def_joyaxis = AXIS_NEG(0);
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g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_PLUS].def_joyaxis = AXIS_POS(1);
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g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_MINUS].def_joyaxis = AXIS_NEG(1);
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g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_PLUS].def_joyaxis = AXIS_POS(2);
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g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_MINUS].def_joyaxis = AXIS_NEG(2);
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g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_PLUS].def_joyaxis = AXIS_POS(3);
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g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_MINUS].def_joyaxis = AXIS_NEG(3);
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for (int i = 0; i < RARCH_CUSTOM_BIND_LIST_END; i++)
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{
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g_settings.input.binds[port][i].id = i;
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g_settings.input.binds[port][i].joykey = g_settings.input.binds[port][i].def_joykey;
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g_settings.input.binds[port][i].joyaxis = g_settings.input.binds[port][i].def_joyaxis;
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}
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}
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if (keybind_action & (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL))
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{
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struct platform_bind *ret = (struct platform_bind*)data;
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if (ret->joykey == NO_BTN)
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strlcpy(ret->desc, "No button", sizeof(ret->desc));
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else
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{
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for (size_t i = 0; i < arr_size; i++)
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{
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if (platform_keys[i].joykey == ret->joykey)
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{
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strlcpy(ret->desc, platform_keys[i].desc, sizeof(ret->desc));
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return;
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}
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}
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strlcpy(ret->desc, "Unknown", sizeof(ret->desc));
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}
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}
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}
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static void ps3_input_poll(void *data)
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{
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CellPadInfo2 pad_info;
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ps3_input_t *ps3 = (ps3_input_t*)data;
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ps3->analog_state[0][0][0] = ps3->analog_state[0][0][1] = ps3->analog_state[0][1][0] = ps3->analog_state[0][1][1] = 0;
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ps3->analog_state[1][0][0] = ps3->analog_state[1][0][1] = ps3->analog_state[1][1][0] = ps3->analog_state[1][1][1] = 0;
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ps3->analog_state[2][0][0] = ps3->analog_state[2][0][1] = ps3->analog_state[2][1][0] = ps3->analog_state[2][1][1] = 0;
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ps3->analog_state[3][0][0] = ps3->analog_state[3][0][1] = ps3->analog_state[3][1][0] = ps3->analog_state[3][1][1] = 0;
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for (unsigned port = 0; port < MAX_PADS; port++)
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{
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static CellPadData state_tmp;
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cellPadGetData(port, &state_tmp);
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if (state_tmp.len != 0)
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{
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uint64_t *state_cur = &ps3->pad_state[port];
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*state_cur = 0;
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#ifdef __PSL1GHT__
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*state_cur |= (state_tmp.BTN_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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*state_cur |= (state_tmp.BTN_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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*state_cur |= (state_tmp.BTN_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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*state_cur |= (state_tmp.BTN_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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*state_cur |= (state_tmp.BTN_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0;
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*state_cur |= (state_tmp.BTN_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
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*state_cur |= (state_tmp.BTN_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
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*state_cur |= (state_tmp.BTN_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
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*state_cur |= (state_tmp.BTN_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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*state_cur |= (state_tmp.BTN_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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*state_cur |= (state_tmp.BTN_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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*state_cur |= (state_tmp.BTN_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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*state_cur |= (state_tmp.BTN_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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*state_cur |= (state_tmp.BTN_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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*state_cur |= (state_tmp.BTN_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
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*state_cur |= (state_tmp.BTN_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
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#else
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
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int16_t ls_x = (int16_t)state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X] * 256;
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int16_t ls_y = (int16_t)state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y] * -256;
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int16_t rs_x = (int16_t)state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X] * 256;
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int16_t rs_y = (int16_t)state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y] * -256;
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ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_X] = ls_x;
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ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_Y] = ls_y;
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ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = rs_x;
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ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = rs_y;
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ps3->accelerometer_state[port].x = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_X];
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ps3->accelerometer_state[port].y = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Y];
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ps3->accelerometer_state[port].z = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Z];
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#endif
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if (g_settings.input.autodetect_enable)
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{
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if (strcmp(g_settings.input.device_names[port], "DualShock3/Sixaxis") != 0)
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ps3_input_set_keybinds(NULL, DEVICE_SIXAXIS, port, 0, (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS));
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}
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}
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for (int i = 0; i < 2; i++)
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for (int j = 0; j < 2; j++)
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if (ps3->analog_state[port][i][j] == -0x8000)
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ps3->analog_state[port][i][j] = -0x7fff;
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}
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uint64_t *state_p1 = &ps3->pad_state[0];
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uint64_t *lifecycle_state = &g_extern.lifecycle_state;
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*lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE));
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if ((*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3)))
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*lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE);
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cellPadGetInfo2(&pad_info);
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ps3->pads_connected = pad_info.now_connect;
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#ifdef HAVE_MOUSE
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CellMouseInfo mouse_info;
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cellMouseGetInfo(&mouse_info);
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ps3->mice_connected = mouse_info.now_connect;
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#endif
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}
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#ifdef HAVE_MOUSE
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static int16_t ps3_mouse_device_state(void *data, unsigned player, unsigned id)
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|
{
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|
ps3_input_t *ps3 = (ps3_input_t*)data;
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CellMouseData mouse_state;
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cellMouseGetData(id, &mouse_state);
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|
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|
switch (id)
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|
{
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|
case RETRO_DEVICE_ID_MOUSE_LEFT:
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return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_1);
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case RETRO_DEVICE_ID_MOUSE_RIGHT:
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return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_2);
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case RETRO_DEVICE_ID_MOUSE_X:
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return (!ps3->mice_connected ? 0 : mouse_state.x_axis);
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case RETRO_DEVICE_ID_MOUSE_Y:
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return (!ps3->mice_connected ? 0 : mouse_state.y_axis);
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default:
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|
return 0;
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}
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}
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|
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#endif
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|
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static bool ps3_menu_input_state(uint64_t joykey, uint64_t state)
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{
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switch (joykey)
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{
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case CONSOLE_MENU_A:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_A);
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case CONSOLE_MENU_B:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
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case CONSOLE_MENU_X:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_X);
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case CONSOLE_MENU_Y:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_Y);
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case CONSOLE_MENU_START:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_START);
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case CONSOLE_MENU_SELECT:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT);
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case CONSOLE_MENU_UP:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_UP);
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case CONSOLE_MENU_DOWN:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN);
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case CONSOLE_MENU_LEFT:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT);
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case CONSOLE_MENU_RIGHT:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
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case CONSOLE_MENU_L:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L);
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case CONSOLE_MENU_R:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R);
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case CONSOLE_MENU_HOME:
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return (state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3));
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case CONSOLE_MENU_L2:
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|
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L2);
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case CONSOLE_MENU_R2:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R2);
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case CONSOLE_MENU_L3:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3);
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case CONSOLE_MENU_R3:
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return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3);
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default:
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return false;
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|
}
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|
}
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static int16_t ps3_input_state(void *data, const struct retro_keybind **binds,
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unsigned port, unsigned device,
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unsigned index, unsigned id)
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|
{
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ps3_input_t *ps3 = (ps3_input_t*)data;
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int16_t retval = 0;
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|
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if (port < ps3->pads_connected)
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|
{
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|
switch (device)
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|
{
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|
case RETRO_DEVICE_JOYPAD:
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if (binds[port][id].joykey >= CONSOLE_MENU_FIRST && binds[port][id].joykey <= CONSOLE_MENU_LAST)
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return ps3_menu_input_state(binds[port][id].joykey, ps3->pad_state[port]) ? 1 : 0;
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else
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|
return input_joypad_pressed(&ps3_joypad, port, binds[port], id);
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case RETRO_DEVICE_ANALOG:
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|
return input_joypad_analog(&ps3_joypad, port, index, id, binds[port]);
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|
case RETRO_DEVICE_SENSOR_ACCELEROMETER:
|
|
switch (id)
|
|
{
|
|
// fixed range of 0x000 - 0x3ff
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|
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_X:
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|
retval = ps3->accelerometer_state[port].x;
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|
break;
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|
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Y:
|
|
retval = ps3->accelerometer_state[port].y;
|
|
break;
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|
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Z:
|
|
retval = ps3->accelerometer_state[port].z;
|
|
break;
|
|
default:
|
|
retval = 0;
|
|
}
|
|
break;
|
|
#ifdef HAVE_MOUSE
|
|
case RETRO_DEVICE_MOUSE:
|
|
retval = ps3_mouse_device_state(data, port, id);
|
|
break;
|
|
#endif
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
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|
static void ps3_input_free_input(void *data)
|
|
{
|
|
if (!data)
|
|
return;
|
|
|
|
#ifndef __CELLOS_LV2__
|
|
cellPadEnd();
|
|
#endif
|
|
#ifdef HAVE_MOUSE
|
|
//cellMouseEnd();
|
|
#endif
|
|
}
|
|
|
|
|
|
static void* ps3_input_init(void)
|
|
{
|
|
ps3_input_t *ps3 = (ps3_input_t*)calloc(1, sizeof(*ps3));
|
|
if (!ps3)
|
|
return NULL;
|
|
|
|
cellPadInit(MAX_PADS);
|
|
#ifdef HAVE_MOUSE
|
|
cellMouseInit(MAX_MICE);
|
|
#endif
|
|
|
|
return ps3;
|
|
}
|
|
|
|
static bool ps3_input_key_pressed(void *data, int key)
|
|
{
|
|
return (g_extern.lifecycle_state & (1ULL << key));
|
|
}
|
|
|
|
static uint64_t ps3_input_get_capabilities(void *data)
|
|
{
|
|
uint64_t caps = 0;
|
|
|
|
caps |= (1 << RETRO_DEVICE_JOYPAD);
|
|
#ifdef HAVE_MOUSE
|
|
caps |= (1 << RETRO_DEVICE_MOUSE);
|
|
#endif
|
|
caps |= (1 << RETRO_DEVICE_ANALOG);
|
|
caps |= (1 << RETRO_DEVICE_SENSOR_ACCELEROMETER);
|
|
|
|
return caps;
|
|
}
|
|
|
|
static bool ps3_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate)
|
|
{
|
|
CellPadInfo2 pad_info;
|
|
(void)event_rate;
|
|
|
|
switch (action)
|
|
{
|
|
case RETRO_SENSOR_ACCELEROMETER_ENABLE:
|
|
cellPadGetInfo2(&pad_info);
|
|
if ((pad_info.device_capability[port] & CELL_PAD_CAPABILITY_SENSOR_MODE) != CELL_PAD_CAPABILITY_SENSOR_MODE)
|
|
return false;
|
|
|
|
cellPadSetPortSetting(port, CELL_PAD_SETTING_SENSOR_ON);
|
|
return true;
|
|
case RETRO_SENSOR_ACCELEROMETER_DISABLE:
|
|
cellPadSetPortSetting(port, 0);
|
|
return true;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static bool ps3_input_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength)
|
|
{
|
|
CellPadActParam params;
|
|
|
|
switch (effect)
|
|
{
|
|
case RETRO_RUMBLE_WEAK:
|
|
if (strength > 1)
|
|
strength = 1;
|
|
params.motor[0] = strength;
|
|
break;
|
|
case RETRO_RUMBLE_STRONG:
|
|
if (strength > 255)
|
|
strength = 255;
|
|
params.motor[1] = strength;
|
|
}
|
|
|
|
cellPadSetActDirect(port, ¶ms);
|
|
|
|
return true;
|
|
}
|
|
|
|
static const rarch_joypad_driver_t *ps3_input_get_joypad_driver(void *data)
|
|
{
|
|
return &ps3_joypad;
|
|
}
|
|
|
|
const input_driver_t input_ps3 = {
|
|
ps3_input_init,
|
|
ps3_input_poll,
|
|
ps3_input_state,
|
|
ps3_input_key_pressed,
|
|
ps3_input_free_input,
|
|
ps3_input_set_keybinds,
|
|
ps3_input_set_sensor_state,
|
|
ps3_input_get_capabilities,
|
|
"ps3",
|
|
|
|
NULL,
|
|
ps3_input_set_rumble,
|
|
ps3_input_get_joypad_driver,
|
|
};
|
|
|
|
static bool ps3_joypad_init(void)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
static bool ps3_joypad_button(unsigned port_num, uint16_t joykey)
|
|
{
|
|
ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
|
|
|
|
if (port_num >= MAX_PADS)
|
|
return false;
|
|
|
|
return ps3->pad_state[port_num] & (1ULL << joykey);
|
|
}
|
|
|
|
static int16_t ps3_joypad_axis(unsigned port_num, uint32_t joyaxis)
|
|
{
|
|
ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
|
|
if (joyaxis == AXIS_NONE || port_num >= MAX_PADS)
|
|
return 0;
|
|
|
|
int val = 0;
|
|
|
|
int axis = -1;
|
|
bool is_neg = false;
|
|
bool is_pos = false;
|
|
|
|
if (AXIS_NEG_GET(joyaxis) < 4)
|
|
{
|
|
axis = AXIS_NEG_GET(joyaxis);
|
|
is_neg = true;
|
|
}
|
|
else if (AXIS_POS_GET(joyaxis) < 4)
|
|
{
|
|
axis = AXIS_POS_GET(joyaxis);
|
|
is_pos = true;
|
|
}
|
|
|
|
switch (axis)
|
|
{
|
|
case 0: val = ps3->analog_state[port_num][0][0]; break;
|
|
case 1: val = ps3->analog_state[port_num][0][1]; break;
|
|
case 2: val = ps3->analog_state[port_num][1][0]; break;
|
|
case 3: val = ps3->analog_state[port_num][1][1]; break;
|
|
}
|
|
|
|
if (is_neg && val > 0)
|
|
val = 0;
|
|
else if (is_pos && val < 0)
|
|
val = 0;
|
|
|
|
return val;
|
|
}
|
|
|
|
static void ps3_joypad_poll(void)
|
|
{
|
|
}
|
|
|
|
static bool ps3_joypad_query_pad(unsigned pad)
|
|
{
|
|
ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
|
|
return pad < MAX_PLAYERS && ps3->pad_state[pad];
|
|
}
|
|
|
|
static const char *ps3_joypad_name(unsigned pad)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
static void ps3_joypad_destroy(void)
|
|
{
|
|
}
|
|
|
|
const rarch_joypad_driver_t ps3_joypad = {
|
|
ps3_joypad_init,
|
|
ps3_joypad_query_pad,
|
|
ps3_joypad_destroy,
|
|
ps3_joypad_button,
|
|
ps3_joypad_axis,
|
|
ps3_joypad_poll,
|
|
NULL,
|
|
ps3_joypad_name,
|
|
"ps3",
|
|
};
|