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https://github.com/CTCaer/RetroArch.git
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745 lines
19 KiB
C
745 lines
19 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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* Copyright (C) 2014-2015 - Alfred Agrell
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#define __STDC_LIMIT_MACROS
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#include <stdlib.h>
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#include <string.h>
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#include <retro_inline.h>
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#include "general.h"
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#include "msg_hash.h"
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#include "rewind.h"
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#include "movie.h"
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#include "libretro_version_1.h"
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#include "performance.h"
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#include "verbosity.h"
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#include "audio/audio_driver.h"
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/* This makes Valgrind throw errors if a core overflows its savestate size. */
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/* Keep it off unless you're chasing a core bug, it slows things down. */
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#define STRICT_BUF_SIZE 0
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#ifndef UINT16_MAX
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#define UINT16_MAX 0xffff
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#endif
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#ifndef UINT32_MAX
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#define UINT32_MAX 0xffffffffu
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#endif
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#undef CPU_X86
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#if defined(__x86_64__) || defined(__i386__) || defined(__i486__) || defined(__i686__)
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#define CPU_X86
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#endif
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/* Other arches SIGBUS (usually) on unaligned accesses. */
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#ifndef CPU_X86
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#define NO_UNALIGNED_MEM
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#endif
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struct state_manager
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{
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uint8_t *data;
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size_t capacity;
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/* Reading and writing is done here here. */
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uint8_t *head;
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/* If head comes close to this, discard a frame. */
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uint8_t *tail;
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uint8_t *thisblock;
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uint8_t *nextblock;
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/* This one is rounded up from reset::blocksize. */
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size_t blocksize;
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/* size_t + (blocksize + 131071) / 131072 *
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* (blocksize + u16 + u16) + u16 + u32 + size_t
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* (yes, the math is a bit ugly). */
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size_t maxcompsize;
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unsigned entries;
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bool thisblock_valid;
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#if STRICT_BUF_SIZE
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size_t debugsize;
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uint8_t *debugblock;
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#endif
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};
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/* Format per frame (pseudocode): */
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#if 0
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size nextstart;
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repeat {
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uint16 numchanged; /* everything is counted in units of uint16 */
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if (numchanged)
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{
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uint16 numunchanged; /* skip these before handling numchanged */
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uint16[numchanged] changeddata;
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}
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else
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{
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uint32 numunchanged;
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if (!numunchanged)
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break;
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}
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}
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size thisstart;
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#endif
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struct state_manager_rewind_state
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{
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/* Rewind support. */
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state_manager_t *state;
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size_t size;
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};
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static struct state_manager_rewind_state rewind_state;
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static bool frame_is_reversed;
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/* Returns the maximum compressed size of a savestate.
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* It is very likely to compress to far less. */
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static size_t state_manager_raw_maxsize(size_t uncomp)
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{
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/* bytes covered by a compressed block */
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const int maxcblkcover = UINT16_MAX * sizeof(uint16_t);
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/* uncompressed size, rounded to 16 bits */
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size_t uncomp16 = (uncomp + sizeof(uint16_t) - 1) & -sizeof(uint16_t);
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/* number of blocks */
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size_t maxcblks = (uncomp + maxcblkcover - 1) / maxcblkcover;
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return uncomp16 + maxcblks * sizeof(uint16_t) * 2 /* two u16 overhead per block */ + sizeof(uint16_t) *
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3; /* three u16 to end it */
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}
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/*
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* See state_manager_raw_compress for information about this.
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* When you're done with it, send it to free().
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*/
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static void *state_manager_raw_alloc(size_t len, uint16_t uniq)
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{
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size_t len16 = (len + sizeof(uint16_t) - 1) & -sizeof(uint16_t);
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uint16_t *ret = (uint16_t*)calloc(len16 + sizeof(uint16_t) * 4 + 16, 1);
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/* Force in a different byte at the end, so we don't need to check
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* bounds in the innermost loop (it's expensive).
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*
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* There is also a large amount of data that's the same, to stop
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* the other scan.
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*
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* There is also some padding at the end. This is so we don't
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* read outside the buffer end if we're reading in large blocks;
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*
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* It doesn't make any difference to us, but sacrificing 16 bytes to get
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* Valgrind happy is worth it. */
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ret[len16/sizeof(uint16_t) + 3] = uniq;
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return ret;
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}
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#if __SSE2__
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#if defined(__GNUC__)
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static INLINE int compat_ctz(unsigned x)
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{
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return __builtin_ctz(x);
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}
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#else
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/* Only checks at nibble granularity,
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* because that's what we need. */
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static INLINE int compat_ctz(unsigned x)
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{
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if (x & 0x000f)
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return 0;
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if (x & 0x00f0)
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return 4;
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if (x & 0x0f00)
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return 8;
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if (x & 0xf000)
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return 12;
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return 16;
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}
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#endif
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#include <emmintrin.h>
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/* There's no equivalent in libc, you'd think so ...
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* std::mismatch exists, but it's not optimized at all. */
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static INLINE size_t find_change(const uint16_t *a, const uint16_t *b)
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{
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const __m128i *a128 = (const __m128i*)a;
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const __m128i *b128 = (const __m128i*)b;
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for (;;)
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{
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__m128i v0 = _mm_loadu_si128(a128);
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__m128i v1 = _mm_loadu_si128(b128);
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__m128i c = _mm_cmpeq_epi32(v0, v1);
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uint32_t mask = _mm_movemask_epi8(c);
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if (mask != 0xffff) /* Something has changed, figure out where. */
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{
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size_t ret = (((uint8_t*)a128 - (uint8_t*)a) |
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(compat_ctz(~mask))) >> 1;
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return ret | (a[ret] == b[ret]);
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}
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a128++;
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b128++;
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}
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}
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#else
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static INLINE size_t find_change(const uint16_t *a, const uint16_t *b)
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{
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const uint16_t *a_org = a;
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#ifdef NO_UNALIGNED_MEM
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while (((uintptr_t)a & (sizeof(size_t) - 1)) && *a == *b)
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{
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a++;
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b++;
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}
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if (*a == *b)
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#endif
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{
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const size_t *a_big = (const size_t*)a;
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const size_t *b_big = (const size_t*)b;
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while (*a_big == *b_big)
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{
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a_big++;
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b_big++;
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}
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a = (const uint16_t*)a_big;
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b = (const uint16_t*)b_big;
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while (*a == *b)
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{
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a++;
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b++;
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}
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}
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return a - a_org;
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}
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#endif
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static INLINE size_t find_same(const uint16_t *a, const uint16_t *b)
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{
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const uint16_t *a_org = a;
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#ifdef NO_UNALIGNED_MEM
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if (((uintptr_t)a & (sizeof(uint32_t) - 1)) && *a != *b)
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{
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a++;
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b++;
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}
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if (*a != *b)
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#endif
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{
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/* With this, it's random whether two consecutive identical
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* words are caught.
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*
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* Luckily, compression rate is the same for both cases, and
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* three is always caught.
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*
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* (We prefer to miss two-word blocks, anyways; fewer iterations
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* of the outer loop, as well as in the decompressor.) */
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const uint32_t *a_big = (const uint32_t*)a;
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const uint32_t *b_big = (const uint32_t*)b;
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while (*a_big != *b_big)
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{
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a_big++;
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b_big++;
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}
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a = (const uint16_t*)a_big;
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b = (const uint16_t*)b_big;
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if (a != a_org && a[-1] == b[-1])
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{
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a--;
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b--;
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}
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}
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return a - a_org;
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}
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/*
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* Takes two savestates and creates a patch that turns 'src' into 'dst'.
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* Both 'src' and 'dst' must be returned from state_manager_raw_alloc(),
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* with the same 'len', and different 'uniq'.
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*
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* 'patch' must be size 'state_manager_raw_maxsize(len)' or more.
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* Returns the number of bytes actually written to 'patch'.
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*/
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static size_t state_manager_raw_compress(const void *src,
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const void *dst, size_t len, void *patch)
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{
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const uint16_t *old16 = (const uint16_t*)src;
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const uint16_t *new16 = (const uint16_t*)dst;
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uint16_t *compressed16 = (uint16_t*)patch;
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size_t num16s = (len + sizeof(uint16_t) - 1)
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/ sizeof(uint16_t);
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while (num16s)
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{
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size_t i, changed;
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size_t skip = find_change(old16, new16);
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if (skip >= num16s)
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break;
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old16 += skip;
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new16 += skip;
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num16s -= skip;
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if (skip > UINT16_MAX)
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{
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if (skip > UINT32_MAX)
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{
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/* This will make it scan the entire thing again,
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* but it only hits on 8GB unchanged data anyways,
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* and if you're doing that, you've got bigger problems. */
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skip = UINT32_MAX;
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}
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*compressed16++ = 0;
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*compressed16++ = skip;
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*compressed16++ = skip >> 16;
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skip = 0;
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continue;
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}
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changed = find_same(old16, new16);
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if (changed > UINT16_MAX)
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changed = UINT16_MAX;
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*compressed16++ = changed;
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*compressed16++ = skip;
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for (i = 0; i < changed; i++)
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compressed16[i] = old16[i];
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old16 += changed;
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new16 += changed;
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num16s -= changed;
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compressed16 += changed;
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}
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compressed16[0] = 0;
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compressed16[1] = 0;
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compressed16[2] = 0;
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return (uint8_t*)(compressed16+3) - (uint8_t*)patch;
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}
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/*
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* Takes 'patch' from a previous call to 'state_manager_raw_compress'
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* and applies it to 'data' ('src' from that call),
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* yielding 'dst' in that call.
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*
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* If the given arguments do not match a previous call to
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* state_manager_raw_compress(), anything at all can happen.
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*/
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static void state_manager_raw_decompress(const void *patch,
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size_t patchlen, void *data, size_t datalen)
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{
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uint16_t *out16 = (uint16_t*)data;
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const uint16_t *patch16 = (const uint16_t*)patch;
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(void)patchlen;
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(void)datalen;
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for (;;)
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{
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uint16_t numchanged = *(patch16++);
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if (numchanged)
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{
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uint16_t i;
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out16 += *patch16++;
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/* We could do memcpy, but it seems that memcpy has a
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* constant-per-call overhead that actually shows up.
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*
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* Our average size in here seems to be 8 or something.
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* Therefore, we do something with lower overhead. */
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for (i = 0; i < numchanged; i++)
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out16[i] = patch16[i];
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patch16 += numchanged;
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out16 += numchanged;
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}
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else
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{
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uint32_t numunchanged = patch16[0] | (patch16[1] << 16);
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if (!numunchanged)
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break;
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patch16 += 2;
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out16 += numunchanged;
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}
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}
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}
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/* The start offsets point to 'nextstart' of any given compressed frame.
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* Each uint16 is stored native endian; anything that claims any other
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* endianness refers to the endianness of this specific item.
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* The uint32 is stored little endian.
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*
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* Each size value is stored native endian if alignment is not enforced;
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* if it is, they're little endian.
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*
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* The start of the buffer contains a size pointing to the end of the
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* buffer; the end points to its start.
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*
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* Wrapping is handled by returning to the start of the buffer if the
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* compressed data could potentially hit the edge;
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*
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* if the compressed data could potentially overwrite the tail pointer,
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* the tail retreats until it can no longer collide.
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*
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* This means that on average, ~2 * maxcompsize is
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* unused at any given moment. */
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/* These are called very few constant times per frame,
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* keep it as simple as possible. */
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static INLINE void write_size_t(void *ptr, size_t val)
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{
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memcpy(ptr, &val, sizeof(val));
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}
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static INLINE size_t read_size_t(const void *ptr)
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{
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size_t ret;
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memcpy(&ret, ptr, sizeof(ret));
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return ret;
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}
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state_manager_t *state_manager_new(size_t state_size, size_t buffer_size)
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{
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state_manager_t *state = (state_manager_t*)calloc(1, sizeof(*state));
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if (!state)
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return NULL;
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state->blocksize = (state_size + sizeof(uint16_t) - 1) & ~sizeof(uint16_t);
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/* the compressed data is surrounded by pointers to the other side */
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state->maxcompsize = state_manager_raw_maxsize(state_size) + sizeof(size_t) * 2;
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state->data = (uint8_t*)malloc(buffer_size);
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state->thisblock = (uint8_t*)state_manager_raw_alloc(state_size, 0);
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state->nextblock = (uint8_t*)state_manager_raw_alloc(state_size, 1);
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if (!state->data || !state->thisblock || !state->nextblock)
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goto error;
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state->capacity = buffer_size;
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state->head = state->data + sizeof(size_t);
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state->tail = state->data + sizeof(size_t);
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#if STRICT_BUF_SIZE
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state->debugsize = state_size;
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state->debugblock = (uint8_t*)malloc(state_size);
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#endif
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return state;
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error:
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state_manager_free(state);
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return NULL;
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}
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void state_manager_free(state_manager_t *state)
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{
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if (!state)
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return;
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free(state->data);
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free(state->thisblock);
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free(state->nextblock);
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#if STRICT_BUF_SIZE
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free(state->debugblock);
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#endif
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free(state);
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}
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static bool state_manager_pop(state_manager_t *state, const void **data)
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{
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size_t start;
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uint8_t *out = NULL;
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const uint8_t *compressed = NULL;
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*data = NULL;
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if (state->thisblock_valid)
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{
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state->thisblock_valid = false;
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state->entries--;
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*data = state->thisblock;
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return true;
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}
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if (state->head == state->tail)
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return false;
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start = read_size_t(state->head - sizeof(size_t));
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state->head = state->data + start;
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compressed = state->data + start + sizeof(size_t);
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out = state->thisblock;
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state_manager_raw_decompress(compressed, state->maxcompsize, out, state->blocksize);
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state->entries--;
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*data = state->thisblock;
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return true;
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}
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static void state_manager_push_where(state_manager_t *state, void **data)
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{
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/* We need to ensure we have an uncompressed copy of the last
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* pushed state, or we could end up applying a 'patch' to wrong
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* savestate, and that'd blow up rather quickly. */
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if (!state->thisblock_valid)
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{
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const void *ignored;
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if (state_manager_pop(state, &ignored))
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{
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state->thisblock_valid = true;
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state->entries++;
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}
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}
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*data = state->nextblock;
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#if STRICT_BUF_SIZE
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*data = state->debugblock;
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#endif
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}
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static void state_manager_push_do(state_manager_t *state)
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{
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#if STRICT_BUF_SIZE
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memcpy(state->nextblock, state->debugblock, state->debugsize);
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#endif
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static struct retro_perf_counter gen_deltas = {0};
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uint8_t *swap = NULL;
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|
|
if (state->thisblock_valid)
|
|
{
|
|
const uint8_t *oldb, *newb;
|
|
uint8_t *compressed;
|
|
size_t headpos, tailpos, remaining;
|
|
if (state->capacity < sizeof(size_t) + state->maxcompsize)
|
|
return;
|
|
|
|
recheckcapacity:;
|
|
|
|
headpos = state->head - state->data;
|
|
tailpos = state->tail - state->data;
|
|
remaining = (tailpos + state->capacity -
|
|
sizeof(size_t) - headpos - 1) % state->capacity + 1;
|
|
|
|
if (remaining <= state->maxcompsize)
|
|
{
|
|
state->tail = state->data + read_size_t(state->tail);
|
|
state->entries--;
|
|
goto recheckcapacity;
|
|
}
|
|
|
|
rarch_perf_init(&gen_deltas, "gen_deltas");
|
|
retro_perf_start(&gen_deltas);
|
|
|
|
oldb = state->thisblock;
|
|
newb = state->nextblock;
|
|
compressed = state->head + sizeof(size_t);
|
|
|
|
compressed += state_manager_raw_compress(oldb, newb, state->blocksize, compressed);
|
|
|
|
if (compressed - state->data + state->maxcompsize > state->capacity)
|
|
{
|
|
compressed = state->data;
|
|
if (state->tail == state->data + sizeof(size_t))
|
|
state->tail = state->data + read_size_t(state->tail);
|
|
}
|
|
write_size_t(compressed, state->head-state->data);
|
|
compressed += sizeof(size_t);
|
|
write_size_t(state->head, compressed-state->data);
|
|
state->head = compressed;
|
|
|
|
retro_perf_stop(&gen_deltas);
|
|
}
|
|
else
|
|
state->thisblock_valid = true;
|
|
|
|
swap = state->thisblock;
|
|
state->thisblock = state->nextblock;
|
|
state->nextblock = swap;
|
|
|
|
state->entries++;
|
|
}
|
|
|
|
#if 0
|
|
static void state_manager_capacity(state_manager_t *state,
|
|
unsigned *entries, size_t *bytes, bool *full)
|
|
{
|
|
size_t headpos = state->head - state->data;
|
|
size_t tailpos = state->tail - state->data;
|
|
size_t remaining = (tailpos + state->capacity -
|
|
sizeof(size_t) - headpos - 1) % state->capacity + 1;
|
|
|
|
if (entries)
|
|
*entries = state->entries;
|
|
if (bytes)
|
|
*bytes = state->capacity-remaining;
|
|
if (full)
|
|
*full = remaining <= state->maxcompsize * 2;
|
|
}
|
|
#endif
|
|
|
|
void init_rewind(void)
|
|
{
|
|
void *state = NULL;
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
if (!settings->rewind_enable || rewind_state.state)
|
|
return;
|
|
|
|
if (audio_driver_ctl(RARCH_AUDIO_CTL_HAS_CALLBACK, NULL))
|
|
{
|
|
RARCH_ERR("%s.\n", msg_hash_to_str(MSG_REWIND_INIT_FAILED));
|
|
return;
|
|
}
|
|
|
|
rewind_state.size = core.retro_serialize_size();
|
|
|
|
if (!rewind_state.size)
|
|
{
|
|
RARCH_ERR("%s.\n",
|
|
msg_hash_to_str(MSG_REWIND_INIT_FAILED_THREADED_AUDIO));
|
|
return;
|
|
}
|
|
|
|
RARCH_LOG("%s: %u MB\n",
|
|
msg_hash_to_str(MSG_REWIND_INIT),
|
|
(unsigned)(settings->rewind_buffer_size / 1000000));
|
|
|
|
rewind_state.state = state_manager_new(rewind_state.size,
|
|
settings->rewind_buffer_size);
|
|
|
|
if (!rewind_state.state)
|
|
RARCH_WARN("%s.\n", msg_hash_to_str(MSG_REWIND_INIT_FAILED));
|
|
|
|
state_manager_push_where(rewind_state.state, &state);
|
|
core.retro_serialize(state, rewind_state.size);
|
|
state_manager_push_do(rewind_state.state);
|
|
}
|
|
|
|
|
|
bool state_manager_frame_is_reversed(void)
|
|
{
|
|
return frame_is_reversed;
|
|
}
|
|
|
|
static void state_manager_set_frame_is_reversed(bool value)
|
|
{
|
|
frame_is_reversed = value;
|
|
}
|
|
|
|
void state_manager_event_deinit(void)
|
|
{
|
|
if (rewind_state.state)
|
|
state_manager_free(rewind_state.state);
|
|
rewind_state.state = NULL;
|
|
rewind_state.size = 0;
|
|
}
|
|
|
|
/**
|
|
* check_rewind:
|
|
* @pressed : was rewind key pressed or held?
|
|
*
|
|
* Checks if rewind toggle/hold was being pressed and/or held.
|
|
**/
|
|
void state_manager_check_rewind(bool pressed)
|
|
{
|
|
static bool first = true;
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
if (state_manager_frame_is_reversed())
|
|
{
|
|
audio_driver_ctl(RARCH_AUDIO_CTL_FRAME_IS_REVERSE, NULL);
|
|
state_manager_set_frame_is_reversed(false);
|
|
}
|
|
|
|
if (first)
|
|
{
|
|
first = false;
|
|
return;
|
|
}
|
|
|
|
if (!rewind_state.state)
|
|
return;
|
|
|
|
if (pressed)
|
|
{
|
|
const void *buf = NULL;
|
|
|
|
if (state_manager_pop(rewind_state.state, &buf))
|
|
{
|
|
state_manager_set_frame_is_reversed(true);
|
|
audio_driver_ctl(RARCH_AUDIO_CTL_SETUP_REWIND, NULL);
|
|
|
|
runloop_msg_queue_push_new(MSG_REWINDING, 0,
|
|
runloop_ctl(RUNLOOP_CTL_IS_PAUSED, NULL) ? 1 : 30, true);
|
|
core.retro_unserialize(buf, rewind_state.size);
|
|
|
|
if (bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
|
|
bsv_movie_ctl(BSV_MOVIE_CTL_FRAME_REWIND, NULL);
|
|
}
|
|
else
|
|
runloop_msg_queue_push_new(MSG_REWIND_REACHED_END,
|
|
0, 30, true);
|
|
}
|
|
else
|
|
{
|
|
static unsigned cnt = 0;
|
|
|
|
cnt = (cnt + 1) % (settings->rewind_granularity ?
|
|
settings->rewind_granularity : 1); /* Avoid possible SIGFPE. */
|
|
|
|
if ((cnt == 0) || bsv_movie_ctl(BSV_MOVIE_CTL_IS_INITED, NULL))
|
|
{
|
|
static struct retro_perf_counter rewind_serialize = {0};
|
|
void *state = NULL;
|
|
|
|
state_manager_push_where(rewind_state.state, &state);
|
|
|
|
rarch_perf_init(&rewind_serialize, "rewind_serialize");
|
|
retro_perf_start(&rewind_serialize);
|
|
core.retro_serialize(state, rewind_state.size);
|
|
retro_perf_stop(&rewind_serialize);
|
|
|
|
state_manager_push_do(rewind_state.state);
|
|
}
|
|
}
|
|
|
|
retro_set_rewind_callbacks();
|
|
}
|