mirror of
https://github.com/CTCaer/RetroArch.git
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352 lines
12 KiB
Objective-C
352 lines
12 KiB
Objective-C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013 - Jason Fetters
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <pthread.h>
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#include <string.h>
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#import "RetroArch_Apple.h"
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#include "rarch_wrapper.h"
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#include "apple/common/apple_input.h"
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#include "apple/common/setting_data.h"
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#include "menu.h"
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#import "views.h"
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#include "bluetooth/btpad.h"
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#include "bluetooth/btdynamic.h"
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#include "bluetooth/btpad.h"
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#include "file.h"
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apple_frontend_settings_t apple_frontend_settings;
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int get_ios_version_major()
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{
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static int version = -1;
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if (version < 0)
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version = (int)[[[UIDevice currentDevice] systemVersion] floatValue];
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return version;
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}
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void ios_set_bluetooth_mode(NSString* mode)
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{
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apple_input_enable_icade([mode isEqualToString:@"icade"]);
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btstack_set_poweron([mode isEqualToString:@"btstack"]);
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}
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const void* apple_get_frontend_settings(void)
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{
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static rarch_setting_t settings[9];
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if (settings[0].type == ST_NONE)
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{
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settings[0] = setting_data_group_setting(ST_GROUP, "Frontend Settings");
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settings[1] = setting_data_group_setting(ST_SUB_GROUP, "Frontend");
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settings[2] = setting_data_bool_setting("ios_use_file_log", "Enable File Logging",
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&apple_frontend_settings.logging_enabled, false);
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settings[3] = setting_data_bool_setting("ios_tv_mode", "TV Mode", &apple_use_tv_mode, false);
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settings[4] = setting_data_string_setting(ST_STRING, "ios_btmode", "Bluetooth Input Type", apple_frontend_settings.bluetooth_mode,
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sizeof(apple_frontend_settings.bluetooth_mode), "none");
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// Set ios_btmode options based on runtime environment
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if (btstack_try_load())
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settings[4].values = "none|icade|keyboard|btstack";
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else
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settings[4].values = "none|icade|keyboard";
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settings[5] = setting_data_string_setting(ST_STRING, "ios_orientations", "Screen Orientations", apple_frontend_settings.orientations,
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sizeof(apple_frontend_settings.orientations), "both");
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settings[5].values = "both|landscape|portrait";
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settings[6] = setting_data_group_setting(ST_END_SUB_GROUP, 0);
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settings[7] = setting_data_group_setting(ST_END_GROUP, 0);
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}
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return settings;
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}
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void ios_set_logging_state(const char *log_path, bool on)
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{
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fflush(stdout);
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fflush(stderr);
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if (on && !apple_frontend_settings.logging.file)
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{
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apple_frontend_settings.logging.file = fopen(log_path, "a");
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apple_frontend_settings.logging.stdout = dup(1);
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apple_frontend_settings.logging.stderr = dup(2);
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dup2(fileno(apple_frontend_settings.logging.file), 1);
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dup2(fileno(apple_frontend_settings.logging.file), 2);
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}
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else if (!on && apple_frontend_settings.logging.file)
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{
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dup2(apple_frontend_settings.logging.stdout, 1);
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dup2(apple_frontend_settings.logging.stderr, 2);
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fclose(apple_frontend_settings.logging.file);
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apple_frontend_settings.logging.file = 0;
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}
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}
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// Input helpers: This is kept here because it needs objective-c
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static void handle_touch_event(NSArray* touches)
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{
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const int numTouches = [touches count];
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const float scale = [[UIScreen mainScreen] scale];
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g_current_input_data.touch_count = 0;
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for(int i = 0; i != numTouches && g_current_input_data.touch_count < MAX_TOUCHES; i ++)
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{
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UITouch* touch = [touches objectAtIndex:i];
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const CGPoint coord = [touch locationInView:[touch view]];
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if ([touch phase] != UITouchPhaseEnded && [touch phase] != UITouchPhaseCancelled)
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{
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g_current_input_data.touches[g_current_input_data.touch_count ].screen_x = coord.x * scale;
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g_current_input_data.touches[g_current_input_data.touch_count ++].screen_y = coord.y * scale;
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}
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}
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}
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// iO7 Keyboard support
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@interface UIEvent(iOS7Keyboard)
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@property(readonly, nonatomic) long long _keyCode;
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@property(readonly, nonatomic) _Bool _isKeyDown;
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- (struct __IOHIDEvent { }*)_hidEvent;
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@end
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@interface UIApplication(iOS7Keyboard)
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- (id)_keyCommandForEvent:(id)event;
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@end
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@interface RApplication : UIApplication
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@end
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@implementation RApplication
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// Keyboard handler for iOS 7
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- (id)_keyCommandForEvent:(UIEvent*)event
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{
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// If the _hidEvent is null, [event _keyCode] will crash.
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if ([event _hidEvent])
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apple_input_handle_key_event([event _keyCode], [event _isKeyDown]);
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return [super _keyCommandForEvent:event];
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}
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- (void)sendEvent:(UIEvent *)event
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{
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[super sendEvent:event];
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if ([[event allTouches] count])
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handle_touch_event([[event allTouches] allObjects]);
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if (get_ios_version_major() < 7 && [event respondsToSelector:@selector(_gsEvent)])
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{
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// Stolen from: http://nacho4d-nacho4d.blogspot.com/2012/01/catching-keyboard-events-in-ios.html
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const uint8_t* eventMem = objc_unretainedPointer([event performSelector:@selector(_gsEvent)]);
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int eventType = eventMem ? *(int*)&eventMem[8] : 0;
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if (eventType == GSEVENT_TYPE_KEYDOWN || eventType == GSEVENT_TYPE_KEYUP)
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apple_input_handle_key_event(*(uint16_t*)&eventMem[0x3C], eventType == GSEVENT_TYPE_KEYDOWN);
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}
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}
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@end
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@implementation RetroArch_iOS
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{
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UIWindow* _window;
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NSString* _path;
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uint32_t _enabledOrientations;
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}
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+ (RetroArch_iOS*)get
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{
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return (RetroArch_iOS*)[[UIApplication sharedApplication] delegate];
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}
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- (void)applicationDidFinishLaunching:(UIApplication *)application
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{
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apple_platform = self;
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[self setDelegate:self];
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// Setup window
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_window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
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[self showPauseMenu:self];
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[_window makeKeyAndVisible];
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// Build system paths and test permissions
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self.documentsDirectory = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"];
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self.systemDirectory = [self.documentsDirectory stringByAppendingPathComponent:@".RetroArch"];
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self.systemConfigPath = [self.systemDirectory stringByAppendingPathComponent:@"frontend.cfg"];
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self.configDirectory = self.systemDirectory;
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self.globalConfigFile = [NSString stringWithFormat:@"%@/retroarch.cfg", self.configDirectory];
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self.coreDirectory = [NSBundle.mainBundle.bundlePath stringByAppendingPathComponent:@"modules"];
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self.logPath = [self.systemDirectory stringByAppendingPathComponent:@"stdout.log"];
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const char *path = [self.documentsDirectory UTF8String];
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path_mkdir(path);
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if (access(path, 0755) != 0)
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apple_display_alert([NSString stringWithFormat:@"Failed to create or access base directory: %@", self.documentsDirectory], 0);
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else
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{
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path = [self.systemDirectory UTF8String];
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path_mkdir(path);
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if (access(path, 0755) != 0)
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apple_display_alert([NSString stringWithFormat:@"Failed to create or access system directory: %@", self.systemDirectory], 0);
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else
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[self pushViewController:[RAMainMenu new] animated:YES];
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}
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// Warn if there are no cores present
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apple_core_info_set_core_path([self.coreDirectory UTF8String]);
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apple_core_info_set_config_path([self.configDirectory UTF8String]);
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const core_info_list_t* core_list = apple_core_info_list_get();
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if (!core_list || core_list->count == 0)
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apple_display_alert(@"No libretro cores were found. You will not be able to run any content.", 0);
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// Load system config
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const rarch_setting_t* frontend_settings = apple_get_frontend_settings();
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setting_data_reset(frontend_settings);
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setting_data_load_config_path(frontend_settings, [self.systemConfigPath UTF8String]);
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}
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- (void)applicationDidBecomeActive:(UIApplication *)application
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{
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apple_exit_stasis(false);
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}
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- (void)applicationWillResignActive:(UIApplication *)application
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{
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apple_enter_stasis();
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}
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-(BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation
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{
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NSString* filename = [[url path] lastPathComponent];
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NSError* error = nil;
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[[NSFileManager defaultManager] moveItemAtPath:[url path] toPath:[self.documentsDirectory stringByAppendingPathComponent:filename] error:&error];
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if (error)
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printf("%s\n", [[error description] UTF8String]);
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return true;
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}
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// UINavigationControllerDelegate
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- (void)navigationController:(UINavigationController *)navigationController willShowViewController:(UIViewController *)viewController animated:(BOOL)animated
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{
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apple_input_reset_icade_buttons();
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[self setToolbarHidden:![[viewController toolbarItems] count] animated:YES];
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// Workaround to keep frontend settings fresh
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[self refreshSystemConfig];
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}
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// NOTE: This version only runs on iOS6
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- (NSUInteger)supportedInterfaceOrientations
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{
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return g_extern.is_paused ? _enabledOrientations
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: UIInterfaceOrientationMaskAll;
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}
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// NOTE: This version runs on iOS2-iOS5, but not iOS6
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- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
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{
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if (!g_extern.is_paused)
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switch (interfaceOrientation)
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{
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case UIInterfaceOrientationPortrait:
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return (_enabledOrientations & UIInterfaceOrientationMaskPortrait);
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case UIInterfaceOrientationPortraitUpsideDown:
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return (_enabledOrientations & UIInterfaceOrientationMaskPortraitUpsideDown);
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case UIInterfaceOrientationLandscapeLeft:
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return (_enabledOrientations & UIInterfaceOrientationMaskLandscapeLeft);
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case UIInterfaceOrientationLandscapeRight:
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return (_enabledOrientations & UIInterfaceOrientationMaskLandscapeRight);
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}
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return YES;
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}
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- (void)showGameView
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{
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[self popToRootViewControllerAnimated:NO];
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[self setToolbarHidden:true animated:NO];
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[[UIApplication sharedApplication] setStatusBarHidden:true withAnimation:UIStatusBarAnimationNone];
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[[UIApplication sharedApplication] setIdleTimerDisabled:true];
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[_window setRootViewController:[RAGameView get]];
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g_extern.is_paused = false;
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}
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- (IBAction)showPauseMenu:(id)sender
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{
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g_extern.is_paused = true;
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[[UIApplication sharedApplication] setStatusBarHidden:false withAnimation:UIStatusBarAnimationNone];
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[[UIApplication sharedApplication] setIdleTimerDisabled:false];
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[_window setRootViewController:self];
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}
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- (void)loadingCore:(NSString*)core withFile:(const char*)file
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{
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(void)[[RACoreSettingsMenu alloc] initWithCore:core];
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btpad_set_inquiry_state(false);
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[self refreshSystemConfig];
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[self showGameView];
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}
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- (void)unloadingCore:(NSString*)core
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{
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[self showPauseMenu:self];
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btpad_set_inquiry_state(true);
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}
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- (void)refreshSystemConfig
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{
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// Get enabled orientations
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_enabledOrientations = UIInterfaceOrientationMaskAll;
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if (strcmp(apple_frontend_settings.orientations, "landscape") == 0)
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_enabledOrientations = UIInterfaceOrientationMaskLandscape;
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else if (strcmp(apple_frontend_settings.orientations, "portrait") == 0)
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_enabledOrientations = UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown;
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// Set bluetooth mode
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ios_set_bluetooth_mode(BOXSTRING(apple_frontend_settings.bluetooth_mode));
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ios_set_logging_state([[RetroArch_iOS get].logPath UTF8String], apple_frontend_settings.logging_enabled);
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}
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@end
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int main(int argc, char *argv[])
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{
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@autoreleasepool {
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return UIApplicationMain(argc, argv, NSStringFromClass([RApplication class]), NSStringFromClass([RetroArch_iOS class]));
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}
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}
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