..
context
Rename frontend_android.h to platform_android.h
2013-11-03 17:02:40 +01:00
d3d9
fix compile for SDL and DirectX video
2013-11-01 21:13:19 -04:00
fonts
(PS3) We don't use texrefs for font texture
2013-11-02 23:20:20 +01:00
glsym
Use HAVE_PSGL instead.
2013-08-11 15:10:56 +02:00
math
Start using C89-style for loop initial declarations for
2013-10-19 19:39:38 +02:00
py_state
Fix two memory leaks in function align_program in py_state.c
2013-10-13 23:13:38 -04:00
rpng
Start using C89-style for loop initial declarations for
2013-10-19 19:39:38 +02:00
scaler
Convert gfx/scaler to C89-style for loop declarations too
2013-10-19 20:14:39 +02:00
fbdev.c
Add OMAP graphics driver (Tobias Jakobi)
2013-07-28 18:37:31 +02:00
fbdev.h
Add OMAP graphics driver (Tobias Jakobi)
2013-07-28 18:37:31 +02:00
gfx_common.c
Use configured aspect ratio to set windowed size.
2013-10-26 18:31:48 +02:00
gfx_common.h
Fix possible crash with uninitialized buf_fps.
2013-10-07 21:54:29 +02:00
gfx_context.c
Convert most C99-style for loop initial declarations to C89-compliant
2013-10-22 15:08:17 +02:00
gfx_context.h
Merge branch 'master' of https://github.com/libretro/RetroArch into emscripten
2013-08-25 15:37:16 -04:00
gl_common.h
(RGL PS3) Optimizations for glBufferSubData
2013-11-02 14:44:13 +01:00
gl.c
Rename frontend_android.h to platform_android.h
2013-11-03 17:02:40 +01:00
image.c
Convert most C99-style for loop initial declarations to C89-compliant
2013-10-22 15:08:17 +02:00
image.h
Move texture_image_render to xdk_d3d.cpp
2013-04-10 10:06:15 +02:00
null.c
(RARCH_CONSOLE) Get rid of video_stop_func
2013-04-24 16:08:18 +02:00
omap_gfx.c
Add OMAP graphics driver (Tobias Jakobi)
2013-07-28 18:37:31 +02:00
omapfb.h
Add OMAP graphics driver (Tobias Jakobi)
2013-07-28 18:37:31 +02:00
sdl_gfx.c
fix compile for SDL and DirectX video
2013-11-01 21:13:19 -04:00
shader_cg.c
Fixup C89 for loops.
2013-10-22 21:37:56 +02:00
shader_cg.h
Add GL_SHADER_STOCK_BLEND.
2013-04-20 15:46:50 +02:00
shader_common.h
Add support for wrapping modes.
2013-08-16 00:30:54 +02:00
shader_glsl.c
Convert most C99-style for loop initial declarations to C89-compliant
2013-10-22 15:08:17 +02:00
shader_glsl.h
More fixes to core context.
2013-08-11 00:53:46 +02:00
shader_hlsl.c
(360) Build fixes
2013-09-15 18:49:18 +02:00
shader_hlsl.h
(HLSL) Fix build - work with new shader backend
2013-04-12 21:56:43 +02:00
shader_parse.c
Convert most C99-style for loop initial declarations to C89-compliant
2013-10-22 15:08:17 +02:00
shader_parse.h
Optimize some struct sizes.
2013-11-03 23:57:41 -05:00
state_tracker.c
Convert most C99-style for loop initial declarations to C89-compliant
2013-10-22 15:08:17 +02:00
state_tracker.h
Reintroduce CGP refactor.
2013-04-06 12:00:10 +02:00
thread_wrapper.c
Optimize some struct sizes.
2013-11-03 23:57:41 -05:00
thread_wrapper.h
Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK.
2013-08-11 01:05:33 +02:00
vg.c
[OpenVG] Fix build.
2013-08-29 18:35:43 +02:00
xvideo.c
(Xvideo) Fix warning - remove NULL for now removed start
2013-11-02 04:48:19 +01:00