mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-29 14:13:19 +00:00
428 lines
15 KiB
C
428 lines
15 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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#include "../general.h"
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#include "rarch_console_settings.h"
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void rarch_settings_change(unsigned setting)
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{
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switch(setting)
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{
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case S_ASPECT_RATIO_DECREMENT:
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if(g_console.aspect_ratio_index > 0)
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g_console.aspect_ratio_index--;
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break;
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case S_ASPECT_RATIO_INCREMENT:
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if(g_console.aspect_ratio_index < LAST_ASPECT_RATIO)
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g_console.aspect_ratio_index++;
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break;
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case S_AUDIO_MUTE:
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g_extern.audio_data.mute = !g_extern.audio_data.mute;
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break;
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case S_AUDIO_CONTROL_RATE_DECREMENT:
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if (g_settings.audio.rate_control_delta > 0.0)
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g_settings.audio.rate_control_delta -= 0.001;
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if (g_settings.audio.rate_control_delta == 0.0)
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g_settings.audio.rate_control = false;
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else
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g_settings.audio.rate_control = true;
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break;
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case S_AUDIO_CONTROL_RATE_INCREMENT:
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if (g_settings.audio.rate_control_delta < 0.2)
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g_settings.audio.rate_control_delta += 0.001;
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g_settings.audio.rate_control = true;
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break;
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case S_FRAME_ADVANCE:
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g_extern.console.frame_advance_enable = true;
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g_extern.console.enable = false;
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g_extern.console.mode = MODE_EMULATION;
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break;
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case S_HW_TEXTURE_FILTER:
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g_settings.video.smooth = !g_settings.video.smooth;
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break;
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case S_HW_TEXTURE_FILTER_2:
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g_settings.video.second_pass_smooth = !g_settings.video.second_pass_smooth;
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break;
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case S_OVERSCAN_DECREMENT:
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g_console.overscan_amount -= 0.01f;
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g_console.overscan_enable = true;
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if(g_console.overscan_amount == 0.0f)
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g_console.overscan_enable = false;
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break;
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case S_OVERSCAN_INCREMENT:
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g_console.overscan_amount += 0.01f;
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g_console.overscan_enable = true;
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if(g_console.overscan_amount == 0.0f)
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g_console.overscan_enable = 0;
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break;
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case S_RESOLUTION_PREVIOUS:
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if (g_console.current_resolution_index)
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{
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g_console.current_resolution_index--;
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g_console.current_resolution_id = g_console.supported_resolutions[g_console.current_resolution_index];
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}
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break;
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case S_RESOLUTION_NEXT:
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if (g_console.current_resolution_index + 1 < g_console.supported_resolutions_count)
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{
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g_console.current_resolution_index++;
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g_console.current_resolution_id = g_console.supported_resolutions[g_console.current_resolution_index];
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}
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break;
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case S_QUIT:
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g_extern.console.enable = false;
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g_extern.console.ingame_menu_enable = false;
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g_extern.console.mode = MODE_EXIT;
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break;
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case S_QUIT_RARCH:
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g_extern.console.enable = false;
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g_console.initialize_rarch_enable = false;
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g_extern.console.mode = MODE_EXIT;
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break;
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case S_RETURN_TO_GAME:
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g_extern.console.frame_advance_enable = false;
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g_extern.console.enable = false;
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g_extern.console.mode = MODE_EMULATION;
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break;
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case S_RETURN_TO_LAUNCHER:
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g_console.return_to_launcher = true;
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g_extern.console.enable = false;
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g_console.initialize_rarch_enable = false;
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g_extern.console.mode = MODE_EXIT;
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break;
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case S_RETURN_TO_MENU:
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g_extern.console.enable = false;
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g_extern.console.ingame_menu_item = 0;
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g_extern.console.mode = MODE_MENU;
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break;
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case S_ROTATION_DECREMENT:
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if(g_console.screen_orientation > 0)
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g_console.screen_orientation--;
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break;
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case S_ROTATION_INCREMENT:
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if(g_console.screen_orientation < LAST_ORIENTATION)
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g_console.screen_orientation++;
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break;
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case S_START_RARCH:
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g_extern.console.enable = false;
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g_console.initialize_rarch_enable = 1;
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g_extern.console.mode = MODE_EMULATION;
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break;
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case S_REWIND:
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g_settings.rewind_enable = !g_settings.rewind_enable;
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break;
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case S_SAVESTATE_DECREMENT:
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if(g_extern.state_slot != 0)
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g_extern.state_slot--;
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break;
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case S_SAVESTATE_INCREMENT:
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g_extern.state_slot++;
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break;
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case S_SCALE_ENABLED:
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g_console.fbo_enabled = !g_console.fbo_enabled;
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break;
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case S_SCALE_FACTOR_DECREMENT:
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g_settings.video.fbo_scale_x -= 1.0f;
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g_settings.video.fbo_scale_y -= 1.0f;
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break;
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case S_SCALE_FACTOR_INCREMENT:
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g_settings.video.fbo_scale_x += 1.0f;
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g_settings.video.fbo_scale_y += 1.0f;
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break;
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case S_THROTTLE:
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if(!g_extern.system.force_nonblock)
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g_console.throttle_enable = !g_console.throttle_enable;
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break;
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case S_TRIPLE_BUFFERING:
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g_console.triple_buffering_enable = !g_console.triple_buffering_enable;
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break;
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}
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}
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void rarch_settings_default(unsigned setting)
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{
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switch(setting)
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{
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case S_DEF_ASPECT_RATIO:
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g_console.aspect_ratio_index = ASPECT_RATIO_4_3;
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break;
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case S_DEF_AUDIO_MUTE:
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g_extern.audio_data.mute = false;
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break;
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case S_DEF_AUDIO_CONTROL_RATE:
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#ifdef GEKKO
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g_settings.audio.rate_control_delta = 0.006;
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g_settings.audio.rate_control = true;
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#else
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g_settings.audio.rate_control_delta = 0.0;
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g_settings.audio.rate_control = false;
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#endif
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break;
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case S_DEF_HW_TEXTURE_FILTER:
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g_settings.video.smooth = 1;
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break;
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case S_DEF_HW_TEXTURE_FILTER_2:
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g_settings.video.second_pass_smooth = 1;
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break;
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case S_DEF_OVERSCAN:
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g_console.overscan_amount = 0.0f;
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g_console.overscan_enable = false;
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break;
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case S_DEF_ROTATION:
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g_console.screen_orientation = ORIENTATION_NORMAL;
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break;
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case S_DEF_THROTTLE:
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if(!g_extern.system.force_nonblock)
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g_console.throttle_enable = true;
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break;
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case S_DEF_TRIPLE_BUFFERING:
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g_console.triple_buffering_enable = true;
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break;
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case S_DEF_SAVE_STATE:
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g_extern.state_slot = 0;
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break;
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case S_DEF_SCALE_ENABLED:
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g_console.fbo_enabled = true;
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g_settings.video.fbo_scale_x = 2.0f;
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g_settings.video.fbo_scale_y = 2.0f;
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break;
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case S_DEF_SCALE_FACTOR:
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g_settings.video.fbo_scale_x = 2.0f;
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g_settings.video.fbo_scale_y = 2.0f;
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break;
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}
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}
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void rarch_settings_msg(unsigned setting, unsigned delay)
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{
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char str[PATH_MAX], tmp[PATH_MAX];
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msg_queue_clear(g_extern.msg_queue);
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(void)tmp;
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switch(setting)
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{
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case S_MSG_CACHE_PARTITION:
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snprintf(str, sizeof(str), "INFO - All the contents of the ZIP files you have selected in the filebrowser\nare extracted to this partition.");
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break;
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case S_MSG_CHANGE_CONTROLS:
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snprintf(str, sizeof(str), "INFO - Press LEFT/RIGHT to change the controls, and press\n[RetroPad Start] to reset a button to default values.");
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break;
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case S_MSG_EXTRACTED_ZIPFILE:
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switch(g_console.zip_extract_mode)
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{
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case ZIP_EXTRACT_TO_CURRENT_DIR:
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snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted to current directory.");
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break;
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case ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE:
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snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted, now loading first file.");
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break;
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#ifdef HAVE_HDD_CACHE_PARTITION
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case ZIP_EXTRACT_TO_CACHE_DIR:
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snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted to cache partition.");
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break;
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#endif
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}
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break;
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case S_MSG_LOADING_ROM:
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fill_pathname_base(tmp, g_extern.filebrowser_state.rom_path, sizeof(tmp));
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snprintf(str, sizeof(str), "INFO - Loading %s...", tmp);
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break;
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case S_MSG_DIR_LOADING_ERROR:
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snprintf(str, sizeof(str), "ERROR - Failed to open selected directory.");
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break;
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case S_MSG_ROM_LOADING_ERROR:
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snprintf(str, sizeof(str), "ERROR - An error occurred during ROM loading.");
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break;
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case S_MSG_NOT_IMPLEMENTED:
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snprintf(str, sizeof(str), "TODO - Not yet implemented.");
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break;
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case S_MSG_RESIZE_SCREEN:
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snprintf(str, sizeof(str), "INFO - Resize the screen by moving around the two analog sticks.\nPress [RetroPad X] to reset to default values, and [RetroPad A] to go back.\nTo select the resized screen mode, set Aspect Ratio to: 'Custom'.");
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break;
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case S_MSG_RESTART_RARCH:
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snprintf(str, sizeof(str), "INFO - You need to restart RetroArch.");
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break;
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case S_MSG_SELECT_LIBRETRO_CORE:
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snprintf(str, sizeof(str), "INFO - Select a Libretro core from the menu.");
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break;
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case S_MSG_SELECT_SHADER:
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snprintf(str, sizeof(str), "INFO - Select a shader from the menu.");
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break;
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case S_MSG_SHADER_LOADING_SUCCEEDED:
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snprintf(str, sizeof(str), "INFO - Shader successfully loaded.");
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break;
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}
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msg_queue_push(g_extern.msg_queue, str, 1, delay);
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}
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void rarch_settings_create_menu_item_label_w(wchar_t *strwbuf, unsigned setting, size_t size)
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{
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char str[PATH_MAX];
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rarch_settings_create_menu_item_label(str, setting, sizeof(str));
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convert_char_to_wchar(strwbuf, str, size);
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}
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void rarch_settings_create_menu_item_label(char * str, unsigned setting, size_t size)
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{
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switch (setting)
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{
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case S_LBL_ASPECT_RATIO:
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snprintf(str, size, "Aspect Ratio: %s", aspectratio_lut[g_console.aspect_ratio_index].name);
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break;
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case S_LBL_SHADER:
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snprintf(str, size, "Shader #1: %s", g_settings.video.cg_shader_path);
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break;
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case S_LBL_SHADER_2:
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snprintf(str, size, "Shader #2: %s", g_settings.video.second_pass_shader);
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break;
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case S_LBL_RARCH_VERSION:
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snprintf(str, size, "RetroArch %s", PACKAGE_VERSION);
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break;
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case S_LBL_SCALE_FACTOR:
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snprintf(str, size, "Scale Factor: %f (X) / %f (Y)", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
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break;
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case S_LBL_ROTATION:
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snprintf(str, size, "Rotation: %s", rotation_lut[g_console.screen_orientation]);
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break;
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case S_LBL_LOAD_STATE_SLOT:
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snprintf(str, size, "Load State #%d", g_extern.state_slot);
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break;
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case S_LBL_SAVE_STATE_SLOT:
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snprintf(str, size, "Save State #%d", g_extern.state_slot);
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break;
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case S_LBL_ZIP_EXTRACT:
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{
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char msg[128];
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switch(g_console.zip_extract_mode)
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{
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case ZIP_EXTRACT_TO_CURRENT_DIR:
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snprintf(msg, sizeof(msg), "Current dir");
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break;
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case ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE:
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snprintf(msg, sizeof(msg), "Current dir and load first file");
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break;
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case ZIP_EXTRACT_TO_CACHE_DIR:
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snprintf(msg, sizeof(msg), "Cache dir");
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break;
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}
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snprintf(str, size, "ZIP Extract: %s", msg);
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}
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break;
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}
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}
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#if defined(_XBOX360)
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#define DEFAULT_GAMMA 1
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#else
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#define DEFAULT_GAMMA 0
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#endif
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void rarch_settings_set_default(void)
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{
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// g_settings
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g_settings.rewind_enable = false;
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#ifdef HAVE_XML
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strlcpy(g_settings.cheat_database, default_paths.port_dir, sizeof(g_settings.cheat_database));
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#endif
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#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL)
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strlcpy(g_settings.video.cg_shader_path, default_paths.shader_file, sizeof(g_settings.video.cg_shader_path));
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strlcpy(g_settings.video.second_pass_shader, default_paths.shader_file, sizeof(g_settings.video.second_pass_shader));
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g_settings.video.second_pass_smooth = true;
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#endif
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#ifdef HAVE_FBO
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g_settings.video.fbo_scale_x = 2.0f;
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g_settings.video.fbo_scale_y = 2.0f;
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#endif
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#ifdef GEKKO
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g_settings.audio.rate_control_delta = 0.006;
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g_settings.audio.rate_control = true;
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#endif
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g_settings.video.render_to_texture = true;
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g_settings.video.smooth = true;
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g_settings.video.vsync = true;
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g_settings.video.refresh_rate = 59.92;
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strlcpy(g_settings.system_directory, default_paths.system_dir, sizeof(g_settings.system_directory));
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g_settings.video.msg_pos_x = 0.05f;
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g_settings.video.msg_pos_y = 0.90f;
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g_settings.video.aspect_ratio = -1.0f;
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// g_console
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g_console.block_config_read = true;
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g_extern.console.frame_advance_enable = false;
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g_console.emulator_initialized = 0;
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g_console.screenshots_enable = true;
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g_console.throttle_enable = true;
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g_console.initialize_rarch_enable = false;
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g_console.triple_buffering_enable = true;
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g_console.default_savestate_dir_enable = false;
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g_console.default_sram_dir_enable = false;
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#ifdef HAVE_FBO
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g_console.fbo_enabled = true;
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#else
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g_console.fbo_enabled = false;
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#endif
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g_extern.console.mode = MODE_MENU;
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g_console.screen_orientation = ORIENTATION_NORMAL;
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g_console.current_resolution_id = 0;
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strlcpy(g_console.default_rom_startup_dir, default_paths.filebrowser_startup_dir, sizeof(g_console.default_rom_startup_dir));
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strlcpy(g_console.default_savestate_dir, default_paths.savestate_dir, sizeof(g_console.default_savestate_dir));
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strlcpy(g_console.default_sram_dir, default_paths.sram_dir, sizeof(g_console.default_sram_dir));
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g_console.aspect_ratio_index = 0;
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g_extern.console.font_size = 1.0f;
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g_console.overscan_enable = false;
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g_console.overscan_amount = 0.0f;
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g_console.sound_mode = SOUND_MODE_NORMAL;
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g_console.viewports.custom_vp.width = 0;
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g_console.viewports.custom_vp.height = 0;
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g_console.viewports.custom_vp.x = 0;
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g_console.viewports.custom_vp.y = 0;
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g_console.custom_bgm_enable = true;
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g_console.info_msg_enable = true;
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#ifdef _XBOX360
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g_console.color_format = 0;
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#endif
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g_console.gamma_correction = DEFAULT_GAMMA;
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#ifdef _XBOX1
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g_console.flicker_filter = 1;
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g_console.sound_volume_level = 0;
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#endif
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g_console.soft_display_filter_enable = true;
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#ifdef HAVE_ZLIB
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g_console.zip_extract_mode = 0;
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#endif
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// g_extern
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g_extern.state_slot = 0;
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g_extern.audio_data.mute = 0;
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g_extern.verbose = true;
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}
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