RetroArch/gfx/drivers_context/vc_egl_ctx.c
Kyle Brenneman fcccc9dc0b Use eglGetPlatformDisplay when it's available.
Added a platform parameter to egl_init_context. If the caller provides a
platform other than EGL_NONE, then it will try to use eglGetPlatformDisplay or
eglGetPlatformDisplayEXT instead of eglGetDisplay.

If neither eglGetPlatformDisplay or eglGetPlatformDisplayEXT is supported, then
it will still fall back to calling eglGetDisplay.

Updated the Wayland, X11, and DRM callers to use the correct platform enum.
Those are the callers that don't just pass EGL_DEFAULT_DISPLAY as the native
display handle.

Calling eglGetDisplay with any value other than EGL_DEFAULT_DISPLAY is
inherently unreliable, because it requires the EGL implementation to guess a
platform type based on a (void *) pointer. Some implementations might not
identify a particular platform, or worse, might guess wrong.

Fixes https://github.com/libretro/RetroArch/issues/4790
2017-04-16 14:19:40 -06:00

655 lines
17 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2012-2015 - Michael Lelli
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <errno.h>
#include <signal.h>
#include <unistd.h>
#include <sched.h>
#include <VG/openvg.h>
#include <bcm_host.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include <retro_inline.h>
#include "../../configuration.h"
#include "../video_context_driver.h"
#include "../../frontend/frontend_driver.h"
#ifdef HAVE_EGL
#include "../common/egl_common.h"
#endif
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES)
#include "../common/gl_common.h"
#endif
#ifdef HAVE_EGL
#include <EGL/eglext_brcm.h>
#endif
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
typedef struct
{
#ifdef HAVE_EGL
egl_ctx_data_t egl;
#endif
EGL_DISPMANX_WINDOW_T native_window;
bool resize;
unsigned fb_width, fb_height;
EGLImageKHR eglBuffer[MAX_EGLIMAGE_TEXTURES];
EGLContext eglimage_ctx;
EGLSurface pbuff_surf;
VGImage vgimage[MAX_EGLIMAGE_TEXTURES];
bool smooth;
unsigned res;
} vc_ctx_data_t;
static enum gfx_ctx_api vc_api;
static PFNEGLCREATEIMAGEKHRPROC peglCreateImageKHR;
static PFNEGLDESTROYIMAGEKHRPROC peglDestroyImageKHR;
static INLINE bool gfx_ctx_vc_egl_query_extension(vc_ctx_data_t *vc, const char *ext)
{
const char *str = (const char*)eglQueryString(vc->egl.dpy, EGL_EXTENSIONS);
bool ret = str && strstr(str, ext);
RARCH_LOG("Querying EGL extension: %s => %s\n",
ext, ret ? "exists" : "doesn't exist");
return ret;
}
static void gfx_ctx_vc_check_window(void *data, bool *quit,
bool *resize, unsigned *width, unsigned *height,
bool is_shutdown)
{
(void)data;
(void)width;
(void)height;
*resize = false;
*quit = (bool)frontend_driver_get_signal_handler_state();
}
static void gfx_ctx_vc_get_video_size(void *data,
unsigned *width, unsigned *height)
{
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
settings_t *settings = config_get_ptr();
/* Use dispmanx upscaling if
* fullscreen_x and fullscreen_y are set. */
if (settings->video.fullscreen_x != 0 &&
settings->video.fullscreen_y != 0)
{
/* Keep input and output aspect ratio equal.
* There are other aspect ratio settings
* which can be used to stretch video output. */
/* Calculate source and destination aspect ratios. */
float srcAspect = (float)settings->video.fullscreen_x
/ (float)settings->video.fullscreen_y;
float dstAspect = (float)vc->fb_width / (float)vc->fb_height;
/* If source and destination aspect ratios
* are not equal correct source width. */
if (srcAspect != dstAspect)
*width = (unsigned)(settings->video.fullscreen_y * dstAspect);
else
*width = settings->video.fullscreen_x;
*height = settings->video.fullscreen_y;
}
else
{
*width = vc->fb_width;
*height = vc->fb_height;
}
}
static void gfx_ctx_vc_destroy(void *data);
static void *gfx_ctx_vc_init(video_frame_info_t *video_info, void *video_driver)
{
VC_DISPMANX_ALPHA_T alpha;
EGLint n, major, minor;
DISPMANX_ELEMENT_HANDLE_T dispman_element;
DISPMANX_DISPLAY_HANDLE_T dispman_display;
DISPMANX_UPDATE_HANDLE_T dispman_update;
DISPMANX_MODEINFO_T dispman_modeinfo;
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
#ifdef HAVE_EGL
static const EGLint attribute_list[] =
{
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_DEPTH_SIZE, 16,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_NONE
};
static const EGLint context_attributes[] =
{
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
#endif
settings_t *settings = config_get_ptr();
vc_ctx_data_t *vc = NULL;
if (g_egl_inited)
{
RARCH_ERR("[VC/EGL]: Attempted to re-initialize driver.\n");
return NULL;
}
vc = (vc_ctx_data_t*)calloc(1, sizeof(*vc));
if (!vc)
return NULL;
bcm_host_init();
#ifdef HAVE_EGL
if (!egl_init_context(&vc->egl, EGL_NONE, EGL_DEFAULT_DISPLAY,
&major, &minor, &n, attribute_list))
{
egl_report_error();
goto error;
}
if (!egl_create_context(&vc->egl, (vc_api == GFX_CTX_OPENGL_ES_API)
? context_attributes : NULL))
{
egl_report_error();
goto error;
}
#endif
/* Create an EGL window surface. */
if (graphics_get_display_size(0 /* LCD */, &vc->fb_width, &vc->fb_height) < 0)
goto error;
dst_rect.x = 0;
dst_rect.y = 0;
dst_rect.width = vc->fb_width;
dst_rect.height = vc->fb_height;
src_rect.x = 0;
src_rect.y = 0;
/* Use dispmanx upscaling if fullscreen_x
* and fullscreen_y are set. */
if (settings->video.fullscreen_x != 0 &&
settings->video.fullscreen_y != 0)
{
/* Keep input and output aspect ratio equal.
* There are other aspect ratio settings which can be used to stretch video output. */
/* Calculate source and destination aspect ratios. */
float srcAspect = (float)settings->video.fullscreen_x / (float)settings->video.fullscreen_y;
float dstAspect = (float)vc->fb_width / (float)vc->fb_height;
/* If source and destination aspect ratios are not equal correct source width. */
if (srcAspect != dstAspect)
src_rect.width = (unsigned)(settings->video.fullscreen_y * dstAspect) << 16;
else
src_rect.width = settings->video.fullscreen_x << 16;
src_rect.height = settings->video.fullscreen_y << 16;
}
else
{
src_rect.width = vc->fb_width << 16;
src_rect.height = vc->fb_height << 16;
}
dispman_display = vc_dispmanx_display_open(0 /* LCD */);
vc_dispmanx_display_get_info(dispman_display, &dispman_modeinfo);
dispman_update = vc_dispmanx_update_start(0);
alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
alpha.opacity = 255;
alpha.mask = 0;
dispman_element = vc_dispmanx_element_add(dispman_update, dispman_display,
0 /*layer*/, &dst_rect, 0 /*src*/,
&src_rect, DISPMANX_PROTECTION_NONE, &alpha, 0 /*clamp*/, DISPMANX_NO_ROTATE);
vc->native_window.element = dispman_element;
/* Use dispmanx upscaling if fullscreen_x and fullscreen_y are set. */
if (settings->video.fullscreen_x != 0 &&
settings->video.fullscreen_y != 0)
{
/* Keep input and output aspect ratio equal.
* There are other aspect ratio settings which
* can be used to stretch video output. */
/* Calculate source and destination aspect ratios. */
float srcAspect = (float)settings->video.fullscreen_x
/ (float)settings->video.fullscreen_y;
float dstAspect = (float)vc->fb_width / (float)vc->fb_height;
/* If source and destination aspect ratios are not equal correct source width. */
if (srcAspect != dstAspect)
vc->native_window.width = (unsigned)(settings->video.fullscreen_y * dstAspect);
else
vc->native_window.width = settings->video.fullscreen_x;
vc->native_window.height = settings->video.fullscreen_y;
}
else
{
vc->native_window.width = vc->fb_width;
vc->native_window.height = vc->fb_height;
}
vc_dispmanx_update_submit_sync(dispman_update);
#ifdef HAVE_EGL
if (!egl_create_surface(&vc->egl, &vc->native_window))
goto error;
#endif
return vc;
error:
gfx_ctx_vc_destroy(video_driver);
return NULL;
}
static void gfx_ctx_vc_set_swap_interval(void *data, unsigned swap_interval)
{
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
#ifdef HAVE_EGL
egl_set_swap_interval(&vc->egl, swap_interval);
#endif
}
static bool gfx_ctx_vc_set_video_mode(void *data,
video_frame_info_t *video_info,
unsigned width, unsigned height,
bool fullscreen)
{
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
#ifdef HAVE_EGL
if (g_egl_inited)
return false;
frontend_driver_install_signal_handler();
gfx_ctx_vc_set_swap_interval(&vc->egl, vc->egl.interval);
g_egl_inited = true;
#endif
return true;
}
static bool gfx_ctx_vc_bind_api(void *data,
enum gfx_ctx_api api, unsigned major, unsigned minor)
{
(void)data;
(void)major;
(void)minor;
vc_api = api;
switch (api)
{
case GFX_CTX_OPENGL_API:
return eglBindAPI(EGL_OPENGL_API);
case GFX_CTX_OPENGL_ES_API:
return eglBindAPI(EGL_OPENGL_ES_API);
case GFX_CTX_OPENVG_API:
return eglBindAPI(EGL_OPENVG_API);
default:
break;
}
return false;
}
static void gfx_ctx_vc_destroy(void *data)
{
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
unsigned i;
if (!vc)
{
g_egl_inited = false;
return;
}
if (vc->egl.dpy)
{
for (i = 0; i < MAX_EGLIMAGE_TEXTURES; i++)
{
if (vc->eglBuffer[i] && peglDestroyImageKHR)
{
eglBindAPI(EGL_OPENVG_API);
eglMakeCurrent(vc->egl.dpy,
vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
peglDestroyImageKHR(vc->egl.dpy, vc->eglBuffer[i]);
}
if (vc->vgimage[i])
{
eglBindAPI(EGL_OPENVG_API);
eglMakeCurrent(vc->egl.dpy,
vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
vgDestroyImage(vc->vgimage[i]);
}
}
if (vc->egl.ctx)
{
gfx_ctx_vc_bind_api(data, vc_api, 0, 0);
eglMakeCurrent(vc->egl.dpy,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(vc->egl.dpy, vc->egl.ctx);
}
if (vc->egl.hw_ctx)
eglDestroyContext(vc->egl.dpy, vc->egl.hw_ctx);
if (vc->eglimage_ctx)
{
eglBindAPI(EGL_OPENVG_API);
eglMakeCurrent(vc->egl.dpy,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(vc->egl.dpy, vc->eglimage_ctx);
}
if (vc->egl.surf)
{
gfx_ctx_vc_bind_api(data, vc_api, 0, 0);
eglDestroySurface(vc->egl.dpy, vc->egl.surf);
}
if (vc->pbuff_surf)
{
eglBindAPI(EGL_OPENVG_API);
eglDestroySurface(vc->egl.dpy, vc->pbuff_surf);
}
eglBindAPI(EGL_OPENVG_API);
eglMakeCurrent(vc->egl.dpy,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
gfx_ctx_vc_bind_api(data, vc_api, 0, 0);
eglMakeCurrent(vc->egl.dpy,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(vc->egl.dpy);
}
vc->egl.ctx = NULL;
vc->egl.hw_ctx = NULL;
vc->eglimage_ctx = NULL;
vc->egl.surf = NULL;
vc->pbuff_surf = NULL;
vc->egl.dpy = NULL;
vc->egl.config = 0;
g_egl_inited = false;
for (i = 0; i < MAX_EGLIMAGE_TEXTURES; i++)
{
vc->eglBuffer[i] = NULL;
vc->vgimage[i] = 0;
}
}
static void gfx_ctx_vc_input_driver(void *data,
const char *name,
const input_driver_t **input, void **input_data)
{
*input = NULL;
*input_data = NULL;
}
static bool gfx_ctx_vc_has_focus(void *data)
{
(void)data;
return g_egl_inited;
}
static bool gfx_ctx_vc_suppress_screensaver(void *data, bool enable)
{
(void)data;
(void)enable;
return false;
}
static float gfx_ctx_vc_translate_aspect(void *data,
unsigned width, unsigned height)
{
(void)data;
/* Check for SD televisions: they should always be 4:3. */
if ((width == 640 || width == 720) && (height == 480 || height == 576))
return 4.0f / 3.0f;
return (float)width / height;
}
static bool gfx_ctx_vc_image_buffer_init(void *data,
const video_info_t *video)
{
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
EGLBoolean result;
EGLint pbufsurface_list[] =
{
EGL_WIDTH, vc->res,
EGL_HEIGHT, vc->res,
EGL_NONE
};
/* Don't bother, we just use VGImages for our EGLImage anyway. */
if (vc_api == GFX_CTX_OPENVG_API)
return false;
peglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)egl_get_proc_address("eglCreateImageKHR");
peglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)egl_get_proc_address("eglDestroyImageKHR");
if (!peglCreateImageKHR || !peglDestroyImageKHR
|| !gfx_ctx_vc_egl_query_extension(vc, "KHR_image"))
return false;
vc->res = video->input_scale * RARCH_SCALE_BASE;
eglBindAPI(EGL_OPENVG_API);
vc->pbuff_surf = eglCreatePbufferSurface(vc->egl.dpy, vc->egl.config, pbufsurface_list);
if (vc->pbuff_surf == EGL_NO_SURFACE)
{
RARCH_ERR("[VideoCore:EGLImage] failed to create PbufferSurface\n");
goto fail;
}
vc->eglimage_ctx = eglCreateContext(vc->egl.dpy, vc->egl.config, NULL, NULL);
if (vc->eglimage_ctx == EGL_NO_CONTEXT)
{
RARCH_ERR("[VideoCore:EGLImage] failed to create context\n");
goto fail;
}
/* Test to make sure we can switch context. */
result = eglMakeCurrent(vc->egl.dpy, vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
if (result == EGL_FALSE)
{
RARCH_ERR("[VideoCore:EGLImage] failed to make context current\n");
goto fail;
}
gfx_ctx_vc_bind_api(NULL, vc_api, 0, 0);
eglMakeCurrent(vc->egl.dpy, vc->egl.surf, vc->egl.surf, vc->egl.ctx);
vc->smooth = video->smooth;
return true;
fail:
if (vc->pbuff_surf != EGL_NO_SURFACE)
{
eglDestroySurface(vc->egl.dpy, vc->pbuff_surf);
vc->pbuff_surf = EGL_NO_SURFACE;
}
if (vc->eglimage_ctx != EGL_NO_CONTEXT)
{
eglDestroyContext(vc->egl.dpy, vc->eglimage_ctx);
vc->pbuff_surf = EGL_NO_CONTEXT;
}
gfx_ctx_vc_bind_api(NULL, vc_api, 0, 0);
eglMakeCurrent(vc->egl.dpy, vc->egl.surf, vc->egl.surf, vc->egl.ctx);
return false;
}
static bool gfx_ctx_vc_image_buffer_write(void *data, const void *frame, unsigned width,
unsigned height, unsigned pitch, bool rgb32, unsigned index, void **image_handle)
{
bool ret = false;
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
if (index >= MAX_EGLIMAGE_TEXTURES)
goto error;
eglBindAPI(EGL_OPENVG_API);
eglMakeCurrent(vc->egl.dpy, vc->pbuff_surf, vc->pbuff_surf, vc->eglimage_ctx);
if (!vc->eglBuffer[index] || !vc->vgimage[index])
{
vc->vgimage[index] = vgCreateImage(
rgb32 ? VG_sXRGB_8888 : VG_sRGB_565,
vc->res,
vc->res,
VG_IMAGE_QUALITY_NONANTIALIASED);
vc->eglBuffer[index] = peglCreateImageKHR(
vc->egl.dpy,
vc->eglimage_ctx,
EGL_VG_PARENT_IMAGE_KHR,
(EGLClientBuffer)vc->vgimage[index],
NULL);
ret = true;
}
vgImageSubData(
vc->vgimage[index],
frame, pitch,
(rgb32 ? VG_sXRGB_8888 : VG_sRGB_565),
0,
0,
width,
height);
*image_handle = vc->eglBuffer[index];
gfx_ctx_vc_bind_api(NULL, vc_api, 0, 0);
eglMakeCurrent(vc->egl.dpy, vc->egl.surf, vc->egl.surf, vc->egl.ctx);
return ret;
error:
*image_handle = NULL;
return false;
}
static void gfx_ctx_vc_swap_buffers(void *data, video_frame_info_t *video_info)
{
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
#ifdef HAVE_EGL
egl_swap_buffers(&vc->egl);
#endif
}
static void gfx_ctx_vc_bind_hw_render(void *data, bool enable)
{
vc_ctx_data_t *vc = (vc_ctx_data_t*)data;
#ifdef HAVE_EGL
egl_bind_hw_render(&vc->egl, enable);
#endif
}
static gfx_ctx_proc_t gfx_ctx_vc_get_proc_address(const char *symbol)
{
#ifdef HAVE_EGL
return egl_get_proc_address(symbol);
#else
return NULL;
#endif
}
static uint32_t gfx_ctx_vc_get_flags(void *data)
{
uint32_t flags = 0;
BIT32_SET(flags, GFX_CTX_FLAGS_NONE);
return flags;
}
static void gfx_ctx_vc_set_flags(void *data, uint32_t flags)
{
(void)data;
}
const gfx_ctx_driver_t gfx_ctx_videocore = {
gfx_ctx_vc_init,
gfx_ctx_vc_destroy,
gfx_ctx_vc_bind_api,
gfx_ctx_vc_set_swap_interval,
gfx_ctx_vc_set_video_mode,
gfx_ctx_vc_get_video_size,
NULL, /* get_video_output_size */
NULL, /* get_video_output_prev */
NULL, /* get_video_output_next */
NULL, /* get_metrics */
gfx_ctx_vc_translate_aspect,
NULL, /* update_title */
gfx_ctx_vc_check_window,
NULL, /* set_resize */
gfx_ctx_vc_has_focus,
gfx_ctx_vc_suppress_screensaver,
NULL, /* has_windowed */
gfx_ctx_vc_swap_buffers,
gfx_ctx_vc_input_driver,
gfx_ctx_vc_get_proc_address,
gfx_ctx_vc_image_buffer_init,
gfx_ctx_vc_image_buffer_write,
NULL,
"videocore",
gfx_ctx_vc_get_flags,
gfx_ctx_vc_set_flags,
gfx_ctx_vc_bind_hw_render,
NULL,
NULL
};