RetroArch/input
twinaphex ffd68d4878 (Xbox) Seems that Xbox D3D does not free up all resources
for some reason and that they didn't anticipate full teardown/setup.
Not sure if I can confirm, but it has been hell so far trying to get
this to work. So, instead, implement a butt-ugly hack that forces
ownership over video/input lifetime state. Will properly refactor
the driver.*_data_own variables later so that this hack is less
ugly. Ideally we'd solve the teardown/setup problem but given this
is esoteric D3D gibberish - good luck debugging >_>
2014-05-30 01:48:55 +02:00
..
autoconf Update years on all license headers 2014-01-01 01:50:59 +01:00
apple_hid_pad.c (Apple input) Cleanups 2014-05-13 14:02:56 +02:00
apple_input.c (Apple) Fix OSX build 2014-05-16 23:30:43 +02:00
apple_input.h (Apple) Get rid of g_polled_input_data - this previously was necessary 2014-05-13 14:25:11 +02:00
apple_joypad.c (Apple) Get rid of g_polled_input_data - this previously was necessary 2014-05-13 14:25:11 +02:00
apple_keycode.h (Apple) Move Apple input files around - rename files 2014-04-26 17:39:46 +02:00
dinput.c Add missing MOUSE_MIDDLE. 2014-04-25 23:44:53 +02:00
gx_input.c (GX) Input - properly implement free function 2014-05-29 23:49:33 +02:00
input_common.c Rewrite DSP plugin interface. 2014-05-20 12:28:33 +02:00
input_common.h Merge pull request #481 from libretro/dpad-map 2014-01-08 12:01:39 -08:00
keyboard_line.c Merge pull request #684 from orikad/master 2014-05-12 23:25:04 +02:00
keyboard_line.h Check for keyboard line input outside function. 2014-05-12 22:40:59 +02:00
linuxraw_input.c (Playbook) Fixes Playbook build 2014-05-20 02:33:09 +02:00
linuxraw_joypad.c Update years on all license headers 2014-01-01 01:50:59 +01:00
null.c (Playbook) Fix build 2014-05-17 14:36:15 +02:00
overlay.c Take out image driver 2014-05-28 21:14:33 +02:00
overlay.h Build fix for overlay. 2014-01-06 19:42:46 +01:00
ps3_input_osk.c (Input) Move console input drivers to input/ directory - should start getting rid of 2014-05-13 17:01:27 +02:00
ps3_input.c (PS3) Input - free data variable at end of free function 2014-05-30 00:02:06 +02:00
psp_input.c (PSP/XDK) Free input_data inside free function 2014-05-29 22:33:44 +02:00
rwebinput_input.c Move device enums outside of driver.h - and create new callback 2014-04-17 20:47:43 +02:00
sdl_input.c Add missing MOUSE_MIDDLE. 2014-04-25 23:44:53 +02:00
sdl_joypad.c Update years on all license headers 2014-01-01 01:50:59 +01:00
udev_input.c Add missing MOUSE_MIDDLE. 2014-04-25 23:44:53 +02:00
udev_joypad.c Check KEY_UP to KEY_DOWN in udev joypad. 2014-02-20 08:23:17 +01:00
winxinput_joypad.c Hopefully improved detection of third-party dual xinput/dinput pads 2014-01-23 21:57:19 +00:00
x11_input.c Add missing MOUSE_MIDDLE. 2014-04-25 23:44:53 +02:00
xdk_xinput_input.c (Xbox) Seems that Xbox D3D does not free up all resources 2014-05-30 01:48:55 +02:00