The definitions in bl1/bl1_private.h and bl2/bl2_private.h are useful for
platforms that may need to access them.
Change-Id: Ifd1880f855ddafcb3bfcaf1ed4a4e0f121eda174
Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
This avoids the following warnings:
no previous prototype for 'bl2_arch_setup' [-Wmissing-prototypes]
no previous prototype for 'plat_log_get_prefix' [-Wmissing-prototypes]
Also correct a compilation issue if BL2_IN_XIP_MEM is enabled:
uintptr_t is not defined.
Signed-off-by: Lionel Debieve <lionel.debieve@st.com>
Signed-off-by: Yann Gautier <yann.gautier@st.com>
All identifiers, regardless of use, that start with two underscores are
reserved. This means they can't be used in header guards.
The style that this project is now to use the full name of the file in
capital letters followed by 'H'. For example, for a file called
"uart_example.h", the header guard is UART_EXAMPLE_H.
The exceptions are files that are imported from other projects:
- CryptoCell driver
- dt-bindings folders
- zlib headers
Change-Id: I50561bf6c88b491ec440d0c8385c74650f3c106e
Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
In some use-cases BL2 will be stored in eXecute In Place (XIP) memory,
like BL1. In these use-cases, it is necessary to initialize the RW sections
in RAM, while leaving the RO sections in place. This patch enable this
use-case with a new build option, BL2_IN_XIP_MEM. For now, this option
is only supported when BL2_AT_EL3 is 1.
Signed-off-by: Jiafei Pan <Jiafei.Pan@nxp.com>
Rule 8.4: A compatible declaration shall be visible when
an object or function with external linkage is defined.
Change-Id: I26e042cb251a6f9590afa1340fdac73e42f23979
Signed-off-by: Roberto Vargas <roberto.vargas@arm.com>
This patch enables BL2 to execute at the highest exception level
without any dependancy on TF BL1. This enables platforms which already
have a non-TF Boot ROM to directly load and execute BL2 and subsequent BL
stages without need for BL1. This is not currently possible because
BL2 executes at S-EL1 and cannot jump straight to EL3.
Change-Id: Ief1efca4598560b1b8c8e61fbe26d1f44e929d69
Signed-off-by: Roberto Vargas <roberto.vargas@arm.com>
To make software license auditing simpler, use SPDX[0] license
identifiers instead of duplicating the license text in every file.
NOTE: Files that have been imported by FreeBSD have not been modified.
[0]: https://spdx.org/
Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a
Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
This patch adds changes in BL1 & BL2 to use new version
of image loading to load the BL images.
Following are the changes in BL1:
-Use new version of load_auth_image() to load BL2
-Modified `bl1_init_bl2_mem_layout()` to remove using
`reserve_mem()` and to calculate `bl2_mem_layout`.
`bl2_mem_layout` calculation now assumes that BL1 RW
data is at the top of the bl1_mem_layout, which is more
restrictive than the previous BL1 behaviour.
Following are the changes in BL2:
-The `bl2_main.c` is refactored and all the functions
for loading BLxx images are now moved to `bl2_image_load.c`
`bl2_main.c` now calls a top level `bl2_load_images()` to
load all the images that are applicable in BL2.
-Added new file `bl2_image_load_v2.c` that uses new version
of image loading to load the BL images in BL2.
All the above changes are conditionally compiled using the
`LOAD_IMAGE_V2` flag.
Change-Id: Ic6dcde5a484495bdc05526d9121c59fa50c1bf23
Move the BL function prototypes out of arch.h and into the
appropriate header files to allow more efficient header file
inclusion. Create new BL private header files where there is no
sensible existing header file.
Change-Id: I45f3e10b72b5d835254a6f25a5e47cf4cfb274c3