dp-arm 82cb2c1ad9 Use SPDX license identifiers
To make software license auditing simpler, use SPDX[0] license
identifiers instead of duplicating the license text in every file.

NOTE: Files that have been imported by FreeBSD have not been modified.

[0]: https://spdx.org/

Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a
Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
2017-05-03 09:39:28 +01:00

27 lines
684 B
Makefile

#
# Copyright (c) 2013-2017, ARM Limited and Contributors. All rights reserved.
#
# SPDX-License-Identifier: BSD-3-Clause
#
BL1_SOURCES += bl1/bl1_main.c \
bl1/${ARCH}/bl1_arch_setup.c \
bl1/${ARCH}/bl1_context_mgmt.c \
bl1/${ARCH}/bl1_entrypoint.S \
bl1/${ARCH}/bl1_exceptions.S \
lib/cpus/${ARCH}/cpu_helpers.S \
lib/cpus/errata_report.c \
lib/el3_runtime/${ARCH}/context_mgmt.c \
plat/common/plat_bl1_common.c \
plat/common/${ARCH}/platform_up_stack.S
ifeq (${ARCH},aarch64)
BL1_SOURCES += lib/el3_runtime/aarch64/context.S
endif
ifeq (${TRUSTED_BOARD_BOOT},1)
BL1_SOURCES += bl1/bl1_fwu.c
endif
BL1_LINKERFILE := bl1/bl1.ld.S