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The definitions in bl1/bl1_private.h and bl2/bl2_private.h are useful for platforms that may need to access them. Change-Id: Ifd1880f855ddafcb3bfcaf1ed4a4e0f121eda174 Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
25 lines
627 B
C
25 lines
627 B
C
/*
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* Copyright (c) 2013-2018, ARM Limited and Contributors. All rights reserved.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#ifndef BL2_PRIVATE_H
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#define BL2_PRIVATE_H
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#include <common/bl_common.h>
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/******************************************
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* Forward declarations
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*****************************************/
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struct entry_point_info;
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/******************************************
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* Function prototypes
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*****************************************/
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void bl2_arch_setup(void);
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struct entry_point_info *bl2_load_images(void);
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void bl2_run_next_image(const struct entry_point_info *bl_ep_info);
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#endif /* BL2_PRIVATE_H */
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