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https://github.com/Droid-Deck/DroidDeck.git
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* chore(i18n): translate every missing string in all locales Adds the 87 strings the bottom-screen Dashboard and in-game stats pages introduced to all 32 locales, plus the 51 older settings strings Japanese and the 50 Chinese locales were still missing. Every locale now has all 3456 translatable strings with the same placeholders as English. Also translates 36 entries that were still English where the language does not use the English word, and makes es-419 touch_app_id use the same %1$s placeholder as English. * chore(patches): drop comments from the lines downstream patches add Removes comment lines and trailing comments from lines our patches add, with hunk headers recounted. Lines that a later patch uses as context and the upstream backport 0123 are left as they are. The gamescope, FEX, proot and xodus series still apply to their pinned sources, and the patched trees differ only in those comments. test_hud_frames now finds the HUD writer by its first declaration. * docs: credit Greenlight, Better xCloud, viture-v2, GameNative and DiRTTelemetryErrorFix These were credited only in source headers and NOTICE files. * chore: remove source comments and unused functions Removes explanatory comments from first-party Kotlin, Java, C, C++, Rust, TypeScript, Python, shell, Gradle, CMake and workflow files. License and attribution headers stay, and vendored third-party trees, generated files and license files are untouched. A shellcheck directive is kept, and udevmon's fallthrough comments became fallthrough attributes. Syntax trees and token streams match the previous sources apart from the comments and Python docstrings. Module docstrings that argparse prints are kept, and device-smoke.sh prints the same --help text from a heredoc. Also removes 37 functions and 4 fields that nothing referenced. * chore: remove comments from the Syncthing integration and the latest main sources * docs: credit Syncthing and the syncthing-android fork * chore(i18n): translate the Syncthing strings in all locales The 107 strings the Syncthing integration added are now in all 32 locales. sync_web_path_locked names the Syncthing tab by its label. * docs: credit @xXJSONDeruloXx for the HUD metric readers The CPU, GPU load, thermal and battery readers come from their PerformanceHudView pull requests #777, #877, #991, #1406 and #1573. The FusionHUD credit line is unchanged. * docs: credit the HUD metric readers to @xXJSONDeruloXx's work
286 lines
12 KiB
Kotlin
286 lines
12 KiB
Kotlin
package com.droiddeck.launcher.glasses
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import android.hardware.usb.UsbConstants
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import android.hardware.usb.UsbDevice
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import android.hardware.usb.UsbDeviceConnection
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import android.hardware.usb.UsbEndpoint
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import android.hardware.usb.UsbInterface
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import android.hardware.usb.UsbManager
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import android.hardware.usb.UsbRequest
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import android.util.Log
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import java.io.IOException
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import java.nio.ByteBuffer
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import java.util.concurrent.ArrayBlockingQueue
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import java.util.concurrent.TimeoutException
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import java.util.concurrent.atomic.AtomicLong
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internal class VitureV2Link internal constructor(
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private val transport: Transport,
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private val listener: Listener,
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) : GlassesLink {
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interface Listener {
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fun onReady()
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fun onValue(msgId: Int, value: Int)
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fun onPose(raw: ByteArray, q: FloatArray, timeNs: Long)
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fun onTracking(active: Boolean)
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fun onLost()
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}
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internal data class Received(val bytes: ByteArray, val timeNs: Long)
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internal interface Transport {
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fun write(packet: ByteArray): Boolean
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fun read(timeoutMs: Long): Received?
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fun close()
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}
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private data class Command(val packet: ByteArray, val stream: Boolean? = null)
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private val commands = ArrayBlockingQueue<Command>(16)
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private val stateLock = Any()
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private val bad = AtomicLong()
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@Volatile private var running = true
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@Volatile private var wanted = true
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@Volatile override var ready = false
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private set
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@Volatile var trackingActive = false
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private set
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override val hasImu: Boolean get() = ready
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override val badFrames: Long get() = bad.get()
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@Volatile private var streamOn = false
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private var lastPoseAt = 0L
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private var lastTick: Long? = null
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private var poseNotBefore = 0L
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private val worker = Thread(::run, "viture-v2").apply { isDaemon = true; start() }
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override fun send(msgId: Int, payload: ByteArray): Boolean {
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synchronized(stateLock) {
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if (!running || !ready) return false
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if (msgId == VitureProtocol.MSG_IMU) {
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if (payload.size != 1 || payload[0].toInt() !in 0..1) return false
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val enabled = payload[0].toInt() == 1
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if (wanted == enabled) return true
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val command = Command(VitureV2Protocol.imuControl(
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if (enabled) VitureV2Protocol.STREAM_POSE else VitureV2Protocol.STREAM_OFF), enabled)
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if (!commands.offer(command)) return false
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wanted = enabled
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if (!enabled) {
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streamOn = false
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tracking(false)
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}
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return true
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}
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if (msgId == VitureProtocol.MSG_GET_IMU) return true
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if (msgId == VitureProtocol.MSG_IMU_RATE) return false
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val query = when (msgId) {
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VitureProtocol.MSG_GET_BRIGHTNESS -> VitureV2Protocol.MSG_GET_BRIGHTNESS
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VitureProtocol.MSG_GET_VOLUME -> VitureV2Protocol.MSG_GET_VOLUME
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VitureProtocol.MSG_GET_DISPLAY -> VitureV2Protocol.MSG_GET_DISPLAY
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else -> return false
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}
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return payload.isEmpty() && commands.offer(Command(VitureV2Protocol.packet(query)))
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}
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}
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private fun tracking(active: Boolean) {
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if (trackingActive != active) {
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trackingActive = active
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listener.onTracking(active)
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}
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}
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private fun run() {
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try {
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if (!transport.write(VitureV2Protocol.imuControl(VitureV2Protocol.STREAM_POSE)))
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throw IOException("Could not start pose stream")
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poseNotBefore = System.nanoTime()
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streamOn = true
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lastPoseAt = System.nanoTime()
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while (running) {
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commands.poll()?.let { command ->
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if (!transport.write(command.packet)) throw IOException("USB command failed")
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val completedAt = System.nanoTime()
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synchronized(stateLock) {
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command.stream?.let {
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streamOn = it
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lastTick = null
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poseNotBefore = completedAt
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lastPoseAt = System.nanoTime()
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}
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}
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}
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transport.read(100)?.let(::receive)
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if (streamOn && System.nanoTime() - lastPoseAt > POSE_TIMEOUT_NS)
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throw IOException("No fresh valid pose samples")
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}
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} catch (e: Exception) {
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if (running) {
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ready = false
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tracking(false)
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Log.w(TAG, "V2 connection lost: ${e.message}")
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listener.onLost()
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}
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} finally {
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running = false
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ready = false
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tracking(false)
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runCatching { transport.write(VitureV2Protocol.imuControl(VitureV2Protocol.STREAM_OFF)) }
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transport.close()
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}
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}
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private fun receive(received: Received) = synchronized(stateLock) {
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if (!running) return
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val frame = VitureV2Protocol.parse(received.bytes) ?: run { bad.incrementAndGet(); return }
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if (frame.msgId == VitureV2Protocol.EVENT_POSE) {
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val pose = VitureV2Protocol.pose(frame) ?: run { bad.incrementAndGet(); return }
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if (!streamOn || !wanted || received.timeNs < poseNotBefore) return
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val previous = lastTick
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if (previous != null) {
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val delta = (pose.deviceTick - previous) and 0xffffffffL
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if (delta == 0L || delta >= 0x80000000L) return
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}
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lastTick = pose.deviceTick
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lastPoseAt = System.nanoTime()
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val becameReady = !ready
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ready = true
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tracking(true)
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if (becameReady) listener.onReady()
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val q = pose.quaternion
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val shared = floatArrayOf(-q[2], -q[0], q[1], q[3])
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if (running && wanted && streamOn) listener.onPose(received.bytes, shared, received.timeNs)
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return
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}
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VitureV2Protocol.reply(frame, VitureV2Protocol.MSG_IMU_CONTROL)?.let {
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if (!it.success) throw IOException("Pose stream rejected with status ${it.status}")
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}
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val queries = arrayOf(
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VitureV2Protocol.MSG_GET_BRIGHTNESS to VitureProtocol.MSG_GET_BRIGHTNESS,
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VitureV2Protocol.MSG_GET_VOLUME to VitureProtocol.MSG_GET_VOLUME,
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VitureV2Protocol.MSG_GET_DISPLAY to VitureProtocol.MSG_GET_DISPLAY,
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)
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for ((query, internalId) in queries) {
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val reply = VitureV2Protocol.reply(frame, query) ?: continue
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if (reply.success && reply.body.size == 1) listener.onValue(internalId, reply.body[0].toInt() and 255)
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}
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}
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override fun close() {
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synchronized(stateLock) {
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running = false
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ready = false
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wanted = false
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commands.clear()
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}
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if (Thread.currentThread() !== worker) worker.join(1500)
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}
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companion object {
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private const val TAG = "VitureV2Link"
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private const val POSE_TIMEOUT_NS = 3_000_000_000L
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const val PRODUCT_ID = 0x1301
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fun open(usb: UsbManager, device: UsbDevice, listener: Listener): VitureV2Link? {
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if (device.vendorId != VitureProtocol.VENDOR_ID || device.productId != PRODUCT_ID) return null
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val candidates = (0 until device.interfaceCount).map(device::getInterface).filter {
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it.interfaceClass == UsbConstants.USB_CLASS_HID && it.alternateSetting == 0 && it.endpointCount == 2
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}.mapNotNull { intf ->
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val endpoints = (0 until intf.endpointCount).map(intf::getEndpoint)
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val input = endpoints.singleOrNull { it.direction == UsbConstants.USB_DIR_IN &&
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it.type == UsbConstants.USB_ENDPOINT_XFER_INT && it.maxPacketSize == 64 }
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val output = endpoints.singleOrNull { it.direction == UsbConstants.USB_DIR_OUT &&
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it.type == UsbConstants.USB_ENDPOINT_XFER_INT && it.maxPacketSize == 64 }
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if (input != null && output != null) Triple(intf, input, output) else null
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}
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val (intf, input, output) = candidates.singleOrNull() ?: return null
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val connection = usb.openDevice(device) ?: return null
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if (!connection.claimInterface(intf, true)) { connection.close(); return null }
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return try {
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VitureV2Link(AndroidTransport(connection, intf, input, output), listener)
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} catch (e: Exception) {
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connection.releaseInterface(intf)
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connection.close()
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Log.w(TAG, "Could not initialize USB requests", e)
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null
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}
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}
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}
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private class AndroidTransport(
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private val connection: UsbDeviceConnection,
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private val intf: UsbInterface,
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input: UsbEndpoint,
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output: UsbEndpoint,
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) : Transport {
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private val inputRequest = UsbRequest()
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private val outputRequest = UsbRequest()
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private val inputBuffer = ByteBuffer.allocateDirect(64)
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private var outputBuffer: ByteBuffer? = null
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private var outputPending = false
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private val received = ArrayDeque<Received>()
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init {
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try {
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if (!inputRequest.initialize(connection, input) || !outputRequest.initialize(connection, output))
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throw IOException("USB request initialization failed")
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queueInput()
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} catch (e: Exception) {
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inputRequest.close()
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outputRequest.close()
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throw e
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}
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}
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private fun queueInput() {
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inputBuffer.clear()
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if (!inputRequest.queue(inputBuffer)) throw IOException("USB input queue failed")
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}
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private fun await(timeoutMs: Long) {
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val completed = try { connection.requestWait(timeoutMs) } catch (_: TimeoutException) { return }
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?: throw IOException("USB device disconnected")
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if (completed === outputRequest) {
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outputPending = false
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} else if (completed === inputRequest) {
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val count = inputBuffer.position()
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if (count > 0) {
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val bytes = ByteArray(count)
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inputBuffer.flip()
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inputBuffer.get(bytes)
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if (received.size >= 512) throw IOException("USB input backlog overflow")
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received.addLast(Received(bytes, System.nanoTime()))
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}
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queueInput()
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}
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}
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override fun write(packet: ByteArray): Boolean {
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if (outputPending) throw IOException("Previous USB output has not completed")
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val buffer = ByteBuffer.allocateDirect(packet.size).apply { put(packet); flip() }
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outputBuffer = buffer
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outputPending = outputRequest.queue(buffer)
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if (!outputPending) return false
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val deadline = System.nanoTime() + 250_000_000L
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while (outputPending && System.nanoTime() < deadline) await(25)
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if (outputPending) {
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outputRequest.cancel()
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throw IOException("USB output timed out")
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}
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return buffer.position() == packet.size
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}
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override fun read(timeoutMs: Long): Received? {
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if (received.isEmpty()) await(timeoutMs)
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return received.removeFirstOrNull()
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}
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override fun close() {
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inputRequest.cancel()
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if (outputPending) outputRequest.cancel()
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connection.releaseInterface(intf)
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connection.close()
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inputRequest.close()
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outputRequest.close()
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outputBuffer = null
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}
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}
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}
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