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13 Commits

Author SHA1 Message Date
DecDucK
285e5e4c51 feat: add necessary client fixes for store 2026-01-24 20:24:36 +11:00
DecDucK
c74ef58c25 fix: windows launch 2026-01-24 18:58:48 +11:00
DecDuck
5ad005161f Depot API & executor launch (#173)
* feat: depot api downloads

* feat: frontend fixes and experimental webview store

* feat: sync downloader

* feat: cleanup and fixes

* feat: encrypted database and fixed resuming

* feat: launch option selector

* fix: autostart when no options

* fix: clippy

* fix: clippy x2

* feat: executor launch

* feat: executor launch

* feat: not installed error handling

* feat: better offline handling

* feat: dependency popup

* fix: cancelation and resuming issues

* feat: dedup by platform

* feat: new ui for additional components and fix dl manager clog

* feat: auto-queue dependencies

* feat: depot scanning and ranking

* feat: new library fetching stack

* In-app store page (Windows + macOS) (#176)

* feat: async store loading

* feat: fix overscroll behaviour

* fix: query params in server protocol

* fix: clippy
2026-01-20 11:40:48 +11:00
DecDuck
cc086a9f16 Fix incompatiblities with server/develop 2026-01-11 13:03:35 +11:00
DecDuck
f41df6531c Fix server error messages 2025-11-30 23:13:01 +11:00
DecDuck
28d7a741c1 Move to pnpm to fix builds 2025-11-19 23:02:20 +11:00
DecDuck
490a689497 Fix Apple signing 2025-11-19 22:14:57 +11:00
DecDuck
84f4210479 Bump version 2025-11-15 09:09:58 +11:00
quexeky
a2d1a989e0 Fix folders not opening (#162) 2025-10-17 15:27:32 +11:00
DecDuck
83d2301056 Fix macOS build 2025-10-16 15:32:28 +11:00
quexeky
87bbe1da49 156 refactor into workspaces (#157)
* chore: Major refactoring

Still needs a massive go-over because there shouldn't be anything referencing tauri in any of the workspaces except the original one. Process manager has been refactored as an example

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Remote tauri dependency from process

Signed-off-by: quexeky <git@quexeky.dev>

* refactor: Improvements to src-tauri

Signed-off-by: quexeky <git@quexeky.dev>

* refactor: Builds, but some logic still left to move back

Signed-off-by: quexeky <git@quexeky.dev>

* refactor: Finish refactor

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Run cargo clippy && cargo fmt

Signed-off-by: quexeky <git@quexeky.dev>

* refactor: Move everything into src-tauri

Signed-off-by: quexeky <git@quexeky.dev>

---------

Signed-off-by: quexeky <git@quexeky.dev>
2025-10-14 17:12:51 +11:00
quexeky
cc57ca7076 139 add and resolve clippy lints to prevent unwrap and expect functions (#154)
* fix: Add lint and remove all unwraps from lib.rs

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Remove all unwraps from util.rs and add state_lock macro

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Add CacheError and remove unwraps from fetch_object

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Remove unwraps from fetch_object and server_proto

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Remove unwraps from auth.rs

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Remove unwraps from process_handlers

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Clippy unwrap linting

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Remove lint

Because not everything is actually resolved yet: will be resolved with a restructure of the library

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Make the rest of clippy happy

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Send download signal instead of triggering self.on_error

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Corrupted state should panic

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Use debug instead of display for specific errors

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Settings now log error instead of panicking

Signed-off-by: quexeky <git@quexeky.dev>

---------

Signed-off-by: quexeky <git@quexeky.dev>
2025-10-08 16:17:24 +11:00
DecDuck
70cecdad19 Update README.md 2025-09-11 08:16:33 +10:00
176 changed files with 27247 additions and 14689 deletions

View File

@@ -1,4 +1,4 @@
name: 'publish'
name: "publish"
on:
workflow_dispatch: {}
@@ -18,16 +18,16 @@ jobs:
fail-fast: false
matrix:
include:
- platform: 'macos-latest' # for Arm based macs (M1 and above).
args: '--target aarch64-apple-darwin'
- platform: 'macos-latest' # for Intel based macs.
args: '--target x86_64-apple-darwin'
- platform: 'ubuntu-22.04' # for Tauri v1 you could replace this with ubuntu-20.04.
args: ''
- platform: 'ubuntu-22.04-arm'
args: '--target aarch64-unknown-linux-gnu'
- platform: 'windows-latest'
args: ''
- platform: "macos-14" # for Arm based macs (M1 and above).
args: "--target aarch64-apple-darwin"
- platform: "macos-14" # for Intel based macs.
args: "--target x86_64-apple-darwin"
- platform: "ubuntu-22.04" # for Tauri v1 you could replace this with ubuntu-20.04.
args: ""
- platform: "ubuntu-22.04-arm"
args: "--target aarch64-unknown-linux-gnu"
- platform: "windows-latest"
args: ""
runs-on: ${{ matrix.platform }}
steps:
@@ -36,16 +36,29 @@ jobs:
submodules: true
token: ${{ secrets.GITHUB_TOKEN }}
- name: setup pnpm
uses: pnpm/action-setup@v4
with:
version: 10
run_install: false
- name: setup node
uses: actions/setup-node@v4
with:
node-version: lts/*
cache: pnpm
- name: install Rust nightly
uses: dtolnay/rust-toolchain@nightly
with:
# Those targets are only used on macos runners so it's in an `if` to slightly speed up windows and linux builds.
targets: ${{ matrix.platform == 'macos-latest' && 'aarch64-apple-darwin,x86_64-apple-darwin' || '' }}
targets: ${{ matrix.platform == 'macos-14' && 'aarch64-apple-darwin,x86_64-apple-darwin' || '' }}
- name: Rust cache
uses: swatinem/rust-cache@v2
with:
workspaces: './src-tauri -> target'
- name: install dependencies (ubuntu only)
if: matrix.platform == 'ubuntu-22.04' || matrix.platform == 'ubuntu-22.04-arm' # This must match the platform value defined above.
@@ -54,9 +67,8 @@ jobs:
sudo apt-get install -y libwebkit2gtk-4.1-dev libappindicator3-dev librsvg2-dev patchelf xdg-utils
# webkitgtk 4.0 is for Tauri v1 - webkitgtk 4.1 is for Tauri v2.
- name: Import Apple Developer Certificate
if: matrix.platform == 'macos-latest'
if: matrix.platform == 'macos-14'
env:
APPLE_CERTIFICATE: ${{ secrets.APPLE_CERTIFICATE }}
APPLE_CERTIFICATE_PASSWORD: ${{ secrets.APPLE_CERTIFICATE_PASSWORD }}
@@ -67,18 +79,30 @@ jobs:
security default-keychain -s build.keychain
security unlock-keychain -p "$KEYCHAIN_PASSWORD" build.keychain
security set-keychain-settings -t 3600 -u build.keychain
curl https://droposs.org/drop.crt --output drop.pem
sudo security authorizationdb write com.apple.trust-settings.user allow
security add-trusted-cert -r trustRoot -k build.keychain -p codeSign -u -1 drop.pem
sudo security authorizationdb remove com.apple.trust-settings.user
echo "Created keychain"
curl https://droposs.org/drop.der --output drop.der
# swiftc libs/appletrust/add-certificate.swift
# ./add-certificate drop.der
# rm add-certificate
# echo "Added certificate to keychain using swift util"
## Script is equivalent to:
sudo security authorizationdb write com.apple.trust-settings.admin allow
sudo security add-trusted-cert -d -r trustRoot -k build.keychain -p codeSign -u -1 drop.der
sudo security authorizationdb remove com.apple.trust-settings.admin
security import certificate.p12 -k build.keychain -P "$APPLE_CERTIFICATE_PASSWORD" -T /usr/bin/codesign
echo "Imported certificate"
security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k "$KEYCHAIN_PASSWORD" build.keychain
security find-identity -v -p codesigning build.keychain
- name: Verify Certificate
if: matrix.platform == 'macos-latest'
if: matrix.platform == 'macos-14'
run: |
CERT_INFO=$(security find-identity -v -p codesigning build.keychain | grep "Drop OSS")
CERT_ID=$(echo "$CERT_INFO" | awk -F'"' '{print $2}')
@@ -86,7 +110,7 @@ jobs:
echo "Certificate imported. Using identity: $CERT_ID"
- name: install frontend dependencies
run: yarn install # change this to npm, pnpm or bun depending on which one you use.
run: pnpm install # change this to npm, pnpm or bun depending on which one you use.
- uses: tauri-apps/tauri-action@v0
env:
@@ -97,8 +121,8 @@ jobs:
NO_STRIP: true
with:
tagName: v__VERSION__ # the action automatically replaces \_\_VERSION\_\_ with the app version.
releaseName: 'Auto-release v__VERSION__'
releaseBody: 'See the assets to download this version and install. This release was created automatically.'
releaseName: "Auto-release v__VERSION__"
releaseBody: "See the assets to download this version and install. This release was created automatically."
releaseDraft: false
prerelease: true
args: ${{ matrix.args }}
args: ${{ matrix.args }}

4
.gitignore vendored
View File

@@ -29,4 +29,6 @@ src-tauri/flamegraph.svg
src-tauri/perf*
/*.AppImage
/squashfs-root
/squashfs-root
/target/

View File

@@ -1,2 +0,0 @@
*
!.gitignore

View File

@@ -1,29 +1,21 @@
# Drop App
# Drop Desktop Client
Drop app is the companion app for [Drop](https://github.com/Drop-OSS/drop). It uses a Tauri base with Nuxt 3 + TailwindCSS on top of it, so we can re-use components from the web UI.
The Drop Desktop Client is the companion app for [Drop](https://github.com/Drop-OSS/drop). It is the official & intended way to download and play games on your Drop server.
## Running
Before setting up the drop app, be sure that you have a server set up.
The instructions for this can be found on the [Drop Docs](https://docs.droposs.org/docs/guides/quickstart)
## Internals
## Current features
Currently supported are the following features:
- Signin (with custom server)
- Database registering & recovery
- Dynamic library fetching from server
- Installing & uninstalling games
- Download progress monitoring
- Launching / playing games
It uses a Tauri base with Nuxt 3 + TailwindCSS on top of it, so we can re-use components from the web UI.
## Development
Before setting up a development environemnt, be sure that you have a server set up. The instructions for this can be found on the [Drop Docs](https://docs.droposs.org/docs/guides/quickstart).
Install dependencies with `yarn`
Then, install dependencies with `yarn`. This'll install the custom builder's dependencies. Then, check everything works properly with `yarn tauri build`.
Run the app in development with `yarn tauri dev`. NVIDIA users on Linux, use shell script `./nvidia-prop-dev.sh`
Run the app in development with `yarn tauri dev`. NVIDIA users on Linux, use shell script `./nvidia-prop-dev.sh`
To manually specify the logging level, add the environment variable `RUST_LOG=[debug, info, warn, error]` to `yarn tauri dev`:
e.g. `RUST_LOG=debug yarn tauri dev`
## Contributing
Check the original [Drop repo](https://github.com/Drop-OSS/drop/blob/main/CONTRIBUTING.md) for contributing guidelines.
Check out the contributing guide on our Developer Docs: [Drop Developer Docs - Contributing](https://developer.droposs.org/contributing).

View File

@@ -40,10 +40,10 @@ for (const view of views) {
process.chdir(`./${view}`);
loggerChild.info(`Install deps for "${view}"`);
await spawn("yarn");
await spawn("pnpm install");
loggerChild.info(`Building "${view}"`);
await spawn("yarn build", {
await spawn("pnpm run build", {
env: { ...process.env, NUXT_APP_BASE_URL: `/${view}/` },
});

View File

@@ -0,0 +1,72 @@
import Foundation
import Security
enum SecurityError: Error {
case generalError
}
func deleteCertificateFromKeyChain(_ certificateLabel: String) -> Bool {
let delQuery: [NSString: Any] = [
kSecClass: kSecClassCertificate,
kSecAttrLabel: certificateLabel,
]
let delStatus: OSStatus = SecItemDelete(delQuery as CFDictionary)
return delStatus == errSecSuccess
}
func saveCertificateToKeyChain(_ certificate: SecCertificate, certificateLabel: String) throws {
SecKeychainSetPreferenceDomain(SecPreferencesDomain.system)
deleteCertificateFromKeyChain(certificateLabel)
let setQuery: [NSString: AnyObject] = [
kSecClass: kSecClassCertificate,
kSecValueRef: certificate,
kSecAttrLabel: certificateLabel as AnyObject,
kSecAttrAccessible: kSecAttrAccessibleWhenUnlocked,
kSecAttrCanSign: true as AnyObject,
]
let addStatus: OSStatus = SecItemAdd(setQuery as CFDictionary, nil)
guard addStatus == errSecSuccess else {
throw SecurityError.generalError
}
var status = SecTrustSettingsSetTrustSettings(certificate, SecTrustSettingsDomain.admin, nil)
}
func getCertificateFromString(stringData: String) throws -> SecCertificate {
if let data = NSData(base64Encoded: stringData, options: NSData.Base64DecodingOptions.ignoreUnknownCharacters) {
if let certificate = SecCertificateCreateWithData(kCFAllocatorDefault, data) {
return certificate
}
}
throw SecurityError.generalError
}
if CommandLine.arguments.count != 2 {
print("Usage: \(CommandLine.arguments[0]) [cert.file]")
print("Usage: \(CommandLine.arguments[0]) --version")
exit(1)
}
if (CommandLine.arguments[1] == "--version") {
let version = "dev"
print(version)
exit(0)
} else {
let fileURL = URL(fileURLWithPath: CommandLine.arguments[1])
do {
let certData = try Data(contentsOf: fileURL)
let certificate = SecCertificateCreateWithData(nil, certData as CFData)
if certificate != nil {
try? saveCertificateToKeyChain(certificate!, certificateLabel: "DropOSS")
exit(0)
} else {
print("ERROR: Unknown error while reading the \(CommandLine.arguments[1]) file.")
}
} catch {
print("ERROR: Unexpected error while reading the \(CommandLine.arguments[1]) file. \(error)")
}
}
exit(1)

View File

@@ -1,5 +1,5 @@
<template>
<NuxtLoadingIndicator color="#2563eb" />
<NuxtLoadingIndicator color="#2563eb" />
<NuxtLayout class="select-none w-screen h-screen">
<NuxtPage />
<ModalStack />
@@ -15,6 +15,8 @@ import {
initialNavigation,
setupHooks,
} from "./composables/state-navigation.js";
import { listen } from "@tauri-apps/api/event";
import type { AppState } from "./types.js";
const router = useRouter();
@@ -36,9 +38,8 @@ async function fetchState() {
}
await fetchState();
// This is inefficient but apparently we do it lol
router.beforeEach(async () => {
await fetchState();
listen("update_state", (event) => {
state.value = event.payload as AppState;
});
setupHooks();

View File

@@ -6,6 +6,7 @@ html,
body {
-ms-overflow-style: none; /* IE and Edge /
scrollbar-width: none; / Firefox */
overscroll-behavior: none;
}
/* Hide scrollbar for Chrome, Safari and Opera */

View File

@@ -0,0 +1,106 @@
<template>
<ModalTemplate :model-value="true">
<template #default
><div class="flex items-start gap-x-3">
<img :src="useObject(game.mIconObjectId)" class="size-12" />
<div class="mt-3 text-center sm:mt-0 sm:text-left">
<h3 class="text-base font-semibold text-zinc-100">
Missing required dependency "{{ game.mName }}"
</h3>
<div class="mt-2">
<p class="text-sm text-zinc-400">
To launch this game, you need to have "{{ game.mName }}" ({{
version.displayName ?? version.versionPath
}}) installed.
</p>
</div>
</div>
</div>
<InstallDirectorySelector
:install-dirs="installDirs"
v-model="installDir"
/>
<div v-if="installError" class="mt-1 rounded-md bg-red-600/10 p-4">
<div class="flex">
<div class="flex-shrink-0">
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
</div>
<div class="ml-3">
<h3 class="text-sm font-medium text-red-600">
{{ installError }}
</h3>
</div>
</div>
</div>
</template>
<template #buttons>
<LoadingButton
@click="() => install()"
:loading="installLoading"
:disabled="installLoading"
type="submit"
class="ml-2 w-full sm:w-fit"
>
Install
</LoadingButton>
<button
type="button"
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
@click="cancel"
ref="cancelButtonRef"
>
Cancel
</button>
</template>
</ModalTemplate>
</template>
<script setup lang="ts">
import { invoke } from "@tauri-apps/api/core";
import { XCircleIcon } from "@heroicons/vue/24/solid";
const model = defineModel<{ gameId: string; versionId: string }>({
required: true,
});
const { game, status } = await useGame(model.value.gameId);
const versionOptions = await invoke<Array<VersionOption>>(
"fetch_game_version_options",
{
gameId: game.id,
}
);
const version = versionOptions.find(
(v) => v.versionId === model.value.versionId
)!;
const installDirs = await invoke<string[]>("fetch_download_dir_stats");
const installDir = ref(0);
function cancel() {
// @ts-expect-error
model.value = undefined;
}
const installError = ref<string | undefined>();
const installLoading = ref(false);
async function install() {
try {
installLoading.value = true;
await invoke("download_game", {
gameId: game.id,
versionId: model.value.versionId,
installDir: installDir.value,
targetPlatform: version.platform,
});
cancel();
} catch (error) {
installError.value = (error as string).toString();
}
installLoading.value = false;
}
</script>

View File

@@ -0,0 +1,87 @@
<template>
<Listbox as="div" v-model="installDir">
<ListboxLabel class="block text-sm/6 font-medium text-zinc-100"
>Install to</ListboxLabel
>
<div class="relative mt-2">
<ListboxButton
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
>
<span class="block truncate">{{ installDirs[installDir] }}</span>
<span
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
>
<ChevronUpDownIcon class="h-5 w-5 text-gray-400" aria-hidden="true" />
</span>
</ListboxButton>
<transition
leave-active-class="transition ease-in duration-100"
leave-from-class="opacity-100"
leave-to-class="opacity-0"
>
<ListboxOptions
class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-black ring-opacity-5 focus:outline-none sm:text-sm"
>
<ListboxOption
as="template"
v-for="(dir, dirIdx) in installDirs"
:key="dir"
:value="dirIdx"
v-slot="{ active, selected }"
>
<li
:class="[
active ? 'bg-blue-600 text-white' : 'text-zinc-300',
'relative cursor-default select-none py-2 pl-3 pr-9',
]"
>
<span
:class="[
selected ? 'font-semibold text-zinc-100' : 'font-normal',
'block truncate',
]"
>{{ dir }}</span
>
<span
v-if="selected"
:class="[
active ? 'text-white' : 'text-blue-600',
'absolute inset-y-0 right-0 flex items-center pr-4',
]"
>
<CheckIcon class="h-5 w-5" aria-hidden="true" />
</span>
</li>
</ListboxOption>
</ListboxOptions>
</transition>
</div>
<div class="text-zinc-400 text-sm mt-2">
Add more install directories in
<PageWidget to="/settings/downloads">
<WrenchIcon class="size-3" />
Settings
</PageWidget>
</div>
</Listbox>
</template>
<script setup lang="ts">
import {
Listbox,
ListboxButton,
ListboxLabel,
ListboxOption,
ListboxOptions,
} from "@headlessui/vue";
import {
CheckIcon,
ChevronUpDownIcon,
WrenchIcon,
} from "@heroicons/vue/20/solid";
const installDir = defineModel<number>({ required: true });
const { installDirs } = defineProps<{ installDirs: string[] }>();
</script>

View File

@@ -27,12 +27,12 @@
</button>
</div>
<TransitionGroup name="list" tag="ul" class="flex flex-col gap-y-1.5">
<TransitionGroup name="list" tag="ul" class="flex flex-col gap-y-1.5 h-full">
<Disclosure
as="div"
v-for="(nav, navIndex) in filteredNavigation"
:key="nav.id"
class="first:pt-0 last:pb-0"
:class="['first:pt-0 last:pb-0', nav.tools ? 'mt-auto' : '']"
v-slot="{ open }"
:default-open="nav.deft"
>
@@ -43,9 +43,12 @@
<span class="text-sm font-semibold font-display">{{
nav.name
}}</span>
<span class="ml-6 flex h-7 items-center">
<PlusSmallIcon v-if="!open" class="size-6" aria-hidden="true" />
<MinusSmallIcon v-else class="size-6" aria-hidden="true" />
<span class="ml-6 relative flex size-4">
<MinusIcon class="absolute inset-0 size-4" aria-hidden="true" />
<MinusIcon
:class="[ !open ? 'rotate-90' : 'rotate-0', 'transition-all absolute inset-0 size-4']"
aria-hidden="true"
/>
</span>
</DisclosureButton>
</dt>
@@ -58,8 +61,8 @@
currentNavigation == item.id
? 'bg-zinc-800 text-zinc-100 shadow-md shadow-zinc-950/20'
: item.isInstalled.value
? 'text-zinc-300 hover:bg-zinc-800/90 hover:text-zinc-200'
: 'text-zinc-500 hover:bg-zinc-800/70 hover:text-zinc-300',
? 'text-zinc-300 hover:bg-zinc-800/90 hover:text-zinc-200'
: 'text-zinc-500 hover:bg-zinc-800/70 hover:text-zinc-300',
]"
:href="item.route"
>
@@ -69,14 +72,12 @@
>
<img
class="size-6 object-cover bg-zinc-900 rounded transition-all duration-300 shadow-sm"
:src="icons[item.id]"
:src="useObject(item.icon)"
alt=""
/>
</div>
<div class="inline-flex items-center gap-x-2">
<p
class="text-sm whitespace-nowrap font-display font-semibold"
>
<div class="truncate inline-flex items-center gap-x-2">
<p class="text-sm whitespace-nowrap font-display font-semibold">
{{ item.label }}
</p>
<p
@@ -125,8 +126,8 @@ import { Disclosure, DisclosureButton, DisclosurePanel } from "@headlessui/vue";
import {
ArrowPathIcon,
MagnifyingGlassIcon,
MinusSmallIcon,
PlusSmallIcon,
MinusIcon,
PlusIcon,
} from "@heroicons/vue/20/solid";
import { invoke } from "@tauri-apps/api/core";
import {
@@ -143,7 +144,7 @@ const gameStatusTextStyle: { [key in GameStatusEnum]: string } = {
[GameStatusEnum.Installed]: "text-green-500",
[GameStatusEnum.Downloading]: "text-zinc-400",
[GameStatusEnum.Validating]: "text-blue-300",
[GameStatusEnum.Running]: "text-green-500",
[GameStatusEnum.Running]: "text-blue-500",
[GameStatusEnum.Remote]: "text-zinc-700",
[GameStatusEnum.Queued]: "text-zinc-400",
[GameStatusEnum.Updating]: "text-zinc-400",
@@ -172,49 +173,76 @@ const loading = ref(false);
const games: {
[key: string]: { game: Game; status: Ref<GameStatus, GameStatus> };
} = {};
const icons: { [key: string]: string } = {};
const collections: Ref<Collection[]> = ref([]);
async function calculateGames(clearAll = false, forceRefresh = false) {
try {
await calculateGamesLogic(clearAll, forceRefresh);
} catch (e) {
createModal(
ModalType.Notification,
{
title: "Failed to fetch library",
description: `Drop encountered an error while fetching your library: ${e}`,
},
(_, c) => c(),
);
}
loading.value = false;
}
type FetchLibraryResponse = {
library: Game[];
collections: Collection[];
other: Game[];
};
async function calculateGamesLogic(clearAll = false, forceRefresh = false) {
if (clearAll) {
collections.value = [];
loading.value = true;
}
// If we update immediately, the navigation gets re-rendered before we
// add all the necessary state, and it freaks tf out
const newGames = await invoke<Game[]>("fetch_library", {
hardRefresh: forceRefresh,
});
const otherCollections = await invoke<Collection[]>("fetch_collections", {
const library = await invoke<FetchLibraryResponse>("fetch_library", {
hardRefresh: forceRefresh,
});
const allGames = [
...newGames,
...otherCollections
...library.library,
...library.collections
.map((e) => e.entries)
.flat()
.map((e) => e.game),
...library.other,
].filter((v, i, a) => a.indexOf(v) === i);
for (const game of allGames) {
if (games[game.id]) continue;
games[game.id] = await useGame(game.id);
}
for (const game of allGames) {
if (icons[game.id]) continue;
icons[game.id] = await useObject(game.mIconObjectId);
}
const libraryCollection = {
id: "library",
name: "Library",
isDefault: true,
entries: newGames.map((e) => ({ gameId: e.id, game: e })),
entries: library.library.map((e) => ({ gameId: e.id, game: e })),
} satisfies Collection;
const otherCollection = {
id: "other",
name: "Tools & Launchers",
isDefault: false,
isTools: true,
entries: library.other.map((v) => ({ gameId: v.id, game: v })),
} satisfies Collection;
loading.value = false;
collections.value = [libraryCollection, ...otherCollections];
collections.value = [
libraryCollection,
...library.collections,
...(library.other.length > 0 ? [otherCollection] : []),
];
}
// Wait up to 300 ms for the library to load, otherwise
@@ -235,15 +263,17 @@ const navigation = computed(() =>
const status = games[game.id].status;
const isInstalled = computed(
() => status.value.type != GameStatusEnum.Remote
() => status.value.type != GameStatusEnum.Remote,
);
const item = {
label: game.mName,
route: `/library/${game.id}`,
prefix: `/library/${game.id}`,
icon: game.mIconObjectId,
isInstalled,
id: game.id,
type: game.type,
};
return item;
});
@@ -252,9 +282,10 @@ const navigation = computed(() =>
id: collection.id,
name: collection.name,
deft: collection.isDefault,
tools: collection.isTools ?? false,
items,
};
})
}),
);
const route = useRoute();
@@ -277,7 +308,7 @@ const filteredNavigation = computed(() => {
listen("update_library", async (event) => {
console.log("Updating library");
let oldNavigation = currentNavigation.value;
await calculateGames();
await calculateGames(false, true);
if (oldNavigation !== currentNavigation.value) {
router.push("/library");
}

View File

@@ -1,9 +1,15 @@
<script setup lang="ts">
import { ArrowDownTrayIcon, CloudIcon } from "@heroicons/vue/20/solid";
import { invoke } from "@tauri-apps/api/core";
async function checkOffline() {
const isOffline = await invoke("check_online");
}
</script>
<template>
<div
<button
@click="checkOffline"
class="transition inline-flex items-center rounded-sm px-4 py-1.5 bg-zinc-900 text-sm text-zinc-400 gap-x-2"
>
<div class="relative">
@@ -13,5 +19,5 @@ import { ArrowDownTrayIcon, CloudIcon } from "@heroicons/vue/20/solid";
/>
</div>
Offline
</div>
</button>
</template>

View File

@@ -33,4 +33,18 @@ listen("update_stats", (event) => {
stats.value = event.payload as StatsState;
});
export const useDownloadHistory = () => useState<Array<number>>('history', () => []);
export const useDownloadHistory = () => useState<Array<number>>('history', () => []);
export function formatKilobytes(bytes: number): string {
const units = ["K", "M", "G", "T", "P"];
let value = bytes;
let unitIndex = 0;
const scalar = 1000;
while (value >= scalar && unitIndex < units.length - 1) {
value /= scalar;
unitIndex++;
}
return `${value.toFixed(1)} ${units[unitIndex]}`;
}

View File

@@ -43,19 +43,18 @@ export const useGame = async (gameId: string) => {
gameStatusRegistry[gameId] = ref(parseStatus(data.status));
listen(`update_game/${gameId}`, (event) => {
console.log(event);
const payload: {
status: SerializedGameStatus;
version?: GameVersion;
} = event.payload as any;
gameStatusRegistry[gameId].value = parseStatus(payload.status);
/**
* I am not super happy about this.
*
*
* This will mean that we will still have a version assigned if we have a game installed then uninstall it.
* It is necessary because a flag to check if we should overwrite seems excessive, and this function gets called
* on transient state updates.
* on transient state updates.
*/
if (payload.version) {
gameRegistry[gameId].version = payload.version;
@@ -72,3 +71,23 @@ export const useGame = async (gameId: string) => {
export type FrontendGameConfiguration = {
launchString: string;
};
export type LaunchResult =
| { result: "Success" }
| { result: "InstallRequired"; data: [string, string] };
export type VersionOption = {
versionId: string;
displayName?: string;
versionPath: string;
platform: string;
size: number;
requiredContent: Array<{
gameId: string;
versionId: string;
name: string;
iconObjectId: string;
shortDescription: string;
size: number;
}>;
};

View File

@@ -1,5 +1,5 @@
import { convertFileSrc } from "@tauri-apps/api/core";
export const useObject = async (id: string) => {
export const useObject = (id: string) => {
return convertFileSrc(id, "object");
};

View File

@@ -12,6 +12,7 @@ export default defineNuxtConfig({
css: ["~/assets/main.scss"],
ssr: false,
devtools: false,
extends: [["../libs/drop-base"]],

View File

@@ -1,7 +1,7 @@
{
"name": "view",
"private": true,
"version": "0.3.3",
"version": "0.3.4",
"type": "module",
"scripts": {
"build": "nuxt generate",
@@ -13,7 +13,9 @@
"@headlessui/vue": "^1.7.23",
"@heroicons/vue": "^2.1.5",
"@nuxtjs/tailwindcss": "^6.12.2",
"@tauri-apps/api": "^2.7.0",
"@tauri-apps/api": "^2.9.1",
"@tauri-apps/plugin-os": "^2.3.2",
"@tauri-apps/plugin-shell": "^2.3.3",
"koa": "^2.16.1",
"markdown-it": "^14.1.0",
"micromark": "^4.0.1",
@@ -32,6 +34,5 @@
"tailwindcss": "^3.4.13",
"typescript": "^5.8.3",
"vue-tsc": "^2.2.10"
},
"packageManager": "yarn@1.22.22+sha512.a6b2f7906b721bba3d67d4aff083df04dad64c399707841b7acf00f6b133b7ac24255f2652fa22ae3534329dc6180534e98d17432037ff6fd140556e2bb3137e"
}
}

View File

@@ -170,8 +170,8 @@
</div>
</div>
<form class="space-y-6">
<div v-if="versionOptions && versionOptions.length > 0">
<div class="space-y-6">
<div v-if="versionOptions && versionOptions.length > 0 && currentVersionOption">
<Listbox as="div" v-model="installVersionIndex">
<ListboxLabel class="block text-sm/6 font-medium text-zinc-100"
>Version</ListboxLabel
@@ -181,9 +181,16 @@
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
>
<span class="block truncate"
>{{ versionOptions[installVersionIndex].versionName }}
>{{
currentVersionOption.displayName ||
currentVersionOption.versionPath
}}
on
{{ versionOptions[installVersionIndex].platform }}</span
{{ currentVersionOption.platform }} ({{
formatKilobytes(
currentVersionOption.size / 1024
)
}}B)</span
>
<span
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
@@ -206,7 +213,7 @@
<ListboxOption
as="template"
v-for="(version, versionIdx) in versionOptions"
:key="version.versionName"
:key="version.versionId"
:value="versionIdx"
v-slot="{ active, selected }"
>
@@ -223,8 +230,12 @@
: 'font-normal',
'block truncate',
]"
>{{ version.versionName }} on
{{ version.platform }}</span
>{{ version.displayName || version.versionPath }} on
{{ version.platform }} ({{
formatKilobytes(
versionOptions[installVersionIndex].size / 1024
)
}}B)</span
>
<span
@@ -281,82 +292,86 @@
</div>
</div>
<div v-if="installDirs">
<Listbox as="div" v-model="installDir">
<ListboxLabel class="block text-sm/6 font-medium text-zinc-100"
>Install to</ListboxLabel
>
<div class="relative mt-2">
<ListboxButton
class="relative w-full cursor-default rounded-md bg-zinc-800 py-1.5 pl-3 pr-10 text-left text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 focus:outline-none focus:ring-2 focus:ring-blue-600 sm:text-sm/6"
>
<span class="block truncate">{{
installDirs[installDir]
}}</span>
<span
class="pointer-events-none absolute inset-y-0 right-0 flex items-center pr-2"
>
<ChevronUpDownIcon
class="h-5 w-5 text-gray-400"
aria-hidden="true"
/>
</span>
</ListboxButton>
<transition
leave-active-class="transition ease-in duration-100"
leave-from-class="opacity-100"
leave-to-class="opacity-0"
>
<ListboxOptions
class="absolute z-10 mt-1 max-h-60 w-full overflow-auto rounded-md bg-zinc-900 py-1 text-base shadow-lg ring-1 ring-black ring-opacity-5 focus:outline-none sm:text-sm"
>
<ListboxOption
as="template"
v-for="(dir, dirIdx) in installDirs"
:key="dir"
:value="dirIdx"
v-slot="{ active, selected }"
>
<li
:class="[
active ? 'bg-blue-600 text-white' : 'text-zinc-300',
'relative cursor-default select-none py-2 pl-3 pr-9',
]"
>
<span
:class="[
selected
? 'font-semibold text-zinc-100'
: 'font-normal',
'block truncate',
]"
>{{ dir }}</span
>
<span
v-if="selected"
:class="[
active ? 'text-white' : 'text-blue-600',
'absolute inset-y-0 right-0 flex items-center pr-4',
]"
>
<CheckIcon class="h-5 w-5" aria-hidden="true" />
</span>
</li>
</ListboxOption>
</ListboxOptions>
</transition>
</div>
<div class="text-zinc-400 text-sm mt-2">
Add more install directories in
<PageWidget to="/settings/downloads">
<WrenchIcon class="size-3" />
Settings
</PageWidget>
</div>
</Listbox>
<InstallDirectorySelector
:install-dirs="installDirs"
v-model="installDir"
/>
</div>
</form>
<div
v-if="
currentVersionOption?.requiredContent &&
currentVersionOption.requiredContent.length > 0
"
>
<div class="border-b border-white/10 py-2">
<h3 class="text-sm font-semibold text-white">
Install additional dependencies?
</h3>
<p class="mt-1 text-xs text-gray-400">
This game requires additional content to run. Click the components
to automatically queue for download.
</p>
</div>
<ul role="list" class="mt-2 divide-y divide-white/5">
<li
v-for="content in currentVersionOption
.requiredContent"
:key="content.versionId"
:class="[
!installDepsDisabled[content.versionId]
? 'bg-zinc-950 ring-2 ring-zinc-800'
: '',
'rounded-lg relative flex justify-between px-2 py-3',
]"
>
<div class="flex min-w-0 gap-x-2">
<img
class="size-12 flex-none"
:src="useObject(content.iconObjectId)"
alt=""
/>
<div class="min-w-0 flex-auto">
<p class="text-sm/6 font-semibold text-white">
<button
@click="
() =>
(installDepsDisabled[content.versionId] =
!installDepsDisabled[content.versionId])
"
>
<span class="absolute inset-x-0 -top-px bottom-0"></span>
{{ content.name }}
</button>
</p>
<p class="mt-1 flex text-xs/5 text-gray-400">
{{ content.shortDescription }}
</p>
</div>
</div>
<div class="flex shrink-0 items-center gap-x-2">
<div class="hidden sm:flex sm:flex-col sm:items-end">
<p
class="inline-flex items-center gap-x-1 text-xs/5 text-gray-400"
>
{{ formatKilobytes(content.size / 1024) }}B
<ServerIcon class="size-3" />
</p>
</div>
<CheckIcon
v-if="!installDepsDisabled[content.versionId]"
class="size-5 flex-none text-green-500"
aria-hidden="true"
/>
<MinusIcon
v-else
class="size-5 flex-none text-gray-500"
aria-hidden="true"
/>
</div>
</li>
</ul>
</div>
</div>
<div v-if="installError" class="mt-1 rounded-md bg-red-600/10 p-4">
<div class="flex">
@@ -392,6 +407,48 @@
</template>
</ModalTemplate>
<ModalTemplate :model-value="launchOptionsOpen">
<template #default>
<div class="sm:flex sm:items-start">
<div class="mt-3 text-center sm:mt-0 sm:text-left">
<h3 class="text-base font-semibold text-zinc-100">
Launch {{ game.mName }}
</h3>
<div class="mt-2">
<p class="text-sm text-zinc-400">
The instance admin has configured multiple ways to start this
game. Select an option to start.
</p>
</div>
</div>
</div>
<ol class="space-y-2">
<li v-for="(launchData, launchIdx) in launchOptions!">
<button
class="transition w-full rounded-sm bg-zinc-800 inline-flex items-center text-sm py-2 px-3 gap-x-2 text-zinc-100 hover:text-zinc-300 hover:bg-zinc-700"
@click="() => launchIndex(launchIdx)"
>
<PlayIcon class="size-4" />
<span>
{{ launchData.name }}
</span>
</button>
</li>
</ol>
</template>
<template #buttons>
<button
type="button"
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
@click="launchOptions = undefined"
ref="cancelButtonRef"
>
Cancel
</button>
</template>
</ModalTemplate>
<!--
Dear future DecDuck,
This v-if is necessary for Vue rendering reasons
@@ -470,6 +527,11 @@
</div>
</div>
</Transition>
<DependencyRequiredModal
v-if="dependencyRequiredModal"
v-model="dependencyRequiredModal"
/>
</template>
<script setup lang="ts">
@@ -489,9 +551,10 @@ import {
XMarkIcon,
ArrowsPointingOutIcon,
PhotoIcon,
PlayIcon,
} from "@heroicons/vue/20/solid";
import { BuildingStorefrontIcon } from "@heroicons/vue/24/outline";
import { XCircleIcon } from "@heroicons/vue/24/solid";
import { MinusIcon, ServerIcon, XCircleIcon } from "@heroicons/vue/24/solid";
import { invoke } from "@tauri-apps/api/core";
import { micromark } from "micromark";
import { GameStatusEnum } from "~/types";
@@ -520,9 +583,7 @@ const mediaUrls = await Promise.all(
const htmlDescription = micromark(game.value.mDescription);
const installFlowOpen = ref(false);
const versionOptions = ref<
undefined | Array<{ versionName: string; platform: string }>
>();
const versionOptions = ref<undefined | Array<VersionOption>>();
const installDirs = ref<undefined | Array<string>>();
const currentImageIndex = ref(0);
@@ -548,15 +609,31 @@ const installLoading = ref(false);
const installError = ref<string | undefined>();
const installVersionIndex = ref(0);
const installDir = ref(0);
const installDepsDisabled = ref<{ [key: string]: boolean }>({});
const currentVersionOption = computed(() => versionOptions.value?.[installVersionIndex.value]);
async function install() {
try {
if (!versionOptions.value) throw new Error("Versions have not been loaded");
installLoading.value = true;
await invoke("download_game", {
gameId: game.value.id,
gameVersion: versionOptions.value[installVersionIndex.value].versionName,
installDir: installDir.value,
});
const versionOption = versionOptions.value[installVersionIndex.value];
const games = [
{ gameId: game.value.id, versionId: versionOption.versionId },
...versionOption.requiredContent
.filter((v) => !installDepsDisabled.value[v.versionId])
.map((v) => ({ gameId: v.gameId, versionId: v.versionId })),
];
for (const game of games) {
await invoke("download_game", {
gameId: game.gameId,
versionId: game.versionId,
installDir: installDir.value,
targetPlatform: versionOption.platform,
});
}
installFlowOpen.value = false;
} catch (error) {
installError.value = (error as string).toString();
@@ -573,9 +650,24 @@ async function resumeDownload() {
}
}
const launchOptions = ref<Array<{ name: string }> | undefined>(undefined);
const launchOptionsOpen = computed(() => launchOptions.value !== undefined);
async function launch() {
if (status.value.type == GameStatusEnum.SetupRequired) {
await launchIndex(0);
return;
}
try {
await invoke("launch_game", { id: game.value.id });
const fetchedLaunchOptions = await invoke<Array<{ name: string }>>(
"get_launch_options",
{ id: game.value.id }
);
if (fetchedLaunchOptions.length == 1) {
await launchIndex(0);
return;
}
launchOptions.value = fetchedLaunchOptions;
} catch (e) {
createModal(
ModalType.Notification,
@@ -590,6 +682,36 @@ async function launch() {
}
}
const dependencyRequiredModal = ref<
{ gameId: string; versionId: string } | undefined
>(undefined);
async function launchIndex(index: number) {
launchOptions.value = undefined;
try {
const result = await invoke<LaunchResult>("launch_game", {
id: game.value.id,
index,
});
if (result.result == "InstallRequired") {
dependencyRequiredModal.value = {
gameId: result.data[0],
versionId: result.data[1],
};
}
} catch (e) {
createModal(
ModalType.Notification,
{
title: `Couldn't run "${game.value.mName}"`,
description: `Drop failed to launch "${game.value.mName}": ${e}`,
buttonText: "Close",
},
(e, c) => c()
);
}
}
async function queue() {
router.push("/queue");
}

View File

@@ -7,7 +7,7 @@
class="bg-zinc-900 z-10 w-32 flex flex-col gap-x-2 font-display items-left justify-center pl-2"
>
<span class="font-bold text-zinc-100">{{ formatKilobytes(stats.speed) }}B/s</span>
<span v-if="stats.time > 0" class="text-xs text-zinc-400"
<span class="text-xs text-zinc-400"
>{{ formatTime(stats.time) }} left</span
>
</div>
@@ -184,21 +184,10 @@ async function cancelGame(meta: DownloadableMetadata) {
await invoke("cancel_game", { meta });
}
function formatKilobytes(bytes: number): string {
const units = ["K", "M", "G", "T", "P"];
let value = bytes;
let unitIndex = 0;
const scalar = 1000;
while (value >= scalar && unitIndex < units.length - 1) {
value /= scalar;
unitIndex++;
}
return `${value.toFixed(1)} ${units[unitIndex]}`;
}
function formatTime(seconds: number): string {
if (seconds == 0) {
return `0s`;
}
if (seconds < 60) {
return `${Math.round(seconds)}s`;
}

View File

@@ -116,7 +116,7 @@ platformInfo.value = currentPlatform;
async function openDataDir() {
if (!dataDir.value) return;
try {
await open(dataDir.value);
await invoke("open_fs", { path: dataDir.value });
} catch (error) {
console.error("Failed to open data dir:", error);
}
@@ -126,7 +126,7 @@ async function openLogFile() {
if (!dataDir.value) return;
try {
const logPath = `${dataDir.value}/drop.log`;
await open(logPath);
await invoke("open_fs", { path: logPath });
} catch (error) {
console.error("Failed to open log file:", error);
}

View File

@@ -1,37 +1,12 @@
<template>
<div class="grow w-full h-full flex items-center justify-center">
<div class="flex flex-col items-center">
<BuildingStorefrontIcon
class="h-12 w-12 text-blue-600"
aria-hidden="true"
/>
<div class="mt-3 text-center sm:mt-5">
<h1 class="text-3xl font-semibold font-display leading-6 text-zinc-100">
Store not supported in client
</h1>
<div class="mt-4">
<p class="text-sm text-zinc-400 max-w-lg">
Currently, Drop requires you to view the store in your browser.
Please click the button below to open it in your default browser.
</p>
<NuxtLink
:href="storeUrl"
target="_blank"
class="mt-6 transition text-sm/6 font-semibold text-zinc-400 hover:text-zinc-100 inline-flex gap-x-2 items-center duration-200 hover:scale-105"
>
Open Store <ArrowTopRightOnSquareIcon class="size-4" />
</NuxtLink>
</div>
</div>
</div>
</div>
<iframe :src="convertedStoreUrl" class="grow w-full h-full" />
</template>
<script setup lang="ts">
import {
ArrowTopRightOnSquareIcon,
BuildingStorefrontIcon,
} from "@heroicons/vue/20/solid";
import { invoke } from "@tauri-apps/api/core";
import { convertFileSrc, invoke } from "@tauri-apps/api/core";
const storeUrl = await invoke<string>("gen_drop_url", { path: "/store" });
const convertedStoreUrl = convertFileSrc("store", "server");
</script>

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@@ -0,0 +1,3 @@
onlyBuiltDependencies:
- '@parcel/watcher'
- esbuild

View File

@@ -27,6 +27,7 @@ export type AppState = {
export type Game = {
id: string;
type: "Game" | "Executor" | "Redist";
mName: string;
mShortDescription: string;
mDescription: string;
@@ -41,6 +42,7 @@ export type Collection = {
id: string;
name: string;
isDefault: boolean;
isTools?: boolean;
entries: Array<{ gameId: string; game: Game }>;
};

File diff suppressed because it is too large Load Diff

View File

@@ -1 +1 @@
WEBKIT_DISABLE_DMABUF_RENDERER=1 yarn tauri dev
GSK_RENDERER=ngl pnpm tauri dev

View File

@@ -3,7 +3,7 @@
ARCH=$(uname -m)
# build tauri apps
# NO_STRIP=true yarn tauri build -- --verbose
# NO_STRIP=true pnpm tauri build -- --verbose
# unpack appimage
APPIMAGE=$(ls ./src-tauri/target/release/bundle/appimage/*.AppImage)

View File

@@ -7,16 +7,11 @@
"tauri": "tauri"
},
"dependencies": {
"@tauri-apps/api": "^2.7.0",
"@tauri-apps/plugin-deep-link": "^2.4.1",
"@tauri-apps/plugin-dialog": "^2.3.2",
"@tauri-apps/plugin-opener": "^2.4.0",
"@tauri-apps/plugin-os": "^2.3.0",
"@tauri-apps/plugin-shell": "^2.3.0",
"pino": "^9.7.0",
"pino-pretty": "^13.1.1"
"pino-pretty": "^13.1.1",
"tauri": "^0.15.0"
},
"devDependencies": {
"@tauri-apps/cli": "^2.7.1"
"@tauri-apps/cli": "^2.9.4"
}
}

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21
pnpm-workspace.yaml Normal file
View File

@@ -0,0 +1,21 @@
onlyBuiltDependencies:
- sharp
overrides:
cross-spawn@<6.0.6: '>=6.0.6'
cross-spawn@>=7.0.0 <7.0.5: '>=7.0.5'
form-data@<2.5.4: '>=2.5.4'
got@<11.8.5: '>=11.8.5'
http-cache-semantics@<4.1.1: '>=4.1.1'
lodash@<4.17.21: '>=4.17.21'
lodash@>=4.0.0 <4.17.21: '>=4.17.21'
minimist@>=1.0.0 <1.2.6: '>=1.2.6'
nth-check@<2.0.1: '>=2.0.1'
semver-regex@<3.1.3: '>=3.1.3'
semver-regex@<3.1.4: '>=3.1.4'
semver@>=7.0.0 <7.5.2: '>=7.5.2'
sharp@<0.30.5: '>=0.30.5'
sharp@<0.32.6: '>=0.32.6'
tmp@<=0.2.3: '>=0.2.4'
tough-cookie@<4.1.3: '>=4.1.3'
trim-newlines@<3.0.1: '>=3.0.1'

3836
src-tauri/Cargo.lock generated

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@@ -1,72 +1,69 @@
[package]
name = "drop-app"
version = "0.3.3"
# authors = ["Drop OSS"]
edition = "2024"
version = "0.4.0"
description = "The client application for the open-source, self-hosted game distribution platform Drop"
authors = ["Drop OSS"]
edition = "2024"
[workspace]
resolver = "3"
members = ["drop-consts",
"drop-database",
"drop-downloads",
"drop-errors", "drop-library",
"drop-native-library",
"drop-process",
"drop-remote",
members = [
"client",
"cloud_saves",
"database",
"download_manager",
"games",
"process",
"remote",
"utils",
]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[lib]
crate-type = ["cdylib", "rlib", "staticlib"]
# The `_lib` suffix may seem redundant but it is necessary
# to make the lib name unique and wouldn't conflict with the bin name.
# This seems to be only an issue on Windows, see https://github.com/rust-lang/cargo/issues/8519
name = "drop_app_lib"
# rustflags = ["-C", "target-feature=+aes,+sse2"]
rustflags = ["-C", "target-feature=+aes,+sse2"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
atomic-instant-full = "0.1.0"
bitcode = "0.6.6"
boxcar = "0.2.7"
bytes = "1.10.1"
cacache = "13.1.0"
chrono = "0.4.38"
client = { path = "./client", version = "0.1.0" } # client
database = { path = "./database" } # database
deranged = "=0.4.0"
dirs = "6.0.0"
drop-database = { path = "./drop-database" }
drop-downloads = { path = "./drop-downloads" }
drop-errors = { path = "./drop-errors" }
drop-native-library = { path = "./drop-native-library" }
drop-process = { path = "./drop-process" }
drop-remote = { path = "./drop-remote" }
download_manager = { path = "./download_manager", version = "0.1.0" } # download manager
droplet-rs = "0.7.3"
filetime = "0.2.25"
futures-core = "0.3.31"
futures-lite = "2.6.0"
games = { path = "./games", version = "0.1.0" } # games
gethostname = "1.0.1"
hex = "0.4.3"
http = "1.1.0"
http-serde = "2.1.1"
humansize = "2.1.3"
known-folders = "1.2.0"
log = "0.4.22"
md5 = "0.7.0"
native_model = { git = "https://github.com/Drop-OSS/native_model.git", version = "0.6.4", features = [
"rmp_serde_1_3",
] }
page_size = "0.6.0"
parking_lot = "0.12.3"
process = { path = "./process" } # process
rand = "0.9.1"
rayon = "1.10.0"
regex = "1.11.1"
reqwest-websocket = "0.5.0"
serde_json = "1"
tar = "0.4.44"
tauri = { version = "2.7.0", features = ["protocol-asset", "tray-icon"] }
tauri-plugin-autostart = "2.0.0"
tauri-plugin-deep-link = "2"
tauri-plugin-dialog = "2"
tauri-plugin-opener = "2.4.0"
tauri-plugin-os = "2"
tauri-plugin-shell = "2.2.1"
tempfile = "3.19.1"
url = "2.5.2"
webbrowser = "1.0.2"
whoami = "1.6.0"
zstd = "0.13.3"
[dependencies.log4rs]
version = "1.3.0"
features = ["console_appender", "file_appender"]
[dependencies.reqwest]
version = "0.12.22"
default-features = false
features = [
remote = { path = "./remote", version = "0.1.0" } # remote
reqwest = { version = "0.12.28", default-features = false, features = [
"blocking",
"http2",
"json",
@@ -74,7 +71,44 @@ features = [
"rustls-tls",
"rustls-tls-native-roots",
"stream",
]
] }
reqwest-middleware = "0.4.0"
reqwest-middleware-cache = "0.1.1"
reqwest-websocket = "0.5.0"
schemars = "0.8.22"
serde_json = "1"
serde_with = "3.12.0"
sha1 = "0.10.6"
shared_child = "1.0.1"
slice-deque = "0.3.0"
sysinfo = "0.36.1"
tar = "0.4.44"
tauri-plugin-autostart = "*"
tauri-plugin-deep-link = "*"
tauri-plugin-dialog = "*"
tauri-plugin-opener = "*"
tauri-plugin-os = "*"
tauri-plugin-shell = "*"
tempfile = "3.19.1"
throttle_my_fn = "0.2.6"
tokio-util = { version = "0.7.16", features = ["io"] }
umu-wrapper-lib = "0.1.0"
url = "2.5.2"
urlencoding = "2.1.3"
utils = { path = "./utils" } # utils
walkdir = "2.5.0"
webbrowser = "1.0.2"
whoami = "1.6.0"
wry = { version = "*", features = [] }
zstd = "0.13.3"
[dependencies.log4rs]
version = "1.3.0"
features = ["console_appender", "file_appender"]
[dependencies.rustbreak]
version = "2"
features = ["other_errors"] # You can also use "yaml_enc" or "bin_enc"
[dependencies.rustix]
version = "0.38.37"
@@ -84,12 +118,20 @@ features = ["fs"]
version = "1"
features = ["derive", "rc"]
[dependencies.tauri]
version = "2.9.5"
features = ["protocol-asset", "tray-icon", "unstable"]
[dependencies.tokio]
version = "1.40.0"
features = ["rt", "signal", "tokio-macros"]
[dependencies.uuid]
version = "1.10.0"
features = ["fast-rng", "macro-diagnostics", "v4"]
[build-dependencies]
tauri-build = { version = "2.0.0", features = [] }
tauri-build = { version = "*", features = [] }
[target."cfg(any(target_os = \"macos\", windows, target_os = \"linux\"))".dependencies]
tauri-plugin-single-instance = { version = "2.0.0", features = ["deep-link"] }
@@ -99,3 +141,10 @@ lto = true
panic = "abort"
codegen-units = 1
[profile.dev.package."*"]
# Set the default for dependencies in Development mode.
opt-level = 3
[profile.dev]
# Turn on a small amount of optimisation in Development mode.
opt-level = 1

4862
src-tauri/client/Cargo.lock generated Normal file

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@@ -0,0 +1,12 @@
[package]
name = "client"
version = "0.1.0"
edition = "2024"
[dependencies]
bitcode = "*"
database = { version = "*", path = "../database" }
log = "*"
serde = { version = "*", features = ["derive"] }
tauri = "*"
tauri-plugin-autostart = "*"

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@@ -0,0 +1,10 @@
use serde::Serialize;
use crate::{app_status::AppStatus, user::User};
#[derive(Clone, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct AppState {
pub status: AppStatus,
pub user: Option<User>
}

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@@ -0,0 +1,12 @@
use serde::Serialize;
#[derive(Clone, Copy, Serialize, Eq, PartialEq)]
pub enum AppStatus {
NotConfigured,
Offline,
ServerError,
SignedOut,
SignedIn,
SignedInNeedsReauth,
ServerUnavailable,
}

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@@ -0,0 +1,26 @@
use database::borrow_db_checked;
use log::debug;
use tauri::AppHandle;
use tauri_plugin_autostart::ManagerExt;
// New function to sync state on startup
pub fn sync_autostart_on_startup(app: &AppHandle) -> Result<(), String> {
let db_handle = borrow_db_checked();
let should_be_enabled = db_handle.settings.autostart;
drop(db_handle);
let manager = app.autolaunch();
let current_state = manager.is_enabled().map_err(|e| e.to_string())?;
if current_state != should_be_enabled {
if should_be_enabled {
manager.enable().map_err(|e| e.to_string())?;
debug!("synced autostart: enabled");
} else {
manager.disable().map_err(|e| e.to_string())?;
debug!("synced autostart: disabled");
}
}
Ok(())
}

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@@ -0,0 +1,52 @@
use std::{
ffi::OsStr,
path::PathBuf,
process::{Command, Stdio},
sync::LazyLock,
};
use log::info;
pub static COMPAT_INFO: LazyLock<Option<CompatInfo>> = LazyLock::new(create_new_compat_info);
pub static UMU_LAUNCHER_EXECUTABLE: LazyLock<Option<PathBuf>> = LazyLock::new(|| {
let x = get_umu_executable();
info!("{:?}", &x);
x
});
#[derive(Clone)]
pub struct CompatInfo {
pub umu_installed: bool,
}
fn create_new_compat_info() -> Option<CompatInfo> {
#[cfg(target_os = "windows")]
return None;
let has_umu_installed = UMU_LAUNCHER_EXECUTABLE.is_some();
Some(CompatInfo {
umu_installed: has_umu_installed,
})
}
const UMU_BASE_LAUNCHER_EXECUTABLE: &str = "umu-run";
const UMU_INSTALL_DIRS: [&str; 4] = ["/app/share", "/use/local/share", "/usr/share", "/opt"];
fn get_umu_executable() -> Option<PathBuf> {
if check_executable_exists(UMU_BASE_LAUNCHER_EXECUTABLE) {
return Some(PathBuf::from(UMU_BASE_LAUNCHER_EXECUTABLE));
}
for dir in UMU_INSTALL_DIRS {
let p = PathBuf::from(dir).join(UMU_BASE_LAUNCHER_EXECUTABLE);
if check_executable_exists(&p) {
return Some(p);
}
}
None
}
fn check_executable_exists<P: AsRef<OsStr>>(exec: P) -> bool {
let has_umu_installed = Command::new(exec).stdout(Stdio::null()).output();
has_umu_installed.is_ok()
}

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@@ -0,0 +1,5 @@
pub mod app_status;
pub mod autostart;
pub mod compat;
pub mod user;
pub mod app_state;

View File

@@ -0,0 +1,12 @@
use bitcode::{Decode, Encode};
use serde::{Deserialize, Serialize};
#[derive(Clone, Serialize, Deserialize, Encode, Decode)]
#[serde(rename_all = "camelCase")]
pub struct User {
id: String,
username: String,
admin: bool,
display_name: String,
profile_picture_object_id: String,
}

View File

@@ -0,0 +1,19 @@
[package]
name = "cloud_saves"
version = "0.1.0"
edition = "2024"
[dependencies]
database = { version = "0.1.0", path = "../database" }
dirs = "6.0.0"
log = "0.4.28"
regex = "1.11.3"
rustix = "1.1.2"
serde = "1.0.228"
serde_json = "1.0.145"
serde_with = "3.15.0"
tar = "0.4.44"
tempfile = "3.23.0"
uuid = "1.18.1"
whoami = "1.6.1"
zstd = "0.13.3"

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@@ -0,0 +1,234 @@
use std::{collections::HashMap, path::PathBuf, str::FromStr};
#[cfg(target_os = "linux")]
use database::platform::Platform;
use database::{GameVersion, db::DATA_ROOT_DIR};
use log::warn;
use crate::error::BackupError;
use super::path::CommonPath;
pub struct BackupManager<'a> {
pub current_platform: Platform,
pub sources: HashMap<(Platform, Platform), &'a (dyn BackupHandler + Sync + Send)>,
}
impl Default for BackupManager<'_> {
fn default() -> Self {
Self::new()
}
}
impl BackupManager<'_> {
pub fn new() -> Self {
BackupManager {
#[cfg(target_os = "windows")]
current_platform: Platform::Windows,
#[cfg(target_os = "macos")]
current_platform: Platform::macOS,
#[cfg(target_os = "linux")]
current_platform: Platform::Linux,
sources: HashMap::from([
// Current platform to target platform
(
(Platform::Windows, Platform::Windows),
&WindowsBackupManager {} as &(dyn BackupHandler + Sync + Send),
),
(
(Platform::Linux, Platform::Linux),
&LinuxBackupManager {} as &(dyn BackupHandler + Sync + Send),
),
(
(Platform::macOS, Platform::macOS),
&MacBackupManager {} as &(dyn BackupHandler + Sync + Send),
),
]),
}
}
}
pub trait BackupHandler: Send + Sync {
fn root_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(DATA_ROOT_DIR.join("games"))
}
fn game_translate(&self, _path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(PathBuf::from_str(&game.game_id).unwrap())
}
fn base_translate(&self, path: &PathBuf, game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(self
.root_translate(path, game)?
.join(self.game_translate(path, game)?))
}
fn home_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
let c = CommonPath::Home.get().ok_or(BackupError::NotFound);
println!("{:?}", c);
c
}
fn store_user_id_translate(
&self,
_path: &PathBuf,
game: &GameVersion,
) -> Result<PathBuf, BackupError> {
PathBuf::from_str(&game.game_id).map_err(|_| BackupError::ParseError)
}
fn os_user_name_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
Ok(PathBuf::from_str(&whoami::username()).unwrap())
}
fn win_app_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winAppData>");
Err(BackupError::InvalidSystem)
}
fn win_local_app_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winLocalAppData>");
Err(BackupError::InvalidSystem)
}
fn win_local_app_data_low_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winLocalAppDataLow>");
Err(BackupError::InvalidSystem)
}
fn win_documents_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winDocuments>");
Err(BackupError::InvalidSystem)
}
fn win_public_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winPublic>");
Err(BackupError::InvalidSystem)
}
fn win_program_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winProgramData>");
Err(BackupError::InvalidSystem)
}
fn win_dir_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected Windows Reference in Backup <winDir>");
Err(BackupError::InvalidSystem)
}
fn xdg_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected XDG Reference in Backup <xdgData>");
Err(BackupError::InvalidSystem)
}
fn xdg_config_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
warn!("Unexpected XDG Reference in Backup <xdgConfig>");
Err(BackupError::InvalidSystem)
}
fn skip_translate(&self, _path: &PathBuf, _game: &GameVersion) -> Result<PathBuf, BackupError> {
Ok(PathBuf::new())
}
}
pub struct LinuxBackupManager {}
impl BackupHandler for LinuxBackupManager {
fn xdg_config_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::Data.get().ok_or(BackupError::NotFound)
}
fn xdg_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::Config.get().ok_or(BackupError::NotFound)
}
}
pub struct WindowsBackupManager {}
impl BackupHandler for WindowsBackupManager {
fn win_app_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::Config.get().ok_or(BackupError::NotFound)
}
fn win_local_app_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::DataLocal.get().ok_or(BackupError::NotFound)
}
fn win_local_app_data_low_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::DataLocalLow
.get()
.ok_or(BackupError::NotFound)
}
fn win_dir_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
Ok(PathBuf::from_str("C:/Windows").unwrap())
}
fn win_documents_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::Document.get().ok_or(BackupError::NotFound)
}
fn win_program_data_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
Ok(PathBuf::from_str("C:/ProgramData").unwrap())
}
fn win_public_translate(
&self,
_path: &PathBuf,
_game: &GameVersion,
) -> Result<PathBuf, BackupError> {
CommonPath::Public.get().ok_or(BackupError::NotFound)
}
}
pub struct MacBackupManager {}
impl BackupHandler for MacBackupManager {}

View File

@@ -1,6 +1,7 @@
use crate::process::process_manager::Platform;
use database::platform::Platform;
#[derive(Clone, Debug, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub enum Condition {
Os(Platform)
Os(Platform),
Other
}

View File

@@ -0,0 +1,27 @@
use std::fmt::Display;
use serde_with::SerializeDisplay;
#[derive(Debug, SerializeDisplay, Clone, Copy)]
pub enum BackupError {
InvalidSystem,
NotFound,
ParseError,
}
impl Display for BackupError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let s = match self {
BackupError::InvalidSystem => "Attempted to generate path for invalid system",
BackupError::NotFound => "Could not generate or find path",
BackupError::ParseError => "Failed to parse path",
};
write!(f, "{}", s)
}
}

View File

@@ -0,0 +1,8 @@
pub mod backup_manager;
pub mod conditions;
pub mod error;
pub mod metadata;
pub mod normalise;
pub mod path;
pub mod placeholder;
pub mod resolver;

View File

@@ -1,7 +1,6 @@
use crate::database::db::GameVersion;
use super::conditions::{Condition};
use database::GameVersion;
use super::conditions::Condition;
#[derive(Clone, Debug, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub struct CloudSaveMetadata {
@@ -16,15 +15,17 @@ pub struct GameFile {
pub id: Option<String>,
pub data_type: DataType,
pub tags: Vec<Tag>,
pub conditions: Vec<Condition>
pub conditions: Vec<Condition>,
}
#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, serde::Serialize, serde::Deserialize)]
pub enum DataType {
Registry,
File,
Other
Other,
}
#[derive(Clone, Debug, Default, PartialEq, Eq, PartialOrd, Ord, serde::Serialize, serde::Deserialize)]
#[derive(
Clone, Debug, Default, PartialEq, Eq, PartialOrd, Ord, serde::Serialize, serde::Deserialize,
)]
#[serde(rename_all = "camelCase")]
pub enum Tag {
Config,
@@ -32,4 +33,4 @@ pub enum Tag {
#[default]
#[serde(other)]
Other,
}
}

View File

@@ -1,11 +1,10 @@
use std::sync::LazyLock;
use database::platform::Platform;
use regex::Regex;
use crate::process::process_manager::Platform;
use super::placeholder::*;
pub fn normalize(path: &str, os: Platform) -> String {
let mut path = path.trim().trim_end_matches(['/', '\\']).replace('\\', "/");
@@ -14,18 +13,25 @@ pub fn normalize(path: &str, os: Platform) -> String {
}
static CONSECUTIVE_SLASHES: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"/{2,}").unwrap());
static UNNECESSARY_DOUBLE_STAR_1: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"([^/*])\*{2,}").unwrap());
static UNNECESSARY_DOUBLE_STAR_2: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"\*{2,}([^/*])").unwrap());
static UNNECESSARY_DOUBLE_STAR_1: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"([^/*])\*{2,}").unwrap());
static UNNECESSARY_DOUBLE_STAR_2: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"\*{2,}([^/*])").unwrap());
static ENDING_WILDCARD: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\*)+$").unwrap());
static ENDING_DOT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\.)$").unwrap());
static INTERMEDIATE_DOT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\./)").unwrap());
static BLANK_SEGMENT: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(/\s+/)").unwrap());
static APP_DATA: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%appdata%").unwrap());
static APP_DATA_ROAMING: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Roaming").unwrap());
static APP_DATA_LOCAL: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%localappdata%").unwrap());
static APP_DATA_LOCAL_2: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Local/").unwrap());
static USER_PROFILE: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%").unwrap());
static DOCUMENTS: LazyLock<Regex> = LazyLock::new(|| Regex::new(r"(?i)%userprofile%/Documents").unwrap());
static APP_DATA_ROAMING: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Roaming").unwrap());
static APP_DATA_LOCAL: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"(?i)%localappdata%").unwrap());
static APP_DATA_LOCAL_2: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"(?i)%userprofile%/AppData/Local/").unwrap());
static USER_PROFILE: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"(?i)%userprofile%").unwrap());
static DOCUMENTS: LazyLock<Regex> =
LazyLock::new(|| Regex::new(r"(?i)%userprofile%/Documents").unwrap());
for (pattern, replacement) in [
(&CONSECUTIVE_SLASHES, "/"),
@@ -66,7 +72,9 @@ pub fn normalize(path: &str, os: Platform) -> String {
fn too_broad(path: &str) -> bool {
println!("Path: {}", path);
use {BASE, HOME, ROOT, STORE_USER_ID, WIN_APP_DATA, WIN_DIR, WIN_DOCUMENTS, XDG_CONFIG, XDG_DATA};
use {
BASE, HOME, ROOT, STORE_USER_ID, WIN_APP_DATA, WIN_DIR, WIN_DOCUMENTS, XDG_CONFIG, XDG_DATA,
};
let path_lower = path.to_lowercase();
@@ -77,7 +85,9 @@ fn too_broad(path: &str) -> bool {
}
for item in AVOID_WILDCARDS {
if path.starts_with(&format!("{}/*", item)) || path.starts_with(&format!("{}/{}", item, STORE_USER_ID)) {
if path.starts_with(&format!("{}/*", item))
|| path.starts_with(&format!("{}/{}", item, STORE_USER_ID))
{
return true;
}
}
@@ -124,7 +134,6 @@ fn too_broad(path: &str) -> bool {
return true;
}
}
// Drive letters:
let drives: Regex = Regex::new(r"^[a-zA-Z]:$").unwrap();
@@ -159,4 +168,4 @@ pub fn usable(path: &str) -> bool {
&& !path.starts_with("../")
&& !too_broad(path)
&& !unprintable.is_match(path)
}
}

View File

@@ -13,12 +13,12 @@ pub enum CommonPath {
impl CommonPath {
pub fn get(&self) -> Option<PathBuf> {
static CONFIG: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::config_dir());
static DATA: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::data_dir());
static DATA_LOCAL: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::data_local_dir());
static DOCUMENT: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::document_dir());
static HOME: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::home_dir());
static PUBLIC: LazyLock<Option<PathBuf>> = LazyLock::new(|| dirs::public_dir());
static CONFIG: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::config_dir);
static DATA: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::data_dir);
static DATA_LOCAL: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::data_local_dir);
static DOCUMENT: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::document_dir);
static HOME: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::home_dir);
static PUBLIC: LazyLock<Option<PathBuf>> = LazyLock::new(dirs::public_dir);
#[cfg(windows)]
static DATA_LOCAL_LOW: LazyLock<Option<PathBuf>> = LazyLock::new(|| {

View File

@@ -48,4 +48,4 @@ pub const XDG_DATA: &str = "<xdgData>"; // %WINDIR% on Windows
pub const XDG_CONFIG: &str = "<xdgConfig>"; // $XDG_DATA_HOME on Linux
pub const SKIP: &str = "<skip>"; // $XDG_CONFIG_HOME on Linux
pub static OS_USERNAME: LazyLock<String> = LazyLock::new(|| whoami::username());
pub static OS_USERNAME: LazyLock<String> = LazyLock::new(whoami::username);

View File

@@ -1,22 +1,17 @@
use std::{
fs::{self, create_dir_all, File},
io::{self, ErrorKind, Read, Write},
fs::{self, File, create_dir_all},
io::{self, Read, Write},
path::{Path, PathBuf},
thread::sleep,
time::Duration,
};
use super::{
backup_manager::BackupHandler, conditions::Condition, metadata::GameFile, placeholder::*,
};
use crate::error::BackupError;
use super::{backup_manager::BackupHandler, placeholder::*};
use database::GameVersion;
use log::{debug, warn};
use rustix::path::Arg;
use tempfile::tempfile;
use crate::{
database::db::GameVersion, error::backup_error::BackupError, process::process_manager::Platform,
};
use super::{backup_manager::BackupManager, metadata::CloudSaveMetadata, normalise::normalize};
pub fn resolve(meta: &mut CloudSaveMetadata) -> File {
@@ -31,7 +26,7 @@ pub fn resolve(meta: &mut CloudSaveMetadata) -> File {
.iter()
.find_map(|p| match p {
super::conditions::Condition::Os(os) => Some(os),
_ => None,
_ => None
})
.cloned()
{
@@ -64,7 +59,7 @@ pub fn resolve(meta: &mut CloudSaveMetadata) -> File {
let binding = serde_json::to_string(meta).unwrap();
let serialized = binding.as_bytes();
let mut file = tempfile().unwrap();
file.write(serialized).unwrap();
file.write_all(serialized).unwrap();
tarball.append_file("metadata", &mut file).unwrap();
tarball.into_inner().unwrap().finish().unwrap()
}
@@ -97,7 +92,7 @@ pub fn extract(file: PathBuf) -> Result<(), BackupError> {
.iter()
.find_map(|p| match p {
super::conditions::Condition::Os(os) => Some(os),
_ => None,
_ => None
})
.cloned()
{
@@ -116,7 +111,7 @@ pub fn extract(file: PathBuf) -> Result<(), BackupError> {
};
let new_path = parse_path(file.path.into(), handler, &manifest.game_version)?;
create_dir_all(&new_path.parent().unwrap()).unwrap();
create_dir_all(new_path.parent().unwrap()).unwrap();
println!(
"Current path {:?} copying to {:?}",
@@ -133,23 +128,22 @@ pub fn copy_item<P: AsRef<Path>>(src: P, dest: P) -> io::Result<()> {
let src_path = src.as_ref();
let dest_path = dest.as_ref();
let metadata = fs::metadata(&src_path)?;
let metadata = fs::metadata(src_path)?;
if metadata.is_file() {
// Ensure the parent directory of the destination exists for a file copy
if let Some(parent) = dest_path.parent() {
fs::create_dir_all(parent)?;
}
fs::copy(&src_path, &dest_path)?;
fs::copy(src_path, dest_path)?;
} else if metadata.is_dir() {
// For directories, we call the recursive helper function.
// The destination for the recursive copy is the `dest_path` itself.
copy_dir_recursive(&src_path, &dest_path)?;
copy_dir_recursive(src_path, dest_path)?;
} else {
// Handle other file types like symlinks if necessary,
// for now, return an error or skip.
return Err(io::Error::new(
io::ErrorKind::Other,
return Err(io::Error::other(
format!("Source {:?} is neither a file nor a directory", src_path),
));
}
@@ -158,7 +152,7 @@ pub fn copy_item<P: AsRef<Path>>(src: P, dest: P) -> io::Result<()> {
}
fn copy_dir_recursive(src: &Path, dest: &Path) -> io::Result<()> {
fs::create_dir_all(&dest)?;
fs::create_dir_all(dest)?;
for entry in fs::read_dir(src)? {
let entry = entry?;
@@ -220,43 +214,3 @@ pub fn parse_path(
println!("Final line: {:?}", &s);
Ok(s)
}
pub fn test() {
let mut meta = CloudSaveMetadata {
files: vec![
GameFile {
path: String::from("<home>/favicon.png"),
id: None,
data_type: super::metadata::DataType::File,
tags: Vec::new(),
conditions: vec![Condition::Os(Platform::Linux)],
},
GameFile {
path: String::from("<home>/Documents/Pixel Art"),
id: None,
data_type: super::metadata::DataType::File,
tags: Vec::new(),
conditions: vec![Condition::Os(Platform::Linux)],
},
],
game_version: GameVersion {
game_id: String::new(),
version_name: String::new(),
platform: Platform::Linux,
launch_command: String::new(),
launch_args: Vec::new(),
launch_command_template: String::new(),
setup_command: String::new(),
setup_args: Vec::new(),
setup_command_template: String::new(),
only_setup: true,
version_index: 0,
delta: false,
umu_id_override: None,
},
save_id: String::from("aaaaaaa"),
};
//resolve(&mut meta);
extract("save".into()).unwrap();
}

View File

@@ -0,0 +1,19 @@
[package]
name = "database"
version = "0.1.0"
edition = "2024"
[dependencies]
aes = "0.8.4"
anyhow = "*"
chrono = "0.4.42"
ctr = "0.9.2"
dirs = "6.0.0"
keyring = { version = "3.6.3", features = ["apple-native", "crypto-rust", "linux-native-sync-persistent", "windows-native"] }
log = "0.4.28"
rand = "0.9.2"
ron = "0.12.0"
serde = "1.0.228"
serde_with = "3.15.0"
url = "2.5.7"
whoami = "1.6.1"

View File

@@ -0,0 +1,37 @@
use std::{
path::PathBuf,
sync::{Arc, LazyLock},
};
use keyring::Entry;
use log::info;
use crate::interface::{DatabaseInterface};
pub static DB: LazyLock<DatabaseInterface> = LazyLock::new(DatabaseInterface::set_up_database);
#[cfg(not(debug_assertions))]
static DATA_ROOT_PREFIX: &str = "drop";
#[cfg(debug_assertions)]
static DATA_ROOT_PREFIX: &str = "drop-debug";
pub static DATA_ROOT_DIR: LazyLock<Arc<PathBuf>> = LazyLock::new(|| {
Arc::new(
dirs::data_dir()
.expect("Failed to get data dir")
.join(DATA_ROOT_PREFIX),
)
});
pub(crate) static KEY_IV: LazyLock<([u8; 16], [u8; 16])> = LazyLock::new(|| {
let entry = Entry::new("drop", "database_key").expect("failed to open keyring");
let mut key = entry.get_secret().unwrap_or_else(|_| {
let mut buffer = [0u8; 32];
rand::fill(&mut buffer);
entry.set_secret(&buffer).expect("failed to save key");
info!("created new database key");
buffer.to_vec()
});
let new = key.split_off(16);
(new.try_into().expect("failed to extract key"), key.try_into().expect("failed to extract iv"))
});

View File

@@ -0,0 +1,249 @@
use std::{
fs::{self, create_dir_all},
mem::ManuallyDrop,
ops::{Deref, DerefMut},
path::{Path, PathBuf},
sync::{PoisonError, RwLock, RwLockReadGuard, RwLockWriteGuard},
};
use aes::cipher::{KeyIvInit as _, StreamCipher as _};
use anyhow::Error;
use chrono::Utc;
use log::{debug, error, info, warn};
use url::Url;
use crate::{
db::{DATA_ROOT_DIR, DB, KEY_IV},
models::{
self,
data::{Database, DatabaseVersionSerializable},
},
};
type Aes128Ctr64LE = ctr::Ctr64LE<aes::Aes128>;
pub struct DatabaseInterface {
data: RwLock<models::data::Database>,
path: PathBuf,
}
impl DatabaseInterface {
pub fn set_up_database() -> Self {
let db_path = DATA_ROOT_DIR.join("drop.db");
let games_base_dir = DATA_ROOT_DIR.join("games");
let logs_root_dir = DATA_ROOT_DIR.join("logs");
let cache_dir = DATA_ROOT_DIR.join("cache");
let pfx_dir = DATA_ROOT_DIR.join("pfx");
debug!("creating data directory at {DATA_ROOT_DIR:?}");
create_dir_all(DATA_ROOT_DIR.as_path()).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
DATA_ROOT_DIR.display(),
e
)
});
create_dir_all(&games_base_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
games_base_dir.display(),
e
)
});
create_dir_all(&logs_root_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
logs_root_dir.display(),
e
)
});
create_dir_all(&cache_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
cache_dir.display(),
e
)
});
create_dir_all(&pfx_dir).unwrap_or_else(|e| {
panic!(
"Failed to create directory {} with error {}",
pfx_dir.display(),
e
)
});
let exists = fs::exists(db_path.clone()).unwrap_or_else(|e| {
panic!(
"Failed to find if {} exists with error {}",
db_path.display(),
e
)
});
if exists {
match DatabaseInterface::open_at_path(&db_path) {
Ok(db) => db.unwrap(),
Err(e) => handle_invalid_database(e, db_path, games_base_dir, cache_dir)
.expect("failed to recover from failed database"),
}
} else {
let default = Database::new(games_base_dir, None, cache_dir);
debug!("Creating database at path {}", db_path.display());
DatabaseInterface::create_at_path(&db_path, default)
.expect("Database could not be created")
}
}
pub fn open_at_path(db_path: &Path) -> Result<Option<DatabaseInterface>, Error> {
if !db_path.exists() {
return Ok(None);
};
let mut database_data = std::fs::read(db_path)?;
let (key, iv) = *KEY_IV;
let mut cipher = Aes128Ctr64LE::new(&key.into(), &iv.into());
cipher.apply_keystream(&mut database_data);
let database_data = String::from_utf8(database_data)?;
let database_data: DatabaseVersionSerializable = ron::from_str(&database_data)?;
Ok(Some(DatabaseInterface {
data: RwLock::new(database_data.0),
path: db_path.to_path_buf(),
}))
}
pub fn create_at_path(db_path: &Path, database: Database) -> Result<DatabaseInterface, Error> {
let database = DatabaseVersionSerializable(database);
let mut database_data = ron::to_string(&database)?.into_bytes();
let (key, iv) = *KEY_IV;
let mut cipher = Aes128Ctr64LE::new(&key.into(), &iv.into());
cipher.apply_keystream(&mut database_data);
std::fs::write(db_path, database_data)?;
Ok(DatabaseInterface {
data: RwLock::new(database.0),
path: db_path.to_path_buf(),
})
}
pub fn database_is_set_up(&self) -> bool {
!borrow_db_checked().base_url.is_empty()
}
pub fn fetch_base_url(&self) -> Url {
let handle = borrow_db_checked();
Url::parse(&handle.base_url)
.unwrap_or_else(|_| panic!("Failed to parse base url {}", handle.base_url))
}
fn save(&self) -> Result<(), Error> {
let lock = self.data.read().expect("failed to lock database to save");
DatabaseInterface::create_at_path(&self.path, lock.clone())?;
Ok(())
}
fn borrow_data(
&self,
) -> Result<
std::sync::RwLockReadGuard<'_, Database>,
PoisonError<std::sync::RwLockReadGuard<'_, Database>>,
> {
self.data.read()
}
fn borrow_data_mut(
&self,
) -> Result<
std::sync::RwLockWriteGuard<'_, Database>,
PoisonError<std::sync::RwLockWriteGuard<'_, Database>>,
> {
self.data.write()
}
}
// TODO: Make the error relelvant rather than just assume that it's a Deserialize error
fn handle_invalid_database(
error: Error,
db_path: PathBuf,
games_base_dir: PathBuf,
cache_dir: PathBuf,
) -> Result<DatabaseInterface, Error> {
warn!("{error:?}");
let new_path = {
let time = Utc::now().timestamp();
let mut base = db_path.clone();
base.set_file_name(format!("drop.db.backup-{time}"));
base
};
info!("old database stored at: {}", new_path.to_string_lossy());
fs::rename(&db_path, &new_path).unwrap_or_else(|e| {
panic!(
"Could not rename database {} to {} with error {}",
db_path.display(),
new_path.display(),
e
)
});
let db = Database::new(games_base_dir, Some(new_path), cache_dir);
Ok(DatabaseInterface::create_at_path(&db_path, db).expect("Database could not be created"))
}
// To automatically save the database upon drop
pub struct DBRead<'a>(RwLockReadGuard<'a, Database>);
pub struct DBWrite<'a>(ManuallyDrop<RwLockWriteGuard<'a, Database>>);
impl<'a> Deref for DBWrite<'a> {
type Target = Database;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<'a> DerefMut for DBWrite<'a> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl<'a> Deref for DBRead<'a> {
type Target = Database;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl Drop for DBWrite<'_> {
fn drop(&mut self) {
unsafe {
ManuallyDrop::drop(&mut self.0);
}
match DB.save() {
Ok(()) => {}
Err(e) => {
error!("database failed to save with error {e}");
panic!("database failed to save with error {e}")
}
}
}
}
pub fn borrow_db_checked<'a>() -> DBRead<'a> {
match DB.borrow_data() {
Ok(data) => DBRead(data),
Err(e) => {
error!("database borrow failed with error {e}");
panic!("database borrow failed with error {e}");
}
}
}
pub fn borrow_db_mut_checked<'a>() -> DBWrite<'a> {
match DB.borrow_data_mut() {
Ok(data) => DBWrite(ManuallyDrop::new(data)),
Err(e) => {
error!("database borrow mut failed with error {e}");
panic!("database borrow mut failed with error {e}");
}
}
}

View File

@@ -0,0 +1,14 @@
#![feature(nonpoison_rwlock)]
pub mod db;
pub mod debug;
pub mod interface;
pub mod models;
pub mod platform;
pub use db::DB;
pub use interface::{borrow_db_checked, borrow_db_mut_checked};
pub use models::data::{
ApplicationTransientStatus, Database, DatabaseApplications, DatabaseAuth, DownloadType,
DownloadableMetadata, GameDownloadStatus, GameVersion, Settings,
};

View File

@@ -0,0 +1,284 @@
pub mod data {
use std::{hash::Hash, path::PathBuf};
use serde::{Deserialize, Serialize};
// NOTE: Within each version, you should NEVER use these types.
// Declare it using the actual version that it is from, i.e. v1::Settings rather than just Settings from here
pub type Database = v1::Database;
pub type GameVersion = v1::GameVersion;
pub type Settings = v1::Settings;
pub type DatabaseAuth = v1::DatabaseAuth;
pub type GameDownloadStatus = v1::GameDownloadStatus;
pub type ApplicationTransientStatus = v1::ApplicationTransientStatus;
/**
* Need to be universally accessible by the ID, and the version is just a couple sprinkles on top
*/
pub type DownloadableMetadata = v1::DownloadableMetadata;
pub type DownloadType = v1::DownloadType;
pub type DatabaseApplications = v1::DatabaseApplications;
use std::collections::HashMap;
impl PartialEq for DownloadableMetadata {
fn eq(&self, other: &Self) -> bool {
self.id == other.id && self.download_type == other.download_type
}
}
impl Hash for DownloadableMetadata {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.id.hash(state);
self.download_type.hash(state);
}
}
#[derive(Serialize, Deserialize)]
enum DatabaseVersionEnum {
V1 { database: v1::Database },
}
pub struct DatabaseVersionSerializable(pub(crate) Database);
impl Serialize for DatabaseVersionSerializable {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: serde::Serializer,
{
// Always serialize to latest version
DatabaseVersionEnum::V1 {
database: self.0.clone(),
}
.serialize(serializer)
}
}
impl<'de> Deserialize<'de> for DatabaseVersionSerializable {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: serde::Deserializer<'de>,
{
Ok(match DatabaseVersionEnum::deserialize(deserializer)? {
DatabaseVersionEnum::V1 { database } => DatabaseVersionSerializable(database),
})
}
}
mod v1 {
use serde_with::serde_as;
use std::{collections::HashMap, path::PathBuf};
use crate::platform::Platform;
use super::{Deserialize, Serialize};
fn default_template() -> String {
"{}".to_owned()
}
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct GameVersion {
pub game_id: String,
pub version_id: String,
pub display_name: Option<String>,
pub version_path: String,
pub only_setup: bool,
pub version_index: usize,
pub delta: bool,
#[serde(default = "default_template")]
pub launch_template: String,
pub launches: Vec<LaunchConfiguration>,
pub setups: Vec<SetupConfiguration>,
}
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct LaunchConfiguration {
pub launch_id: String,
pub name: String,
pub command: String,
pub platform: Platform,
pub umu_id_override: Option<String>,
pub executor: Option<LaunchConfigurationExecutor>,
}
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
/**
* This is intended to be used to look up the actual launch configuration that we store elsewhere
*/
pub struct LaunchConfigurationExecutor {
pub launch_id: String,
pub game_id: String,
pub version_id: String,
}
#[derive(Serialize, Deserialize, Clone, Debug, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct SetupConfiguration {
pub command: String,
pub platform: Platform,
}
#[derive(Serialize, Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct Settings {
pub autostart: bool,
pub max_download_threads: usize,
pub force_offline: bool, // ... other settings ...
}
impl Default for Settings {
fn default() -> Self {
Self {
autostart: false,
max_download_threads: 4,
force_offline: false,
}
}
}
#[derive(Serialize, Clone, Deserialize, Debug)]
#[serde(tag = "type")]
pub enum GameDownloadStatus {
Remote {},
SetupRequired {
version_name: String,
install_dir: String,
},
Installed {
version_name: String,
install_dir: String,
},
PartiallyInstalled {
version_name: String,
install_dir: String,
},
}
// Stuff that shouldn't be synced to disk
#[derive(Clone, Serialize, Deserialize, Debug)]
pub enum ApplicationTransientStatus {
Queued { version_id: String },
Downloading { version_id: String },
Uninstalling {},
Updating { version_id: String },
Validating { version_id: String },
Running {},
}
#[derive(serde::Serialize, Clone, Deserialize)]
pub struct DatabaseAuth {
pub private: String,
pub cert: String,
pub client_id: String,
pub web_token: Option<String>,
}
#[derive(
Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone, Copy,
)]
pub enum DownloadType {
Game,
Tool,
Dlc,
Mod,
}
#[derive(Debug, Eq, PartialOrd, Ord, Serialize, Deserialize, Clone)]
#[serde(rename_all = "camelCase")]
pub struct DownloadableMetadata {
pub id: String,
pub version: String,
pub target_platform: Platform,
pub download_type: DownloadType,
}
impl DownloadableMetadata {
pub fn new(
id: String,
version: String,
target_platform: Platform,
download_type: DownloadType,
) -> Self {
Self {
id,
version,
target_platform,
download_type,
}
}
}
#[serde_as]
#[derive(Serialize, Clone, Deserialize, Default)]
#[serde(rename_all = "camelCase")]
pub struct DatabaseApplications {
pub install_dirs: Vec<PathBuf>,
// Guaranteed to exist if the game also exists in the app state map
pub game_statuses: HashMap<String, GameDownloadStatus>,
pub game_versions: HashMap<String, GameVersion>,
pub installed_game_version: HashMap<String, DownloadableMetadata>,
#[serde(skip)]
pub transient_statuses: HashMap<DownloadableMetadata, ApplicationTransientStatus>,
}
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct Database {
#[serde(default)]
pub settings: Settings,
pub auth: Option<DatabaseAuth>,
pub base_url: String,
pub applications: DatabaseApplications,
#[serde(skip)]
pub prev_database: Option<PathBuf>,
pub cache_dir: PathBuf,
}
}
impl Database {
pub fn new<T: Into<PathBuf>>(
games_base_dir: T,
prev_database: Option<PathBuf>,
cache_dir: PathBuf,
) -> Self {
Self {
applications: DatabaseApplications {
install_dirs: vec![games_base_dir.into()],
game_statuses: HashMap::new(),
game_versions: HashMap::new(),
installed_game_version: HashMap::new(),
transient_statuses: HashMap::new(),
},
prev_database,
base_url: String::new(),
auth: None,
settings: Settings::default(),
cache_dir,
}
}
}
impl DatabaseAuth {
pub fn new(
private: String,
cert: String,
client_id: String,
web_token: Option<String>,
) -> Self {
Self {
private,
cert,
client_id,
web_token,
}
}
}
}

View File

@@ -1,23 +1,24 @@
use serde::{Deserialize, Serialize};
#[derive(Eq, Hash, PartialEq, Serialize, Deserialize, Clone, Copy, Debug)]
#[derive(Eq, Hash, PartialEq, Serialize, Deserialize, Clone, Copy, Debug, PartialOrd, Ord)]
pub enum Platform {
Windows,
Linux,
MacOs,
#[allow(non_camel_case_types)]
macOS,
}
impl Platform {
#[cfg(target_os = "windows")]
pub const HOST: Platform = Self::Windows;
#[cfg(target_os = "macos")]
pub const HOST: Platform = Self::MacOs;
pub const HOST: Platform = Self::macOS;
#[cfg(target_os = "linux")]
pub const HOST: Platform = Self::Linux;
pub fn is_case_sensitive(&self) -> bool {
match self {
Self::Windows | Self::MacOs => false,
Self::Windows | Self::macOS => false,
Self::Linux => true,
}
}
@@ -28,7 +29,7 @@ impl From<&str> for Platform {
match value.to_lowercase().trim() {
"windows" => Self::Windows,
"linux" => Self::Linux,
"mac" | "macos" => Self::MacOs,
"mac" | "macos" => Self::macOS,
_ => unimplemented!(),
}
}
@@ -39,8 +40,8 @@ impl From<whoami::Platform> for Platform {
match value {
whoami::Platform::Windows => Platform::Windows,
whoami::Platform::Linux => Platform::Linux,
whoami::Platform::MacOS => Platform::MacOs,
_ => unimplemented!(),
whoami::Platform::MacOS => Platform::macOS,
platform => unimplemented!("Playform {} is not supported", platform),
}
}
}

View File

@@ -0,0 +1,20 @@
[package]
name = "download_manager"
version = "0.1.0"
edition = "2024"
[dependencies]
async-trait = "0.1.89"
atomic-instant-full = "0.1"
database = { version = "0.1.0", path = "../database" }
futures-util = "0.3.31"
humansize = "2.1.3"
log = "0.4.28"
parking_lot = "0.12.5"
remote = { version = "0.1.0", path = "../remote" }
serde = "1.0.228"
serde_with = "3.15.0"
tauri = "*"
throttle_my_fn = "0.2.6"
tokio = { version = "1.48.0", features = ["sync"] }
utils = { version = "0.1.0", path = "../utils" }

View File

@@ -0,0 +1,144 @@
use std::{
collections::HashMap,
sync::RwLock,
time::{Duration, Instant},
};
use futures_util::StreamExt;
use remote::{
error::RemoteAccessError,
requests::{generate_url, make_authenticated_get},
utils::DROP_CLIENT_ASYNC,
};
use serde::Deserialize;
use tauri::Url;
use crate::util::semaphore::{SyncSemaphore, SyncSemaphorePermit};
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
struct DepotManifestContent {
version_id: String,
//compression: String,
}
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
struct DepotManifest {
content: HashMap<String, Vec<DepotManifestContent>>,
}
struct Depot {
endpoint: String,
manifest: Option<DepotManifest>,
latest_speed: Option<usize>, // bytes per second
current_downloads: SyncSemaphore,
}
pub struct DepotManager {
depots: RwLock<Vec<Depot>>,
}
#[derive(Deserialize)]
struct ServersideDepot {
endpoint: String,
}
const SPEEDTEST_TIMEOUT: Duration = Duration::from_secs(4);
impl DepotManager {
pub fn new() -> Self {
Self {
depots: RwLock::new(Vec::new()),
}
}
pub async fn sync_depots(&self) -> Result<(), RemoteAccessError> {
let depots = make_authenticated_get(generate_url(&["/api/v1/client/depots"], &[])?).await?;
let depots: Vec<ServersideDepot> = depots.json().await?;
let mut new_depots = depots
.into_iter()
.map(|depot| Depot {
endpoint: if depot.endpoint.ends_with("/") {
depot.endpoint
} else {
format!("{}/", depot.endpoint)
},
manifest: None,
latest_speed: None,
current_downloads: SyncSemaphore::new(),
})
.collect::<Vec<Depot>>();
for depot in &mut new_depots {
let manifest_url = Url::parse(&depot.endpoint)?.join("manifest.json")?;
let manifest = DROP_CLIENT_ASYNC.get(manifest_url).send().await?;
let manifest: DepotManifest = manifest.json().await?;
depot.manifest.replace(manifest);
let speedtest_url = Url::parse(&depot.endpoint)?.join("speedtest")?;
let speedtest = DROP_CLIENT_ASYNC.get(speedtest_url).send().await?;
let mut stream = speedtest.bytes_stream();
let start = Instant::now();
let mut total_length = 0;
while let Some(chunk) = stream.next().await {
let length = chunk?.len();
total_length += length;
if SPEEDTEST_TIMEOUT <= start.elapsed() {
break;
}
}
let elapsed = start.elapsed().as_millis() as usize;
let speed = if elapsed == 0 { usize::MAX } else { (total_length / elapsed) * 1000 };
depot.latest_speed.replace(speed);
}
let mut depot_lock = self.depots.write().unwrap();
*depot_lock = new_depots;
Ok(())
}
pub fn next_depot(
&self,
game_id: &str,
version_id: &str,
) -> Result<(String, SyncSemaphorePermit), RemoteAccessError> {
let lock = self.depots.read().unwrap();
let best_depot = lock
.iter()
.filter(|v| {
let manifest = match &v.manifest {
Some(v) => v,
None => return false,
};
let versions = match manifest.content.get(game_id) {
Some(v) => v,
None => return false,
};
let _version = match versions.iter().find(|v| v.version_id == version_id) {
Some(v) => v,
None => return false,
};
true
})
.max_by(|x, y| {
let x_speed = x.latest_speed.unwrap_or(0) / x.current_downloads.permits();
let y_speed = y.latest_speed.unwrap_or(0) / y.current_downloads.permits();
x_speed.cmp(&y_speed)
})
.ok_or(RemoteAccessError::NoDepots)?;
Ok((
best_depot.endpoint.clone(),
best_depot.current_downloads.acquire(),
))
}
}

View File

@@ -1,19 +1,22 @@
use core::panic;
use std::{
collections::HashMap,
sync::{
Arc, Mutex,
mpsc::{Receiver, Sender, channel},
},
thread::{JoinHandle, spawn},
sync::{Arc, Mutex},
time::Duration,
};
use drop_database::models::data::DownloadableMetadata;
use drop_errors::application_download_error::ApplicationDownloadError;
use database::DownloadableMetadata;
use log::{debug, error, info, warn};
use tauri::{AppHandle, Emitter};
use tauri::{AppHandle, async_runtime::JoinHandle};
use tokio::sync::mpsc::{Receiver, Sender};
use tokio::{sync::mpsc, time::timeout};
use utils::{app_emit, lock, send};
use crate::{
download_manager_frontend::DownloadStatus, events::{QueueUpdateEvent, QueueUpdateEventQueueData, StatsUpdateEvent}
depot_manager::DepotManager,
download_manager_frontend::DownloadStatus,
error::ApplicationDownloadError,
frontend_updates::{QueueUpdateEvent, QueueUpdateEventQueueData, StatsUpdateEvent},
};
use super::{
@@ -29,6 +32,43 @@ use super::{
pub type DownloadAgent = Arc<Box<dyn Downloadable + Send + Sync>>;
pub type CurrentProgressObject = Arc<Mutex<Option<Arc<ProgressObject>>>>;
/*
Welcome to the download manager, the most overengineered, glorious piece of bullshit.
The download manager takes a queue of ids and their associated
DownloadAgents, and then, one-by-one, executes them. It provides an interface
to interact with the currently downloading agent, and manage the queue.
When the DownloadManager is initialised, it is designed to provide a reference
which can be used to provide some instructions (the DownloadManagerInterface),
but other than that, it runs without any sort of interruptions.
It does this by opening up two data structures. Primarily is the command_receiver,
and mpsc (multi-channel-single-producer) which allows commands to be sent from
the Interface, and queued up for the Manager to process.
These have been mapped in the DownloadManagerSignal docs.
The other way to interact with the DownloadManager is via the donwload_queue,
which is just a collection of ids which may be rearranged to suit
whichever download queue order is required.
+----------------------------------------------------------------------------+
| DO NOT ATTEMPT TO ADD OR REMOVE FROM THE QUEUE WITHOUT USING SIGNALS!! |
| THIS WILL CAUSE A DESYNC BETWEEN THE DOWNLOAD AGENT REGISTRY AND THE QUEUE |
| WHICH HAS NOT BEEN ACCOUNTED FOR |
+----------------------------------------------------------------------------+
This download queue does not actually own any of the DownloadAgents. It is
simply an id-based reference system. The actual Agents are stored in the
download_agent_registry HashMap, as ordering is no issue here. This is why
appending or removing from the download_queue must be done via signals.
Behold, my madness - quexeky
*/
pub struct DownloadManagerBuilder {
download_agent_registry: HashMap<DownloadableMetadata, DownloadAgent>,
download_queue: Queue,
@@ -44,10 +84,11 @@ pub struct DownloadManagerBuilder {
impl DownloadManagerBuilder {
pub fn build(app_handle: AppHandle) -> DownloadManager {
let queue = Queue::new();
let (command_sender, command_receiver) = channel();
let (command_sender, command_receiver) = mpsc::channel(1500);
let active_progress = Arc::new(Mutex::new(None));
let status = Arc::new(Mutex::new(DownloadManagerStatus::Empty));
let depot_manager = Arc::new(DepotManager::new());
let manager = Self {
download_agent_registry: HashMap::new(),
download_queue: queue.clone(),
@@ -61,74 +102,87 @@ impl DownloadManagerBuilder {
active_control_flag: None,
};
let terminator = spawn(|| manager.manage_queue());
let terminator = tauri::async_runtime::spawn(async move {
let result = manager.manage_queue().await;
info!("download manager exited with result: {:?}", result);
});
DownloadManager::new(terminator, queue, active_progress, command_sender)
DownloadManager::new(terminator, queue, active_progress, command_sender, depot_manager)
}
fn set_status(&self, status: DownloadManagerStatus) {
*self.status.lock().unwrap() = status;
*lock!(self.status) = status;
}
fn remove_and_cleanup_front_download(&mut self, meta: &DownloadableMetadata) -> DownloadAgent {
async fn remove_and_cleanup_front_download(
&mut self,
meta: &DownloadableMetadata,
) -> DownloadAgent {
self.download_queue.pop_front();
let download_agent = self.download_agent_registry.remove(meta).unwrap();
self.cleanup_current_download();
self.cleanup_current_download().await;
download_agent
}
// CAREFUL WITH THIS FUNCTION
// Make sure the download thread is terminated
fn cleanup_current_download(&mut self) {
async fn cleanup_current_download(&mut self) {
self.active_control_flag = None;
*self.progress.lock().unwrap() = None;
*lock!(self.progress) = None;
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
if let Some(unfinished_thread) = download_thread_lock.take()
&& !unfinished_thread.is_finished()
{
unfinished_thread.join().unwrap();
if let Some(unfinished_thread) = {
let mut download_thread_lock = lock!(self.current_download_thread);
download_thread_lock.take()
} {
let _ = unfinished_thread.await;
}
drop(download_thread_lock);
}
fn stop_and_wait_current_download(&self) -> bool {
async fn stop_and_wait_current_download(&self) -> bool {
self.set_status(DownloadManagerStatus::Paused);
if let Some(current_flag) = &self.active_control_flag {
current_flag.set(DownloadThreadControlFlag::Stop);
}
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
if let Some(current_download_thread) = download_thread_lock.take() {
return current_download_thread.join().is_ok();
};
if let Some(current_download_thread) = {
let mut download_thread_lock = lock!(self.current_download_thread);
download_thread_lock.take()
} {
let result = timeout(Duration::from_secs(4), async {
current_download_thread.await.is_ok()
})
.await;
if let Ok(result) = result {
return result;
};
panic!("failed to cleanup download: timeout after 4 seconds");
};
}
true
}
fn manage_queue(mut self) -> Result<(), ()> {
async fn manage_queue(mut self) -> Result<(), ()> {
loop {
let signal = match self.command_receiver.recv() {
Ok(signal) => signal,
Err(_) => return Err(()),
let signal = match self.command_receiver.recv().await {
Some(signal) => signal,
None => return Err(()),
};
match signal {
DownloadManagerSignal::Go => {
self.manage_go_signal();
self.manage_go_signal().await;
}
DownloadManagerSignal::Stop => {
self.manage_stop_signal();
}
DownloadManagerSignal::Completed(meta) => {
self.manage_completed_signal(meta);
self.manage_completed_signal(meta).await;
}
DownloadManagerSignal::Queue(download_agent) => {
self.manage_queue_signal(download_agent);
self.manage_queue_signal(download_agent).await;
}
DownloadManagerSignal::Error(e) => {
self.manage_error_signal(e);
self.manage_error_signal(e).await;
}
DownloadManagerSignal::UpdateUIQueue => {
self.push_ui_queue_update();
@@ -137,16 +191,16 @@ impl DownloadManagerBuilder {
self.push_ui_stats_update(kbs, time);
}
DownloadManagerSignal::Finish => {
self.stop_and_wait_current_download();
self.stop_and_wait_current_download().await;
return Ok(());
}
DownloadManagerSignal::Cancel(meta) => {
self.manage_cancel_signal(&meta);
self.manage_cancel_signal(&meta).await;
}
}
}
}
fn manage_queue_signal(&mut self, download_agent: DownloadAgent) {
async fn manage_queue_signal(&mut self, download_agent: DownloadAgent) {
debug!("got signal Queue");
let meta = download_agent.metadata();
@@ -161,12 +215,10 @@ impl DownloadManagerBuilder {
self.download_queue.append(meta.clone());
self.download_agent_registry.insert(meta, download_agent);
self.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
send!(self.sender, DownloadManagerSignal::UpdateUIQueue);
}
fn manage_go_signal(&mut self) {
async fn manage_go_signal(&mut self) {
debug!("got signal Go");
if self.download_agent_registry.is_empty() {
debug!(
@@ -209,21 +261,22 @@ impl DownloadManagerBuilder {
let sender = self.sender.clone();
let mut download_thread_lock = self.current_download_thread.lock().unwrap();
let mut download_thread_lock = lock!(self.current_download_thread);
let app_handle = self.app_handle.clone();
*download_thread_lock = Some(spawn(move || {
*download_thread_lock = Some(tauri::async_runtime::spawn(async move {
loop {
let download_result = match download_agent.download(&app_handle) {
// Ok(true) is for completed and exited properly
Ok(v) => v,
Err(e) => {
error!("download {:?} has error {}", download_agent.metadata(), &e);
download_agent.on_error(&app_handle, &e);
sender.send(DownloadManagerSignal::Error(e)).unwrap();
return;
}
};
let download_result =
match download_agent.download(&app_handle).await {
// Ok(true) is for completed and exited properly
Ok(v) => v,
Err(e) => {
error!("download {:?} has error {}", download_agent.metadata(), &e);
download_agent.on_error(&app_handle, &e);
send!(sender, DownloadManagerSignal::Error(e));
return;
}
};
// If the download gets canceled
// immediately return, on_cancelled gets called for us earlier
@@ -244,7 +297,7 @@ impl DownloadManagerBuilder {
&e
);
download_agent.on_error(&app_handle, &e);
sender.send(DownloadManagerSignal::Error(e)).unwrap();
send!(sender, DownloadManagerSignal::Error(e));
return;
}
};
@@ -254,11 +307,12 @@ impl DownloadManagerBuilder {
}
if validate_result {
download_agent.on_complete(&app_handle);
sender
.send(DownloadManagerSignal::Completed(download_agent.metadata()))
.unwrap();
sender.send(DownloadManagerSignal::UpdateUIQueue).unwrap();
download_agent.on_complete(&app_handle).await;
send!(
sender,
DownloadManagerSignal::Completed(download_agent.metadata())
);
send!(sender, DownloadManagerSignal::UpdateUIQueue);
return;
}
}
@@ -269,40 +323,35 @@ impl DownloadManagerBuilder {
active_control_flag.set(DownloadThreadControlFlag::Go);
}
fn manage_stop_signal(&mut self) {
debug!("got signal Stop");
if let Some(active_control_flag) = self.active_control_flag.clone() {
self.set_status(DownloadManagerStatus::Paused);
active_control_flag.set(DownloadThreadControlFlag::Stop);
}
}
fn manage_completed_signal(&mut self, meta: DownloadableMetadata) {
debug!("got signal Completed");
async fn manage_completed_signal(&mut self, meta: DownloadableMetadata) {
if let Some(interface) = self.download_queue.read().front()
&& interface == &meta
{
self.remove_and_cleanup_front_download(&meta);
self.remove_and_cleanup_front_download(&meta).await;
}
self.push_ui_queue_update();
self.sender.send(DownloadManagerSignal::Go).unwrap();
send!(self.sender, DownloadManagerSignal::Go);
}
fn manage_error_signal(&mut self, error: ApplicationDownloadError) {
debug!("got signal Error");
async fn manage_error_signal(&mut self, error: ApplicationDownloadError) {
info!("got signal Error");
if let Some(metadata) = self.download_queue.read().front()
&& let Some(current_agent) = self.download_agent_registry.get(metadata)
{
current_agent.on_error(&self.app_handle, &error);
self.stop_and_wait_current_download();
self.remove_and_cleanup_front_download(metadata);
self.stop_and_wait_current_download().await;
self.remove_and_cleanup_front_download(metadata).await;
}
self.push_ui_queue_update();
self.set_status(DownloadManagerStatus::Error);
}
fn manage_cancel_signal(&mut self, meta: &DownloadableMetadata) {
debug!("got signal Cancel");
async fn manage_cancel_signal(&mut self, meta: &DownloadableMetadata) {
// If the current download is the one we're tryna cancel
if let Some(current_metadata) = self.download_queue.read().front()
&& current_metadata == meta
@@ -310,20 +359,20 @@ impl DownloadManagerBuilder {
{
self.set_status(DownloadManagerStatus::Paused);
current_download.on_cancelled(&self.app_handle);
self.stop_and_wait_current_download();
self.stop_and_wait_current_download().await;
self.set_status(DownloadManagerStatus::Empty);
self.download_queue.pop_front();
self.cleanup_current_download();
self.cleanup_current_download().await;
self.download_agent_registry.remove(meta);
debug!("current download queue: {:?}", self.download_queue.read());
}
// else just cancel it
else if let Some(download_agent) = self.download_agent_registry.get(meta) {
let index = self.download_queue.get_by_meta(meta);
if let Some(index) = index {
download_agent.on_cancelled(&self.app_handle);
let _ = self.download_queue.edit().remove(index).unwrap();
let _ = self.download_queue.edit().remove(index);
let removed = self.download_agent_registry.remove(meta);
debug!(
"removed {:?} from queue {:?}",
@@ -332,13 +381,13 @@ impl DownloadManagerBuilder {
);
}
}
self.sender.send(DownloadManagerSignal::Go).unwrap();
self.push_ui_queue_update();
send!(self.sender, DownloadManagerSignal::Go);
}
fn push_ui_stats_update(&self, kbs: usize, time: usize) {
let event_data = StatsUpdateEvent { speed: kbs, time };
self.app_handle.emit("update_stats", event_data).unwrap();
app_emit!(&self.app_handle, "update_stats", event_data);
}
fn push_ui_queue_update(&self) {
let queue = &self.download_queue.read();
@@ -357,6 +406,6 @@ impl DownloadManagerBuilder {
.collect();
let event_data = QueueUpdateEvent { queue: queue_objs };
self.app_handle.emit("update_queue", event_data).unwrap();
app_emit!(&self.app_handle, "update_queue", event_data);
}
}

View File

@@ -1,24 +1,25 @@
use std::{
any::Any,
collections::VecDeque,
fmt::Debug,
sync::{
mpsc::{SendError, Sender},
Mutex, MutexGuard,
},
thread::JoinHandle,
sync::{Arc, Mutex, MutexGuard},
};
use drop_database::models::data::DownloadableMetadata;
use drop_errors::application_download_error::ApplicationDownloadError;
use database::DownloadableMetadata;
use log::{debug, info};
use serde::Serialize;
use tauri::async_runtime::JoinHandle;
use tokio::sync::mpsc::Sender;
use tokio::sync::mpsc::error::SendError;
use utils::{lock, send};
use crate::{depot_manager::DepotManager, error::ApplicationDownloadError};
use super::{
download_manager_builder::{CurrentProgressObject, DownloadAgent},
util::queue::Queue,
};
#[derive(Debug)]
pub enum DownloadManagerSignal {
/// Resumes (or starts) the `DownloadManager`
Go,
@@ -78,36 +79,46 @@ pub enum DownloadStatus {
/// which provides raw access to the underlying queue.
/// THIS EDITING IS BLOCKING!!!
pub struct DownloadManager {
terminator: Mutex<Option<JoinHandle<Result<(), ()>>>>,
terminator: Mutex<Option<JoinHandle<()>>>,
download_queue: Queue,
progress: CurrentProgressObject,
command_sender: Sender<DownloadManagerSignal>,
depot_manager: Arc<DepotManager>,
}
impl Debug for DownloadManager {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("DownloadManager").finish()
}
}
#[allow(dead_code)]
impl DownloadManager {
pub fn new(
terminator: JoinHandle<Result<(), ()>>,
terminator: JoinHandle<()>,
download_queue: Queue,
progress: CurrentProgressObject,
command_sender: Sender<DownloadManagerSignal>,
depot_manager: Arc<DepotManager>,
) -> Self {
Self {
terminator: Mutex::new(Some(terminator)),
download_queue,
progress,
command_sender,
depot_manager
}
}
pub fn queue_download(
pub async fn queue_download(
&self,
download: DownloadAgent,
) -> Result<(), SendError<DownloadManagerSignal>> {
info!("creating download with meta {:?}", download.metadata());
self.command_sender
.send(DownloadManagerSignal::Queue(download))?;
self.command_sender.send(DownloadManagerSignal::Go)
.send(DownloadManagerSignal::Queue(download))
.await?;
self.command_sender.send(DownloadManagerSignal::Go).await
}
pub fn edit(&self) -> MutexGuard<'_, VecDeque<DownloadableMetadata>> {
self.download_queue.edit()
@@ -116,68 +127,63 @@ impl DownloadManager {
self.download_queue.read()
}
pub fn get_current_download_progress(&self) -> Option<f64> {
let progress_object = (*self.progress.lock().unwrap()).clone()?;
let progress_object = (*lock!(self.progress)).clone()?;
Some(progress_object.get_progress())
}
pub fn rearrange_string(&self, meta: &DownloadableMetadata, new_index: usize) {
pub async fn rearrange_string(&self, meta: &DownloadableMetadata, new_index: usize) {
let mut queue = self.edit();
let current_index = get_index_from_id(&mut queue, meta).unwrap();
let to_move = queue.remove(current_index).unwrap();
let current_index =
get_index_from_id(&mut queue, meta).expect("Failed to get meta index from id");
let to_move = queue
.remove(current_index)
.expect("Failed to remove meta at index from queue");
queue.insert(new_index, to_move);
self.command_sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
send!(self.command_sender, DownloadManagerSignal::UpdateUIQueue);
}
pub fn cancel(&self, meta: DownloadableMetadata) {
self.command_sender
.send(DownloadManagerSignal::Cancel(meta))
.unwrap();
pub async fn cancel(&self, meta: DownloadableMetadata) {
send!(self.command_sender, DownloadManagerSignal::Cancel(meta));
}
pub fn rearrange(&self, current_index: usize, new_index: usize) {
pub async fn rearrange(&self, current_index: usize, new_index: usize) {
if current_index == new_index {
return;
}
let needs_pause = current_index == 0 || new_index == 0;
if needs_pause {
self.command_sender
.send(DownloadManagerSignal::Stop)
.unwrap();
send!(self.command_sender, DownloadManagerSignal::Stop);
}
debug!("moving download at index {current_index} to index {new_index}");
let mut queue = self.edit();
let to_move = queue.remove(current_index).unwrap();
queue.insert(new_index, to_move);
drop(queue);
{
let mut queue = self.edit();
let to_move = queue.remove(current_index).expect("Failed to get");
queue.insert(new_index, to_move);
}
if needs_pause {
self.command_sender.send(DownloadManagerSignal::Go).unwrap();
send!(self.command_sender, DownloadManagerSignal::Go);
}
self.command_sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
self.command_sender.send(DownloadManagerSignal::Go).unwrap();
send!(self.command_sender, DownloadManagerSignal::UpdateUIQueue);
send!(self.command_sender, DownloadManagerSignal::Go);
}
pub fn pause_downloads(&self) {
self.command_sender
.send(DownloadManagerSignal::Stop)
.unwrap();
pub async fn pause_downloads(&self) {
send!(self.command_sender, DownloadManagerSignal::Stop);
}
pub fn resume_downloads(&self) {
self.command_sender.send(DownloadManagerSignal::Go).unwrap();
pub async fn resume_downloads(&self) {
send!(self.command_sender, DownloadManagerSignal::Go);
}
pub fn ensure_terminated(&self) -> Result<Result<(), ()>, Box<dyn Any + Send>> {
self.command_sender
.send(DownloadManagerSignal::Finish)
.unwrap();
let terminator = self.terminator.lock().unwrap().take();
terminator.unwrap().join()
pub async fn ensure_terminated(&self) -> Result<(), tauri::Error> {
send!(self.command_sender, DownloadManagerSignal::Finish);
let terminator = lock!(self.terminator).take();
terminator.unwrap().await
}
pub fn get_sender(&self) -> Sender<DownloadManagerSignal> {
self.command_sender.clone()
}
pub fn clone_depot_manager(&self) -> Arc<DepotManager> {
self.depot_manager.clone()
}
}
/// Takes in the locked value from .`edit()` and attempts to

View File

@@ -1,9 +1,11 @@
use std::sync::Arc;
use std::{fmt::Debug, sync::Arc};
use drop_database::models::data::DownloadableMetadata;
use drop_errors::application_download_error::ApplicationDownloadError;
use async_trait::async_trait;
use database::DownloadableMetadata;
use tauri::AppHandle;
use crate::error::ApplicationDownloadError;
use super::{
download_manager_frontend::DownloadStatus,
util::{download_thread_control_flag::DownloadThreadControl, progress_object::ProgressObject},
@@ -15,8 +17,9 @@ use super::{
*
* But the download manager manages the queue state
*/
pub trait Downloadable: Send + Sync {
fn download(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError>;
#[async_trait]
pub trait Downloadable: Send + Sync + Debug {
async fn download(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError>;
fn validate(&self, app_handle: &AppHandle) -> Result<bool, ApplicationDownloadError>;
fn progress(&self) -> Arc<ProgressObject>;
@@ -25,6 +28,6 @@ pub trait Downloadable: Send + Sync {
fn metadata(&self) -> DownloadableMetadata;
fn on_queued(&self, app_handle: &AppHandle);
fn on_error(&self, app_handle: &AppHandle, error: &ApplicationDownloadError);
fn on_complete(&self, app_handle: &AppHandle);
async fn on_complete(&self, app_handle: &AppHandle);
fn on_cancelled(&self, app_handle: &AppHandle);
}

View File

@@ -0,0 +1,82 @@
use humansize::{BINARY, format_size};
use std::{
fmt::{Display, Formatter},
io,
sync::{Arc, mpsc::SendError},
};
use remote::error::RemoteAccessError;
use serde_with::SerializeDisplay;
#[derive(SerializeDisplay)]
pub enum DownloadManagerError<T> {
IOError(io::Error),
SignalError(SendError<T>),
}
impl<T> Display for DownloadManagerError<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
DownloadManagerError::IOError(error) => write!(f, "{error}"),
DownloadManagerError::SignalError(send_error) => write!(f, "{send_error}"),
}
}
}
impl<T> From<SendError<T>> for DownloadManagerError<T> {
fn from(value: SendError<T>) -> Self {
DownloadManagerError::SignalError(value)
}
}
impl<T> From<io::Error> for DownloadManagerError<T> {
fn from(value: io::Error) -> Self {
DownloadManagerError::IOError(value)
}
}
// TODO: Rename / separate from downloads
#[derive(Debug, SerializeDisplay)]
pub enum ApplicationDownloadError {
NotInitialized,
Communication(RemoteAccessError),
DiskFull(u64, u64),
#[allow(dead_code)]
Checksum,
Lock,
IoError(Arc<io::Error>),
DownloadError(RemoteAccessError),
InvalidCommand,
}
impl Display for ApplicationDownloadError {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self {
ApplicationDownloadError::NotInitialized => {
write!(f, "Download not initalized, did something go wrong?")
}
ApplicationDownloadError::DiskFull(required, available) => write!(
f,
"Game requires {}, {} remaining left on disk.",
format_size(*required, BINARY),
format_size(*available, BINARY),
),
ApplicationDownloadError::Communication(error) => write!(f, "{error}"),
ApplicationDownloadError::Lock => write!(
f,
"failed to acquire lock. Something has gone very wrong internally. Please restart the application"
),
ApplicationDownloadError::Checksum => {
write!(f, "checksum failed to validate for download")
}
ApplicationDownloadError::IoError(error) => write!(f, "io error: {error}"),
ApplicationDownloadError::DownloadError(error) => {
write!(f, "Download failed with error {error:?}")
}
ApplicationDownloadError::InvalidCommand => write!(f, "Invalid command state"),
}
}
}
impl From<io::Error> for ApplicationDownloadError {
fn from(value: io::Error) -> Self {
ApplicationDownloadError::IoError(Arc::new(value))
}
}

View File

@@ -1,4 +1,4 @@
use drop_database::models::data::DownloadableMetadata;
use database::DownloadableMetadata;
use serde::Serialize;
use crate::download_manager_frontend::DownloadStatus;

View File

@@ -0,0 +1,45 @@
#![feature(duration_millis_float)]
#![feature(nonpoison_mutex)]
#![feature(sync_nonpoison)]
use std::{ops::Deref, sync::OnceLock};
use tauri::AppHandle;
use crate::{
download_manager_builder::DownloadManagerBuilder, download_manager_frontend::DownloadManager,
};
pub mod download_manager_builder;
pub mod download_manager_frontend;
pub mod downloadable;
pub mod error;
pub mod frontend_updates;
pub mod util;
pub mod depot_manager;
pub static DOWNLOAD_MANAGER: DownloadManagerWrapper = DownloadManagerWrapper::new();
pub struct DownloadManagerWrapper(OnceLock<DownloadManager>);
impl DownloadManagerWrapper {
const fn new() -> Self {
DownloadManagerWrapper(OnceLock::new())
}
pub fn init(app_handle: AppHandle) {
DOWNLOAD_MANAGER
.0
.set(DownloadManagerBuilder::build(app_handle))
.expect("failed to initialise download manager");
}
}
impl Deref for DownloadManagerWrapper {
type Target = DownloadManager;
fn deref(&self) -> &Self::Target {
match self.0.get() {
Some(download_manager) => download_manager,
None => unreachable!("Download manager should always be initialised"),
}
}
}

View File

@@ -1,6 +1,6 @@
use std::sync::{
atomic::{AtomicBool, Ordering},
Arc,
atomic::{AtomicBool, Ordering},
};
#[derive(PartialEq, Eq, PartialOrd, Ord)]
@@ -22,7 +22,11 @@ impl From<DownloadThreadControlFlag> for bool {
/// false => Stop
impl From<bool> for DownloadThreadControlFlag {
fn from(value: bool) -> Self {
if value { DownloadThreadControlFlag::Go } else { DownloadThreadControlFlag::Stop }
if value {
DownloadThreadControlFlag::Go
} else {
DownloadThreadControlFlag::Stop
}
}
}

View File

@@ -2,3 +2,4 @@ pub mod download_thread_control_flag;
pub mod progress_object;
pub mod queue;
pub mod rolling_progress_updates;
pub mod semaphore;

View File

@@ -2,19 +2,19 @@ use std::{
sync::{
Arc, Mutex,
atomic::{AtomicUsize, Ordering},
mpsc::Sender,
},
time::{Duration, Instant},
time::Instant,
};
use atomic_instant_full::AtomicInstant;
use throttle_my_fn::throttle;
use utils::{lock, send};
use tokio::sync::mpsc::Sender;
use crate::download_manager_frontend::DownloadManagerSignal;
use super::rolling_progress_updates::RollingProgressWindow;
#[derive(Clone)]
#[derive(Clone, Debug)]
pub struct ProgressObject {
max: Arc<Mutex<usize>>,
progress_instances: Arc<Mutex<Vec<Arc<AtomicUsize>>>>,
@@ -45,7 +45,7 @@ impl ProgressHandle {
pub fn add(&self, amount: usize) {
self.progress
.fetch_add(amount, std::sync::atomic::Ordering::AcqRel);
calculate_update(&self.progress_object);
tauri::async_runtime::spawn(calculate_update(self.progress_object.clone()));
}
pub fn skip(&self, amount: usize) {
self.progress
@@ -74,12 +74,10 @@ impl ProgressObject {
}
pub fn set_time_now(&self) {
*self.start.lock().unwrap() = Instant::now();
*lock!(self.start) = Instant::now();
}
pub fn sum(&self) -> usize {
self.progress_instances
.lock()
.unwrap()
lock!(self.progress_instances)
.iter()
.map(|instance| instance.load(Ordering::Acquire))
.sum()
@@ -88,39 +86,42 @@ impl ProgressObject {
self.set_time_now();
self.bytes_last_update.store(0, Ordering::Release);
self.rolling.reset();
self.progress_instances
.lock()
.unwrap()
lock!(self.progress_instances)
.iter()
.for_each(|x| x.store(0, Ordering::SeqCst));
}
pub fn get_max(&self) -> usize {
*self.max.lock().unwrap()
*lock!(self.max)
}
pub fn set_max(&self, new_max: usize) {
*self.max.lock().unwrap() = new_max;
*lock!(self.max) = new_max;
}
pub fn set_size(&self, length: usize) {
*self.progress_instances.lock().unwrap() =
*lock!(self.progress_instances) =
(0..length).map(|_| Arc::new(AtomicUsize::new(0))).collect();
}
pub fn get_progress(&self) -> f64 {
self.sum() as f64 / self.get_max() as f64
}
pub fn get(&self, index: usize) -> Arc<AtomicUsize> {
self.progress_instances.lock().unwrap()[index].clone()
lock!(self.progress_instances)[index].clone()
}
fn update_window(&self, kilobytes_per_second: usize) {
self.rolling.update(kilobytes_per_second);
}
}
#[throttle(1, Duration::from_millis(20))]
pub fn calculate_update(progress: &ProgressObject) {
pub async fn calculate_update(progress: Arc<ProgressObject>) {
let last_update_time = progress
.last_update_time
.swap(Instant::now(), Ordering::SeqCst);
let time_since_last_update = Instant::now().duration_since(last_update_time).as_millis_f64();
.load(Ordering::SeqCst);
let time_since_last_update = Instant::now()
.duration_since(last_update_time)
.as_millis_f64();
if time_since_last_update < 250.0 {
return;
}
progress.last_update_time.swap(Instant::now(), Ordering::SeqCst);
let current_bytes_downloaded = progress.sum();
let max = progress.get_max();
@@ -128,38 +129,32 @@ pub fn calculate_update(progress: &ProgressObject) {
.bytes_last_update
.swap(current_bytes_downloaded, Ordering::Acquire);
let bytes_since_last_update = current_bytes_downloaded.saturating_sub(bytes_at_last_update) as f64;
let bytes_since_last_update =
current_bytes_downloaded.saturating_sub(bytes_at_last_update) as f64;
let kilobytes_per_second = bytes_since_last_update / time_since_last_update;
let bytes_remaining = max.saturating_sub(current_bytes_downloaded); // bytes
progress.update_window(kilobytes_per_second as usize);
push_update(progress, bytes_remaining);
push_update(&progress, bytes_remaining).await;
}
#[throttle(1, Duration::from_millis(250))]
pub fn push_update(progress: &ProgressObject, bytes_remaining: usize) {
pub async fn push_update(progress: &ProgressObject, bytes_remaining: usize) {
let average_speed = progress.rolling.get_average();
let time_remaining = (bytes_remaining / 1000) / average_speed.max(1);
update_ui(progress, average_speed, time_remaining);
update_queue(progress);
update_ui(progress, average_speed, time_remaining).await;
update_queue(progress).await;
}
fn update_ui(progress_object: &ProgressObject, kilobytes_per_second: usize, time_remaining: usize) {
progress_object
.sender
.send(DownloadManagerSignal::UpdateUIStats(
kilobytes_per_second,
time_remaining,
))
.unwrap();
async fn update_ui(progress_object: &ProgressObject, kilobytes_per_second: usize, time_remaining: usize) {
send!(
progress_object.sender,
DownloadManagerSignal::UpdateUIStats(kilobytes_per_second, time_remaining)
);
}
fn update_queue(progress: &ProgressObject) {
progress
.sender
.send(DownloadManagerSignal::UpdateUIQueue)
.unwrap();
async fn update_queue(progress: &ProgressObject) {
send!(progress.sender, DownloadManagerSignal::UpdateUIQueue)
}

View File

@@ -3,9 +3,10 @@ use std::{
sync::{Arc, Mutex, MutexGuard},
};
use drop_database::models::data::DownloadableMetadata;
use database::DownloadableMetadata;
use utils::lock;
#[derive(Clone)]
#[derive(Clone, Debug)]
pub struct Queue {
inner: Arc<Mutex<VecDeque<DownloadableMetadata>>>,
}
@@ -24,10 +25,10 @@ impl Queue {
}
}
pub fn read(&self) -> VecDeque<DownloadableMetadata> {
self.inner.lock().unwrap().clone()
lock!(self.inner).clone()
}
pub fn edit(&self) -> MutexGuard<'_, VecDeque<DownloadableMetadata>> {
self.inner.lock().unwrap()
lock!(self.inner)
}
pub fn pop_front(&self) -> Option<DownloadableMetadata> {
self.edit().pop_front()

View File

@@ -3,11 +3,17 @@ use std::sync::{
atomic::{AtomicUsize, Ordering},
};
#[derive(Clone)]
#[derive(Clone, Debug)]
pub struct RollingProgressWindow<const S: usize> {
window: Arc<[AtomicUsize; S]>,
current: Arc<AtomicUsize>,
}
impl<const S: usize> Default for RollingProgressWindow<S> {
fn default() -> Self {
Self::new()
}
}
impl<const S: usize> RollingProgressWindow<S> {
pub fn new() -> Self {
Self {
@@ -31,7 +37,7 @@ impl<const S: usize> RollingProgressWindow<S> {
.collect::<Vec<usize>>();
let amount = valid.len();
let sum = valid.into_iter().sum::<usize>();
sum / amount
}
pub fn reset(&self) {

View File

@@ -0,0 +1,28 @@
use std::sync::{Arc, atomic::{AtomicUsize, Ordering}};
pub struct SyncSemaphore {
inner: Arc<AtomicUsize>
}
impl SyncSemaphore {
pub fn new() -> Self {
Self { inner: Arc::new(AtomicUsize::new(0)) }
}
pub fn acquire(&self) -> SyncSemaphorePermit {
self.inner.fetch_add(1, Ordering::Relaxed);
SyncSemaphorePermit(self.inner.clone())
}
pub fn permits(&self) -> usize {
self.inner.fetch_add(0, Ordering::Relaxed)
}
}
pub struct SyncSemaphorePermit(Arc<AtomicUsize>);
impl Drop for SyncSemaphorePermit {
fn drop(&mut self) {
self.0.fetch_sub(1, Ordering::Relaxed);
}
}

View File

@@ -1,15 +0,0 @@
use std::{
path::PathBuf,
sync::{Arc, LazyLock},
};
#[cfg(not(debug_assertions))]
static DATA_ROOT_PREFIX: &'static str = "drop";
#[cfg(debug_assertions)]
static DATA_ROOT_PREFIX: &str = "drop-debug";
pub static DATA_ROOT_DIR: LazyLock<&'static PathBuf> =
LazyLock::new(|| Box::leak(Box::new(dirs::data_dir().unwrap().join(DATA_ROOT_PREFIX))));
pub static CACHE_DIR: LazyLock<&'static PathBuf> =
LazyLock::new(|| Box::leak(Box::new(DATA_ROOT_DIR.join("cache"))));

View File

@@ -1,21 +0,0 @@
[package]
name = "drop-database"
version = "0.1.0"
edition = "2024"
[dependencies]
bitcode = "0.6.7"
chrono = "0.4.42"
drop-consts = { path = "../drop-consts" }
drop-library = { path = "../drop-library" }
drop-native-library = { path = "../drop-native-library" }
log = "0.4.28"
native_model = { git = "https://github.com/Drop-OSS/native_model.git", version = "0.6.4", features = [
"rmp_serde_1_3",
] }
rustbreak = "2.0.0"
serde = { version = "1.0.219", features = ["derive"] }
serde_with = "3.14.0"
url = "2.5.7"
whoami = "1.6.1"

View File

@@ -1,140 +0,0 @@
use std::{
fs::{self, create_dir_all},
mem::ManuallyDrop,
ops::{Deref, DerefMut},
path::PathBuf,
sync::{Arc, LazyLock, RwLockReadGuard, RwLockWriteGuard},
};
use chrono::Utc;
use drop_consts::DATA_ROOT_DIR;
use log::{debug, error, info, warn};
use rustbreak::{DeSerError, DeSerializer, PathDatabase, RustbreakError};
use serde::{Serialize, de::DeserializeOwned};
use crate::DB;
use super::models::data::Database;
// Custom JSON serializer to support everything we need
#[derive(Debug, Default, Clone)]
pub struct DropDatabaseSerializer;
impl<T: native_model::Model + Serialize + DeserializeOwned> DeSerializer<T>
for DropDatabaseSerializer
{
fn serialize(&self, val: &T) -> rustbreak::error::DeSerResult<Vec<u8>> {
native_model::encode(val).map_err(|e| DeSerError::Internal(e.to_string()))
}
fn deserialize<R: std::io::Read>(&self, mut s: R) -> rustbreak::error::DeSerResult<T> {
let mut buf = Vec::new();
s.read_to_end(&mut buf)
.map_err(|e| rustbreak::error::DeSerError::Internal(e.to_string()))?;
let (val, _version) =
native_model::decode(buf).map_err(|e| DeSerError::Internal(e.to_string()))?;
Ok(val)
}
}
pub type DatabaseInterface =
rustbreak::Database<Database, rustbreak::backend::PathBackend, DropDatabaseSerializer>;
pub trait DatabaseImpls {
fn set_up_database() -> DatabaseInterface;
}
impl DatabaseImpls for DatabaseInterface {
fn set_up_database() -> DatabaseInterface {
let db_path = DATA_ROOT_DIR.join("drop.db");
let games_base_dir = DATA_ROOT_DIR.join("games");
let logs_root_dir = DATA_ROOT_DIR.join("logs");
let cache_dir = DATA_ROOT_DIR.join("cache");
let pfx_dir = DATA_ROOT_DIR.join("pfx");
debug!("creating data directory at {DATA_ROOT_DIR:?}");
create_dir_all(DATA_ROOT_DIR.as_path()).unwrap();
create_dir_all(&games_base_dir).unwrap();
create_dir_all(&logs_root_dir).unwrap();
create_dir_all(&cache_dir).unwrap();
create_dir_all(&pfx_dir).unwrap();
let exists = fs::exists(db_path.clone()).unwrap();
if exists {
match PathDatabase::load_from_path(db_path.clone()) {
Ok(db) => db,
Err(e) => handle_invalid_database(e, db_path, games_base_dir, cache_dir),
}
} else {
let default = Database::new(games_base_dir, None);
debug!(
"Creating database at path {}",
db_path.as_os_str().to_str().unwrap()
);
PathDatabase::create_at_path(db_path, default).expect("Database could not be created")
}
}
}
// TODO: Make the error relelvant rather than just assume that it's a Deserialize error
fn handle_invalid_database(
_e: RustbreakError,
db_path: PathBuf,
games_base_dir: PathBuf,
cache_dir: PathBuf,
) -> rustbreak::Database<Database, rustbreak::backend::PathBackend, DropDatabaseSerializer> {
warn!("{_e}");
let new_path = {
let time = Utc::now().timestamp();
let mut base = db_path.clone();
base.set_file_name(format!("drop.db.backup-{time}"));
base
};
info!("old database stored at: {}", new_path.to_string_lossy());
fs::rename(&db_path, &new_path).unwrap();
let db = Database::new(
games_base_dir.into_os_string().into_string().unwrap(),
Some(new_path),
);
PathDatabase::create_at_path(db_path, db).expect("Database could not be created")
}
// To automatically save the database upon drop
pub struct DBRead<'a>(pub(crate) RwLockReadGuard<'a, Database>);
pub struct DBWrite<'a>(pub(crate) ManuallyDrop<RwLockWriteGuard<'a, Database>>);
impl<'a> Deref for DBWrite<'a> {
type Target = Database;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<'a> DerefMut for DBWrite<'a> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
impl<'a> Deref for DBRead<'a> {
type Target = Database;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl Drop for DBWrite<'_> {
fn drop(&mut self) {
unsafe {
ManuallyDrop::drop(&mut self.0);
}
match DB.save() {
Ok(()) => {}
Err(e) => {
error!("database failed to save with error {e}");
panic!("database failed to save with error {e}")
}
}
}
}

View File

@@ -1,34 +0,0 @@
use std::{mem::ManuallyDrop, sync::LazyLock};
use log::error;
use crate::db::{DBRead, DBWrite, DatabaseImpls, DatabaseInterface};
pub mod db;
pub mod debug;
pub mod models;
pub mod process;
pub mod runtime_models;
pub mod drop_data;
pub static DB: LazyLock<DatabaseInterface> = LazyLock::new(DatabaseInterface::set_up_database);
pub fn borrow_db_checked<'a>() -> DBRead<'a> {
match DB.borrow_data() {
Ok(data) => DBRead(data),
Err(e) => {
error!("database borrow failed with error {e}");
panic!("database borrow failed with error {e}");
}
}
}
pub fn borrow_db_mut_checked<'a>() -> DBWrite<'a> {
match DB.borrow_data_mut() {
Ok(data) => DBWrite(ManuallyDrop::new(data)),
Err(e) => {
error!("database borrow mut failed with error {e}");
panic!("database borrow mut failed with error {e}");
}
}
}

View File

@@ -1,404 +0,0 @@
pub mod data {
use std::{hash::Hash, path::PathBuf};
use native_model::native_model;
use serde::{Deserialize, Serialize};
// NOTE: Within each version, you should NEVER use these types.
// Declare it using the actual version that it is from, i.e. v1::Settings rather than just Settings from here
pub type GameVersion = v1::GameVersion;
pub type Database = v4::Database;
pub type Settings = v1::Settings;
pub type DatabaseAuth = v1::DatabaseAuth;
pub type GameDownloadStatus = v2::GameDownloadStatus;
pub type ApplicationTransientStatus = v1::ApplicationTransientStatus;
/**
* Need to be universally accessible by the ID, and the version is just a couple sprinkles on top
*/
pub type DownloadableMetadata = v1::DownloadableMetadata;
pub type DownloadType = v1::DownloadType;
pub type DatabaseApplications = v4::DatabaseApplications;
// pub type DatabaseCompatInfo = v2::DatabaseCompatInfo;
use std::collections::HashMap;
impl PartialEq for DownloadableMetadata {
fn eq(&self, other: &Self) -> bool {
self.id == other.id && self.download_type == other.download_type
}
}
impl Hash for DownloadableMetadata {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.id.hash(state);
self.download_type.hash(state);
}
}
mod v1 {
use serde_with::serde_as;
use std::{collections::HashMap, path::PathBuf};
use crate::process::Platform;
use super::{Deserialize, Serialize, native_model};
fn default_template() -> String {
"{}".to_owned()
}
#[derive(Serialize, Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
#[native_model(id = 2, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
pub struct GameVersion {
pub game_id: String,
pub version_name: String,
pub platform: Platform,
pub launch_command: String,
pub launch_args: Vec<String>,
#[serde(default = "default_template")]
pub launch_command_template: String,
pub setup_command: String,
pub setup_args: Vec<String>,
#[serde(default = "default_template")]
pub setup_command_template: String,
pub only_setup: bool,
pub version_index: usize,
pub delta: bool,
pub umu_id_override: Option<String>,
}
#[serde_as]
#[derive(Serialize, Clone, Deserialize, Default)]
#[serde(rename_all = "camelCase")]
#[native_model(id = 3, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
pub struct DatabaseApplications {
pub install_dirs: Vec<PathBuf>,
// Guaranteed to exist if the game also exists in the app state map
pub game_statuses: HashMap<String, GameDownloadStatus>,
pub game_versions: HashMap<String, HashMap<String, GameVersion>>,
pub installed_game_version: HashMap<String, DownloadableMetadata>,
#[serde(skip)]
pub transient_statuses: HashMap<DownloadableMetadata, ApplicationTransientStatus>,
}
#[derive(Serialize, Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
#[native_model(id = 4, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
pub struct Settings {
pub autostart: bool,
pub max_download_threads: usize,
pub force_offline: bool, // ... other settings ...
}
impl Default for Settings {
fn default() -> Self {
Self {
autostart: false,
max_download_threads: 4,
force_offline: false,
}
}
}
// Strings are version names for a particular game
#[derive(Serialize, Clone, Deserialize)]
#[serde(tag = "type")]
#[native_model(id = 5, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
pub enum GameDownloadStatus {
Remote {},
SetupRequired {
version_name: String,
install_dir: String,
},
Installed {
version_name: String,
install_dir: String,
},
}
// Stuff that shouldn't be synced to disk
#[derive(Clone, Serialize, Deserialize, Debug)]
pub enum ApplicationTransientStatus {
Queued { version_name: String },
Downloading { version_name: String },
Uninstalling {},
Updating { version_name: String },
Validating { version_name: String },
Running {},
}
#[derive(serde::Serialize, Clone, Deserialize)]
#[native_model(id = 6, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
pub struct DatabaseAuth {
pub private: String,
pub cert: String,
pub client_id: String,
pub web_token: Option<String>,
}
#[native_model(id = 8, version = 1)]
#[derive(
Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize, Clone, Copy,
)]
pub enum DownloadType {
Game,
Tool,
Dlc,
Mod,
}
#[native_model(id = 7, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
#[derive(Debug, Eq, PartialOrd, Ord, Serialize, Deserialize, Clone)]
#[serde(rename_all = "camelCase")]
pub struct DownloadableMetadata {
pub id: String,
pub version: Option<String>,
pub download_type: DownloadType,
}
impl DownloadableMetadata {
pub fn new(id: String, version: Option<String>, download_type: DownloadType) -> Self {
Self {
id,
version,
download_type,
}
}
}
#[native_model(id = 1, version = 1)]
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct Database {
#[serde(default)]
pub settings: Settings,
pub auth: Option<DatabaseAuth>,
pub base_url: String,
pub applications: DatabaseApplications,
pub prev_database: Option<PathBuf>,
pub cache_dir: PathBuf,
}
}
mod v2 {
use std::{collections::HashMap, path::PathBuf};
use serde_with::serde_as;
use crate::runtime_models::Game;
use super::{Deserialize, Serialize, native_model, v1};
#[native_model(id = 1, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from = v1::Database)]
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct Database {
#[serde(default)]
pub settings: v1::Settings,
pub auth: Option<v1::DatabaseAuth>,
pub base_url: String,
pub applications: v1::DatabaseApplications,
#[serde(skip)]
pub prev_database: Option<PathBuf>,
pub cache_dir: PathBuf,
pub compat_info: Option<DatabaseCompatInfo>,
}
#[native_model(id = 9, version = 1, with = native_model::rmp_serde_1_3::RmpSerde)]
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct DatabaseCompatInfo {
pub umu_installed: bool,
}
impl From<v1::Database> for Database {
fn from(value: v1::Database) -> Self {
Self {
settings: value.settings,
auth: value.auth,
base_url: value.base_url,
applications: value.applications,
prev_database: value.prev_database,
cache_dir: value.cache_dir,
compat_info: None,
}
}
}
// Strings are version names for a particular game
#[derive(Serialize, Clone, Deserialize, Debug)]
#[serde(tag = "type")]
#[native_model(id = 5, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from = v1::GameDownloadStatus)]
pub enum GameDownloadStatus {
Remote {},
SetupRequired {
version_name: String,
install_dir: String,
},
Installed {
version_name: String,
install_dir: String,
},
PartiallyInstalled {
version_name: String,
install_dir: String,
},
}
impl From<v1::GameDownloadStatus> for GameDownloadStatus {
fn from(value: v1::GameDownloadStatus) -> Self {
match value {
v1::GameDownloadStatus::Remote {} => Self::Remote {},
v1::GameDownloadStatus::SetupRequired {
version_name,
install_dir,
} => Self::SetupRequired {
version_name,
install_dir,
},
v1::GameDownloadStatus::Installed {
version_name,
install_dir,
} => Self::Installed {
version_name,
install_dir,
},
}
}
}
#[serde_as]
#[derive(Serialize, Clone, Deserialize, Default)]
#[serde(rename_all = "camelCase")]
#[native_model(id = 3, version = 2, with = native_model::rmp_serde_1_3::RmpSerde, from=v1::DatabaseApplications)]
pub struct DatabaseApplications {
pub install_dirs: Vec<PathBuf>,
pub game_statuses: HashMap<String, GameDownloadStatus>,
pub game_versions: HashMap<String, HashMap<String, v1::GameVersion>>,
pub installed_game_version: HashMap<String, v1::DownloadableMetadata>,
#[serde(skip)]
pub transient_statuses:
HashMap<v1::DownloadableMetadata, v1::ApplicationTransientStatus>,
}
impl From<v1::DatabaseApplications> for DatabaseApplications {
fn from(value: v1::DatabaseApplications) -> Self {
Self {
game_statuses: value
.game_statuses
.into_iter()
.map(|x| (x.0, x.1.into()))
.collect::<HashMap<String, GameDownloadStatus>>(),
install_dirs: value.install_dirs,
game_versions: value.game_versions,
installed_game_version: value.installed_game_version,
transient_statuses: value.transient_statuses,
}
}
}
}
mod v3 {
use std::path::PathBuf;
use super::{Deserialize, Serialize, native_model, v1, v2};
#[native_model(id = 1, version = 3, with = native_model::rmp_serde_1_3::RmpSerde, from = v2::Database)]
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct Database {
#[serde(default)]
pub settings: v1::Settings,
pub auth: Option<v1::DatabaseAuth>,
pub base_url: String,
pub applications: v2::DatabaseApplications,
#[serde(skip)]
pub prev_database: Option<PathBuf>,
pub cache_dir: PathBuf,
pub compat_info: Option<v2::DatabaseCompatInfo>,
}
impl From<v2::Database> for Database {
fn from(value: v2::Database) -> Self {
Self {
settings: value.settings,
auth: value.auth,
base_url: value.base_url,
applications: value.applications.into(),
prev_database: value.prev_database,
cache_dir: value.cache_dir,
compat_info: None,
}
}
}
}
mod v4 {
use std::{collections::HashMap, path::PathBuf};
use drop_library::libraries::LibraryProviderIdentifier;
use drop_native_library::impls::DropNativeLibraryProvider;
use serde_with::serde_as;
use crate::models::data::v3;
use super::{Deserialize, Serialize, native_model, v1, v2};
#[derive(Serialize, Deserialize, Clone)]
pub enum Library {
NativeLibrary(DropNativeLibraryProvider),
}
#[serde_as]
#[derive(Serialize, Deserialize, Default, Clone)]
#[serde(rename_all = "camelCase")]
#[native_model(id = 3, version = 4, with = native_model::rmp_serde_1_3::RmpSerde, from=v2::DatabaseApplications)]
pub struct DatabaseApplications {
pub install_dirs: Vec<PathBuf>,
pub libraries: HashMap<LibraryProviderIdentifier, Library>,
#[serde(skip)]
pub transient_statuses:
HashMap<v1::DownloadableMetadata, v1::ApplicationTransientStatus>,
}
impl From<v2::DatabaseApplications> for DatabaseApplications {
fn from(value: v2::DatabaseApplications) -> Self {
todo!()
}
}
#[native_model(id = 1, version = 4, with = native_model::rmp_serde_1_3::RmpSerde, from = v3::Database)]
#[derive(Serialize, Deserialize, Default, Clone)]
pub struct Database {
#[serde(default)]
pub settings: v1::Settings,
pub drop_applications: DatabaseApplications,
#[serde(skip)]
pub prev_database: Option<PathBuf>,
}
impl From<v3::Database> for Database {
fn from(value: v3::Database) -> Self {
Database {
settings: value.settings,
drop_applications: value.applications.into(),
prev_database: value.prev_database,
}
}
}
}
impl Database {
pub fn new<T: Into<PathBuf>>(
games_base_dir: T,
prev_database: Option<PathBuf>,
) -> Self {
Self {
drop_applications: DatabaseApplications {
install_dirs: vec![games_base_dir.into()],
libraries: HashMap::new(),
transient_statuses: HashMap::new(),
},
prev_database,
settings: Settings::default(),
}
}
}
}

View File

@@ -1,28 +0,0 @@
use bitcode::{Decode, Encode};
use serde::{Deserialize, Serialize};
#[derive(Serialize, Deserialize, Clone, Debug, Default, Encode, Decode)]
#[serde(rename_all = "camelCase")]
pub struct Game {
pub id: String,
m_name: String,
m_short_description: String,
m_description: String,
// mDevelopers
// mPublishers
m_icon_object_id: String,
m_banner_object_id: String,
m_cover_object_id: String,
m_image_library_object_ids: Vec<String>,
m_image_carousel_object_ids: Vec<String>,
}
#[derive(Clone, Serialize, Deserialize, Encode, Decode)]
#[serde(rename_all = "camelCase")]
pub struct User {
id: String,
username: String,
admin: bool,
display_name: String,
profile_picture_object_id: String,
}

View File

@@ -1,16 +0,0 @@
[package]
name = "drop-downloads"
version = "0.1.0"
edition = "2024"
[dependencies]
atomic-instant-full = "0.1.0"
drop-database = { path = "../drop-database" }
drop-errors = { path = "../drop-errors" }
# can't depend, cycle
# drop-native-library = { path = "../drop-native-library" }
log = "0.4.22"
parking_lot = "0.12.4"
serde = "1.0.219"
tauri = { version = "2.7.0" }
throttle_my_fn = "0.2.6"

View File

@@ -1,7 +0,0 @@
#![feature(duration_millis_float)]
pub mod download_manager_builder;
pub mod download_manager_frontend;
pub mod downloadable;
pub mod events;
pub mod util;

View File

@@ -1,14 +0,0 @@
[package]
name = "drop-errors"
version = "0.1.0"
edition = "2024"
[dependencies]
http = "1.3.1"
humansize = "2.1.3"
reqwest = "0.12.23"
reqwest-websocket = "0.5.1"
serde = { version = "1.0.219", features = ["derive"] }
serde_with = "3.14.0"
tauri-plugin-opener = "2.5.0"
url = "2.5.7"

View File

@@ -1,49 +0,0 @@
use std::{
fmt::{Display, Formatter},
io, sync::Arc,
};
use serde_with::SerializeDisplay;
use humansize::{format_size, BINARY};
use super::remote_access_error::RemoteAccessError;
// TODO: Rename / separate from downloads
#[derive(Debug, SerializeDisplay)]
pub enum ApplicationDownloadError {
NotInitialized,
Communication(RemoteAccessError),
DiskFull(u64, u64),
#[allow(dead_code)]
Checksum,
Lock,
IoError(Arc<io::Error>),
DownloadError,
}
impl Display for ApplicationDownloadError {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self {
ApplicationDownloadError::NotInitialized => write!(f, "Download not initalized, did something go wrong?"),
ApplicationDownloadError::DiskFull(required, available) => write!(
f,
"Game requires {}, {} remaining left on disk.",
format_size(*required, BINARY),
format_size(*available, BINARY),
),
ApplicationDownloadError::Communication(error) => write!(f, "{error}"),
ApplicationDownloadError::Lock => write!(
f,
"failed to acquire lock. Something has gone very wrong internally. Please restart the application"
),
ApplicationDownloadError::Checksum => {
write!(f, "checksum failed to validate for download")
}
ApplicationDownloadError::IoError(error) => write!(f, "io error: {error}"),
ApplicationDownloadError::DownloadError => write!(
f,
"Download failed. See Download Manager status for specific error"
),
}
}
}

View File

@@ -1,27 +0,0 @@
use std::{fmt::Display, io, sync::mpsc::SendError};
use serde_with::SerializeDisplay;
#[derive(SerializeDisplay)]
pub enum DownloadManagerError<T> {
IOError(io::Error),
SignalError(SendError<T>),
}
impl<T> Display for DownloadManagerError<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
DownloadManagerError::IOError(error) => write!(f, "{error}"),
DownloadManagerError::SignalError(send_error) => write!(f, "{send_error}"),
}
}
}
impl<T> From<SendError<T>> for DownloadManagerError<T> {
fn from(value: SendError<T>) -> Self {
DownloadManagerError::SignalError(value)
}
}
impl<T> From<io::Error> for DownloadManagerError<T> {
fn from(value: io::Error) -> Self {
DownloadManagerError::IOError(value)
}
}

View File

@@ -1,10 +0,0 @@
use serde::Deserialize;
#[derive(Deserialize, Debug, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ServerError {
pub status_code: usize,
pub status_message: String,
// pub message: String,
// pub url: String,
}

View File

@@ -1,6 +0,0 @@
pub mod application_download_error;
pub mod download_manager_error;
pub mod drop_server_error;
pub mod library_error;
pub mod process_error;
pub mod remote_access_error;

View File

@@ -1,18 +0,0 @@
use std::fmt::Display;
use serde_with::SerializeDisplay;
#[derive(SerializeDisplay)]
pub enum LibraryError {
MetaNotFound(String),
}
impl Display for LibraryError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
LibraryError::MetaNotFound(id) => write!(
f,
"Could not locate any installed version of game ID {id} in the database"
),
}
}
}

View File

@@ -1,31 +0,0 @@
use std::{fmt::Display, io::Error};
use serde_with::SerializeDisplay;
#[derive(SerializeDisplay)]
pub enum ProcessError {
NotInstalled,
AlreadyRunning,
InvalidID,
InvalidVersion,
IOError(Error),
FormatError(String), // String errors supremacy
InvalidPlatform,
OpenerError(tauri_plugin_opener::Error)
}
impl Display for ProcessError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let s = match self {
ProcessError::NotInstalled => "Game not installed",
ProcessError::AlreadyRunning => "Game already running",
ProcessError::InvalidID => "Invalid game ID",
ProcessError::InvalidVersion => "Invalid game version",
ProcessError::IOError(error) => &error.to_string(),
ProcessError::InvalidPlatform => "This game cannot be played on the current platform",
ProcessError::FormatError(e) => &format!("Failed to format template: {e}"),
ProcessError::OpenerError(error) => &format!("Failed to open directory: {error}"),
};
write!(f, "{s}")
}
}

View File

@@ -1,11 +0,0 @@
[package]
name = "drop-library"
version = "0.1.0"
edition = "2024"
[dependencies]
drop-errors = { path = "../drop-errors" }
http = "*"
reqwest = { version = "*", default-features = false }
serde = { version = "*", default-features = false, features = ["derive"] }
tauri = "*"

View File

@@ -1,11 +0,0 @@
pub enum DropLibraryError {
NetworkError(reqwest::Error),
ServerError(drop_errors::drop_server_error::ServerError),
Unconfigured,
}
impl From<reqwest::Error> for DropLibraryError {
fn from(value: reqwest::Error) -> Self {
DropLibraryError::NetworkError(value)
}
}

View File

@@ -1,30 +0,0 @@
use crate::libraries::LibraryProviderIdentifier;
pub struct LibraryGamePreview {
pub library: LibraryProviderIdentifier,
pub internal_id: String,
pub name: String,
pub short_description: String,
pub icon: String,
}
pub struct LibraryGame {
pub library: LibraryProviderIdentifier,
pub internal_id: String,
pub name: String,
pub short_description: String,
pub md_description: String,
pub icon: String,
}
impl From<LibraryGame> for LibraryGamePreview {
fn from(value: LibraryGame) -> Self {
LibraryGamePreview {
library: value.library,
internal_id: value.internal_id,
name: value.name,
short_description: value.short_description,
icon: value.icon,
}
}
}

View File

@@ -1,3 +0,0 @@
pub mod libraries;
pub mod game;
pub mod errors;

View File

@@ -1,76 +0,0 @@
use std::{
fmt::Display,
hash::{DefaultHasher, Hash, Hasher},
};
use http::Request;
use serde::{Deserialize, Serialize, de::DeserializeOwned};
use tauri::UriSchemeResponder;
use crate::{
errors::DropLibraryError,
game::{LibraryGame, LibraryGamePreview},
};
#[derive(Clone, Serialize, Deserialize)]
pub struct LibraryProviderIdentifier {
internal_id: usize,
name: String,
}
impl PartialEq for LibraryProviderIdentifier {
fn eq(&self, other: &Self) -> bool {
self.internal_id == other.internal_id
}
}
impl Eq for LibraryProviderIdentifier {}
impl Hash for LibraryProviderIdentifier {
fn hash<H: Hasher>(&self, state: &mut H) {
self.internal_id.hash(state);
}
}
impl Display for LibraryProviderIdentifier {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(&self.name)
}
}
impl LibraryProviderIdentifier {
pub fn str_hash(&self) -> String {
let mut hasher = DefaultHasher::new();
self.hash(&mut hasher);
hasher.finish().to_string()
}
}
pub struct LibraryFetchConfig {
pub hard_refresh: bool,
}
pub trait DropLibraryProvider: Serialize + DeserializeOwned + Sized {
fn build(identifier: LibraryProviderIdentifier) -> Self;
fn id(&self) -> &LibraryProviderIdentifier;
fn load_object(
&self,
request: Request<Vec<u8>>,
responder: UriSchemeResponder,
) -> impl Future<Output = Result<(), DropLibraryError>> + Send;
fn fetch_library(
&self,
config: &LibraryFetchConfig,
) -> impl Future<Output = Result<Vec<LibraryGamePreview>, DropLibraryError>> + Send;
fn fetch_game(
&self,
config: &LibraryFetchConfig,
) -> impl Future<Output = Result<LibraryGame, DropLibraryError>> + Send;
fn owns_game(&self, id: &LibraryProviderIdentifier) -> bool {
self.id().internal_id == id.internal_id
}
}

View File

@@ -1,14 +0,0 @@
[package]
name = "drop-native-library"
version = "0.1.0"
edition = "2024"
[dependencies]
bitcode = "*"
drop-errors = { path = "../drop-errors" }
drop-library = { path = "../drop-library" }
drop-remote = { path = "../drop-remote" }
log = "*"
serde = { version = "*", features = ["derive"] }
tauri = "*"
url = "*"

View File

@@ -1,11 +0,0 @@
use drop_database::models::data::{ApplicationTransientStatus, GameDownloadStatus, GameVersion};
#[derive(serde::Serialize, Clone)]
pub struct GameUpdateEvent {
pub game_id: String,
pub status: (
Option<GameDownloadStatus>,
Option<ApplicationTransientStatus>,
),
pub version: Option<GameVersion>,
}

View File

@@ -1,50 +0,0 @@
use drop_library::{
errors::DropLibraryError, game::{LibraryGame, LibraryGamePreview}, libraries::{DropLibraryProvider, LibraryFetchConfig, LibraryProviderIdentifier}
};
use drop_remote::{fetch_object::fetch_object, DropRemoteContext};
use serde::{Deserialize, Serialize};
use url::Url;
#[derive(Serialize, Deserialize, Clone)]
pub struct DropNativeLibraryProvider {
identifier: LibraryProviderIdentifier,
context: Option<DropRemoteContext>,
}
impl DropNativeLibraryProvider {
pub fn configure(&mut self, base_url: Url) {
self.context = Some(DropRemoteContext::new(base_url));
}
}
impl DropLibraryProvider for DropNativeLibraryProvider {
fn build(identifier: LibraryProviderIdentifier) -> Self {
Self {
identifier,
context: None,
}
}
fn id(&self) -> &LibraryProviderIdentifier {
&self.identifier
}
async fn load_object(&self, request: tauri::http::Request<Vec<u8>>, responder: tauri::UriSchemeResponder) -> Result<(), DropLibraryError> {
let context = self.context.as_ref().ok_or(DropLibraryError::Unconfigured)?;
fetch_object(context, request, responder).await;
Ok(())
}
async fn fetch_library(
&self,
config: &LibraryFetchConfig
) -> Result<Vec<LibraryGamePreview>, DropLibraryError> {
todo!()
}
async fn fetch_game(&self, config: &LibraryFetchConfig) -> Result<LibraryGame, DropLibraryError> {
todo!()
}
}

View File

@@ -1,5 +0,0 @@
//pub mod collections;
//pub mod library;
//pub mod state;
//pub mod events;
pub mod impls;

View File

@@ -1,493 +0,0 @@
use std::fs::remove_dir_all;
use std::thread::spawn;
use drop_database::borrow_db_checked;
use drop_database::borrow_db_mut_checked;
use drop_database::models::data::ApplicationTransientStatus;
use drop_database::models::data::Database;
use drop_database::models::data::DownloadableMetadata;
use drop_database::models::data::GameDownloadStatus;
use drop_database::models::data::GameVersion;
use drop_database::runtime_models::Game;
use drop_errors::drop_server_error::ServerError;
use drop_errors::library_error::LibraryError;
use drop_errors::remote_access_error::RemoteAccessError;
use drop_remote::DropRemoteContext;
use drop_remote::auth::generate_authorization_header;
use drop_remote::cache::cache_object;
use drop_remote::cache::cache_object_db;
use drop_remote::cache::get_cached_object;
use drop_remote::cache::get_cached_object_db;
use drop_remote::requests::generate_url;
use drop_remote::utils::DROP_CLIENT_ASYNC;
use drop_remote::utils::DROP_CLIENT_SYNC;
use log::{debug, error, warn};
use serde::{Deserialize, Serialize};
use tauri::AppHandle;
use tauri::Emitter as _;
use crate::events::GameUpdateEvent;
use crate::state::GameStatusManager;
use crate::state::GameStatusWithTransient;
#[derive(Serialize, Deserialize, Debug)]
pub struct FetchGameStruct {
game: Game,
status: GameStatusWithTransient,
version: Option<GameVersion>,
}
pub async fn fetch_library_logic(
context: &DropRemoteContext,
hard_fresh: Option<bool>,
) -> Result<Vec<Game>, RemoteAccessError> {
let do_hard_refresh = hard_fresh.unwrap_or(false);
if !do_hard_refresh && let Ok(library) = get_cached_object("library") {
return Ok(library);
}
let client = DROP_CLIENT_ASYNC.clone();
let response = generate_url(context, &["/api/v1/client/user/library"], &[])?;
let response = client
.get(response)
.header("Authorization", generate_authorization_header(context))
.send()
.await?;
if response.status() != 200 {
let err = response.json().await.unwrap_or(ServerError {
status_code: 500,
status_message: "Invalid response from server.".to_owned(),
});
warn!("{err:?}");
return Err(RemoteAccessError::InvalidResponse(err));
}
let mut games: Vec<Game> = response.json().await?;
let mut db_handle = borrow_db_mut_checked();
for game in &games {
db_handle
.applications
.games
.insert(game.id.clone(), game.clone());
if !db_handle.applications.game_statuses.contains_key(&game.id) {
db_handle
.applications
.game_statuses
.insert(game.id.clone(), GameDownloadStatus::Remote {});
}
}
// Add games that are installed but no longer in library
for meta in db_handle.applications.installed_game_version.values() {
if games.iter().any(|e| e.id == meta.id) {
continue;
}
// We should always have a cache of the object
// Pass db_handle because otherwise we get a gridlock
let game = match get_cached_object_db::<Game>(&meta.id.clone()) {
Ok(game) => game,
Err(err) => {
warn!(
"{} is installed, but encountered error fetching its error: {}.",
meta.id, err
);
continue;
}
};
games.push(game);
}
drop(db_handle);
cache_object("library", &games)?;
Ok(games)
}
pub async fn fetch_library_logic_offline(
_hard_refresh: Option<bool>,
) -> Result<Vec<Game>, RemoteAccessError> {
let mut games: Vec<Game> = get_cached_object("library")?;
let db_handle = borrow_db_checked();
games.retain(|game| {
matches!(
&db_handle
.applications
.game_statuses
.get(&game.id)
.unwrap_or(&GameDownloadStatus::Remote {}),
GameDownloadStatus::Installed { .. } | GameDownloadStatus::SetupRequired { .. }
)
});
Ok(games)
}
pub async fn fetch_game_logic(
context: &DropRemoteContext,
id: String,
) -> Result<FetchGameStruct, RemoteAccessError> {
let version = {
let db_lock = borrow_db_checked();
let metadata_option = db_lock.applications.installed_game_version.get(&id);
let version = match metadata_option {
None => None,
Some(metadata) => db_lock
.applications
.game_versions
.get(&metadata.id)
.map(|v| v.get(metadata.version.as_ref().unwrap()).unwrap())
.cloned(),
};
let game = db_lock.applications.games.get(&id);
if let Some(game) = game {
let status = GameStatusManager::fetch_state(&id, &db_lock);
let data = FetchGameStruct {
game: game.clone(),
status,
version,
};
cache_object_db(&id, game, &db_lock)?;
return Ok(data);
}
version
};
let client = DROP_CLIENT_ASYNC.clone();
let response = generate_url(context, &["/api/v1/client/game/", &id], &[])?;
let response = client
.get(response)
.header("Authorization", generate_authorization_header(context))
.send()
.await?;
if response.status() == 404 {
let offline_fetch = fetch_game_logic_offline(id.clone()).await;
if let Ok(fetch_data) = offline_fetch {
return Ok(fetch_data);
}
return Err(RemoteAccessError::GameNotFound(id));
}
if response.status() != 200 {
let err = response.json().await.unwrap();
warn!("{err:?}");
return Err(RemoteAccessError::InvalidResponse(err));
}
let game: Game = response.json().await?;
let mut db_handle = borrow_db_mut_checked();
db_handle
.applications
.games
.insert(id.clone(), game.clone());
db_handle
.applications
.game_statuses
.entry(id.clone())
.or_insert(GameDownloadStatus::Remote {});
let status = GameStatusManager::fetch_state(&id, &db_handle);
drop(db_handle);
let data = FetchGameStruct {
game: game.clone(),
status,
version,
};
cache_object(&id, &game)?;
Ok(data)
}
pub async fn fetch_game_logic_offline(id: String) -> Result<FetchGameStruct, RemoteAccessError> {
let db_handle = borrow_db_checked();
let metadata_option = db_handle.applications.installed_game_version.get(&id);
let version = match metadata_option {
None => None,
Some(metadata) => db_handle
.applications
.game_versions
.get(&metadata.id)
.map(|v| v.get(metadata.version.as_ref().unwrap()).unwrap())
.cloned(),
};
let status = GameStatusManager::fetch_state(&id, &db_handle);
let game = get_cached_object::<Game>(&id)?;
drop(db_handle);
Ok(FetchGameStruct {
game,
status,
version,
})
}
pub async fn fetch_game_version_options_logic(
context: &DropRemoteContext,
game_id: String,
) -> Result<Vec<GameVersion>, RemoteAccessError> {
let client = DROP_CLIENT_ASYNC.clone();
let response = generate_url(
context,
&["/api/v1/client/game/versions"],
&[("id", &game_id)],
)?;
let response = client
.get(response)
.header("Authorization", generate_authorization_header(context))
.send()
.await?;
if response.status() != 200 {
let err = response.json().await.unwrap();
warn!("{err:?}");
return Err(RemoteAccessError::InvalidResponse(err));
}
let data: Vec<GameVersion> = response.json().await?;
Ok(data)
}
/**
* Called by:
* - on_cancel, when cancelled, for obvious reasons
* - when downloading, so if drop unexpectedly quits, we can resume the download. hidden by the "Downloading..." transient state, though
* - when scanning, to import the game
*/
pub fn set_partially_installed(
meta: &DownloadableMetadata,
install_dir: String,
app_handle: Option<&AppHandle>,
) {
set_partially_installed_db(&mut borrow_db_mut_checked(), meta, install_dir, app_handle);
}
pub fn set_partially_installed_db(
db_lock: &mut Database,
meta: &DownloadableMetadata,
install_dir: String,
app_handle: Option<&AppHandle>,
) {
db_lock.applications.transient_statuses.remove(meta);
db_lock.applications.game_statuses.insert(
meta.id.clone(),
GameDownloadStatus::PartiallyInstalled {
version_name: meta.version.as_ref().unwrap().clone(),
install_dir,
},
);
db_lock
.applications
.installed_game_version
.insert(meta.id.clone(), meta.clone());
if let Some(app_handle) = app_handle {
push_game_update(
app_handle,
&meta.id,
None,
GameStatusManager::fetch_state(&meta.id, db_lock),
);
}
}
pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle) {
debug!("triggered uninstall for agent");
let mut db_handle = borrow_db_mut_checked();
db_handle
.applications
.transient_statuses
.insert(meta.clone(), ApplicationTransientStatus::Uninstalling {});
push_game_update(
app_handle,
&meta.id,
None,
GameStatusManager::fetch_state(&meta.id, &db_handle),
);
let previous_state = db_handle.applications.game_statuses.get(&meta.id).cloned();
if previous_state.is_none() {
warn!("uninstall job doesn't have previous state, failing silently");
return;
}
let previous_state = previous_state.unwrap();
if let Some((_, install_dir)) = match previous_state {
GameDownloadStatus::Installed {
version_name,
install_dir,
} => Some((version_name, install_dir)),
GameDownloadStatus::SetupRequired {
version_name,
install_dir,
} => Some((version_name, install_dir)),
GameDownloadStatus::PartiallyInstalled {
version_name,
install_dir,
} => Some((version_name, install_dir)),
_ => None,
} {
db_handle
.applications
.transient_statuses
.insert(meta.clone(), ApplicationTransientStatus::Uninstalling {});
drop(db_handle);
let app_handle = app_handle.clone();
spawn(move || {
if let Err(e) = remove_dir_all(install_dir) {
error!("{e}");
} else {
let mut db_handle = borrow_db_mut_checked();
db_handle.applications.transient_statuses.remove(&meta);
db_handle
.applications
.installed_game_version
.remove(&meta.id);
db_handle
.applications
.game_statuses
.insert(meta.id.clone(), GameDownloadStatus::Remote {});
let _ = db_handle.applications.transient_statuses.remove(&meta);
push_game_update(
&app_handle,
&meta.id,
None,
GameStatusManager::fetch_state(&meta.id, &db_handle),
);
debug!("uninstalled game id {}", &meta.id);
app_handle.emit("update_library", ()).unwrap();
}
});
} else {
warn!("invalid previous state for uninstall, failing silently.");
}
}
pub fn get_current_meta(game_id: &String) -> Option<DownloadableMetadata> {
borrow_db_checked()
.applications
.installed_game_version
.get(game_id)
.cloned()
}
pub fn on_game_complete(
context: &DropRemoteContext,
meta: &DownloadableMetadata,
install_dir: String,
app_handle: &AppHandle,
) -> Result<(), RemoteAccessError> {
// Fetch game version information from remote
if meta.version.is_none() {
return Err(RemoteAccessError::GameNotFound(meta.id.clone()));
}
let client = DROP_CLIENT_SYNC.clone();
let response = generate_url(
context,
&["/api/v1/client/game/version"],
&[
("id", &meta.id),
("version", meta.version.as_ref().unwrap()),
],
)?;
let response = client
.get(response)
.header("Authorization", generate_authorization_header(context))
.send()?;
let game_version: GameVersion = response.json()?;
let mut handle = borrow_db_mut_checked();
handle
.applications
.game_versions
.entry(meta.id.clone())
.or_default()
.insert(meta.version.clone().unwrap(), game_version.clone());
handle
.applications
.installed_game_version
.insert(meta.id.clone(), meta.clone());
drop(handle);
let status = if game_version.setup_command.is_empty() {
GameDownloadStatus::Installed {
version_name: meta.version.clone().unwrap(),
install_dir,
}
} else {
GameDownloadStatus::SetupRequired {
version_name: meta.version.clone().unwrap(),
install_dir,
}
};
let mut db_handle = borrow_db_mut_checked();
db_handle
.applications
.game_statuses
.insert(meta.id.clone(), status.clone());
drop(db_handle);
app_handle
.emit(
&format!("update_game/{}", meta.id),
GameUpdateEvent {
game_id: meta.id.clone(),
status: (Some(status), None),
version: Some(game_version),
},
)
.unwrap();
Ok(())
}
pub fn push_game_update(
app_handle: &AppHandle,
game_id: &String,
version: Option<GameVersion>,
status: GameStatusWithTransient,
) {
if let Some(GameDownloadStatus::Installed { .. } | GameDownloadStatus::SetupRequired { .. }) =
&status.0
&& version.is_none()
{
panic!("pushed game for installed game that doesn't have version information");
}
app_handle
.emit(
&format!("update_game/{game_id}"),
GameUpdateEvent {
game_id: game_id.clone(),
status,
version,
},
)
.unwrap();
}

View File

@@ -1,18 +0,0 @@
[package]
name = "drop-process"
version = "0.1.0"
edition = "2024"
[dependencies]
chrono = "0.4.42"
drop-database = { path = "../drop-database" }
drop-errors = { path = "../drop-errors" }
drop-native-library = { path = "../drop-native-library" }
dynfmt = { version = "0.1.5", features = ["curly"] }
log = "0.4.28"
page_size = "0.6.0"
shared_child = "1.1.1"
sysinfo = "0.37.0"
tauri = "2.8.5"
tauri-plugin-opener = "2.5.0"

View File

@@ -1,4 +0,0 @@
mod format;
mod process_handlers;
pub mod process_manager;
pub mod utils;

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