Files
archived-drop-app/src-tauri/src/process/commands.rs
quexeky cc57ca7076 139 add and resolve clippy lints to prevent unwrap and expect functions (#154)
* fix: Add lint and remove all unwraps from lib.rs

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Remove all unwraps from util.rs and add state_lock macro

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Add CacheError and remove unwraps from fetch_object

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Remove unwraps from fetch_object and server_proto

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Remove unwraps from auth.rs

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Remove unwraps from process_handlers

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Clippy unwrap linting

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Remove lint

Because not everything is actually resolved yet: will be resolved with a restructure of the library

Signed-off-by: quexeky <git@quexeky.dev>

* chore: Make the rest of clippy happy

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Send download signal instead of triggering self.on_error

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Corrupted state should panic

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Use debug instead of display for specific errors

Signed-off-by: quexeky <git@quexeky.dev>

* fix: Settings now log error instead of panicking

Signed-off-by: quexeky <git@quexeky.dev>

---------

Signed-off-by: quexeky <git@quexeky.dev>
2025-10-08 16:17:24 +11:00

51 lines
1.3 KiB
Rust

use std::sync::Mutex;
use crate::{error::process_error::ProcessError, lock, AppState};
#[tauri::command]
pub fn launch_game(
id: String,
state: tauri::State<'_, Mutex<AppState>>,
) -> Result<(), ProcessError> {
let state_lock = lock!(state);
let mut process_manager_lock = lock!(state_lock.process_manager);
//let meta = DownloadableMetadata {
// id,
// version: Some(version),
// download_type: DownloadType::Game,
//};
match process_manager_lock.launch_process(id, &state_lock) {
Ok(()) => {}
Err(e) => return Err(e),
}
drop(process_manager_lock);
drop(state_lock);
Ok(())
}
#[tauri::command]
pub fn kill_game(
game_id: String,
state: tauri::State<'_, Mutex<AppState>>,
) -> Result<(), ProcessError> {
let state_lock = lock!(state);
let mut process_manager_lock = lock!(state_lock.process_manager);
process_manager_lock
.kill_game(game_id)
.map_err(ProcessError::IOError)
}
#[tauri::command]
pub fn open_process_logs(
game_id: String,
state: tauri::State<'_, Mutex<AppState>>,
) -> Result<(), ProcessError> {
let state_lock = lock!(state);
let mut process_manager_lock = lock!(state_lock.process_manager);
process_manager_lock.open_process_logs(game_id)
}