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Carousel UI improvements (#258)
* make carousel pagination clickable * make carousel in game pages wrap around * make items in store fit the row when the filter menu is visible --------- Co-authored-by: udifogiel <udifogiel@proton.me>
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@@ -3,9 +3,10 @@
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<button
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v-for="(_, i) in amount"
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:key="i"
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@click="slideTo(i)"
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:class="[
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carousel.currentSlide == i ? 'bg-blue-600 w-6' : 'bg-zinc-700 w-3',
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'transition-all cursor-pointer h-2 rounded-full',
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carousel.currentSlide === i ? 'bg-blue-600 w-6' : 'bg-zinc-700 w-3',
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'transition-all cursor-pointer h-2 rounded-full'
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]"
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/>
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</div>
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@@ -18,8 +19,8 @@ const carousel = inject(injectCarousel)!;
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const amount = carousel.maxSlide - carousel.minSlide + 1;
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// function slideTo(index: number) {
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// const offsetIndex = index + carousel.minSlide;
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// carousel.nav.slideTo(offsetIndex);
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// }
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</script>
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function slideTo(index: number) {
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const offsetIndex = index + carousel.minSlide;
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carousel.nav.slideTo(offsetIndex);
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}
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</script>
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@@ -292,7 +292,7 @@
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<div
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v-if="games?.length ?? 0 > 0"
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ref="product-grid"
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class="relative lg:col-span-4 grid grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-4 xl:grid-cols-6 2xl:grid-cols-7 gap-4"
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class="relative lg:col-span-4 grid grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-4 xl:grid-cols-5 2xl:grid-cols-6 gap-4"
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>
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<!-- Your content -->
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<GamePanel
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