Files
drop/server/api/v1/games/[id]/index.get.ts
DecDuck 63ac2b8ffc Depot API & v4 (#298)
* feat: nginx + torrential basics & services system

* fix: lint + i18n

* fix: update torrential to remove openssl

* feat: add torrential to Docker build

* feat: move to self hosted runner

* fix: move off self-hosted runner

* fix: update nginx.conf

* feat: torrential cache invalidation

* fix: update torrential for cache invalidation

* feat: integrity check task

* fix: lint

* feat: move to version ids

* fix: client fixes and client-side checks

* feat: new depot apis and version id fixes

* feat: update torrential

* feat: droplet bump and remove unsafe update functions

* fix: lint

* feat: v4 featureset: emulators, multi-launch commands

* fix: lint

* fix: mobile ui for game editor

* feat: launch options

* fix: lint

* fix: remove axios, use $fetch

* feat: metadata and task api improvements

* feat: task actions

* fix: slight styling issue

* feat: fix style and lints

* feat: totp backend routes

* feat: oidc groups

* fix: update drop-base

* feat: creation of passkeys & totp

* feat: totp signin

* feat: webauthn mfa/signin

* feat: launch selecting ui

* fix: manually running tasks

* feat: update add company game modal to use new SelectorGame

* feat: executor selector

* fix(docker): update rust to rust nightly for torrential build (#305)

* feat: new version ui

* feat: move package lookup to build time to allow for deno dev

* fix: lint

* feat: localisation cleanup

* feat: apply localisation cleanup

* feat: potential i18n refactor logic

* feat: remove args from commands

* fix: lint

* fix: lockfile

---------

Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
2026-01-13 15:32:39 +11:00

64 lines
1.4 KiB
TypeScript

import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import libraryManager from "~/server/internal/library";
export default defineEventHandler(async (h3) => {
const userId = await aclManager.getUserIdACL(h3, ["store:read"]);
if (!userId) throw createError({ statusCode: 403 });
const gameId = getRouterParam(h3, "id");
if (!gameId)
throw createError({
statusCode: 400,
statusMessage: "Missing gameId in route params (somehow...?)",
});
const game = await prisma.game.findUnique({
where: { id: gameId },
include: {
versions: {
include: {
launches: true,
setups: true,
},
},
publishers: {
select: {
id: true,
mName: true,
mShortDescription: true,
mLogoObjectId: true,
},
},
developers: {
select: {
id: true,
mName: true,
mShortDescription: true,
mLogoObjectId: true,
},
},
tags: true,
},
});
if (!game)
throw createError({ statusCode: 404, statusMessage: "Game not found" });
const rating = await prisma.gameRating.aggregate({
where: {
gameId: game.id,
},
_avg: {
mReviewRating: true,
},
_sum: {
mReviewCount: true,
},
});
const size = await libraryManager.getGameVersionSize(game.id);
return { game, rating, size };
});