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https://github.com/Drop-OSS/drop.git
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* feat: nginx + torrential basics & services system * fix: lint + i18n * fix: update torrential to remove openssl * feat: add torrential to Docker build * feat: move to self hosted runner * fix: move off self-hosted runner * fix: update nginx.conf * feat: torrential cache invalidation * fix: update torrential for cache invalidation * feat: integrity check task * fix: lint * feat: move to version ids * fix: client fixes and client-side checks * feat: new depot apis and version id fixes * feat: update torrential * feat: droplet bump and remove unsafe update functions * fix: lint * feat: v4 featureset: emulators, multi-launch commands * fix: lint * fix: mobile ui for game editor * feat: launch options * fix: lint * fix: remove axios, use $fetch * feat: metadata and task api improvements * feat: task actions * fix: slight styling issue * feat: fix style and lints * feat: totp backend routes * feat: oidc groups * fix: update drop-base * feat: creation of passkeys & totp * feat: totp signin * feat: webauthn mfa/signin * feat: launch selecting ui * fix: manually running tasks * feat: update add company game modal to use new SelectorGame * feat: executor selector * fix(docker): update rust to rust nightly for torrential build (#305) * feat: new version ui * feat: move package lookup to build time to allow for deno dev * fix: lint * feat: localisation cleanup * feat: apply localisation cleanup * feat: potential i18n refactor logic * feat: remove args from commands * fix: lint * fix: lockfile --------- Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
59 lines
1.8 KiB
Vue
59 lines
1.8 KiB
Vue
<template>
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<li class="p-3 bg-zinc-800 ring-1 ring-zinc-700 shadow rounded-lg space-y-2">
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<div class="flex justify-between">
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<h1
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v-if="!isSetup(props.config)"
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class="font-semibold text-zinc-300 text-md"
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>
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{{ props.config.name }}
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</h1>
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<span class="flex items-center">
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<component
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:is="PLATFORM_ICONS[props.config.platform]"
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alt=""
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class="size-5 flex-shrink-0 text-blue-600"
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/>
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<span class="ml-2 block truncate text-zinc-100 text-sm font-bold">{{
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props.config.platform
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}}</span>
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</span>
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</div>
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<div
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class="inline-flex gap-x-1 items-center bg-zinc-950 text-zinc-400 mono rounded-md p-2"
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>
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<p>{{ props.config.command }}</p>
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</div>
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<ExecutorWidget
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v-if="!isSetup(props.config) && props.config.executor"
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:executor="{
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launchId: props.config.launchId,
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gameName: props.config.executor.gameVersion.game.mName,
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gameIcon: useObject(
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props.config.executor.gameVersion.game.mIconObjectId,
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),
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versionName:
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props.config.executor.gameVersion.displayName ??
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props.config.executor.gameVersion.versionPath,
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launchName: props.config.executor.name,
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platform: props.config.executor.platform,
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}"
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/>
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</li>
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</template>
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<script setup lang="ts">
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import type { AdminFetchGameType } from "~/server/api/v1/admin/game/[id]/index.get";
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const props = defineProps<{
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config:
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| AdminFetchGameType["versions"][number]["setups"][number]
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| AdminFetchGameType["versions"][number]["launches"][number];
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}>();
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function isSetup(
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v: typeof props.config,
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): v is AdminFetchGameType["versions"][number]["setups"][number] {
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return Object.prototype.hasOwnProperty.call(v, "setupId");
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}
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</script>
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