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[settings] Disable GPU logging by default (#3455)
Why was this enabled? Signed-off-by: crueter <crueter@eden-emu.dev> Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3455 Reviewed-by: DraVee <dravee@eden-emu.dev>
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@@ -20,4 +20,4 @@ pkgs.mkShellNoCC {
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# optional components
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discord-rpc gamemode
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];
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}
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}
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@@ -556,13 +556,11 @@
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<string name="flush_by_line_description">Flushes debugging logs on each line written, making debugging easier in cases of crashing or freezing.</string>
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<!-- GPU Logging strings -->
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<string name="gpu_logging">GPU Logging</string>
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<string name="gpu_logging_header">GPU Logging</string>
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<string name="gpu_logging_enabled">Enable GPU Logging</string>
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<string name="gpu_logging_enabled_description">Log GPU operations to eden_gpu.log for debugging Adreno drivers</string>
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<string name="gpu_log_level">Log Level</string>
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<string name="gpu_log_level_description">Detail level for GPU logs (higher = more detail, more overhead)</string>
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<string name="gpu_logging_features">Logging Features</string>
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<string name="gpu_log_vulkan_calls">Log Vulkan API Calls</string>
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<string name="gpu_log_vulkan_calls_description">Track all Vulkan API calls in ring buffer</string>
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<string name="gpu_log_shader_dumps">Dump Shaders</string>
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@@ -739,7 +739,7 @@ struct Values {
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Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Debugging};
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// GPU Logging
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Setting<bool> gpu_logging_enabled{linkage, true, "gpu_logging_enabled", Category::Debugging};
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Setting<bool> gpu_logging_enabled{linkage, false, "gpu_logging_enabled", Category::Debugging};
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SwitchableSetting<GpuLogLevel> gpu_log_level{linkage, GpuLogLevel::Standard, "gpu_log_level",
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Category::Debugging};
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Setting<bool> gpu_log_vulkan_calls{linkage, true, "gpu_log_vulkan_calls", Category::Debugging};
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