diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 1de5709394..db11def7b2 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project @@ -492,8 +492,22 @@ void EmitSetPatch(EmitContext& ctx, IR::Patch patch, Id value) { void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value) { const Id component_id{ctx.Const(component)}; - const Id pointer{ctx.OpAccessChain(ctx.output_f32, ctx.frag_color.at(index), component_id)}; - ctx.OpStore(pointer, value); + const AttributeType type{ctx.runtime_info.color_output_types[index]}; + if (type == AttributeType::Float) { + const Id pointer{ctx.OpAccessChain(ctx.output_f32, ctx.frag_color.at(index), component_id)}; + ctx.OpStore(pointer, value); + } else if (type == AttributeType::UnsignedInt) { + const Id pointer{ctx.OpAccessChain(ctx.output_u32, ctx.frag_color.at(index), component_id)}; + ctx.OpStore(pointer, ctx.OpBitcast(ctx.U32[1], value)); + } else if (type == AttributeType::SignedInt) { + const Id output_s32{ctx.TypePointer(spv::StorageClass::Output, ctx.S32[1])}; + const Id pointer{ctx.OpAccessChain(output_s32, ctx.frag_color.at(index), component_id)}; + ctx.OpStore(pointer, ctx.OpBitcast(ctx.S32[1], value)); + } else { + // Disabled or unknown, treat as float + const Id pointer{ctx.OpAccessChain(ctx.output_f32, ctx.frag_color.at(index), component_id)}; + ctx.OpStore(pointer, value); + } } void EmitSetSampleMask(EmitContext& ctx, Id value) { diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 38d1e075a1..c70f9ae934 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -1677,7 +1677,8 @@ void EmitContext::DefineOutputs(const IR::Program& program) { if (!info.stores_frag_color[index] && !profile.need_declared_frag_colors) { continue; } - frag_color[index] = DefineOutput(*this, F32[4], std::nullopt); + const Id type{GetAttributeType(*this, runtime_info.color_output_types[index])}; + frag_color[index] = DefineOutput(*this, type, std::nullopt); Decorate(frag_color[index], spv::Decoration::Location, index); Name(frag_color[index], fmt::format("frag_color{}", index)); } diff --git a/src/shader_recompiler/runtime_info.h b/src/shader_recompiler/runtime_info.h index dc54d932a6..613c598d0c 100644 --- a/src/shader_recompiler/runtime_info.h +++ b/src/shader_recompiler/runtime_info.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later @@ -104,6 +107,9 @@ struct RuntimeInfo { /// Transform feedback state for each varying std::array xfb_varyings{}; u32 xfb_count{0}; + + /// Output types for each color attachment + std::array color_output_types{}; }; } // namespace Shader diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 9f2d16a328..6207e127c1 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -39,6 +39,7 @@ #include "video_core/shader_cache.h" #include "video_core/shader_environment.h" #include "video_core/shader_notify.h" +#include "video_core/surface.h" #include "video_core/vulkan_common/vulkan_device.h" #include "video_core/vulkan_common/vulkan_wrapper.h" @@ -238,6 +239,22 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span program info.alpha_test_func = MaxwellToCompareFunction( key.state.UnpackComparisonOp(key.state.alpha_test_func.Value())); info.alpha_test_reference = std::bit_cast(key.state.alpha_test_ref); + + if (device.IsMoltenVK()) { + for (size_t i = 0; i < 8; ++i) { + const auto format = static_cast(key.state.color_formats[i]); + const auto pixel_format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(format); + if (VideoCore::Surface::IsPixelFormatInteger(pixel_format)) { + if (VideoCore::Surface::IsPixelFormatSignedInteger(pixel_format)) { + info.color_output_types[i] = Shader::AttributeType::SignedInt; + } else { + info.color_output_types[i] = Shader::AttributeType::UnsignedInt; + } + } else { + info.color_output_types[i] = Shader::AttributeType::Float; + } + } + } break; default: break;