diff --git a/dist/languages/ar.ts b/dist/languages/ar.ts index 37774a6ce0..0e57052287 100644 --- a/dist/languages/ar.ts +++ b/dist/languages/ar.ts @@ -681,27 +681,15 @@ Vulkan يُنصح باستخدام This setting selects the GPU to use (Vulkan only). - (Vulkan فقط) يحدد هذا الإعداد وحدة معالجة الرسوميات التي سيتم استخدامها + (Vulkan فقط) يحدد هذا الإعداد وحدة معالجة الرسومات التي سيتم استخدامها - Shader Backend: - الواجهة الخلفية للتظليل: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - OpenGL برنامج التظليل الخلفي المُستخدم مع -GLSL يُنصح باستخدام - - - Resolution: الدقة: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. @@ -710,27 +698,27 @@ Options lower than 1X can cause artifacts. قد تؤدي الخيارات الأقل من 1X إلى حدوث تشوهات. - + Window Adapting Filter: مرشح تكييف النافذة: - + FSR Sharpness: FSR حدة: - + Determines how sharpened the image will look using FSR's dynamic contrast. FSR يقوم بتحديد مدى وضوح الصورة باستخدام التباين الديناميكي لـ - + Anti-Aliasing Method: طريقة مضاد التعرج: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. @@ -739,12 +727,12 @@ FXAA can produce a more stable picture in lower resolutions. يُمكن لـ FXAA إنتاج صورة أكثر ثباتًا بدقة أقل. - + Fullscreen Mode: وضع ملء الشاشة: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -753,12 +741,12 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp قد يوفر وضع ملء الشاشة الحصري أداءً أفضل ودعمًا أفضل لتقنيتي Freesync/Gsync. - + Aspect Ratio: نسبة العرض إلى الارتفاع: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. @@ -767,24 +755,24 @@ Also controls the aspect ratio of captured screenshots. كما يتحكم في نسبة العرض إلى الارتفاع للقطات الشاشة الملتقطة. - + Use persistent pipeline cache استخدام ذاكرة التخزين المؤقتة الدائمة للأنابيب - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. يسمح بحفظ التظليلات في وحدة التخزين لتحميلها بشكل أسرع عند تشغيل اللعبة في المرات التالية. لا يُقصد من تعطيله سوى تصحيح الأخطاء. - + Optimize SPIRV output SPIRV تحسين مخرجات - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -795,24 +783,24 @@ This feature is experimental. هذه الميزة تجريبية. - + NVDEC emulation: NVDEC محاكاة: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. يُحدد كيفية فك تشفير الفيديوهات.يمكن استخدام وحدة المعالجة المركزية CPU أو وحدة معالجة الرسومات GPU لفك التشفير، أو عدم فك التشفير إطلاقًا (شاشة سوداء على الفيديوهات).في معظم الحالات، يُوفر فك تشفير وحدة معالجة الرسومات GPU أفضل أداء. - + ASTC Decoding Method: ASTC طريقة فك تشفير: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -824,12 +812,12 @@ stuttering but may present artifacts. وحدة المعالجة المركزية بشكل غير متزامن: استخدمها لفك تشفير قوام ASTC عند الطلب. يزيل هذا الخيار تقطع فك تشفير ASTC، ولكنه قد يُظهر بعض العيوب. - + ASTC Recompression Method: ASTC طريقة إعادة ضغط: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. @@ -837,34 +825,34 @@ BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, BC1/BC3: سيتم إعادة ضغط الصيغة الوسيطة إلى صيغة BC1 أو BC3، مما يوفر مساحة على ذاكرة الوصول العشوائي للفيديو VRAM ولكنه يُضعف جودة الصورة. - + VRAM Usage Mode: VRAM وضع استهلاك: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. يُحدد ما إذا كان ينبغي على المُحاكي تفضيل توفير الذاكرة أو الاستفادة القصوى من ذاكرة الفيديو المُتاحة لتحسين الأداء. قد يؤثر الوضع المُكثّف على أداء تطبيقات أخرى، مثل برامج التسجيل. - + Skip CPU Inner Invalidation تخطي إبطال وحدة المعالجة المركزية الداخلية - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. يتخطى بعض عمليات إبطال ذاكرة التخزين المؤقتة أثناء تحديثات الذاكرة، مما يقلل من استخدام وحدة المعالجة المركزية ويحسّن زمن الوصول. قد يؤدي هذا إلى أعطال مؤقتة. - + VSync Mode: VSync وضع: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -875,12 +863,12 @@ Immediate (no synchronization) presents whatever is available and can exhibit te يُظهر الوضع الفوري (بدون مزامنة) كل ما هو متاح، وقد يُظهر تمزقًا. - + Sync Memory Operations مزامنة عمليات الذاكرة - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. @@ -889,99 +877,137 @@ Unreal Engine 4 games often see the most significant changes thereof. التغييرات الأكثر أهمية Unreal Engine 4 غالبًا ما تشهد ألعاب. - + Enable asynchronous presentation (Vulkan only) (Vulkan فقط) تمكين العرض التقديمي غير المتزامن - + Slightly improves performance by moving presentation to a separate CPU thread. تحسين الأداء بشكل طفيف عن طريق نقل العرض التقديمي إلى مؤشر ترابط منفصل في وحدة المعالجة المركزية. - + Force maximum clocks (Vulkan only) (Vulkan فقط) فرض الحد الأقصى للساعات - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. يعمل في الخلفية أثناء انتظار أوامر الرسومات لمنع وحدة معالجة الرسومات من خفض سرعة الساعة. - + Anisotropic Filtering: الترشيح المتباين الخواص: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. يتحكم بجودة عرض الملمس بزوايا مائلة. من الآمن ضبطه على 16x على معظم وحدات معالجة الرسومات. - + GPU Mode: - + وضع وحدة معالجة الرسومات: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + يتحكم في وضع محاكاة وحدة معالجة الرسومات.تُعرض معظم الألعاب بشكل جيد في الوضعين السريع أو المتوازن، ولكن الوضع الدقيق لا يزال مطلوبًا لبعض الألعاب.تميل الجسيمات إلى العرض بشكل صحيح فقط في الوضع الدقيق. - + DMA Accuracy: DMA دقة: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. الدقة الآمنة تعمل على إصلاح المشكلات في بعض الألعاب ولكنها قد تؤدي إلى انخفاض الأداء DMA يتحكم في دقة - + Enable asynchronous shader compilation تفعيل تجميع التظليل غير المتزامن - + May reduce shader stutter. قد يقلل من تقطع التظليل. - + Fast GPU Time وقت معالجة الرسومات السريع - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. يزيد من سرعة وحدة معالجة الرسومات المحاكية لزيادة الدقة الديناميكية ومسافة العرض.استخدم 256 للحصول على أقصى أداء و 512 للحصول على أقصى دقة للرسومات. - + + GPU Unswizzle Max Texture Size + الحد الأقصى لحجم النسيج في وحدة معالجة الرسومات بعد إعادة ترتيب البيانات + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + يحدد الحجم الأقصى (ميغابايت) لإزالة تشويش النسيج القائم على وحدة معالجة الرسومات. +في حين أن وحدة معالجة الرسومات أسرع في معالجة النسيج المتوسط والكبير، فإن وحدة المعالجة المركزية قد تكون أكثر كفاءة في معالجة النسيج الصغير جدًا. +اضبط هذا الخيار لإيجاد التوازن بين تسريع وحدة معالجة الرسومات وعبء وحدة المعالجة المركزية. + + + + GPU Unswizzle Stream Size + حجم تدفق إلغاء ترتيب بيانات وحدة معالجة الرسومات + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + يحدد الحد الأقصى لكمية بيانات النسيج (بالميغابايت) التي تتم معالجتها لكل إطار. +يمكن أن تقلل القيم الأعلى من التقطع أثناء تحميل النسيج، ولكنها قد تؤثر على اتساق الإطارات. + + + + GPU Unswizzle Chunk Size + حجم كتلة إلغاء ترتيب بيانات وحدة معالجة الرسومات + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + يُحدد هذا الخيار عدد شرائح العمق التي تتم معالجتها في عملية إرسال واحدة. +زيادة هذا الخيار قد تُحسّن الإنتاجية على وحدات معالجة الرسومات المتطورة، ولكنها قد تُسبب أخطاء في إعادة تعيين وقت الاستجابة أو انقطاع الاتصال ببرنامج التشغيل على الأجهزة ذات المواصفات الأقل. + + + Use Vulkan pipeline cache Vulkan استخدام ذاكرة التخزين المؤقتة لخط أنابيب - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. يُفعّل ذاكرة التخزين المؤقت لخطوط الأنابيب الخاصة ببائع وحدة معالجة الرسومات. بتخزين ملفات ذاكرة التخزين المؤقتة للخطوط الداخلية Vulkan يمكن أن يؤدي هذا الخيار إلى تحسين وقت تحميل التظليل بشكل كبير في الحالات التي لا يقوم فيها برنامج تشغيل. - + Enable Compute Pipelines (Intel Vulkan Only) (Intel Vulkan فقط) تمكين خطوط أنابيب الحوسبة - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. @@ -990,173 +1016,183 @@ Compute pipelines are always enabled on all other drivers. خطوط أنابيب الحوسبة مفعلة دائمًا على جميع برامج التشغيل الأخرى. - + Enable Reactive Flushing تمكين التنظيف التفاعلي - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. يستخدم التنظيف التفاعلي بدلاً من التنظيف التنبئي، مما يسمح بمزامنة الذاكرة بشكل أكثر دقة. - + Sync to framerate of video playback المزامنة مع معدل الإطارات لتشغيل الفيديو - + Run the game at normal speed during video playback, even when the framerate is unlocked. قم بتشغيل اللعبة بالسرعة العادية أثناء تشغيل الفيديو، حتى عندما يكون معدل الإطارات مفتوحًا. - + Barrier feedback loops حلقات ردود الفعل الحاجزة - + Improves rendering of transparency effects in specific games. يحسن عرض تأثيرات الشفافية في بعض الألعاب المحددة. - + + Fix bloom effects + إصلاح تأثيرات التوهج + + + + Removes bloom in Burnout. + يزيل التوهج في وضع الاحتراق. + + + Extended Dynamic State الحالة الديناميكية الموسعة - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + يتحكم في عدد الميزات التي يمكن استخدامها في الحالة الديناميكية الموسعة.تسمح الحالات الأعلى بمزيد من الميزات ويمكن أن تزيد من الأداء، ولكنها قد تسبب مشكلات رسومية إضافية. - + Vertex Input Dynamic State حالة ديناميكية لإدخال الرأس - + Enables vertex input dynamic state feature for better quality and performance. يتيح ميزة الحالة الديناميكية لإدخال الرأس لتحسين الجودة والأداء. - + Provoking Vertex استفزاز قمة الرأس - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. يُحسّن الإضاءة ومعالجة الرؤوس في بعض الألعاب. تدعم هذه الإضافة أجهزة Vulkan 1.0+‎ فقط. - + Descriptor Indexing فهرسة الوصف - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. يُحسّن معالجة الملمس والذاكرة المؤقتة وطبقة ترجمة ماكسويل. تدعم بعض أجهزة Vulkan الإصدار 1.1+‎ وجميع أجهزة 1.2+‎ هذه الإضافة. - + Sample Shading تظليل العينة - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. يسمح لمظلل الأجزاء بالتنفيذ لكل عينة في جزء متعدد العينات بدلاً من مرة واحدة لكل جزء. يحسن جودة الرسومات على حساب الأداء. القيم الأعلى تحسن الجودة ولكنها تقلل من الأداء. - + RNG Seed مولد الأرقام العشوائية - + Controls the seed of the random number generator. Mainly used for speedrunning. يتحكم في بذرة مولد الأرقام العشوائية. يُستخدم بشكل رئيسي في سباقات السرعة. - + Device Name اسم الجهاز - + The name of the console. اسم وحدة التحكم. - + Custom RTC Date: المخصص RTC تاريخ: - + This option allows to change the clock of the console. Can be used to manipulate time in games. يتيح لك هذا الخيار تغيير ساعة وحدة التحكم. يمكن استخدامه للتحكم بالوقت في الألعاب. - + The number of seconds from the current unix time عدد الثواني من وقت يونكس الحالي - + Language: اللغة: - + This option can be overridden when region setting is auto-select يمكن تجاوز هذا الخيار عند تحديد إعداد المنطقة تلقائيًا - + Region: المنطقة: - + The region of the console. منطقة وحدة التحكم. - + Time Zone: المنطقة الزمنية: - + The time zone of the console. المنطقة الزمنية لوحدة التحكم. - + Sound Output Mode: وضع إخراج الصوت: - + Console Mode: وضع وحدة التحكم: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. @@ -1165,933 +1201,995 @@ Setting to Handheld can help improve performance for low end systems. يُمكن أن يُساعد الضبط على الوضع المحمول على تحسين أداء الأجهزة منخفضة المواصفات. - + Prompt for user profile on boot المطالبة بملف تعريف المستخدم عند التشغيل - + Useful if multiple people use the same PC. مفيد إذا كان هناك عدة أشخاص يستخدمون نفس الكمبيوتر. - + Pause when not in focus توقف عند عدم التركيز - + Pauses emulation when focusing on other windows. يوقف المحاكاة عند التركيز على نوافذ أخرى. - + Confirm before stopping emulation تأكيد قبل إيقاف المحاكاة - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. يتجاوز المطالبات التي تطلب تأكيد إيقاف المحاكاة. يؤدي تمكينه إلى تجاوز هذه المطالبات والخروج مباشرة من المحاكاة. - + Hide mouse on inactivity إخفاء الماوس عند عدم النشاط - + Hides the mouse after 2.5s of inactivity. يخفي الماوس بعد 2.5 ثانية من عدم النشاط. - + Disable controller applet تعطيل تطبيق التحكم - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. يُعطّل استخدام أداة التحكم في البرامج المُحاكاة قسرًا. عند محاولة أي برنامج فتح أداة التحكم، تُغلق فورًا. - + Check for updates التحقق من توفر التحديثات - + Whether or not to check for updates upon startup. ما إذا كان يجب التحقق من التحديثات عند بدء التشغيل أم لا. - + Enable Gamemode تمكين وضع اللعبة - + Force X11 as Graphics Backend كخلفية رسومات X11 فرض - + Custom frontend الواجهة الأمامية المخصصة - + Real applet تطبيق صغير حقيقي - + Never أبداً - + On Load عند التحميل - + Always دائماً - + CPU وحدة المعالجة المركزية - + GPU وحدة معالجة الرسومات - + CPU Asynchronous وحدة المعالجة المركزية غير المتزامنة - + Uncompressed (Best quality) Uncompressed (أفضل جودة) - + BC1 (Low quality) BC1 (جودة منخفضة) - + BC3 (Medium quality) BC3 (جودة متوسطة) - + Conservative محافظ - + Aggressive عدواني - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + OpenGL GLSL + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + Null لا شيء - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Assembly Shaders, NVIDIA Only) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (Experimental, AMD/Mesa Only) - - - + Fast - + سريع - + Balanced متوازن - - + + Accurate دقه - - + + Default افتراضي - + Unsafe (fast) غير آمن (سريع) - + Safe (stable) آمن (مستقر) - + Auto تلقائي - + Unsafe غير آمن - + Paranoid (disables most optimizations) جنون العظمة (يعطل معظم التحسينات) - + Debugging تصحيح الأخطاء - + Dynarmic Dynarmic - + NCE NCE - + Borderless Windowed نافذة بلا حدود - + Exclusive Fullscreen شاشة كاملة حصرية - + No Video Output لا يوجد إخراج فيديو - + CPU Video Decoding فك تشفير فيديو وحدة المعالجة المركزية - + GPU Video Decoding (Default) فك تشفير فيديو وحدة معالجة الرسومات (افتراضي) - + 0.25X (180p/270p) [EXPERIMENTAL] 0.25X (180p/270p) [تجريبي] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [تجريبي] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [تجريبي] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] 1.25X (900p/1350p) [تجريبي] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [تجريبي] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Nearest Neighbor - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian Gaussian - + Lanczos Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution AMD FidelityFX Super Resolution - + Area Area - + MMPX MMPX - + Zero-Tangent Zero-Tangent - + B-Spline B-Spline - + Mitchell Mitchell - + Spline-1 Spline-1 - - + + None لا شيء - + FXAA FXAA - + SMAA SMAA - + Default (16:9) (16:9) افتراضي - + Force 4:3 4:3 فرض - + Force 21:9 21:9 فرض - + Force 16:10 16:10 فرض - + Stretch to Window تمديد إلى النافذة - + Automatic تلقائي - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x 32x - + 64x 64x - + Japanese (日本語) اليابانية (日本語) - + American English الإنجليزية الأمريكية - + French (français) الفرنسية (français) - + German (Deutsch) الألمانية (Deutsch) - + Italian (italiano) الإيطالية (Italiano) - + Spanish (español) الإسبانية (español) - + Chinese الصينية - + Korean (한국어) الكورية (한국어) - + Dutch (Nederlands) الهولندية (Nederlands) - + Portuguese (português) البرتغالية (Português) - + Russian (Русский) الروسية (Русский) - + Taiwanese تايواني - + British English الإنكليزية البريطانية - + Canadian French الكندية الفرنسية - + Latin American Spanish أمريكا اللاتينية الإسبانية - + Simplified Chinese الصينية المبسطة - + Traditional Chinese (正體中文) الصينية التقليدية (正體中文) - + Brazilian Portuguese (português do Brasil) البرتغالية البرازيلية (português do Brasil) - + Serbian (српски) الصربية (српски) - - + + Japan اليابان - + USA الولايات المتحدة الأمريكية - + Europe أوروبا - + Australia أستراليا - + China الصين - + Korea كوريا - + Taiwan تايوان - + Auto (%1) Auto select time zone تلقائي (%1) - + Default (%1) Default time zone افتراضي (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Egypt - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Iceland - + Iran Iran - + Israel Israel - + Jamaica Jamaica - + Kwajalein Kwajalein - + Libya Libya - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Poland - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapore - + Turkey Turkey - + UCT UCT - + Universal عالمي - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono أحادي - + Stereo مجسم - + Surround محيطي - + 4GB DRAM (Default) 4GB DRAM (افتراضي) - + 6GB DRAM (Unsafe) 6GB DRAM (غير آمنة) - + 8GB DRAM 8GB DRAM - + 10GB DRAM (Unsafe) 10GB DRAM (غير آمنة) - + 12GB DRAM (Unsafe) 12GB DRAM (غير آمنة) - + Docked الإرساء - + Handheld محمول - - + + Off تعطيل - + Boost (1700MHz) تعزيز (1700 ميجا هرتز) - + Fast (2000MHz) سريع (2000 ميجاهرتز) - + Always ask (Default) اسأل دائمًا (افتراضي) - + Only if game specifies not to stop فقط إذا حددت اللعبة عدم التوقف - + Never ask لا تسأل أبدا - + + Medium (256) متوسط (256) - + + High (512) عالي (512) - + + Very Small (16 MB) + صغير جدًا (16 ميغابايت) + + + + Small (32 MB) + صغير (32 ميغابايت) + + + + Normal (128 MB) + قياسي (128 ميغابايت) + + + + Large (256 MB) + كبير (256 ميغابايت) + + + + Very Large (512 MB) + كبير جدًا (512 ميغابايت) + + + + Very Low (4 MB) + منخفض جدًا (4 ميغابايت) + + + + Low (8 MB) + منخفض (8 ميغابايت) + + + + Normal (16 MB) + قياسي (16 ميغابايت) + + + + Medium (32 MB) + متوسط (32 ميغابايت) + + + + High (64 MB) + عالي (64 ميغابايت) + + + + Very Low (32) + منخفض جدًا (32) + + + + Low (64) + منخفض (64) + + + + Normal (128) + قياسي (128) + + + Disabled معطل - + ExtendedDynamicState 1 الحالة الديناميكية الممتدة 1 - + ExtendedDynamicState 2 الحالة الديناميكية الممتدة 2 - + ExtendedDynamicState 3 الحالة الديناميكية الممتدة 3 @@ -2792,7 +2890,7 @@ When a program attempts to open the controller applet, it is immediately closed. GraphicsExtra - + رسومات إضافية @@ -3106,33 +3204,33 @@ Would you like to delete the old save data? :لون الخلفية - + % FSR sharpening percentage (e.g. 50%) % - + Off معطل - + VSync Off VSync معطل - + Recommended مستحسن - + On مفعل - + VSync On VSync مفعل @@ -3165,22 +3263,22 @@ Would you like to delete the old save data? Extras - + إضافات Hacks - + اختراقات Changing these options from their default may cause issues. Novitii cavete! - + قد يؤدي تغيير هذه الخيارات عن إعداداتها الافتراضية إلى حدوث مشكلات. تنبيه للمبتدئين! Vulkan Extensions - + Vulkan ملحقات @@ -4594,7 +4692,7 @@ Current values are %1% and %2% respectively. Ext. Graphics - + الرسومات الخارجية @@ -4667,38 +4765,18 @@ Current values are %1% and %2% respectively. Username اسم المستخدم - - - Set Image - تعيين الصورة - - Select Avatar - اختر الصورة الرمزية - - - Add إضافة - - Rename - إعادة تسمية - - - - Remove - إزالة - - - + Profile management is available only when game is not running. إدارة الملف الشخصي متوفر فقط عندما لا تكون اللعبة قيد التشغيل. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4706,169 +4784,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - أدخل اسم المستخدم - - - + Users المستخدمين - - Enter a username for the new user: - أدخل اسم مستخدم للمستخدم الجديد: - - - - Enter a new username: - :أدخل اسم مستخدم جديد - - - + Error deleting image خطأ في حذف الصورة - + Error occurred attempting to overwrite previous image at: %1. %1 حدث خطأ أثناء محاولة الكتابة فوق الصورة السابقة في - + Error deleting file خطأ في حذف الملف - + Unable to delete existing file: %1. %1 غير قادر على حذف الملف الموجود - + Error creating user image directory خطأ في إنشاء مجلد صورة المستخدم - + Unable to create directory %1 for storing user images. غير قادر على إنشاء الدليل %1 لتخزين صور المستخدم. - + Error saving user image خطأ في حفظ صورة المستخدم - + Unable to save image to file غير قادر على حفظ الصورة في الملف - - Select User Image - اختر صورة المستخدم + + &Edit + - - Image Formats (*.jpg *.jpeg *.png *.bmp) - تنسيقات الصور (*.jpg *.jpeg *.png *.bmp) + + &Delete + - - No firmware available - لا يوجد فيرموير متوفر - - - - Please install the firmware to use firmware avatars. - يرجى تثبيت الفيرموير لاستخدام صور الفيرموير الرمزية. - - - - - Error loading archive - خطأ في تحميل الأرشيف - - - - Archive is not available. Please install/reinstall firmware. - الأرشيف غير متوفر. يُرجى تثبيت/إعادة تثبيت الفيرموير. - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - قد يكون ملفك أو مفاتيح فك التشفير تالفة RomFS تعذر تحديد موقع - - - - Error extracting archive - خطأ في استخراج الأرشيف - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - قد يكون ملفك أو مفاتيح فك التشفير تالفة RomFS تعذر استخراج - - - - Error finding image directory - خطأ في العثور على مجلد الصور - - - - Failed to find image directory in the archive. - فشل في العثور على مجلد الصور في الأرشيف. - - - - No images found - لم يتم العثور على صور - - - - No avatar images were found in the archive. - لم يتم العثور على أي صور رمزية في الأرشيف. - - - - ConfigureProfileManagerAvatarDialog - - - Select - اختر - - - - Cancel - إلغاء - - - - Background Color - لون الخلفية - - - - Select Firmware Avatar - حدد الصورة الرمزية للفيرموير + + Edit User + ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. حذف هذا المستخدم؟ سيتم حذف جميع بيانات الحفظ الخاصة بالمستخدم. - + Confirm Delete تأكيد الحذف - + Name: %1 UUID: %2 الاسم: %1 @@ -5862,44 +5851,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL غير متوفر! - + OpenGL shared contexts are not supported. OpenGL لا يتم دعم السياقات المشتركة - + Eden has not been compiled with OpenGL support. OpenGL لم يتم تجميع إيدن بدعم - - + + Error while initializing OpenGL! OpenGL حدث خطأ أثناء تهيئة - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. أو قد لا يكون لديك أحدث برنامج تشغيل للرسومات OpenGL قد لا تدعم بطاقة الرسومات الخاصة بك - + Error while initializing OpenGL 4.6! OpenGL 4.6 حدث خطأ أثناء تهيئة - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 أو قد لا يكون لديك أحدث برنامج تشغيل للرسومات OpenGL 4.6 قد لا تدعم بطاقة الرسومات الخاصة بك.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 قد لا تدعم وحدة معالجة الرسومات لديك ملحقًا واحدًا أو أكثر من ملحقات OpenGL المطلوبة. يُرجى التأكد من تثبيت أحدث برنامج تشغيل للرسومات.<br><br>GL Renderer:<br>1%<br><br>إضافات غير مدعومة: <br>2% @@ -6349,7 +6338,7 @@ Debug Message: Change GPU Mode - + تغيير وضع وحدة معالجة الرسومات @@ -6711,299 +6700,294 @@ Debug Message: - &Applets - &التطبيقات الصغيرة + Launch &Applet + تشغيل &التطبيق المصغر - + &TAS &TAS - + &Create Home Menu Shortcut &إنشاء اختصار لقائمة الشاشة الرئيسية - + Install &Firmware تثبيت &الفيرموير - + &Help &مساعدة - + &Install Files to NAND... &تثبيت الملفات في الذاكرة الداخلية - + L&oad File... ت&حميل ملف - + Load &Folder... تحميل &مجلد - + E&xit خ&روج - - + + &Pause &إيقاف مؤقت - + &Stop &إيقاف - + &Verify Installed Contents &التحقق من المحتويات المثبتة - + &About Eden &حول إيدن - + Single &Window Mode وضع &النافذة الواحدة - + Con&figure... الإع&دادات - + Ctrl+, Ctrl+, - + Enable Overlay Display Applet تمكين الطبقة للعرض التطبيق الصغير - + Show &Filter Bar عرض &شريط التصفية - + Show &Status Bar عرض &شريط الحالة - + Show Status Bar عرض شريط الحالة - + &Browse Public Game Lobby &تصفح قائمة الألعاب العامة - + &Create Room &إنشاء غرفة - + &Leave Room &مغادرة الغرفة - + &Direct Connect to Room &الاتصال المباشر بالغرفة - + &Show Current Room &عرض الغرفة الحالية - + F&ullscreen م&لء الشاشة - + &Restart &إعادة التشغيل - + Load/Remove &Amiibo... تحميل/إزالة &أميبو - + &Report Compatibility &تقرير التوافق - + Open &Mods Page صفحة &التعديلات - + Open &Quickstart Guide &دليل البدء السريع - + &FAQ &الأسئلة الشائعة - + &Capture Screenshot &التقاط لقطة للشاشة - - Open &Album + + &Album &الألبوم - + &Set Nickname and Owner &تعيين الاسم المستعار والمالك - + &Delete Game Data حذف بيانات اللعبة - + &Restore Amiibo &استعادة أميبو - + &Format Amiibo &تنسيق أميبو - - Open &Mii Editor - &Mii محرر + + &Mii Editor + &محرر Mii - + &Configure TAS... &TAS إعدادات - + Configure C&urrent Game... إعداد اللعبة ال&حالية - - + + &Start &بدء - + &Reset &إعادة تعيين - - + + R&ecord ت&سجيل - + Open &Controller Menu &قائمة ذراع التحكم - + Install Decryption &Keys تثبيت &مفاتيح فك التشفير - - Open &Home Menu + + &Home Menu &القائمة الرئيسية - - Open &Setup - &برنامج الإعداد - - - + &Desktop &سطح المكتب - + &Application Menu &قائمة التطبيقات - + &Root Data Folder &مجلد البيانات الرئيسي - + &NAND Folder &مجلد الذاكرة الداخلية - + &SDMC Folder &مجلد بطاقة الذاكرة - + &Mod Folder &مجلد التعديلات - + &Log Folder &مجلد السجلات - + From Folder من المجلد - + From ZIP من ملف مضغوط - + &Eden Dependencies &تبعيات إيدن - + &Data Manager &مدير البيانات @@ -7013,372 +6997,372 @@ Debug Message: Vulkan تم الكشف عن تلف في تثبيت - + Vulkan initialization failed during boot. أثناء التشغيل Vulkan فشل تهيئة. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping تشغيل لعبة - + Loading Web Applet... جارٍ تحميل تطبيق الويب... - - + + Disable Web Applet تعطيل تطبيق الويب - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) قد يؤدي تعطيل أداة الويب إلى سلوك غير محدد، ويجب استخدامه فقط مع لعبة Super Mario 3D All-Stars. هل أنت متأكد من رغبتك في تعطيل أداة الويب؟ (يمكن إعادة تفعيلها في إعدادات التصحيح.) - + The amount of shaders currently being built كمية التظليلات التي يتم بناؤها حاليًا - + The current selected resolution scaling multiplier. مضاعف قياس الدقة المحددة حالياً. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Switch سرعة المحاكاة الحالية. تشير القيم الأعلى أو الأقل من 100٪ إلى أن المحاكاة تعمل بشكل أسرع أو أبطأ من. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. عدد الإطارات في الثانية التي تعرضها اللعبة حاليًا. يختلف هذا العدد من لعبة إلى أخرى ومن مشهد إلى آخر. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. الوقت المستغرق لمحاكاة إطار على جهاز سويتش، بدون احتساب تحديد الإطارات أو المزامنة العمودية. لمحاكاة بسرعة كاملة، يجب أن يكون هذا في حدود 16.67 مللي ثانية كحد أقصى. - + Unmute إلغاء كتم الصوت - + Mute كتم الصوت - + Reset Volume إعادة تعيين مستوى الصوت - + &Clear Recent Files &مسح الملفات الحديثة - + &Continue &متابعة - + Warning: Outdated Game Format تحذير: تنسيق اللعبة قديم - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. أنت تستخدم تنسيق مجلد ROM المُفكك لهذه اللعبة، وهو تنسيق قديم استُبدل بآخر مثل NCA وNAX وXCI وNSP. تفتقر مجلدات ROM المُفككة إلى الأيقونات والبيانات الوصفية ودعم التحديثات. <br>لتوضيح تنسيقات Switch المختلفة التي يدعمها Eden، يُرجى مراجعة دليل المستخدم. لن تظهر هذه الرسالة مرة أخرى. - - + + Error while loading ROM! ROM خطأ أثناء تحميل - + The ROM format is not supported. غير مدعوم ROM تنسيق. - + An error occurred initializing the video core. حدث خطأ أثناء تهيئة نواة الفيديو. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. واجه إيدن خطأً أثناء تشغيل نواة الفيديو. عادةً ما يكون السبب هو برامج تشغيل وحدة معالجة الرسومات القديمة، بما في ذلك المدمجة منها. يُرجى مراجعة السجل لمزيد من التفاصيل. لمزيد من المعلومات حول الوصول إلى السجل، يُرجى زيارة الصفحة التالية: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>كيفيه رفع سجلات الإخطاء</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. حدث خطأ أثناء تحميل ROM! %1 - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. %1<br>Discord/Stoat يرجى إعادة تحميل ملفاتك أو طلب المساعدة على - + An unknown error occurred. Please see the log for more details. حدث خطأ غير معروف. يرجى الاطلاع على السجل لمزيد من التفاصيل. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Closing software... جارٍ إغلاق البرنامج... - + Save Data بيانات الحفظ - + Mod Data بيانات التعديل - + Error Opening %1 Folder خطأ في فتح المجلد %1 - - + + Folder does not exist! المجلد غير موجود! - + Remove Installed Game Contents? إزالة محتويات اللعبة المثبتة؟ - + Remove Installed Game Update? إزالة تحديث اللعبة المثبت؟ - + Remove Installed Game DLC? إزالة المحتوى القابل للتنزيل المثبت للعبة؟ - + Remove Entry إزالة الإدخال - + Delete OpenGL Transferable Shader Cache? OpenGL Shader حذف ذاكرة التخزين المؤقتة القابلة للنقل لـ - + Delete Vulkan Transferable Shader Cache? Vulkan Shader حذف ذاكرة التخزين المؤقتة القابلة للنقل لـ - + Delete All Transferable Shader Caches? حذف جميع مخازن ذاكرة التظليل القابلة للنقل؟ - + Remove Custom Game Configuration? إزالة إعدادات اللعبة المخصص؟ - + Remove Cache Storage? إزالة ذاكرة التخزين المؤقتة؟ - + Remove File إزالة الملف - + Remove Play Time Data إزالة بيانات زمن اللعب - + Reset play time? إعادة تعيين زمن اللعب؟ - - + + RomFS Extraction Failed! RomFS فشل استخراج - + There was an error copying the RomFS files or the user cancelled the operation. أو قام المستخدم بإلغاء العملية RomFS حدث خطأ أثناء نسخ ملفات - + Full كامل - + Skeleton Skeleton - + Select RomFS Dump Mode RomFS حدد وضع تفريغ - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. الرجاء تحديد الطريقة التي تريد بها تفريغ RomFS. <br>سيتم نسخ جميع الملفات إلى المجلد الجديد في أثناء <br>قيام الهيكل العظمي بإنشاء بنية المجلد فقط. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root لا توجد مساحة فارغة كافية في %1 لاستخراج نظام الملفات RomFS. يُرجى تحرير مساحة أو اختيار مجلد تفريغ آخر من: المحاكاة > التكوين > النظام > نظام الملفات > تفريغ الجذر. - + Extracting RomFS... RomFS استخراج... - - + + Cancel إلغاء - + RomFS Extraction Succeeded! بنجاح RomFS تم استخراج! - + The operation completed successfully. تمت العملية بنجاح. - + Error Opening %1 خطأ في فتح %1 - + Select Directory حدد المجلد - + Properties خصائص - + The game properties could not be loaded. تعذر تحميل خصائص اللعبة. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. تبديل الملف القابل للتنفيذ (%1);;جميع الملفات (*.*) - + Load File تحميل الملف - + Open Extracted ROM Directory المستخرج ROM فتح ملف - + Invalid Directory Selected تم تحديد مجلد غير صالح - + The directory you have selected does not contain a 'main' file. لا يحتوي المجلد الذي حددته على ملف رئيسي - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files تثبيت الملفات - + %n file(s) remaining %n ملف (ملفات) متبقية%n ملف (ملفات) متبقية%n ملف (ملفات) متبقية%n ملف (ملفات) متبقية%n ملف (ملفات) متبقية%n ملف (ملفات) متبقية - + Installing file "%1"... تثبيت الملف ”%1“... - - + + Install Results نتائج التثبيت - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. لتجنب أي تعارضات محتملة، ننصح المستخدمين بعدم تثبيت الألعاب الأساسية على الذاكرة الداخلية. يرجى استخدام هذه الميزة فقط لتثبيت التحديثات والمحتوى القابل للتنزيل. - + %n file(s) were newly installed %n تم تثبيت ملف (ملفات) جديدة @@ -7390,7 +7374,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) were overwritten %n تم استبدال ملف (ملفات) @@ -7402,7 +7386,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) failed to install %n فشل تثبيت ملف (ملفات) @@ -7414,214 +7398,214 @@ Please, only use this feature to install updates and DLC. - + System Application تطبيق النظام - + System Archive أرشيف النظام - + System Application Update تحديث تطبيق النظام - + Firmware Package (Type A) حزمة الفيرموير (النوع أ) - + Firmware Package (Type B) حزمة الفيرموير (النوع ب) - + Game لعبة - + Game Update تحديث اللعبة - + Game DLC الخاص باللعبة DLC الـ - + Delta Title Delta عنوان - + Select NCA Install Type... NCA حدد نوع تثبيت... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) يرجى تحديد نوع اللعبة التي ترغب في تثبيت NCA عليها: (في معظم الحالات، يكون الإعداد الافتراضي "لعبة" مناسبًا.) - + Failed to Install فشل التثبيت - + The title type you selected for the NCA is invalid. غير صالح NCA نوع العنوان الذي حددته لـ. - + File not found لم يتم العثور على الملف - + File "%1" not found لم يتم العثور على الملف "%1" - + OK موافق - + Function Disabled الوظيفة معطلة - + Compatibility list reporting is currently disabled. Check back later! تقارير قائمة التوافق معطلة حاليًا. يرجى التحقق لاحقًا! - + Error opening URL خطأ في فتح الرابط - + Unable to open the URL "%1". تعذر فتح الرابط ”%1“ - + TAS Recording TAS تسجيل - + Overwrite file of player 1? الكتابة فوق ملف اللاعب 1؟ - + Invalid config detected تم اكتشاف إعدادات غير صالح - + Handheld controller can't be used on docked mode. Pro controller will be selected. لا يمكن استخدام وحدة التحكم المحمولة في وضع الإرساء. سيتم اختيار وحدة تحكم احترافية. - - + + Amiibo أميبو - - + + The current amiibo has been removed تمت إزالة أميبو الحالي. - + Error خطأ - - + + The current game is not looking for amiibos اللعبة الحالية لا تبحث عن أميبو - + Amiibo File (%1);; All Files (*.*) جميع الملفات (%1)؛؛ ملف أميبو (*.*) - + Load Amiibo تحميل أميبو - + Error loading Amiibo data خطأ أثناء تحميل بيانات أميبو - + The selected file is not a valid amiibo الملف المحدد ليس أميبو صالح - + The selected file is already on use الملف المحدد قيد الاستخدام بالفعل - + An unknown error occurred حدث خطأ غير معروف - - + + Keys not installed المفاتيح غير مثبتة - - + + Install decryption keys and restart Eden before attempting to install firmware. قم بتثبيت مفاتيح فك التشفير وأعد تشغيل إيدن قبل محاولة تثبيت الفيرموير. - + Select Dumped Firmware Source Location حدد موقع مصدر الفيرموير المفرغة - + Select Dumped Firmware ZIP حدد ملف الفيرموير المضغوط الذي تم تفريغه - + Zipped Archives (*.zip) Zipped Archives (*.zip) - + Firmware cleanup failed فشل مسح الفيرموير - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 @@ -7630,230 +7614,155 @@ OS reported error: %1 أبلغ نظام التشغيل عن خطأ: %1 - - - - - - + No firmware available لا يوجد فيرموير متوفر - - Please install firmware to use the Album applet. - يرجى تثبيت الفيرموير لاستخدام تطبيق الألبوم. - - - - Album Applet - التطبيق الصغير للألبوم - - - - Album applet is not available. Please reinstall firmware. - التطبيق الصغير للألبوم غير متوفر. الرجاء إعادة تثبيت الفيرموير. - - - - Please install firmware to use the Cabinet applet. - يرجى تثبيت الفيرموير لاستخدام تطبيق الخزانة. - - - - Cabinet Applet - التطبيق الصغير للخزانة - - - - Cabinet applet is not available. Please reinstall firmware. - التطبيق الصغير للخزانة غير متوفر. الرجاء إعادة تثبيت الفيرموير. - - - - Please install firmware to use the Mii editor. - Mii يرجى تثبيت الفيرموير لاستخدام محرر - - - - Mii Edit Applet - Mii تعديل التطبيق الصغير - - - - Mii editor is not available. Please reinstall firmware. - غير متوفر. يرجى إعادة تثبيت الفيرموير Mii محرر - - - - Please install firmware to use the Controller Menu. - يرجى تثبيت الفيروير لاستخدام قائمة ذراع التحكم. - - - - Controller Applet - تطبيق صغير للذراع التحكم - - - - Controller Menu is not available. Please reinstall firmware. - قائمة ذراع التحكم غير متوفرة. الرجاء إعادة تثبيت الفيرموير - - - + Firmware Corrupted الفيرموير تالف - - Home Menu Applet - القائمة الرئيسية + + Unknown applet + تطبيق غير معروف - - Home Menu is not available. Please reinstall firmware. - القائمة الرئيسية غير متوفرة. يرجى إعادة تثبيت الفيرموير. + + Applet doesn't map to a known value. + لا يرتبط التطبيق المصغر بقيمة معروفة. - - Please install firmware to use Starter. - Starter الرجاء تثبيت الفيرموير لاستخدام. + + Record not found + لم يتم العثور على السجل - - Starter Applet - Starter تطبيق + + Applet not found. Please reinstall firmware. + لم يتم العثور على التطبيق المصغر. يرجى إعادة تثبيت الفيرموير. - - Starter is not available. Please reinstall firmware. - غير متوفر. يُرجى إعادة تثبيت الفيرموير Starter. - - - + Capture Screenshot التقاط لقطة شاشة - + PNG Image (*.png) PNG Image (*.png) - + Update Available تحديث متوفر - + Download the %1 update? تنزيل التحديث %1؟ - + TAS state: Running %1/%2 حالة TAS: تشغيل %1/%2 - + TAS state: Recording %1 حالة TAS: تسجيل %1 - + TAS state: Idle %1/%2 حالة TAS: خامل %1/%2 - + TAS State: Invalid حالة TAS: غير صالحة - + &Stop Running &إيقاف التشغيل - + Stop R&ecording إيقاف ال&تسجيل - + Building: %n shader(s) بناء: %n تظليل(ات)بناء: %n تظليل(ات)بناء: %n تظليل(ات)بناء: %n تظليل(ات)بناء: %n تظليل(ات)بناء: %n تظليل(ات) - + Scale: %1x %1 is the resolution scaling factor الدقة: %1x - + Speed: %1% / %2% السرعة: %1% / %2% - + Speed: %1% السرعة: %1% - + Game: %1 FPS اللعبة: %1 FPS - + Frame: %1 ms الإطار: %1 ms - - %1 %2 - %1 %2 - - - + FSR FSR - + NO AA NO AA - + VOLUME: MUTE الصوت: كتم الصوت - + VOLUME: %1% Volume percentage (e.g. 50%) %1% :الصوت - + Derivation Components Missing مكونات الاشتقاق مفقودة - - Encryption keys are missing. - مفاتيح التشفير مفقودة. + + Decryption keys are missing. Install them now? + - + Wayland Detected! Wayland تم الكشف عن - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7864,59 +7773,59 @@ Would you like to force it for future launches? هل ترغب في فرض استخدامه في عمليات التشغيل المستقبلية؟ - + Use X11 X11 استخدم - + Continue with Wayland Wayland متابعة مع - + Don't show again لا تعرض مرة أخرى - + Restart Required إعادة التشغيل مطلوبة - + Restart Eden to apply the X11 backend. X11 أعد تشغيل إيدن لتطبيق الخلفية - + Select RomFS Dump Target RomFS حدد هدف تفريغ - + Please select which RomFS you would like to dump. الذي تريد تفريغه RomFS الرجاء تحديد - + Are you sure you want to close Eden? هل أنت متأكد من أنك تريد إغلاق إيدن؟ - - - + + + Eden إيدن - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. هل أنت متأكد من أنك تريد إيقاف المحاكاة؟ سيتم فقدان أي تقدم لم يتم حفظه. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -8012,7 +7921,7 @@ Would you like to bypass this and exit anyway? Fast - + سريع @@ -8031,29 +7940,24 @@ Would you like to bypass this and exit anyway? - OpenGL - OpenGL + OpenGL GLSL + OpenGL GLSL + OpenGL SPIRV + OpenGL SPIRV + + + + OpenGL GLASM + OpenGL GLASM + + + Null لا شيء - - - GLSL - GLSL - - - - GLASM - GLASM - - - - SPIRV - SPIRV - MigrationWorker @@ -8222,6 +8126,135 @@ Proceed anyway? أنت على وشك مغادرة الغرفة. سيتم إغلاق جميع اتصالات الشبكة. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8263,6 +8296,29 @@ p, li { white-space: pre-wrap; } START/PAUSE + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8870,9 +8926,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel إلغاء @@ -8893,7 +8949,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8903,25 +8959,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... جارٍ التحقق من السلامة... - + Integrity verification succeeded! تم التحقق من السلامة بنجاح! - + The operation completed successfully. اكتملت العملية بنجاح. - + Integrity verification failed! فشل التحقق من السلامة! @@ -8946,160 +9002,160 @@ p, li { white-space: pre-wrap; } حدد موقع المفاتيح المفرغة - + Decryption Keys install succeeded تم تثبيت مفاتيح فك التشفير بنجاح - + Decryption Keys install failed فشل تثبيت مفاتيح فك التشفير - + Orphaned Profiles Detected! تم الكشف عن ملفات تعريف مهملة! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> قد تحدث أمور سيئة غير متوقعة إذا لم تقرأ هذا<br>!لقد اكتشف إيدن مجلدات الحفظ التالية بدون ملف تعريف مرفق:<br>%1<br><br>ملفات التعريف التالية صالحة:<br>%2<br><br>انقر على ”موافق“ لفتح مجلد الحفظ وإصلاح ملفات التعريف الخاصة بك.<br>تلميح: انسخ محتويات المجلد الأكبر أو آخر مجلد تم تعديله إلى مكان آخر، واحذف جميع ملفات التعريف اليتيمة، وانقل المحتويات المنسوخة إلى ملف التعريف الصحيح.<br><br>هل ما زلت تشعر بالارتباك؟ انظر إلى <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>صفحة المساعدة</a>.<br> - + Really clear data? مسح البيانات بالفعل؟ - + Important data may be lost! قد يتم فقدان بيانات مهمة! - + Are you REALLY sure? هل أنت متأكد حقًا؟ - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. بمجرد حذفها، لن تتمكن من استعادة بياناتك! قم بذلك فقط إذا كنت متأكدًا بنسبة 100٪ أنك تريد حذف هذه البيانات. - + Clearing... إزالة... - + Select Export Location حدد موقع التصدير - + %1.zip %1.zip - - + + Zipped Archives (*.zip) Zipped Archives (*.zip) - + Exporting data. This may take a while... تصدير البيانات. قد يستغرق هذا بعض الوقت... - + Exporting التصدير - + Exported Successfully تم التصدير بنجاح - + Data was exported successfully. تم تصدير البيانات بنجاح. - + Export Cancelled تم إلغاء التصدير - + Export was cancelled by the user. تم إلغاء التصدير من قبل المستخدم. - + Export Failed فشل التصدير - + Ensure you have write permissions on the targeted directory and try again. تأكد من أن لديك أذونات الكتابة على المجلد المحدد وحاول مرة أخرى. - + Select Import Location حدد موقع الاستيراد - + Import Warning تحذير الاستيراد - + All previous data in this directory will be deleted. Are you sure you wish to proceed? سيتم حذف جميع البيانات السابقة في هذا المجلد. هل أنت متأكد من رغبتك في المتابعة؟ - + Importing data. This may take a while... استيراد البيانات. قد يستغرق هذا بعض الوقت... - + Importing استيراد - + Imported Successfully تم الاستيراد بنجاح - + Data was imported successfully. تم استيراد البيانات بنجاح. - + Import Cancelled تم إلغاء الاستيراد - + Import was cancelled by the user. تم إلغاء الاستيراد من قبل المستخدم. - + Import Failed فشل الاستيراد - + Ensure you have read permissions on the targeted directory and try again. تأكد من أن لديك أذونات قراءة على المجلد المحدد وحاول مرة أخرى. diff --git a/dist/languages/ca.ts b/dist/languages/ca.ts index 01064c15ae..3d192751b5 100644 --- a/dist/languages/ca.ts +++ b/dist/languages/ca.ts @@ -665,96 +665,85 @@ Vulkan is recommended. - Shader Backend: - Suport de shaders: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Resolució: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Filtre d'adaptació de finestra: - + FSR Sharpness: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Mètode d'anti-aliasing - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Mode pantalla completa: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: Relació d'aspecte: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -762,24 +751,24 @@ This feature is experimental. - + NVDEC emulation: Emulació NVDEC: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -788,45 +777,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -834,1208 +823,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. - + Anisotropic Filtering: Filtrat anisotròpic: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - - Use Vulkan pipeline cache + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + + Use Vulkan pipeline cache + + + + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + Sync to framerate of video playback - + Run the game at normal speed during video playback, even when the framerate is unlocked. - + Barrier feedback loops - + Improves rendering of transparency effects in specific games. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed Llavor de GNA - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name Nom del Dispositiu - + The name of the console. - + Custom RTC Date: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: - + This option can be overridden when region setting is auto-select - + Region: Regió: - + The region of the console. - + Time Zone: Zona horària: - + The time zone of the console. - + Sound Output Mode: - + Console Mode: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Ocultar el cursor del ratolí en cas d'inactivitat - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode Activa el mode Joc - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU CPU - + GPU - + CPU Asynchronous - + Uncompressed (Best quality) - + BC1 (Low quality) - + BC3 (Medium quality) - + Conservative - + Aggressive - - OpenGL - - - - + Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null - - GLSL - - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Assembly Shaders, només NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - + Fast - + Balanced - - + + Accurate Precís - - + + Default Valor predeterminat - + Unsafe (fast) - + Safe (stable) - + Auto Auto - + Unsafe Insegur - + Paranoid (disables most optimizations) Paranoic (desactiva la majoria d'optimitzacions) - + Debugging - + Dynarmic - + NCE - + Borderless Windowed Finestra sense vores - + Exclusive Fullscreen Pantalla completa exclusiva - + No Video Output Sense sortida de vídeo - + CPU Video Decoding Descodificació de vídeo a la CPU - + GPU Video Decoding (Default) Descodificació de vídeo a la GPU (Valor Predeterminat) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) - + 8X (5760p/8640p) - + Nearest Neighbor Veí més proper - + Bilinear Bilineal - + Bicubic Bicúbic - + Gaussian Gaussià - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Cap - + FXAA FXAA - + SMAA - + Default (16:9) Valor predeterminat (16:9) - + Force 4:3 Forçar 4:3 - + Force 21:9 Forçar 21:9 - + Force 16:10 - + Stretch to Window Estirar a la finestra - + Automatic Automàtic - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Japonès (日本語) - + American English - + French (français) Francès (français) - + German (Deutsch) Alemany (Deutsch) - + Italian (italiano) Italià (italiano) - + Spanish (español) Castellà (español) - + Chinese Xinès - + Korean (한국어) Coreà (한국어) - + Dutch (Nederlands) Holandès (Nederlands) - + Portuguese (português) Portuguès (português) - + Russian (Русский) Rus (Русский) - + Taiwanese Taiwanès - + British English Anglès britànic - + Canadian French Francès canadenc - + Latin American Spanish Espanyol llatinoamericà - + Simplified Chinese Xinès simplificat - + Traditional Chinese (正體中文) Xinès tradicional (正體中文) - + Brazilian Portuguese (português do Brasil) Portuguès brasiler (português do Brasil) - + Serbian (српски) - - + + Japan Japó - + USA EUA - + Europe Europa - + Australia Austràlia - + China Xina - + Korea Corea - + Taiwan Taiwan - + Auto (%1) Auto select time zone Auto (%1) - + Default (%1) Default time zone Per defecte (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Egipte - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hong Kong - + HST HST - + Iceland Islàndia - + Iran Iran - + Israel Isreal - + Jamaica Jamaica - + Kwajalein Kwajalein - + Libya Líbia - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polònia - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapur - + Turkey Turquia - + UCT UCT - + Universal Universal - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Estèreo - + Surround Envoltant - + 4GB DRAM (Default) - + 6GB DRAM (Unsafe) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Acoblada - + Handheld Portàtil - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) - + Only if game specifies not to stop Tan sols si el joc especifica no parar - + Never ask - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3049,33 +3144,33 @@ Would you like to delete the old save data? Color de fons: - + % FSR sharpening percentage (e.g. 50%) % - + Off Apagat - + VSync Off Vsync Apagat - + Recommended Recomanat - + On Encés - + VSync On VSync Encés @@ -4609,38 +4704,18 @@ Current values are %1% and %2% respectively. Username Nom d'usuari - - - Set Image - Establir imatge - - Select Avatar - - - - Add Afegir - - Rename - Renombrar - - - - Remove - Eliminar - - - + Profile management is available only when game is not running. La gestió de perfils només està disponible quan el joc no s'està executant. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4648,169 +4723,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - Introdueixi el nom d'usuari - - - + Users Usuaris - - Enter a username for the new user: - Introdueixi un nom d'usuari per al nou usuari: - - - - Enter a new username: - Introdueixi un nou nom d'usuari: - - - + Error deleting image Error al eliminar la imatge - + Error occurred attempting to overwrite previous image at: %1. Error al intentar sobreescriure la imatge anterior a: %1. - + Error deleting file Error al eliminar el fitxer - + Unable to delete existing file: %1. No es pot eliminar el fitxer existent: %1. - + Error creating user image directory Error al crear el directori d'imatges de l'usuari - + Unable to create directory %1 for storing user images. No es pot crear el directori %1 per emmagatzemar imatges d’usuari. - + Error saving user image - + Unable to save image to file - - Select User Image - Seleccioni una imatge d'usuari - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Esborrar aquest usuari? Totes les dades de guardat seran eliminades. - + Confirm Delete Confirmar eliminació - + Name: %1 UUID: %2 Nom: %1 @@ -5802,44 +5788,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL no disponible! - + OpenGL shared contexts are not supported. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Error al inicialitzar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. La seva GPU no suporta OpenGL, o no té instal·lat els últims controladors gràfics. - + Error while initializing OpenGL 4.6! Error inicialitzant OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 La seva GPU no suporta OpenGL 4.6, o no té instal·lats els últims controladors gràfics.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 És possible que la seva GPU no suporti una o més extensions necessàries d'OpenGL. Si us plau, asseguris de tenir els últims controladors de la tarjeta gràfica.<br><br>GL Renderer:<br>%1<br><br>Extensions no suportades:<br>%2 @@ -6650,299 +6636,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Ajuda - + &Install Files to NAND... &instal·lar arxius a la NAND... - + L&oad File... C&arregar arxiu... - + Load &Folder... Carregar &carpeta... - + E&xit S&ortir - - + + &Pause &Pausar - + &Stop &Aturar - + &Verify Installed Contents - + &About Eden - + Single &Window Mode Mode una sola &finestra - + Con&figure... Con&figurar... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar Mostrar la barra de &filtre - + Show &Status Bar Mostrar la barra d'&estat - + Show Status Bar Mostrar barra d'estat - + &Browse Public Game Lobby - + &Create Room - + &Leave Room - + &Direct Connect to Room - + &Show Current Room - + F&ullscreen P&antalla completa - + &Restart &Reiniciar - + Load/Remove &Amiibo... Carregar/Eliminar &Amiibo... - + &Report Compatibility &Informar de compatibilitat - + Open &Mods Page Obrir la pàgina de &mods - + Open &Quickstart Guide Obre la guia d'&inici ràpid - + &FAQ &Preguntes freqüents - + &Capture Screenshot &Captura de pantalla - - Open &Album + + &Album - + &Set Nickname and Owner - + &Delete Game Data - + &Restore Amiibo - + &Format Amiibo - - Open &Mii Editor + + &Mii Editor - + &Configure TAS... &Configurar TAS... - + Configure C&urrent Game... Configurar joc a&ctual... - - + + &Start &Iniciar - + &Reset &Reiniciar - - + + R&ecord E&nregistrar - + Open &Controller Menu - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6952,824 +6933,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7777,59 +7683,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7942,29 +7848,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8121,6 +8022,135 @@ Proceed anyway? + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8162,6 +8192,29 @@ p, li { white-space: pre-wrap; } INICI/PAUSAR + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8766,9 +8819,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8789,7 +8842,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8797,25 +8850,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8840,159 +8893,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/cs.ts b/dist/languages/cs.ts index 53994dc4eb..145497b553 100644 --- a/dist/languages/cs.ts +++ b/dist/languages/cs.ts @@ -665,96 +665,85 @@ Vulkan is recommended. - Shader Backend: - - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Rozlišení: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: - + FSR Sharpness: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Režim celé obrazovky: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: Poměr stran: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -762,24 +751,24 @@ This feature is experimental. - + NVDEC emulation: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -788,45 +777,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -834,1208 +823,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. - + Anisotropic Filtering: Anizotropní filtrování: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - - Use Vulkan pipeline cache + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + + Use Vulkan pipeline cache + + + + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + Sync to framerate of video playback - + Run the game at normal speed during video playback, even when the framerate is unlocked. - + Barrier feedback loops - + Improves rendering of transparency effects in specific games. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed RNG Seed - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name Název Zařízení - + The name of the console. - + Custom RTC Date: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: Jazyk: - + This option can be overridden when region setting is auto-select - + Region: Region: - + The region of the console. - + Time Zone: Časové Pásmo: - + The time zone of the console. - + Sound Output Mode: - + Console Mode: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation Potvrzení před zastavením emulace - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Skrýt myš při neaktivitě - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU CPU - + GPU - + CPU Asynchronous - + Uncompressed (Best quality) - + BC1 (Low quality) - + BC3 (Medium quality) - + Conservative - + Aggressive - - OpenGL - - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null - - GLSL - - - - - GLASM (Assembly Shaders, NVIDIA Only) - - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - + Fast - + Balanced - - + + Accurate Přesné - - + + Default Výchozí - + Unsafe (fast) - + Safe (stable) - + Auto Automatické - + Unsafe Nebezpečné - + Paranoid (disables most optimizations) Paranoidní (zakáže většinu optimizací) - + Debugging - + Dynarmic - + NCE - + Borderless Windowed Okno bez okrajů - + Exclusive Fullscreen Exkluzivní - + No Video Output - + CPU Video Decoding - + GPU Video Decoding (Default) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] - + 2X (1440p/2160p) - + 3X (2160p/3240p) - + 4X (2880p/4320p) - + 5X (3600p/5400p) - + 6X (4320p/6480p) - + 7X (5040p/7560p) - + 8X (5760p/8640p) - + Nearest Neighbor - + Bilinear Bilineární - + Bicubic - + Gaussian - + Lanczos - + ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Žádné - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Výchozí (16:9) - + Force 4:3 Vynutit 4:3 - + Force 21:9 Vynutit 21:9 - + Force 16:10 - + Stretch to Window Roztáhnout podle okna - + Automatic - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Japonština (日本語) - + American English - + French (français) Francouzština (français) - + German (Deutsch) Nemčina (Deutsch) - + Italian (italiano) Italština (Italiano) - + Spanish (español) Španělština (español) - + Chinese Čínština - + Korean (한국어) Korejština (한국어) - + Dutch (Nederlands) Holandština (Nederlands) - + Portuguese (português) Portugalština (português) - + Russian (Русский) Ruština (Русский) - + Taiwanese Tajwanština - + British English Britská Angličtina - + Canadian French Kanadská Francouzština - + Latin American Spanish Latinsko Americká Španělština - + Simplified Chinese Zjednodušená Čínština - + Traditional Chinese (正體中文) Tradiční Čínština (正體中文) - + Brazilian Portuguese (português do Brasil) Brazilská Portugalština (português do Brasil) - + Serbian (српски) - - + + Japan Japonsko - + USA USA - + Europe Evropa - + Australia Austrálie - + China Čína - + Korea Korea - + Taiwan Taiwan - + Auto (%1) Auto select time zone - + Default (%1) Default time zone - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Egypt - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Island - + Iran Iran - + Israel Israel - + Jamaica Jamajka - + Kwajalein Kwajalein - + Libya Lybie - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polsko - + Portugal Portugalsko - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapur - + Turkey Turecko - + UCT UCT - + Universal Univerzální - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) - + 6GB DRAM (Unsafe) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Zadokovaná - + Handheld Příruční - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) Vždy se zeptat (Výchozí) - + Only if game specifies not to stop - + Never ask - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3041,33 +3136,33 @@ Would you like to delete the old save data? Barva Pozadí: - + % FSR sharpening percentage (e.g. 50%) % - + Off - + VSync Off - + Recommended - + On - + VSync On @@ -4601,38 +4696,18 @@ Current values are %1% and %2% respectively. Username Přezdívka - - - Set Image - Nastavit obrázek - - Select Avatar - - - - Add Přidat - - Rename - Přejmenovat - - - - Remove - Odebrat - - - + Profile management is available only when game is not running. Spravování profilů je k dispozici, pouze když neběží žádná hra. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4640,169 +4715,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - Zadejte přezdívku - - - + Users Uživatelé - - Enter a username for the new user: - Zadejte přezdívku pro nového uživatele: - - - - Enter a new username: - Zadejte novou přezdívku: - - - + Error deleting image Chyba při odstraňování obrázku - + Error occurred attempting to overwrite previous image at: %1. Chyba při přepisování předchozího obrázku na: %1 - + Error deleting file Chyba při odstraňování souboru - + Unable to delete existing file: %1. Nelze odstranit existující soubor: %1. - + Error creating user image directory Chyba při vytváření složky s obrázkem uživatele - + Unable to create directory %1 for storing user images. Nelze vytvořit složku %1 pro ukládání obrázků uživatele. - + Error saving user image - + Unable to save image to file - - Select User Image - Vyberte obrázek uživatele - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Odstranit tohoto uživatele? Všechna jeho uložená data budou smazána. - + Confirm Delete Potvrdit smazání - + Name: %1 UUID: %2 @@ -5793,44 +5779,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL není k dispozici! - + OpenGL shared contexts are not supported. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Chyba při inicializaci OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Vaše grafická karta pravděpodobně nepodporuje OpenGL nebo nejsou nainstalovány nejnovější ovladače. - + Error while initializing OpenGL 4.6! Chyba při inicializaci OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Vaše grafická karta pravděpodobně nepodporuje OpenGL 4.6 nebo nejsou nainstalovány nejnovější ovladače.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Vaše grafická karta pravděpodobně nepodporuje jedno nebo více rozšíření OpenGL. Ujistěte se prosím, že jsou nainstalovány nejnovější ovladače.<br><br>GL Renderer:<br>%1<br><br>Nepodporované rozšíření:<br>%2 @@ -6640,299 +6626,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Pomoc - + &Install Files to NAND... &Instalovat soubory na NAND... - + L&oad File... Načís&t soubor... - + Load &Folder... Načíst sl&ožku... - + E&xit E&xit - - + + &Pause &Pauza - + &Stop &Stop - + &Verify Installed Contents &Ověřit Nainstalovaný Obsah - + &About Eden - + Single &Window Mode &Režim jednoho okna - + Con&figure... &Nastavení - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar Zobrazit &filtrovací panel - + Show &Status Bar Zobrazit &stavový řádek - + Show Status Bar Zobrazit Staus Bar - + &Browse Public Game Lobby - + &Create Room &Vytvořit Místnost - + &Leave Room &Opustit Místnost - + &Direct Connect to Room - + &Show Current Room - + F&ullscreen &Celá obrazovka - + &Restart &Restartovat - + Load/Remove &Amiibo... - + &Report Compatibility &Nahlásit kompatibilitu - + Open &Mods Page Otevřít stránku s &modifikacemi - + Open &Quickstart Guide Otevřít &rychlého průvodce - + &FAQ Často &kladené otázky - + &Capture Screenshot Za&chytit snímek obrazovky - - Open &Album - Otevřít &Album + + &Album + - + &Set Nickname and Owner &Nastavit Přezdívku a Vlastníka - + &Delete Game Data &Odstranit Herní Data - + &Restore Amiibo &Obnovit Amiibo - + &Format Amiibo - - Open &Mii Editor - Otevřít &Mii Editor + + &Mii Editor + - + &Configure TAS... - + Configure C&urrent Game... Nastavení současné hry - - + + &Start &Start - + &Reset &Resetovat - - + + R&ecord - + Open &Controller Menu Otevřít &Menu Ovladače - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6942,824 +6923,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7767,59 +7673,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7932,29 +7838,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8111,6 +8012,135 @@ Proceed anyway? + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8152,6 +8182,29 @@ p, li { white-space: pre-wrap; } START/PAUSE + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8756,9 +8809,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8779,7 +8832,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8787,25 +8840,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8830,159 +8883,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/da.ts b/dist/languages/da.ts index ab900ee044..d3ae257b9f 100644 --- a/dist/languages/da.ts +++ b/dist/languages/da.ts @@ -667,96 +667,85 @@ Vulkan is recommended. - Shader Backend: - Shader-Bagende: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Opløsning: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Vinduestilpassende Filter: - + FSR Sharpness: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Anti-Aliaseringsmetode: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Fuldskærmstilstand: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: Skærmformat: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -764,24 +753,24 @@ This feature is experimental. - + NVDEC emulation: NVDEC-emulering: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -790,45 +779,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -836,1208 +825,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. - + Anisotropic Filtering: Anisotropisk Filtrering: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - - Use Vulkan pipeline cache + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + + Use Vulkan pipeline cache + + + + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + Sync to framerate of video playback - + Run the game at normal speed during video playback, even when the framerate is unlocked. - + Barrier feedback loops - + Improves rendering of transparency effects in specific games. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed RNG-Seed - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name - + The name of the console. - + Custom RTC Date: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: - + This option can be overridden when region setting is auto-select - + Region: Region - + The region of the console. - + Time Zone: Tidszone - + The time zone of the console. - + Sound Output Mode: - + Console Mode: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Skjul mus ved inaktivitet - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU CPU - + GPU - + CPU Asynchronous - + Uncompressed (Best quality) - + BC1 (Low quality) - + BC3 (Medium quality) - + Conservative - + Aggressive - - OpenGL - - - - + Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null - - GLSL - - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Assembly-Shadere, kun NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - + Fast - + Balanced - - + + Accurate Nøjagtig - - + + Default Standard - + Unsafe (fast) - + Safe (stable) - + Auto Automatisk - + Unsafe Usikker - + Paranoid (disables most optimizations) Paranoid (deaktiverer de fleste optimeringer) - + Debugging - + Dynarmic - + NCE - + Borderless Windowed Uindrammet Vindue - + Exclusive Fullscreen Eksklusiv Fuld Skærm - + No Video Output Ingen Video-Output - + CPU Video Decoding CPU-Video Afkodning - + GPU Video Decoding (Default) GPU-Video Afkodning (Standard) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0,75X (540p/810p) [EKSPERIMENTEL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) - + 8X (5760p/8640p) - + Nearest Neighbor Nærmeste Nabo - + Bilinear Bilineær - + Bicubic Bikubisk - + Gaussian Gausisk - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Ingen - + FXAA FXAA - + SMAA - + Default (16:9) Standard (16:9) - + Force 4:3 Tving 4:3 - + Force 21:9 Tving 21:9 - + Force 16:10 - + Stretch to Window Stræk til Vindue - + Automatic - + 2x - + 4x - + 8x - + 16x - + 32x - + 64x - + Japanese (日本語) Japansk (日本語) - + American English - + French (français) Fransk (français) - + German (Deutsch) Tysk (Deutsch) - + Italian (italiano) Italiensk (italiano) - + Spanish (español) Spansk (español) - + Chinese Kinesisk - + Korean (한국어) Koreansk (한국어) - + Dutch (Nederlands) Hollandsk (Nederlands) - + Portuguese (português) Portugisisk (português) - + Russian (Русский) Russisk (Русский) - + Taiwanese Taiwanesisk - + British English Britisk Engelsk - + Canadian French Candadisk Fransk - + Latin American Spanish Latinamerikansk Spansk - + Simplified Chinese Forenklet Kinesisk - + Traditional Chinese (正體中文) Traditionelt Kinesisk (正體中文) - + Brazilian Portuguese (português do Brasil) Braziliansk Portugisisk (português do Brasil) - + Serbian (српски) - - + + Japan Japan - + USA USA - + Europe Europa - + Australia Australien - + China Kina - + Korea Korea - + Taiwan Taiwan - + Auto (%1) Auto select time zone - + Default (%1) Default time zone - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Ægypten - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Island - + Iran Iran - + Israel Israel - + Jamaica Jamaica - + Kwajalein Kwajalein - + Libya Libyen - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polen - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapore - + Turkey Tyrkiet - + UCT UCT - + Universal Universel - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) - + 6GB DRAM (Unsafe) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Dokket - + Handheld Håndholdt - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) - + Only if game specifies not to stop - + Never ask - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3049,33 +3144,33 @@ Would you like to delete the old save data? Baggrundsfarve: - + % FSR sharpening percentage (e.g. 50%) % - + Off - + VSync Off - + Recommended - + On - + VSync On @@ -4609,38 +4704,18 @@ Current values are %1% and %2% respectively. Username Brugernavn - - - Set Image - Angiv Billede - - Select Avatar - - - - Add Tilføj - - Rename - Omdøb - - - - Remove - Fjern - - - + Profile management is available only when game is not running. Profilhåndtering er kun tilgængelig, når spil ikke kører. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4648,169 +4723,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - Indtast Brugernavn - - - + Users Brugere - - Enter a username for the new user: - Indtast et brugernavn for den nye bruger: - - - - Enter a new username: - Indtast et nyt brugernavn: - - - + Error deleting image Fejl ved sletning af billede - + Error occurred attempting to overwrite previous image at: %1. Der skete en fejl, ved forsøg på at overskrive forrige billede på: %1. - + Error deleting file Fejl ved sletning af fil - + Unable to delete existing file: %1. Kan ikke slette eksisterende fil: %1. - + Error creating user image directory Fejl ved oprettelse af brugerbillede-mappe - + Unable to create directory %1 for storing user images. Ude af stand til, at oprette mappe %1, til lagring af brugerbilleder. - + Error saving user image - + Unable to save image to file - - Select User Image - Vælg Brugerbillede - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. - + Confirm Delete Bekræft Slet - + Name: %1 UUID: %2 @@ -5801,44 +5787,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! - + OpenGL shared contexts are not supported. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -6648,299 +6634,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Hjælp - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit - - + + &Pause - + &Stop - + &Verify Installed Contents - + &About Eden - + Single &Window Mode - + Con&figure... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Vis Statuslinje - + &Browse Public Game Lobby - + &Create Room - + &Leave Room - + &Direct Connect to Room - + &Show Current Room - + F&ullscreen - + &Restart - + Load/Remove &Amiibo... - + &Report Compatibility - + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + &Capture Screenshot - - Open &Album + + &Album - + &Set Nickname and Owner - + &Delete Game Data - + &Restore Amiibo - + &Format Amiibo - - Open &Mii Editor + + &Mii Editor - + &Configure TAS... - + Configure C&urrent Game... - - + + &Start - + &Reset - - + + R&ecord - + Open &Controller Menu - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6950,824 +6931,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7775,59 +7681,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7940,29 +7846,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8119,6 +8020,135 @@ Proceed anyway? + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8156,6 +8186,29 @@ p, li { white-space: pre-wrap; } + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8760,9 +8813,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8783,7 +8836,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8791,25 +8844,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8834,159 +8887,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/de.ts b/dist/languages/de.ts index ce94c399c1..8c0803afee 100644 --- a/dist/languages/de.ts +++ b/dist/languages/de.ts @@ -369,7 +369,7 @@ Dies würde deren Forum-Benutzernamen und deren IP-Adresse sperren. Amiibo editor - + Amiibo Editor @@ -497,7 +497,8 @@ Dies ist vor allem eine Debug-Option und sollte nicht deaktiviert werden. Increases the amount of emulated RAM from 4GB of the board to the devkit 8/6GB. Doesn't affect performance/stability but may allow HD texture mods to load. - + Erweitert den Arbeitsspeicher von 4GB zu 8/6GB. +Verbessert nicht die Leistung oder Stabilität lässt, aber HD Texturen mods funktionieren. @@ -509,7 +510,10 @@ Doesn't affect performance/stability but may allow HD texture mods to load. Controls the game's maximum rendering speed, but it's up to each game if it runs faster or not. 200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS. Disabling it means unlocking the framerate to the maximum your PC can reach. - + Kontrolliert die Wiederholrate des Spiels, obwohl jedes Spiel selber entscheiden kann ob es schneller läuft oder nicht. +200% für ein 30 FPS Spiel wären 60 FPS, und für ein 60 FPS +Spiel wären es 120 FPS. +Deaktivieren bedeutet das keine Wiederholratenbegrenzung stattfindet. @@ -667,96 +671,85 @@ Vulkan is recommended. - Shader Backend: - Shader-Backend: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Auflösung: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Bildschirmanpassungsfilter: - + FSR Sharpness: FSR-Schärfe - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Kantenglättungs-Methode: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Vollbild-Modus: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: Seitenverhältnis: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -764,24 +757,24 @@ This feature is experimental. - + NVDEC emulation: NVDEC-Emulation: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: ASTC-Dekodier-Methode: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -790,45 +783,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: ASTC-Rekompression-Methode: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: VSync-Modus: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -836,1208 +829,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) Aktiviere asynchrone Präsentation (Nur Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) Erzwinge Maximale Taktrate (Vulkan only) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Lässt im Hintergrund die GPU Aufgaben erledigen während diese auf Grafikbefehle wartet, damit diese nicht herunter taktet. - + Anisotropic Filtering: Anisotrope Filterung: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Vulkan-Pipeline-Cache verwenden - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) Aktiviere Compute-Pipelines (Nur Intel Vulkan) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing Aktiviere Reactives Flushing - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Benutzt Reactive-Flushing anstatt Predictive-Flushing, welches akkurateres Speicher-Synchronisieren erlaubt. - + Sync to framerate of video playback Synchronisiere mit Bildrate von Video-Wiedergaben - + Run the game at normal speed during video playback, even when the framerate is unlocked. Lasse das Spiel in der normalen Geschwindigkeit abspielen, trotz freigeschalteter Bildrate (FPS) - + Barrier feedback loops Barrier-Feedback-Loops - + Improves rendering of transparency effects in specific games. Verbessert das Rendering von Transparenzeffekten in bestimmten Spielen. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed RNG-Seed - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name Gerätename - + The name of the console. - + Custom RTC Date: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: Sprache: - + This option can be overridden when region setting is auto-select - + Region: Region: - + The region of the console. - + Time Zone: Zeitzone: - + The time zone of the console. - + Sound Output Mode: Tonausgangsmodus: - + Console Mode: Konsolenmodus: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation Vor dem Stoppen der Emulation bestätigen - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Mauszeiger verstecken - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet Deaktiviere Controller-Applet - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode GameMode aktivieren - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU Asynchron - + Uncompressed (Best quality) Unkomprimiert (Beste Qualität) - + BC1 (Low quality) BC1 (Niedrige Qualität) - + BC3 (Medium quality) BC3 (Mittlere Qualität) - + Conservative - + Aggressive - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Assembly Shaders, Nur NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - + Fast - + Balanced - - + + Accurate Akkurat - - + + Default Standard - + Unsafe (fast) - + Safe (stable) - + Auto Auto - + Unsafe Unsicher - + Paranoid (disables most optimizations) Paranoid (deaktiviert die meisten Optimierungen) - + Debugging - + Dynarmic Dynarmic - + NCE NCE - + Borderless Windowed Rahmenloses Fenster - + Exclusive Fullscreen Exklusiver Vollbildmodus - + No Video Output Keine Videoausgabe - + CPU Video Decoding CPU Video Dekodierung - + GPU Video Decoding (Default) GPU Video Dekodierung (Standard) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] 0,5X (360p/540p) [EXPERIMENTELL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0,75X (540p/810p) [EXPERIMENTELL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1,5X (1080p/1620p) [EXPERIMENTELL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Nearest-Neighbor - + Bilinear Bilinear - + Bicubic Bikubisch - + Gaussian Gaussian - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Keiner - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Standard (16:9) - + Force 4:3 Erzwinge 4:3 - + Force 21:9 Erzwinge 21:9 - + Force 16:10 Erzwinge 16:10 - + Stretch to Window Auf Fenster anpassen - + Automatic Automatisch - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Japanisch (日本語) - + American English Amerikanisches Englisch - + French (français) Französisch (français) - + German (Deutsch) Deutsch (German) - + Italian (italiano) Italienisch (italiano) - + Spanish (español) Spanisch (español) - + Chinese Chinesisch - + Korean (한국어) Koreanisch (한국어) - + Dutch (Nederlands) Niederländisch (Nederlands) - + Portuguese (português) Portugiesisch (português) - + Russian (Русский) Russisch (Русский) - + Taiwanese Taiwanesisch - + British English Britisches Englisch - + Canadian French Kanadisches Französisch - + Latin American Spanish Lateinamerikanisches Spanisch - + Simplified Chinese Vereinfachtes Chinesisch - + Traditional Chinese (正體中文) Traditionelles Chinesisch (正體中文) - + Brazilian Portuguese (português do Brasil) Brasilianisches Portugiesisch (português do Brasil) - + Serbian (српски) - - + + Japan Japan - + USA USA - + Europe Europa - + Australia Australien - + China China - + Korea Korea - + Taiwan Taiwan - + Auto (%1) Auto select time zone Automatisch (%1) - + Default (%1) Default time zone Standard (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Kuba - + EET EET - + Egypt Ägypten - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Island - + Iran Iran - + Israel Israel - + Jamaica Jamaika - + Kwajalein Kwajalein - + Libya Libyen - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polen - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapur - + Turkey Türkei - + UCT UCT - + Universal Universal - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) 4GB DRAM (Standard) - + 6GB DRAM (Unsafe) 6GB DRAM (Unsicher) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Im Dock - + Handheld Handheld - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) Immer fragen (Standard) - + Only if game specifies not to stop Nur wenn ein Spiel vorgibt, nicht zu stoppen - + Never ask Niemals fragen - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3050,33 +3149,33 @@ Would you like to delete the old save data? Hintergrundfarbe: - + % FSR sharpening percentage (e.g. 50%) % - + Off Aus - + VSync Off Vsync Aus - + Recommended Empfohlen - + On An - + VSync On Vsync An @@ -4611,38 +4710,18 @@ Aktuell liegen die Werte bei %1% bzw. %2%. Username Nutzername - - - Set Image - Bild wählen - - Select Avatar - - - - Add Hinzufügen - - Rename - Umbenennen - - - - Remove - Entfernen - - - + Profile management is available only when game is not running. Die Nutzerverwaltung ist nur verfügbar, wenn kein Spiel aktiv ist. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4650,169 +4729,80 @@ Aktuell liegen die Werte bei %1% bzw. %2%. %2 - - Enter Username - Nutzername eingeben - - - + Users Nutzer - - Enter a username for the new user: - Gib einen Benutzernamen für den neuen Benutzer ein: - - - - Enter a new username: - Gib einen neuen Nutzernamen ein: - - - + Error deleting image Fehler beim Löschen des Bildes - + Error occurred attempting to overwrite previous image at: %1. Fehler beim Überschreiben des vorherigen Bildes bei: %1 - + Error deleting file Fehler beim Löschen der Datei - + Unable to delete existing file: %1. Konnte die bestehende Datei "%1" nicht löschen. - + Error creating user image directory Fehler beim Erstellen des Ordners für die Profilbilder - + Unable to create directory %1 for storing user images. Konnte Ordner "%1" nicht erstellen, um Profilbilder zu speichern. - + Error saving user image - + Unable to save image to file - - Select User Image - Profilbild wählen - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Diesen Benutzer löschen? Alle Speicherdaten des Benutzers werden gelöscht. - + Confirm Delete Löschen bestätigen - + Name: %1 UUID: %2 Name: %1 @@ -5804,44 +5794,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL nicht verfügbar! - + OpenGL shared contexts are not supported. Gemeinsame OpenGL-Kontexte werden nicht unterstützt. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Fehler beim Initialisieren von OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Deine Grafikkarte unterstützt kein OpenGL oder du hast nicht den neusten Treiber installiert. - + Error while initializing OpenGL 4.6! Fehler beim Initialisieren von OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Deine Grafikkarte unterstützt OpenGL 4.6 nicht, oder du benutzt nicht die neuste Treiberversion.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Deine Grafikkarte unterstützt anscheinend nicht eine oder mehrere von yuzu benötigten OpenGL-Erweiterungen. Bitte stelle sicher, dass du den neusten Grafiktreiber installiert hast.<br><br>GL Renderer:<br>%1<br><br>Nicht unterstützte Erweiterungen:<br>%2 @@ -6651,299 +6641,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Hilfe - + &Install Files to NAND... &Dateien im NAND installieren... - + L&oad File... Datei &laden... - + Load &Folder... &Verzeichnis laden... - + E&xit S&chließen - - + + &Pause &Pause - + &Stop &Stop - + &Verify Installed Contents Installierte Inhalte &überprüfen - + &About Eden - + Single &Window Mode &Einzelfenster-Modus - + Con&figure... Kon&figurieren - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar &Filterleiste anzeigen - + Show &Status Bar &Statusleiste anzeigen - + Show Status Bar Statusleiste anzeigen - + &Browse Public Game Lobby &Öffentliche Spiele-Lobbys durchsuchen - + &Create Room &Raum erstellen - + &Leave Room &Raum verlassen - + &Direct Connect to Room &Direkte Verbindung zum Raum - + &Show Current Room &Aktuellen Raum anzeigen - + F&ullscreen Vollbild (&u) - + &Restart Neusta&rt - + Load/Remove &Amiibo... &Amiibo laden/entfernen... - + &Report Compatibility &Kompatibilität melden - + Open &Mods Page &Mods-Seite öffnen - + Open &Quickstart Guide &Schnellstart-Anleitung öffnen - + &FAQ &FAQ - + &Capture Screenshot &Bildschirmfoto aufnehmen - - Open &Album - &Album öffnen + + &Album + - + &Set Nickname and Owner Spitzname und Besitzer &festlegen - + &Delete Game Data Spiel-Daten &löschen - + &Restore Amiibo Amiibo &wiederherstellen - + &Format Amiibo Amiibo &formatieren - - Open &Mii Editor - &Mii-Editor öffnen + + &Mii Editor + - + &Configure TAS... &TAS &konfigurieren... - + Configure C&urrent Game... &Spiel-Einstellungen ändern... - - + + &Start &Start - + &Reset &Zurücksetzen - - + + R&ecord Aufnahme - + Open &Controller Menu Öffne &Controller-Menü - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6953,824 +6938,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7778,59 +7688,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7943,29 +7853,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8123,6 +8028,135 @@ Proceed anyway? Du bist dabei den Raum zu verlassen. Jede Verbindung zum Netzwerk wird geschlossen. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8164,6 +8198,29 @@ p, li { white-space: pre-wrap; } START/PAUSE + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8768,9 +8825,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8791,7 +8848,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8799,25 +8856,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8842,159 +8899,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/el.ts b/dist/languages/el.ts index ae5e11625a..ea88862d8d 100644 --- a/dist/languages/el.ts +++ b/dist/languages/el.ts @@ -667,96 +667,85 @@ Vulkan is recommended. - Shader Backend: - - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Ανάλυση: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Φίλτρο Προσαρμογής Παραθύρου: - + FSR Sharpness: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Μέθοδος Anti-Aliasing: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Λειτουργία Πλήρους Οθόνης: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: Αναλογία Απεικόνισης: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -764,24 +753,24 @@ This feature is experimental. - + NVDEC emulation: Εξομοίωση NVDEC: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -790,45 +779,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -836,1208 +825,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. - + Anisotropic Filtering: Ανισοτροπικό Φιλτράρισμα: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - - Use Vulkan pipeline cache + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + + Use Vulkan pipeline cache + + + + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + Sync to framerate of video playback - + Run the game at normal speed during video playback, even when the framerate is unlocked. - + Barrier feedback loops - + Improves rendering of transparency effects in specific games. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed RNG Seed - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name - + The name of the console. - + Custom RTC Date: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: - + This option can be overridden when region setting is auto-select - + Region: Περιφέρεια: - + The region of the console. - + Time Zone: Ζώνη Ώρας: - + The time zone of the console. - + Sound Output Mode: - + Console Mode: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Απόκρυψη δρομέα ποντικιού στην αδράνεια - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU CPU - + GPU - + CPU Asynchronous - + Uncompressed (Best quality) - + BC1 (Low quality) - + BC3 (Medium quality) - + Conservative - + Aggressive - - OpenGL - - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null - - GLSL - - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Shaders Γλώσσας Μηχανής, μόνο NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - + Fast - + Balanced - - + + Accurate Ακριβής - - + + Default Προεπιλεγμένο - + Unsafe (fast) - + Safe (stable) - + Auto Αυτόματη - + Unsafe Επισφαλής - + Paranoid (disables most optimizations) - + Debugging - + Dynarmic - + NCE - + Borderless Windowed Παραθυροποιημένο Χωρίς Όρια - + Exclusive Fullscreen Αποκλειστική Πλήρης Οθόνη - + No Video Output Χωρίς Έξοδο Βίντεο - + CPU Video Decoding Αποκωδικοποίηση Βίντεο CPU - + GPU Video Decoding (Default) Αποκωδικοποίηση Βίντεο GPU (Προεπιλογή) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [ΠΕΙΡΑΜΑΤΙΚΟ] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) - + 8X (5760p/8640p) - + Nearest Neighbor Πλησιέστερος Γείτονας - + Bilinear Διγραμμικό - + Bicubic Δικυβικό - + Gaussian Gaussian - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Κανένα - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Προεπιλογή (16:9) - + Force 4:3 Επιβολή 4:3 - + Force 21:9 Επιβολή 21:9 - + Force 16:10 Επιβολή 16:10 - + Stretch to Window Επέκταση στο Παράθυρο - + Automatic Αυτόματα - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Ιαπωνικά (日本語) - + American English - + French (français) Γαλλικά (Français) - + German (Deutsch) Γερμανικά (Deutsch) - + Italian (italiano) Ιταλικά (Italiano) - + Spanish (español) Ισπανικά (Español) - + Chinese Κινέζικα - + Korean (한국어) Κορεάτικα (한국어) - + Dutch (Nederlands) Ολλανδικά (Nederlands) - + Portuguese (português) Πορτογαλικά (Português) - + Russian (Русский) Ρώσικα (Русский) - + Taiwanese Ταϊβανέζικα - + British English Βρετανικά Αγγλικά - + Canadian French Καναδικά Γαλλικά - + Latin American Spanish Λατινοαμερικάνικα Ισπανικά - + Simplified Chinese Απλοποιημένα Κινέζικα - + Traditional Chinese (正體中文) Παραδοσιακά Κινέζικα (正體中文) - + Brazilian Portuguese (português do Brasil) Πορτογαλικά Βραζιλίας (Português do Brasil) - + Serbian (српски) - - + + Japan Ιαπωνία - + USA ΗΠΑ - + Europe Ευρώπη - + Australia Αυστραλία - + China Κίνα - + Korea Κορέα - + Taiwan Ταϊβάν - + Auto (%1) Auto select time zone - + Default (%1) Default time zone - + CET CET - + CST6CDT CST6CDT - + Cuba Κούβα - + EET EET - + Egypt Αίγυπτος - + Eire - + EST EST - + EST5EDT EST5EDT - + GB - + GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Γκρήνουιτς - + Hongkong Χονγκ Κονγκ - + HST HST - + Iceland Ισλανδία - + Iran Ιράν - + Israel Ισραήλ - + Jamaica Ιαμαϊκή - + Kwajalein - + Libya Λιβύη - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Ναβάχο - + NZ - + NZ-CHAT - + Poland Πολωνία - + Portugal Πορτογαλία - + PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Σιγκαπούρη - + Turkey Τουρκία - + UCT UCT - + Universal Παγκόσμια - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu - + Mono Μονοφωνικό - + Stereo Στέρεοφωνικό - + Surround - + 4GB DRAM (Default) - + 6GB DRAM (Unsafe) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Docked - + Handheld Handheld - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) - + Only if game specifies not to stop - + Never ask - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3041,33 +3136,33 @@ Would you like to delete the old save data? Χρώμα Φόντου: - + % FSR sharpening percentage (e.g. 50%) % - + Off - + VSync Off - + Recommended - + On - + VSync On @@ -4601,38 +4696,18 @@ Current values are %1% and %2% respectively. Username Όνομα χρήστη - - - Set Image - Ορισμός Εικόνας - - Select Avatar - - - - Add Προσθήκη - - Rename - Μετονομασία - - - - Remove - Αφαίρεση - - - + Profile management is available only when game is not running. Η διαχείριση προφίλ είναι διαθέσιμη μόνο όταν το παιχνίδι δεν εκτελείται. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4640,169 +4715,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - Εισάγετε Όνομα Χρήστη - - - + Users Χρήστες - - Enter a username for the new user: - Εισαγάγετε ένα όνομα χρήστη για τον νέο χρήστη: - - - - Enter a new username: - Εισαγάγετε ένα νέο όνομα χρήστη: - - - + Error deleting image Σφάλμα κατα τη διαγραφή εικόνας - + Error occurred attempting to overwrite previous image at: %1. Παρουσιάστηκε σφάλμα κατά την προσπάθεια αντικατάστασης της προηγούμενης εικόνας στο: %1. - + Error deleting file Σφάλμα κατα τη διαγραφή του αρχείου - + Unable to delete existing file: %1. Δεν είναι δυνατή η διαγραφή του υπάρχοντος αρχείου: %1. - + Error creating user image directory Σφάλμα δημιουργίας καταλόγου εικόνων χρήστη - + Unable to create directory %1 for storing user images. Δεν είναι δυνατή η δημιουργία του καταλόγου %1 για την αποθήκευση εικόνων χρήστη. - + Error saving user image - + Unable to save image to file - - Select User Image - Επιλέξτε Εικόνα χρήστη - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. - + Confirm Delete Επιβεβαίωση Διαγραφής - + Name: %1 UUID: %2 @@ -5792,44 +5778,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! Το OpenGL δεν είναι διαθέσιμο! - + OpenGL shared contexts are not supported. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Σφάλμα κατα την αρχικοποίηση του OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -6639,299 +6625,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit - - + + &Pause &Παύση - + &Stop &Σταμάτημα - + &Verify Installed Contents - + &About Eden - + Single &Window Mode - + Con&figure... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar - + &Browse Public Game Lobby &Περιήγηση σε δημόσιο λόμπι παιχνιδιού - + &Create Room &Δημιουργία δωματίου - + &Leave Room &Αποχωρήσει από το δωμάτιο - + &Direct Connect to Room &Άμεση σύνδεση σε Δωμάτιο - + &Show Current Room &Εμφάνιση τρέχοντος δωματίου - + F&ullscreen - + &Restart - + Load/Remove &Amiibo... - + &Report Compatibility - + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + &Capture Screenshot - - Open &Album + + &Album - + &Set Nickname and Owner - + &Delete Game Data - + &Restore Amiibo - + &Format Amiibo - - Open &Mii Editor + + &Mii Editor - + &Configure TAS... - + Configure C&urrent Game... - - + + &Start &Έναρξη - + &Reset - - + + R&ecord - + Open &Controller Menu - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6941,824 +6922,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7766,59 +7672,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7931,29 +7837,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8111,6 +8012,135 @@ Proceed anyway? Ετοιμάζεστε να φύγετε από το δωμάτιο. Όλες οι δικτυακές συνδέσεις θα κλείσουν. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8148,6 +8178,29 @@ p, li { white-space: pre-wrap; } + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8752,9 +8805,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8775,7 +8828,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8783,25 +8836,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8826,159 +8879,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/es.ts b/dist/languages/es.ts index b2a6fc2847..8599367fcb 100644 --- a/dist/languages/es.ts +++ b/dist/languages/es.ts @@ -38,12 +38,12 @@ li.checked::marker { content: "\2612"; } <html><head/><body><p><a href="https://eden-emulator.github.io/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://git.eden-emu.dev"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/activity/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://discord.gg/HstXbPch7X"><span style=" text-decoration: underline; color:#039be5;">Discord</span></a> | <a href="https://stt.gg/qKgFEAbH"><span style=" text-decoration: underline; color:#039be5;">Stoat</span></a> | <a href="https://nitter.poast.org/edenemuofficial"><span style=" text-decoration: underline; color:#039be5;">Twitter</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/src/branch/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - + <html><head/><body><p><a href="https://eden-emulator.github.io/"><span style=" text-decoration: underline; color:#039be5;">Sitio Web</span></a>|<a href="https://git.eden-emu.dev"><span style=" text-decoration: underline; color:#039be5;">Código Fuente</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/activity/contributors"><span style=" text-decoration: underline; color:#039be5;">Colaboladores</span></a>|<a href="https://discord.gg/HstXbPch7X"><span style=" text-decoration: underline; color:#039be5;">Discord</span></a> | <a href="https://stt.gg/qKgFEAbH"><span style=" text-decoration: underline; color:#039be5;">Stoat</span></a> | <a href="https://nitter.poast.org/edenemuofficial"><span style=" text-decoration: underline; color:#039be5;">Twitter</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/src/branch/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; is a trademark of Nintendo. Eden is not affiliated with Nintendo in any way.</span></p></body></html> - + <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; es una marca registrada de Nintendo. Eden no esta afiliado con Nintendo de ninguna forma.</span></p></body></html> @@ -452,7 +452,7 @@ Esto banearía su nombre del foro y su dirección IP. Enable Overlay Applet - + Habilitar Applet de superposición @@ -553,7 +553,7 @@ Puede ayudar a reducir los tirones o parpadeos en tasas de fotogramas bajas. CPU Overclock - + CPU Overclock @@ -575,12 +575,12 @@ Usa Boost (1700MHz) para ejecutar a la velocidad nativa maximo de Switch, o Fast Virtual Table Bouncing - + Rebote de mesa virtual Bounces (by emulating a 0-valued return) any functions that triggers a prefetch abort - + Rebote (por emular un valor-0 retorne) cualquier función que desencadene un anulación de precarga @@ -685,23 +685,11 @@ Se recomienda Vulkan. - Shader Backend: - Soporte de shaders: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - Define el motor de sombreado que se utilizará con OpenGL. -Se recomienda usar GLSL. - - - Resolution: Resolución: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. @@ -710,27 +698,27 @@ Las resoluciones altas requieren más VRAM y ancho de banda. Las opciones inferiores a 1X pueden generar errores visuales. - + Window Adapting Filter: Filtro adaptable de ventana: - + FSR Sharpness: Nitidez FSR: - + Determines how sharpened the image will look using FSR's dynamic contrast. Determina el nivel de nitidez de la imagen utilizando el contraste dinámico de FSR. - + Anti-Aliasing Method: Método de Anti-Aliasing: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. @@ -739,12 +727,12 @@ SMAA ofrece mejor calidad. FXAA puede producir mejores resultados visuales en resoluciones bajas. - + Fullscreen Mode: Modo pantalla completa: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -753,12 +741,12 @@ Ventana sin bordes ofrece la mejor compatibilidad con el teclado en pantalla que Pantalla completa exclusiva puede ofrecer mejor rendimiento y mejor soporte para FreeSync/G-Sync/VRR. - + Aspect Ratio: Relación de aspecto: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. @@ -767,24 +755,24 @@ La mayoría de los juegos solo admiten 16:9, por lo que se requieren modificacio También controla la relación de aspecto de las capturas de pantalla. - + Use persistent pipeline cache Usar caché de canalización persistente. - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Permite almacenar las shaders para cargar más rápido al arrancar el juego otra vez. Solo ha de desactivarse para depuración. - + Optimize SPIRV output Optimizar la salida de SPIRV - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -795,12 +783,12 @@ Puede mejorar el rendimiento un poco. Este caracteristica es experimental. - + NVDEC emulation: Emulación NVDEC: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -809,12 +797,12 @@ Puede usar la CPU, GPU o no decodificar (mostrará una pantalla en negro durante En la mayoría de casos, decodificar mediante GPU es la mejor opción. - + ASTC Decoding Method: Modo decodificación ASTC: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -826,12 +814,12 @@ GPU: utiliza los sombreadores de la tarjeta gráfica para decodificar las textur CPU asíncrono: usa el procesador para decodificar las texturas ASTC bajo demanda. Elimina los tirones causados por la decodificación ASTC, pero puede generar errores visuales. - + ASTC Recompression Method: Modo recompresión ASTC: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. @@ -839,34 +827,34 @@ BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, BC1/BC3: El formato intermedio será recomprimido a BC1 o BC3, lo que ahorra VRAM, pero degrada la calidad de la imagen. - + VRAM Usage Mode: Modo de uso de la VRAM: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. Selecciona si el emulador prefiere conservar memoria o maximizar el uso de memoria de video disponible para mejorar el rendimiento. El modo agresivo puede afectar el rendimiento de otras aplicaciones, como el software de grabación. - + Skip CPU Inner Invalidation Saltar Invalidación Interna de la CPU - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. Omite ciertas invalidaciones de caché durante las actualizaciones de memoria, reduciendo uso de la CPU y mejorando la latencia. Esto puede causar crasheos leves. - + VSync Mode: Modo VSync: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -877,12 +865,12 @@ Mailbox ofrece menor latencia que FIFO y evita el tearing, aunque puede perder a Immediate (sin sincronización) muestra los fotogramas tan pronto están disponibles, pero puede generar desgarros de imagen. - + Sync Memory Operations Sincronizar operaciones de memoria - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. @@ -891,99 +879,136 @@ Esta opción arregla errores en los juegos, pero puede afectar negativamente al Los juegos con Unreal Engine 4 son con frecuencia los que muestran cambios significantes en esto. - + Enable asynchronous presentation (Vulkan only) Activar presentación asíncrona (sólo Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. Mejora el rendimiento ligeramente al usar un hilo de CPU adicional para la presentación. - + Force maximum clocks (Vulkan only) Forzar relojes al máximo (sólo Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Ejecuta los procesos en segundo plano mientras se espera a las instrucciones gráficas para evitar que la GPU reduzca su velocidad de reloj. - + Anisotropic Filtering: Filtrado anisotrópico: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. Controla la calidad del renderizado de texturas en ángulos oblicuos. Es seguro configurarlo en 16x en la mayoría de las GPU. - + GPU Mode: - + Modo de GPU: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + Controla el modo de emulación del GPU +La mayoridad de juegos rendarizarían bien con modo rápido o balanceado, pero exacto todavía esta requerido para algunos. +Las partículas tienden a representarse correctamente solo con modo exacto. - + DMA Accuracy: Precisión de DMA: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. Controla la precisión del DMA. La opción de precisión segura corrige errores en algunos juegos, pero puede reducir el rendimiento - + Enable asynchronous shader compilation - + Activa la compilación de shaders asincrónicos - + May reduce shader stutter. Puede reducir los tirones causados por la carga de sombreadores. - + Fast GPU Time - + Tiempo rapido de GPU + + + + Overclocks the emulated GPU to increase dynamic resolution and render distance. +Use 256 for maximal performance and 512 for maximal graphics fidelity. + Overcloquea la GPU emulada para aumentar la resolución dinámica y la distancia del rendimiento. +Usa 256 para rendimiento máximo y 512 para fidelidad gráfico máximo. - Overclocks the emulated GPU to increase dynamic resolution and render distance. -Use 256 for maximal performance and 512 for maximal graphics fidelity. + GPU Unswizzle Max Texture Size - + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Usar caché de canalización de Vulkan - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Activa la caché de pipeline específica del fabricante. Esta opción puede mejorar los tiempos de cargas de shaders en caso de que el driver de Vulkan no lo almacene internamente. - + Enable Compute Pipelines (Intel Vulkan Only) Activar canalizaciones de cómputo (solo Intel Vulkan) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. @@ -992,172 +1017,184 @@ Esta configuración solo existe para los controladores propietarios de Intel y p En los demás controladores, compute pipelines siempre están habilitadas. - + Enable Reactive Flushing Activar Limpieza Reactiva - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Usa limpieza de memoria reactiva en vez de predictiva, permitiendo una sincronización de memoria más precisa. - + Sync to framerate of video playback Sincronizar a fotogramas de reproducción de vídeo - + Run the game at normal speed during video playback, even when the framerate is unlocked. Ejecuta el juego a velocidad normal durante la reproducción de vídeos, incluso cuando no hay límite de fotogramas. - + Barrier feedback loops Bucles de feedback de barrera - + Improves rendering of transparency effects in specific games. Mejora la renderización de los efectos de transparencia en ciertos juegos. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State Estado dinámico extendido - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Controla el numero de características que pueden ser usadas en el estado dinámico extendido. +Números mas altos permiten mas características y pueden aumentar el rendimiento, pero pueden causar problemas. +El valor predeterminado es por sistema. - + Vertex Input Dynamic State - + Estado dinámico de entrada de vértices - + Enables vertex input dynamic state feature for better quality and performance. - + Habilita la función de estado dinámico de entrada de vértices para una mejor calidad y rendimiento. - + Provoking Vertex Vértice provocante - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. Mejora la iluminación y la gestión de vértices en algunos juegos. Solo los dispositivos Vulkan 1.0+ son compatibles con esta extensión. - + Descriptor Indexing Indexación del descriptor - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. Mejora el manejo de las texturas y buffers y la capa de traduccion de Maxwell. Solo compatible con algunas GPUs que soporten Vulkan 1.1, pero compatible con todos los GPUs que suporten Vulkan 1.2+ - + Sample Shading Sombreado de muestra - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. Permite que el sombreador de fragmentos se ejecute por muestra en un fragmento multimuestreado, en lugar de una sola vez por fragmento. Mejora la calidad de los gráficos a costa de rendimiento. Los valores más altos mejoran la calidad, pero reducen el rendimiento. - + RNG Seed Semilla de GNA - + Controls the seed of the random number generator. Mainly used for speedrunning. Controla la semilla del generador de números aleatorios. Usado principalmente para speedrunning. - + Device Name Nombre del dispositivo - + The name of the console. El nombre de la consola - + Custom RTC Date: Fecha Personalizada RTC: - + This option allows to change the clock of the console. Can be used to manipulate time in games. Esta opción permite cambiar el reloj de la consola. Puede ser usado para manipular el tiempo en juegos. - + The number of seconds from the current unix time Número de segundos de la hora actual de Unix - + Language: Idioma: - + This option can be overridden when region setting is auto-select Esta opción puede ser reemplazada cuando la configuración de región está en selección automática. - + Region: Región: - + The region of the console. La Región de la Consola. - + Time Zone: Zona horaria: - + The time zone of the console. La zona horaria de la consola. - + Sound Output Mode: Método de salida de sonido: - + Console Mode: Modo consola: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. @@ -1166,934 +1203,996 @@ Los juegos cambiarán su resolución, detalles y compatibilidad con los mandos s Configurar el modo portátil puede mejorar el rendimiento en sistemas de gama baja. - + Prompt for user profile on boot Solicitud para perfil de usuario al arrancar - + Useful if multiple people use the same PC. Útil si múltiples personas usan la misma PC - + Pause when not in focus Pausa el juego automáticamente cuando la ventana no está activa o en primer plano. - + Pauses emulation when focusing on other windows. Pausa la emulación cuando la ventana esta en segundo plano. - + Confirm before stopping emulation Confirmar detención - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. Anula las solicitudes de confirmación para detener la emulación. Al habilitar esta opción, se omiten dichas solicitudes y se sale directamente de la emulación. - + Hide mouse on inactivity Ocultar el cursor por inactividad. - + Hides the mouse after 2.5s of inactivity. Oculta el mouse después de 2.5s de inactividad. - + Disable controller applet Desactivar applet de mandos - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. Desactiva forzosamente el uso del applet del controlador en programas emulados. Cuando un programa intenta abrir el applet del controlador, se cierra inmediatamente. - + Check for updates Busca actualizaciones - + Whether or not to check for updates upon startup. Si buscar o no buscar actualizaciones cada inicio. - + Enable Gamemode Activar Modo Juego - + Force X11 as Graphics Backend - + Forzar X11 como backend gráfico - + Custom frontend Interfaz personalizada - + Real applet Applet real - + Never Nunca - + On Load Al cargar - + Always Siempre - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU Asíncrona - + Uncompressed (Best quality) Sin compresión (Calidad óptima) - + BC1 (Low quality) BC1 (Calidad baja) - + BC3 (Medium quality) BC3 (Calidad media) - + Conservative Conservativo - + Aggressive Agresivo - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Ninguno - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Shaders de ensamblado, sólo NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (Experimental, sólo AMD/Mesa) - - - + Fast - + Rapido - + Balanced - + Balanceado - - + + Accurate Preciso - - + + Default Predeterminado - + Unsafe (fast) Inseguro (rápido) - + Safe (stable) Seguro (estable) - + Auto Auto - + Unsafe Impreciso - + Paranoid (disables most optimizations) Paranoico (Deshabilita la mayoría de optimizaciones) - + Debugging Depuración - + Dynarmic DynARMic - + NCE NCE - + Borderless Windowed Ventana sin bordes - + Exclusive Fullscreen Pantalla completa - + No Video Output Sin salida de vídeo - + CPU Video Decoding Decodificación de vídeo en la CPU - + GPU Video Decoding (Default) Decodificación de vídeo en GPU (Por defecto) - + 0.25X (180p/270p) [EXPERIMENTAL] 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] x0,5 (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] x0,75 (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) x1 (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] x1,5 (1080p/1620p) [EXPERIMENTAL] - + 2X (1440p/2160p) x2 (1440p/2160p) - + 3X (2160p/3240p) x3 (2160p/3240p) - + 4X (2880p/4320p) x4 (2880p/4320p) - + 5X (3600p/5400p) x5 (3600p/5400p) - + 6X (4320p/6480p) x6 (4320p/6480p) - + 7X (5040p/7560p) x7 (5040p/7560p) - + 8X (5760p/8640p) x8 (5760p/8640p) - + Nearest Neighbor Vecino más próximo - + Bilinear Bilineal - + Bicubic Bicúbico - + Gaussian Gaussiano - + Lanczos Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution Super Resolución AMD FidelityFX - + Area Área - + MMPX MMPX - + Zero-Tangent Tangente cero - + B-Spline Ranura B - + Mitchell Mitchell - + Spline-1 Spline-1 - - + + None Ninguno - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Predeterminado (16:9) - + Force 4:3 Forzar 4:3 - + Force 21:9 Forzar 21:9 - + Force 16:10 Forzar 16:10 - + Stretch to Window Estirar a la ventana - + Automatic Automático - + 2x x2 - + 4x x4 - + 8x x8 - + 16x x16 - + 32x - + 32x - + 64x - + 64x - + Japanese (日本語) Japonés (日本語) - + American English Inglés estadounidense - + French (français) Francés (français) - + German (Deutsch) Alemán (deutsch) - + Italian (italiano) Italiano (italiano) - + Spanish (español) Español - + Chinese Chino - + Korean (한국어) Coreano (한국어) - + Dutch (Nederlands) Holandés (nederlands) - + Portuguese (português) Portugués (português) - + Russian (Русский) Ruso (Русский) - + Taiwanese Taiwanés - + British English Inglés británico - + Canadian French Francés canadiense - + Latin American Spanish Español latinoamericano - + Simplified Chinese Chino simplificado - + Traditional Chinese (正體中文) Chino tradicional (正體中文) - + Brazilian Portuguese (português do Brasil) Portugués brasileño (português do Brasil) - + Serbian (српски) Serbian (српски) - - + + Japan Japón - + USA EEUU - + Europe Europa - + Australia Australia - + China China - + Korea Corea - + Taiwan Taiwán - + Auto (%1) Auto select time zone Auto (%1) - + Default (%1) Default time zone Predeterminada (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Egipto - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Islandia - + Iran Irán - + Israel Israel - + Jamaica Jamaica - + Kwajalein Kwajalein - + Libya Libia - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polonia - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapur - + Turkey Turquía - + UCT UCT - + Universal Universal - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulú - + Mono Mono - + Stereo Estéreo - + Surround Envolvente - + 4GB DRAM (Default) 4GB DRAM (Por defecto) - + 6GB DRAM (Unsafe) 6GB DRAM (Inseguro) - + 8GB DRAM 8GB DRAM - + 10GB DRAM (Unsafe) 10GB DRAM (Inseguro) - + 12GB DRAM (Unsafe) 12GB DRAM (Inseguro) - + Docked Sobremesa - + Handheld Portátil - - + + Off - + Apagado - + Boost (1700MHz) Boost (1700MHz) - + Fast (2000MHz) Rápido (2000MHz) - + Always ask (Default) Preguntar siempre (Por defecto) - + Only if game specifies not to stop Solo si el juego pide no ser cerrado - + Never ask Nunca preguntar - + + Medium (256) Medio (256) - + + High (512) Alto (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + Desactivado - + ExtendedDynamicState 1 - + ModoDynamicoExtendido 1 - + ExtendedDynamicState 2 - + ModoDynamicoExtendido 2 - + ExtendedDynamicState 3 - + ModoDynamicoExtendido 3 @@ -2628,37 +2727,37 @@ Cuando un programa intenta abrir el applet del controlador, se cierra inmediatam Battery Serial: - + Serial de la batteria: Bitmask for quick development toggles - + Bitmask para toggles de desarrollo rapido Set debug knobs (bitmask) - + Establecer parámetros de depuración (bitmask) 16-bit debug knob set for quick development toggles - + Conjunto de interruptores de depuración de 16 bits para toggles de desarrollo rapido (bitmask) - + (bitmask) Debug Knobs: - + perillas de depuración: Unit Serial: - + Serial del unidad: @@ -2792,7 +2891,7 @@ Cuando un programa intenta abrir el applet del controlador, se cierra inmediatam GraphicsExtra - + GraficasExtra @@ -2872,7 +2971,7 @@ Cuando un programa intenta abrir el applet del controlador, se cierra inmediatam Save Data - + Datos guardados @@ -2948,7 +3047,7 @@ Cuando un programa intenta abrir el applet del controlador, se cierra inmediatam Select Save Data Directory... - + Seleccione directorio de Datos guardados... @@ -2968,22 +3067,22 @@ Cuando un programa intenta abrir el applet del controlador, se cierra inmediatam Save Data Directory - + Directorio de Datos guardados... Choose an action for the save data directory: - + Elige un acción para el directorio de datos guardados: Set Custom Path - + Configure ruta personalizado Reset to NAND - + Restablecer a NAND @@ -2994,7 +3093,13 @@ New: %2 Would you like to migrate saves from the old location? WARNING: This will overwrite any conflicting saves in the new location! - + Datos guardados existen en el directorio viejo y el nuevo + +Viejo: %1 +Nuevo: %2 + +¿Desea migrar las partidas guardadas desde el directorio anterior? +AUXILIO: ¡Esto sobrescribirá cualquier partida guardada existente en el nuevo directorio! @@ -3002,7 +3107,10 @@ WARNING: This will overwrite any conflicting saves in the new location! From: %1 To: %2 - + ¿Desea migrar las partidas guardadas a el directorio nuevo? + +Desde: %1 +A: %2 @@ -3106,33 +3214,33 @@ Would you like to delete the old save data? Color de fondo: - + % FSR sharpening percentage (e.g. 50%) % - + Off Desactivado - + VSync Off VSync Desactivado - + Recommended Recomendado - + On Activado - + VSync On VSync Activado @@ -4667,38 +4775,18 @@ Los valores actuales son %1% y %2% respectivamente. Username Nombre de usuario - - - Set Image - Seleccionar imagen - - Select Avatar - Seleccionar Avatar - - - Add Añadir - - Rename - Renombrar - - - - Remove - Eliminar - - - + Profile management is available only when game is not running. El sistema de perfiles sólo se encuentra disponible cuando no se estén ejecutando los juegos. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4706,169 +4794,80 @@ Los valores actuales son %1% y %2% respectivamente. %2 - - Enter Username - Introduzca el nombre - - - + Users Usuarios - - Enter a username for the new user: - Introduce un nombre para el nuevo usuario: - - - - Enter a new username: - Introduce un nuevo nombre de usuario: - - - + Error deleting image Error al eliminar la imagen - + Error occurred attempting to overwrite previous image at: %1. Ha ocurrido un error al intentar sobrescribir la imagen anterior en: %1. - + Error deleting file Error al eliminar el archivo - + Unable to delete existing file: %1. No se puede eliminar el archivo existente: %1. - + Error creating user image directory Error al crear el directorio de imagen del usuario - + Unable to create directory %1 for storing user images. No se puede crear el directorio %1 para almacenar imágenes de usuario. - + Error saving user image Error al guardar el imagen de usuario - + Unable to save image to file Error al guardar el imagen al archivo - - Select User Image - Selecciona una imagen de usuario + + &Edit + - - Image Formats (*.jpg *.jpeg *.png *.bmp) - Formatos de Imagen (*.jpg *.jpeg *.png *.bmp) + + &Delete + - - No firmware available - No hay firmware disponible - - - - Please install the firmware to use firmware avatars. - Por favor instale la firmware para usar avatars de firmware. - - - - - Error loading archive - Error en iniciar archivo. - - - - Archive is not available. Please install/reinstall firmware. - Archivo no esta disponible. Por favor instala/reinstala el firmware. - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - No se pudo encontrar RomFS. Su archivo o llave de desencriptación puede estar corrupta. - - - - Error extracting archive - Error extrayendo archivo - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - No se pudo extraer RomFS. Su archivo o llave de desencriptación puede estar corrupta. - - - - Error finding image directory - Error buscando el directorio de imagen - - - - Failed to find image directory in the archive. - Error encontrando el directorio de imagen en el archivo. - - - - No images found - Ningún imagen encontrado - - - - No avatar images were found in the archive. - Ningún imagen de avatar encontrado en el archivo. - - - - ConfigureProfileManagerAvatarDialog - - - Select - Seleccióne - - - - Cancel - Cancelar - - - - Background Color - Color de fondo - - - - Select Firmware Avatar - Seleccionar Avatar de firmware + + Edit User + ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. ¿Eliminar este usuario? Todos los datos de guardado del usuario serán eliminados. - + Confirm Delete Confirmar eliminación - + Name: %1 UUID: %2 Nombre: %1 @@ -5862,44 +5861,44 @@ Por favor, vaya a Configuración -> Sistema -> Red y selecciona una interf GRenderWindow - - + + OpenGL not available! ¡OpenGL no está disponible! - + OpenGL shared contexts are not supported. Los contextos compartidos de OpenGL no son compatibles. - + Eden has not been compiled with OpenGL support. Eden no ha sido compilado con soporte para OpenGL. - - + + Error while initializing OpenGL! ¡Error al inicializar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Tu GPU no soporta OpenGL, o no tienes instalados los últimos controladores gráficos. - + Error while initializing OpenGL 4.6! ¡Error al iniciar OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Tu GPU no soporta OpenGL 4.6, o no tienes instalado el último controlador de la tarjeta gráfica.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Es posible que la GPU no soporte una o más extensiones necesarias de OpenGL . Por favor, asegúrate de tener los últimos controladores de la tarjeta gráfica.<br><br>GL Renderer:<br>%1<br><br>Extensiones no soportadas:<br>%2 @@ -6374,7 +6373,7 @@ Mensaje de depuración: Exit Eden - Sale de Eden + Salte de Eden @@ -6711,299 +6710,294 @@ Mensaje de depuración: - &Applets - &Applets + Launch &Applet + - + &TAS &TAS - + &Create Home Menu Shortcut &Cree un Atajo del Menu de Inicio - + Install &Firmware Instalar &Firmware - + &Help &Ayuda - + &Install Files to NAND... &Instalar archivos en NAND... - + L&oad File... C&argar archivo... - + Load &Folder... Cargar &carpeta - + E&xit S&alir - - + + &Pause &Pausar - + &Stop &Detener - + &Verify Installed Contents &Verificar contenidos instalados - + &About Eden &Sobre Eden - + Single &Window Mode Modo &ventana - + Con&figure... Con&figurar... - + Ctrl+, Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar Mostrar barra de &búsqueda - + Show &Status Bar Mostrar barra de &estado - + Show Status Bar Mostrar barra de estado - + &Browse Public Game Lobby &Buscar en el lobby de juegos públicos - + &Create Room &Crear sala - + &Leave Room &Abandonar sala - + &Direct Connect to Room &Conexión directa a una sala - + &Show Current Room &Mostrar sala actual - + F&ullscreen P&antalla completa - + &Restart &Reiniciar - + Load/Remove &Amiibo... Cargar/Eliminar &Amiibo... - + &Report Compatibility &Reporte de compatibilidad - + Open &Mods Page Abrir página de &mods - + Open &Quickstart Guide Abrir guía de &inicio rápido - + &FAQ &Preguntas frecuentes - + &Capture Screenshot &Captura de pantalla - - Open &Album - Abrir &Álbum + + &Album + - + &Set Nickname and Owner &Darle nombre y propietario - + &Delete Game Data &Borrar datos de juego - + &Restore Amiibo &Restaurar Amiibo - + &Format Amiibo &Formatear Amiibo - - Open &Mii Editor - Abrir Editor de &Mii + + &Mii Editor + - + &Configure TAS... &Configurar TAS... - + Configure C&urrent Game... Configurar j&uego actual... - - + + &Start &Iniciar - + &Reset &Reiniciar - - + + R&ecord G&rabar - + Open &Controller Menu Abrir Menú de &Mandos - + Install Decryption &Keys Instalar &llaves de desencriptación - - Open &Home Menu - Abrir menú $Home + + &Home Menu + - - Open &Setup - Abre &Configuracion - - - + &Desktop &Escritorio - + &Application Menu &Menu de aplicación - + &Root Data Folder &Datos de Archivo Root - + &NAND Folder &Archivo NAND - + &SDMC Folder &Archivo SDMC - + &Mod Folder &Archivo Mod - + &Log Folder &Archivo Registro - + From Folder Del Archivo - + From ZIP Del ZIP - + &Eden Dependencies &Dependencias de Eden - + &Data Manager Gestor de &Data @@ -7013,824 +7007,749 @@ Mensaje de depuración: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7838,59 +7757,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -8003,29 +7922,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8194,6 +8108,135 @@ Proceed anyway? Estás a punto de abandonar la sala. Las conexiones de red serán interrumpidas. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8235,6 +8278,29 @@ p, li { white-space: pre-wrap; } INICIO/PAUSAR + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8842,9 +8908,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel Cancelar @@ -8865,7 +8931,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8875,25 +8941,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... Verificando integridad... - + Integrity verification succeeded! ¡La verificación de integridad ha sido un éxito! - + The operation completed successfully. La operación se completó con éxito. - + Integrity verification failed! ¡Verificación de integridad se fallo! @@ -8918,162 +8984,162 @@ p, li { white-space: pre-wrap; } Seleccionar ubicación de origen de los llaves volcados - + Decryption Keys install succeeded Instalación de llaves de descifra salo con exito - + Decryption Keys install failed Instalacion de las llaves de descifra se fallo - + Orphaned Profiles Detected! ¡Se detectaron perfiles huérfanos! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? ¿Realmente deseas borrar los datos? - + Important data may be lost! ¡Podrías perder información importante! - + Are you REALLY sure? ¿Estás REALMENTE seguro? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. ¡Una vez eliminados, tus datos no podrán recuperarse! Haz esto solo si estás 100% seguro de que deseas borrarlos. - + Clearing... Limpiando... - + Select Export Location Selecciona la Ubicación de Exportación. - + %1.zip %1.zip - - + + Zipped Archives (*.zip) Archivos comprimidos (*.zip) - + Exporting data. This may take a while... Exportando datos. Esto puede tardar un poco... - + Exporting Exportando - + Exported Successfully Exportación Exitosa. - + Data was exported successfully. Los datos se exportaron correctamente. - + Export Cancelled Exportación cancelada. - + Export was cancelled by the user. La exportación fue cancelada por el usuario. - + Export Failed Exportación Fallida - + Ensure you have write permissions on the targeted directory and try again. Asegúrate de tener permisos de escritura en el directorio seleccionado e inténtalo nuevamente. - + Select Import Location Seleccionar ubicación de importación. - + Import Warning Advertencia al importar datos - + All previous data in this directory will be deleted. Are you sure you wish to proceed? Todos los datos anteriores en este directorio serán eliminados. ¿Estás seguro de que deseas continuar? - + Importing data. This may take a while... Importando data. Esto puede tomar unos minutos... - + Importing Importando - + Imported Successfully Importación completada con éxito. - + Data was imported successfully. Los datos se importaron correctamente. - + Import Cancelled La importación fue cancelada. - + Import was cancelled by the user. La importación fue cancelada por el usuario. - + Import Failed Importación Fallida. - + Ensure you have read permissions on the targeted directory and try again. Asegúrate de tener permisos de lectura en el directorio seleccionado e inténtalo nuevamente. @@ -9409,7 +9475,7 @@ Asegúrate de que el directorio de datos de la aplicación tenga permisos de esc Contains game save data. DO NOT REMOVE UNLESS YOU KNOW WHAT YOU'RE DOING! - Contiene datos de guardado del juego. NO ELIMINAR A MENOS QUE SEPAS LO QUE ESTAS HACIENDO! + Contiene datos guardados del juego. NO LO ELIMINAS A MENOS QUE SEPAS LO QUE ESTAS HACIENDO! @@ -9938,7 +10004,7 @@ Por favor, inténtalo de nuevo o contacta con el desarrollador del software. Send save data for which user? - ¿A qué usuario se le enviarán los datos de guardado? + ¿A qué usuario se le enviarán los datos guardados? diff --git a/dist/languages/fi.ts b/dist/languages/fi.ts index a7ad324558..1ac60bb23f 100644 --- a/dist/languages/fi.ts +++ b/dist/languages/fi.ts @@ -665,96 +665,85 @@ Vulkan is recommended. - Shader Backend: - - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: - + FSR Sharpness: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -762,24 +751,24 @@ This feature is experimental. - + NVDEC emulation: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -788,45 +777,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -834,1208 +823,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. - + Anisotropic Filtering: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - - Use Vulkan pipeline cache + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + + Use Vulkan pipeline cache + + + + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + Sync to framerate of video playback - + Run the game at normal speed during video playback, even when the framerate is unlocked. - + Barrier feedback loops - + Improves rendering of transparency effects in specific games. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name - + The name of the console. - + Custom RTC Date: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: - + This option can be overridden when region setting is auto-select - + Region: - + The region of the console. - + Time Zone: - + The time zone of the console. - + Sound Output Mode: - + Console Mode: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU - + GPU - + CPU Asynchronous - + Uncompressed (Best quality) - + BC1 (Low quality) - + BC3 (Medium quality) - + Conservative - + Aggressive - - OpenGL - - - - + Vulkan - - - Null - - - - - GLSL - - - - - GLASM (Assembly Shaders, NVIDIA Only) - - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - - Fast - - - - - Balanced - - - - Accurate + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) - - Default + Null - - Unsafe (fast) + + Fast - - Safe (stable) + + Balanced - - Auto - - - - - Unsafe + + + Accurate - Paranoid (disables most optimizations) + + Default - Debugging + Unsafe (fast) - - Dynarmic + + Safe (stable) - - NCE + + Auto + + + + + Unsafe - Borderless Windowed + Paranoid (disables most optimizations) - Exclusive Fullscreen + Debugging - No Video Output + Dynarmic - CPU Video Decoding + NCE - - GPU Video Decoding (Default) + + Borderless Windowed - - 0.25X (180p/270p) [EXPERIMENTAL] - - - - - 0.5X (360p/540p) [EXPERIMENTAL] - - - - - 0.75X (540p/810p) [EXPERIMENTAL] + + Exclusive Fullscreen - 1X (720p/1080p) + No Video Output - 1.25X (900p/1350p) [EXPERIMENTAL] + CPU Video Decoding - 1.5X (1080p/1620p) [EXPERIMENTAL] - - - - - 2X (1440p/2160p) - - - - - 3X (2160p/3240p) - - - - - 4X (2880p/4320p) - - - - - 5X (3600p/5400p) + GPU Video Decoding (Default) - 6X (4320p/6480p) + 0.25X (180p/270p) [EXPERIMENTAL] - 7X (5040p/7560p) + 0.5X (360p/540p) [EXPERIMENTAL] - 8X (5760p/8640p) + 0.75X (540p/810p) [EXPERIMENTAL] + + + + + 1X (720p/1080p) + + + + + 1.25X (900p/1350p) [EXPERIMENTAL] + + + + + 1.5X (1080p/1620p) [EXPERIMENTAL] - Nearest Neighbor + 2X (1440p/2160p) - Bilinear + 3X (2160p/3240p) - Bicubic + 4X (2880p/4320p) - Gaussian + 5X (3600p/5400p) - Lanczos + 6X (4320p/6480p) - ScaleForce + 7X (5040p/7560p) - AMD FidelityFX Super Resolution - - - - - Area - - - - - MMPX - - - - - Zero-Tangent + 8X (5760p/8640p) - B-Spline + Nearest Neighbor - Mitchell + Bilinear - Spline-1 + Bicubic + + + + + Gaussian + + + + + Lanczos + + + + + ScaleForce - - None + AMD FidelityFX Super Resolution - FXAA + Area - SMAA + MMPX + + + + + Zero-Tangent + + + + + B-Spline + + + + + Mitchell - Default (16:9) - - - - - Force 4:3 - - - - - Force 21:9 - - - - - Force 16:10 + Spline-1 - Stretch to Window + + None - - Automatic + + FXAA + + + + + SMAA - 2x + Default (16:9) - 4x + Force 4:3 - 8x + Force 21:9 - 16x + Force 16:10 - 32x + Stretch to Window - - 64x + + Automatic + + + + + 2x - Japanese (日本語) + 4x - American English + 8x - French (français) + 16x - German (Deutsch) + 32x - Italian (italiano) - - - - - Spanish (español) - - - - - Chinese - - - - - Korean (한국어) - - - - - Dutch (Nederlands) - - - - - Portuguese (português) + 64x - Russian (Русский) + Japanese (日本語) - Taiwanese + American English - British English + French (français) - Canadian French + German (Deutsch) - Latin American Spanish + Italian (italiano) - Simplified Chinese + Spanish (español) - Traditional Chinese (正體中文) + Chinese - Brazilian Portuguese (português do Brasil) + Korean (한국어) - Serbian (српски) + Dutch (Nederlands) + + + + + Portuguese (português) + + + + + Russian (Русский) + + + + + Taiwanese - - Japan + British English - USA + Canadian French - Europe + Latin American Spanish - Australia + Simplified Chinese - China + Traditional Chinese (正體中文) - Korea + Brazilian Portuguese (português do Brasil) - Taiwan + Serbian (српски) + + + + + + Japan + + + + + USA + Europe + + + + + Australia + + + + + China + + + + + Korea + + + + + Taiwan + + + + Auto (%1) Auto select time zone - + Default (%1) Default time zone - + CET - + CST6CDT - + Cuba - + EET - + Egypt - + Eire - + EST - + EST5EDT - + GB - + GB-Eire - + GMT - + GMT+0 - + GMT-0 - + GMT0 - + Greenwich - + Hongkong - + HST - + Iceland - + Iran - + Israel - + Jamaica - + Kwajalein - + Libya - + MET - + MST - + MST7MDT - + Navajo - + NZ - + NZ-CHAT - + Poland - + Portugal - + PRC - + PST8PDT - + ROC - + ROK - + Singapore - + Turkey - + UCT - + Universal - + UTC - + W-SU - + WET - + Zulu - + Mono - + Stereo - + Surround - + 4GB DRAM (Default) - + 6GB DRAM (Unsafe) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked - + Handheld - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) - + Only if game specifies not to stop - + Never ask - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3018,33 +3113,33 @@ Would you like to delete the old save data? Taustan väri: - + % FSR sharpening percentage (e.g. 50%) - + Off - + VSync Off - + Recommended - + On - + VSync On @@ -4577,38 +4672,18 @@ Current values are %1% and %2% respectively. Username Nimimerkki - - - Set Image - Aseta kuva - - Select Avatar - - - - Add Lisää - - Rename - Nimeä uudelleen - - - - Remove - Poista - - - + Profile management is available only when game is not running. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4616,169 +4691,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - Syötä nimimerkki - - - + Users Käyttäjät - - Enter a username for the new user: - Syötä nimimerkki uudelle käyttäjälle: - - - - Enter a new username: - Syötä uusi nimikerkki - - - + Error deleting image Virhe poistaessa kuvaa - + Error occurred attempting to overwrite previous image at: %1. Edellistä kuvaa korvatessa tapahtui virhe %1. - + Error deleting file Virhe poistaessa tiedostoa - + Unable to delete existing file: %1. Olemassa olevan tiedoston %1 ei onnistu - + Error creating user image directory Virhe luodessa käyttäjäkuvakansiota - + Unable to create directory %1 for storing user images. Kansiota %1 käyttäjäkuvien tallentamiseksi ei voitu luoda - + Error saving user image - + Unable to save image to file - - Select User Image - Valitse käyttäjän kuva - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. - + Confirm Delete - + Name: %1 UUID: %2 @@ -5768,44 +5754,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! openGL ei ole saatavilla! - + OpenGL shared contexts are not supported. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Virhe käynnistäessä OpenGL ydintä! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. - + Error while initializing OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 @@ -6615,299 +6601,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Apu - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit P&oistu - - + + &Pause &Pysäytä - + &Stop &Lopeta - + &Verify Installed Contents - + &About Eden - + Single &Window Mode - + Con&figure... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Näytä statuspalkki - + &Browse Public Game Lobby - + &Create Room - + &Leave Room - + &Direct Connect to Room - + &Show Current Room - + F&ullscreen - + &Restart - + Load/Remove &Amiibo... - + &Report Compatibility - + Open &Mods Page - + Open &Quickstart Guide - + &FAQ - + &Capture Screenshot - - Open &Album + + &Album - + &Set Nickname and Owner - + &Delete Game Data - + &Restore Amiibo - + &Format Amiibo - - Open &Mii Editor + + &Mii Editor - + &Configure TAS... - + Configure C&urrent Game... - - + + &Start &Käynnistä - + &Reset - - + + R&ecord - + Open &Controller Menu - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6917,824 +6898,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7742,59 +7648,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7907,29 +7813,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8086,6 +7987,135 @@ Proceed anyway? + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8123,6 +8153,29 @@ p, li { white-space: pre-wrap; } + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8727,9 +8780,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8750,7 +8803,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8758,25 +8811,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8801,159 +8854,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/fr.ts b/dist/languages/fr.ts index 53425f7952..617184c6bb 100644 --- a/dist/languages/fr.ts +++ b/dist/languages/fr.ts @@ -553,7 +553,7 @@ Peut aider à réduire les saccades à des framerates faibles. CPU Overclock - + Overclocking CPU @@ -686,23 +686,11 @@ Vulkan est recommandé. - Shader Backend: - Back-end des Shaders : - - - - The shader backend to use with OpenGL. -GLSL is recommended. - Le moteur de shaders à utiliser avec OpenGL. -GLSL est recommandé. - - - Resolution: Résolution : - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. @@ -711,27 +699,27 @@ Des résolutions plus élevées nécessitent plus de VRAM et de bande passante. Des options inférieures à 1X peuvent provoquer des artefacts. - + Window Adapting Filter: Filtre de fenêtre adaptatif : - + FSR Sharpness: Netteté FSR : - + Determines how sharpened the image will look using FSR's dynamic contrast. Détermine le niveau de netteté de l’image en utilisant le contraste dynamique de FSR. - + Anti-Aliasing Method: Méthode d'anticrénelage : - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. @@ -740,12 +728,12 @@ SMAA offre la meilleure qualité. FXAA peut produire une image plus stable à des résolutions plus faibles. - + Fullscreen Mode: Mode Plein écran : - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -754,12 +742,12 @@ Sans bordure offre la meilleure compatibilité avec le clavier à l'écran Le mode plein écran exclusif peut offrir de meilleures performances et un meilleur support Freesync/Gsync. - + Aspect Ratio: Format : - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. @@ -768,24 +756,24 @@ La plupart des jeux ne supportent que le format 16:9, donc des modifications son Contrôle également le format des captures d’écran. - + Use persistent pipeline cache Conserver le cache du rendu graphique - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Permet de sauvegarder les shaders sur le stockage pour un chargement plus rapide lors des démarrages ultérieurs du jeu. Le désactiver est uniquement destiné au débogage. - + Optimize SPIRV output Optimiser la sortie SPIR‑V - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -796,12 +784,12 @@ Peut légèrement améliorer les performances. Cette fonctionnalité est expérimentale. - + NVDEC emulation: Émulation NVDEC : - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -810,12 +798,12 @@ Elles peuvent être décodées soit par le CPU, soit par le GPU, ou pas du tout Dans la plupart des cas, le décodage GPU offre les meilleures performances. - + ASTC Decoding Method: Méthode de décodage ASTC : - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -827,12 +815,12 @@ GPU : Utiliser les shaders de calcul du GPU pour décoder les textures ASTC (rec CPU asynchrone : Utiliser le CPU pour décoder les textures ASTC à la demande. Élimine les saccades liées au décodage ASTC, mais peut provoquer des artefacts. - + ASTC Recompression Method: Méthode de recompression ASTC : - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. @@ -840,34 +828,34 @@ BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, BC1/BC3 : Le format intermédiaire sera recompressé en BC1 ou BC3, ce qui économise de la VRAM mais dégrade la qualité de l’image. - + VRAM Usage Mode: Mode d'utilisation de la VRAM : - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. Permet de choisir si l’émulateur doit privilégier la conservation de la mémoire ou utiliser au maximum la mémoire vidéo disponible pour les performances. Le mode agressif peut affecter les performances d’autres applications, comme les logiciels d’enregistrement. - + Skip CPU Inner Invalidation Ignorer l'invalidation interne du CPU - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. Ignore certaines invalidations de cache lors des mises à jour de la mémoire, réduisant l’utilisation du CPU et améliorant la latence. Cela peut provoquer des plantages légers. - + VSync Mode: Mode VSync : - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -878,12 +866,12 @@ Mailbox peut offrir une latence inférieure à FIFO et n’entraîne pas de déc Immediate (pas de synchronisation) affiche ce qui est disponible et peut provoquer du déchirement. - + Sync Memory Operations Synchroniser les opérations mémoire - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. @@ -892,99 +880,133 @@ Cette option corrige des problèmes dans les jeux, mais peut dégrader les perfo Les jeux Unreal Engine 4 sont souvent ceux qui bénéficient le plus de ce réglage. - + Enable asynchronous presentation (Vulkan only) Activer la présentation asynchrone (Vulkan uniquement) - + Slightly improves performance by moving presentation to a separate CPU thread. Améliore légèrement les performances en déplaçant la présentation vers un thread CPU séparé. - + Force maximum clocks (Vulkan only) Forcer la fréquence d'horloge maximale (Vulkan uniquement) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Les exécutions fonctionnent en arrière-plan en attendant les commandes graphiques pour empêcher le GPU de réduire sa vitesse de fréquence d'horloge. - + Anisotropic Filtering: Filtrage anisotropique : - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. Contrôle la qualité du rendu des textures sous des angles obliques. Il est sûr de le régler à 16x sur la plupart des GPU. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: Précision du DMA : - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. Contrôle la précision des transferts DMA. Une précision plus élevée corrige certains problèmes dans certains jeux, mais peut réduire les performances. - + Enable asynchronous shader compilation - + May reduce shader stutter. Peut réduire les saccades dues aux shaders. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Utiliser le cache de pipeline Vulkan - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Active le cache de pipeline spécifique au fournisseur de GPU. Cette option peut améliorer considérablement le temps de chargement des shaders dans les cas où le pilote Vulkan ne stocke pas les fichiers de cache de pipeline en interne. - + Enable Compute Pipelines (Intel Vulkan Only) Activer les pipelines de calcul (Vulkan sur Intel uniquement) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. @@ -993,87 +1015,97 @@ Ce réglage n’existe que pour les pilotes propriétaires Intel et peut provoqu Les pipelines de calcul sont toujours activés sur tous les autres pilotes. - + Enable Reactive Flushing Activer le Vidage Réactif - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Utilise une purge réactive au lieu d'une purge prédictive, permettant une synchronisation de la mémoire plus précise. - + Sync to framerate of video playback Synchro la fréquence d'image de la relecture du vidéo - + Run the game at normal speed during video playback, even when the framerate is unlocked. Éxécuter le jeu à une vitesse normale pendant la relecture du vidéo, même-ci la fréquence d'image est dévérouillée. - + Barrier feedback loops Boucles de rétroaction de barrière - + Improves rendering of transparency effects in specific games. Améliore le rendu des effets de transparence dans des jeux spécifiques. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State État dynamique étendu - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex Vertex provoquant - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. Améliore l’éclairage et la gestion des points 3D dans certains jeux. Seuls les appareils compatibles avec Vulkan 1.0+ prennent en charge cette extension. - + Descriptor Indexing Indexation des descripteurs - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. Améliore la gestion des textures et des tampons ainsi que la couche de traduction Maxwell. Certains appareils compatibles Vulkan 1.1+ et tous ceux en 1.2+ prennent en charge cette extension. - + Sample Shading Échantillonnage de shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. Permet au shader de fragments de s’exécuter pour chaque échantillon dans un fragment multi-échantillonné, au lieu d’une seule fois par fragment. @@ -1081,86 +1113,86 @@ Améliore la qualité graphique au prix de performances réduites. Des valeurs plus élevées améliorent la qualité mais dégradent les performances. - + RNG Seed Seed RNG - + Controls the seed of the random number generator. Mainly used for speedrunning. Contrôle la graine du générateur de nombres aléatoires. Principalement utilisé pour le speedrun. - + Device Name Nom de l'appareil - + The name of the console. Nom de la console. - + Custom RTC Date: Date RTC personnalisée : - + This option allows to change the clock of the console. Can be used to manipulate time in games. Cette option permet de modifier l’horloge de la console. Peut être utilisée pour manipuler le temps dans les jeux. - + The number of seconds from the current unix time Nombre de secondes écoulées depuis le 1er janvier 1970. - + Language: Langue : - + This option can be overridden when region setting is auto-select Cette option peut être remplacée lorsque la région est sur auto. - + Region: Région : - + The region of the console. Région de la console. - + Time Zone: Fuseau horaire : - + The time zone of the console. Fuseau horaire de la console. - + Sound Output Mode: Mode de sortie sonore : - + Console Mode: Mode console : - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. @@ -1169,933 +1201,995 @@ Les jeux adaptent leur résolution, leurs paramètres graphiques et les manettes Passer en mode Portable peut améliorer les performances sur les systèmes peu puissants. - + Prompt for user profile on boot Choisir l’utilisateur au démarrage. - + Useful if multiple people use the same PC. Utile si plusieurs personnes utilisent le même PC. - + Pause when not in focus Pause lorsque la fenêtre n’est pas active. - + Pauses emulation when focusing on other windows. Met l’émulation en pause dès que l’utilisateur change de fenêtre. - + Confirm before stopping emulation Confirmer avant d'arrêter l'émulation - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. Ignore les demandes de confirmation pour arrêter l’émulation. L’activer permet de contourner ces confirmations et de quitter directement l’émulation. - + Hide mouse on inactivity Cacher la souris en cas d'inactivité - + Hides the mouse after 2.5s of inactivity. Cache le curseur après 2,5 secondes d’inactivité. - + Disable controller applet Désactiver l'applet du contrôleur - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. Désactive de force le menu de configuration des manettes dans les programmes émulés. Lorsqu’un programme tente d’ouvrir ce menu, il est immédiatement fermé. - + Check for updates Rechercher des mises à jours - + Whether or not to check for updates upon startup. Vérifier ou non les mises à jour au démarrage. - + Enable Gamemode Activer le mode jeu - + Force X11 as Graphics Backend Forcer X11 comme moteur graphique - + Custom frontend Interface personnalisée - + Real applet Applet réel - + Never Jamais - + On Load Au chargement - + Always Toujours - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU Asynchrone - + Uncompressed (Best quality) Non compressé (Meilleure qualité) - + BC1 (Low quality) BC1 (Basse qualité) - + BC3 (Medium quality) BC3 (Qualité moyenne) - + Conservative Conservateur - + Aggressive Agressif - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Nul - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Shaders en Assembleur, NVIDIA Seulement) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (Expérimental, AMD/Mesa uniquement) - - - + Fast - + Balanced - - + + Accurate Précis - - + + Default Par défaut - + Unsafe (fast) Insecure (rapide) - + Safe (stable) Sûr (stable) - + Auto Auto - + Unsafe Risqué - + Paranoid (disables most optimizations) Paranoïaque (désactive la plupart des optimisations) - + Debugging Débogage - + Dynarmic Dynamique - + NCE NCE - + Borderless Windowed Fenêtré sans bordure - + Exclusive Fullscreen Plein écran exclusif - + No Video Output Pas de sortie vidéo - + CPU Video Decoding Décodage Vidéo sur le CPU - + GPU Video Decoding (Default) Décodage Vidéo sur le GPU (par défaut) - + 0.25X (180p/270p) [EXPERIMENTAL] 0.25X (180p/270p) [EXPÉRIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPÉRIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] 1,25X (900p/1350p) [EXPÉRIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [EXPÉRIMENTAL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Plus proche voisin - + Bilinear Bilinéaire - + Bicubic Bicubique - + Gaussian Gaussien - + Lanczos Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution AMD FidelityFX Super Resolution - + Area Area (Par zone) - + MMPX MMPX - + Zero-Tangent Zero-Tangent - + B-Spline B-Spline - + Mitchell Mitchell - + Spline-1 Spline-1 - - + + None Aucun - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Par défaut (16:9) - + Force 4:3 Forcer le 4:3 - + Force 21:9 Forcer le 21:9 - + Force 16:10 Forcer le 16:10 - + Stretch to Window Étirer à la fenêtre - + Automatic Automatique - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Japonais (日本語) - + American English Anglais Américain - + French (français) Français (français) - + German (Deutsch) Allemand (Deutsch) - + Italian (italiano) Italien (italiano) - + Spanish (español) Espagnol (español) - + Chinese Chinois - + Korean (한국어) Coréen (한국어) - + Dutch (Nederlands) Néerlandais (Nederlands) - + Portuguese (português) Portugais (português) - + Russian (Русский) Russe (Русский) - + Taiwanese Taïwanais - + British English Anglais Britannique - + Canadian French Français Canadien - + Latin American Spanish Espagnol d'Amérique Latine - + Simplified Chinese Chinois Simplifié - + Traditional Chinese (正體中文) Chinois Traditionnel (正體中文) - + Brazilian Portuguese (português do Brasil) Portugais Brésilien (português do Brasil) - + Serbian (српски) Serbe (српски) - - + + Japan Japon - + USA É.-U.A. - + Europe Europe - + Australia Australie - + China Chine - + Korea Corée - + Taiwan Taïwan - + Auto (%1) Auto select time zone Auto (%1) - + Default (%1) Default time zone Par défaut (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Égypte - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hong Kong - + HST HST - + Iceland Islande - + Iran Iran - + Israel Israël - + Jamaica Jamaïque - + Kwajalein Kwajalein - + Libya Libye - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Pologne - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapour - + Turkey Turquie - + UCT UCT - + Universal Universel - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stéréo - + Surround Surround - + 4GB DRAM (Default) 4 GB DRAM (Par défaut) - + 6GB DRAM (Unsafe) 6 GB DRAM (Risqué) - + 8GB DRAM 8GO DRAM - + 10GB DRAM (Unsafe) 10GO DRAM (Insecure) - + 12GB DRAM (Unsafe) 12GO DRAM (Insecure) - + Docked Mode TV - + Handheld Mode Portable - - + + Off - + Boost (1700MHz) Boost (1700MHz) - + Fast (2000MHz) Rapide (2000MHz) - + Always ask (Default) Toujours demander (par défaut) - + Only if game specifies not to stop Uniquement si le jeu précise de ne pas s'arrêter - + Never ask Jamais demander - + + Medium (256) Moyen (256) - + + High (512) Élevé (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3110,33 +3204,33 @@ Would you like to delete the old save data? Couleur de l’arrière plan : - + % FSR sharpening percentage (e.g. 50%) % - + Off Désactivé - + VSync Off VSync Désactivée - + Recommended Recommandé - + On Activé - + VSync On VSync Activée @@ -4671,38 +4765,18 @@ Les valeurs actuelles sont respectivement de %1% et %2%. Username Nom d'utilisateur - - - Set Image - Mettre une image - - Select Avatar - Sélectionner un avatar - - - Add Ajouter - - Rename - Renommer - - - - Remove - Supprimer - - - + Profile management is available only when game is not running. La gestion de profil est disponible que lorsqu'un jeu n'est pas en cours d'exécution. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4710,169 +4784,80 @@ Les valeurs actuelles sont respectivement de %1% et %2%. %2 - - Enter Username - Entrez un nom d'utilisateur - - - + Users Utilisateurs - - Enter a username for the new user: - Entrez un nom d'utilisateur pour le nouvel utilisateur : - - - - Enter a new username: - Entrez un nouveau nom d'utilisateur : - - - + Error deleting image Erreur dans la suppression de l'image - + Error occurred attempting to overwrite previous image at: %1. Une erreur est survenue en essayant de changer l'image précédente à : %1. - + Error deleting file Erreur dans la suppression du fichier - + Unable to delete existing file: %1. Impossible de supprimer le fichier existant : %1. - + Error creating user image directory Erreur dans la création du répertoire d'image de l'utilisateur - + Unable to create directory %1 for storing user images. Impossible de créer le répertoire %1 pour stocker les images de l'utilisateur. - + Error saving user image Erreur lors de l'enregistrement de la photo de profile - + Unable to save image to file Impossible d’enregistrer l’image. - - Select User Image - Sélectionner l'image de l'utilisateur + + &Edit + - - Image Formats (*.jpg *.jpeg *.png *.bmp) - Format d'images (*.jpg *.jpeg *.png *.bmp) + + &Delete + - - No firmware available - Pas de firmware disponible - - - - Please install the firmware to use firmware avatars. - Veuillez installer le firmware pour utiliser les avatars de la Switch. - - - - - Error loading archive - Erreur lors du chargement de l'archive - - - - Archive is not available. Please install/reinstall firmware. - L’archive n’est pas disponible. Merci d'installer ou réinstaller le firmware. - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - Impossible de localiser les données de jeu. Votre fichier ou vos clés de déchiffrement sont peut-être corrompus. - - - - Error extracting archive - Erreur lors de l’extraction de l’archive. - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - Impossible d’extraire les données de jeu. Votre fichier ou vos clés de déchiffrement sont peut-être corrompus. - - - - Error finding image directory - Impossible de trouver le répertoire des images. - - - - Failed to find image directory in the archive. - Impossible de trouver le répertoire des images dans l'archive. - - - - No images found - Aucune image trouvée. - - - - No avatar images were found in the archive. - Aucune image d'avatar trouvée dans l'archive. - - - - ConfigureProfileManagerAvatarDialog - - - Select - Choisir - - - - Cancel - Annuler - - - - Background Color - Couleur de l’arrière-plan. - - - - Select Firmware Avatar - Sélectionner l'avatar du système. + + Edit User + ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Supprimer cet utilisateur ? Toutes les données de l'utilisateur vont être supprimées. - + Confirm Delete Confirmer la suppression - + Name: %1 UUID: %2 Nom : %1 @@ -5866,44 +5851,44 @@ Veuillez aller dans Configurer -> Système -> Réseau puis en choisir une. GRenderWindow - - + + OpenGL not available! OpenGL n'est pas disponible ! - + OpenGL shared contexts are not supported. Les contextes OpenGL partagés ne sont pas pris en charge. - + Eden has not been compiled with OpenGL support. Eden n'a pas été compilé avec le support OpenGL - - + + Error while initializing OpenGL! Erreur lors de l'initialisation d'OpenGL ! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Votre GPU peut ne pas prendre en charge OpenGL, ou vous n'avez pas les derniers pilotes graphiques. - + Error while initializing OpenGL 4.6! Erreur lors de l'initialisation d'OpenGL 4.6 ! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Votre GPU peut ne pas prendre en charge OpenGL 4.6 ou vous ne disposez pas du dernier pilote graphique: %1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Votre GPU peut ne pas prendre en charge une ou plusieurs extensions OpenGL requises. Veuillez vous assurer que vous disposez du dernier pilote graphique.<br><br>GL Renderer :<br>%1<br><br>Extensions non prises en charge :<br>%2 @@ -6715,299 +6700,294 @@ Message de débogage : - &Applets - &Mini‑programmes système + Launch &Applet + - + &TAS &TAS - + &Create Home Menu Shortcut &Créer un Raccourci du Menu d'Accueil - + Install &Firmware Installer le &Firmware - + &Help &Aide - + &Install Files to NAND... &Installer des fichiers sur la NAND... - + L&oad File... &Charger un fichier... - + Load &Folder... &Charger un dossier - + E&xit Q&uitter - - + + &Pause &Pause - + &Stop &Arrêter - + &Verify Installed Contents &Vérifier les contenus installés - + &About Eden &À propos d'Eden - + Single &Window Mode &Mode fenêtre unique - + Con&figure... &Configurer... - + Ctrl+, Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar &Afficher la barre de filtre - + Show &Status Bar &Afficher la barre d'état - + Show Status Bar Afficher la barre d'état - + &Browse Public Game Lobby &Parcourir le menu des jeux publics - + &Create Room &Créer un salon - + &Leave Room &Quitter le salon - + &Direct Connect to Room &Connexion directe au salon - + &Show Current Room &Afficher le salon actuel - + F&ullscreen P&lein écran - + &Restart &Redémarrer - + Load/Remove &Amiibo... Charger/Retirer un &Amiibo… - + &Report Compatibility &Signaler la compatibilité - + Open &Mods Page Ouvrir la &page des mods - + Open &Quickstart Guide Ouvrir le &guide de démarrage rapide - + &FAQ &FAQ - + &Capture Screenshot &Capture d'écran - - Open &Album - Ouvrir l'&album + + &Album + - + &Set Nickname and Owner &Définir le surnom et le propriétaire - + &Delete Game Data &Supprimer les données du jeu - + &Restore Amiibo &Restaurer l'amiibo - + &Format Amiibo &Formater l'amiibo - - Open &Mii Editor - Ouvrir l'&éditeur Mii + + &Mii Editor + - + &Configure TAS... &Configurer TAS... - + Configure C&urrent Game... Configurer le j&eu actuel... - - + + &Start &Démarrer - + &Reset &Réinitialiser - - + + R&ecord En&registrer - + Open &Controller Menu Ouvrir le &menu des manettes - + Install Decryption &Keys Installer les &clés de déchiffrement - - Open &Home Menu - Ouvrir le &Menu d’accueil + + &Home Menu + - - Open &Setup - Ouvrir &les Paramètres - - - + &Desktop &Bureau - + &Application Menu &Menu de l'Application - + &Root Data Folder &Dossier de Données (Root) Principal. - + &NAND Folder &Dossier NAND - + &SDMC Folder &Dossier SDMC - + &Mod Folder &Dossier Mod - + &Log Folder &Dossier Log - + From Folder Depuis un dossier - + From ZIP Depuis une archive ZIP - + &Eden Dependencies Dépendances d'&Eden - + &Data Manager &Gestionnaire de données @@ -7017,824 +6997,749 @@ Message de débogage : - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute Remettre le son - + Mute Couper le son - + Reset Volume Réinitialiser le volume - + &Clear Recent Files - + &Continue &Continuer - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... Fermeture du logiciel... - + Save Data Données de sauvegarde - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? Réinitialiser le temps de jeu ? - - + + RomFS Extraction Failed! L'extraction de la RomFS a échoué ! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel Annuler - + RomFS Extraction Succeeded! Extraction de la RomFS réussi ! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties Propriétés - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game Jeu - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install Échec de l'installation - + The title type you selected for the NCA is invalid. - + File not found Fichier non trouvé - + File "%1" not found - + OK OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo Amiibo - - + + The current amiibo has been removed - + Error Erreur - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo Charger un Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted Firmware corrompu - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR FSR - + NO AA - + VOLUME: MUTE VOLUME : MUET - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! Wayland détecté ! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7842,59 +7747,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -8007,29 +7912,24 @@ Would you like to bypass this and exit anyway? - OpenGL - OpenGL + OpenGL GLSL + + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8198,6 +8098,135 @@ Continuer quand même ? Vous êtes sur le point de quitter le salon. Toutes les connexions réseau seront fermées. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8239,6 +8268,29 @@ p, li { white-space: pre-wrap; } Démarrer/Pause + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8846,9 +8898,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel Annuler @@ -8869,7 +8921,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8879,25 +8931,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... Vérification de l'intégrité... - + Integrity verification succeeded! La vérification de l'intégrité réussi ! - + The operation completed successfully. L'opération s'est déroulée avec succès. - + Integrity verification failed! La vérification de l'intégrité a échoué ! @@ -8922,160 +8974,160 @@ p, li { white-space: pre-wrap; } Sélectionner Emplacement Clés Extraites - + Decryption Keys install succeeded Installation des clés de décryptage avec succès - + Decryption Keys install failed Installation des clés de décryptage échoué - + Orphaned Profiles Detected! Profils orphelins détectés ! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> DES CHOSES GRAVES INATTENDUES PEUVENT SURVENIR SI VOUS NE LISEZ PAS CECI !<br>Eden a détecté les répertoires de sauvegarde suivants sans profil associé :<br>%1<br><br>Les profils suivants sont valides :<br>%2<br><br>Cliquez sur « OK » pour ouvrir votre dossier de sauvegarde et corriger vos profils.<br>Astuce : copiez le contenu du dossier le plus volumineux ou le plus récemment modifié ailleurs, supprimez tous les profils orphelins et déplacez le contenu copié vers le profil correct.<br><br>Toujours confus ? Consultez la <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>page d’aide</a>.<br> - + Really clear data? Vraiment effacer les données ? - + Important data may be lost! Des données importantes peuvent être perdues ! - + Are you REALLY sure? Êtes-vous VRAIMENT sûr ? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. Une fois supprimées, vos données NE POURRONT PAS être récupérées ! Ne faites cela que si vous êtes sûr à 100 % de vouloir supprimer ces données. - + Clearing... Suppression en cours… - + Select Export Location Sélectionner l’emplacement d’exportation - + %1.zip %1.zip - - + + Zipped Archives (*.zip) Archives compressées (*.zip) - + Exporting data. This may take a while... Exportation des données en cours. Cela peut prendre un certain temps… - + Exporting Exportation en cours… - + Exported Successfully Exportation réussie - + Data was exported successfully. Les données ont été exportées avec succès. - + Export Cancelled Exportation annulée - + Export was cancelled by the user. L’exportation a été annulée par l’utilisateur. - + Export Failed Échec de l’exportation - + Ensure you have write permissions on the targeted directory and try again. Assurez-vous d’avoir les permissions d’écriture sur le répertoire ciblé et réessayez. - + Select Import Location Sélectionner l’emplacement d’importation - + Import Warning Avertissement d’importation - + All previous data in this directory will be deleted. Are you sure you wish to proceed? Toutes les données précédentes de ce répertoire seront supprimées. Êtes-vous sûr de vouloir continuer ? - + Importing data. This may take a while... Importation des données en cours. Cela peut prendre un certain temps… - + Importing Importation en cours… - + Imported Successfully Importation réussie - + Data was imported successfully. Les données ont été importées avec succès. - + Import Cancelled Importation annulée - + Import was cancelled by the user. L’importation a été annulée par l’utilisateur. - + Import Failed Échec de l’importation - + Ensure you have read permissions on the targeted directory and try again. Assurez-vous d’avoir les permissions de lecture sur le répertoire ciblé et réessayez. diff --git a/dist/languages/hu.ts b/dist/languages/hu.ts index 0df825fdb1..f2f3f155d4 100644 --- a/dist/languages/hu.ts +++ b/dist/languages/hu.ts @@ -668,61 +668,50 @@ Vulkan is recommended. - Shader Backend: - Árnyékoló Backend: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Felbontás: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Ablakadaptív szűrő: - + FSR Sharpness: FSR élesség: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Élsimítási módszer: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Teljes képernyős mód: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -731,36 +720,36 @@ A borderless (szegély nélküli) biztosítja a legjobb kompatibilitást a képe Az exkluzív teljes képernyő jobb teljesítményt és jobb Freesync/Gsync támogatást kínálhat. - + Aspect Ratio: Képarány: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Lehetővé teszi az árnyékolók tárolását a gyorsabb betöltés érdekében a következő játékindításokkor. Kikapcsolása csak hibakeresésre szolgál. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -768,12 +757,12 @@ This feature is experimental. - + NVDEC emulation: NVDEC emuláció: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -782,12 +771,12 @@ A dekódoláshoz használhatja a CPU-t vagy a GPU-t, vagy egyáltalán nem vége A legtöbb esetben a GPU dekódolás nyújtja a legjobb teljesítményt. - + ASTC Decoding Method: ASTC dekódoló módszer: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -796,45 +785,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: ASTC újraszűrési módszer: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: VRAM használati mód: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: VSync mód: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -842,1208 +831,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) Aszinkron prezentálás engedélyezése (csak Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. Kicsit javítja a teljesítményt azáltal, hogy a megjelenítést külön CPU szálra helyezi át. - + Force maximum clocks (Vulkan only) Maximális órajelek kényszerítése (csak Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. A háttérben fut, miközben várja a grafikai parancsokat, hogy a GPU ne csökkentse az órajelét. - + Anisotropic Filtering: Anizotropikus szűrés: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Vulkan pipeline gyorsítótár használata. - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing Reaktív ürítés használata - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Reaktív ürítést használ a prediktív ürítés helyett, ami pontosabb memóriaszinkronizálást tesz lehetővé. - + Sync to framerate of video playback Szinkronizálás a videolejátszás képkockasebességéhez - + Run the game at normal speed during video playback, even when the framerate is unlocked. A játék futtatása normál sebességgel videolejátszás közben, még akkor is, ha a képkockasebesség fel van oldva. - + Barrier feedback loops - + Improves rendering of transparency effects in specific games. Javítja az átlátszósági effektek megjelenítését bizonyos játékokban. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name Eszköznév - + The name of the console. - + Custom RTC Date: Egyéni RTC dátum: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: Nyelv: - + This option can be overridden when region setting is auto-select - + Region: Régió: - + The region of the console. - + Time Zone: Időzóna: - + The time zone of the console. - + Sound Output Mode: Hangkimeneti mód: - + Console Mode: Konzol mód: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation Emuláció leállításának megerősítése - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Egér elrejtése inaktivitáskor - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet Vezérlő applet letiltása - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode Játékmód engedélyezése - + Force X11 as Graphics Backend - + Custom frontend Egyéni frontend - + Real applet Valódi applet - + Never - + On Load - + Always - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU aszinkron - + Uncompressed (Best quality) Tömörítetlen (legjobb minőség) - + BC1 (Low quality) BC1 (alacsony minőség) - + BC3 (Medium quality) BC3 (közepes minőség) - + Conservative Takarékos - + Aggressive Aggresszív - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Assembly Shaders, csak NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (kísérleti, csak AMD/Mesa) - - - + Fast - + Balanced - - + + Accurate Pontos - - + + Default Alapértelmezett - + Unsafe (fast) - + Safe (stable) - + Auto Automatikus - + Unsafe Nem biztonságos - + Paranoid (disables most optimizations) Paranoid (a legtöbb optimalizálást letiltja) - + Debugging - + Dynarmic Dinamikus - + NCE NCE - + Borderless Windowed Szegély nélküli ablak - + Exclusive Fullscreen Exkluzív teljes képernyő - + No Video Output Nincs videokimenet - + CPU Video Decoding CPU videódekódolás - + GPU Video Decoding (Default) GPU videódekódolás (alapértelmezett) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [KÍSÉRLETI] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [KÍSÉRLETI] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [KÍSÉRLETI] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Legközelebbi szomszéd - + Bilinear Bilineáris - + Bicubic Bikubikus - + Gaussian Gauss-féle - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Nincs - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Alapértelmezett (16:9) - + Force 4:3 4:3 kényszerítése - + Force 21:9 21:9 kényszerítése - + Force 16:10 16:10 kényszerítése - + Stretch to Window Ablakhoz nyújtás - + Automatic Automatikus - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Japán (日本語) - + American English Amerikai angol - + French (français) Francia (français) - + German (Deutsch) Német (Deutsch) - + Italian (italiano) Olasz (italiano) - + Spanish (español) Spanyol (español) - + Chinese Kínai - + Korean (한국어) Koreai (한국어) - + Dutch (Nederlands) Holland (Nederlands) - + Portuguese (português) Portugál (português) - + Russian (Русский) Orosz (Русский) - + Taiwanese Tajvani - + British English Brit Angol - + Canadian French Kanadai francia - + Latin American Spanish Latin-amerikai spanyol - + Simplified Chinese Egyszerűsített kínai - + Traditional Chinese (正體中文) Hagyományos kínai (正體中文) - + Brazilian Portuguese (português do Brasil) Brazíliai portugál (português do Brasil) - + Serbian (српски) - - + + Japan Japán - + USA USA - + Europe Európa - + Australia Ausztrália - + China Kína - + Korea Korea - + Taiwan Tajvan - + Auto (%1) Auto select time zone Automatikus (%1) - + Default (%1) Default time zone Alapértelmezett (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Kuba - + EET EET - + Egypt Egyiptom - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Izland - + Iran Irán - + Israel Izrael - + Jamaica Jamaika - + Kwajalein Kwajalein - + Libya Líbia - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navahó - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Lengyelország - + Portugal Portugália - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Szingapúr - + Turkey Törökország - + UCT UCT - + Universal Univerzális - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Sztereó - + Surround Térhangzás - + 4GB DRAM (Default) 4GB DRAM (Alapértelmezett) - + 6GB DRAM (Unsafe) 6GB DRAM (Nem biztonságos) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Dokkolt - + Handheld Kézi - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) Mindig kérdezz rá (alapértelmezett) - + Only if game specifies not to stop Csak akkor, ha a játék kifejezetten kéri a folytatást. - + Never ask Soha ne kérdezz rá - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3031,33 +3126,33 @@ Would you like to delete the old save data? Háttérszín: - + % FSR sharpening percentage (e.g. 50%) % - + Off Ki - + VSync Off VSync Ki - + Recommended Ajánlott - + On Be - + VSync On VSync Be @@ -4592,38 +4687,18 @@ A jelenlegi érték %1% és %2%. Username Felhasználónév - - - Set Image - Kép beállítása - - Select Avatar - - - - Add Hozzáadás - - Rename - Átnevezés - - - - Remove - Eltávolítás - - - + Profile management is available only when game is not running. A profilkezelés játék közben nem érhető el. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4631,169 +4706,80 @@ A jelenlegi érték %1% és %2%. %2 - - Enter Username - Felhasználónév megadása - - - + Users Felhasználók - - Enter a username for the new user: - Add meg az új felhasználó nevét: - - - - Enter a new username: - Add meg az új felhasználóneved: - - - + Error deleting image Hiba történt a kép törlése során - + Error occurred attempting to overwrite previous image at: %1. Hiba történt az előző kép felülírása során: %1. - + Error deleting file Hiba történt a fájl törlés során - + Unable to delete existing file: %1. A meglévő fájl törlése nem lehetséges: %1. - + Error creating user image directory Hiba történt a felhasználó kép könyvtárának létrehozásakor - + Unable to create directory %1 for storing user images. Nem sikerült létrehozni a(z) %1 könyvtárat a felhasználó képeinek tárolásához. - + Error saving user image - + Unable to save image to file - - Select User Image - Felhasználói kép kiválasztása - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Törlöd a felhasználót? Minden felhasználói adat törölve lesz. - + Confirm Delete Törlés megerősítése - + Name: %1 UUID: %2 Név: %1 @@ -5785,44 +5771,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL nem elérhető! - + OpenGL shared contexts are not supported. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Hiba történt az OpenGL inicializálása során! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Lehetséges, hogy a GPU-d nem támogatja az OpenGL-t, vagy nem a legfrissebb grafikus illesztőprogram van telepítve. - + Error while initializing OpenGL 4.6! Hiba történt az OpenGL 4.6 inicializálása során! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Lehetséges, hogy a GPU-d nem támogatja az OpenGL 4.6-ot, vagy nem a legfrissebb grafikus illesztőprogram van telepítve.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Előfordulhat, hogy a GPU-d nem támogat egy vagy több szükséges OpenGL kiterjesztést. Győződj meg róla, hogy a legújabb videokártya-illesztőprogramot használod.<br><br>GL Renderer:<br>%1<br><br>Nem támogatott kiterjesztések:<br>%2 @@ -6633,299 +6619,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Segítség - + &Install Files to NAND... &Fájlok telepítése a NAND-ra... - + L&oad File... F&ájl betöltése... - + Load &Folder... &Mappa betöltése... - + E&xit K&ilépés - - + + &Pause &Szünet - + &Stop &Leállítás - + &Verify Installed Contents &Telepített tartalom ellenőrzése - + &About Eden - + Single &Window Mode &Egyablakos mód - + Con&figure... Kon&figurálás... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar &Szűrősáv mutatása - + Show &Status Bar &Állapotsáv mutatása - + Show Status Bar Állapotsáv mutatása - + &Browse Public Game Lobby &Nyilvános játéklobbi böngészése - + &Create Room &Szoba létrehozása - + &Leave Room &Szoba elhagyása - + &Direct Connect to Room &Közvetlen csatlakozás szobához - + &Show Current Room &Jelenlegi szoba megjelenítése - + F&ullscreen T&eljes képernyő - + &Restart &Újraindítás - + Load/Remove &Amiibo... &Amiibo betöltése/törlése... - + &Report Compatibility &Kompatibilitás jelentése - + Open &Mods Page &Modok oldal megnyitása - + Open &Quickstart Guide &Gyorstájékoztató megnyitása - + &FAQ &GYIK - + &Capture Screenshot &Képernyőkép készítése - - Open &Album - &Album megnyitása + + &Album + - + &Set Nickname and Owner &Becenév és tulajdonos beállítása - + &Delete Game Data &Játékadatok törlése - + &Restore Amiibo &Amiibo helyreállítása - + &Format Amiibo &Amiibo formázása - - Open &Mii Editor - &Mii szerkesztő megnyitása + + &Mii Editor + - + &Configure TAS... &TAS konfigurálása... - + Configure C&urrent Game... J&elenlegi játék konfigurálása... - - + + &Start &Indítás - + &Reset &Visszaállítás - - + + R&ecord F&elvétel - + Open &Controller Menu &Vezérlő menü megnyitása - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6935,824 +6916,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7760,59 +7666,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7925,29 +7831,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8106,6 +8007,135 @@ Mindenképp folytatod? Éppen készülsz elhagyni a szobát. Minden hálózati kapcsolat lezárul. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8147,6 +8177,29 @@ p, li { white-space: pre-wrap; } INDÍTÁS/SZÜNET + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8751,9 +8804,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8774,7 +8827,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8782,25 +8835,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8825,159 +8878,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/id.ts b/dist/languages/id.ts index 75c10fa888..6d034c4727 100644 --- a/dist/languages/id.ts +++ b/dist/languages/id.ts @@ -679,61 +679,50 @@ Vulkan is recommended. - Shader Backend: - Backend Shader: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Resolusi: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Filter Menyelaraskan dengan Layar: - + FSR Sharpness: Ketajaman FSR - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Metode Anti-Aliasing: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Mode Layar Penuh: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -742,36 +731,36 @@ Borderless menawarkan kompatibilitas terbaik dengan keyboard di layar yang dimin Layar penuh eksklusif mungkin menawarkan performa yang lebih baik dan dukungan Freesync/Gsync yang lebih baik. - + Aspect Ratio: Rasio Aspek: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Memungkinkan penyimpanan shader untuk mempercepat pengambilan pada saat game berikutnya dimulai. Menonaktifkannya hanya dimaksudkan untuk debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -782,12 +771,12 @@ Dapat meningkatkan sedikit performa. Fitur ini eksperimental. - + NVDEC emulation: Emulasi NVDEC: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -796,12 +785,12 @@ Ini dapat menggunakan CPU atau GPU untuk dekode, atau tidak melakukan dekode sam Dalam kebanyakan kasus, dekode GPU memberikan kinerja terbaik. - + ASTC Decoding Method: ASTC Metode Dekoding: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -810,45 +799,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: ASTC Metode Pemampatan Ulang: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: Mode Penggunaan VRAM: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation Abaikan Invalidasi Internal CPU - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: Mode Sinkronisasi Vertikal - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -856,1209 +845,1315 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations Sinkronisasi Operasi Memori - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) Aktifkan presentasi asinkron (hanya Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. Meningkatkan kinerja sedikit dengan memindahkan presentasi ke thread CPU terpisah. - + Force maximum clocks (Vulkan only) Paksa jam maximum (Vulkan only) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Berjalan bekerja di latar belakang sambil menunggu perintah grafis untuk mencegah GPU agar tidak menurunkan kecepatan jamnya. - + Anisotropic Filtering: Anisotropic Filtering: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Gunakan pipeline cache Vulkan - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Memungkinkan cache pipeline spesifik vendor GPU. Opsi ini dapat meningkatkan waktu pemuatan shader secara signifikan dalam kasus di mana driver Vulkan tidak menyimpan file cache pipeline secara internal. - + Enable Compute Pipelines (Intel Vulkan Only) Aktifkan Pipa Komputasi (Hanya Intel Vulkan) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing Aktifkan Reactive Flushing - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Menggunakan pemadatan reaktif alih-alih pemadatan prediktif, memungkinkan sinkronisasi memori yang lebih akurat. - + Sync to framerate of video playback Sinkronkan dengan kecepatan pemutaran video - + Run the game at normal speed during video playback, even when the framerate is unlocked. Jalankan permainan dengan kecepatan normal selama pemutaran video, bahkan ketika framerate tidak terkunci. - + Barrier feedback loops Loop umpan balik penghalang - + Improves rendering of transparency effects in specific games. Meningkatkan rendering efek transparansi dalam game tertentu. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed Benih RNG - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name Nama Perangkat - + The name of the console. - + Custom RTC Date: Tanggal RTC Kustom: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: Bahasa - + This option can be overridden when region setting is auto-select - + Region: Wilayah: - + The region of the console. - + Time Zone: Zona Waktu: - + The time zone of the console. - + Sound Output Mode: Mode keluaran suara. - + Console Mode: Mode Konsol - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation Konfirmasi sebelum menghentikan emulasi - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Sembunyikan mouse saat tidak aktif - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet Nonaktifkan aplikasi pengontrol - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates Cek Pembaruan - + Whether or not to check for updates upon startup. - + Enable Gamemode Aktifkan Mode Permainan - + Force X11 as Graphics Backend - + Custom frontend Tampilan depan kustom - + Real applet Aplikasi nyata - + Never Tidak Pernah - + On Load - + Always Selalu - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU sinkron - + Uncompressed (Best quality) Tidak terkompresi (Kualitas Terbaik) - + BC1 (Low quality) BC1 (Kualitas rendah) - + BC3 (Medium quality) BC3 (Kualitas sedang) - + Conservative Konservatif - + Aggressive Agresif - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Shader perakit, hanya NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (Eksperimental, Hanya AMD/Mesa) - - - + Fast - + Balanced - - + + Accurate Akurat - - + + Default Bawaan - + Unsafe (fast) - + Safe (stable) - + Auto Otomatis - + Unsafe Berbahaya - + Paranoid (disables most optimizations) Paranoid (menonaktifkan sebagian besar optimasi) - + Debugging - + Dynarmic Dynarmic - + NCE NCE - + Borderless Windowed Layar Tanpa Batas - + Exclusive Fullscreen Layar Penuh Eksklusif - + No Video Output Tidak ada Keluaran Suara - + CPU Video Decoding Penguraian Video menggunakan CPU - + GPU Video Decoding (Default) Penguraian Video menggunakan GPU (Bawaan) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EKSPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EKSPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [EKSPERIMENTAL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Nearest Neighbor - + Bilinear Biliner - + Bicubic Bikubik - + Gaussian Gaussian - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Tak ada - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Bawaan (16:9) - + Force 4:3 Paksa 4:3 - + Force 21:9 Paksa 21:9 - + Force 16:10 Paksa 16:10 - + Stretch to Window Regangkan ke Layar - + Automatic Otomatis - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Jepang (日本語) - + American English Bahasa Inggris Amerika - + French (français) Prancis (français) - + German (Deutsch) Jerman (Deutsch) - + Italian (italiano) Italia (italiano) - + Spanish (español) Spanyol (español) - + Chinese Cina - + Korean (한국어) Korea (한국어) - + Dutch (Nederlands) Belanda (Nederlands) - + Portuguese (português) Portugis (português) - + Russian (Русский) Rusia (Русский) - + Taiwanese Taiwan - + British English Inggris Britania - + Canadian French Prancis Kanada - + Latin American Spanish Spanyol Amerika Latin - + Simplified Chinese Cina Sederhana - + Traditional Chinese (正體中文) Cina Tradisional (正體中文) - + Brazilian Portuguese (português do Brasil) Portugis Brazil (português do Brasil) - + Serbian (српски) - - + + Japan Jepang - + USA USA - + Europe Eropa - + Australia Australia - + China Tiongkok - + Korea Korea - + Taiwan Taiwan - + Auto (%1) Auto select time zone Auto (%1) - + Default (%1) Default time zone Bawaan (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Kuba - + EET EET - + Egypt Mesir - + Eire Éire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Éire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Islandia - + Iran Iran - + Israel Israel - + Jamaica Jamaika - + Kwajalein Kwajalein - + Libya Libya - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polandia - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapura - + Turkey Turki - + UCT UCT - + Universal Universal - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) 4GB DRAM (Bawaan) - + 6GB DRAM (Unsafe) 6GB DRAM (Tidak Aman) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Terpasang - + Handheld Jinjing - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) Selalu tanyakan (Bawaan) - + Only if game specifies not to stop Hanya jika permainan menentukan untuk tidak berhenti - + Never ask Jangan pernah bertanya - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3072,33 +3167,33 @@ Would you like to delete the old save data? Warna Latar: - + % FSR sharpening percentage (e.g. 50%) % - + Off Mati - + VSync Off VSync Mati - + Recommended Direkomendasikan - + On Nyala - + VSync On VSync Aktif @@ -4632,38 +4727,18 @@ Current values are %1% and %2% respectively. Username Nama Pengguna - - - Set Image - Atur Gambar - - Select Avatar - - - - Add Tambahkan - - Rename - Ubah Nama - - - - Remove - Singkirkan - - - + Profile management is available only when game is not running. Pengelolaan profil hanya tersedia saat permainan tidak dijalankan. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4671,169 +4746,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - Masukkan Nama Pengguna - - - + Users Pengguna - - Enter a username for the new user: - Masukkan nama pengguna untuk pengguna baru: - - - - Enter a new username: - Masukkan nama pengguna baru: - - - + Error deleting image Kesalahan ketika menghapus gambar - + Error occurred attempting to overwrite previous image at: %1. Kesalahan saat mencoba menimpa gambar sebelumnya di: %1. - + Error deleting file Kesalahan saat menghapus berkas - + Unable to delete existing file: %1. Tak dapat menghapus berkas yang ada: %1. - + Error creating user image directory Kesalahan saat menciptakan direktori pengguna - + Unable to create directory %1 for storing user images. Tidak bisa menciptakan direktori %1 untuk menyimpan gambar pengguna. - + Error saving user image - + Unable to save image to file - - Select User Image - Pilih Gambar Pengguna - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. - + Confirm Delete Konfirmasi Penghapusan - + Name: %1 UUID: %2 @@ -5823,44 +5809,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL tidak tersedia! - + OpenGL shared contexts are not supported. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Terjadi kesalahan menginisialisasi OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. VGA anda mungkin tidak mendukung OpenGL, atau anda tidak memiliki pemacu piranti (driver) grafis terbaharu. - + Error while initializing OpenGL 4.6! Terjadi kesalahan menginisialisasi OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 VGA anda mungkin tidak mendukung OpenGL 4.6, atau anda tidak memiliki pemacu piranti (driver) grafis terbaharu.<br><br>Pemuat GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 VGA anda mungkin tidak mendukung satu atau lebih ekstensi OpenGL. Mohon pastikan bahwa anda memiliki pemacu piranti (driver) grafis terbaharu.<br><br>Pemuat GL:<br>%1<br><br>Ekstensi yang tidak didukung:<br>%2 @@ -6670,299 +6656,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help - + &Install Files to NAND... - + L&oad File... - + Load &Folder... - + E&xit - - + + &Pause &Jeda - + &Stop - + &Verify Installed Contents - + &About Eden - + Single &Window Mode - + Con&figure... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar - + Show &Status Bar - + Show Status Bar Munculkan Status Bar - + &Browse Public Game Lobby - + &Create Room - + &Leave Room - + &Direct Connect to Room - + &Show Current Room - + F&ullscreen - + &Restart - + Load/Remove &Amiibo... - + &Report Compatibility - + Open &Mods Page - + Open &Quickstart Guide Buka %Panduan cepat - + &FAQ - + &Capture Screenshot - - Open &Album + + &Album - + &Set Nickname and Owner - + &Delete Game Data - + &Restore Amiibo - + &Format Amiibo - - Open &Mii Editor + + &Mii Editor - + &Configure TAS... - + Configure C&urrent Game... - - + + &Start &Mulai - + &Reset - - + + R&ecord R&ekam - + Open &Controller Menu - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6972,824 +6953,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7797,59 +7703,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7962,29 +7868,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8141,6 +8042,135 @@ Proceed anyway? + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8178,6 +8208,29 @@ p, li { white-space: pre-wrap; } MULAI/JEDA + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8782,9 +8835,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8805,7 +8858,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8813,25 +8866,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8856,159 +8909,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/it.ts b/dist/languages/it.ts index f50e8de5c1..51e2d8d6c1 100644 --- a/dist/languages/it.ts +++ b/dist/languages/it.ts @@ -552,7 +552,7 @@ Può ridurre lo stuttering quando il framerate è basso. CPU Overclock - + Overclock della CPU @@ -685,23 +685,11 @@ Vulkan è consigliato. - Shader Backend: - Back-end degli shader: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - Il back-end degli shader da usare con OpenGL. -GLSL è consigliato. - - - Resolution: Risoluzione: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. @@ -710,27 +698,27 @@ Alte risoluzioni hanno bisogno di piu VRAM e banda. Opzioni inferiori a 1X possono causare artefatti. - + Window Adapting Filter: Filtro di adattamento alla finestra: - + FSR Sharpness: Nitidezza FSR: - + Determines how sharpened the image will look using FSR's dynamic contrast. Determina quanto sarà nitida l'immagine utilizzando il contrasto dinamico di FSR. - + Anti-Aliasing Method: Metodo di anti-aliasing: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. @@ -739,12 +727,12 @@ SMAA offre la migliore qualità. FXAA può produrre un'immagine più stabile nelle risoluzioni più basse. - + Fullscreen Mode: Modalità schermo intero: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -753,12 +741,12 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp "Schermo intero esclusivo" può offrire prestazioni maggiori e un supporto migliore al Freesync/Gsync. - + Aspect Ratio: Rapporto d'aspetto: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. @@ -767,24 +755,24 @@ La maggior parte dei giochi supporta solo 16:9, quindi le mod sono necessarie pe Controlla anche il rapporto d'aspetto degli screenshot. - + Use persistent pipeline cache Usa la cache persistente delle pipeline - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Permette di salvare gli shader su disco per velocizzarne il caricamento negli avvii successivi del gioco. Disabilitarla ha senso solo quando si effettua il debug. - + Optimize SPIRV output Ottimizza output SPIR-V - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -795,12 +783,12 @@ Potrebbe aumentare di poco le prestazioni. Questa funzione è sperimentale. - + NVDEC emulation: Emulazione NVDEC: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -809,12 +797,12 @@ In most cases, GPU decoding provides the best performance. Nella maggior parte dei casi, la decodifica tramite GPU fornisce prestazioni migliori. - + ASTC Decoding Method: Metodo di decodifica ASTC: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -826,12 +814,12 @@ GPU: Usa i compute shader della GPU per decodificare le texture ASTC (consigliat CPU (Asincrono): Usa la CPU per decodificare le texture ASTC se richiesto. Elimina lo stuttering causato dalla decodifica ma potrebbe generare artefatti visivi. - + ASTC Recompression Method: Metodo di ricompressione ASTC: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. @@ -839,34 +827,34 @@ BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, BC1/BC3: Il formato intermedio sarà ricompresso nel formato BC1 o BC3, risparmiando VRAM ma peggiorando la qualità visiva. - + VRAM Usage Mode: Modalità di utilizzo della VRAM: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. Determina se l'emulatore dovrebbe risparmiare memoria o utilizzarne il più possibile per massimizzare le prestazioni. La modalità aggressiva potrebbe impattare sulle prestazioni di altre applicazioni, come i programmi di registrazione. - + Skip CPU Inner Invalidation Salta invalidamento interno CPU - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. Salta alcuni invalidamenti della cache durante gli aggiornamenti della memoria, riducendo l'uso della CPU e migliorando la latenza. Questo potrebbe causare soft-crash. - + VSync Mode: Modalità VSync: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -877,12 +865,12 @@ Mailbox può avere una latenza minore di FIFO e non ha tearing ma potrebbe perde Immediate (no sincronizzazione) mostra tutto il disponibile, quindi anche tearing. - + Sync Memory Operations Sincronizza operazioni di memoria - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. @@ -891,99 +879,136 @@ Questa opzione dovrebbe risolvere problemi in alcuni giochi, ma potrebbe ridurre I giochi con Unreal Engine 4 sembrano essere i più colpiti. - + Enable asynchronous presentation (Vulkan only) Abilita la presentazione asincrona (solo Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. Migliora di poco le prestazioni spostando la presentazione su un thread della CPU separato. - + Force maximum clocks (Vulkan only) Forza clock massimi (solo Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Esegue del lavoro in background durante l'attesa dei comandi grafici per evitare che la GPU diminuisca la sua velocità di clock. - + Anisotropic Filtering: Filtro anisotropico: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. Controlla la qualità del rendering delle texture negli angoli obliqui. Si può utilizzare in modo sicuro al 16x su quasi tutte le GPU. - + GPU Mode: - + Modalità GPU: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + Controlla la modalità di emulazione della GPU. +La maggior parte dei giochi viene renderizzata senza problemi con le modalità "Veloce" o "Bilanciata", ma per alcuni titoli è necessaria la modalità "Accurata". +I particellari tendono a essere renderizzati correttamente solo in modalità "Accurata". - + DMA Accuracy: Precisione DMA: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. Controlla la precisione del DMA. La precisione "Sicura" risolve dei problemi in alcuni giochi, ma può ridurre le prestazioni. - + Enable asynchronous shader compilation - + Abilita la compilazione asincrona degli shader - + May reduce shader stutter. Può ridurre i fenomeni di stuttering (scatti) causati dagli shader. - + Fast GPU Time - + Tempo GPU veloce + + + + Overclocks the emulated GPU to increase dynamic resolution and render distance. +Use 256 for maximal performance and 512 for maximal graphics fidelity. + Aumenta il clock della GPU emulata per aumentare la risoluzione dinamica e la distanza di rendering. +Usa 256 per massimizzare le prestazioni e 512 per massimizzare la qualità visiva. - Overclocks the emulated GPU to increase dynamic resolution and render distance. -Use 256 for maximal performance and 512 for maximal graphics fidelity. + GPU Unswizzle Max Texture Size - + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Usa la cache delle pipeline di Vulkan - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Abilita la cache delle pipeline specifica del produttore della GPU. Quest'opzione può ridurre di molto i tempi di caricamento degli shader nei casi in cui il driver Vulkan non memorizza la cache delle pipeline internamente. - + Enable Compute Pipelines (Intel Vulkan Only) Abilita le compute pipeline (solo per Vulkan su Intel) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. @@ -992,173 +1017,184 @@ Quest'impostazione esiste solo per i driver proprietari Intel e potrebbe fa Le compute pipelines sono sempre attivate su tutti gli altri drivers. - + Enable Reactive Flushing Abilita il flushing reattivo - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Utilizza il flushing reattivo invece di quello predittivo, al fine di ottenere una sincronizzazione della memoria più accurata. - + Sync to framerate of video playback Sincronizza il framerate a quello del video - + Run the game at normal speed during video playback, even when the framerate is unlocked. Esegue il gioco a velocità normale durante le cutscene, anche quando il framerate è sbloccato. - + Barrier feedback loops Barrier feedback loops - + Improves rendering of transparency effects in specific games. Migliora il rendering degli effetti di trasparenza in alcuni giochi. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State Stato dinamico esteso - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Controlla il numero di funzionalità che possono essere usate con lo stato dinamico esteso. +Gli stati più alti consentono più funzionalità e possono migliorare le prestazioni, ma possono causare ulteriori problemi grafici. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. Migliora l'illuminazione e la gestione dei vertici in alcuni giochi. Solo i dispositivi con Vulkan 1.0+ supportano quest'estensione. - + Descriptor Indexing Indicizzazione descrittori - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. Migliora la gestione di texture e buffer, ma anche il layer di traduzione Maxwell. Alcuni dispositivi con Vulkan 1.1+ e tutti quelli con 1.2+ supportano quest'estensione. - + Sample Shading Sample shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. Permette al fragment shader di eseguire per campione in un frammento multi-campione invece che una volta per frammento. Migliora la qualità grafica a scapito delle prestazioni. Alti valori migliorano la qualità ma peggiorano le prestazioni. - + RNG Seed Seed RNG - + Controls the seed of the random number generator. Mainly used for speedrunning. Controlla il seme del generatore di numeri casuali. Principalmente utilizzato per le speedrun. - + Device Name Nome del dispositivo - + The name of the console. Il nome della console. - + Custom RTC Date: Data RTC personalizzata: - + This option allows to change the clock of the console. Can be used to manipulate time in games. Quest'opzione permette di modificare l'orologio della console. Può essere usato per manipolare il tempo nei giochi. - + The number of seconds from the current unix time Il numero di secondi dal tempo Unix attuale - + Language: Lingua: - + This option can be overridden when region setting is auto-select Può essere rimpiazzato se il fuso orario della Regione è impostato su Auto - + Region: Regione: - + The region of the console. La regione della console. - + Time Zone: Fuso orario: - + The time zone of the console. Il fuso orario della console. - + Sound Output Mode: Modalità di output del suono: - + Console Mode: Modalità console: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. @@ -1167,935 +1203,997 @@ I giochi ne terranno conto e modificheranno la risoluzione, i dettagli e i contr Impostare l'opzione su "Portatile" può aiutare a migliorare le prestazioni sui sistemi meno potenti. - + Prompt for user profile on boot Scegli il profilo utente all'avvio - + Useful if multiple people use the same PC. Utile se più persone utilizzano lo stesso PC. - + Pause when not in focus Metti in pausa quando la finestra non è in primo piano - + Pauses emulation when focusing on other windows. Mette in pausa l'emulazione quando altre finestre sono in primo piano. - + Confirm before stopping emulation Chiedi conferma prima di arrestare l'emulazione - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. Sovrascrive le richieste di conferma per fermare l'emulazione. Abilitarla bypassa queste richieste e l'emulazione cesserà immediatamente. - + Hide mouse on inactivity Nascondi il puntatore del mouse se inattivo - + Hides the mouse after 2.5s of inactivity. Nasconde il mouse dopo 2,5 secondi di inattività. - + Disable controller applet Disabilita l'applet controller - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. Disabilita forzatamente l'uso dell'applet del controller nei programmi emulati. Quando un programma proverà ad aprire l'applet del controller, quest'ultimo verrà immediatamente chiuso. - + Check for updates Controlla la presenza di aggiornamenti - + Whether or not to check for updates upon startup. Determina se controllare o meno la presenza di aggiornamenti all'avvio. - + Enable Gamemode Abilita Gamemode - + Force X11 as Graphics Backend Forza l'uso del back-end grafico X11 - + Custom frontend Frontend personalizzato - + Real applet Applet reale - + Never Mai - + On Load Al caricamento - + Always Sempre - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU (Asincrono) - + Uncompressed (Best quality) Nessuna compressione (qualità migliore) - + BC1 (Low quality) BC1 (qualità bassa) - + BC3 (Medium quality) BC3 (qualità media) - + Conservative Conservativa - + Aggressive Aggressiva - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + OpenGL GLSL + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + OpenGL GLASM (shader assembly, solo NVIDIA) + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + OpenGL SPIR-V (sperimentale, solo AMD/MESA) + + + Null Nullo - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (shader assembly, solo NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (SPERIMENTALE, solo AMD/MESA) - - - + Fast - + Veloce - + Balanced - + Bilanciata - - + + Accurate Accurata - - + + Default Predefinito - + Unsafe (fast) Non sicuro (veloce) - + Safe (stable) Sicuro (stabile) - + Auto Automatico - + Unsafe Non sicura - + Paranoid (disables most optimizations) Paranoica (disabilita la maggior parte delle ottimizzazioni) - + Debugging Debug - + Dynarmic Dynarmic - + NCE NCE - + Borderless Windowed Finestra senza bordi - + Exclusive Fullscreen Schermo intero esclusivo - + No Video Output Nessun output video - + CPU Video Decoding Decodifica video CPU - + GPU Video Decoding (Default) Decodifica video GPU (predefinita) - + 0.25X (180p/270p) [EXPERIMENTAL] 0.25X (180p/270p) [SPERIMENTALE] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [SPERIMENTALE] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [SPERIMENTALE] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] 1.25X (900p/1350p) [SPERIMENTALE] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [SPERIMENTALE] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Nearest neighbor - + Bilinear Bilineare - + Bicubic Bicubico - + Gaussian Gaussiano - + Lanczos Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution AMD FidelityFX Super Resolution - + Area Area - + MMPX MMPX - + Zero-Tangent Zero-Tangent - + B-Spline B-Spline - + Mitchell Mitchell - + Spline-1 Spline-1 - - + + None Nessuna - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Predefinito (16:9) - + Force 4:3 Forza 4:3 - + Force 21:9 Forza 21:9 - + Force 16:10 Forza 16:10 - + Stretch to Window Allunga a finestra - + Automatic Automatico - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x 32x - + 64x 64x - + Japanese (日本語) Giapponese (日本語) - + American English Inglese americano - + French (français) Francese (français) - + German (Deutsch) Tedesco (Deutsch) - + Italian (italiano) Italiano - + Spanish (español) Spagnolo (español) - + Chinese Cinese - + Korean (한국어) Coreano (한국어) - + Dutch (Nederlands) Olandese (Nederlands) - + Portuguese (português) Portoghese (português) - + Russian (Русский) Russo (Русский) - + Taiwanese Taiwanese - + British English Inglese britannico - + Canadian French Francese canadese - + Latin American Spanish Spagnolo latino-americano - + Simplified Chinese Cinese semplificato - + Traditional Chinese (正體中文) Cinese tradizionale (正體中文) - + Brazilian Portuguese (português do Brasil) Portoghese brasiliano (português do Brasil) - + Serbian (српски) Serbo (српски) - - + + Japan Giappone - + USA USA - + Europe Europa - + Australia Australia - + China Cina - + Korea Corea - + Taiwan Taiwan - + Auto (%1) Auto select time zone Automatico (%1) - + Default (%1) Default time zone Predefinito (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Egitto - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Islanda - + Iran Iran - + Israel Israele - + Jamaica Giamaica - + Kwajalein Kwajalein - + Libya Libia - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polonia - + Portugal Portogallo - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapore - + Turkey Turchia - + UCT UCT - + Universal Universale - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) 4GB DRAM (Predefinito) - + 6GB DRAM (Unsafe) 6GB DRAM (Non sicuro) - + 8GB DRAM 8GB DRAM - + 10GB DRAM (Unsafe) 10GB DRAM (Non sicuro) - + 12GB DRAM (Unsafe) 12GB DRAM (Non sicuro) - + Docked Dock - + Handheld Portatile - - + + Off - + Disattivato - + Boost (1700MHz) Boost (1700MHz) - + Fast (2000MHz) Veloce (2000MHz) - + Always ask (Default) Chiedi sempre (Predefinito) - + Only if game specifies not to stop Solo se il gioco richiede di non essere arrestato - + Never ask Non chiedere mai - + + Medium (256) Medio (256) - + + High (512) Alto (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + Disabilitato - + ExtendedDynamicState 1 - + Stato dinamico esteso 1 - + ExtendedDynamicState 2 - + Stato dinamico esteso 2 - + ExtendedDynamicState 3 - + Stato dinamico esteso 3 @@ -3106,33 +3204,33 @@ Would you like to delete the old save data? Colore dello sfondo: - + % FSR sharpening percentage (e.g. 50%) % - + Off Disattivato - + VSync Off VSync disattivato - + Recommended Consigliata - + On Attivato - + VSync On VSync attivato @@ -3170,7 +3268,7 @@ Would you like to delete the old save data? Hacks - + Espedienti @@ -3180,7 +3278,7 @@ Would you like to delete the old save data? Vulkan Extensions - + Estensioni di Vulkan @@ -4598,7 +4696,7 @@ Per attivarlo, disattiva il mouse emulato. Ext. Graphics - + Grafica (Estensioni) @@ -4671,38 +4769,18 @@ Per attivarlo, disattiva il mouse emulato. Username Nome utente - - - Set Image - Imposta immagine - - Select Avatar - Seleziona avatar - - - Add Aggiungi - - Rename - Rinomina - - - - Remove - Rimuovi - - - + Profile management is available only when game is not running. La gestione dei profili è disponibile solamente quando il gioco non è in esecuzione. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4710,169 +4788,80 @@ Per attivarlo, disattiva il mouse emulato. %2 - - Enter Username - Inserisci il nome utente - - - + Users Utenti - - Enter a username for the new user: - Inserisci un nome per il nuovo utente: - - - - Enter a new username: - Inserisci un nuovo nome utente: - - - + Error deleting image Impossibile eliminare l'immagine - + Error occurred attempting to overwrite previous image at: %1. Impossibile sovrascrivere l'immagine precedente in: %1. - + Error deleting file Impossibile eliminare il file - + Unable to delete existing file: %1. Impossibile eliminare il file già esistente: %1. - + Error creating user image directory Impossibile creare la cartella delle immagini dell'utente - + Unable to create directory %1 for storing user images. Impossibile creare la cartella %1 per archiviare le immagini dell'utente. - + Error saving user image Impossibile salvare l'immagine utente - + Unable to save image to file Impossibile salvare l'immagine nel file - - Select User Image - Seleziona immagine utente + + &Edit + - - Image Formats (*.jpg *.jpeg *.png *.bmp) - Formati immagine (*.jpg *.jpeg *.png *.bmp) + + &Delete + - - No firmware available - Nessun firmware disponibile - - - - Please install the firmware to use firmware avatars. - Installa il firmware per usare gli avatar. - - - - - Error loading archive - Caricamento dell'archivio fallito - - - - Archive is not available. Please install/reinstall firmware. - Archivio non disponibile. Installa o reinstalla il firmware. - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - Impossibile trovare il RomFS. Il file o le chiavi di crittografia potrebbero essere danneggiati. - - - - Error extracting archive - Estrazione dell'archivio fallita - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - Impossibile estrarre il RomFS. Il file o le chiavi di crittografia potrebbero essere danneggiati. - - - - Error finding image directory - Impossibile trovare la cartella delle immagini - - - - Failed to find image directory in the archive. - Non è stato possibile trovare la cartella delle immagini nell'archivio. - - - - No images found - Nessuna immagine trovata - - - - No avatar images were found in the archive. - Nessuna immagine avatar è stata trovata nell'archivio. - - - - ConfigureProfileManagerAvatarDialog - - - Select - Seleziona - - - - Cancel - Annulla - - - - Background Color - Colore dello sfondo - - - - Select Firmware Avatar - Seleziona avatar del firmware + + Edit User + ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Eliminare questo utente? Tutti i suoi dati di salvataggio verranno rimossi. - + Confirm Delete Conferma eliminazione - + Name: %1 UUID: %2 Nome: %1 @@ -5866,44 +5855,44 @@ Vai su Configura -> Sistema -> Rete e selezionane una. GRenderWindow - - + + OpenGL not available! OpenGL non disponibile! - + OpenGL shared contexts are not supported. Gli shared context di OpenGL non sono supportati. - + Eden has not been compiled with OpenGL support. Eden non è stato compilato con il supporto a OpenGL. - - + + Error while initializing OpenGL! Errore durante l'inizializzazione di OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. La tua GPU potrebbe non supportare OpenGL, o non hai installato l'ultima versione dei driver video. - + Error while initializing OpenGL 4.6! Errore durante l'inizializzazione di OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 La tua GPU potrebbe non supportare OpenGL 4.6, o non hai installato l'ultima versione dei driver video.<br><br>Renderer GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 La tua GPU potrebbe non supportare una o più estensioni OpenGL richieste. Assicurati di aver installato i driver video più recenti.<br><br>Renderer GL:<br>%1<br><br>Estensioni non supportate:<br>%2 @@ -6353,7 +6342,7 @@ Messaggio debug: Change GPU Mode - + Cambia modalità GPU @@ -6715,299 +6704,294 @@ Messaggio debug: - &Applets - &Applet + Launch &Applet + Avvia &applet - + &TAS &TAS - + &Create Home Menu Shortcut &Crea scorciatoia per il menù Home - + Install &Firmware Installa &firmware - + &Help &Aiuto - + &Install Files to NAND... &Installa file su NAND... - + L&oad File... Carica &file... - + Load &Folder... Carica &cartella... - + E&xit &Esci - - + + &Pause &Pausa - + &Stop Arre&sta - + &Verify Installed Contents &Verifica i contenuti installati - + &About Eden &Informazioni su Eden - + Single &Window Mode &Modalità finestra singola - + Con&figure... Configura... - + Ctrl+, Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar Mostra barra del &filtro - + Show &Status Bar Mostra barra di &stato - + Show Status Bar Mostra barra di stato - + &Browse Public Game Lobby &Sfoglia lobby di gioco pubblica - + &Create Room &Crea stanza - + &Leave Room &Esci dalla stanza - + &Direct Connect to Room Collegamento &diretto a una stanza - + &Show Current Room &Mostra stanza attuale - + F&ullscreen Schermo intero - + &Restart &Riavvia - + Load/Remove &Amiibo... Carica/Rimuovi &Amiibo... - + &Report Compatibility &Segnala la compatibilità - + Open &Mods Page Apri la pagina delle &mod - + Open &Quickstart Guide Apri la &guida introduttiva - + &FAQ &Domande frequenti - + &Capture Screenshot Cattura schermo - - Open &Album - Apri l'&album + + &Album + &Album - + &Set Nickname and Owner &Imposta nickname e proprietario - + &Delete Game Data &Rimuovi i dati di gioco - + &Restore Amiibo &Ripristina gli Amiibo - + &Format Amiibo &Formatta gli Amiibo - - Open &Mii Editor - Apri l'&editor dei Mii + + &Mii Editor + Editor &Mii - + &Configure TAS... &Configura TAS... - + Configure C&urrent Game... Configura il gioco in uso... - - + + &Start &Avvia - + &Reset &Reimposta - - + + R&ecord R&egistra - + Open &Controller Menu Apri il menù dei &controller - + Install Decryption &Keys Installa le &chiavi di crittografia - - Open &Home Menu - Apri il menù &Home + + &Home Menu + Menù &Home - - Open &Setup - Apri &configurazione - - - + &Desktop &Desktop - + &Application Menu &Menù delle applicazioni - + &Root Data Folder Cartella &principale dei dati - + &NAND Folder Cartella &NAND - + &SDMC Folder Cartella &SDMC - + &Mod Folder Cartella delle &mod - + &Log Folder Cartella dei &log - + From Folder Da una cartella - + From ZIP Da un file ZIP - + &Eden Dependencies &Dipendenze di Eden - + &Data Manager Gestione &dati @@ -7017,372 +7001,372 @@ Messaggio debug: Rilevata installazione di Vulkan non funzionante - + Vulkan initialization failed during boot. L'inizializzazione di Vulkan è fallita durante l'avvio. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping Gioco in esecuzione - + Loading Web Applet... Caricamento dell'applet web... - - + + Disable Web Applet Disabilita l'applet web - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Disabilitare l'applet web potrebbe causare dei comportamenti indesiderati e andrebbe fatto solo con Super Mario 3D All-Stars. Sei sicuro di voler procedere? (Puoi riabilitarlo quando vuoi nelle impostazioni di debug.) - + The amount of shaders currently being built Il numero di shader in fase di compilazione - + The current selected resolution scaling multiplier. Il moltiplicatore attuale della risoluzione. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Velocità attuale dell'emulazione. Valori più alti o più bassi di 100% indicano che l'emulazione sta funzionando più velocemente o lentamente rispetto a una Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Il numero di fotogrammi al secondo che il gioco sta attualmente renderizzando. Può variare in base al gioco e alla situazione. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tempo necessario per emulare un fotogramma della Switch, senza tenere conto del limite al framerate o del V-Sync. Per un'emulazione alla massima velocità, il valore non dovrebbe essere superiore a 16.67 ms. - + Unmute Riattiva - + Mute Silenzia - + Reset Volume Reimposta volume - + &Clear Recent Files &Cancella i file recenti - + &Continue &Continua - + Warning: Outdated Game Format Attenzione: Formato del gioco obsoleto - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. Stai usando una cartella contenente una ROM decostruita per avviare questo gioco, che è un formato obsoleto e sostituito da NCA, NAX, XCI o NSP. Le ROM decostruite non hanno icone né metadati e non supportano gli aggiornamenti.<br>Per una spiegazione sui vari formati della console Switch supportati da Eden, consulta il manuale utente. Non riceverai di nuovo questo avviso. - - + + Error while loading ROM! Errore nel caricamento della ROM! - + The ROM format is not supported. Il formato della ROM non è supportato. - + An error occurred initializing the video core. Errore durante l'inizializzazione del componente video di base - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. Eden ha riscontrato un errore durante l'esecuzione del componente video di base. Di solito questo errore è causato da driver GPU obsoleti, compresi quelli integrati. Consulta il log per maggiori dettagli. Per informazioni su come accedere al log, visita <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>questa pagina</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Errore nel caricamento della ROM! %1 - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. %1<br>Esegui un nuovo dump dei tuoi file o chiedi aiuto su Discord/Stoat. - + An unknown error occurred. Please see the log for more details. Si è verificato un errore sconosciuto. Consulta il log per maggiori dettagli. - + (64-bit) (64 bit) - + (32-bit) (32 bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Closing software... Chiusura del software in corso... - + Save Data Dati di salvataggio - + Mod Data Dati delle mod - + Error Opening %1 Folder Impossibile aprire la cartella %1 - - + + Folder does not exist! La cartella non esiste! - + Remove Installed Game Contents? Rimuovere il contenuto del gioco installato? - + Remove Installed Game Update? Rimuovere l'aggiornamento installato? - + Remove Installed Game DLC? Rimuovere il DLC installato? - + Remove Entry Rimuovi voce - + Delete OpenGL Transferable Shader Cache? Vuoi rimuovere la cache trasferibile degli shader OpenGL? - + Delete Vulkan Transferable Shader Cache? Vuoi rimuovere la cache trasferibile degli shader Vulkan? - + Delete All Transferable Shader Caches? Vuoi rimuovere tutte le cache trasferibili degli shader? - + Remove Custom Game Configuration? Rimuovere la configurazione personalizzata del gioco? - + Remove Cache Storage? Rimuovere la cache del gioco? - + Remove File Rimuovi file - + Remove Play Time Data Reimposta il tempo di gioco - + Reset play time? Vuoi reimpostare il tempo di gioco? - - + + RomFS Extraction Failed! Estrazione RomFS fallita! - + There was an error copying the RomFS files or the user cancelled the operation. Si è verificato un errore durante la copia dei file del RomFS o l'operazione è stata annullata dall'utente. - + Full Completa - + Skeleton Cartelle - + Select RomFS Dump Mode Seleziona la modalità di estrazione del RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Seleziona come vorresti estrarre il RomFS. <br>La modalità Completa copierà tutti i file in una nuova cartella mentre<br>la modalità Cartelle creerà solamente la struttura delle cartelle. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Non c'è abbastanza spazio disponibile in %1 per estrarre il RomFS. Libera lo spazio o seleziona una cartella di estrazione diversa in Emulazione > Configura > Sistema > File system > Cartella di estrazione - + Extracting RomFS... Estrazione RomFS in corso... - - + + Cancel Annulla - + RomFS Extraction Succeeded! Estrazione RomFS riuscita! - + The operation completed successfully. L'operazione è stata completata con successo. - + Error Opening %1 Impossibile aprire %1 - + Select Directory Seleziona cartella - + Properties Proprietà - + The game properties could not be loaded. Non è stato possibile caricare le proprietà del gioco. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Eseguibile Switch (%1);;Tutti i file (*.*) - + Load File Carica file - + Open Extracted ROM Directory Apri la cartella della ROM estratta - + Invalid Directory Selected Cartella selezionata non valida - + The directory you have selected does not contain a 'main' file. La cartella che hai selezionato non contiene un file "main". - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) File Switch installabili (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Installa file - + %n file(s) remaining %n file rimanente%n di file rimanenti%n file rimanenti - + Installing file "%1"... Installazione del file "%1"... - - + + Install Results Risultati dell'installazione - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Per evitare possibli conflitti, sconsigliamo di installare i giochi base su NAND. Usa questa funzione solo per installare aggiornamenti e DLC. - + %n file(s) were newly installed %n nuovo file è stato installato @@ -7391,7 +7375,7 @@ Usa questa funzione solo per installare aggiornamenti e DLC. - + %n file(s) were overwritten %n file è stato sovrascritto @@ -7400,7 +7384,7 @@ Usa questa funzione solo per installare aggiornamenti e DLC. - + %n file(s) failed to install %n file non è stato installato a causa di errori @@ -7409,444 +7393,369 @@ Usa questa funzione solo per installare aggiornamenti e DLC. - + System Application Applicazione di sistema - + System Archive Archivio di sistema - + System Application Update Aggiornamento di un'applicazione di sistema - + Firmware Package (Type A) Pacchetto firmware (tipo A) - + Firmware Package (Type B) Pacchetto firmware (tipo B) - + Game Gioco - + Game Update Aggiornamento di gioco - + Game DLC DLC - + Delta Title Titolo delta - + Select NCA Install Type... Seleziona il tipo di installazione NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Seleziona il tipo del file NCA da installare: (Nella maggior parte dei casi, il valore predefinito "Gioco" va bene) - + Failed to Install Installazione fallita - + The title type you selected for the NCA is invalid. Il tipo che hai selezionato per il file NCA non è valido. - + File not found File non trovato - + File "%1" not found File "%1" non trovato - + OK OK - + Function Disabled Funzionalità disabilitata - + Compatibility list reporting is currently disabled. Check back later! La segnalazione della compatibilità è al momento disabilitata. Torna a controllare più avanti! - + Error opening URL Impossibile aprire l'URL - + Unable to open the URL "%1". Non è stato possibile aprire l'URL "%1". - + TAS Recording Registrazione TAS - + Overwrite file of player 1? Vuoi sovrascrivere il file del giocatore 1? - + Invalid config detected Rilevata configurazione non valida - + Handheld controller can't be used on docked mode. Pro controller will be selected. Il controller portatile non può essere utilizzato in modalità dock. Verrà selezionato il controller Pro. - - + + Amiibo Amiibo - - + + The current amiibo has been removed L'Amiibo corrente è stato rimosso - + Error Errore - - + + The current game is not looking for amiibos Il gioco in uso non è alla ricerca di Amiibo - + Amiibo File (%1);; All Files (*.*) File Amiibo (%1);; Tutti i file (*.*) - + Load Amiibo Carica Amiibo - + Error loading Amiibo data Impossibile caricare i dati dell'Amiibo - + The selected file is not a valid amiibo Il file selezionato non è un Amiibo valido - + The selected file is already on use Il file selezionato è già in uso - + An unknown error occurred Si è verificato un errore sconosciuto - - + + Keys not installed Chiavi non installate - - + + Install decryption keys and restart Eden before attempting to install firmware. Installa le chiavi di crittografia e riavvia Eden prima di installare il firmware. - + Select Dumped Firmware Source Location Seleziona il percorso del firmware estratto - + Select Dumped Firmware ZIP Seleziona il file ZIP del firmware estratto - + Zipped Archives (*.zip) Archivi compressi (*.zip) - + Firmware cleanup failed Pulizia del firmware fallita - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available Nessun firmware disponibile - - Please install firmware to use the Album applet. - Installa il firmware per usare l'applet dell'album. - - - - Album Applet - Applet Album - - - - Album applet is not available. Please reinstall firmware. - L'applet dell'album non è disponibile. Reinstalla il firmware. - - - - Please install firmware to use the Cabinet applet. - Installa il firmware per usare l'applet Cabinet. - - - - Cabinet Applet - Applet Cabinet - - - - Cabinet applet is not available. Please reinstall firmware. - L'applet Cabinet non è disponibile. Reinstalla il firmware. - - - - Please install firmware to use the Mii editor. - Installa il firmware per usare l'editor dei Mii. - - - - Mii Edit Applet - Editor dei Mii - - - - Mii editor is not available. Please reinstall firmware. - L'editor dei Mii non è disponibile. Reinstalla il firmware. - - - - Please install firmware to use the Controller Menu. - Installa il firmware per usare il menù dei controller. - - - - Controller Applet - Menù dei controller - - - - Controller Menu is not available. Please reinstall firmware. - Il menù dei controller non è disponibile. Reinstalla il firmware. - - - + Firmware Corrupted Firmware corrotto - - Home Menu Applet - Applet menù Home + + Unknown applet + Applet sconosciuto - - Home Menu is not available. Please reinstall firmware. - Il menù Home non è disponibile. Reinstalla il firmware. + + Applet doesn't map to a known value. + L'applet non è associato a un valore noto. - - Please install firmware to use Starter. - Installa il firmware per usare l'applet Starter. + + Record not found + Non trovato - - Starter Applet - Applet Starter + + Applet not found. Please reinstall firmware. + Applet non trovato. Reinstalla il firmware. - - Starter is not available. Please reinstall firmware. - L'applet Starter non è disponibile. Reinstalla il firmware. - - - + Capture Screenshot Cattura screenshot - + PNG Image (*.png) Immagine PNG (*.png) - + Update Available Aggiornamento disponibile - + Download the %1 update? Vuoi scaricare l'aggiornamento %1? - + TAS state: Running %1/%2 Stato TAS: In esecuzione (%1/%2) - + TAS state: Recording %1 Stato TAS: Registrazione in corso (%1) - + TAS state: Idle %1/%2 Stato TAS: In attesa (%1/%2) - + TAS State: Invalid Stato TAS: Non valido - + &Stop Running &Interrompi esecuzione - + Stop R&ecording Interrompi r&egistrazione - + Building: %n shader(s) Compilazione di %n shaderCompilazione di %n shaderCompilazione di %n shader - + Scale: %1x %1 is the resolution scaling factor Risoluzione: %1x - + Speed: %1% / %2% Velocità: %1% / %2% - + Speed: %1% Velocità: %1% - + Game: %1 FPS Gioco: %1 FPS - + Frame: %1 ms Frame: %1 ms - - %1 %2 - %1 %2 - - - + FSR FSR - + NO AA NO AA - + VOLUME: MUTE VOLUME: MUTO - + VOLUME: %1% Volume percentage (e.g. 50%) VOLUME: %1% - + Derivation Components Missing Componenti di derivazione mancanti - - Encryption keys are missing. - Chiavi di crittografia mancanti. + + Decryption keys are missing. Install them now? + - + Wayland Detected! Wayland rilevato! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7857,59 +7766,59 @@ Si consiglia invece di usare X11. Vuoi forzare l'uso di quest'ultimo per i prossimi avvii? - + Use X11 Usa X11 - + Continue with Wayland Continua con Wayland - + Don't show again Non mostrare di nuovo - + Restart Required Riavvio richiesto - + Restart Eden to apply the X11 backend. Riavvia Eden per usare il back-end X11. - + Select RomFS Dump Target Seleziona RomFS da estrarre - + Please select which RomFS you would like to dump. Seleziona quale RomFS vorresti estrarre. - + Are you sure you want to close Eden? Sei sicuro di voler uscire da Eden? - - - + + + Eden Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Sei sicuro di voler arrestare l'emulazione? Tutti i progressi non salvati verranno perduti. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -8004,17 +7913,17 @@ Vuoi uscire comunque? Fast - + Veloce Balanced - + Bilanciata Accurate - + Accurata @@ -8023,29 +7932,24 @@ Vuoi uscire comunque? - OpenGL - OpenGL + OpenGL GLSL + OpenGL GLSL + OpenGL SPIRV + OpenGL SPIR-V + + + + OpenGL GLASM + OpenGL GLASM + + + Null Nullo - - - GLSL - GLSL - - - - GLASM - GLASM - - - - SPIRV - SPIRV - MigrationWorker @@ -8204,6 +8108,135 @@ Vuoi continuare lo stesso? Stai per uscire dalla stanza. Ogni connessione di rete verrà chiusa. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8245,6 +8278,29 @@ p, li { white-space: pre-wrap; } AVVIA/PAUSA + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8849,9 +8905,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel Annulla @@ -8872,7 +8928,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8882,25 +8938,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... Verifica dell'integrità in corso... - + Integrity verification succeeded! Verifica dell'integrità riuscita! - + The operation completed successfully. L'operazione è stata completata con successo. - + Integrity verification failed! Verifica dell'integrità fallita! @@ -8925,159 +8981,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded Installazione delle chiavi di crittografia riuscita - + Decryption Keys install failed Installazione delle chiavi di crittografia fallita - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location Scegli dove esportare i dati - + %1.zip %1.zip - - + + Zipped Archives (*.zip) Archivi compressi (*.zip) - + Exporting data. This may take a while... Esportazione dei dati in corso. Potrebbe richiedere un po' di tempo... - + Exporting Esportazione in corso - + Exported Successfully Esportazione completata - + Data was exported successfully. I dati sono stati esportati con successo. - + Export Cancelled Esportazione annullata - + Export was cancelled by the user. L'esportazione è stata annullata dall'utente. - + Export Failed Esportazione fallita - + Ensure you have write permissions on the targeted directory and try again. Assicurati di disporre dei permessi di scrittura nella cartella selezionata e poi riprova. - + Select Import Location Seleziona il file da importare - + Import Warning Attenzione - + All previous data in this directory will be deleted. Are you sure you wish to proceed? Tutti i dati già presenti in questa cartella verranno eliminati. Sei sicuro di voler procedere? - + Importing data. This may take a while... Importazione dei dati in corso. Potrebbe richiedere un po' di tempo... - + Importing Importazione in corso - + Imported Successfully Importazione completata - + Data was imported successfully. I dati sono stati importati con successo. - + Import Cancelled Importazione annullata - + Import was cancelled by the user. L'importazione è stata annullata dall'utente. - + Import Failed Importazione fallita - + Ensure you have read permissions on the targeted directory and try again. Assicurati di disporre dei permessi di lettura nella cartella selezionata e poi riprova. @@ -9149,35 +9205,37 @@ A: Could not find Ryujinx installation - + Installazione di Ryujinx non trovata Could not find a valid Ryujinx installation. This may typically occur if you are using Ryujinx in portable mode. Would you like to manually select a portable folder to use? - + Non è stata trovata un'installazione di Ryujinx valida. Di solito ciò accade quando si usa Ryujinx in modalità portatile. + +Vuoi selezionare manualmente la cartella dell'installazione portatile da usare? Ryujinx Portable Location - + Cartella dell'installazione portatile di Ryujinx Not a valid Ryujinx directory - + Cartella di Ryujinx non valida The specified directory does not contain valid Ryujinx data. - + La cartella specificata non contiene dei dati di Ryujinx validi. Could not find Ryujinx save data - + Impossibile trovare il salvataggio di Ryujinx diff --git a/dist/languages/ja_JP.ts b/dist/languages/ja_JP.ts index f67ba5b24b..533fda564b 100644 --- a/dist/languages/ja_JP.ts +++ b/dist/languages/ja_JP.ts @@ -667,96 +667,85 @@ Vulkan is recommended. - Shader Backend: - シェーダーバックエンド: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: 解像度: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: ウィンドウ適応フィルター: - + FSR Sharpness: FSR シャープネス: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: アンチエイリアス方式: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: フルスクリーンモード: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: アスペクト比: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -764,24 +753,24 @@ This feature is experimental. - + NVDEC emulation: NVDEC エミュレーション: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: ASTC デコード方式: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -790,45 +779,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: ASTC 再圧縮方式: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: 垂直同期: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -836,1208 +825,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) 非同期プレゼンテーション (Vulkan のみ) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) 最大クロック強制 (Vulkan のみ) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. GPUのクロックスピードを下げないように、グラフィックコマンドを待っている間、バックグラウンドで作業を実行させます。 - + Anisotropic Filtering: 異方性フィルタリング: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Vulkan パイプラインキャッシュを使用 - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) コンピュート・パイプラインの有効化(インテル Vulkan のみ) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + Sync to framerate of video playback ビデオ再生のフレームレートに同期する - + Run the game at normal speed during video playback, even when the framerate is unlocked. - + Barrier feedback loops - + Improves rendering of transparency effects in specific games. 特定のゲームにおける透明エフェクトのレンダリングを改善します。 - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed 乱数シード値の変更 - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name デバイス名 - + The name of the console. - + Custom RTC Date: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: 言語: - + This option can be overridden when region setting is auto-select - + Region: 地域: - + The region of the console. - + Time Zone: タイムゾーン: - + The time zone of the console. - + Sound Output Mode: 音声出力モード: - + Console Mode: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation エミュレーションを停止する前に確認する - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity 非アクティブ時にマウスカーソルを隠す - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet コントローラーアプレットの無効化 - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU 非同期 - + Uncompressed (Best quality) 圧縮しない (最高品質) - + BC1 (Low quality) BC1 (低品質) - + BC3 (Medium quality) BC3 (中品質) - + Conservative - + Aggressive - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (アセンブリシェーダー、NVIDIA のみ) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V(実験的、AMD/Mesaのみ) - - - + Fast - + Balanced - - + + Accurate 正確 - - + + Default デフォルト - + Unsafe (fast) - + Safe (stable) - + Auto 自動 - + Unsafe 不安定 - + Paranoid (disables most optimizations) パラノイド (ほとんどの最適化を無効化) - + Debugging - + Dynarmic Dynarmic - + NCE NCE - + Borderless Windowed ボーダーレスウィンドウ - + Exclusive Fullscreen 排他的フルスクリーン - + No Video Output ビデオ出力しない - + CPU Video Decoding ビデオをCPUでデコード - + GPU Video Decoding (Default) ビデオをGPUでデコード (デフォルト) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [実験的] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [実験的] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [実験的] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Nearest Neighbor - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian Gaussian - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None なし - + FXAA FXAA - + SMAA SMAA - + Default (16:9) デフォルト (16:9) - + Force 4:3 強制 4:3 - + Force 21:9 強制 21:9 - + Force 16:10 強制 16:10 - + Stretch to Window ウィンドウに合わせる - + Automatic 自動 - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) 日本語 - + American English アメリカ英語 - + French (français) フランス語 (français) - + German (Deutsch) ドイツ語 (Deutsch) - + Italian (italiano) イタリア語 (italiano) - + Spanish (español) スペイン語 (español) - + Chinese 中国語 - + Korean (한국어) 韓国語 (한국어) - + Dutch (Nederlands) オランダ語 (Nederlands) - + Portuguese (português) ポルトガル語 (português) - + Russian (Русский) ロシア語 (Русский) - + Taiwanese 台湾語 - + British English イギリス英語 - + Canadian French カナダフランス語 - + Latin American Spanish ラテンアメリカスペイン語 - + Simplified Chinese 簡体字中国語 - + Traditional Chinese (正體中文) 繁体字中国語 (正體中文) - + Brazilian Portuguese (português do Brasil) ブラジルポルトガル語 (português do Brasil) - + Serbian (српски) - - + + Japan 日本 - + USA アメリカ - + Europe ヨーロッパ - + Australia オーストラリア - + China 中国 - + Korea 韓国 - + Taiwan 台湾 - + Auto (%1) Auto select time zone 自動 (%1) - + Default (%1) Default time zone 既定 (%1) - + CET 中央ヨーロッパ時間 - + CST6CDT CST6CDT - + Cuba キューバ - + EET 東ヨーロッパ標準時 - + Egypt エジプト - + Eire アイルランド - + EST アメリカ東部標準時 - + EST5EDT EST5EDT - + GB GB - + GB-Eire イギリス-アイルランド - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich グリニッジ - + Hongkong 香港 - + HST ハワイ標準時 - + Iceland アイスランド - + Iran イラン - + Israel イスラエル - + Jamaica ジャマイカ - + Kwajalein クェゼリン - + Libya リビア - + MET 中東時間 - + MST MST - + MST7MDT MST7MDT - + Navajo ナバホ - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland ポーランド - + Portugal ポルトガル - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore シンガポール - + Turkey トルコ - + UCT UCT - + Universal ユニバーサル - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu ズールー - + Mono モノラル - + Stereo ステレオ - + Surround サラウンド - + 4GB DRAM (Default) 4GB DRAM (デフォルト) - + 6GB DRAM (Unsafe) 6GB DRAM (不安定) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Docked - + Handheld 携帯モード - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) 常に確認する (デフォルト) - + Only if game specifies not to stop ゲームが停止しないように指定しているときのみ - + Never ask 確認しない - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3052,33 +3147,33 @@ Would you like to delete the old save data? 背景色: - + % FSR sharpening percentage (e.g. 50%) % - + Off オフ - + VSync Off VSync オフ - + Recommended 推奨 - + On オン - + VSync On VSync オン @@ -4612,38 +4707,18 @@ Current values are %1% and %2% respectively. Username ユーザー名 - - - Set Image - ユーザー画像を設定 - - Select Avatar - - - - Add 追加 - - Rename - 名前変更 - - - - Remove - 削除 - - - + Profile management is available only when game is not running. プロファイル管理はゲーム未実行時にのみ行えます。 - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4651,169 +4726,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - ユーザ名 - - - + Users ユーザ - - Enter a username for the new user: - 新しいユーザのユーザ名を入力: - - - - Enter a new username: - 新しいユーザ名を入力: - - - + Error deleting image 画像削除エラー - + Error occurred attempting to overwrite previous image at: %1. 既存画像の上書き時にエラーが発生しました: %1 - + Error deleting file ファイル削除エラー - + Unable to delete existing file: %1. ファイルを削除できませんでした: %1 - + Error creating user image directory ユーザー画像ディレクトリ作成失敗 - + Unable to create directory %1 for storing user images. ユーザー画像保存ディレクトリ”%1”を作成できませんでした。 - + Error saving user image - + Unable to save image to file - - Select User Image - ユーザ画像を選択 - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. このユーザを削除しますか? このユーザのすべてのセーブデータが削除されます. - + Confirm Delete ユーザの削除 - + Name: %1 UUID: %2 名称: %1 @@ -5805,44 +5791,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGLは使用できません! - + OpenGL shared contexts are not supported. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! OpenGL初期化エラー - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. GPUがOpenGLをサポートしていないか、グラフィックスドライバーが最新ではありません。 - + Error while initializing OpenGL 4.6! OpenGL4.6初期化エラー! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 GPUがOpenGL4.6をサポートしていないか、グラフィックスドライバーが最新ではありません。<br><br>GL レンダラ:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GPUが1つ以上の必要なOpenGL拡張機能をサポートしていない可能性があります。最新のグラフィックドライバを使用していることを確認してください。<br><br>GL レンダラ:<br>%1<br><br>サポートされていない拡張機能:<br>%2 @@ -6653,299 +6639,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help ヘルプ(&H) - + &Install Files to NAND... ファイルをNANDにインストール...(&I) - + L&oad File... ファイルをロード...(&L) - + Load &Folder... フォルダをロード...(&F) - + E&xit 終了(&E) - - + + &Pause 中断(&P) - + &Stop 停止(&S) - + &Verify Installed Contents インストールされたコンテンツを確認(&V) - + &About Eden - + Single &Window Mode シングルウィンドウモード(&W) - + Con&figure... 設定...(&F) - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar フィルターバーを表示 (&F) - + Show &Status Bar ステータスバー(&S) - + Show Status Bar ステータスバーの表示 - + &Browse Public Game Lobby 公開ゲームロビーを参照 (&B) - + &Create Room ルームを作成 (&C) - + &Leave Room ルームを退出 (&L) - + &Direct Connect to Room ルームに直接接続 (&D) - + &Show Current Room 現在のルームを表示 (&S) - + F&ullscreen 全画面表示(&F) - + &Restart 再実行(&R) - + Load/Remove &Amiibo... &Amiibo をロード/削除... - + &Report Compatibility 互換性を報告(&R) - + Open &Mods Page &Modページを開く - + Open &Quickstart Guide クイックスタートガイドを開く(&Q) - + &FAQ &FAQ - + &Capture Screenshot スクリーンショットをキャプチャ(&C) - - Open &Album - アルバムを開く (&A) + + &Album + - + &Set Nickname and Owner オーナーとニックネームを設定 (&S) - + &Delete Game Data ゲームデータの消去 (&D) - + &Restore Amiibo Amiibo を復旧 (&R) - + &Format Amiibo Amiibo を初期化(&F) - - Open &Mii Editor - &Mii エディタを開く + + &Mii Editor + - + &Configure TAS... TASを設定... (&C) - + Configure C&urrent Game... 現在のゲームを設定...(&U) - - + + &Start 実行(&S) - + &Reset リセット(&R) - - + + R&ecord 記録(&R) - + Open &Controller Menu コントローラーメニューを開く (&C) - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6955,824 +6936,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7780,59 +7686,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7945,29 +7851,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8126,6 +8027,135 @@ Proceed anyway? ルームを退出しようとしています。ネットワーク接続はすべて終了します。 + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8167,6 +8197,29 @@ p, li { white-space: pre-wrap; } スタート/ ポーズ + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8771,9 +8824,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8794,7 +8847,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8802,25 +8855,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8845,159 +8898,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/ko_KR.ts b/dist/languages/ko_KR.ts index c5813e25ca..3929b273b9 100644 --- a/dist/languages/ko_KR.ts +++ b/dist/languages/ko_KR.ts @@ -667,96 +667,85 @@ Vulkan is recommended. - Shader Backend: - 셰이더 백엔드: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: 해상도: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: 윈도우 적응형 필터: - + FSR Sharpness: FSR 선명도: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: 안티에일리어싱 방식: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: 전체 화면 모드: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: 화면비: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -764,24 +753,24 @@ This feature is experimental. - + NVDEC emulation: NVDEC 에뮬레이션: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -790,45 +779,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: VSync 모드: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -836,1208 +825,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) 비동기 프레젠테이션 활성화(Vulkan만 해당) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) 강제 최대 클록 (Vulkan 전용) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. 실행은 GPU가 클럭 속도를 낮추지 않도록 그래픽 명령을 기다리는 동안 백그라운드에서 작동합니다. - + Anisotropic Filtering: 비등방성 필터링: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Vulkan 파이프라인 캐시 사용 - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing 반응형 플러싱 활성화 - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + Sync to framerate of video playback 동영상 재생 프레임 속도에 동기화 - + Run the game at normal speed during video playback, even when the framerate is unlocked. 프레임 속도가 잠금 해제된 상태에서도 동영상 재생 중에 일반 속도로 게임을 실행합니다. - + Barrier feedback loops 차단 피드백 루프 - + Improves rendering of transparency effects in specific games. 특정 게임에서 투명도 효과의 렌더링을 개선합니다. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed RNG 시드 - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name 장치 이름 - + The name of the console. - + Custom RTC Date: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: - + This option can be overridden when region setting is auto-select - + Region: 국가: - + The region of the console. - + Time Zone: 시계: - + The time zone of the console. - + Sound Output Mode: 소리 출력 모드: - + Console Mode: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity 비활성 상태일 때 마우스 숨기기 - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet 컨트롤러 애플릿 비활성화 - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU CPU - + GPU GPU - + CPU Asynchronous - + Uncompressed (Best quality) 비압축(최고 품질) - + BC1 (Low quality) BC1(저품질) - + BC3 (Medium quality) BC3(중간 품질) - + Conservative - + Aggressive - - OpenGL - OpenGL - - - + Vulkan Vulcan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM(어셈블리 셰이더, NVIDIA 전용) - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - + Fast - + Balanced - - + + Accurate 정확함 - - + + Default 기본값 - + Unsafe (fast) - + Safe (stable) - + Auto 자동 - + Unsafe 최적화 (안전하지 않음) - + Paranoid (disables most optimizations) 편집증(대부분의 최적화 비활성화) - + Debugging - + Dynarmic - + NCE - + Borderless Windowed 경계 없는 창 모드 - + Exclusive Fullscreen 독점 전체화면 모드 - + No Video Output 비디오 출력 없음 - + CPU Video Decoding CPU 비디오 디코딩 - + GPU Video Decoding (Default) GPU 비디오 디코딩(기본값) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [실험적] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [실험적] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor 최근접 보간 - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian 가우시안 - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None 없음 - + FXAA FXAA - + SMAA SMAA - + Default (16:9) 기본 (16:9) - + Force 4:3 강제 4:3 - + Force 21:9 강제 21:9 - + Force 16:10 강제 16:10 - + Stretch to Window 창에 맞게 늘림 - + Automatic 자동 - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) 일본어 (日本語) - + American English 미국 영어 - + French (français) 프랑스어(français) - + German (Deutsch) 독일어(Deutsch) - + Italian (italiano) 이탈리아어(italiano) - + Spanish (español) 스페인어(español) - + Chinese 중국어 - + Korean (한국어) 한국어 (Korean) - + Dutch (Nederlands) 네덜란드어 (Nederlands) - + Portuguese (português) 포르투갈어(português) - + Russian (Русский) 러시아어 (Русский) - + Taiwanese 대만어 - + British English 영어 (British English) - + Canadian French 캐나다 프랑스어 - + Latin American Spanish 라틴 아메리카 스페인어 - + Simplified Chinese 간체 - + Traditional Chinese (正體中文) 중국어 번체 (正體中文) - + Brazilian Portuguese (português do Brasil) 브라질 포르투갈어(português do Brasil) - + Serbian (српски) - - + + Japan 일본 - + USA 미국 - + Europe 유럽 - + Australia 호주 - + China 중국 - + Korea 대한민국 - + Taiwan 대만 - + Auto (%1) Auto select time zone 자동 (%1) - + Default (%1) Default time zone 기본 (%1) - + CET 중앙유럽 표준시(CET) - + CST6CDT CST6CDT - + Cuba 쿠바 - + EET 동유럽 표준시(EET) - + Egypt 이집트 - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB 영국 하계 표준시(GB) - + GB-Eire GB-Eire - + GMT 그리니치 표준시(GMT) - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich 그리니치 - + Hongkong 홍콩 - + HST 하와이-알류샨 표준시(HST) - + Iceland 아이슬란드 - + Iran 이란 - + Israel 이스라엘 - + Jamaica 자메이카 - + Kwajalein 크와잘린 - + Libya 리비아 - + MET 중앙유럽 표준시(MET) - + MST 산악 표준시(MST) - + MST7MDT MST7MDT - + Navajo 나바호 - + NZ 뉴질랜드 표준시(NZ) - + NZ-CHAT 채텀 표준시(NZ-CHAT) - + Poland 폴란드 - + Portugal 포르투갈 - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK 북한 표준시(ROK) - + Singapore 싱가포르 - + Turkey 터키 - + UCT UCT - + Universal Universal - + UTC 협정 세계시(UTC) - + W-SU 유럽/모스크바(W-SU) - + WET 서유럽 - + Zulu 줄루 - + Mono 모노 - + Stereo 스테레오 - + Surround 서라운드 - + 4GB DRAM (Default) - + 6GB DRAM (Unsafe) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked 거치 모드 - + Handheld 휴대 모드 - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) - + Only if game specifies not to stop - + Never ask - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3053,33 +3148,33 @@ Would you like to delete the old save data? 배경색: - + % FSR sharpening percentage (e.g. 50%) % - + Off - + VSync Off 수직동기화 끔 - + Recommended 추천 - + On - + VSync On 수직동기화 켬 @@ -4613,38 +4708,18 @@ Current values are %1% and %2% respectively. Username 유저 이름 - - - Set Image - 이미지 설정 - - Select Avatar - - - - Add 추가 - - Rename - 이름 변경 - - - - Remove - 제거 - - - + Profile management is available only when game is not running. 프로필 관리자는 게임이 작동 중이지 않을 때만 사용 가능합니다. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4652,169 +4727,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - 유저 이름을 입력하세요 - - - + Users 유저 - - Enter a username for the new user: - 새로운 유저를 위한 유저 이름을 입력하세요: - - - - Enter a new username: - 새로운 유저 이름을 입력하세요: - - - + Error deleting image 이미지 삭제 오류 - + Error occurred attempting to overwrite previous image at: %1. %1에서 이전 이미지를 덮어쓰는 중 오류가 발생했습니다. - + Error deleting file 파일 삭제 오류 - + Unable to delete existing file: %1. 기존 파일을 삭제할 수 없음: %1. - + Error creating user image directory 사용자 이미지 디렉토리 생성 오류 - + Unable to create directory %1 for storing user images. 사용자 이미지를 저장하기 위한 %1 디렉토리를 만들 수 없습니다. - + Error saving user image - + Unable to save image to file - - Select User Image - 유저 이미지 선택 - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. 이 사용자를 삭제하시겠습니까? 사용자의 저장 데이터가 모두 삭제됩니다. - + Confirm Delete 삭제 확인 - + Name: %1 UUID: %2 이름: %1 @@ -5806,44 +5792,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL을 사용할 수 없습니다! - + OpenGL shared contexts are not supported. OpenGL 공유 컨텍스트는 지원되지 않습니다. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! OpenGL을 초기화하는 동안 오류가 발생했습니다! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 사용하시는 GPU가 OpenGL을 지원하지 않거나, 최신 그래픽 드라이버가 설치되어 있지 않습니다. - + Error while initializing OpenGL 4.6! OpenGL 4.6 초기화 중 오류 발생! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 사용하시는 GPU가 OpenGL 4.6을 지원하지 않거나 최신 그래픽 드라이버가 설치되어 있지 않습니다. <br><br>GL 렌더링 장치:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 사용하시는 GPU가 1개 이상의 OpenGL 확장 기능을 지원하지 않습니다. 최신 그래픽 드라이버가 설치되어 있는지 확인하세요. <br><br>GL 렌더링 장치:<br>%1<br><br>지원하지 않는 확장 기능:<br>%2 @@ -6654,299 +6640,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS TAS(&T) - + &Create Home Menu Shortcut - + Install &Firmware - + &Help 도움말(&H) - + &Install Files to NAND... 낸드에 파일 설치(&I) - + L&oad File... 파일 불러오기...(&L) - + Load &Folder... 폴더 불러오기...(&F) - + E&xit 종료(&X) - - + + &Pause 일시중지(&P) - + &Stop 정지(&S) - + &Verify Installed Contents - + &About Eden - + Single &Window Mode 싱글 창 모드(&W) - + Con&figure... 설정(&f) - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar 필터링 바 표시(&F) - + Show &Status Bar 상태 표시줄 보이기(&S) - + Show Status Bar 상태 표시줄 보이기 - + &Browse Public Game Lobby 공개 게임 로비 찾아보기(&B) - + &Create Room 방 만들기(&C) - + &Leave Room 방에서 나가기(&L) - + &Direct Connect to Room 방에 직접 연결(&D) - + &Show Current Room 현재 방 표시(&S) - + F&ullscreen 전체 화면(&u) - + &Restart 재시작(&R) - + Load/Remove &Amiibo... Amiibo 로드/제거(&A)... - + &Report Compatibility 호환성 보고(&R) - + Open &Mods Page 게임 모드 페이지 열기(&M) - + Open &Quickstart Guide 빠른 시작 가이드 열기(&Q) - + &FAQ FAQ(&F) - + &Capture Screenshot 스크린샷 찍기(&C) - - Open &Album + + &Album - + &Set Nickname and Owner - + &Delete Game Data - + &Restore Amiibo - + &Format Amiibo - - Open &Mii Editor + + &Mii Editor - + &Configure TAS... TAS설정...(&C) - + Configure C&urrent Game... 실행중인 게임 맞춤 설정...(&u) - - + + &Start 시작(&S) - + &Reset 리셋(&R) - - + + R&ecord 레코드(&e) - + Open &Controller Menu - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6956,824 +6937,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7781,59 +7687,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7946,29 +7852,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8127,6 +8028,135 @@ Proceed anyway? 방을 떠나려고 합니다. 모든 네트워크 연결이 닫힙니다. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8168,6 +8198,29 @@ p, li { white-space: pre-wrap; } 시작/일시중지 + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8772,9 +8825,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8795,7 +8848,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8803,25 +8856,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8846,159 +8899,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/nb.ts b/dist/languages/nb.ts index 2fc80cd270..8087756b04 100644 --- a/dist/languages/nb.ts +++ b/dist/languages/nb.ts @@ -667,96 +667,85 @@ Vulkan is recommended. - Shader Backend: - Shader-backend: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Oppløsning: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Vindustilpasningsfilter: - + FSR Sharpness: FSR Skarphet: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Anti-aliasing–metode: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Fullskjermmodus: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: Størrelsesforhold: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -764,24 +753,24 @@ This feature is experimental. - + NVDEC emulation: NVDEC-emulering: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -790,45 +779,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: VSync Modus: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -836,1208 +825,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) Aktiver asynkron presentasjon (kun Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) Tving maksikal klokkehastighet (kun Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Kjører arbeid i bakgrunnen mens den venter på grafikkommandoer for å forhindre at GPU-en senker klokkehastigheten. - + Anisotropic Filtering: Anisotropisk filtrering: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Bruk Vulkan rørledningsbuffer - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing Aktiver Reaktiv Tømming - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + Sync to framerate of video playback Synkroniser med bildefrekvensen for videoavspilling - + Run the game at normal speed during video playback, even when the framerate is unlocked. Kjør spillet i normal hastighet under videoavspilling, selv når bildefrekvensen er låst opp. - + Barrier feedback loops Tilbakekoblingssløyfer for barrierer - + Improves rendering of transparency effects in specific games. Forbedrer gjengivelsen av transparenseffekter i spesifikke spill. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed Frø For Tilfeldig Nummergenerering - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name Enhetsnavn - + The name of the console. - + Custom RTC Date: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: - + This option can be overridden when region setting is auto-select - + Region: Region: - + The region of the console. - + Time Zone: Tidssone: - + The time zone of the console. - + Sound Output Mode: Lydutgangsmodus: - + Console Mode: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Gjem mus under inaktivitet - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet Deaktiver kontroller-appleten - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU CPU - + GPU - + CPU Asynchronous - + Uncompressed (Best quality) Ukomprimert (beste kvalitet) - + BC1 (Low quality) BC1 (Lav kvalitet) - + BC3 (Medium quality) BC3 (Medium kvalitet) - + Conservative - + Aggressive - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (assembly-shader-e, kun med NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - + Fast - + Balanced - - + + Accurate Nøyaktig - - + + Default Standard - + Unsafe (fast) - + Safe (stable) - + Auto Auto - + Unsafe Utrygt - + Paranoid (disables most optimizations) Paranoid (deaktiverer de fleste optimaliseringer) - + Debugging - + Dynarmic - + NCE - + Borderless Windowed Rammeløst vindu - + Exclusive Fullscreen Eksklusiv fullskjerm - + No Video Output Ingen videoutdata - + CPU Video Decoding Prosessorvideodekoding - + GPU Video Decoding (Default) GPU-videodekoding (standard) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EKSPERIMENTELL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [EXPERIMENTELL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Nærmeste nabo - + Bilinear Bilineær - + Bicubic Bikubisk - + Gaussian Gaussisk - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Ingen - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Standard (16:9) - + Force 4:3 Tving 4:3 - + Force 21:9 Tving 21:9 - + Force 16:10 Tving 16:10 - + Stretch to Window Strekk til Vindu - + Automatic Automatisk - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Japansk (日本語) - + American English Amerikans Engelsk - + French (français) Fransk (français) - + German (Deutsch) Tysk (Deutsch) - + Italian (italiano) Italiensk (italiano) - + Spanish (español) Spansk (español) - + Chinese Kinesisk - + Korean (한국어) Koreansk (한국어) - + Dutch (Nederlands) Nederlandsk (Nederlands) - + Portuguese (português) Portugisisk (português) - + Russian (Русский) Russisk (Русский) - + Taiwanese Taiwansk - + British English Britisk Engelsk - + Canadian French Kanadisk Fransk - + Latin American Spanish Latinamerikansk Spansk - + Simplified Chinese Forenklet Kinesisk - + Traditional Chinese (正體中文) Tradisjonell Kinesisk (正體中文) - + Brazilian Portuguese (português do Brasil) Brasiliansk portugisisk (português do Brasil) - + Serbian (српски) - - + + Japan Japan - + USA USA - + Europe Europa - + Australia Australia - + China Kina - + Korea Korea - + Taiwan Taiwan - + Auto (%1) Auto select time zone Auto (%1) - + Default (%1) Default time zone Normalverdi (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Egypt - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Island - + Iran Iran - + Israel Israel - + Jamaica Jamaica - + Kwajalein Kwajalein - + Libya Libya - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polen - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapore - + Turkey Tyrkia - + UCT UCT - + Universal Universalt - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) - + 6GB DRAM (Unsafe) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Dokket - + Handheld Håndholdt - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) - + Only if game specifies not to stop - + Never ask - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3052,33 +3147,33 @@ Would you like to delete the old save data? Bakgrunnsfarge: - + % FSR sharpening percentage (e.g. 50%) % - + Off Av - + VSync Off VSync Av - + Recommended Anbefalt - + On - + VSync On VSync På @@ -4613,38 +4708,18 @@ Gjeldende verdier er henholdsvis %1% og %2%. Username Brukernavn - - - Set Image - Sett Bilde - - Select Avatar - - - - Add Legg til - - Rename - Gi nytt navn - - - - Remove - Fjern - - - + Profile management is available only when game is not running. Profil-administrering er bare tilgjengelig når ingen spill kjører. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4652,169 +4727,80 @@ Gjeldende verdier er henholdsvis %1% og %2%. %2 - - Enter Username - Skriv inn Brukernavn - - - + Users Brukere - - Enter a username for the new user: - Tast inn et brukernavn for den nye brukeren: - - - - Enter a new username: - Skriv inn et nytt brukernavn - - - + Error deleting image Feil ved sletting av bilde - + Error occurred attempting to overwrite previous image at: %1. En feil oppstod under overskrivelse av det forrige bildet på: %1. - + Error deleting file Feil ved sletting av fil - + Unable to delete existing file: %1. Kunne ikke slette eksisterende fil: %1. - + Error creating user image directory Feil under opprettelse av profilbildemappe - + Unable to create directory %1 for storing user images. Kunne ikke opprette mappe %1 for å lagre profilbilder. - + Error saving user image - + Unable to save image to file - - Select User Image - Sett Bruker Bilde - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Slett denne brukeren? Alle brukerens lagrede data vil bli slettet. - + Confirm Delete Bekreft Sletting - + Name: %1 UUID: %2 Navn: %1 @@ -5806,44 +5792,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL ikke tilgjengelig! - + OpenGL shared contexts are not supported. Delte OpenGL-kontekster støttes ikke. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Feil under initialisering av OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Det kan hende at GPU-en din ikke støtter OpenGL, eller at du ikke har den nyeste grafikkdriveren. - + Error while initializing OpenGL 4.6! Feil under initialisering av OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Det kan hende at GPU-en din ikke støtter OpenGL 4.6, eller at du ikke har den nyeste grafikkdriveren.<br><br>GL-renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Det kan hende at GPU-en din ikke støtter én eller flere nødvendige OpenGL-utvidelser. Vennligst sørg for at du har den nyeste grafikkdriveren.<br><br>GL-renderer: <br>%1<br><br>Ikke-støttede utvidelser:<br>%2 @@ -6654,299 +6640,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Hjelp - + &Install Files to NAND... &Installer filer til NAND... - + L&oad File... Last inn fil... (&O) - + Load &Folder... Last inn mappe (&F) - + E&xit &Avslutt - - + + &Pause &Paus - + &Stop &Stop - + &Verify Installed Contents - + &About Eden - + Single &Window Mode Énvindusmodus (&W) - + Con&figure... Kon&figurer... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar Vis &filterlinje - + Show &Status Bar Vis &statuslinje - + Show Status Bar Vis statuslinje - + &Browse Public Game Lobby Bla gjennom den offentlige spillobbyen (&B) - + &Create Room Opprett Rom (&C) - + &Leave Room Forlat Rommet (&L) - + &Direct Connect to Room Direkte Tilkobling Til Rommet (&D) - + &Show Current Room Vis nåværende rom (&S) - + F&ullscreen F&ullskjerm - + &Restart Omstart (&R) - + Load/Remove &Amiibo... Last/Fjern Amiibo (&A) - + &Report Compatibility Rapporter kompatibilitet (&R) - + Open &Mods Page Åpne Modifikasjonssiden (&M) - + Open &Quickstart Guide Åpne Hurtigstartsguiden (&Q) - + &FAQ &FAQ - + &Capture Screenshot Ta Skjermbilde (&C) - - Open &Album + + &Album - + &Set Nickname and Owner - + &Delete Game Data - + &Restore Amiibo - + &Format Amiibo - - Open &Mii Editor + + &Mii Editor - + &Configure TAS... Konfigurer TAS (&C) - + Configure C&urrent Game... Konfigurer Gjeldende Spill (&U) - - + + &Start &Start - + &Reset Tilbakestill (&R) - - + + R&ecord Spill inn (%E) - + Open &Controller Menu - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6956,824 +6937,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7781,59 +7687,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7946,29 +7852,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8127,6 +8028,135 @@ Fortsette likevel? Du er i ferd med å forlate rommet. Eventuelle nettverkstilkoblinger vil bli stengt. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8168,6 +8198,29 @@ p, li { white-space: pre-wrap; } START/PAUS + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8772,9 +8825,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8795,7 +8848,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8803,25 +8856,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8846,159 +8899,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/nl.ts b/dist/languages/nl.ts index 8135cf1683..fc65c671b7 100644 --- a/dist/languages/nl.ts +++ b/dist/languages/nl.ts @@ -677,96 +677,85 @@ Vulkan is recommended. - Shader Backend: - Shader Backend: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Resolutie: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Window Adapting Filter: - + FSR Sharpness: FSR-scherpte: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Antialiasing-methode: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Volledig scherm modus: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: Aspect Ratio: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -774,24 +763,24 @@ This feature is experimental. - + NVDEC emulation: NVDEC-emulatie: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: ASTC Decodeer Methode: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -800,45 +789,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: VSync-modus: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -846,1208 +835,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) Schakel asynchrone presentatie in (alleen Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) Forceer maximale klokken (alleen Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Werkt op de achtergrond terwijl er wordt gewacht op grafische opdrachten om te voorkomen dat de GPU zijn kloksnelheid verlaagt. - + Anisotropic Filtering: Anisotrope Filtering: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Gebruik Vulkan-pijplijn-cache - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing Schakel Reactive Flushing In - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + Sync to framerate of video playback - + Run the game at normal speed during video playback, even when the framerate is unlocked. - + Barrier feedback loops - + Improves rendering of transparency effects in specific games. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed RNG Seed - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name Apparaatnaam - + The name of the console. - + Custom RTC Date: Aangepaste RTC Datum: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: Taal: - + This option can be overridden when region setting is auto-select - + Region: Regio: - + The region of the console. - + Time Zone: Tijdzone: - + The time zone of the console. - + Sound Output Mode: Geluidsuitvoermodus: - + Console Mode: Console Modus: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation Bevestig voordat u de emulatie stopt - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Verberg muis wanneer inactief - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet Controller-applet uitschakelen - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU CPU - + GPU - + CPU Asynchronous - + Uncompressed (Best quality) - + BC1 (Low quality) BC1 (Lage Kwaliteit) - + BC3 (Medium quality) BC3 (Gemiddelde kwaliteit) - + Conservative - + Aggressive - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Assembly Shaders, alleen NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - + Fast - + Balanced - - + + Accurate Accuraat - - + + Default Standaard - + Unsafe (fast) - + Safe (stable) - + Auto Auto - + Unsafe Onveilig - + Paranoid (disables most optimizations) Paranoid (schakelt de meeste optimalisaties uit) - + Debugging - + Dynarmic - + NCE - + Borderless Windowed Randloos Venster - + Exclusive Fullscreen Exclusief Volledig Scherm - + No Video Output Geen Video-uitvoer - + CPU Video Decoding CPU Videodecodering - + GPU Video Decoding (Default) GPU Videodecodering (Standaard) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTEEL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [EXPERIMENTEEL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Nearest Neighbor - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian Gaussian - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Geen - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Standaart (16:9) - + Force 4:3 Forceer 4:3 - + Force 21:9 Forceer 21:9 - + Force 16:10 Forceer 16:10 - + Stretch to Window Uitrekken naar Venster - + Automatic Automatisch - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Japans (日本語) - + American English Amerikaans-Engels - + French (français) Frans (Français) - + German (Deutsch) Duits (Deutsch) - + Italian (italiano) Italiaans (italiano) - + Spanish (español) Spaans (Español) - + Chinese Chinees - + Korean (한국어) Koreaans (한국어) - + Dutch (Nederlands) Nederlands (Nederlands) - + Portuguese (português) Portugees (português) - + Russian (Русский) Russisch (Русский) - + Taiwanese Taiwanese - + British English Brits-Engels - + Canadian French Canadees-Frans - + Latin American Spanish Latijns-Amerikaans Spaans - + Simplified Chinese Vereenvoudigd Chinees - + Traditional Chinese (正體中文) Traditioneel Chinees (正體中文) - + Brazilian Portuguese (português do Brasil) Braziliaans-Portugees (português do Brasil) - + Serbian (српски) - - + + Japan Japan - + USA USA - + Europe Europa - + Australia Australië - + China China - + Korea Korea - + Taiwan Taiwan - + Auto (%1) Auto select time zone Auto (%1) - + Default (%1) Default time zone Standaard (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Egypte - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Ijsland - + Iran Iran - + Israel Israel - + Jamaica Jamaica - + Kwajalein Kwajalein - + Libya Libië - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polen - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapore - + Turkey Turkije - + UCT UCT - + Universal Universeel - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) - + 6GB DRAM (Unsafe) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Docked - + Handheld Handheld - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) - + Only if game specifies not to stop - + Never ask - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3050,33 +3145,33 @@ Would you like to delete the old save data? Achtergrondkleur: - + % FSR sharpening percentage (e.g. 50%) % - + Off Uit - + VSync Off VSync Uit - + Recommended Aanbevolen - + On Aan - + VSync On VSync Aan @@ -4611,38 +4706,18 @@ De huidige waarden zijn %1% en %2%. Username Gebruikersnaam - - - Set Image - Stel Afbeelding In - - Select Avatar - - - - Add Toevoegen - - Rename - Hernoem - - - - Remove - Verwijder - - - + Profile management is available only when game is not running. Profielbeheer is alleen beschikbaar wanneer het spel niet bezig is. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4650,169 +4725,80 @@ De huidige waarden zijn %1% en %2%. %2 - - Enter Username - Voer Gebruikersnaam in - - - + Users Gebruikers - - Enter a username for the new user: - Voer een gebruikersnaam in voor de nieuwe gebruiker: - - - - Enter a new username: - Voer nieuwe gebruikersnaam in: - - - + Error deleting image Fout tijdens verwijderen afbeelding - + Error occurred attempting to overwrite previous image at: %1. Er is een fout opgetreden bij het overschrijven van de vorige afbeelding in: %1. - + Error deleting file Fout tijdens verwijderen bestand - + Unable to delete existing file: %1. Kan bestaand bestand niet verwijderen: %1. - + Error creating user image directory Fout tijdens het maken van de map met afbeeldingen van de gebruiker - + Unable to create directory %1 for storing user images. Fout tijdens het maken van map %1 om gebruikersafbeeldingen in te bewaren. - + Error saving user image - + Unable to save image to file - - Select User Image - Selecteer Gebruikersfoto - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Deze gebruiker verwijderen? Alle opgeslagen gegevens van de gebruiker worden verwijderd. - + Confirm Delete Bevestig Verwijdering - + Name: %1 UUID: %2 Naam: %1 @@ -5804,44 +5790,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL niet beschikbaar! - + OpenGL shared contexts are not supported. OpenGL gedeelde contexten worden niet ondersteund. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Fout tijdens het initialiseren van OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Je GPU ondersteunt mogelijk geen OpenGL, of je hebt niet de laatste grafische stuurprogramma. - + Error while initializing OpenGL 4.6! Fout tijdens het initialiseren van OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Je GPU ondersteunt mogelijk OpenGL 4.6 niet, of je hebt niet het laatste grafische stuurprogramma.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Je GPU ondersteunt mogelijk een of meer vereiste OpenGL-extensies niet. Zorg ervoor dat je het laatste grafische stuurprogramma hebt.<br><br>GL Renderer:<br>%1<br><br>Ondersteunde extensies:<br>%2 @@ -6652,299 +6638,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Help - + &Install Files to NAND... &Installeer Bestanden naar NAND... - + L&oad File... L&aad Bestand... - + Load &Folder... Laad &Map... - + E&xit A&fsluiten - - + + &Pause &Onderbreken - + &Stop &Stop - + &Verify Installed Contents - + &About Eden - + Single &Window Mode Modus Enkel Venster - + Con&figure... Con&figureer... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar Toon &Filterbalk - + Show &Status Bar Toon &Statusbalk - + Show Status Bar Toon Statusbalk - + &Browse Public Game Lobby &Bladeren door Openbare Spellobby - + &Create Room &Maak Kamer - + &Leave Room &Verlaat Kamer - + &Direct Connect to Room &Directe Verbinding met Kamer - + &Show Current Room &Toon Huidige Kamer - + F&ullscreen Volledig Scherm - + &Restart &Herstart - + Load/Remove &Amiibo... Laad/Verwijder &Amiibo... - + &Report Compatibility &Rapporteer Compatibiliteit - + Open &Mods Page Open &Mod-pagina - + Open &Quickstart Guide Open &Snelstartgids - + &FAQ &FAQ - + &Capture Screenshot &Leg Schermafbeelding Vast - - Open &Album + + &Album - + &Set Nickname and Owner - + &Delete Game Data - + &Restore Amiibo - + &Format Amiibo - - Open &Mii Editor + + &Mii Editor - + &Configure TAS... &Configureer TAS... - + Configure C&urrent Game... Configureer Huidig Spel... - - + + &Start &Start - + &Reset &Herstel - - + + R&ecord Opnemen - + Open &Controller Menu - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6954,824 +6935,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7779,59 +7685,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7944,29 +7850,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8125,6 +8026,135 @@ Toch doorgaan? Je staat op het punt de kamer te verlaten. Alle netwerkverbindingen worden afgesloten. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8166,6 +8196,29 @@ p, li { white-space: pre-wrap; } START/ONDERBREKEN + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8770,9 +8823,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8793,7 +8846,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8801,25 +8854,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8844,159 +8897,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/pl.ts b/dist/languages/pl.ts index 53f428f7d3..ff7287eba0 100644 --- a/dist/languages/pl.ts +++ b/dist/languages/pl.ts @@ -553,7 +553,7 @@ Może pomóc zredukować przycięcia przy niższej liczbie klatek. CPU Overclock - + Podkręcanie CPU @@ -686,23 +686,11 @@ Zalecany jest Vulkan. - Shader Backend: - Backend Shaderów: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - Backend shaderów używany z OpenGL. -Zalecany jest GLSL. - - - Resolution: Rozdzielczość: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. @@ -711,27 +699,27 @@ Wyższe rozdzielczości wymagają więcej VRAM i przepustowości. Opcje poniżej 1x mogą powodować artefakty. - + Window Adapting Filter: Filtr Adaptującego Okna: - + FSR Sharpness: Ostrość FSR: - + Determines how sharpened the image will look using FSR's dynamic contrast. Określa, jak bardzo obraz będzie wyostrzony przy użyciu dynamicznego kontrastu FSR. - + Anti-Aliasing Method: Metoda Anty-Aliasingu: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. @@ -740,12 +728,12 @@ SMAA oferuje najlepszą jakość. FXAA może zapewnić stabilniejszy obraz w niższych rozdzielczościach. - + Fullscreen Mode: Tryb Pełnoekranowy: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -754,12 +742,12 @@ Tryb bez ramek zapewnia najlepszą zgodność z klawiaturą ekranową wymaganą Pełny ekran wyłączny może oferować lepszą wydajność i lepsze wsparcie FreeSync/G-Sync. - + Aspect Ratio: Format obrazu: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. @@ -768,24 +756,24 @@ Większość gier obsługuje wyłącznie 16:9, więc inne proporcje wymagają mo Kontroluje także proporcje przechwytywanych zrzutów ekranu. - + Use persistent pipeline cache Używaj trwałej pamięci podręcznej (cache) potoków - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Pozwala zapisywać shadery w pamięci masowej, aby przyspieszyć ładowanie przy kolejnych uruchomieniach gry. Wyłączanie tej opcji jest przeznaczone do debugowania. - + Optimize SPIRV output Optymalizacja wydajności SPIRV - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -796,12 +784,12 @@ Może nieznacznie poprawić wydajność. Funkcja eksperymentalna. - + NVDEC emulation: Emulacja NVDEC: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -810,12 +798,12 @@ Dekodowanie może być wykonywane przez CPU albo GPU, albo może być całkowici W większości przypadków najlepszą wydajność zapewnia dekodowanie na GPU. - + ASTC Decoding Method: Metoda dekodowania ASTC: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -827,12 +815,12 @@ GPU: użyj shaderów obliczeniowych GPU do dekodowania tekstur ASTC (zalecane). CPU asynchronicznie: użyj CPU do dekodowania na żądanie. Eliminuje zacięcia podczas dekodowania ASTC, ale może powodować artefakty. - + ASTC Recompression Method: Metoda rekompresji ASTC: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. @@ -840,34 +828,34 @@ BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, BC1/BC3: format pośredni zostanie ponownie skompresowany do BC1 lub BC3 — oszczędza VRAM kosztem jakości obrazu. - + VRAM Usage Mode: Tryb wykorzystania VRAM: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. Określa, czy emulator ma oszczędzać pamięć, czy maksymalnie wykorzystywać dostępną pamięć wideo dla wydajności. Tryb agresywny może pogorszyć działanie innych aplikacji, np. oprogramowania do nagrywania. - + Skip CPU Inner Invalidation Pomiń wewnętrzne unieważnienie procesora CPU - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. Pomija niektóre unieważnienia pamięci podręcznej po stronie CPU podczas aktualizacji pamięci, zmniejszając użycie CPU i poprawiając jego wydajność. Może powodować błędy lub awarie w niektórych grach. - + VSync Mode: Tryb synchronizacji pionowej: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -878,12 +866,12 @@ Mailbox może mieć niższe opóźnienia niż FIFO i nie powoduje tearingu, ale Immediate (bez synchronizacji) wyświetla wszystko, co jest dostępne, i może powodować tearing. - + Sync Memory Operations Synchronizuj operacje pamięci - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. @@ -891,99 +879,136 @@ Unreal Engine 4 games often see the most significant changes thereof. Gry z Unreal Engine 4 mogą być najbardziej dotknięte. - + Enable asynchronous presentation (Vulkan only) Włącz asynchroniczną prezentację (tylko Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. Nieznacznie poprawia wydajność, przenosząc prezentację na oddzielny wątek CPU. - + Force maximum clocks (Vulkan only) Wymuś maksymalne zegary (Tylko Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Uruchamia pracę w tle podczas oczekiwania na komendy graficzne aby GPU nie obniżało taktowania. - + Anisotropic Filtering: Filtrowanie anizotropowe: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. Steruje jakością renderowania tekstur pod ostrymi kątami. Na większości GPU bezpieczną wartością jest 16x. - + GPU Mode: - + Tryb GPU: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + Steruje trybem emulacji GPU. +Większość gier renderuje się poprawnie w trybach Szybki lub Zrównoważony, ale dla niektórych nadal wymagany jest tryb Dokładny. +Efekty cząsteczkowe zwykle renderują się poprawnie tylko w trybie Dokładnym. - + DMA Accuracy: Dokładność DMA: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. Steruje precyzją DMA. Tryb „bezpieczna precyzja” usuwa problemy w niektórych grach, ale może pogorszyć wydajność. - + Enable asynchronous shader compilation - + Włącz asynchroniczną kompilację shaderów - + May reduce shader stutter. Może zmniejszyć zacięcia spowodowane kompilacją shaderów. - + Fast GPU Time - + Szybki czas GPU + + + + Overclocks the emulated GPU to increase dynamic resolution and render distance. +Use 256 for maximal performance and 512 for maximal graphics fidelity. + Podkręca emulowane GPU, aby zwiększyć dynamiczną rozdzielczość i zasięg renderowania. +Ustaw 256 dla maksymalnej wydajności, a 512 dla maksymalnej jakości grafiki. - Overclocks the emulated GPU to increase dynamic resolution and render distance. -Use 256 for maximal performance and 512 for maximal graphics fidelity. + GPU Unswizzle Max Texture Size - + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Użyj pamięci podręcznej strumienia dla Vulkana - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Włącza specyficzną dla producenta GPU pamięć podręczną potoków. Ta opcja może znacząco skrócić czas ładowania shaderów w przypadkach, gdy sterownik Vulkan nie przechowuje wewnętrznie plików pamięci podręcznej potoków. - + Enable Compute Pipelines (Intel Vulkan Only) Włącz potoki obliczeniowe (tylko Intel Vulkan) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. @@ -992,173 +1017,184 @@ To ustawienie istnieje wyłącznie dla sterowników Intela i może spowodować b Na wszystkich pozostałych sterownikach potoki obliczeniowe są zawsze włączone. - + Enable Reactive Flushing Włącz reaktywne opróżnianie buforów - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Używa opróżniania reaktywnego zamiast predykcyjnego, co umożliwia dokładniejsze synchronizowanie pamięci. - + Sync to framerate of video playback Synchronizuj do liczby klatek odtwarzanego wideo - + Run the game at normal speed during video playback, even when the framerate is unlocked. Uruchamiaj grę z normalną prędkością podczas odtwarzania wideo, nawet przy odblokowanej liczbie klatek na sekundę. - + Barrier feedback loops Pętle sprzężenia zwrotnego barier - + Improves rendering of transparency effects in specific games. Poprawia renderowanie efektów przezroczystości w niektórych grach. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State Rozszerzony stan dynamiczny - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Kontroluje liczbę funkcji, które mogą być używane w Extended Dynamic State. +Wyższe poziomy pozwalają na użycie większej liczby funkcji i mogą zwiększyć wydajność, ale mogą powodować dodatkowe problemy z grafiką. - + Vertex Input Dynamic State Dynamiczny stan wejścia wierzchołków - + Enables vertex input dynamic state feature for better quality and performance. Włącza funkcję dynamicznego stanu wejścia wierzchołków, poprawiając jakość i wydajność. - + Provoking Vertex Wierzchołek prowokujący - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. Poprawia oświetlenie i obsługę wierzchołków w niektórych grach. To rozszerzenie jest obsługiwane tylko na urządzeniach z Vulkanem 1.0+. - + Descriptor Indexing Indeksowanie deskryptorów - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. Poprawia obsługę tekstur i buforów oraz warstwę translacji Maxwell. Niektóre urządzenia z Vulkanem 1.1+ i wszystkie z 1.2+ obsługują to rozszerzenie. - + Sample Shading Cieniowanie próbkowe - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. Pozwala wykonywać shader fragmentów dla każdej próbki we fragmencie wielokrotnie próbkowanym zamiast raz dla każdego fragmentu. Poprawia jakość grafiki kosztem wydajności. Wyższe wartości poprawiają jakość, ale obniżają wydajność. - + RNG Seed Ziarno RNG - + Controls the seed of the random number generator. Mainly used for speedrunning. Ustala ziarno generatora liczb losowych. Głównie używane do speedrunów. - + Device Name Nazwa urządzenia - + The name of the console. The name of the console. - + Custom RTC Date: Własna data RTC - + This option allows to change the clock of the console. Can be used to manipulate time in games. Ta opcja pozwala zmienić zegar konsoli. Może służyć do manipulowania czasem w grach. - + The number of seconds from the current unix time Liczba sekund od bieżącego czasu Unix - + Language: Język: - + This option can be overridden when region setting is auto-select Ta opcja może zostać nadpisana, gdy ustawienie regionu to automatyczny wybór. - + Region: Region: - + The region of the console. Region konsoli. - + Time Zone: Strefa czasowa: - + The time zone of the console. Strefa czasowa konsoli. - + Sound Output Mode: Tryb wyjścia dźwięku: - + Console Mode: Tryb konsoli - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. @@ -1167,935 +1203,997 @@ W zależności od tego ustawienia gry zmienią swoją rozdzielczość, szczegó Ustawienie na Handheld może poprawić wydajność na słabszych komputerach. - + Prompt for user profile on boot Pytaj o profil użytkownika przy uruchomieniu. - + Useful if multiple people use the same PC. Przydatne, gdy z tego samego PC korzysta wiele osób. - + Pause when not in focus Wstrzymuj, gdy okno nie jest aktywne - + Pauses emulation when focusing on other windows. Wstrzymuje emulację po przełączeniu na inne okna. - + Confirm before stopping emulation Potwierdzaj przed zatrzymaniem emulacji - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. Nadpisuje monity z prośbą o potwierdzenie zatrzymania emulacji. Włączenie powoduje pominięcie takich monitów i bezpośrednie wyjście z emulacji. - + Hide mouse on inactivity Ukryj mysz przy braku aktywności - + Hides the mouse after 2.5s of inactivity. Ukrywa kursor po 2,5 s bezczynności. - + Disable controller applet Wyłącz aplet kontrolera - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. Wymusza wyłączenie użycia apletu kontrolera w oprogramowaniu uruchamianym w emulacji. Jeśli emulowane oprogramowanie próbuje otworzyć aplet kontrolera, jest on natychmiast zamykany. - + Check for updates Sprawdź aktualizacje - + Whether or not to check for updates upon startup. Czy sprawdzać aktualizacje przy uruchomieniu. - + Enable Gamemode Włącz Tryb gry - + Force X11 as Graphics Backend Wymuś X11 jako backend grafiki - + Custom frontend Niestandardowy frontend - + Real applet Prawdziwy aplet - + Never Nigdy - + On Load Przy wczytywaniu - + Always Zawsze - + CPU CPU - + GPU GPU - + CPU Asynchronous Asynchroniczne CPU - + Uncompressed (Best quality) Brak (najlepsza jakość) - + BC1 (Low quality) BC1 (niska jakość) - + BC3 (Medium quality) BC3 (średnia jakość) - + Conservative Konserwatywny - + Aggressive Agresywny - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Zgromadzone Shadery, tylko NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (eksperymentalne, tylko AMD/Mesa) - - - + Fast - + Szybkie - + Balanced Zrównoważony - - + + Accurate Dokładny - - + + Default Domyślny - + Unsafe (fast) Niezalecane (szybkie) - + Safe (stable) Bezpieczne (stabilne) - + Auto Automatyczny - + Unsafe Niebezpieczny - + Paranoid (disables most optimizations) Paranoiczne (wyłącza większość optymalizacji) - + Debugging Debugowanie - + Dynarmic Dynamiczny - + NCE NCE - + Borderless Windowed W oknie (Bezramkowy) - + Exclusive Fullscreen Exclusive Fullscreen - + No Video Output Brak wyjścia wideo - + CPU Video Decoding Dekodowanie Wideo przez CPU - + GPU Video Decoding (Default) Dekodowanie Wideo przez GPU (Domyślne) - + 0.25X (180p/270p) [EXPERIMENTAL] 0,25x (180p/270p) [EKSPERYMENTALNE] - + 0.5X (360p/540p) [EXPERIMENTAL] 0,5x (360p/540p) [EKSPERYMENTALNE] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EKSPERYMENTALNE] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] 1.25X (900p/1350p) [EKSPERYMENTALNE] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [Ekperymentalnie] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Najbliższy sąsiadujący - + Bilinear Bilinearny - + Bicubic Bikubiczny - + Gaussian Kulisty - + Lanczos Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution AMD FidelityFX Super Resolution - + Area Obszar - + MMPX MMPX - + Zero-Tangent Zero-Tangent - + B-Spline B-Spline - + Mitchell Mitchell - + Spline-1 Spline-1 - - + + None Żadna (wyłączony) - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Domyślne (16:9) - + Force 4:3 Wymuś 4:3 - + Force 21:9 Wymuś 21:9 - + Force 16:10 Wymuś 16:10 - + Stretch to Window Rozciągnij do Okna - + Automatic Automatyczne - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x 32x - + 64x 64x - + Japanese (日本語) Japoński (日本語) - + American English Angielski Amerykański - + French (français) Francuski (français) - + German (Deutsch) Niemiecki (Niemcy) - + Italian (italiano) Włoski (italiano) - + Spanish (español) Hiszpański (español) - + Chinese Chiński - + Korean (한국어) Koreański (한국어) - + Dutch (Nederlands) Duński (Holandia) - + Portuguese (português) Portugalski (português) - + Russian (Русский) Rosyjski (Русский) - + Taiwanese Tajwański - + British English Angielski Brytyjski - + Canadian French Fancuski (Kanada) - + Latin American Spanish Hiszpański (Latin American) - + Simplified Chinese Chiński (Uproszczony) - + Traditional Chinese (正體中文) Chiński tradycyjny (正體中文) - + Brazilian Portuguese (português do Brasil) Portugalski (português do Brasil) - + Serbian (српски) Serbski - - + + Japan Japonia - + USA USA - + Europe Europa - + Australia Australia - + China Chiny - + Korea Korea - + Taiwan Tajwan - + Auto (%1) Auto select time zone Auto (%1) - + Default (%1) Default time zone Domyślne (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Egipt - + Eire Irlandia - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Islandia - + Iran Iran - + Israel Izrael - + Jamaica Jamajka - + Kwajalein Kwajalein - + Libya Libia - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polska - + Portugal Portugalia - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapur - + Turkey Turcja - + UCT UCT - + Universal Uniwersalny - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) 4GB DRAM (Domyślne) - + 6GB DRAM (Unsafe) 6GB DRAM (NIebezpieczne) - + 8GB DRAM 8GB DRAM - + 10GB DRAM (Unsafe) 10GB DRAM (NIebezpieczne) - + 12GB DRAM (Unsafe) 12GB DRAM (NIebezpieczne) - + Docked Zadokowany - + Handheld Przenośnie - - + + Off - + Wyłączone - + Boost (1700MHz) Boost (1700MHz) - + Fast (2000MHz) Szybki (2000MHz) - + Always ask (Default) Zawsze pytaj (Domyślne) - + Only if game specifies not to stop Tylko jeśli gra określa, aby nie zatrzymywać - + Never ask Nie pytaj więcej - + + Medium (256) Średnie (256) - + + High (512) Wysokie (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + Wyłączone - + ExtendedDynamicState 1 - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 - + ExtendedDynamicState 3 @@ -2792,7 +2890,7 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d GraphicsExtra - + GraphicsExtra @@ -2872,7 +2970,7 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d Save Data - + Dane zapisu @@ -2948,7 +3046,7 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d Select Save Data Directory... - + Wybierz katalog danych zapisu… @@ -2968,22 +3066,22 @@ Gdy ta opcja jest włączona, niedopasowanie jest uruchamiane tylko wtedy, gdy d Save Data Directory - + Katalog danych zapisu Choose an action for the save data directory: - + Wybierz działanie dla katalogu danych zapisu: Set Custom Path - + Ustaw niestandardową ścieżkę Reset to NAND - + Przywróć do NAND @@ -2994,7 +3092,13 @@ New: %2 Would you like to migrate saves from the old location? WARNING: This will overwrite any conflicting saves in the new location! - + Dane zapisu istnieją zarówno w starej, jak i w nowej lokalizacji. + +Stara: %1 +Nowa: %2 + +Czy chcesz przenieść zapisy ze starej lokalizacji? +OSTRZEŻENIE: To nadpisze wszystkie kolidujące zapisy w nowej lokalizacji! @@ -3002,51 +3106,57 @@ WARNING: This will overwrite any conflicting saves in the new location! From: %1 To: %2 - + Czy chcesz przenieść dane zapisu do nowej lokalizacji? + +Z: %1 +Do: %2 Migrate Save Data - + Przenieś dane zapisu Migrating save data... - + Przenoszenie danych zapisu... Cancel - + Anuluj Migration Failed - + Przenoszenie nie powiodło się Failed to create destination directory. - + Nie udało się utworzyć katalogu docelowego. Failed to migrate save data: %1 - + Nie udało się przenieść danych zapisu: +%1 Migration Complete - + Przenoszenie zakończone Save data has been migrated successfully. Would you like to delete the old save data? - + Dane zapisu zostały pomyślnie przeniesione. + +Czy chcesz usunąć stare dane zapisu? @@ -3106,33 +3216,33 @@ Would you like to delete the old save data? Kolor tła - + % FSR sharpening percentage (e.g. 50%) % - + Off Wyłączone - + VSync Off VSync wyłączony - + Recommended Zalecane - + On Włączone - + VSync On VSync aktywny @@ -3165,22 +3275,22 @@ Would you like to delete the old save data? Extras - + Dodatki Hacks - + Hacki Changing these options from their default may cause issues. Novitii cavete! - + Zmiana tych opcji względem domyślnych może powodować problemy. Novitii cavete! Vulkan Extensions - + Rozszerzenia Vulkan @@ -4594,7 +4704,7 @@ Obecne wartości to odpowiednio %1% i %2%. Ext. Graphics - + Dodatkowa grafika @@ -4667,38 +4777,18 @@ Obecne wartości to odpowiednio %1% i %2%. Username Nazwa Użytkownika - - - Set Image - Ustaw zdjęcie - - Select Avatar - Wybierz awatar - - - Add Dodaj - - Rename - Zmień nazwę - - - - Remove - Usuń - - - + Profile management is available only when game is not running. Menedżer Profili nie jest dostępny gdy gra jest uruchomiona. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4706,169 +4796,80 @@ Obecne wartości to odpowiednio %1% i %2%. %2 - - Enter Username - Wpisz nazwę użytkownika - - - + Users Użytkownicy - - Enter a username for the new user: - Wprowadź nazwę dla nowego użytkownika: - - - - Enter a new username: - Wpisz nową nazwę użytkownika: - - - + Error deleting image Bład usunięcia zdjęcia - + Error occurred attempting to overwrite previous image at: %1. Błąd podczas próby nadpisania poprzedniego zdjęcia dla: %1. - + Error deleting file Błąd usunięcia pliku - + Unable to delete existing file: %1. Nie można usunąć istniejącego pliku: %1 - + Error creating user image directory Błąd podczas tworzenia folderu ze zdjęciem użytkownika - + Unable to create directory %1 for storing user images. Nie można utworzyć ścieżki %1 do przechowywania zdjęć użytkownika. - + Error saving user image Błąd zapisu obrazu użytkownika - + Unable to save image to file Nie można zapisać obrazu do pliku - - Select User Image - Ustaw zdjęcie użytkownika + + &Edit + - - Image Formats (*.jpg *.jpeg *.png *.bmp) - Formaty obrazów (.jpg *.jpeg *.png *.bmp) + + &Delete + - - No firmware available - Brak dostępnego firmware'u - - - - Please install the firmware to use firmware avatars. - Zainstaluj firmware, aby używać awatarów z firmware’u. - - - - - Error loading archive - Błąd podczas ładowania archiwum - - - - Archive is not available. Please install/reinstall firmware. - Archiwum jest niedostępne. Zainstaluj/ponownie zainstaluj Firmware. - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - Nie można zlokalizować RomFS. Plik lub klucze deszyfrujące mogą być uszkodzone. - - - - Error extracting archive - Błąd podczas rozpakowywania archiwum - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - Nie można wyodrębnić RomFS. Plik lub klucze deszyfrujące mogą być uszkodzone. - - - - Error finding image directory - Błąd wyszukiwania katalogu obrazów - - - - Failed to find image directory in the archive. - Nie udało się znaleźć katalogu obrazów w archiwum. - - - - No images found - Nie znaleziono obrazów - - - - No avatar images were found in the archive. - W archiwum nie znaleziono obrazów awatarów. - - - - ConfigureProfileManagerAvatarDialog - - - Select - Wybierz - - - - Cancel - Anuluj - - - - Background Color - Kolor tła - - - - Select Firmware Avatar - Wybierz awatar z firmware’u + + Edit User + ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Czy usunąć tego użytkownika? Wszystkie dane zapisu użytkownika zostaną usunięte. - + Confirm Delete Potwierdź usunięcie - + Name: %1 UUID: %2 Nazwa: %1 @@ -5862,44 +5863,44 @@ Przejdź do sekcji Konfiguracja -> System -> Sieć i dokonaj wyboru. GRenderWindow - - + + OpenGL not available! OpenGL niedostępny! - + OpenGL shared contexts are not supported. Współdzielone konteksty OpenGL nie są obsługiwane. - + Eden has not been compiled with OpenGL support. Eden nie został skompilowany z obsługą OpenGL. - - + + Error while initializing OpenGL! Błąd podczas inicjowania OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Twoja karta graficzna może nie obsługiwać OpenGL lub nie masz najnowszych sterowników karty graficznej. - + Error while initializing OpenGL 4.6! Błąd podczas inicjowania OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Twoja karta graficzna może nie obsługiwać OpenGL 4.6 lub nie masz najnowszych sterowników karty graficznej.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Twoja karta graficzna może nie obsługiwać co najmniej jednego wymaganego rozszerzenia OpenGL. Upewnij się, że masz najnowsze sterowniki karty graficznej<br><br>GL Renderer:<br>%1<br><br>Nieobsługiwane rozszerzenia:<br>%2 @@ -6349,7 +6350,7 @@ Komunikat debugowania: Change GPU Mode - + Zmień tryb GPU @@ -6711,299 +6712,294 @@ Komunikat debugowania: - &Applets - &Aplety + Launch &Applet + - + &TAS &TAS - + &Create Home Menu Shortcut &Utwórz skrót w Menu głównym - + Install &Firmware Zainstaluj &Firmware - + &Help &Pomoc - + &Install Files to NAND... &Zainstaluj pliki na NAND... - + L&oad File... &Załaduj Plik... - + Load &Folder... Załaduj &Folder... - + E&xit &Wyjście - - + + &Pause &Pauza - + &Stop &Stop - + &Verify Installed Contents &Zweryfikuj zainstalowane zasoby - + &About Eden &O Eden - + Single &Window Mode Tryb &Pojedyńczego Okna - + Con&figure... &Konfiguruj... - + Ctrl+, Ctrl+, - + Enable Overlay Display Applet Włącz aplet wyświetlania nakładki - + Show &Filter Bar Pokaż Pasek &Filtrów - + Show &Status Bar Pokaż Pasek &Statusu - + Show Status Bar Pokaż pasek statusu - + &Browse Public Game Lobby &Przeglądaj publiczne lobby gier - + &Create Room &Utwórz Pokój - + &Leave Room &Wyjdź z Pokoju - + &Direct Connect to Room &Bezpośrednie połączenie z pokojem - + &Show Current Room &Pokaż bieżący pokój - + F&ullscreen &Pełny ekran - + &Restart &Restart - + Load/Remove &Amiibo... Załaduj/Usuń &Amiibo... - + &Report Compatibility &Zaraportuj kompatybilność - + Open &Mods Page Otwórz stronę z &Modami - + Open &Quickstart Guide Otwórz &Poradnik szybkiego startu - + &FAQ &FAQ - + &Capture Screenshot &Zrób zdjęcie - - Open &Album - Otwórz &Album + + &Album + - + &Set Nickname and Owner &Ustaw nick oraz właściciela - + &Delete Game Data &Usuń dane gry - + &Restore Amiibo &Przywróć Amiibo - + &Format Amiibo &Sformatuj Amiibo - - Open &Mii Editor - Otwórz Edytor &Mii + + &Mii Editor + - + &Configure TAS... &Skonfiguruj TAS - + Configure C&urrent Game... Skonfiguruj &obecną grę... - - + + &Start &Start - + &Reset &Zresetuj - - + + R&ecord &Nagraj - + Open &Controller Menu Otwórz Menu &kontrolera - + Install Decryption &Keys Zainstaluj &klucze deszyfrujące - - Open &Home Menu - Otwórz &Menu główne + + &Home Menu + - - Open &Setup - Otwórz &Ustawienia - - - + &Desktop &Pulpit - + &Application Menu Menu &Aplikacji - + &Root Data Folder Folder &Root (danych głównych) - + &NAND Folder Folder &NAND - + &SDMC Folder Folder &SDMC - + &Mod Folder Folder &modów - + &Log Folder Folder &logów - + From Folder Z Folderu - + From ZIP Z pliku ZIP - + &Eden Dependencies Zależności &Eden - + &Data Manager Manager &Danych @@ -7013,373 +7009,373 @@ Komunikat debugowania: Wykryto uszkodzoną instalację Vulkan - + Vulkan initialization failed during boot. Inicjalizacja Vulkana nie powiodła się podczas uruchamiania. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping Gra uruchomiona - + Loading Web Applet... Ładowanie apletu internetowego... - - + + Disable Web Applet Wyłącz Aplet sieciowy - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Wyłączenie apletu sieciowego może prowadzić do nieprzewidywalnego działania i powinno być używane wyłącznie z Super Mario 3D All-Stars. Na pewno chcesz wyłączyć aplet sieciowy? (Tę opcję można ponownie włączyć w ustawieniach debugowania). - + The amount of shaders currently being built Liczba shaderów aktualnie budowanych - + The current selected resolution scaling multiplier. Aktualnie wybrany mnożnik skalowania rozdzielczości. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Bieżąca prędkość emulacji. Wartości wyższe lub niższe niż 100% oznaczają, że emulacja działa odpowiednio szybciej lub wolniej niż na Switchu. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Liczba klatek na sekundę aktualnie wyświetlanych przez grę. Wartość ta zależy od gry oraz od konkretnej sceny. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Czas potrzebny na emulację jednej klatki Switcha, bez uwzględniania ogranicznika klatek i synchronizacji pionowej. Dla emulacji z pełną prędkością powinno to być maksymalnie 16,67 ms. - + Unmute Wyłącz wyciszenie - + Mute Wycisz - + Reset Volume Zresetuj głośność - + &Clear Recent Files &Usuń Ostatnie pliki - + &Continue &Kontynuuj - + Warning: Outdated Game Format Ostrzeżenie: Nieaktualny format gry - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. Używasz dla tej gry formatu katalogu zdekonstruowanego ROM-u, który jest przestarzały i został zastąpiony innymi formatami, takimi jak NCA, NAX, XCI czy NSP. Katalogi takich ROM-ów nie zawierają ikon, metadanych ani nie obsługują aktualizacji.<br>Aby uzyskać wyjaśnienie dotyczące różnych formatów Switcha obsługiwanych przez Eden, zajrzyj do naszego podręcznika użytkownika. Ten komunikat nie zostanie wyświetlony ponownie. - - + + Error while loading ROM! Błąd podczas wczytywania ROMu! - + The ROM format is not supported. Ten format ROMu nie jest wspierany. - + An error occurred initializing the video core. Wystąpił błąd podczas inicjowania rdzenia wideo. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. Podczas uruchamiania rdzenia wideo wystąpił błąd. Zazwyczaj jest to spowodowane nieaktualnymi sterownikami GPU, w tym sterownikami zintegrowanymi. Więcej szczegółów można znaleźć w logu. Więcej informacji na temat dostępu do logu można znaleźć na następującej stronie: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>Jak przesłać Log</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Błąd podczas wczytywania ROMu! %1 - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. %1<br>Proszę ponownie zrzucić pliki lub poprosić o pomoc na Discordzie/Stoat. - + An unknown error occurred. Please see the log for more details. Wystąpił nieznany błąd. Więcej informacji można znaleźć w pliku log. - + (64-bit) (64-bit) - + (32-bit) (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Closing software... Zamykanie aplikacji... - + Save Data Zapis danych - + Mod Data Dane modów - + Error Opening %1 Folder Błąd podczas otwierania folderu %1 - - + + Folder does not exist! Folder nie istnieje! - + Remove Installed Game Contents? Usunąć zainstalowaną zawartość gry? - + Remove Installed Game Update? Usunąć zainstalowaną aktualizację gry? - + Remove Installed Game DLC? Usunąć zainstalowane DLC gry? - + Remove Entry Usuń wpis - + Delete OpenGL Transferable Shader Cache? Usunąć przenośną pamięć podręczną shaderów OpenGL? - + Delete Vulkan Transferable Shader Cache? Usunąć przenośną pamięć podręczną shaderów Vulkan? - + Delete All Transferable Shader Caches? Usunąć wszystkie przenośne pamięci podręczne shaderów? - + Remove Custom Game Configuration? Usunąć niestandardową konfigurację gry? - + Remove Cache Storage? Usunąć pamięć podręczną? - + Remove File Usuń plik - + Remove Play Time Data Usuń dane czasu gry - + Reset play time? Zresetować czas gry? - - + + RomFS Extraction Failed! Wyodrębnianie RomFS nie powiodło się! - + There was an error copying the RomFS files or the user cancelled the operation. Wystąpił błąd podczas kopiowania plików RomFS lub użytkownik przerwał operację. - + Full Pełny - + Skeleton Szkielet - + Select RomFS Dump Mode Wybierz tryb zrzutu RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Wybierz sposób wykonania zrzutu RomFS. <br>Tryb „Pełny” skopiuje wszystkie pliki do nowego katalogu, <br>natomiast „Szkielet” utworzy jedynie strukturę katalogów. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Nie ma wystarczająco miejsca w %1 aby wyodrębnić RomFS. Zwolnij trochę miejsca, albo zmień ścieżkę zrzutu RomFs w Emulacja > Konfiguruj > System > System Plików > Źródło Zrzutu - + Extracting RomFS... Wypakowywanie RomFS... - - + + Cancel Anuluj - + RomFS Extraction Succeeded! Wypakowanie RomFS zakończone pomyślnie! - + The operation completed successfully. Operacja zakończona pomyślnie. - + Error Opening %1 Błąd podczas otwierania %1 - + Select Directory Wybierz folder - + Properties Właściwości - + The game properties could not be loaded. Właściwości tej gry nie mogły zostać załadowane. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Plik wykonywalny Switcha (%1);;Wszystkie pliki (*.*) - + Load File Załaduj plik - + Open Extracted ROM Directory Otwórz folder wypakowanego ROMu - + Invalid Directory Selected Wybrano niewłaściwy folder - + The directory you have selected does not contain a 'main' file. Wybrany folder nie zawiera 'głównego' pliku. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Instalacyjne pliki Switch'a (*.nca *.nsp *.xci);;Archiwum zawartości Nintendo (*.nca);;Pakiet poddany Nintendo (*.nsp);;Obraz z kartridża NX (*.xci) - + Install Files Zainstaluj pliki - + %n file(s) remaining Pozostał %n plikPozostały %n plikiPozostało %n plikówPozostało %n plików - + Installing file "%1"... Instalowanie pliku "%1"... - - + + Install Results Wynik instalacji - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Aby uniknąć ewentualnych konfliktów, odradzamy użytkownikom instalowanie gier na NAND. Proszę, używaj tej funkcji tylko do instalowania łatek i DLC. - + %n file(s) were newly installed %n plik został nowo zainstalowany @@ -7389,7 +7385,7 @@ Proszę, używaj tej funkcji tylko do instalowania łatek i DLC. - + %n file(s) were overwritten %n plik został nadpisany @@ -7399,7 +7395,7 @@ Proszę, używaj tej funkcji tylko do instalowania łatek i DLC. - + %n file(s) failed to install Nie udało się zainstalować %n pliku @@ -7409,214 +7405,214 @@ Proszę, używaj tej funkcji tylko do instalowania łatek i DLC. - + System Application Aplikacja systemowa - + System Archive Archiwum systemu - + System Application Update Aktualizacja aplikacji systemowej - + Firmware Package (Type A) Paczka systemowa (Typ A) - + Firmware Package (Type B) Paczka systemowa (Typ B) - + Game Gra - + Game Update Aktualizacja gry - + Game DLC Dodatek do gry - + Delta Title Tytuł Delta - + Select NCA Install Type... Wybierz typ instalacji NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Wybierz typ tytułu, do którego chcesz zainstalować ten NCA, jako: (W większości przypadków domyślna "gra" jest w porządku.) - + Failed to Install Instalacja nieudana - + The title type you selected for the NCA is invalid. Typ tytułu wybrany dla NCA jest nieprawidłowy. - + File not found Nie znaleziono pliku - + File "%1" not found Nie znaleziono pliku "%1" - + OK OK - + Function Disabled Funkcja wyłączona - + Compatibility list reporting is currently disabled. Check back later! Zgłaszanie do listy kompatybilności jest obecnie wyłączone. Spróbuj ponownie później! - + Error opening URL Błąd otwierania adresu URL - + Unable to open the URL "%1". Nie można otworzyć adresu URL "%1". - + TAS Recording Nagrywanie TAS - + Overwrite file of player 1? Nadpisać plik gracza 1? - + Invalid config detected Wykryto nieprawidłową konfigurację - + Handheld controller can't be used on docked mode. Pro controller will be selected. Nie można używać kontrolera handheld w trybie zadokowanym. Zostanie wybrany kontroler Pro. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Amiibo zostało "zdjęte" - + Error Błąd - - + + The current game is not looking for amiibos Ta gra nie szuka amiibo - + Amiibo File (%1);; All Files (*.*) Plik Amiibo (%1);;Wszyskie pliki (*.*) - + Load Amiibo Zamontuj Amiibo - + Error loading Amiibo data Błąd podczas ładowania danych Amiibo - + The selected file is not a valid amiibo Wybrany plik nie jest poprawnym amiibo - + The selected file is already on use Wybrany plik jest już w użyciu - + An unknown error occurred Wystąpił nieznany błąd - - + + Keys not installed Klucze nie zainstalowane - - + + Install decryption keys and restart Eden before attempting to install firmware. Zainstaluj klucze deszyfrujące i uruchom ponownie Eden przed próbą instalacji firmware’u. - + Select Dumped Firmware Source Location Wybierz lokalizację źródła zrzuconego firmware’u - + Select Dumped Firmware ZIP Wybierz plik ZIP ze zrzuconym Firmwarem - + Zipped Archives (*.zip) Archiwa ZIP (.zip) - + Firmware cleanup failed Czyszczenie firmware’u nie powiodło się - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 @@ -7625,230 +7621,155 @@ Sprawdź uprawnienia zapisu do systemowego katalogu tymczasowego i spróbuj pono Błąd zgłoszony przez system: %1 - - - - - - + No firmware available Brak dostępnego firmware'u - - Please install firmware to use the Album applet. - Zainstaluj firmware, aby używać apletu Album. - - - - Album Applet - Aplet Album - - - - Album applet is not available. Please reinstall firmware. - Aplet Album jest niedostępny. Zainstaluj ponownie firmware. - - - - Please install firmware to use the Cabinet applet. - Zainstaluj firmware, aby używać apletu Cabinet - - - - Cabinet Applet - Aplet Cabinet - - - - Cabinet applet is not available. Please reinstall firmware. - Aplet Cabinet jest niedostępny. Zainstaluj ponownie firmware. - - - - Please install firmware to use the Mii editor. - Zainstaluj firmware, aby używać edytora Mii. - - - - Mii Edit Applet - Aplet Edytor Mii - - - - Mii editor is not available. Please reinstall firmware. - Edytor Mii jest niedostępny. Zainstaluj ponownie firmware. - - - - Please install firmware to use the Controller Menu. - Zainstaluj firmware, aby używać Menu kontrolera. - - - - Controller Applet - Aplet kontrolera - - - - Controller Menu is not available. Please reinstall firmware. - Menu kontrolera jest niedostępne. Zainstaluj ponownie firmware. - - - + Firmware Corrupted Uszkodzony Firmware - - Home Menu Applet - Aplet „Menu główne” + + Unknown applet + - - Home Menu is not available. Please reinstall firmware. - Menu główne jest niedostępne. Zainstaluj ponownie firmware. + + Applet doesn't map to a known value. + - - Please install firmware to use Starter. - Zainstaluj firmware, aby używać Starter + + Record not found + - - Starter Applet - Aplet Starter + + Applet not found. Please reinstall firmware. + - - Starter is not available. Please reinstall firmware. - Starter nie jest dostępny. Proszę ponownie zainstalować firmware. - - - + Capture Screenshot Zrób zrzut ekranu - + PNG Image (*.png) Obrazek PNG (*.png) - + Update Available Dostępna aktualizacja - + Download the %1 update? Pobrać aktualizację %1? - + TAS state: Running %1/%2 Status TAS: Działa %1%2 - + TAS state: Recording %1 Status TAS: Nagrywa %1 - + TAS state: Idle %1/%2 Status TAS: Bezczynny %1%2 - + TAS State: Invalid Status TAS: Niepoprawny - + &Stop Running &Wyłącz - + Stop R&ecording Przestań &Nagrywać - + Building: %n shader(s) Budowanie: %n shaderBudowanie: %n shaderyBudowanie: %n shaderówBudowanie: %n shaderów - + Scale: %1x %1 is the resolution scaling factor Skala: %1x - + Speed: %1% / %2% Prędkość: %1% / %2% - + Speed: %1% Prędkość: %1% - + Game: %1 FPS Gra: %1 FPS - + Frame: %1 ms Klatka: %1 ms - - %1 %2 - %1 %2 - - - + FSR FSR - + NO AA BEZ AA - + VOLUME: MUTE Głośność: Wyciszony - + VOLUME: %1% Volume percentage (e.g. 50%) Głośność: %1% - + Derivation Components Missing Brak komponentów wyprowadzania - - Encryption keys are missing. - Brak kluczy szyfrujących. + + Decryption keys are missing. Install them now? + - + Wayland Detected! Wykryto Waylanda! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7858,59 +7779,59 @@ Zaleca się zamiast tego używać X11. Czy chcesz wymusić jego użycie przy przyszłych uruchomieniach? - + Use X11 Używaj X11 - + Continue with Wayland Kontynuuj z Waylandem - + Don't show again Nie pokazuj ponownie - + Restart Required Wymagane ponowne uruchomienie - + Restart Eden to apply the X11 backend. Uruchom ponownie Edena, aby zastosować backend X11. - + Select RomFS Dump Target Wybierz cel zrzutu RomFS - + Please select which RomFS you would like to dump. Proszę wybrać RomFS, jakie chcesz zrzucić. - + Are you sure you want to close Eden? Czy na pewno chcesz zamknąć Edena? - - - + + + Eden Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Czy na pewno chcesz zatrzymać emulację? Wszystkie niezapisane postępy zostaną utracone. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -8005,7 +7926,7 @@ Czy chcesz to pominąć i wyjść mimo to? Fast - + Szybkie @@ -8024,29 +7945,24 @@ Czy chcesz to pominąć i wyjść mimo to? - OpenGL - OpenGL + OpenGL GLSL + + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null Null - - - GLSL - GLSL - - - - GLASM - GLASM - - - - SPIRV - SPIRV - MigrationWorker @@ -8215,6 +8131,135 @@ Czy kontynuować mimo to? Wychodzisz z pokoju multiplayer. Wszystkie połączenia zostaną zamknięte. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8256,6 +8301,29 @@ p, li { white-space: pre-wrap; } START/PAUZA + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8863,9 +8931,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel Anuluj @@ -8886,7 +8954,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8895,25 +8963,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... Weryfikacja integralności... - + Integrity verification succeeded! Weryfikacja integralności zakończona sukcesem! - + The operation completed successfully. Operacja zakończona pomyślnie. - + Integrity verification failed! Weryfikacja integralności nie powiodła się! @@ -8938,160 +9006,160 @@ p, li { white-space: pre-wrap; } Wybierz lokalizację zrzutu kluczy - + Decryption Keys install succeeded Instalacja kluczy deszyfrujących powiodła się - + Decryption Keys install failed Instalacja kluczy deszyfrujących nie powiodła się - + Orphaned Profiles Detected! Wykryto osierocone profile! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> MOGĄ WYSTĄPIĆ NIEOCZEKIWANE PROBLEMY, JEŚLI TEGO NIE PRZECZYTASZ!<br>Eden wykrył następujące katalogi zapisów bez przypisanego profilu:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Kliknij „OK”, aby otworzyć folder zapisów i naprawić profile.<br>Wskazówka: skopiuj zawartość największego lub ostatnio modyfikowanego folderu w inne miejsce, usuń wszystkie osierocone profile, a następnie przenieś skopiowaną zawartość do właściwego profilu.<br><br>Nadal masz wątpliwości? Zobacz<a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>tronę pomocy</a>.<br> - + Really clear data? Na pewno wyczyścić dane? - + Important data may be lost! Ważne dane mogą zostać utracone! - + Are you REALLY sure? Czy NA PEWNO chcesz to zrobić? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. Po usunięciu Twoje dane NIE WRÓCĄ! Wykonaj to tylko, jeśli w 100% chcesz usunąć te dane. - + Clearing... Czyszczenie… - + Select Export Location Wybierz lokalizację eksportu - + %1.zip %1.zip - - + + Zipped Archives (*.zip) Archiwa ZIP (.zip) - + Exporting data. This may take a while... Eksportowanie danych. To może chwilę potrwać… - + Exporting Eksportowanie - + Exported Successfully Wyeksportowano pomyślnie - + Data was exported successfully. Dane zostały pomyślnie wyeksportowane. - + Export Cancelled Eksport anulowany - + Export was cancelled by the user. Eksport został anulowany przez użytkownika. - + Export Failed Eksport nie powiódł się - + Ensure you have write permissions on the targeted directory and try again. Upewnij się, że masz uprawnienia zapisu do docelowego katalogu i spróbuj ponownie. - + Select Import Location Wybierz lokalizację importu - + Import Warning Ostrzeżenie dotyczące importu - + All previous data in this directory will be deleted. Are you sure you wish to proceed? Wszystkie dotychczasowe dane w tym katalogu zostaną usunięte. Czy na pewno chcesz kontynuować? - + Importing data. This may take a while... Importowanie danych. To może chwilę potrwać… - + Importing Importowanie - + Imported Successfully Zaimportowano pomyślnie - + Data was imported successfully. Dane zostały pomyślnie zaimportowane. - + Import Cancelled Import anulowany - + Import was cancelled by the user. Import został anulowany przez użytkownika. - + Import Failed Import nie powiódł się - + Ensure you have read permissions on the targeted directory and try again. Upewnij się, że masz uprawnienia odczytu do docelowego katalogu i spróbuj ponownie. @@ -9163,35 +9231,37 @@ Z: Could not find Ryujinx installation - + Nie można znaleźć instalacji Ryujinx Could not find a valid Ryujinx installation. This may typically occur if you are using Ryujinx in portable mode. Would you like to manually select a portable folder to use? - + Nie można znaleźć prawidłowej instalacji Ryujinx. Zwykle dzieje się tak, gdy używasz Ryujinx w trybie przenośnym. + +Czy chcesz ręcznie wybrać folder przenośny do użycia? Ryujinx Portable Location - + Lokalizacja przenośnej instalacji Ryujinx Not a valid Ryujinx directory - + To nie jest prawidłowy katalog Ryujinx The specified directory does not contain valid Ryujinx data. - + Wskazany katalog nie zawiera prawidłowych danych Ryujinx. Could not find Ryujinx save data - + Nie można odnaleźć danych zapisu Ryujinx diff --git a/dist/languages/pt_BR.ts b/dist/languages/pt_BR.ts index d04766094b..5b981f531d 100644 --- a/dist/languages/pt_BR.ts +++ b/dist/languages/pt_BR.ts @@ -676,61 +676,50 @@ Vulkan is recommended. - Shader Backend: - Suporte de shaders: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Resolução: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Filtro de adaptação de janela: - + FSR Sharpness: FSR Sharpness: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Método de Anti-Aliasing - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Tela Cheia - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -739,36 +728,36 @@ Sem borda oferece a melhor compatibilidade com o teclado na tela que alguns jogo Tela cheia exclusiva pode oferecer melhor performance e melhor suporte a Freesync/Gsync. - + Aspect Ratio: Proporção do Ecrã: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Permite guardar os shaders para carregar os jogos nas execuções seguintes. Desabiltar essa opção só serve para propósitos de depuração. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -776,12 +765,12 @@ This feature is experimental. - + NVDEC emulation: Emulação NVDEC: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -790,12 +779,12 @@ Tanto a CPU quanto a GPU podem ser utilizadas para decodificação, ou não deco Na maioria dos casos, a decodificação pela GPU fornece uma melhor performance. - + ASTC Decoding Method: Método de Decodificação ASTC: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -804,45 +793,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: Método de Recompressão ASTC: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: Modo de Uso da VRAM: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: Modo de Sincronização vertical: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -850,1209 +839,1315 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) Ativar apresentação assíncrona (Somente Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. Melhora ligeiramente o desempenho ao mover a apresentação para uma thread de CPU separada. - + Force maximum clocks (Vulkan only) Forçar clock máximo (somente Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Executa trabalho em segundo plano aguardando pelos comandos gráficos para evitar a GPU de reduzir seu clock. - + Anisotropic Filtering: Filtro Anisotrópico: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Utilizar cache de pipeline do Vulkan - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Habilita o cache de pipeline da fabricante da GPU. Esta opção pode melhorar o tempo de carregamento de shaders significantemente em casos onde o driver Vulkan não armazena o cache de pipeline internamente. - + Enable Compute Pipelines (Intel Vulkan Only) Habilitar Pipeline de Computação (Somente Intel Vulkan) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing Habilitar Flushing Reativo - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Usa flushing reativo ao invés de flushing preditivo, permitindo mais precisão na sincronização da memória. - + Sync to framerate of video playback Sincronizar com o framerate da reprodução de vídeo - + Run the game at normal speed during video playback, even when the framerate is unlocked. Executa o jogo na velocidade normal durante a reprodução de vídeo, mesmo se o framerate estiver desbloqueado. - + Barrier feedback loops Ciclos de feedback de barreira - + Improves rendering of transparency effects in specific games. Melhora a renderização de efeitos de transparência em jogos específicos. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed Semente de RNG - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name Nome do Dispositivo - + The name of the console. - + Custom RTC Date: Data personalizada do RTC: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: Idioma: - + This option can be overridden when region setting is auto-select - + Region: Região: - + The region of the console. - + Time Zone: Fuso Horário: - + The time zone of the console. - + Sound Output Mode: Modo de saída de som - + Console Mode: Modo Console: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation Confirmar antes de parar a emulação - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Esconder rato quando inactivo. - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet Desabilitar miniaplicativo de controle - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode Habilitar Gamemode - + Force X11 as Graphics Backend - + Custom frontend Frontend customizado - + Real applet Miniaplicativo real - + Never Nunca - + On Load - + Always Sempre - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU Assíncrona - + Uncompressed (Best quality) Descompactado (Melhor Q - + BC1 (Low quality) BC1 (Baixa qualidade) - + BC3 (Medium quality) BC3 (Média qualidade) - + Conservative Conservador - + Aggressive Agressivo - - OpenGL - OpenGL - - - + Vulkan Vulcano - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Nenhum (desativado) - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Shaders Assembly, apenas NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (Experimental, Somente AMD/Mesa) - - - + Fast - + Balanced - - + + Accurate Preciso - - + + Default Padrão - + Unsafe (fast) - + Safe (stable) - + Auto Automático - + Unsafe Inseguro - + Paranoid (disables most optimizations) Paranoia (desativa a maioria das otimizações) - + Debugging - + Dynarmic Dynarmic - + NCE NCE - + Borderless Windowed Janela sem bordas - + Exclusive Fullscreen Tela cheia exclusiva - + No Video Output Sem saída de vídeo - + CPU Video Decoding Decodificação de vídeo pela CPU - + GPU Video Decoding (Default) Decodificação de vídeo pela GPU (Padrão) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [EXPERIMENTAL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Vizinho mais próximo - + Bilinear Bilinear - + Bicubic Bicúbico - + Gaussian Gaussiano - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area Área - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Nenhum - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Padrão (16:9) - + Force 4:3 Forçar 4:3 - + Force 21:9 Forçar 21:9 - + Force 16:10 Forçar 16:10 - + Stretch to Window Esticar à Janela - + Automatic Automático - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Japonês (日本語) - + American English Inglês Americano - + French (français) Francês (français) - + German (Deutsch) Alemão (Deutsch) - + Italian (italiano) Italiano (italiano) - + Spanish (español) Espanhol (español) - + Chinese Chinês - + Korean (한국어) Coreano (한국어) - + Dutch (Nederlands) Holandês (Nederlands) - + Portuguese (português) Português (português) - + Russian (Русский) Russo (Русский) - + Taiwanese Taiwanês - + British English Inglês Britânico - + Canadian French Francês Canadense - + Latin American Spanish Espanhol Latino-Americano - + Simplified Chinese Chinês Simplificado - + Traditional Chinese (正體中文) Chinês Tradicional (正 體 中文) - + Brazilian Portuguese (português do Brasil) Português do Brasil (Brazilian Portuguese) - + Serbian (српски) - - + + Japan Japão - + USA EUA - + Europe Europa - + Australia Austrália - + China China - + Korea Coreia - + Taiwan Taiwan - + Auto (%1) Auto select time zone Auto (%1) - + Default (%1) Default time zone Padrão (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Egipto - + Eire Irlanda - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Irlanda - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Islândia - + Iran Irão - + Israel Israel - + Jamaica Jamaica - + Kwajalein Kwajalein - + Libya Líbia - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polónia - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapura - + Turkey Turquia - + UCT UCT - + Universal Universal - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Estéreo - + Surround Surround - + 4GB DRAM (Default) 4GB DRAM (Padrão) - + 6GB DRAM (Unsafe) 6GB DRAM (Não seguro) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Ancorado - + Handheld Portátil - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) Sempre perguntar (Padrão) - + Only if game specifies not to stop Somente se o jogo especificar para não parar - + Never ask Nunca perguntar - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3059,33 +3154,33 @@ Would you like to delete the old save data? Cor de fundo: - + % FSR sharpening percentage (e.g. 50%) % - + Off Desligado - + VSync Off Sincronização vertical desligada - + Recommended Recomendado - + On Ligado - + VSync On Sincronização vertical ligada @@ -4620,38 +4715,18 @@ Os valores atuais são %1% e %2% respectivamente. Username Nome de Utilizador - - - Set Image - Definir Imagem - - Select Avatar - - - - Add Adicionar - - Rename - Renomear - - - - Remove - Remover - - - + Profile management is available only when game is not running. O gestor de perfis só está disponível apenas quando o jogo não está em execução. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4659,169 +4734,80 @@ Os valores atuais são %1% e %2% respectivamente. %2 - - Enter Username - Introduza o Nome de Utilizador - - - + Users Utilizadores - - Enter a username for the new user: - Introduza um nome de utilizador para o novo utilizador: - - - - Enter a new username: - Introduza um novo nome de utilizador: - - - + Error deleting image Error ao eliminar a imagem - + Error occurred attempting to overwrite previous image at: %1. Ocorreu um erro ao tentar substituir imagem anterior em: %1. - + Error deleting file Erro ao eliminar o arquivo - + Unable to delete existing file: %1. Não é possível eliminar o arquivo existente: %1. - + Error creating user image directory Erro ao criar o diretório de imagens do utilizador - + Unable to create directory %1 for storing user images. Não é possível criar o diretório %1 para armazenar imagens do utilizador. - + Error saving user image - + Unable to save image to file - - Select User Image - Definir Imagem de utilizador - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Excluir esse usuário? Todos os dados salvos desse usuário serão removidos. - + Confirm Delete Confirmar para eliminar - + Name: %1 UUID: %2 Nome: %1 @@ -5813,44 +5799,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL não está disponível! - + OpenGL shared contexts are not supported. Shared contexts do OpenGL não são suportados. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Erro ao inicializar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. O seu GPU pode não suportar OpenGL, ou não tem os drivers gráficos mais recentes. - + Error while initializing OpenGL 4.6! Erro ao inicializar o OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 O teu GPU pode não suportar OpenGL 4.6, ou não tem os drivers gráficos mais recentes. - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Sua GPU pode não suportar uma ou mais extensões necessárias do OpenGL. Verifique se você possui a última versão dos drivers gráficos.<br><br>Renderizador GL:<br>%1<br><br>Extensões não suportadas:<br>%2 @@ -6661,299 +6647,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Ajuda - + &Install Files to NAND... &Instalar arquivos na NAND... - + L&oad File... C&arregar arquivo... - + Load &Folder... Carregar &pasta... - + E&xit &Sair - - + + &Pause &Pausa - + &Stop &Parar - + &Verify Installed Contents &Verificar conteúdo instalado - + &About Eden - + Single &Window Mode Modo de &janela única - + Con&figure... Con&figurar... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar Mostrar Barra de &Filtros - + Show &Status Bar Mostrar Barra de &Estado - + Show Status Bar Mostrar Barra de Estado - + &Browse Public Game Lobby &Navegar no Lobby de Salas Públicas - + &Create Room &Criar Sala - + &Leave Room &Sair da Sala - + &Direct Connect to Room Conectar &Diretamente Numa Sala - + &Show Current Room Exibir &Sala Atual - + F&ullscreen T&ela cheia - + &Restart &Reiniciar - + Load/Remove &Amiibo... Carregar/Remover &Amiibo... - + &Report Compatibility &Reportar compatibilidade - + Open &Mods Page Abrir Página de &Mods - + Open &Quickstart Guide Abrir &guia de início rápido - + &FAQ &Perguntas frequentes - + &Capture Screenshot &Captura de Tela - - Open &Album - Abrir &Álbum + + &Album + - + &Set Nickname and Owner &Definir apelido e proprietário - + &Delete Game Data &Remover dados do jogo - + &Restore Amiibo &Recuperar Amiibo - + &Format Amiibo &Formatar Amiibo - - Open &Mii Editor - Abrir &Editor de Miis + + &Mii Editor + - + &Configure TAS... &Configurar TAS - + Configure C&urrent Game... Configurar jogo atual... - - + + &Start &Começar - + &Reset &Restaurar - - + + R&ecord G&ravar - + Open &Controller Menu Menu Abrir &Controles - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6963,824 +6944,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7788,59 +7694,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7953,29 +7859,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8134,6 +8035,135 @@ Você deseja prosseguir mesmo assim? Você está prestes a sair da sala. Todas conexões de rede serão encerradas. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8175,6 +8205,29 @@ p, li { white-space: pre-wrap; } INICIAR/PAUSAR + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8781,9 +8834,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8804,7 +8857,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8812,25 +8865,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8855,159 +8908,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/pt_PT.ts b/dist/languages/pt_PT.ts index 470aa5f009..16305141c5 100644 --- a/dist/languages/pt_PT.ts +++ b/dist/languages/pt_PT.ts @@ -669,61 +669,50 @@ Vulkan is recommended. - Shader Backend: - Suporte de shaders: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Resolução: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Filtro de adaptação de janela: - + FSR Sharpness: FSR Sharpness: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Método de Anti-Aliasing - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Tela Cheia - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -732,36 +721,36 @@ Sem borda oferece a melhor compatibilidade com o teclado na tela que alguns jogo Tela cheia exclusiva pode oferecer melhor performance e melhor suporte a Freesync/Gsync. - + Aspect Ratio: Proporção do Ecrã: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Permite guardar os shaders para carregar os jogos nas execuções seguintes. Desabiltar essa opção só serve para propósitos de depuração. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -769,12 +758,12 @@ This feature is experimental. - + NVDEC emulation: Emulação NVDEC: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -783,12 +772,12 @@ Tanto a CPU quanto a GPU podem ser utilizadas para decodificação, ou não deco Na maioria dos casos, a decodificação pela GPU fornece uma melhor performance. - + ASTC Decoding Method: Método de Decodificação ASTC: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -797,45 +786,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: Método de Recompressão ASTC: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: Modo de Uso da VRAM: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: Modo de Sincronização vertical: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -843,1209 +832,1315 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) Ativar apresentação assíncrona (Somente Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. Melhora ligeiramente o desempenho ao mover a apresentação para uma thread de CPU separada. - + Force maximum clocks (Vulkan only) Forçar clock máximo (somente Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Executa trabalho em segundo plano aguardando pelos comandos gráficos para evitar a GPU de reduzir seu clock. - + Anisotropic Filtering: Filtro Anisotrópico: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Utilizar cache de pipeline do Vulkan - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Habilita o cache de pipeline da fabricante da GPU. Esta opção pode melhorar o tempo de carregamento de shaders significantemente em casos onde o driver Vulkan não armazena o cache de pipeline internamente. - + Enable Compute Pipelines (Intel Vulkan Only) Habilitar Pipeline de Computação (Somente Intel Vulkan) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing Habilitar Flushing Reativo - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Usa flushing reativo ao invés de flushing preditivo, permitindo mais precisão na sincronização da memória. - + Sync to framerate of video playback Sincronizar com o framerate da reprodução de vídeo - + Run the game at normal speed during video playback, even when the framerate is unlocked. Executa o jogo na velocidade normal durante a reprodução de vídeo, mesmo se o framerate estiver desbloqueado. - + Barrier feedback loops Ciclos de feedback de barreira - + Improves rendering of transparency effects in specific games. Melhora a renderização de efeitos de transparência em jogos específicos. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed Semente de RNG - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name Nome do Dispositivo - + The name of the console. - + Custom RTC Date: Data personalizada do RTC: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: Idioma: - + This option can be overridden when region setting is auto-select - + Region: Região: - + The region of the console. - + Time Zone: Fuso Horário: - + The time zone of the console. - + Sound Output Mode: Modo de saída de som - + Console Mode: Modo Console: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation Confirmar antes de parar a emulação - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Esconder rato quando inactivo. - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet Desabilitar miniaplicativo de controle - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode Habilitar Gamemode - + Force X11 as Graphics Backend - + Custom frontend Frontend customizado - + Real applet Miniaplicativo real - + Never - + On Load - + Always - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU Assíncrona - + Uncompressed (Best quality) Descompactado (Melhor Q - + BC1 (Low quality) BC1 (Baixa qualidade) - + BC3 (Medium quality) BC3 (Média qualidade) - + Conservative Conservador - + Aggressive Agressivo - - OpenGL - OpenGL - - - + Vulkan Vulcano - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Nenhum (desativado) - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Shaders Assembly, apenas NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (Experimental, Somente AMD/Mesa) - - - + Fast - + Balanced - - + + Accurate Preciso - - + + Default Padrão - + Unsafe (fast) - + Safe (stable) - + Auto Automático - + Unsafe Inseguro - + Paranoid (disables most optimizations) Paranoia (desativa a maioria das otimizações) - + Debugging - + Dynarmic Dynarmic - + NCE NCE - + Borderless Windowed Janela sem bordas - + Exclusive Fullscreen Tela cheia exclusiva - + No Video Output Sem saída de vídeo - + CPU Video Decoding Decodificação de vídeo pela CPU - + GPU Video Decoding (Default) Decodificação de vídeo pela GPU (Padrão) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [EXPERIMENTAL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Vizinho mais próximo - + Bilinear Bilinear - + Bicubic Bicúbico - + Gaussian Gaussiano - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Nenhum - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Padrão (16:9) - + Force 4:3 Forçar 4:3 - + Force 21:9 Forçar 21:9 - + Force 16:10 Forçar 16:10 - + Stretch to Window Esticar à Janela - + Automatic Automático - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Japonês (日本語) - + American English Inglês Americano - + French (français) Francês (français) - + German (Deutsch) Alemão (Deutsch) - + Italian (italiano) Italiano (italiano) - + Spanish (español) Espanhol (español) - + Chinese Chinês - + Korean (한국어) Coreano (한국어) - + Dutch (Nederlands) Holandês (Nederlands) - + Portuguese (português) Português (português) - + Russian (Русский) Russo (Русский) - + Taiwanese Taiwanês - + British English Inglês Britânico - + Canadian French Francês Canadense - + Latin American Spanish Espanhol Latino-Americano - + Simplified Chinese Chinês Simplificado - + Traditional Chinese (正體中文) Chinês Tradicional (正 體 中文) - + Brazilian Portuguese (português do Brasil) Português do Brasil (Brazilian Portuguese) - + Serbian (српски) - - + + Japan Japão - + USA EUA - + Europe Europa - + Australia Austrália - + China China - + Korea Coreia - + Taiwan Taiwan - + Auto (%1) Auto select time zone Auto (%1) - + Default (%1) Default time zone Padrão (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Egipto - + Eire Irlanda - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Irlanda - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Islândia - + Iran Irão - + Israel Israel - + Jamaica Jamaica - + Kwajalein Kwajalein - + Libya Líbia - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polónia - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapura - + Turkey Turquia - + UCT UCT - + Universal Universal - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Estéreo - + Surround Surround - + 4GB DRAM (Default) 4GB DRAM (Padrão) - + 6GB DRAM (Unsafe) 6GB DRAM (Não seguro) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Ancorado - + Handheld Portátil - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) Sempre perguntar (Padrão) - + Only if game specifies not to stop Somente se o jogo especificar para não parar - + Never ask Nunca perguntar - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3052,33 +3147,33 @@ Would you like to delete the old save data? Cor de fundo: - + % FSR sharpening percentage (e.g. 50%) % - + Off Desligado - + VSync Off Sincronização vertical desligada - + Recommended Recomendado - + On Ligado - + VSync On Sincronização vertical ligada @@ -4613,38 +4708,18 @@ Os valores atuais são %1% e %2% respectivamente. Username Nome de Utilizador - - - Set Image - Definir Imagem - - Select Avatar - - - - Add Adicionar - - Rename - Renomear - - - - Remove - Remover - - - + Profile management is available only when game is not running. O gestor de perfis só está disponível apenas quando o jogo não está em execução. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4652,169 +4727,80 @@ Os valores atuais são %1% e %2% respectivamente. %2 - - Enter Username - Introduza o Nome de Utilizador - - - + Users Utilizadores - - Enter a username for the new user: - Introduza um nome de utilizador para o novo utilizador: - - - - Enter a new username: - Introduza um novo nome de utilizador: - - - + Error deleting image Error ao eliminar a imagem - + Error occurred attempting to overwrite previous image at: %1. Ocorreu um erro ao tentar substituir imagem anterior em: %1. - + Error deleting file Erro ao eliminar o arquivo - + Unable to delete existing file: %1. Não é possível eliminar o arquivo existente: %1. - + Error creating user image directory Erro ao criar o diretório de imagens do utilizador - + Unable to create directory %1 for storing user images. Não é possível criar o diretório %1 para armazenar imagens do utilizador. - + Error saving user image - + Unable to save image to file - - Select User Image - Definir Imagem de utilizador - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Excluir esse usuário? Todos os dados salvos desse usuário serão removidos. - + Confirm Delete Confirmar para eliminar - + Name: %1 UUID: %2 Nome: %1 @@ -5806,44 +5792,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL não está disponível! - + OpenGL shared contexts are not supported. Shared contexts do OpenGL não são suportados. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Erro ao inicializar OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. O seu GPU pode não suportar OpenGL, ou não tem os drivers gráficos mais recentes. - + Error while initializing OpenGL 4.6! Erro ao inicializar o OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 O teu GPU pode não suportar OpenGL 4.6, ou não tem os drivers gráficos mais recentes. - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Sua GPU pode não suportar uma ou mais extensões necessárias do OpenGL. Verifique se você possui a última versão dos drivers gráficos.<br><br>Renderizador GL:<br>%1<br><br>Extensões não suportadas:<br>%2 @@ -6654,299 +6640,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Ajuda - + &Install Files to NAND... &Instalar arquivos na NAND... - + L&oad File... C&arregar arquivo... - + Load &Folder... Carregar &pasta... - + E&xit &Sair - - + + &Pause &Pausa - + &Stop &Parar - + &Verify Installed Contents &Verificar conteúdo instalado - + &About Eden - + Single &Window Mode Modo de &janela única - + Con&figure... Con&figurar... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar Mostrar Barra de &Filtros - + Show &Status Bar Mostrar Barra de &Estado - + Show Status Bar Mostrar Barra de Estado - + &Browse Public Game Lobby &Navegar no Lobby de Salas Públicas - + &Create Room &Criar Sala - + &Leave Room &Sair da Sala - + &Direct Connect to Room Conectar &Diretamente Numa Sala - + &Show Current Room Exibir &Sala Atual - + F&ullscreen T&ela cheia - + &Restart &Reiniciar - + Load/Remove &Amiibo... Carregar/Remover &Amiibo... - + &Report Compatibility &Reportar compatibilidade - + Open &Mods Page Abrir Página de &Mods - + Open &Quickstart Guide Abrir &guia de início rápido - + &FAQ &Perguntas frequentes - + &Capture Screenshot &Captura de Tela - - Open &Album - Abrir &Álbum + + &Album + - + &Set Nickname and Owner &Definir apelido e proprietário - + &Delete Game Data &Remover dados do jogo - + &Restore Amiibo &Recuperar Amiibo - + &Format Amiibo &Formatar Amiibo - - Open &Mii Editor - Abrir &Editor de Miis + + &Mii Editor + - + &Configure TAS... &Configurar TAS - + Configure C&urrent Game... Configurar jogo atual... - - + + &Start &Começar - + &Reset &Restaurar - - + + R&ecord G&ravar - + Open &Controller Menu Menu Abrir &Controles - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6956,824 +6937,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7781,59 +7687,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7946,29 +7852,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8127,6 +8028,135 @@ Você deseja prosseguir mesmo assim? Você está prestes a sair da sala. Todas conexões de rede serão encerradas. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8168,6 +8198,29 @@ p, li { white-space: pre-wrap; } INICIAR/PAUSAR + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8772,9 +8825,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8795,7 +8848,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8803,25 +8856,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8846,159 +8899,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/ru_RU.ts b/dist/languages/ru_RU.ts index 18cc73220c..9d53021c4e 100644 --- a/dist/languages/ru_RU.ts +++ b/dist/languages/ru_RU.ts @@ -553,7 +553,7 @@ Can help reduce stuttering at lower framerates. CPU Overclock - + Разгон ЦП @@ -684,23 +684,11 @@ Vulkan is recommended. - Shader Backend: - Бэкенд шейдеров: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - Внутренняя часть шейдера для использования с OpenGL. -Рекомендуется использовать GLSL. - - - Resolution: Разрешение: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. @@ -709,27 +697,27 @@ Options lower than 1X can cause artifacts. Опции ниже 1X могут вызывать артефакты. - + Window Adapting Filter: Фильтр адаптации окна: - + FSR Sharpness: Резкость FSR: - + Determines how sharpened the image will look using FSR's dynamic contrast. Определяет, насколько чётким будет изображение при использовании динамического контраста FSR. - + Anti-Aliasing Method: Метод сглаживания: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. @@ -738,12 +726,12 @@ SMAA предлагает лучшее качество. FXAA имеет меньшее влияние на производительность и может создавать лучшую и более стабильную картинку на очень низком разрешении. - + Fullscreen Mode: Полноэкранный режим: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -752,12 +740,12 @@ Borderless более совместим с экранной клавиатур Эксклюзивный полноэкранный режим может иметь лучшую производительность и лучшую поддержку Freesync/Gsync. - + Aspect Ratio: Соотношение сторон: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. @@ -766,23 +754,23 @@ Also controls the aspect ratio of captured screenshots. Также контролирует соотношение сторон захваченных скриншотов. - + Use persistent pipeline cache Использовать постоянный конвейерный кэш - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Позволяет сохранять шейдеры на диск для более быстрой загрузки при последующем запуске игры. Отключение этой функции предназначено только для отладки. - + Optimize SPIRV output Оптимизация вывода SPIRV - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -793,12 +781,12 @@ This feature is experimental. Эта функция экспериментальна. - + NVDEC emulation: Эмуляция NVDEC: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -807,12 +795,12 @@ In most cases, GPU decoding provides the best performance. В большинстве случаев декодирование с использованием ГП обеспечивает лучшую производительность. - + ASTC Decoding Method: Метод декодирования ASTC: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -824,12 +812,12 @@ GPU: Использовать вычислительные шейдеры ГП CPU Асинхронно: Использовать ЦП для декодирования текстур ASTC по мере их поступления. Полностью устраняет заикание при декодировании ASTC, но может вызывать артефакты. - + ASTC Recompression Method: Метод пересжатия ASTC: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. @@ -838,34 +826,34 @@ BC1/BC3: Промежуточный формат будет повторно с что сэкономит ОЗУ, но ухудшит качество изображения. - + VRAM Usage Mode: Режим Использования VRAM - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. Выбирает, должен ли эмулятор отдавать предпочтение экономии памяти или максимально использовать доступную видеопамять для повышения производительности. Агрессивный режим может серьезно повлиять на производительность других приложений, например: приложение для записи. - + Skip CPU Inner Invalidation Пропустить внутреннюю инвалидацию ЦП - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. Позволяет избежать некоторых ошибок в кэше при обновлении памяти, снижая нагрузку на ЦПУ и увеличивая время ожидания. Это может привести к программным сбоям. - + VSync Mode: Режим верт. синхронизации: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -876,12 +864,12 @@ Mailbox: может иметь меньшую задержку, чем FIFO, и Моментальная (без синхронизации) показывает когда доступно и может иметь разрывы. - + Sync Memory Operations Синхронизация операций с памятью - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. @@ -890,99 +878,136 @@ Unreal Engine 4 games often see the most significant changes thereof. В играх на Unreal Engine 4 часто происходят наиболее существенные изменения. - + Enable asynchronous presentation (Vulkan only) Включите асинхронное отображение (только для Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. Немного улучшает производительность, перемещая презентацию на отдельный поток ЦП. - + Force maximum clocks (Vulkan only) Принудительно заставить максимальную тактовую частоту (только для Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Выполняет работу в фоновом режиме в ожидании графических команд, не позволяя ГП снижать тактовую частоту. - + Anisotropic Filtering: Анизотропная фильтрация: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. Контролирует качество отображения текстур под наклонными углами. Безопасно выбрать до 16x на многих ГПУ. - + GPU Mode: - + Режим ГП: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + Управляет режимом эмуляции графического процессора. +Большинство игр нормально отображаются в режимах «Быстрый» или «Сбалансированный», но для некоторых требуется режим «Точный». +Частицы обычно корректно отображаются только в режиме «Точный». - + DMA Accuracy: Точность DMA: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. Управляет точностью DMA. Безопасная точность может исправить проблемы в некоторых играх, но также может повлиять на производительность. - + Enable asynchronous shader compilation - + Включить асинхронную компиляцию шейдеров - + May reduce shader stutter. Может уменьшить заикание шейдера. - + Fast GPU Time - + Быстрое время ГП + + + + Overclocks the emulated GPU to increase dynamic resolution and render distance. +Use 256 for maximal performance and 512 for maximal graphics fidelity. + Разгоняет эмулируемый графический процессор для увеличения динамического разрешения и дальности прорисовки. +Используйте 256 для максимальной производительности и 512 для максимального качества графики. - Overclocks the emulated GPU to increase dynamic resolution and render distance. -Use 256 for maximal performance and 512 for maximal graphics fidelity. + GPU Unswizzle Max Texture Size - + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Использовать конвейерный кэш Vulkan - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Включает кэш конвейера, специфичный для производителя ГП. Эта опция может значительно улучшить время загрузки шейдеров в тех случаях, когда драйвер Vulkan не хранит внутренние файлы кэша конвейера. - + Enable Compute Pipelines (Intel Vulkan Only) Включить вычислительные конвейеры (только для Intel Vulkan) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. @@ -991,173 +1016,184 @@ Compute pipelines are always enabled on all other drivers. Конвейеры вычислений всегда включены во всех других драйверах. - + Enable Reactive Flushing Включить реактивную очистку - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Вместо прогнозирующей очистки используется реактивная очистка, что обеспечивает более точную синхронизацию памяти. - + Sync to framerate of video playback Привязать к фреймрейту видео. - + Run the game at normal speed during video playback, even when the framerate is unlocked. Обычная скорость игры во время видео, даже если фреймрейт разблокирован. - + Barrier feedback loops Обратная связь с барьерами. - + Improves rendering of transparency effects in specific games. Улучшает эффекты прозрачности в некоторых играх. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State Расширенное динамическое состояние - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Управляет количеством функций, которые можно использовать в расширенном динамическом состоянии. +Более высокие значения позволяют использовать больше функций и могут повысить производительность, но могут привести к дополнительным проблемам с графикой. - + Vertex Input Dynamic State Динамическое состояние вершинного ввода - + Enables vertex input dynamic state feature for better quality and performance. Включает функцию динамического состояния вершинного ввода для повышения качества и производительности. - + Provoking Vertex Определяющая вершина - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. Улучшает освещение и обработку вершин в определенных играх. Поддерживаются устройства только с Vulkan 1.0+. - + Descriptor Indexing Индексирование дескрипторов - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. Улучшает текстуру и обработку буфера и уровень трансляции Maxwell. Некоторые устройства Vulkan 1.1+ и все 1.2+ поддерживают это расширение. - + Sample Shading Сэмпловый шейдинг - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. Позволяет шейдеру фрагментов выполняться на каждый сэмпл в мульти-сэмпловом фрагменте вместо одного раза на фрагмент. Улучшает качество графики ценой производительности. Более высокие значения повышают качество, но снижают производительность. - + RNG Seed Сид RNG - + Controls the seed of the random number generator. Mainly used for speedrunning. Управляет начальным значением генератора случайных чисел. В основном используется для спидранов. - + Device Name Название устройства - + The name of the console. Имя консоли. - + Custom RTC Date: Пользовательская RTC-дата: - + This option allows to change the clock of the console. Can be used to manipulate time in games. Этот параметр позволяет изменить эмулируемые часы на консоли. Может использоваться для манипуляции временем в играх. - + The number of seconds from the current unix time Количество секунд от текущего времени unix - + Language: Язык: - + This option can be overridden when region setting is auto-select Это Может быть перезаписано если регион выбирается автоматически - + Region: Регион: - + The region of the console. Регион консоли. - + Time Zone: Часовой пояс: - + The time zone of the console. Часовой пояс консоли. - + Sound Output Mode: Режим вывода звука: - + Console Mode: Консольный режим: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. @@ -1166,935 +1202,997 @@ Setting to Handheld can help improve performance for low end systems. Установка в режим портативной консоли может помочь улучшить производительность для слабых устройств. - + Prompt for user profile on boot Спрашивать профиль пользователя при запуске - + Useful if multiple people use the same PC. Полезно, если несколько человек используют один и тот же компьютер. - + Pause when not in focus Делает паузу, когда не в фокусе - + Pauses emulation when focusing on other windows. Ставит на паузу эмуляцию, когда фокусируешься на другие окна. - + Confirm before stopping emulation Подтвердите перед остановкой эмуляции - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. Эта настройка переопределяет запросы игры, запрашивающие подтверждение остановки игры. Включение этой настройки обходит такие запросы и непосредственно завершает эмуляцию. - + Hide mouse on inactivity Спрятать мышь при неактивности - + Hides the mouse after 2.5s of inactivity. Эта настройка скрывает указатель мыши после 2,5 секунды бездействия. - + Disable controller applet Отключить веб-апплет - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. Принудительно отключает использование приложения контроллера в эмулированных программах. При попытке программы открыть приложение контроллера, оно немедленно закрывается. - + Check for updates Проверка обновлений - + Whether or not to check for updates upon startup. Следует ли проверять наличие обновлений при запуске. - + Enable Gamemode Включить режим игры - + Force X11 as Graphics Backend Использовать X11 в качестве графического бэкенда - + Custom frontend Свой фронтенд - + Real applet Реальное приложение - + Never Никогда - + On Load При загрузке - + Always Всегда - + CPU ЦП - + GPU графический процессор - + CPU Asynchronous Асинхронный ГП - + Uncompressed (Best quality) Без сжатия (наилучшее качество) - + BC1 (Low quality) BC1 (низкое качество) - + BC3 (Medium quality) BC3 (среднее качество) - + Conservative Консервативный - + Aggressive Агрессивный - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (ассемблерные шейдеры, только для NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (Экспериментальный, только для AMD/Mesa) - - - + Fast - + Быстро - + Balanced Сбалансированный - - + + Accurate Точно - - + + Default По умолчанию - + Unsafe (fast) Небезопасно (быстро) - + Safe (stable) Безопасно (стабильно) - + Auto Авто - + Unsafe Небезопасно - + Paranoid (disables most optimizations) Параноик (отключает большинство оптимизаций) - + Debugging Отладка - + Dynarmic Dynarmic - + NCE NCE - + Borderless Windowed Окно без границ - + Exclusive Fullscreen Эксклюзивный полноэкранный - + No Video Output Отсутствие видеовыхода - + CPU Video Decoding Декодирование видео на ЦП - + GPU Video Decoding (Default) Декодирование видео на ГП (по умолчанию) - + 0.25X (180p/270p) [EXPERIMENTAL] 0.25X (180p/270p)[ЭКСПЕРИМЕНТАЛЬНО] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [ЭКСПЕРИМЕНТАЛЬНО] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [ЭКСПЕРИМЕНТАЛЬНО] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] 1.25X (900p/1350p) [ЭКПЕРИМЕНТАЛЬНО] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [ЭКСПЕРИМЕНТАЛЬНО] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Ближайший сосед - + Bilinear Билинейный - + Bicubic Бикубический - + Gaussian Гаусс - + Lanczos Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution AMD FidelityFX™️ Super Resolution - + Area Зона - + MMPX MMPX - + Zero-Tangent Zero-Tangent - + B-Spline B-Spline - + Mitchell Mitchell - + Spline-1 Spline-1 - - + + None Никакой - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Стандартное (16:9) - + Force 4:3 Заставить 4:3 - + Force 21:9 Заставить 21:9 - + Force 16:10 Заставить 16:10 - + Stretch to Window Растянуть до окна - + Automatic Автоматически - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x 32x - + 64x 64x - + Japanese (日本語) Японский (日本語) - + American English Американский английский - + French (français) Французский (français) - + German (Deutsch) Немецкий (Deutsch) - + Italian (italiano) Итальянский (italiano) - + Spanish (español) Испанский (español) - + Chinese Китайский - + Korean (한국어) Корейский (한국어) - + Dutch (Nederlands) Голландский (Nederlands) - + Portuguese (português) Португальский (português) - + Russian (Русский) Русский - + Taiwanese Тайваньский - + British English Британский английский - + Canadian French Канадский французский - + Latin American Spanish Латиноамериканский испанский - + Simplified Chinese Упрощённый китайский - + Traditional Chinese (正體中文) Традиционный китайский (正體中文) - + Brazilian Portuguese (português do Brasil) Бразильский португальский (português do Brasil) - + Serbian (српски) Serbian (српски) - - + + Japan Япония - + USA США - + Europe Европа - + Australia Австралия - + China Китай - + Korea Корея - + Taiwan Тайвань - + Auto (%1) Auto select time zone Авто (%1) - + Default (%1) Default time zone По умолчанию (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Куба - + EET EET - + Egypt Египт - + Eire Эйре - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Эйре - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Гринвич - + Hongkong Гонконг - + HST HST - + Iceland Исландия - + Iran Иран - + Israel Израиль - + Jamaica Ямайка - + Kwajalein Кваджалейн - + Libya Ливия - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Навахо - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Польша - + Portugal Португалия - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Сингапур - + Turkey Турция - + UCT UCT - + Universal Универсальный - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Зулусы - + Mono Моно - + Stereo Стерео - + Surround Объёмный звук - + 4GB DRAM (Default) 4 ГБ ОЗУ (по умолчанию) - + 6GB DRAM (Unsafe) 6GB ОЗУ (Небезопасно) - + 8GB DRAM 8ГБ ОЗУ - + 10GB DRAM (Unsafe) 10ГБ ОЗУ(Небезопасно) - + 12GB DRAM (Unsafe) 12ГБ ОЗУ(Небезопасно) - + Docked В док-станции - + Handheld Портативный - - + + Off - + Выкл. - + Boost (1700MHz) Разгон (1700MHz) - + Fast (2000MHz) Быстрая (2000MHz) - + Always ask (Default) Всегда спрашивать (По умолчанию) - + Only if game specifies not to stop Только если игра указывает не останавливаться - + Never ask Никогда не спрашивать - + + Medium (256) Средний (256) - + + High (512) Высокий (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + Выключено - + ExtendedDynamicState 1 - + Расширенное динамическое состояние 1 - + ExtendedDynamicState 2 - + Расширенное динамическое состояние 2 - + ExtendedDynamicState 3 - + Расширенное динамическое состояние 3 @@ -2984,7 +3082,7 @@ When a program attempts to open the controller applet, it is immediately closed. Reset to NAND - + Сброс в NAND @@ -3018,7 +3116,7 @@ To: %2 Cancel - + Отмена @@ -3107,33 +3205,33 @@ Would you like to delete the old save data? Фоновый цвет: - + % FSR sharpening percentage (e.g. 50%) % - + Off Отключена - + VSync Off Верт. синхронизация отключена - + Recommended Рекомендуется - + On Включена - + VSync On Верт. синхронизация включена @@ -4668,38 +4766,18 @@ Current values are %1% and %2% respectively. Username Имя пользователя - - - Set Image - Выбрать изображение - - Select Avatar - Выберите Аватар - - - Add Добавить - - Rename - Переименовать - - - - Remove - Удалить - - - + Profile management is available only when game is not running. Управление профилями недоступно пока запущена игра. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4707,169 +4785,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - Введите имя пользователя - - - + Users Пользователи - - Enter a username for the new user: - Введите имя пользователя для нового профиля: - - - - Enter a new username: - Введите новое имя пользователя: - - - + Error deleting image Ошибка при удалении изображения - + Error occurred attempting to overwrite previous image at: %1. Ошибка при попытке перезаписи предыдущего изображения в: %1. - + Error deleting file Ошибка при удалении файла - + Unable to delete existing file: %1. Не удалось удалить существующий файл: %1. - + Error creating user image directory Ошибка при создании папки пользовательских изображений - + Unable to create directory %1 for storing user images. Не получилось создать папку %1 для хранения изображений пользователя. - + Error saving user image Ошибка при сохранении пользовательского изображения - + Unable to save image to file Не удается сохранить изображение в файл - - Select User Image - Выберите изображение пользователя + + &Edit + - - Image Formats (*.jpg *.jpeg *.png *.bmp) - Форматы изображений (*.jpg *.jpeg *.png *.bmp) + + &Delete + - - No firmware available - Нет доступной прошивки - - - - Please install the firmware to use firmware avatars. - Пожалуйста, установите прошивку что бы использовать аватар прошивки. - - - - - Error loading archive - Ошибка при загрузке архива - - - - Archive is not available. Please install/reinstall firmware. - Архив недоступен. Пожалуйста переустановите прошивку. - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - Не удалось найти RomFS. Возможно, ваш файл или ключи расшифровки повреждены. - - - - Error extracting archive - Ошибка при извлечении архива - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - Не удалось извлечь ROMFS. Возможно, ваш файл или ключи расшифровки повреждены. - - - - Error finding image directory - Ошибка при нахождении пути к изображениям - - - - Failed to find image directory in the archive. - Не удалось найти каталог изображений в архиве. - - - - No images found - Изображения не нашлись - - - - No avatar images were found in the archive. - Не удалось найти изображения к аватарам в архиве. - - - - ConfigureProfileManagerAvatarDialog - - - Select - Выбрать - - - - Cancel - Отмена - - - - Background Color - Фоновый цвет - - - - Select Firmware Avatar - Выберите Аватар Прошивки + + Edit User + ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Удалить этого пользователя? Все сохраненные данные пользователя будут удалены. - + Confirm Delete Подтвердите удаление - + Name: %1 UUID: %2 Имя: %1 @@ -5863,44 +5852,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL не доступен! - + OpenGL shared contexts are not supported. Общие контексты OpenGL не поддерживаются. - + Eden has not been compiled with OpenGL support. Eden не был скомпилирован с поддержкой OpenGL. - - + + Error while initializing OpenGL! Ошибка при инициализации OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Ваш ГП может не поддерживать OpenGL, или у вас установлен устаревший графический драйвер. - + Error while initializing OpenGL 4.6! Ошибка при инициализации OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Ваш ГП может не поддерживать OpenGL 4.6, или у вас установлен устаревший графический драйвер.<br><br>Рендерер GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Ваш ГП может не поддерживать одно или несколько требуемых расширений OpenGL. Пожалуйста, убедитесь в том, что у вас установлен последний графический драйвер.<br><br>Рендерер GL:<br>%1<br><br>Неподдерживаемые расширения:<br>%2 @@ -6712,299 +6701,294 @@ Debug Message: - &Applets - &Applets + Launch &Applet + - + &TAS [&T] TAS - + &Create Home Menu Shortcut &Create Ярлык главного меню - + Install &Firmware Установить &Firmware - + &Help [&H] Помощь - + &Install Files to NAND... [&I] Установить файлы в NAND... - + L&oad File... [&O] Загрузить файл... - + Load &Folder... [&F] Загрузить папку... - + E&xit [&X] Выход - - + + &Pause [&P] Пауза - + &Stop [&S] Стоп - + &Verify Installed Contents &Проверить установленное содержимое - + &About Eden &About Eden - + Single &Window Mode [&W] Режим одного окна - + Con&figure... [&F] Параметры... - + Ctrl+, Ctrl+, - + Enable Overlay Display Applet Включить апплет оверлейного дисплея - + Show &Filter Bar [&F] Показать панель поиска - + Show &Status Bar [&S] Показать панель статуса - + Show Status Bar Показать панель статуса - + &Browse Public Game Lobby [&B] Просмотреть публичные игровые лобби - + &Create Room [&C] Создать комнату - + &Leave Room [&L] Покинуть комнату - + &Direct Connect to Room [&D] Прямое подключение к комнате - + &Show Current Room [&S] Показать текущую комнату - + F&ullscreen [&U] Полноэкранный - + &Restart [&R] Перезапустить - + Load/Remove &Amiibo... [&A] Загрузить/Удалить Amiibo... - + &Report Compatibility [&R] Сообщить о совместимости - + Open &Mods Page [&M] Открыть страницу модов - + Open &Quickstart Guide [&Q] Открыть руководство пользователя - + &FAQ [&F] ЧАВО - + &Capture Screenshot [&C] Сделать скриншот - - Open &Album - Открыть &Album + + &Album + - + &Set Nickname and Owner &Установить никнейм и владельца - + &Delete Game Data &Удалить данные игры - + &Restore Amiibo &Восстановить Amiibo - + &Format Amiibo &Форматировать Amiibo - - Open &Mii Editor - Открыть &Mii Editor + + &Mii Editor + - + &Configure TAS... [&C] Настройка TAS... - + Configure C&urrent Game... [&U] Настроить текущую игру... - - + + &Start [&S] Запустить - + &Reset [&S] Сбросить - - + + R&ecord [&E] Запись - + Open &Controller Menu Открыть &меню контроллера - + Install Decryption &Keys Установить ключи - - Open &Home Menu - Открыть Qlaunch + + &Home Menu + - - Open &Setup - Открыть &Setup - - - + &Desktop &Desktop - + &Application Menu &Application Меню - + &Root Data Folder &Root Папка данных - + &NAND Folder &NAND Папка - + &SDMC Folder &SDMC Папка - + &Mod Folder &Mod Папка - + &Log Folder &Log Папка - + From Folder C папки - + From ZIP С ZIP - + &Eden Dependencies &Eden Зависимости - + &Data Manager Менеджер данных @@ -7014,825 +6998,750 @@ Debug Message: Проблема с установкой Vulkan - + Vulkan initialization failed during boot. Ошибка инициализации Vulkan при запуске. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping Запуск игры - + Loading Web Applet... Загрузка веб-апплета... - - + + Disable Web Applet Отключить веб-апплет - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Отключение веб-апплета может привести к неопределённому поведению и должно использоваться только с Super Mario 3D All-Stars. Вы уверены, что хотите отключить веб-апплет? (Его можно будет снова включить в настройках отладки.) - + The amount of shaders currently being built Количество шейдеров, компилируемых в данный момент - + The current selected resolution scaling multiplier. Текущий выбранный множитель масштабирования разрешения. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Текущая скорость эмуляции. Значения выше или ниже 100% означают, что эмуляция работает быстрее или медленнее, чем Nintendo Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Текущее количество кадров в секунду, отображаемых игрой. Этот показатель варьируется от игры к игре и от сцены к сцене. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Время, затраченное на эмуляцию одного кадра Switch, без учёта ограничения частоты кадров или вертикальной синхронизации. Для полной скорости эмуляции это значение должно быть не более 16,67 мс. - + Unmute Включить звук - + Mute Отключить звук - + Reset Volume Сбросить громкость - + &Clear Recent Files Очистить недавние файлы - + &Continue Продолжить - + Warning: Outdated Game Format Внимание: Устаревший формат игры - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. Вы используете для этой игры формат деконструированной ROM-директории, который является устаревшим и был заменён другими форматами, такими как NCA, NAX, XCI или NSP. Деконструированные ROM-директории не содержат иконок, метаданных и не поддерживают обновления.<br>Для объяснения различных форматов Switch, которые поддерживает Eden, обратитесь к руководству пользователя. Это сообщение больше не будет показано. - - + + Error while loading ROM! Ошибка при загрузке ROM! - + The ROM format is not supported. Формат ROM не поддерживается. - + An error occurred initializing the video core. Произошла ошибка при инициализации графического ядра. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. В Eden произошла ошибка при работе графического ядра. Обычно это вызвано устаревшими драйверами GPU, включая встроенную графику. Подробности смотрите в логе. Для получения информации о доступе к логу посетите следующую страницу: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>Как загрузить файл лога</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Ошибка при загрузке ROM! %1 - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. %1<br>Пожалуйста, пересоздайте дампы ваших файлов или обратитесь за помощью в Discord/Stoat. - + An unknown error occurred. Please see the log for more details. Произошла неизвестная ошибка. Подробности смотрите в логе. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... Завершение работы... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7840,59 +7749,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7976,22 +7885,22 @@ Would you like to bypass this and exit anyway? Docked - + Док-станция Handheld - + Портативный Fast - + Быстрый Balanced - + Сбалансированный @@ -8001,33 +7910,28 @@ Would you like to bypass this and exit anyway? Vulkan - + Vulkan - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8196,6 +8100,135 @@ Proceed anyway? Вы собираетесь покинуть комнату. Все сетевые подключения будут закрыты. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8237,6 +8270,29 @@ p, li { white-space: pre-wrap; } СТАРТ/ПАУЗА + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8844,9 +8900,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel Отмена @@ -8867,7 +8923,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8877,25 +8933,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... Проверка целостности... - + Integrity verification succeeded! Проверка целостности прошла успешно! - + The operation completed successfully. Операция выполнена успешно. - + Integrity verification failed! Проверка целостности не удалась! @@ -8920,159 +8976,159 @@ p, li { white-space: pre-wrap; } Выберите местоположение дампнутых ключей - + Decryption Keys install succeeded Установка ключей дешифровки прошла успешно. - + Decryption Keys install failed Ошибка установки ключей дешифровки - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. @@ -9977,7 +10033,7 @@ p, li { white-space: pre-wrap; } Ryujinx Link - + Связка с Ryujinx @@ -10009,7 +10065,7 @@ By selecting "From Eden", previous save data stored in Ryujinx will be OS returned error: %1 - + ОС вернула ошибку: %1 diff --git a/dist/languages/sv.ts b/dist/languages/sv.ts index 991f5dc136..1f3ca58d9c 100644 --- a/dist/languages/sv.ts +++ b/dist/languages/sv.ts @@ -686,23 +686,11 @@ Vulkan rekommenderas. - Shader Backend: - Backend för shader: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - Shader-backend som ska användas med OpenGL. -GLSL rekommenderas. - - - Resolution: Status: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. @@ -711,27 +699,27 @@ Högre upplösningar kräver mer VRAM och bandbredd. Alternativ lägre än 1X kan orsaka artefakter. - + Window Adapting Filter: Fönsteranpassande filter: - + FSR Sharpness: FSR-skärpa: - + Determines how sharpened the image will look using FSR's dynamic contrast. Bestämmer hur skarp bilden ska se ut med hjälp av FSR:s dynamiska kontrast. - + Anti-Aliasing Method: Metod för kantutjämning: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. @@ -740,12 +728,12 @@ SMAA erbjuder den bästa kvaliteten. FXAA kan ge en stabilare bild i lägre upplösningar. - + Fullscreen Mode: Helskärmsläge: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -754,12 +742,12 @@ Borderless ger bäst kompatibilitet med skärmtangentbordet som vissa spel kräv Exklusiv helskärm kan ge bättre prestanda och bättre stöd för Freesync/Gsync. - + Aspect Ratio: Bildförhållande: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. @@ -768,24 +756,24 @@ De flesta spel stöder endast 16:9, så modifieringar krävs för att få andra Kontrollerar även bildförhållandet för tagna skärmdumpar. - + Use persistent pipeline cache Använd permanent pipeline-cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Gör det möjligt att spara shaders i lagringsutrymmet för snabbare laddning vid nästa spelstart. Att inaktivera detta är endast avsett för felsökning. - + Optimize SPIRV output Optimera SPIRV-utdata - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -796,12 +784,12 @@ Kan förbättra prestandan något. Denna funktion är experimentell. - + NVDEC emulation: NVDEC-emulering: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -810,12 +798,12 @@ Den kan antingen använda CPU eller GPU för avkodning, eller inte utföra någo I de flesta fall ger GPU-avkodning bäst prestanda. - + ASTC Decoding Method: ASTC-avkodningsmetod: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -828,12 +816,12 @@ CPU asynkront: Använd CPU:n för att avkoda ASTC-texturer vid behov. Eliminerar men kan ge artefakter. - + ASTC Recompression Method: ASTC-återkomprimeringsmetod: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. @@ -842,34 +830,34 @@ BC1/BC3: Det mellanliggande formatet kommer att komprimeras om till BC1- eller B vilket sparar VRAM men försämrar bildkvaliteten. - + VRAM Usage Mode: VRAM-användningsläge: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. Väljer om emulatorn ska prioritera att spara minne eller utnyttja tillgängligt videominne maximalt för prestanda. Aggressivt läge kan påverka prestandan hos andra program, till exempel inspelningsprogram. - + Skip CPU Inner Invalidation Hoppa över CPU:ns interna ogiltigförklaring - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. Hoppar över vissa cache-ogiltigförklaringar under minnesuppdateringar, vilket minskar CPU-användningen och förbättrar latensen. Detta kan orsaka mjuka krascher. - + VSync Mode: VSync-läge: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -880,12 +868,12 @@ Mailbox kan ha lägre latens än FIFO och uppvisar inte tearing, men kan tappa b Immediate (ingen synkronisering) visar allt som är tillgängligt och kan uppvisa tearing. - + Sync Memory Operations Synkronisera minnesoperationer - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. @@ -896,32 +884,32 @@ Det här alternativet åtgärdar problem i spel, men kan försämra prestandan. Unreal Engine 4-spel upplever ofta de mest betydande förändringarna av detta. - + Enable asynchronous presentation (Vulkan only) Aktivera asynkron presentation (endast Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. Förbättrar prestandan något genom att flytta presentationen till en separat CPU-tråd. - + Force maximum clocks (Vulkan only) Tvinga fram maximal klockfrekvens (endast Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Körs i bakgrunden i väntan på grafikkommandon för att förhindra att GPU:n sänker sin klockhastighet. - + Anisotropic Filtering: Anisotropisk filtrering: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. Kontrollerar kvaliteten på texturrendering vid sneda vinklar. @@ -929,67 +917,108 @@ Safe to set at 16x on most GPUs. Säker att ställa in på 16x på de flesta GPU:er. - + GPU Mode: - + GPU-läge: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + Kontrollerar GPU-emuleringsläget. +De flesta spel renderas bra med lägena Snabb eller Balanserad, men för vissa krävs fortfarande läget Noggrann. +Partiklar tenderar att endast renderas korrekt med läget Noggrann. - + DMA Accuracy: DMA-noggrannhet: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. Kontrollerar DMA-precisionens noggrannhet. Säker precision åtgärdar problem i vissa spel men kan försämra prestandan. - + Enable asynchronous shader compilation - + Aktivera asynkron shaderkompilering - + May reduce shader stutter. Kan minska shader-hackighet. - + Fast GPU Time Snabb GPU-tid - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + Överklockar den emulerade GPU:n för att öka den dynamiska upplösningen och renderingsavståndet. +Använd 256 för maximal prestanda och 512 för maximal grafisk trohet. - + + GPU Unswizzle Max Texture Size + Maximal texturstorlek för GPU Unswizzle + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + Ställer in maximal storlek (MiB) för GPU-baserad textur-unswizzling. +GPU är snabbare för medelstora och stora texturer, men CPU kan vara effektivare för mycket små texturer. +Justera detta för att hitta balansen mellan GPU-acceleration och CPU-överbelastning. + + + + GPU Unswizzle Stream Size + Strömstorlek för GPU Unswizzle + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + Ställer in den maximala mängden texturdata (i MiB) som bearbetas per bildruta. +Högre värden kan minska hackighet under texturinläsning men kan påverka bildrutans konsistens. + + + + GPU Unswizzle Chunk Size + Chunk-storlek för GPU Unswizzle + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + Bestämmer antalet djupskivor som bearbetas i en enda sändning. +Att öka detta kan förbättra genomströmningen på avancerade GPU:er, men kan orsaka TDR eller drivrutinstidsgränser på svagare hårdvara. + + + Use Vulkan pipeline cache Använda Vulkan pipeline-cache - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Aktiverar GPU-leverantörsspecifik pipeline-cache. Det här alternativet kan förbättra laddningstiden för shaders avsevärt i fall där Vulkan-drivrutinen inte lagrar pipeline-cache-filer internt. - + Enable Compute Pipelines (Intel Vulkan Only) Aktivera compute pipelines (endast Intel Vulkan) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. @@ -998,173 +1027,184 @@ Denna inställning finns endast för Intels egna drivrutiner och kan orsaka kras Beräkningspipelines är alltid aktiverade på alla andra drivrutiner. - + Enable Reactive Flushing Aktivera Reactive Flushing - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Använder reaktiv rensning i stället för prediktiv rensning, vilket ger mer exakt minnessynkning. - + Sync to framerate of video playback Synkronisera med bildfrekvensen för videouppspelning - + Run the game at normal speed during video playback, even when the framerate is unlocked. Kör spelet i normal hastighet under videouppspelning, även när bildfrekvensen är upplåst. - + Barrier feedback loops Återkopplingsloopar för barriärer - + Improves rendering of transparency effects in specific games. Förbättrar renderingen av transparenseffekter i vissa spel. - + + Fix bloom effects + Korrigera bloom-effekter + + + + Removes bloom in Burnout. + Tar bort bloom i Burnout. + + + Extended Dynamic State Utökad dynamisk status - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Kontrollerar antalet funktioner som kan användas i utökat dynamiskt tillstånd. +Högre tillstånd möjliggör fler funktioner och kan öka prestandan, men kan orsaka ytterligare grafiska problem. - + Vertex Input Dynamic State Dynamiskt tillstånd för vertexinmatning - + Enables vertex input dynamic state feature for better quality and performance. Aktiverar funktionen för dynamiskt tillstånd för vertexinmatning för bättre kvalitet och prestanda. - + Provoking Vertex Provocerande toppunkt - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. Förbättrar belysning och vertexhantering i vissa spel. Endast enheter med Vulkan 1.0+ stöder denna tilläggsfunktion. - + Descriptor Indexing Indexering av deskriptorer - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. Förbättrar textur- och bufferthantering samt Maxwell-översättningslagret. Vissa Vulkan 1.1+ och alla 1.2+ enheter stöder detta tillägg. - + Sample Shading Provskuggning - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. Tillåter fragment-shadern att exekveras per prov i ett multisamplade fragment istället för en gång per fragment. Förbättrar grafikens kvalitet på bekostnad av prestanda. Högre värden förbättrar kvaliteten men försämrar prestandan. - + RNG Seed RNG-frö - + Controls the seed of the random number generator. Mainly used for speedrunning. Att kontrollera fröet till slumptalsgeneratorn. Används främst för speedrunning. - + Device Name Enhetsnamn - + The name of the console. Konsolens namn. - + Custom RTC Date: Anpassat RTC-datum: - + This option allows to change the clock of the console. Can be used to manipulate time in games. Med det här alternativet kan du ändra klockan på konsolen. Kan användas för att manipulera tiden i spel. - + The number of seconds from the current unix time Antalet sekunder från aktuell Unix-tid - + Language: Språk: - + This option can be overridden when region setting is auto-select Det här alternativet kan åsidosättas när regioninställningen är automatiskt vald. - + Region: Region: - + The region of the console. Konsolens region. - + Time Zone: Tidszon: - + The time zone of the console. Konsolens tidszon. - + Sound Output Mode: Ljudutmatningsläge: - + Console Mode: Konsolläge: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. @@ -1173,935 +1213,997 @@ Spel ändrar upplösning, detaljer och stödda kontroller beroende på denna ins Inställningen Handhållen kan förbättra prestandan för enklare system. - + Prompt for user profile on boot Fråga efter användarprofil vid uppstart - + Useful if multiple people use the same PC. Användbart om flera personer använder samma dator. - + Pause when not in focus Pausa när inte i fokus - + Pauses emulation when focusing on other windows. Pausar emulering när fokus är på andra fönster. - + Confirm before stopping emulation Bekräfta innan emuleringen stoppas - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. Åsidosätter frågor om att bekräfta att emuleringen ska avslutas. Om du aktiverar den hoppar du över sådana uppmaningar och avslutar emuleringen direkt. - + Hide mouse on inactivity Dölj musen vid inaktivitet - + Hides the mouse after 2.5s of inactivity. Döljer musen efter 2,5 sekunders inaktivitet. - + Disable controller applet Inaktivera kontroller-appleten - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. Inaktiverar med tvång användningen av kontrollerappletten i emulerade program. När ett program försöker öppna kontrollerappletten stängs den omedelbart. - + Check for updates Leta efter uppdateringar - + Whether or not to check for updates upon startup. Om uppdateringar ska sökas vid start eller inte. - + Enable Gamemode Aktivera Gamemode - + Force X11 as Graphics Backend Tvinga X11 som grafikbackend - + Custom frontend Anpassad frontend - + Real applet Verklig applet - + Never Aldrig - + On Load Vid inläsning - + Always Alltid - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU asynkron - + Uncompressed (Best quality) Okomprimerad (bästa kvalitet) - + BC1 (Low quality) BC1 (låg kvalitet) - + BC3 (Medium quality) BC3 (medelhög kvalitet) - + Conservative Konservativ - + Aggressive Aggressiv - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + OpenGL GLSL + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + OpenGL GLASM (Assembly Shaders, endast NVIDIA) + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + OpenGL SPIR-V (Experimentell, endast AMD/Mesa) + + + Null Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Assembly Shaders, endast NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (experimentell, endast AMD/Mesa) - - - + Fast - + Snabb - + Balanced Balanserad - - + + Accurate Exakt - - + + Default Standard - + Unsafe (fast) Osäker (snabb) - + Safe (stable) Säker (stabil) - + Auto Auto - + Unsafe Inte säker - + Paranoid (disables most optimizations) Paranoid (inaktiverar de flesta optimeringar) - + Debugging Felsökning - + Dynarmic Dynarmisk - + NCE NCE - + Borderless Windowed Ramlöst fönsterläge - + Exclusive Fullscreen Exklusiv helskärm - + No Video Output Ingen videoutgång - + CPU Video Decoding CPU-videoavkodning - + GPU Video Decoding (Default) GPU videoavkodning (standard) - + 0.25X (180p/270p) [EXPERIMENTAL] 0.25X (180p/270p) [EXPERIMENTELL] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTELL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTELL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] 1.25X (900p/1350p) [EXPERIMENTELL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [EXPERIMENTELL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Närmsta granne - + Bilinear Bilinjär - + Bicubic Bikubisk - + Gaussian Gaussisk - + Lanczos Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution AMD FidelityFX Super Resolution - + Area Område - + MMPX MMPX - + Zero-Tangent Zero-Tangent - + B-Spline B-Spline - + Mitchell Mitchell - + Spline-1 Spline-1 - - + + None Ingen - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Standard (16:9) - + Force 4:3 Tvinga 4:3 - + Force 21:9 Tvinga 21:9 - + Force 16:10 Tvinga 16:10 - + Stretch to Window Sträck ut till fönster - + Automatic Automatiskt - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x 32x - + 64x 64x - + Japanese (日本語) Japanska (日本語) - + American English Amerikansk engelska - + French (français) Franska (français) - + German (Deutsch) Tyska (Deutsch) - + Italian (italiano) Italienska (italiano) - + Spanish (español) Spanska (español) - + Chinese Kinesiska - + Korean (한국어) Koreanska (한국어) - + Dutch (Nederlands) Nederländska (Nederlands) - + Portuguese (português) Portugisiska (português) - + Russian (Русский) Ryska (Русский) - + Taiwanese Taiwanesiska - + British English Brittisk engelska - + Canadian French Kanadensisk franska - + Latin American Spanish Latinamerikansk spanska - + Simplified Chinese Förenklad kinesiska - + Traditional Chinese (正體中文) Traditionell kinesiska (正體中文) - + Brazilian Portuguese (português do Brasil) Brasiliansk portugisiska (português do Brasil) - + Serbian (српски) Serbiska (српски) - - + + Japan Japan - + USA USA - + Europe Europa - + Australia Australien - + China Kina - + Korea Korea - + Taiwan Taiwan - + Auto (%1) Auto select time zone Auto (%1) - + Default (%1) Default time zone Standard (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Kuba - + EET EET - + Egypt Egypten - + Eire Irland - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Irland - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hongkong - + HST HST - + Iceland Island - + Iran Iran - + Israel Israel - + Jamaica Jamaica - + Kwajalein Kwajalein - + Libya Libyen - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Polen - + Portugal Portugal - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapore - + Turkey Turkiet - + UCT UCT - + Universal Universal - + UTC UTC - + W-SU W-SU - + WET VÅT - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) 4 GB DRAM (standard) - + 6GB DRAM (Unsafe) 6 GB DRAM (osäker) - + 8GB DRAM 8 GB DRAM - + 10GB DRAM (Unsafe) 10 GB DRAM (osäker) - + 12GB DRAM (Unsafe) 12 GB DRAM (osäker) - + Docked Dockad - + Handheld Handhållen - - + + Off Av - + Boost (1700MHz) Boost (1700MHz) - + Fast (2000MHz) Snabb (2000 MHz) - + Always ask (Default) Fråga alltid (standard) - + Only if game specifies not to stop Endast om spelet anger att det inte ska stoppas - + Never ask Fråga aldrig - + + Medium (256) Medium (256) - + + High (512) Hög (512) - + + Very Small (16 MB) + Mycket liten (16 MB) + + + + Small (32 MB) + Liten (32 MB) + + + + Normal (128 MB) + Normal (128 MB) + + + + Large (256 MB) + Stor (256 MB) + + + + Very Large (512 MB) + Mycket stor (512 MB) + + + + Very Low (4 MB) + Mycket låg (4 MB) + + + + Low (8 MB) + Låg (8 MB) + + + + Normal (16 MB) + Normal (16 MB) + + + + Medium (32 MB) + Medium (32 MB) + + + + High (64 MB) + Hög (64 MB) + + + + Very Low (32) + Mycket låg (32) + + + + Low (64) + Låg (64) + + + + Normal (128) + Normal (128) + + + Disabled Inaktiverad - + ExtendedDynamicState 1 - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 - + ExtendedDynamicState 3 @@ -2646,12 +2748,12 @@ När ett program försöker öppna kontrollerappletten stängs den omedelbart. Set debug knobs (bitmask) - + Ställ in felsökningsknoppar (bitmask) 16-bit debug knob set for quick development toggles - + Ställ in 16-bitars felsökningsknoppar för snabba utvecklingsväxlingar @@ -2661,7 +2763,7 @@ När ett program försöker öppna kontrollerappletten stängs den omedelbart. Debug Knobs: - + Felsökningsknoppar: @@ -2800,7 +2902,7 @@ När ett program försöker öppna kontrollerappletten stängs den omedelbart. GraphicsExtra - + GraphicsExtra @@ -2880,7 +2982,7 @@ När ett program försöker öppna kontrollerappletten stängs den omedelbart. Save Data - + Sparat data @@ -2956,7 +3058,7 @@ När ett program försöker öppna kontrollerappletten stängs den omedelbart. Select Save Data Directory... - + Välj katalog för sparat data... @@ -2976,22 +3078,22 @@ När ett program försöker öppna kontrollerappletten stängs den omedelbart. Save Data Directory - + Katalog för sparat data Choose an action for the save data directory: - + Välj en åtgärd för katalogen för sparat data: Set Custom Path - + Ställ in anpassad sökväg Reset to NAND - + Återställ till NAND @@ -3002,7 +3104,13 @@ New: %2 Would you like to migrate saves from the old location? WARNING: This will overwrite any conflicting saves in the new location! - + Sparat data finns både på den gamla och nya platsen. + +Gamla: %1 +Nya: %2 + +Vill du migrera sparade data från den gamla platsen? +VARNING: Detta kommer att skriva över alla sparade data som finns på den nya platsen! @@ -3010,51 +3118,57 @@ WARNING: This will overwrite any conflicting saves in the new location! From: %1 To: %2 - + Vill du migrera ditt sparade data till den nya platsen? + +Från: %1 +Till: %2 Migrate Save Data - + Migrera sparat data Migrating save data... - + Migrerar sparat data... Cancel - + Avbryt Migration Failed - + Migrering misslyckades Failed to create destination directory. - + Misslyckades med att skapa målkatalog. Failed to migrate save data: %1 - + Misslyckades med att migrera sparat data: +%1 Migration Complete - + Migreringen är färdig Save data has been migrated successfully. Would you like to delete the old save data? - + Sparat data har migrerats utan problem. + +Vill du ta bort gammalt sparat data? @@ -3114,33 +3228,33 @@ Would you like to delete the old save data? Bakgrundsfärg: - + % FSR sharpening percentage (e.g. 50%) % - + Off Av - + VSync Off VSync Av - + Recommended Rekommenderad - + On - + VSync On VSync På @@ -3173,22 +3287,22 @@ Would you like to delete the old save data? Extras - + Extras Hacks - + Hack Changing these options from their default may cause issues. Novitii cavete! - + Ändring av dessa alternativ från deras standardvärden kan orsaka problem. Novitii cavete! Vulkan Extensions - + Vulkan-utökningar @@ -4602,7 +4716,7 @@ Nuvarande värden är %1% respektive %2%. Ext. Graphics - + Ext. grafik @@ -4675,38 +4789,18 @@ Nuvarande värden är %1% respektive %2%. Username Användarnamn - - - Set Image - Ställ in bild - - Select Avatar - Välj avatar - - - Add Lägg till - - Rename - Byt namn - - - - Remove - Ta bort - - - + Profile management is available only when game is not running. Profilhantering är endast tillgänglig när spelet inte är igång. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4714,169 +4808,80 @@ Nuvarande värden är %1% respektive %2%. %2 - - Enter Username - Ange användarnamn - - - + Users Användare - - Enter a username for the new user: - Ange ett användarnamn för den nya användaren: - - - - Enter a new username: - Ange ett nytt användarnamn: - - - + Error deleting image Fel vid borttagning av bild - + Error occurred attempting to overwrite previous image at: %1. Fel uppstod vid försök att skriva över föregående bild vid: %1. - + Error deleting file Fel vid borttagning av fil - + Unable to delete existing file: %1. Det går inte att ta bort en befintlig fil: %1. - + Error creating user image directory Fel vid skapande av katalog för användarbilder - + Unable to create directory %1 for storing user images. Det går inte att skapa katalog %1 f eller lagra användarbilder. - + Error saving user image Fel vid sparande av användarbild - + Unable to save image to file Kunde inte spara bild till fil - - Select User Image - Välj användarbild + + &Edit + R&edigera - - Image Formats (*.jpg *.jpeg *.png *.bmp) - Bildformat (*.jpg *.jpeg *.png *.bmp) + + &Delete + &Ta bort - - No firmware available - Ingen firmware tillgänglig - - - - Please install the firmware to use firmware avatars. - Installera firmware för att använda firmware-avatarer. - - - - - Error loading archive - Fel vid inläsning av arkiv - - - - Archive is not available. Please install/reinstall firmware. - Arkivet är inte tillgängligt. Installera/installera om firmware. - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - RomFS kunde inte hittas. Din fil eller avkrypteringsnycklar kan vara skadade. - - - - Error extracting archive - Fel vid extrahering av arkiv - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - Det gick inte att extrahera RomFS. Din fil eller dina avkrypteringsnycklar kan vara skadade. - - - - Error finding image directory - Fel vid försök att hitta bildkatalog - - - - Failed to find image directory in the archive. - Misslyckades med att hitta bildkatalog i arkivet. - - - - No images found - Inga bilder hittades - - - - No avatar images were found in the archive. - Inga avatarbilder hittades i arkivet. - - - - ConfigureProfileManagerAvatarDialog - - - Select - Välj - - - - Cancel - Avbryt - - - - Background Color - Bakgrundsfärg - - - - Select Firmware Avatar - Välj firmware-avatar + + Edit User + Redigera användare ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Ta bort den här användaren? Alla användarens sparade data kommer att raderas. - + Confirm Delete Bekräfta borttagning - + Name: %1 UUID: %2 Namn: %1 @@ -5870,44 +5875,44 @@ Gå till Konfigurera -> System -> Nätverk och gör ett val. GRenderWindow - - + + OpenGL not available! OpenGL är inte tillgängligt! - + OpenGL shared contexts are not supported. Delade OpenGL-kontexter stöds inte. - + Eden has not been compiled with OpenGL support. Eden har inte kompilerats med OpenGL-stöd. - - + + Error while initializing OpenGL! Fel vid initiering av OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Din GPU kanske inte stöder OpenGL, eller så har du inte den senaste grafikdrivrutinen. - + Error while initializing OpenGL 4.6! Fel vid initiering av OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Din GPU kanske inte stöder OpenGL 4.6, eller så har du inte den senaste grafikdrivrutinen.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Din GPU kanske inte stöder ett eller flera av de nödvändiga OpenGL-tilläggen. Se till att du har den senaste grafikdrivrutinen.<br><br>GL Renderer:<br>%1<br><br>Tillägg som inte stöds:<br>%2 @@ -6357,7 +6362,7 @@ Felsökningsmeddelande: Change GPU Mode - + Ändra GPU-läge @@ -6719,299 +6724,294 @@ Felsökningsmeddelande: - &Applets - &Appletar + Launch &Applet + Starta &applet - + &TAS &TAS - + &Create Home Menu Shortcut S&kapa genväg till startmenyn - + Install &Firmware Installera &firmware - + &Help &Hjälp - + &Install Files to NAND... &Installera filer till NAND... - + L&oad File... Läs &in fil... - + Load &Folder... Läs in &mapp... - + E&xit A&vsluta - - + + &Pause &Paus - + &Stop &Stoppa - + &Verify Installed Contents &Verifiera installerat innehåll - + &About Eden &Om Eden - + Single &Window Mode Enkelt &fönsterläge - + Con&figure... Kon&figurera... - + Ctrl+, Ctrl+, - + Enable Overlay Display Applet Aktivera applet för överläggsvisning - + Show &Filter Bar Visa &filterfält - + Show &Status Bar Visa &statusrad - + Show Status Bar Visa statusrad - + &Browse Public Game Lobby &Bläddra i offentlig spellobby - + &Create Room &Skapa rum - + &Leave Room &Lämna rummet - + &Direct Connect to Room &Direkt anslutning till rum - + &Show Current Room &Visa aktuellt rum - + F&ullscreen H&elskärm - + &Restart Starta o&m - + Load/Remove &Amiibo... Läs in/ta bort &Amiibo... - + &Report Compatibility &Rapportera kompatibilitet - + Open &Mods Page Öppna &Mods-sidan - + Open &Quickstart Guide Öppna &snabbstartsguide - + &FAQ &Frågor och svar - + &Capture Screenshot &Ta skärmdump - - Open &Album - Öppna &album + + &Album + &Album - + &Set Nickname and Owner &Ange smeknamn och ägare - + &Delete Game Data &Radera speldata - + &Restore Amiibo Å&terställ Amiibo - + &Format Amiibo &Formatera Amiibo - - Open &Mii Editor - Öppna &Mii-redigerare + + &Mii Editor + &Mii-redigerare - + &Configure TAS... &Konfigurera TAS... - + Configure C&urrent Game... Konfigurera a&ktuellt spel... - - + + &Start &Starta - + &Reset Starta &om - - + + R&ecord Spela &in - + Open &Controller Menu Öppna &kontrollermenyn - + Install Decryption &Keys Installera avkrypteringsn&ycklar - - Open &Home Menu - Öppna &hemmenyn + + &Home Menu + &Hemmeny - - Open &Setup - Öppna &konfiguration - - - + &Desktop S&krivbord - + &Application Menu &Applikationsmeny - + &Root Data Folder &Rotdatamapp - + &NAND Folder &NAND-mapp - + &SDMC Folder &SDMC-mapp - + &Mod Folder &Mod-mapp - + &Log Folder &Loggmapp - + From Folder Från mapp - + From ZIP Från ZIP - + &Eden Dependencies &Edens beroenden - + &Data Manager &Datahanterare @@ -7021,372 +7021,372 @@ Felsökningsmeddelande: Felaktig Vulkan-installation upptäcktes - + Vulkan initialization failed during boot. Vulkan-initialiseringen misslyckades under uppstarten. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping Kör ett spel - + Loading Web Applet... Läser in webbapplet... - - + + Disable Web Applet Inaktivera webbapplet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Att inaktivera webbappletten kan leda till odefinierat beteende och bör endast användas med Super Mario 3D All-Stars. Är du säker på att du vill inaktivera webbappletten? (Detta kan återaktiveras i felsökningsinställningarna.) - + The amount of shaders currently being built Antalet shaders som för närvarande byggs - + The current selected resolution scaling multiplier. Den aktuella valda multiplikatorn för upplösningsskalning. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Aktuell emuleringshastighet. Värden högre eller lägre än 100% indikerar att emuleringen körs snabbare eller långsammare än en Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Hur många bildrutor per sekund spelet för närvarande visar. Detta varierar från spel till spel och från scen till scen. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Tid som krävs för att emulera en Switch-bildruta, exklusive bildbegränsning eller v-synkronisering. För emulering i full hastighet bör detta vara högst 16,67 ms. - + Unmute Aktivera ljud - + Mute Tyst - + Reset Volume Återställ volym - + &Clear Recent Files &Töm tidigare filer - + &Continue &Fortsätt - + Warning: Outdated Game Format Varning: Föråldrat spelformat - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. Du använder det dekonstruerade ROM-katalogformatet för detta spel, vilket är ett föråldrat format som har ersatts av andra format såsom NCA, NAX, XCI eller NSP. Dekonstruerade ROM-kataloger saknar ikoner, metadata och uppdateringsstöd.<br> För en förklaring av de olika Switch-format som Eden har stöd för, se vår användarhandbok. Detta meddelande kommer inte att visas igen. - - + + Error while loading ROM! Fel vid inläsning av ROM! - + The ROM format is not supported. ROM-formatet stöds inte. - + An error occurred initializing the video core. Ett fel uppstod vid initialiseringen av videokärnan. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. Eden har stött på ett fel vid körning av videokärnan. Detta orsakas vanligtvis av föråldrade GPU-drivrutiner, inklusive integrerade sådana. Se loggen för mer information. För mer information om hur du kommer åt loggen, se följande sida: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>Hur man laddar upp loggfilen</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Fel vid inläsning av ROM! %1 - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. %1<br>Dumpa dina filer igen eller fråga på Discord/Stoat för hjälp. - + An unknown error occurred. Please see the log for more details. Ett okänt fel har uppstått. Se loggen för mer information. - + (64-bit) (64-bitar) - + (32-bit) (32-bitar) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Closing software... Stänger programvara... - + Save Data Sparat data - + Mod Data Mod-data - + Error Opening %1 Folder Fel vid öppning av mappen %1 - - + + Folder does not exist! Mappen finns inte! - + Remove Installed Game Contents? Ta bort installerat spelinnehåll? - + Remove Installed Game Update? Ta bort installerad speluppdatering? - + Remove Installed Game DLC? Ta bort installerat spel-DLC? - + Remove Entry Ta bort post - + Delete OpenGL Transferable Shader Cache? Ta bort OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? Ta bort Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? Ta bort alla Transferable Shader Caches? - + Remove Custom Game Configuration? Ta bort anpassad spelkonfiguration? - + Remove Cache Storage? Ta bort cachelagring? - + Remove File Ta bort fil - + Remove Play Time Data Ta bort data om speltid - + Reset play time? Nollställ speltid? - - + + RomFS Extraction Failed! Extrahering av RomFS misslyckades! - + There was an error copying the RomFS files or the user cancelled the operation. Det uppstod ett fel vid kopieringen av RomFS-filerna eller så avbröt användaren åtgärden. - + Full Fullständigt - + Skeleton Skelett - + Select RomFS Dump Mode Välj dumpläge för RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Välj hur du vill att RomFS ska dumpas. <br>Fullständigt kopierar alla filer till den nya katalogen, medan <br>skelett endast skapar katalogstrukturen. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Det finns inte tillräckligt med ledigt utrymme på %1 för att extrahera RomFS. Frigör utrymme eller välj en annan dumpkatalog under Emulering > Konfigurera > System > Filsystem > Dumprot. - + Extracting RomFS... Extraherar RomFS... - - + + Cancel Avbryt - + RomFS Extraction Succeeded! Extrahering av RomFS lyckades! - + The operation completed successfully. Operationen slutfördes. - + Error Opening %1 Fel vid öppning av %1 - + Select Directory Välj katalog - + Properties Egenskaper - + The game properties could not be loaded. Spelegenskaperna kunde inte läsas in. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Körbar Switch-fil (%1);;Alla filer (*.*) - + Load File Läs in fil - + Open Extracted ROM Directory Öppna katalog för extraherad ROM - + Invalid Directory Selected Ogiltig katalog valdes - + The directory you have selected does not contain a 'main' file. Den katalog du har valt innehåller ingen ”main”-fil. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Installerbar Switch-fil (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files Installera filer - + %n file(s) remaining %n fil återstår%n filer återstår - + Installing file "%1"... Installerar filen "%1"... - - + + Install Results Installationsresultat - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. För att undvika eventuella konflikter avråder vi användare från att installera basspel på NAND. Använd endast denna funktion för att installera uppdateringar och DLC. - + %n file(s) were newly installed %n ny fil installerades @@ -7394,7 +7394,7 @@ Använd endast denna funktion för att installera uppdateringar och DLC. - + %n file(s) were overwritten %n fil skrevs över @@ -7402,7 +7402,7 @@ Använd endast denna funktion för att installera uppdateringar och DLC. - + %n file(s) failed to install %n fil gick inte att installera @@ -7410,214 +7410,214 @@ Använd endast denna funktion för att installera uppdateringar och DLC. - + System Application Systemapplikation - + System Archive Systemarkiv - + System Application Update Uppdatering för systemapplikation - + Firmware Package (Type A) Firmware-paket (Type A) - + Firmware Package (Type B) Firmware-paket (Type B) - + Game Spel - + Game Update Speluppdatering - + Game DLC DLC för spel - + Delta Title Deltatitel - + Select NCA Install Type... Välj NCA-installationstyp... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Välj vilken typ av titel du vill installera denna NCA som: (I de flesta fall är standardinställningen ”Spel” tillräcklig.) - + Failed to Install Misslyckades med att installera - + The title type you selected for the NCA is invalid. Den titeltypen du valt för NCA är ogiltig. - + File not found Filen hittades inte - + File "%1" not found Filen "%1" hittades inte - + OK Ok - + Function Disabled Funktion inaktiverad - + Compatibility list reporting is currently disabled. Check back later! Rapportering till kompatibilitetslistan är för närvarande inaktiverad. Kom tillbaka senare! - + Error opening URL Fel vid öppning av URL - + Unable to open the URL "%1". Det går inte att öppna URL:en ”%1”. - + TAS Recording TAS-inspelning - + Overwrite file of player 1? Skriv över fil för spelare 1? - + Invalid config detected Ogiltig konfiguration upptäcktes - + Handheld controller can't be used on docked mode. Pro controller will be selected. Handhållen kontroller kan inte användas i dockat läge. Pro-kontrollern kommer att väljas. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Den aktuella amiibo har tagits bort. - + Error Fel - - + + The current game is not looking for amiibos Det aktuella spelet letar inte efter amiibos - + Amiibo File (%1);; All Files (*.*) Amiibo-fil (%1);; Alla filer (*.*) - + Load Amiibo Läs in Amiibo - + Error loading Amiibo data Fel vid läsning av Amiibo-data - + The selected file is not a valid amiibo Den valda filen är inte en giltig amiibo. - + The selected file is already on use Den valda filen används redan - + An unknown error occurred Ett okänt fel uppstod - - + + Keys not installed Nycklar inte installerade - - + + Install decryption keys and restart Eden before attempting to install firmware. Installera avkrypteringsnycklar och starta om Eden innan du försöker installera firmware. - + Select Dumped Firmware Source Location Välj plats för dumpad firmware-källa - + Select Dumped Firmware ZIP Välj dumpad firmware-ZIP - + Zipped Archives (*.zip) Zippade arkiv (*.zip) - + Firmware cleanup failed Uppstädning av firmware misslyckades - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 @@ -7626,230 +7626,155 @@ Kontrollera skrivbehörigheten i systemets temporära katalog och försök igen. OS rapporterade fel: %1 - - - - - - + No firmware available Ingen firmware tillgänglig - - Please install firmware to use the Album applet. - Installera firmware för att kunna använda albumappletten. - - - - Album Applet - Album-applet - - - - Album applet is not available. Please reinstall firmware. - Album-applet är inte tillgänglig. Installera om firmware. - - - - Please install firmware to use the Cabinet applet. - Installera firmware för att kunna använda Cabinet-applet. - - - - Cabinet Applet - Cabinet-applet - - - - Cabinet applet is not available. Please reinstall firmware. - Cabinet-applet är inte tillgänglig. Installera om firmware. - - - - Please install firmware to use the Mii editor. - Installera firmware för att kunna använda Mii-redigeraren. - - - - Mii Edit Applet - Mii-redigeringsapplet - - - - Mii editor is not available. Please reinstall firmware. - Mii-redigeraren är inte tillgänglig. Installera om firmware. - - - - Please install firmware to use the Controller Menu. - Installera firmware för att kunna använda kontrollermenyn. - - - - Controller Applet - Kontroller-applet - - - - Controller Menu is not available. Please reinstall firmware. - Kontrollermenyn är inte tillgänglig. Installera om firmware. - - - + Firmware Corrupted Firmware är skadat - - Home Menu Applet - Hemmeny-applet + + Unknown applet + Okänd applet - - Home Menu is not available. Please reinstall firmware. - Hemmenyn är inte tillgänglig. Installera om firmware. + + Applet doesn't map to a known value. + Appleten mappar inte till ett känt värde. - - Please install firmware to use Starter. - Installera firmware för att kunna använda Starter. + + Record not found + Posten hittades inte - - Starter Applet - Starter-applet + + Applet not found. Please reinstall firmware. + Appleten hittades inte. Installera om fast programvara. - - Starter is not available. Please reinstall firmware. - Starter är inte tillgänglig. Installera om firmware. - - - + Capture Screenshot Ta skärmbild - + PNG Image (*.png) PNG-bild (*.png) - + Update Available Uppdatering tillgänglig - + Download the %1 update? Hämta ner uppdateringen %1? - + TAS state: Running %1/%2 TAS-tillstånd: Kör %1/%2 - + TAS state: Recording %1 TAS-tillstånd: Spelar in %1 - + TAS state: Idle %1/%2 TAS-tillstånd: Overksam %1/%2 - + TAS State: Invalid TAS-tillstånd: Ogiltig - + &Stop Running &Stoppa körning - + Stop R&ecording Stoppa i&nspelning - + Building: %n shader(s) Bygger: %n shaderBygger: %n shaders - + Scale: %1x %1 is the resolution scaling factor Skala: %1x - + Speed: %1% / %2% Hastighet: %1% / %2% - + Speed: %1% Hastighet: %1% - + Game: %1 FPS Spel: %1 bilder/s - + Frame: %1 ms Bildruta: %1 ms - - %1 %2 - %1 %2 - - - + FSR FSR - + NO AA NO AA - + VOLUME: MUTE VOLYM: TYST - + VOLUME: %1% Volume percentage (e.g. 50%) VOLYM: %1% - + Derivation Components Missing Deriveringskomponenter saknas - - Encryption keys are missing. - Krypteringsnycklar saknas. + + Decryption keys are missing. Install them now? + Avkrypteringsnycklar saknas. Installera dem nu? - + Wayland Detected! Wayland upptäcktes! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7860,59 +7785,59 @@ Det rekommenderas att använda X11 istället. Vill du tvinga det för framtida starter? - + Use X11 Använd X11 - + Continue with Wayland Fortsätt med Wayland - + Don't show again Visa inte igen - + Restart Required Omstart krävs - + Restart Eden to apply the X11 backend. Starta om Eden för att tillämpa X11-backend. - + Select RomFS Dump Target Välj RomFS-dumpmål - + Please select which RomFS you would like to dump. Välj vilken RomFS du vill dumpa. - + Are you sure you want to close Eden? Är du säker på att du vill stänga Eden? - - - + + + Eden Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Är du säker på att du vill stoppa emuleringen? Alla osparade framsteg kommer att gå förlorade. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -8008,7 +7933,7 @@ Vill du kringgå detta och stänga ändå? Fast - + Snabb @@ -8027,29 +7952,24 @@ Vill du kringgå detta och stänga ändå? - OpenGL - OpenGL + OpenGL GLSL + OpenGL GLSL + OpenGL SPIRV + OpenGL SPIRV + + + + OpenGL GLASM + OpenGL GLASM + + + Null Null - - - GLSL - GLSL - - - - GLASM - GLASM - - - - SPIRV - SPIRV - MigrationWorker @@ -8218,6 +8138,135 @@ Fortsätt ändå? Du är på väg att lämna rummet. Alla nätverksanslutningar kommer att stängas. + + NewUserDialog + + + + New User + Ny användare + + + + Change Avatar + Byt avatar + + + + Set Image + Ställ in bild + + + + UUID + UUID + + + + Eden + Eden + + + + Username + Användarnamn + + + + UUID must be 32 hex characters (0-9, A-F) + UUID måste vara 32 hexadecimala tecken (0-9, A-F) + + + + Generate + Generera + + + + Select User Image + Välj användarbild + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + Bildformat (*.jpg *.jpeg *.png *.bmp) + + + + No firmware available + Ingen fast programvara tillgänglig + + + + Please install the firmware to use firmware avatars. + Installera den fasta programvaran för att använda avatarer från den. + + + + + Error loading archive + Fel vid inläsning av arkiv + + + + Archive is not available. Please install/reinstall firmware. + Arkivet är inte tillgängligt. Installera/installera om fast programvara. + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + Kunde inte hitta RomFS. Din fil eller avkrypteringsnycklar kan vara skadade. + + + + Error extracting archive + Fel vid extrahering av arkiv + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + Kunde inte extrahera RomFS. Din fil eller avkrypteringsnycklar kan vara skadade. + + + + Error finding image directory + Kunde inte hitta bildkatalog + + + + Failed to find image directory in the archive. + Misslyckades med att hitta bildkatalogen i arkivet. + + + + No images found + Inga bilder hittades + + + + No avatar images were found in the archive. + Inga avatarbilder hittades i arkivet. + + + + + All Good + Tooltip + Allt är bra + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + Måste vara 32 hexadecimala tecken (0-9, a-f) + + + + Must be between 1 and 32 characters + Tooltip + Måste vara mellan 1 och 32 tecken + + OverlayDialog @@ -8259,6 +8308,29 @@ p, li { white-space: pre-wrap; } START/PAUS + + ProfileAvatarDialog + + + Select + Välj + + + + Cancel + Avbryt + + + + Background Color + Bakgrundsfärg + + + + Select Firmware Avatar + Välj avatar från fast programvara + + QObject @@ -8866,9 +8938,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel Avbryt @@ -8889,7 +8961,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8899,25 +8971,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... Verifierar integritet... - + Integrity verification succeeded! Integritetsverifieringen lyckades! - + The operation completed successfully. Operationen slutfördes utan problem. - + Integrity verification failed! Integritetsverifieringen misslyckades! @@ -8942,160 +9014,160 @@ p, li { white-space: pre-wrap; } Välj plats för dumpade nycklar - + Decryption Keys install succeeded Installation av avkrypteringsnycklar lyckades - + Decryption Keys install failed Installationen av avkrypteringsnycklar misslyckades - + Orphaned Profiles Detected! Föräldralösa profiler upptäcktes! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> OVÄNTADE PROBLEM KAN UPPSTÅ OM DU INTE LÄSER DETTA! <br>Eden har upptäckt följande sparningskataloger utan bifogade profiler:<br>%1<br><br>Följande profiler är giltiga:<br>%2<br><br>Klicka på ”OK” för att öppna din sparningsmapp och fixa dina profiler.<br>Tips: kopiera innehållet i den största eller senast ändrade mappen till en annan plats, ta bort alla övergivna profiler och flytta det kopierade innehållet till den giltiga profilen.<br><br>Fortfarande förvirrad? Se hjälpsidan<a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>.<br> - + Really clear data? Verkligen tömma data? - + Important data may be lost! Viktig data kan gå förlorad! - + Are you REALLY sure? Är du VERKLIGEN säker? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. När dina data har raderats kan de INTE återställas! Gör detta endast om du är 100% säker på att du vill radera dessa data. - + Clearing... Tömmer... - + Select Export Location Välj exportplats - + %1.zip %1.zip - - + + Zipped Archives (*.zip) Zippade arkiv (*.zip) - + Exporting data. This may take a while... Exporterar data. Detta kan ta en stund... - + Exporting Exporterar - + Exported Successfully Exporten lyckades - + Data was exported successfully. Data har exporterats. - + Export Cancelled Exporten avbröts - + Export was cancelled by the user. Exporten avbröts av användaren. - + Export Failed Exporten misslyckades - + Ensure you have write permissions on the targeted directory and try again. Kontrollera att du har skrivbehörighet till den aktuella katalogen och försök igen. - + Select Import Location Välj importplats - + Import Warning Importvarning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? Alla tidigare data i denna katalog kommer att raderas. Är du säker på att du vill fortsätta? - + Importing data. This may take a while... Importerar data. Detta kan ta en stund... - + Importing Importerar - + Imported Successfully Importen lyckades - + Data was imported successfully. Data har importerats. - + Import Cancelled Importen avbröts - + Import was cancelled by the user. Importen avbröts av användaren. - + Import Failed Importen misslyckades - + Ensure you have read permissions on the targeted directory and try again. Kontrollera att du har läsbehörighet till den aktuella katalogen och försök igen. diff --git a/dist/languages/tr_TR.ts b/dist/languages/tr_TR.ts index bfc59bcf88..49cfd8b49d 100644 --- a/dist/languages/tr_TR.ts +++ b/dist/languages/tr_TR.ts @@ -442,7 +442,7 @@ Bu işlem onların hem forum kullanıcı adını hem de IP adresini banlar. Wifi web auth - + Wi-Fi web kimlik doğrulaması @@ -553,7 +553,7 @@ Düşük kare hızlarında takılmaları azaltmaya yardımcı olabilir. CPU Overclock - + CPU Hız Aşırtma @@ -565,7 +565,7 @@ Switch'in en yüksek yerel saat hızında çalıştırmak için Boost' Custom CPU Ticks - + Özel İşlemci Döngüleri @@ -575,17 +575,17 @@ Switch'in en yüksek yerel saat hızında çalıştırmak için Boost' Virtual Table Bouncing - + Sanal Tablo Sıçratma Bounces (by emulating a 0-valued return) any functions that triggers a prefetch abort - + Önceden getirme hatasını tetikleyen tüm işlevleri (0 değerli bir dönüş emüle ederek) sıçratır. Enable Host MMU Emulation (fastmem) - + Ana Bilgisayar MMU Emülasyonunu Etkinleştir (fastmem) @@ -647,7 +647,7 @@ Lütfen unutmayın, bu aynı zamanda bazı floating-point işlemlerinin doğrulu This option improves speed by eliminating a safety check before every memory operation. Disabling it may allow arbitrary code execution. - + Bu seçenek, her bellek işleminden önce bir güvenlik kontrolünü kaldırarak hızı artırır. Devre dışı bırakılması, rastgele kod yürütülmesine izin verebilir. @@ -658,7 +658,7 @@ Disabling it may allow arbitrary code execution. This option improves speed by relying only on the semantics of cmpxchg to ensure safety of exclusive access instructions. Please note this may result in deadlocks and other race conditions. - + Bu seçenek, özel erişim talimatlarının güvenliğini sağlamak için yalnızca cmpxchg semantiğine güvenerek hızı artırır. Lütfen bunun kilitlenmelere ve diğer yarış durumlarına neden olabileceğini unutmayın. @@ -669,7 +669,7 @@ Please note this may result in deadlocks and other race conditions. Changes the output graphics API. Vulkan is recommended. - + Çıkış grafik API'sini değiştirir. Vulkan önerilir. @@ -683,74 +683,62 @@ Vulkan is recommended. - Shader Backend: - Shader Backend: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - OpenGL ile kullanılacak gölgelendirici/shader backend'i. -GLSL önerilir. - - - Resolution: Çözünürlük: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Farklı bir çözünürlükte işleme yapmaya zorlar. Yüksek çözünürlükler daha fazla VRAM ve bant genişliği gerektirir. 1X'ten düşük seçenekler yapay bozulmalara neden olabilir. - + Window Adapting Filter: Pencereye Uyarlı Filtre: - + FSR Sharpness: FSR Keskinliği: - + Determines how sharpened the image will look using FSR's dynamic contrast. FSR'ın dinamik kontrast teknolojisini kullanarak, görüntünün ne kadar keskinleştirileceğini belirler. - + Anti-Aliasing Method: Kenar Yumuşatma Yöntemi: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Kullanılacak kenar yumuşatma yöntemi. SMAA en iyi kaliteyi sunar. FXAA, düşük çözünürlüklerde daha kararlı bir görüntü oluşturabilir. - + Fullscreen Mode: Tam Ekran Modu: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Pencereyi tam ekranda işlemek için kullanılan yöntem. Sınırsız, bazı oyunların giriş için istediği ekran klavyesi ile en iyi uyumluluğu sunar. Özel tam ekran, daha iyi performans ve daha iyi Freesync/Gsync desteği sağlayabilir. - + Aspect Ratio: En-Boy Oranı: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. @@ -759,1307 +747,1413 @@ Also controls the aspect ratio of captured screenshots. Ayrıca, yakalanan ekran görüntülerinin en-boy oranını da kontrol eder. - + Use persistent pipeline cache - + Kalıcı işlem hattı önbelleğini kullan + + + + Allows saving shaders to storage for faster loading on following game boots. +Disabling it is only intended for debugging. + Gölgelendiriclerin sonraki oyun açılışlarında daha hızlı yüklenmesi için depolama alanına kaydedilmesine olanak tanır. Devre dışı bırakılması yalnızca hata ayıklama amaçlıdır. - Allows saving shaders to storage for faster loading on following game boots. -Disabling it is only intended for debugging. - - - - Optimize SPIRV output - + SPIRV çıktısını optimize et - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. This feature is experimental. - + Oluşturulan SPIRV gölgelendiricileri üzerinde ek bir optimizasyon geçişi çalıştırır. Gölgelendirici derleme süresini artıracaktır. Performansı biraz iyileştirebilir. Bu özellik deneyseldir. - + NVDEC emulation: NVDEC emülasyonu: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + Videoların nasıl çözüleceğini belirtir. Kod çözme için CPU veya GPU kullanabilir veya hiç kod çözme işlemi yapmayabilir (videolarda siyah ekran). Çoğu durumda GPU ile kod çözme en iyi performansı sağlar. - + ASTC Decoding Method: - + ASTC Kod Çözme Yöntemi - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). CPU Asynchronously: Use the CPU to decode ASTC textures on demand. EliminatesASTC decoding stuttering but may present artifacts. - + Bu seçenek ASTC dokularının nasıl çözüleceğini kontrol eder. CPU: Kod çözme için işlemciyi kullanır. GPU: ASTC dokularını çözmek için GPU'nun hesaplama gölgelendiricilerini kullanır (önerilir). CPU Asenkron: ASTC dokularını talep üzerine çözmek için işlemciyi kullanır. ASTC kod çözme kaynaklı takılmaları giderir ancak görsel bozulmalara neden olabilir. - + ASTC Recompression Method: - + ASTC Yeniden Sıkıştırma Yöntemi - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + Çoğu GPU, ASTC dokuları için doğrudan desteğe sahip değildir ve bir ara formata (RGBA8) açılmalıdır. BC1/BC3: Ara format BC1 veya BC3 formatında yeniden sıkıştırılarak VRAM tasarrufu sağlar ancak görüntü kalitesini düşürür. + + + + VRAM Usage Mode: + VRAM Kullanım Modu + + + + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. +Aggressive mode may impact performance of other applications such as recording software. + Emülatörün belleği korumayı mı yoksa performans için mevcut video belleğini maksimum düzeyde kullanmayı mı tercih edeceğini seçer. Agresif mod, kayıt yazılımları gibi diğer uygulamaların performansını etkileyebilir. - VRAM Usage Mode: - - - - - Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. -Aggressive mode may impact performance of other applications such as recording software. - - - - Skip CPU Inner Invalidation CPU Geçersiz Kılma'yı Atla - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + Bellek güncellemeleri sırasında belirli önbellek geçersiz kılma işlemlerini atlayarak işlemci kullanımını azaltır ve gecikmeyi iyileştirir. Bu, hafif çökmelere neden olabilir. - + VSync Mode: VSync Modu: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. Immediate (no synchronization) presents whatever is available and can exhibit tearing. - + FIFO (VSync) kare düşürmez veya yırtılma göstermez ancak ekran yenileme hızıyla sınırlıdır. FIFO Relaxed, yavaşlamadan toparlanırken yırtılmaya izin verir. Mailbox, FIFO'dan daha düşük gecikmeye sahip olabilir ve yırtılma yapmaz ancak kare düşürebilir. Immediate (senkronizasyon yok), mevcut olanı anında sunar ve yırtılmalara neden olabilir. - + Sync Memory Operations - + Bellek İşlemlerini Senkronize Et - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Hesaplama ve bellek işlemleri arasında veri tutarlılığı sağlar. Bu seçenek oyunlardaki sorunları giderir ancak performansı düşürebilir. Unreal Engine 4 oyunları genellikle bundan en önemli ölçüde etkilenenlerdir. - + Enable asynchronous presentation (Vulkan only) - + Asenkron sunumu etkinleştir (Yalnızca Vulkan) + + + + Slightly improves performance by moving presentation to a separate CPU thread. + Sunum işlemini ayrı bir işlemci iş parçacığına taşıyarak performansı biraz artırır. - Slightly improves performance by moving presentation to a separate CPU thread. - - - - Force maximum clocks (Vulkan only) En yüksek hızı zorla (Yalnızca Vulkan için) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Grafik komutlarını beklerken GPU'nun hızının düşmesini engellemek için arka planda görev yürütür - + Anisotropic Filtering: Anisotropic Filtering: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + Eğik açılardaki doku oluşturma kalitesini kontrol eder. Çoğu grafik kartında 16x olarak ayarlanması güvenlidir. - + GPU Mode: - + Grafik Kartı Modu - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + Grafik kartı emülasyon modunu kontrol eder. Çoğu oyun Hızlı veya Dengeli modlarda sorunsuz çalışır, ancak bazıları için hala Doğru modu gereklidir. Parçacıklar genellikle yalnızca Doğru modda düzgün görüntülenir. - + DMA Accuracy: DMA Doğruluğu: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. DMA'in hassasiyet doğruluğunu yönetir. Güvenli hassasiyet, bazı oyunlardaki sorunları giderir, fakat performansı düşürebilir. - + Enable asynchronous shader compilation - + Asenkron gölgelendirici derlemeyi etkinleştir - + May reduce shader stutter. Gölgelendirici/shader takılmalarını azaltabilir. - + Fast GPU Time - + Hızlı Grafik Kartı Süresi + + + + Overclocks the emulated GPU to increase dynamic resolution and render distance. +Use 256 for maximal performance and 512 for maximal graphics fidelity. + Dinamik çözünürlüğü ve çizim mesafesini artırmak için emüle edilen grafik kartına hız aşırtma uygular. Maksimum performans için 256, maksimum grafik doğruluğu için 512 kullanın. - Overclocks the emulated GPU to increase dynamic resolution and render distance. -Use 256 for maximal performance and 512 for maximal graphics fidelity. + GPU Unswizzle Max Texture Size - - Use Vulkan pipeline cache - Vulkan pipeline önbelleği kullan + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + - Enables GPU vendor-specific pipeline cache. -This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size - Enable Compute Pipelines (Intel Vulkan Only) + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. - - Required by some games. -This setting only exists for Intel proprietary drivers and may crash if enabled. -Compute pipelines are always enabled on all other drivers. - + + Use Vulkan pipeline cache + Vulkan pipeline önbelleği kullan - - Enable Reactive Flushing - - - - - Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + + Enables GPU vendor-specific pipeline cache. +This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. + Grafik kartı üreticisine özel işlem hattı önbelleğini etkinleştirir. Bu seçenek, Vulkan sürücüsünün işlem hattı önbellek dosyalarını dahili olarak saklamadığı durumlarda gölgelendirici yükleme süresini önemli ölçüde iyileştirebilir. - Sync to framerate of video playback - + Enable Compute Pipelines (Intel Vulkan Only) + Hesaplama İşlem Hatlarını Etkinleştir (Yalnızca Intel Vulkan) + Required by some games. +This setting only exists for Intel proprietary drivers and may crash if enabled. +Compute pipelines are always enabled on all other drivers. + Bazı oyunlar için gereklidir. Bu ayar yalnızca Intel'in tescilli sürücüleri için mevcuttur ve etkinleştirilirse çökmeye neden olabilir. Hesaplama işlem hatları diğer tüm sürücülerde her zaman etkindir. + + + + Enable Reactive Flushing + Reaktif Temizlemeyi Etkinleştir + + + + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. + Tahminli temizleme yerine reaktif temizleme kullanarak daha doğru bellek senkronizasyonu sağlar. + + + + Sync to framerate of video playback + Video oynatma kare hızına senkronize et + + + Run the game at normal speed during video playback, even when the framerate is unlocked. - - - - - Barrier feedback loops - - - - - Improves rendering of transparency effects in specific games. - - - - - Extended Dynamic State - - - - - Controls the number of features that can be used in Extended Dynamic State. -Higher states allow for more features and can increase performance, but may cause additional graphical issues. - - - - - Vertex Input Dynamic State - + Kare hızı kilidi açık olsa bile video oynatımı sırasında oyunu normal hızda çalıştırır. - Enables vertex input dynamic state feature for better quality and performance. - + Barrier feedback loops + Bariyer geri besleme döngüleri + + + + Improves rendering of transparency effects in specific games. + Belirli oyunlarda şeffaflık efektlerinin oluşturulmasını iyileştirir. - Provoking Vertex + Fix bloom effects - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. + Removes bloom in Burnout. - - Descriptor Indexing - + + Extended Dynamic State + Genişletilmiş Dinamik Durum - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + + Controls the number of features that can be used in Extended Dynamic State. +Higher states allow for more features and can increase performance, but may cause additional graphical issues. + Genişletilmiş Dinamik Durumda kullanılabilecek özelliklerin sayısını kontrol eder. Daha yüksek durumlar daha fazla özelliğe izin verir ve performansı artırabilir, ancak ek grafik sorunlarına neden olabilir. + + + + Vertex Input Dynamic State + Vertex Dinamik Durumu - Sample Shading - + Enables vertex input dynamic state feature for better quality and performance. + Daha iyi kalite ve performans için Vertex dinamik durum özelliğini etkinleştirir. - - Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. -Higher values improve quality but degrade performance. - + + Provoking Vertex + Provoking Vertex + + + + Improves lighting and vertex handling in some games. +Only Vulkan 1.0+ devices support this extension. + Bazı oyunlarda aydınlatmayı ve köşe işlemeyi iyileştirir. Bu uzantıyı yalnızca Vulkan 1.0 ve üzeri cihazlar destekler. + Descriptor Indexing + Tanımlayıcı İndeksleme + + + + Improves texture & buffer handling and the Maxwell translation layer. +Some Vulkan 1.1+ and all 1.2+ devices support this extension. + Doku ve arabellek işlemeyi ve Maxwell çeviri katmanını iyileştirir. Bazı Vulkan 1.1 ve üzeri ile tüm 1.2 ve üzeri cihazlar bu uzantıyı destekler. + + + + Sample Shading + Örnek Gölgelendirme + + + + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. +Higher values improve quality but degrade performance. + Parça gölgelendiricinin, her parça için bir kez yerine çoklu örneklenmiş bir parçadaki her örnek için yürütülmesine olanak tanır. Performans pahasına grafik kalitesini artırır. Daha yüksek değerler kaliteyi artırır ancak performansı düşürür. + + + RNG Seed RNG çekirdeği - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Rastgele sayı üretecinin tohumunu kontrol eder. Esas olarak hızlı bitirme denemeleri için kullanılır. - + Device Name Cihaz İsmi - + The name of the console. - + Konsolun adı - + Custom RTC Date: - + Özel RTC Tarihi - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + Bu seçenek konsolun saatini değiştirmeye olanak tanır. Oyunlarda zamanı manipüle etmek için kullanılabilir. - + The number of seconds from the current unix time - + Mevcut unix zamanından itibaren saniye sayısı - + Language: Dil: - + This option can be overridden when region setting is auto-select - + Bölge ayarı otomatik seçim olduğunda bu seçenek geçersiz kılınabilir. - + Region: Bölge: - + The region of the console. - + Konsolun bölgesi - + Time Zone: Saat Dilimi: - + The time zone of the console. - + Konsolun saat dilimi - + Sound Output Mode: Ses Çıkış Modu: - + Console Mode: Konsol Modu: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Konsolun Yerleşik veya El Modunda olup olmadığını seçer. Oyunlar bu ayara bağlı olarak çözünürlüklerini, detaylarını ve desteklenen kontrolcülerini değiştirecektir. El Moduna ayarlamak, düşük seviyeli sistemler için performansı artırmaya yardımcı olabilir. - + Prompt for user profile on boot - + Açılışta kullanıcı profili için sor - + Useful if multiple people use the same PC. Aynı bilgisayarı birden fazla kişi kullanıyorsa yararlıdır. - + Pause when not in focus Odaklı değilken duraklat - + Pauses emulation when focusing on other windows. - + Diğer pencerelere odaklanıldığında emülasyonu duraklatır. - + Confirm before stopping emulation Emülasyonu durdurmadan önce onayla - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. Emülasyonu durdurma onayı isteklerini/istemlerini geçersiz kılar. Etkinleştirildiğinde, bu tür istekleri/istemleri atlar ve emülasyonu doğrudan/dirket olarak kapatır. - + Hide mouse on inactivity Hareketsizlik durumunda imleci gizle - + Hides the mouse after 2.5s of inactivity. - + 2,5 saniye hareketsizlikten sonra fareyi gizler. - + Disable controller applet - + Kontrolcü aplikasyonunu devre dışı bırak - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Emüle edilen programlarda kontrolcü aplikasyonunun kullanımını zorla devre dışı bırakır. Bir program kontrolcü aplikasyonunu açmaya çalıştığında, aplikasyon anında kapatılır. - + Check for updates - + Güncellemeleri Kontrol Et - + Whether or not to check for updates upon startup. - + Başlangıçta güncellemelerin kontrol edilip edilmeyeceği. - + Enable Gamemode Oyun Modunu/Gamemode Etkinleştir - + Force X11 as Graphics Backend - + Grafik arka ucu olarak X11'i zorla - + Custom frontend - + Özel ön yüz - + Real applet - + Gerçek aplikasyon - + Never - + Asla - + On Load - + Yüklemede - + Always - + Her zaman - + CPU CPU - + GPU GPU - + CPU Asynchronous - + Asenkron CPU - + Uncompressed (Best quality) - + Sıkıştırılmamış (En iyi kalite) - + BC1 (Low quality) - + BC1 (Düşük kalite) - + BC3 (Medium quality) - + BC3 (Orta kalite) - + Conservative - + Muhafazakar - + Aggressive - + Agresif - - OpenGL - OpenGL - - - + Vulkan Vulkan - - - Null - - - - - GLSL - - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Assembly Shaderları, Yalnızca NVIDIA için) - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - - Fast - - - - - Balanced - - - + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + + Null + Boş + + + + Fast + Hızlı + + + + Balanced + Dengeli + + + + Accurate Doğru - - + + Default Varsayılan - + Unsafe (fast) - + Güvenli Değil (hızlı) - + Safe (stable) - + Güvenli (Stabil) - + Auto Otomatik - + Unsafe Güvensiz - + Paranoid (disables most optimizations) Paranoya (çoğu optimizasyonu kapatır) - + Debugging - + Hata ayıklama - + Dynarmic Dinamik - + NCE - + NCE - + Borderless Windowed Kenarlıksız Tam Ekran - + Exclusive Fullscreen Ayrılmış Tam Ekran - + No Video Output Video Çıkışı Yok - + CPU Video Decoding CPU Video Decoding - + GPU Video Decoding (Default) GPU Video Decoding (Varsayılan) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.25X (180p/270p) [DENEYSEL] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [DENEYSEL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [DENEYSEL] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.25X (900p/1350p) [DENEYSEL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [DENEYSEL] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor En Yakın Komşu Algoritması - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian Gausyen - + Lanczos - + Lanczos - + ScaleForce ScaleForce - - - AMD FidelityFX Super Resolution - - - - - Area - - - - - MMPX - - - - - Zero-Tangent - - - - - B-Spline - - - - - Mitchell - - - - - Spline-1 - - - + AMD FidelityFX Super Resolution + AMD FidelityFX Süper Çözünürlük + + + + Area + Area + + + + MMPX + MMPX + + + + Zero-Tangent + Zero-Tangent + + + + B-Spline + B-Spline + + + + Mitchell + Mitchell + + + + Spline-1 + Spline-1 + + + + None Yok - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Varsayılan (16:9) - + Force 4:3 4:3'e Zorla - + Force 21:9 21:9'a Zorla - + Force 16:10 16:10'a Zorla - + Stretch to Window Ekrana Sığdır - + Automatic Otomatik - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 32x - + 64x - + 64x - + Japanese (日本語) Japonca (日本語) - + American English Amerikan İngilizcesi - + French (français) Fransızca (français) - + German (Deutsch) Almanca (Deutsch) - + Italian (italiano) İtalyanca (italiano) - + Spanish (español) İspanyolca (español) - + Chinese Çince - + Korean (한국어) Korece (한국어) - + Dutch (Nederlands) Flemenkçe (Nederlands) - + Portuguese (português) Portekizce (português) - + Russian (Русский) Rusça (Русский) - + Taiwanese Tayvanca - + British English İngiliz İngilizcesi - + Canadian French Kanada Fransızcası - + Latin American Spanish Latin Amerika İspanyolcası - + Simplified Chinese Basitleştirilmiş Çince - + Traditional Chinese (正體中文) Geleneksel Çince (正體中文) - + Brazilian Portuguese (português do Brasil) Brezilya Portekizcesi (português do Brasil) - + Serbian (српски) - + Sırpça (српски) - - + + Japan Japonya - + USA ABD - + Europe Avrupa - + Australia Avustralya - + China Çin - + Korea Kore - + Taiwan Tayvan - + Auto (%1) Auto select time zone Otomatik (%1) - + Default (%1) Default time zone Varsayılan (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Küba - + EET EET - + Egypt Mısır - + Eire İrlanda - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-İrlanda - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 MT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hong Kong - + HST HST - + Iceland İzlanda - + Iran İran - + Israel İsrail - + Jamaica Jamaika - + Kwajalein Kwajalein - + Libya Libya - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navaho - + NZ Yeni Zelanda - + NZ-CHAT Chatham Adaları - + Poland Polonya - + Portugal Portekiz - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapur - + Turkey Türkiye - + UCT UCT - + Universal Evrensel - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) - + 4GB DRAM (Varsayılan) - + 6GB DRAM (Unsafe) - + 6GB DRAM (Güvenli Değil) - + 8GB DRAM - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 10GB DRAM (Güvenli Değil) - + 12GB DRAM (Unsafe) - + 12GB DRAM (Güvenli Değil) - + Docked Dock Modu Aktif - + Handheld Taşınabilir - - + + Off - + Kapalı - + Boost (1700MHz) - + Takviye (1700MHz) - + Fast (2000MHz) - + Hızlı (2000MHz) - + Always ask (Default) Her zaman sor (Varsayılan) - + Only if game specifies not to stop - + Sadece oyun durdurulmamasını belirtirse - + Never ask Asla sorma - + + Medium (256) - + Orta (256) - + + High (512) + Yüksek (512) + + + + Very Small (16 MB) - + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + Devre Dışı - + ExtendedDynamicState 1 - + Genişletilmiş Dinamik Durum 1 - + ExtendedDynamicState 2 - + Genişletilmiş Dinamik Durum 2 - + ExtendedDynamicState 3 - + Genişletilmiş Dinamik Durum 3 @@ -2072,12 +2166,12 @@ When a program attempts to open the controller applet, it is immediately closed. Applets - + Aplikasyonlar Applet mode preference - + Aplikasyon modu tercihi @@ -2492,7 +2586,7 @@ When a program attempts to open the controller applet, it is immediately closed. Enable Renderdoc Hotkey - + Renderdoc Kısayol Tuşunu Etkinleştir @@ -2537,12 +2631,12 @@ When a program attempts to open the controller applet, it is immediately closed. <html><head/><body><p>When checked, disables reordering of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.</p></body></html> - + <html><head/><body><p>İşaretlendiğinde, yüklemelerin belirli çizimlerle ilişkilendirilmesine olanak tanıyan eşlenmiş bellek yüklemelerinin yeniden sıralanmasını devre dışı bırakır. Bazı durumlarda performansı düşürebilir.</p></body></html> Disable Buffer Reorder - + Arabellek Yeniden Sıralamayı Devre Dışı Bırak @@ -2572,7 +2666,7 @@ When a program attempts to open the controller applet, it is immediately closed. Enable Auto-Stub - + Otomatik Taslağı Etkinleştir @@ -2592,37 +2686,37 @@ When a program attempts to open the controller applet, it is immediately closed. Battery Serial: - + Pil Seri Numarası: Bitmask for quick development toggles - + Hızlı geliştirme geçişleri için bit maskesi Set debug knobs (bitmask) - + Hata ayıklama düğmelerini ayarla (bit maskesi) 16-bit debug knob set for quick development toggles - + Hızlı geliştirme geçişleri için 16 bit hata ayıklama düğmesi seti (bitmask) - + (bitmask) Debug Knobs: - + Hata Ayıklama Düğmeleri: Unit Serial: - + Ünite Seri Numarası: @@ -2637,7 +2731,7 @@ When a program attempts to open the controller applet, it is immediately closed. Flush log output on each line - + Her satırda günlük çıktısını boşalt @@ -2652,12 +2746,12 @@ When a program attempts to open the controller applet, it is immediately closed. Censor username in logs - + Günlüklerde kullanıcı adını sansürle **This will be reset automatically when Eden closes. - + **Bu, Eden kapandığında otomatik olarak sıfırlanacaktır. @@ -2702,17 +2796,17 @@ When a program attempts to open the controller applet, it is immediately closed. Eden Configuration - + Eden Yapılandırması Some settings are only available when a game is not running. - + Bazı ayarlar yalnızca bir oyun çalışmadığında kullanılabilir. Applets - + Aplikasyonlar @@ -2756,7 +2850,7 @@ When a program attempts to open the controller applet, it is immediately closed. GraphicsExtra - + Ek Grafikler @@ -2836,7 +2930,7 @@ When a program attempts to open the controller applet, it is immediately closed. Save Data - + Kayıt Verisi @@ -2912,7 +3006,7 @@ When a program attempts to open the controller applet, it is immediately closed. Select Save Data Directory... - + Kayıt Verisi Dizinini Seçin... @@ -2932,22 +3026,22 @@ When a program attempts to open the controller applet, it is immediately closed. Save Data Directory - + Kayıt Verisi Dizini Choose an action for the save data directory: - + Kayıt verisi dizini için bir işlem seçin: Set Custom Path - + Özel Yol Ayarla Reset to NAND - + NAND'a Sıfırla @@ -2958,7 +3052,13 @@ New: %2 Would you like to migrate saves from the old location? WARNING: This will overwrite any conflicting saves in the new location! - + Kayıt verisi hem eski hem de yeni konumlarda mevcut. + +Eski: %1 +Yeni: %2 + +Kayıtları eski konumdan taşımak ister misiniz? +UYARI: Bu işlem, yeni konumdaki çakışan tüm kayıtların üzerine yazacaktır! @@ -2966,51 +3066,57 @@ WARNING: This will overwrite any conflicting saves in the new location! From: %1 To: %2 - + Kayıt verilerinizi yeni konuma taşımak ister misiniz? + +Kaynak: %1 +Hedef: %2 Migrate Save Data - + Kayıt Verilerini Taşı Migrating save data... - + Kayıt verileri taşınıyor... Cancel - + İptal Migration Failed - + Taşıma Başarısız Failed to create destination directory. - + Hedef dizin oluşturulamadı. Failed to migrate save data: %1 - + Kayıt verileri taşınamadı: +%1 Migration Complete - + Taşıma Tamamlandı Save data has been migrated successfully. Would you like to delete the old save data? - + Kayıt verileri başarıyla taşındı. + +Eski kayıt verilerini silmek ister misiniz? @@ -3034,7 +3140,7 @@ Would you like to delete the old save data? Eden - + Eden @@ -3070,33 +3176,33 @@ Would you like to delete the old save data? Arkaplan Rengi: - + % FSR sharpening percentage (e.g. 50%) % - + Off Kapalı - + VSync Off VSync Kapalı - + Recommended Önerilen - + On Açık - + VSync On Vsync Açık @@ -3124,38 +3230,38 @@ Would you like to delete the old save data? Form - + Form Extras - + Extralar Hacks - + Hileler Changing these options from their default may cause issues. Novitii cavete! - + Bu seçenekleri varsayılandan değiştirmek sorunlara neden olabilir. Yeni başlayanlar dikkat etsin! Vulkan Extensions - + Vulkan Uzantıları % Sample Shading percentage (e.g. 50%) - + % Extended Dynamic State is disabled on macOS due to MoltenVK compatibility issues that cause black screens. - + Siyah ekranlara neden olan MoltenVK uyumluluk sorunları nedeniyle Genişletilmiş Dinamik Durum macOS üzerinde devre dışıdır. @@ -3226,12 +3332,12 @@ Would you like to delete the old save data? Invalid hotkey settings - + Geçersiz kısayol tuşu ayarları An error occurred. Please report this issue on github. - + Bir hata oluştu. Lütfen bu sorunu github üzerinden bildirin. @@ -3575,7 +3681,7 @@ Would you like to delete the old save data? Requires restarting Eden - + Eden'in yeniden başlatılmasını gerektirir @@ -3605,12 +3711,12 @@ Would you like to delete the old save data? Allows unlimited uses of the same Amiibo in games that would otherwise limit you to one use. - + Normalde sizi tek bir kullanımla sınırlandıracak oyunlarda aynı Amiibo'nun sınırsız kullanımına izin verir. Use random Amiibo ID - + Rastgele Amiibo kimliği kullan @@ -3934,7 +4040,7 @@ Would you like to delete the old save data? Mouse panning - + Fare kaydırma @@ -4008,7 +4114,7 @@ Would you like to delete the old save data? Calibrate sensor - + Sensörü kalibre et @@ -4232,7 +4338,7 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har Touch from button profile: - + Düğme profilinden dokunma: @@ -4283,7 +4389,7 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har Eden - + Eden @@ -4351,7 +4457,7 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har Configure mouse panning - + Fare kaydırmayı yapılandır @@ -4361,7 +4467,7 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har Can be toggled via a hotkey. Default hotkey is Ctrl + F9 - + Bir kısayol tuşuyla değiştirilebilir. Varsayılan kısayol Ctrl + F9'dur. @@ -4390,27 +4496,27 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har Deadzone counterweight - + Ölü bölge denge ağırlığı Counteracts a game's built-in deadzone - + Oyunun yerleşik ölü bölgesine karşı koyar Deadzone - + Ölü Bölge Stick decay - + Çubuk aşınması Strength - + Güç @@ -4426,22 +4532,23 @@ Eksenleri ters çevirmek için, önce joystickinizi dikey sonra yatay olarak har Mouse panning works better with a deadzone of 0% and a range of 100%. Current values are %1% and %2% respectively. - + Fare kaydırma, %0 ölü bölge ve %100 aralık ile daha iyi çalışır. +Mevcut değerler sırasıyla %1 ve %2'dir. Emulated mouse is enabled. This is incompatible with mouse panning. - + Emüle edilen fare etkin. Bu özellik fare kaydırma ile uyumsuzdur. Emulated mouse is enabled - + Emüle edilen fare etkin Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning. - + Gerçek fare girişi ve fare kaydırma uyumsuzdur. Fare kaydırmaya izin vermek için lütfen giriş gelişmiş ayarlarından emüle edilen fareyi devre dışı bırakın. @@ -4469,7 +4576,7 @@ Current values are %1% and %2% respectively. Enable Airplane Mode - + Uçak Modunu Etkinleştir @@ -4527,7 +4634,7 @@ Current values are %1% and %2% respectively. Some settings are only available when a game is not running. - + Bazı ayarlar yalnızca bir oyun çalışmadığında kullanılabilir. @@ -4557,7 +4664,7 @@ Current values are %1% and %2% respectively. Ext. Graphics - + Ek Grafikler @@ -4572,7 +4679,7 @@ Current values are %1% and %2% respectively. Network - + @@ -4630,38 +4737,18 @@ Current values are %1% and %2% respectively. Username Kullanıcı Adı - - - Set Image - Resim Belirle - - Select Avatar - - - - Add Ekle - - Rename - Yeniden Adlandır - - - - Remove - Kaldır - - - + Profile management is available only when game is not running. Profil ayarlarına sadece oyun çalışmıyorken erişilebilir. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4669,169 +4756,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - Kullanıcı Adınızı girin - - - + Users Kullanıcılar - - Enter a username for the new user: - Yeni kullanıcı için yeni bir kullanıcı adı giriniz: - - - - Enter a new username: - Yeni bir kullanıcı adı giriniz: - - - + Error deleting image Resim silinirken hata oluştu - + Error occurred attempting to overwrite previous image at: %1. Eski resmin üzerine yazılmaya çalışırken hata oluştu: %1. - + Error deleting file Dosyayı silerken hata oluştu - + Unable to delete existing file: %1. Mevcut %1 dosyası silinemedi - + Error creating user image directory Kullanıcı görüntü klasörünü oluştururken hata - + Unable to create directory %1 for storing user images. Kullanıcı görüntülerini depolamak için %1 klasörü oluşturulamadı. - + Error saving user image - + Kullanıcı resmi kaydedilirken hata oluştu - + Unable to save image to file + Resim dosyaya kaydedilemiyor + + + + &Edit - - Select User Image - Kullanıcı Resmi Seçin - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Delete - - No firmware available - - - - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Kullanıcıyı silmek istediğinize emin misiniz? Kayıtlı oyun verileri de birlikte silinecek. - + Confirm Delete Silmeyi Onayla - + Name: %1 UUID: %2 İsim: %1 @@ -5522,19 +5520,19 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne All Good Tooltip - + Her Şey Yolunda Must be between 4-20 characters Tooltip - + 4-20 karakter arasında olmalıdır Must be 48 characters, and lowercase a-z Tooltip - + 48 karakter olmalı ve a-z arası küçük harf içermelidir @@ -5555,37 +5553,37 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne Data Manager - + Veri Yöneticisi Deleting ANY data is IRREVERSABLE! - + HERHANGİ bir veriyi silmek GERİ DÖNDÜRÜLEMEZ! Shaders - + Gölgelendiriciler UserNAND - + Kullanıcı NAND SysNAND - + SysNAND Mods - + Modlar Saves - + Kayıtlar @@ -5593,37 +5591,37 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne Form - + Form Tooltip - + Araç ipucu Open with your system file manager - + Sistem dosya yöneticinizle açın Delete all data in this directory. THIS IS 100% IRREVERSABLE! - + Bu dizindeki tüm verileri silin. BU %100 GERİ DÖNDÜRÜLEMEZ! Export all data in this directory. This may take a while! - + Bu dizindeki tüm verileri dışa aktarın. Bu biraz zaman alabilir! Import data for this directory. This may take a while, and will delete ALL EXISTING DATA! - + Bu dizin için veri içe aktarın. Bu biraz zaman alabilir ve MEVCUT TÜM VERİLERİ silecek! Calculating... - + Hesaplanıyor... @@ -5631,27 +5629,27 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne Eden Dependencies - + Eden Bağımlılıkları <html><head/><body><p><span style=" font-size:28pt;">Eden Dependencies</span></p></body></html> - + <html><head/><body><p><span style=" font-size:28pt;">Eden Bağımlılıkları</span></p></body></html> <html><head/><body><p>The projects that make Eden possible</p></body></html> - + <html><head/><body><p>Eden'i mümkün kılan projeler Dependency - + Bağımlılık Version - + Versiyon @@ -5715,98 +5713,98 @@ Noktanın konumunu değiştirmek için sürükleyin ya da sayıların üstüne Username is not valid. Must be 4 to 20 alphanumeric characters. - + Kullanıcı adı geçerli değil. 4 ila 20 alfanümerik karakterden oluşmalıdır. Room name is not valid. Must be 4 to 20 alphanumeric characters. - + Oda adı geçerli değil. 4 ila 20 alfanümerik karakterden oluşmalıdır. Username is already in use or not valid. Please choose another. - + Kullanıcı adı zaten kullanımda veya geçerli değil. Lütfen başka bir tane seçin. IP is not a valid IPv4 address. - + IP geçerli bir IPv4 adresi değil. Port must be a number between 0 to 65535. - + Port 0 ile 65535 arasında bir sayı olmalıdır. You must choose a Preferred Game to host a room. If you do not have any games in your game list yet, add a game folder by clicking on the plus icon in the game list. - + Bir odaya sahiplik yapmak için Tercih Edilen bir Oyun seçmelisiniz. Oyun listenizde henüz hiç oyun yoksa, oyun listesindeki artı simgesine tıklayarak bir oyun klasörü ekleyin. Unable to find an internet connection. Check your internet settings. - + İnternet bağlantısı bulunamadı. İnternet ayarlarınızı kontrol edin. Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded. - + Ana bilgisayara bağlanılamıyor. Bağlantı ayarlarının doğru olduğunu doğrulayın. Hala bağlanamıyorsanız, oda sahibiyle iletişime geçin ve ana bilgisayarın harici port yönlendirmesinin düzgün yapılandırıldığını doğrulayın. Unable to connect to the room because it is already full. - + Oda zaten dolu olduğu için odaya bağlanılamıyor. Creating a room failed. Please retry. Restarting Eden might be necessary. - + Oda oluşturma başarısız oldu. Lütfen tekrar deneyin. Eden'i yeniden başlatmak gerekebilir. The host of the room has banned you. Speak with the host to unban you or try a different room. - + Oda sahibi sizi yasakladı. Yasağınızın kaldırılması için sahiple görüşün veya farklı bir oda deneyin. Version mismatch! Please update to the latest version of Eden. If the problem persists, contact the room host and ask them to update the server. - + Versiyon uyuşmazlığı! Lütfen Eden'in en son sürümüne güncelleyin. Sorun devam ederse oda sahibiyle iletişime geçin ve onlardan sunucuyu güncellemelerini isteyin. Incorrect password. - + Hatalı şifre. An unknown error occurred. If this error continues to occur, please open an issue - + Bilinmeyen bir hata oluştu. Eğer bu hata oluşmaya devam ederse, lütfen bir sorun kaydı açın Connection to room lost. Try to reconnect. - + Oda bağlantısı kesildi. Yeniden bağlanmayı deneyin. You have been kicked by the room host. - + Oda sahibi tarafından kovuldunuz. IP address is already in use. Please choose another. - + IP adresi zaten kullanımda. Lütfen başka bir tane seçin. You do not have enough permission to perform this action. - + Bu işlemi gerçekleştirmek için yeterli izniniz yok. The user you are trying to kick/ban could not be found. They may have left the room. - + Kovmaya/yasaklamaya çalıştığınız kullanıcı bulunamadı. Odadan ayrılmış olabilirler. @@ -5817,50 +5815,50 @@ Please go to Configure -> System -> Network and make a selection. Error - + Hata GRenderWindow - - + + OpenGL not available! OpenGL kullanıma uygun değil! - + OpenGL shared contexts are not supported. OpenGL paylaşılan bağlam desteklenmiyor. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! OpenGl başlatılırken bir hata oluştu! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. GPU'nuz OpenGL desteklemiyor veya güncel bir grafik sürücüsüne sahip değilsiniz. - + Error while initializing OpenGL 4.6! OpenGl 4.6 başlatılırken bir hata oluştu! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 GPU'nuz OpenGL 4.6'yı desteklemiyor veya güncel bir grafik sürücüsüne sahip değilsiniz.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GPU'nuz gereken bir yada daha fazla OpenGL eklentisini desteklemiyor Lütfen güncel bir grafik sürücüsüne sahip olduğunuzdan emin olun.<br><br>GL Renderer:<br>%1<br><br> Desteklenmeyen Eklentiler:<br>%2 @@ -6671,299 +6669,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Yardım - + &Install Files to NAND... &NAND'e Dosya Kur... - + L&oad File... &Dosyayı Yükle... - + Load &Folder... &Klasörü Yükle... - + E&xit &Çıkış - - + + &Pause &Duraklat - + &Stop Du&rdur - + &Verify Installed Contents - + &About Eden - + Single &Window Mode &Tek Pencere Modu - + Con&figure... &Yapılandır... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar &Filtre Çubuğu'nu Göster - + Show &Status Bar &Durum Çubuğu'nu Göster - + Show Status Bar Durum Çubuğunu Göster - + &Browse Public Game Lobby &Herkese Açık Oyun Lobilerine Göz At - + &Create Room &Oda Oluştur - + &Leave Room &Odadan Ayrıl - + &Direct Connect to Room &Odaya Direkt Bağlan - + &Show Current Room &Şu Anki Odayı Göster - + F&ullscreen &Tam Ekran - + &Restart &Yeniden Başlat - + Load/Remove &Amiibo... &Amiibo Yükle/Kaldır - + &Report Compatibility &Uyumluluk Bildir - + Open &Mods Page &Mod Sayfasını Aç - + Open &Quickstart Guide &Hızlı Başlangıç Kılavuzunu Aç - + &FAQ &SSS - + &Capture Screenshot &Ekran Görüntüsü Al - - Open &Album + + &Album - + &Set Nickname and Owner - + &Delete Game Data - + &Restore Amiibo - + &Format Amiibo - - Open &Mii Editor + + &Mii Editor - + &Configure TAS... &TAS'i Ayarla... - + Configure C&urrent Game... &Geçerli Oyunu Yapılandır... - - + + &Start B&aşlat - + &Reset &Sıfırla - - + + R&ecord K&aydet - + Open &Controller Menu - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6973,824 +6966,749 @@ Debug Message: Bozuk Vulkan Kurulumu Algılandı - + Vulkan initialization failed during boot. Açılış sırasında Vulkan başlatma işlemi başarısız oldu. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping Bir oyun çalıştırılıyor - + Loading Web Applet... Web Uygulaması Yükleniyor... - - + + Disable Web Applet Web Uygulamasını Devre Dışı Bırak - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute Sesi aç - + Mute Sessize al - + Reset Volume Sesi Sıfırla - + &Clear Recent Files &Son Dosyaları Temizle - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL URL açılırken hata oluştu - + Unable to open the URL "%1". - + TAS Recording TAS İşlemi Kaydı - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Mevcut Amiibo kaldırıldı - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted Donanım Yazılımı/Firmware Bozuk - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available Güncelleme Mevcut - + Download the %1 update? %1x güncellemesini yüklemek istiyor musun? - + TAS state: Running %1/%2 TAS durumu: %1/%2 Çalışıyor - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor Ölçek: %1x - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7798,59 +7716,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7963,29 +7881,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8144,6 +8057,135 @@ Devam etmek istiyor musunuz? Odadan çıkmak üzeresiniz. Herhangi bir ağ bağlantısı kapanacaktır. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8185,6 +8227,29 @@ p, li { white-space: pre-wrap; } BAŞLAT/DURAKLAT + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8789,9 +8854,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8812,7 +8877,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8820,25 +8885,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8863,159 +8928,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/uk.ts b/dist/languages/uk.ts index 9e65360823..ceb80d26ae 100644 --- a/dist/languages/uk.ts +++ b/dist/languages/uk.ts @@ -686,23 +686,11 @@ Vulkan is recommended. - Shader Backend: - Бекенд шейдерів: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - Бекенд шейдерів для використання з OpenGL. -Рекомендовано використовувати GLSL. - - - Resolution: Роздільність: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. @@ -711,27 +699,27 @@ Options lower than 1X can cause artifacts. Варіанти нище ніж 1X можуть спричинити проблеми з візуалізацією. - + Window Adapting Filter: Фільтр адаптації вікна: - + FSR Sharpness: Різкість FSR: - + Determines how sharpened the image will look using FSR's dynamic contrast. Визначає, наскільки різким буде виглядати зображення при використанні динамічного контрасту FSR. - + Anti-Aliasing Method: Метод згладжування: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. @@ -740,12 +728,12 @@ SMAA забезпечує найкращу якість. FXAA може створювати стабільніше зображення при низьких роздільностях. - + Fullscreen Mode: Повноекранний режим: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -754,12 +742,12 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp «Ексклюзивний повноекранний» може надати кращі продуктивність і підтримку Freesync/Gsync. - + Aspect Ratio: Співвідношення сторін: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. @@ -768,24 +756,24 @@ Also controls the aspect ratio of captured screenshots. Також керує співвідношеням сторін знімків екрана. - + Use persistent pipeline cache Використовувати стійкий кеш конвеєра - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Дозволяє зберігати шейдери на накопичувачі для швидшого завантаження під час наступних запусків гри. Вимкнення цього налаштування задумане лише для зневадження. - + Optimize SPIRV output Оптимізовувати виведення SPIRV - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -796,12 +784,12 @@ This feature is experimental. Ця функція є експериментальною. - + NVDEC emulation: Емуляція NVDEC: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -810,12 +798,12 @@ In most cases, GPU decoding provides the best performance. У більшості випадків декодування за допомогою ГП забезпечує найкращу продуктивність. - + ASTC Decoding Method: Метод декодування ASTC: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -827,12 +815,12 @@ stuttering but may present artifacts. Асинхронно ЦП: Використання ЦП для декодування ASTC-текстур по мірі їх викликів. Повністю усуває затримки декодування ASTC ціною проблем з візуалізацією, поки текстури декодуються. - + ASTC Recompression Method: Метод перестиснення ASTC: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. @@ -840,34 +828,34 @@ BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, BC1/BC3: Проміжний формат буде перепаковано у формат BC1 або BC3 для збереження відеопам’яті, але це негатривно вплине на якість зображення. - + VRAM Usage Mode: Режим використання відеопам’яті: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. Це налаштування вибирає, чи повинен емулятор надавати перевагу заощадженню пам’яті, чи по максимуму використовувати доступну відеопам’ять задля продуктивності. Режим «Агресивно» може вплинути на продуктивність інших застосунків, як-от засоби запису. - + Skip CPU Inner Invalidation Пропускати внутрішнє анулювання ЦП - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. Пропускає деякі анулювання кешу під час оновлень пам’яті, зменшуючи використання ЦП й виправляючи затримки. Це може спричинити збої. - + VSync Mode: Режим вертикальної синхронізації: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -878,12 +866,12 @@ Mailbox може мати меншу затримку, ніж FIFO, і не ма Immediate (без синхронізації) показує всі кадри й може створювати розриви. - + Sync Memory Operations Синхронізувати операції з пам’яттю - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. @@ -892,100 +880,140 @@ Unreal Engine 4 games often see the most significant changes thereof. Ігри на Unreal Engine 4 часто зазнають найзначніших змін. - + Enable asynchronous presentation (Vulkan only) Увімкнути асинхронне подання (лише Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. Трохи покращує продуктивність завдяки переміщенню подання на окремий потік ЦП. - + Force maximum clocks (Vulkan only) Примусово максимальна тактова частота (лише Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Виконує роботу у фоновому режимі в очікуванні графічних команд, не даючи змоги ГП знижувати тактову частоту. - + Anisotropic Filtering: Анізотропна фільтрація: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. Керує якістю візуалізації текстур під непрямими кутами. Для більшості ГП можна вільно вибирати 16x. - + GPU Mode: - + Режим ГП: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + Керує режимом емуляції ГП. +Більшість ігор добре візуалізуються з режимами «Швидко» або «Збалансовано», але деякі ігри можуть потребувати режиму «Точно». +Частинки зазвичай правильно візуалізуються лише з режимом «Точно». - + DMA Accuracy: Точність DMA: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. Керує точністю DMA. Вища точність виправляє проблеми з деякими іграми, але може погіршити продуктивність. - + Enable asynchronous shader compilation Увімкнути асинхронну компіляцію шейдерів - + May reduce shader stutter. Може зменшити шейдерні затримки. - + Fast GPU Time Швидкий час роботи ГП - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. Розганяє емульований ГП для збільшення динамічної роздільності та відстані візуалізації. Використовуйте 256 для максимальної продуктивності та 512 для максимальної точності графіки. - + + GPU Unswizzle Max Texture Size + Максимальний розмір текстур для відновлення перевпорядковування за допомогою ГП + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + Встановлює максимальний розмір (МіБ) для відновлення перевпорядкованих текстур за допомогою ГП. +ГП швидше справляється з текстурами середніх і великих розмірів, а ЦП ефективніший для дуже маленьких. +Налаштуйте, щоб збалансувати ГП-прискоренням і навантаженням на ЦП. + + + + GPU Unswizzle Stream Size + Розмір потоку відновлення перевпорядковування за допомогою ГП + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + Встановлює максимальний обсяг даних текстур (у МіБ) для обробки на кадр. +Вищі значення здатні зменшити затримки під час завантаження текстур, але можуть вплинути на стабільність кадрів. + + + + GPU Unswizzle Chunk Size + Розмір блоків відновлення перевпорядковування за допомогою ГП + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + Визначає кількість зрізів глибини, оброблених за одне відправлення. +Збільшення здатне покращити пропускну здатність на потужних ГП, але може призвести до TDR або затримок драйвера зі слабшим устаткуванням. + + + Use Vulkan pipeline cache Використовувати кеш конвеєра Vulkan - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Вмикає особливий для різних виробників ГП кеш конвеєра. Це налаштування може значно зменшити час завантаження шейдерів у випадках, коли драйвер Vulkan не зберігає власний кеш конвеєра. - + Enable Compute Pipelines (Intel Vulkan Only) Увімкнути обчислювальні конвеєри (лише Intel Vulkan) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. @@ -994,173 +1022,184 @@ Compute pipelines are always enabled on all other drivers. Обчислювальні конвеєри завжди увімкнені у всіх інших драйверах. - + Enable Reactive Flushing Увімкнути реактивне очищення - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Використовує реактивне очищення замість прогнозованого, забезпечуючи точнішу синхронізацію пам’яті. - + Sync to framerate of video playback Синхронізувати частоту кадрів з відтворенням відео - + Run the game at normal speed during video playback, even when the framerate is unlocked. Відтворювати гру з нормальною швидкістю під час відтворення відео навіть при розблокованій частоті кадрів. - + Barrier feedback loops Бар’єрні цикли відгуку - + Improves rendering of transparency effects in specific games. Покращує візуалізацію ефектів прозорості в деяких іграх. - + + Fix bloom effects + Виправити ефекти світіння + + + + Removes bloom in Burnout. + Прибирає світіння в Burnout. + + + Extended Dynamic State Розширений динамічний стан - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Керує кількістю функцій, які можна використовувати в «Розширеному динамічному стані». +Вищі значення допускають більше функцій і можуть збільшити продуктивність, але можуть спричинити додаткові проблеми з графікою. - + Vertex Input Dynamic State Динамічний стан введення вершин - + Enables vertex input dynamic state feature for better quality and performance. Вмикає можливість динамічного стану введення вершин для кращих якості й продуктивності. - + Provoking Vertex Провокативна вершина - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. Покращує освітлення та взаємодію з вершинами у деяких іграх. Це розширення підтримують лише пристрої з Vulkan 1.0+. - + Descriptor Indexing Індексування дескрипторів - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. Покращує взаємодію з текстурами й буфером, а також шар перетворення Maxwell. Це розширення підтримують деякі пристрої з Vulkan 1.1+ та всі з 1.2+. - + Sample Shading Шейдинг зразків - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. Дозволяє виконувати фрагмент шейдера для кожного зразка в багатозразковому фрагменті замість одного разу для кожного фрагмента. Покращує якість графікі ціною втрати продуктивності. Вищі значення покращують якість, але погіршують продуктивність. - + RNG Seed Початкове значення RNG - + Controls the seed of the random number generator. Mainly used for speedrunning. Керує початковим значення генератора випадкових чисел. Зазвичай використовується в спідранах. - + Device Name Назва пристрою - + The name of the console. Назва консолі. - + Custom RTC Date: Користувацька дата RTC: - + This option allows to change the clock of the console. Can be used to manipulate time in games. Це налаштування дозволяє змінити час годинника консолі. Можна використовувати для маніпуляцій із часом в іграх. - + The number of seconds from the current unix time Кількість секунд від поточного unix-часу. - + Language: Мова: - + This option can be overridden when region setting is auto-select Це налаштування може перевизначитися, якщо налаштування регіону вибирається автоматично - + Region: Регіон: - + The region of the console. Регіон консолі. - + Time Zone: Часовий пояс: - + The time zone of the console. Часовий пояс консолі. - + Sound Output Mode: Режим виведення звуку: - + Console Mode: Режим консолі: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. @@ -1169,933 +1208,995 @@ Setting to Handheld can help improve performance for low end systems. Налаштування «Портативний» може покращити продуктивність на слабких системах. - + Prompt for user profile on boot Запитувати профіль користувача під час запуску - + Useful if multiple people use the same PC. Корисно, якщо одним комп’ютером користуються кілька користувачів. - + Pause when not in focus Призупиняти, якщо не у фокусі - + Pauses emulation when focusing on other windows. Призупиняє емуляцію при фокусування на інших вікнах. - + Confirm before stopping emulation Підтверджувати зупинку емуляції - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. Перевизначає запити на підтвердження зупинки емуляції. Увімкнення обходить такі запити й одразу зупиняє емуляцію. - + Hide mouse on inactivity Приховувати курсор миші при бездіяльності - + Hides the mouse after 2.5s of inactivity. Приховує курсор миші після 2,5 с її бездіяльності. - + Disable controller applet Вимкнути аплет контролера - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. Примусово вимикає використання в емульованих програмах аплета контролера. Якщо програма спробує відкрити аплет контролера, він одразу закриється. - + Check for updates Перевіряти оновлення - + Whether or not to check for updates upon startup. Чи перевіряти оновлення при запуску. - + Enable Gamemode Увімкнути ігровий режим - + Force X11 as Graphics Backend Примусово використовувати X11 як графічний бекенд - + Custom frontend Користувацький фронтенд - + Real applet Справжній аплет - + Never Ніколи - + On Load При завантаженні - + Always Завжди - + CPU ЦП - + GPU ГП - + CPU Asynchronous Асинхронно ЦП - + Uncompressed (Best quality) Без стиснення (Найкраща якість) - + BC1 (Low quality) ВС1 (Низька якість) - + BC3 (Medium quality) ВС3 (Середня якість) - + Conservative Заощадження - + Aggressive Агресивно - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + OpenGL GLSL + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + OpenGL GLASM (асемблерні шейдери, лише NVIDIA) + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + OpenGL SPIR-V (експериментально, лише AMD/Mesa) + + + Null Нічого - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (асемблерні шейдери, лише NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (експериментально, лише AMD/Mesa) - - - + Fast - + Швидко - + Balanced Збалансовано - - + + Accurate Точно - - + + Default Стандартно - + Unsafe (fast) Небезпечно (швидко) - + Safe (stable) Безпечно (стабільно) - + Auto Автоматично - + Unsafe Небезпечно - + Paranoid (disables most optimizations) Параноїк (вимикає більшість оптимізацій) - + Debugging Зневадження - + Dynarmic Динамічно - + NCE NCE - + Borderless Windowed Безрамкове вікно - + Exclusive Fullscreen Ексклюзивний повноекранний - + No Video Output Виведення відео відсутнє - + CPU Video Decoding Декодування відео на ЦП - + GPU Video Decoding (Default) Декодування відео на ГП (стандатно) - + 0.25X (180p/270p) [EXPERIMENTAL] 0.25X (180p/270p) [ЕКСПЕРИМЕНТАЛЬНО] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [ЕКСПЕРИМЕНТАЛЬНО] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [ЕКСПЕРИМЕНТАЛЬНО] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] 1.25X (900p/1350p) [ЕКСПЕРИМЕНТАЛЬНО] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [ЕКСПЕРИМЕНТАЛЬНО] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Найближчий сусід - + Bilinear Білінійний - + Bicubic Бікубічний - + Gaussian Ґаусса - + Lanczos Ланцоша - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution AMD FidelityFX Super Resolution - + Area Області - + MMPX MMPX - + Zero-Tangent Нульовий тангенс - + B-Spline B-Spline - + Mitchell Мітчелла - + Spline-1 Spline-1 - - + + None Немає - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Стандартно (16:9) - + Force 4:3 Примусово 4:3 - + Force 21:9 Примусово 21:9 - + Force 16:10 Примусово 16:10 - + Stretch to Window Розтягнути до вікна - + Automatic Автоматично - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x 32x - + 64x 64x - + Japanese (日本語) Японська (日本語) - + American English Американська англійська - + French (français) Французька (français) - + German (Deutsch) Німецька (Deutsch) - + Italian (italiano) Італійська (italiano) - + Spanish (español) Іспанська (español) - + Chinese Китайська - + Korean (한국어) Корейська (한국어) - + Dutch (Nederlands) Нідерландська (Nederlands) - + Portuguese (português) Португальська (português) - + Russian (Русский) Російська (Русский) - + Taiwanese Тайванська - + British English Британська англійська - + Canadian French Канадська французька - + Latin American Spanish Латиноамериканська іспанська - + Simplified Chinese Спрощена китайська - + Traditional Chinese (正體中文) Традиційна китайська (正體中文) - + Brazilian Portuguese (português do Brasil) Бразильська португальська (português do Brasil) - + Serbian (српски) Сербська (српски) - - + + Japan Японія - + USA США - + Europe Європа - + Australia Австралія - + China Китай - + Korea Корея - + Taiwan Тайвань - + Auto (%1) Auto select time zone Автоматично (%1) - + Default (%1) Default time zone Стандартно (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Куба - + EET EET - + Egypt Єгипет - + Eire Ейре - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Гринвіч - + Hongkong Гонконг - + HST HST - + Iceland Ісландія - + Iran Іран - + Israel Ізраїль - + Jamaica Ямайка - + Kwajalein Кваджалейн - + Libya Лівія - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Навахо - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Польща - + Portugal Португалія - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Сінгапур - + Turkey Туреччина - + UCT UCT - + Universal Універсальний - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Зулу - + Mono Моно - + Stereo Стерео - + Surround Об’ємний - + 4GB DRAM (Default) 4GB DRAM (стандартно) - + 6GB DRAM (Unsafe) 6GB DRAM (небезпечно) - + 8GB DRAM 8GB DRAM - + 10GB DRAM (Unsafe) 10GB DRAM (небезпечно) - + 12GB DRAM (Unsafe) 12GB DRAM (небезпечно) - + Docked У докстанції - + Handheld Портативний - - + + Off Вимкнено - + Boost (1700MHz) Підвищення (1700 МГц) - + Fast (2000MHz) Швидко (2000 МГц) - + Always ask (Default) Завжди запитувати (стандартно) - + Only if game specifies not to stop Лише якщо гра вказує не зупиняти - + Never ask Ніколи не запитувати - + + Medium (256) Середньо (256) - + + High (512) Високо (512) - + + Very Small (16 MB) + Дуже малий (16 МБ) + + + + Small (32 MB) + Малий (32 МБ) + + + + Normal (128 MB) + Нормальний (128 МБ) + + + + Large (256 MB) + Великий (256 МБ) + + + + Very Large (512 MB) + Дуже великий (512 МБ) + + + + Very Low (4 MB) + Дуже низький (4 МБ) + + + + Low (8 MB) + Низький (8 МБ) + + + + Normal (16 MB) + Нормальний (16 МБ) + + + + Medium (32 MB) + Середній (32 МБ) + + + + High (64 MB) + Високий (64 МБ) + + + + Very Low (32) + Дуже низький (32) + + + + Low (64) + Низький (64) + + + + Normal (128) + Нормальний (128) + + + Disabled Вимкнено - + ExtendedDynamicState 1 Розширений динамічний стан 1 - + ExtendedDynamicState 2 Розширений динамічний стан 2 - + ExtendedDynamicState 3 Розширений динамічний стан 3 @@ -2195,7 +2296,7 @@ When a program attempts to open the controller applet, it is immediately closed. We recommend setting accuracy to "Auto". - Ми рекомендуємо встановити точність на «Автоматично». + Радимо встановити точність на «Автоматично». @@ -2233,7 +2334,7 @@ When a program attempts to open the controller applet, it is immediately closed. <html><head/><body><p><span style=" font-weight:600;">For debugging only.</span><br/>If you're not sure what these do, keep all of these enabled. <br/>These settings, when disabled, only take effect when CPU Debugging is enabled. </p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Тільки для зневадження.</span><br/>Якщо ви не впевнені, що саме роблять ці налаштування, залиште їх увімкненими. <br/>Якщо вимкнені, ці налаштування набувають чинності лише при увімкненому зневадженню ЦП. </p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Лише для зневадження.</span><br/>Якщо ви не впевнені, що саме роблять ці налаштування, залиште їх увімкненими. <br/>Якщо вимкнені, ці налаштування набувають чинності лише при увімкненому зневадженню ЦП. </p></body></html> @@ -2747,7 +2848,7 @@ When a program attempts to open the controller applet, it is immediately closed. Some settings are only available when a game is not running. - Деякі налаштування доступні тільки тоді, коли гру не запущено. + Деякі налаштування доступні лише тоді, коли гру не запущено. @@ -2796,7 +2897,7 @@ When a program attempts to open the controller applet, it is immediately closed. GraphicsExtra - + Графіка (дод.) @@ -2876,7 +2977,7 @@ When a program attempts to open the controller applet, it is immediately closed. Save Data - + Дані збережень @@ -2952,7 +3053,7 @@ When a program attempts to open the controller applet, it is immediately closed. Select Save Data Directory... - + Виберіть теку для даних збережень... @@ -2972,22 +3073,22 @@ When a program attempts to open the controller applet, it is immediately closed. Save Data Directory - + Тека даних збережень Choose an action for the save data directory: - + Виберіть дію для теки даних збережень: Set Custom Path - + Встановити користувацький шлях Reset to NAND - + Скинути до NAND @@ -2998,7 +3099,13 @@ New: %2 Would you like to migrate saves from the old location? WARNING: This will overwrite any conflicting saves in the new location! - + Дані збережень наявні як за старим, так і за новим розташуванням. + +Старе розташування: %1 +Нове розташування: %2 + +Хочете перенести збереження зі старого розташування? +УВАГА: Ця дія перезапише всі конфліктні збереження за новим розташуванням. @@ -3006,51 +3113,57 @@ WARNING: This will overwrite any conflicting saves in the new location! From: %1 To: %2 - + Хочете перенести дані збережень до нового розташування? + +З: %1 +До: %2 Migrate Save Data - + Перенести дані збережень Migrating save data... - + Перенесення даних збережень... Cancel - + Скасувати Migration Failed - + Не вдалося перенести Failed to create destination directory. - + Не вдалося створити цільову теку. Failed to migrate save data: %1 - + Не вдалося перенести дані збережень: +%1 Migration Complete - + Перенесення завершено Save data has been migrated successfully. Would you like to delete the old save data? - + Дані збережень успішно перенесено. + +Хочете видалити старі дані збережень? @@ -3110,33 +3223,33 @@ Would you like to delete the old save data? Колір тла: - + % FSR sharpening percentage (e.g. 50%) % - + Off Вимкнено - + VSync Off Вертикальну синхронізацію вимкнено - + Recommended Рекомендовано - + On Увімкнено - + VSync On Вертикальну синхронізацію увімкнено @@ -3169,22 +3282,22 @@ Would you like to delete the old save data? Extras - + Додатково Hacks - + Обхідні рішення Changing these options from their default may cause issues. Novitii cavete! - + Зміна цих параметрів з їхніх стандартних значень може спричинити проблеми. Noviti cavete! Vulkan Extensions - + Розширення Vulkan @@ -4598,7 +4711,7 @@ Current values are %1% and %2% respectively. Ext. Graphics - + Графіка (дод.) @@ -4671,38 +4784,18 @@ Current values are %1% and %2% respectively. Username Ім’я користувача - - - Set Image - Вибрати зображення - - Select Avatar - Вибрати аватар - - - Add Додати - - Rename - Перейменувати - - - - Remove - Видалити - - - + Profile management is available only when game is not running. Керування профілями доступне лише коли гра не запущена. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4710,169 +4803,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - Введіть ім’я користувача - - - + Users Користувачі - - Enter a username for the new user: - Введіть ім’я користувача для нового профілю: - - - - Enter a new username: - Введіть нове ім’я користувача: - - - + Error deleting image Помилка під час видалення зображення - + Error occurred attempting to overwrite previous image at: %1. Сталася помилка під час спроби перезапису попереднього зображення в: %1. - + Error deleting file Помилка під час видалення файлу - + Unable to delete existing file: %1. Неможливо видалити наявний файл: %1. - + Error creating user image directory Помилка під час створення теки користувацьких зображень - + Unable to create directory %1 for storing user images. Неможливо створити теку «%1» для зберігання користувацьких зображень. - + Error saving user image Помилка під час збереження зображення користувача - + Unable to save image to file Неможливо зберегти зображення до файлу - - Select User Image - Виберіть зображення користувача + + &Edit + - - Image Formats (*.jpg *.jpeg *.png *.bmp) - Формати зображень (*.jpg *.jpeg *.png *.bmp) + + &Delete + - - No firmware available - Немає доступних прошивок - - - - Please install the firmware to use firmware avatars. - Встановість прошивку, щоб користуватися аватарами прошивки. - - - - - Error loading archive - Помилка під час завантаження архіву - - - - Archive is not available. Please install/reinstall firmware. - Архів недоступний. Встановіть/перевстановіть прошивку. - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - Не вдалося знайти RomFS. Файл або ключі дешифрування можуть бути пошкоджені. - - - - Error extracting archive - Помилка під час видобування архіву - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - Не вдалося видобути RomFS. Файл або ключі дешифрування можуть бути пошкоджені. - - - - Error finding image directory - Помилка під час виявлення теки зображень - - - - Failed to find image directory in the archive. - Не вдалося виявити теку зображень в архіві. - - - - No images found - Зображення не виявлено - - - - No avatar images were found in the archive. - Зображення аватарів не виявлено в архіві. - - - - ConfigureProfileManagerAvatarDialog - - - Select - Вибрати - - - - Cancel - Скасувати - - - - Background Color - Колір тла - - - - Select Firmware Avatar - Виберіть аватар прошивки + + Edit User + ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Видалити цього користувача? Усі дані збережень цього користувача будуть видалені. - + Confirm Delete Підтвердження видалення - + Name: %1 UUID: %2 Ім’я: %1 @@ -5866,44 +5870,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL недоступний! - + OpenGL shared contexts are not supported. Спільні контексти OpenGL не підтримуються. - + Eden has not been compiled with OpenGL support. Eden не скомпільовано з підтримкою OpenGL. - - + + Error while initializing OpenGL! Помилка під час ініціалізації OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. Ваш ГП може не підтримувати OpenGL або у вас встановлено застарілий графічний драйвер. - + Error while initializing OpenGL 4.6! Помилка під час ініціалізації OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Ваш ГП може не підтримувати OpenGL 4.6 або у вас встановлено застарілий графічний драйвер.<br><br>Візуалізатор GL:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 Ваш ГП може не підтримувати одне або кілька розширень, необхідних для OpenGL. Переконайтеся, що у вас встановлено останній графічний драйвер.<br><br>Візуалізатор GL:<br>%1<br><br>Непідтримувані розширення:<br>%2 @@ -6353,7 +6357,7 @@ Debug Message: Change GPU Mode - + Змінити режим ГП @@ -6481,7 +6485,7 @@ Debug Message: Installing an Update or DLC will overwrite the previously installed one. - Встановлення оновлення або завантажуваного контенту перезапише раніше встановлене. + Встановлення оновлення або доповнення перезапише те, що було встановлено раніше. @@ -6715,299 +6719,294 @@ Debug Message: - &Applets - [&A] Аплети + Launch &Applet + [&A] Запустити аплет - + &TAS [&T] TAS - + &Create Home Menu Shortcut [&C] Створити ярлик меню-домівки - + Install &Firmware [&F] Встановити прошивку - + &Help [&H] Допомога - + &Install Files to NAND... [&I] Встановити файли до NAND... - + L&oad File... [&O] Завантажити файл... - + Load &Folder... [&F] Завантажити теку... - + E&xit [&X] Вийти - - + + &Pause [&P] Призупинити - + &Stop [&S] Зупинити - + &Verify Installed Contents [&V] Перевірити встановлений вміст - + &About Eden [&A] Про Eden - + Single &Window Mode [&W] Одновіконний режим - + Con&figure... [&F] Налаштувати... - + Ctrl+, Ctrl+, - + Enable Overlay Display Applet Увімкнути аплет показу оверлея - + Show &Filter Bar [&F] Показати панель фільтрування - + Show &Status Bar [&S] Показати панель стану - + Show Status Bar Показати панель стану - + &Browse Public Game Lobby [&B] Переглянути публічні ігрові лобі - + &Create Room [&C] Створити кімнату - + &Leave Room [&L] Покинути кімнату - + &Direct Connect to Room [&D] Пряме під’єднання до кімнати - + &Show Current Room [&S] Показати поточну кімнату - + F&ullscreen [&U] Повноекранний - + &Restart [&R] Перезапустити - + Load/Remove &Amiibo... [&A] Завантажити/вилучити amiibo... - + &Report Compatibility [&R] Повідомити про сумісність - + Open &Mods Page [&M] Відкрити сторінку модів - + Open &Quickstart Guide [&Q] Відкрити посібник користувача - + &FAQ [&F] ЧаПи - + &Capture Screenshot [&C] Зробити знімок екрана - - Open &Album - [&A] Відкрити альбом + + &Album + [&A] Альбом - + &Set Nickname and Owner [&S] Указати псевдонім і власника - + &Delete Game Data [&D] Видалити дані гри - + &Restore Amiibo [&R] Відновити amiibo - + &Format Amiibo [&F] Форматувати amiibo - - Open &Mii Editor - [&M] Відкрити редактор Mii + + &Mii Editor + [&M] Редактор Mii - + &Configure TAS... [&C] Налаштувати TAS... - + Configure C&urrent Game... [&U] Налаштувати поточну гру... - - + + &Start [&S] Запустити - + &Reset [&S] Скинути - - + + R&ecord [&E] Запис - + Open &Controller Menu [&C] Відкрити меню контролерів - + Install Decryption &Keys [&K] Встановити ключі дешифрування - - Open &Home Menu - [&H] Відкрити меню-домівку + + &Home Menu + [&H] Меню-домівка - - Open &Setup - [&S] Відкрити налаштування - - - + &Desktop [&D] Стільниця - + &Application Menu [&A] Меню застосунків - + &Root Data Folder [&R] Коренева тека даних - + &NAND Folder [&N] Тека NAND - + &SDMC Folder [&S] Тека SDMC - + &Mod Folder [&M] Тека модів - + &Log Folder [&L] Тека журналу - + From Folder З теки - + From ZIP Із ZIP - + &Eden Dependencies [&E] Залежності Eden - + &Data Manager [&D] Керування даними @@ -7017,372 +7016,372 @@ Debug Message: Виявлено пошкоджене встановлення Vulkan - + Vulkan initialization failed during boot. Не вдалося ініціалізувати Vulkan під час запуску. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping Запущено гру - + Loading Web Applet... Завантаження вебаплета... - - + + Disable Web Applet Вимкнути вебаплет - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) Вимкнення вебапплета може призвести до несподіваної поведінки, і це слід робити лише для Super Mario 3D All-Stars. Ви впевнені, що хочете вимкнути вебапплет? (Його можна знову увімкнути в налаштуваннях зневадження.) - + The amount of shaders currently being built Кількість наразі створених шейдерів - + The current selected resolution scaling multiplier. Наразі вибраний множник масштабування роздільності. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Поточна швидкість емуляції. Значення вище або нижче 100% вказують на те, що емуляція йде швидше або повільніше, ніж на Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Частота кадрів, яку наразі показує гра. Значення змінюватиметься залежно від гри та з кожною сценою. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Час, потрібний для емуляції 1 кадру Switch, не враховуючи обмеження частоти кадрів або вертикальну синхронізацію. Для повношвидкісної емуляції значення повинно бути не вище 16,67 мс. - + Unmute Увімкнути звук - + Mute Вимкнути звук - + Reset Volume Скинути гучність - + &Clear Recent Files [&C] Очистити нещодавні файли - + &Continue [&C] Продовжити - + Warning: Outdated Game Format Увага: Застарілий формат гри - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. Для цієї гри ви використовуєте формат теки з деконструйованим ROM, який є застарілим форматом, заміненим на інші, як-от NCA, NAX, XCI, або NSP. У тек із деконструйованими ROM немає значків, метаданих, а також вони не підтримують оновлення.<br>Для подробиць стосовно різноманітних форматів Switch, які підтримує Eden, ознайомтеся з нашим посібником користувача. Це повідомлення не буде показано знову. - - + + Error while loading ROM! Помилка під час завантаження ROM! - + The ROM format is not supported. Непідтримуваний формат ROM. - + An error occurred initializing the video core. Сталася помилка під час ініціалізації відеоядра. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. В Eden сталася помилка під час роботи відеоядра. Зазвичай це відбувається через застарілі драйвери ГП, зокрема інтегрованих. Для подробиць перегляньте журнал. Для додаткової інформації стосовно доступу до журналу перегляньте таку сторінку: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>Як відвантажити файл журналу</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. Помилка під час завантаження ROM! %1 - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. %1<br>Створіть новий дамп файлів або зверніться по допомогу в Discord/Stoat. - + An unknown error occurred. Please see the log for more details. Сталася невідома помилка. Ознайомтеся з журналом, щоб дізнатися подробиці. - + (64-bit) (64-бітовий) - + (32-bit) (32-бітовий) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Closing software... Закриття програмного засобу... - + Save Data Дані збережень - + Mod Data Дані модів - + Error Opening %1 Folder Помилка під час відкриття теки «%1» - - + + Folder does not exist! Теки не існує! - + Remove Installed Game Contents? Вилучити встановлений вміст гри? - + Remove Installed Game Update? Вилучити встановлені оновлення гри? - + Remove Installed Game DLC? Вилучити встановлені доповнення гри? - + Remove Entry Вилучити запис - + Delete OpenGL Transferable Shader Cache? Видалити переміщуваний кеш шейдерів OpenGL? - + Delete Vulkan Transferable Shader Cache? Видалити переміщуваний кеш шейдерів Vulkan? - + Delete All Transferable Shader Caches? Видалити весь переміщуваний кеш шейдерів? - + Remove Custom Game Configuration? Вилучити користувацькі налаштування гри? - + Remove Cache Storage? Вилучити сховище кешу? - + Remove File Вилучити файл - + Remove Play Time Data Вилучити дані награного часу - + Reset play time? Скинути награний час? - - + + RomFS Extraction Failed! Не вдалося видобути RomFS! - + There was an error copying the RomFS files or the user cancelled the operation. Під час копіювання файлів RomFS сталася помилка або користувач скасував операцію. - + Full Повний - + Skeleton Скелет - + Select RomFS Dump Mode Виберіть режим створення дампу RomFS - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Виберіть, як ви хочете виконати дамп RomFS <br>Повний скопіює всі файли до нової теки, тоді як <br>скелет створить лише структуру тек. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root За адресою «%1» недостатньо вільного місця для видобування RomFS. Звільніть місце або виберіть іншу теку для створення дампу в «Емуляція» → «Налаштувати» → «Система» → «Файлова система» → «Коренева тека дампів». - + Extracting RomFS... Видобування RomFS... - - + + Cancel Скасувати - + RomFS Extraction Succeeded! RomFS видобуто успішно! - + The operation completed successfully. Операцію успішно виконано. - + Error Opening %1 Помилка під час відкриття «%1» - + Select Directory Вибрати теку - + Properties Властивості - + The game properties could not be loaded. Неможливо завантажити властивості гри. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Виконуваний файл Switch (%1);;Усі файли (*.*) - + Load File Завантажити файл - + Open Extracted ROM Directory Відкрити теку видобутого ROM - + Invalid Directory Selected Вибрано неправильну теку - + The directory you have selected does not contain a 'main' file. Вибрана тека не містить файлу «main». - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Встановлюваний файл Switch (*.nca, *.nsp, *.xci);;Архів вмісту Nintendo (*.nca);;Пакет подання Nintendo (*.nsp);;Образ картриджа NX (*.xci) - + Install Files Встановити файли - + %n file(s) remaining Лишився 1 файлЛишилося %n файлиЛишилося %n файлівЛишилося %n файлів - + Installing file "%1"... Встановлення файлу «%1»... - - + + Install Results Результати встановлення - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. Щоб уникнути можливих конфліктів, ми не радимо користувачам встановлювати ігри в NAND. Користуйтеся цією функцією лише для встановлення оновлень і доповнень. - + %n file(s) were newly installed Щойно встановлено %n файл @@ -7392,7 +7391,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) were overwritten Перезаписано %n файл @@ -7402,7 +7401,7 @@ Please, only use this feature to install updates and DLC. - + %n file(s) failed to install Не вдалося встановити %n файл @@ -7412,214 +7411,214 @@ Please, only use this feature to install updates and DLC. - + System Application Системний застосунок - + System Archive Системний архів - + System Application Update Оновлення системного застосунку - + Firmware Package (Type A) Пакет прошивки (Тип А) - + Firmware Package (Type B) Пакет прошивки (Тип Б) - + Game Гра - + Game Update Оновлення гри - + Game DLC Доповнення гри - + Delta Title Проєкт «Дельта» - + Select NCA Install Type... Виберіть тип встановлення NCA... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Виберіть тип проєкту, який ви хочете встановити для цього NCA: (У більшості випадків підходить стандартний вибір «Гра».) - + Failed to Install Не вдалося встановити - + The title type you selected for the NCA is invalid. Тип проєкту, який ви вибрали для NCA, неправильний. - + File not found Файл не виявлено - + File "%1" not found Файл «%1» не виявлено - + OK Гаразд - + Function Disabled Функцію вимкнену - + Compatibility list reporting is currently disabled. Check back later! Звітування для переліку сумісності наразі вимкнено. Зазирніть пізніше! - + Error opening URL Помилка під час відкриття URL - + Unable to open the URL "%1". Не вдалося відкрити URL: «%1». - + TAS Recording Записування TAS - + Overwrite file of player 1? Перезаписати файл гравця 1? - + Invalid config detected Виявлено неправильне налаштування - + Handheld controller can't be used on docked mode. Pro controller will be selected. Портативний контролер неможливо використовувати в режимі докстанції. Буде вибрано контролер Pro. - - + + Amiibo Amiibo - - + + The current amiibo has been removed Поточний amiibo вилучено - + Error Помилка - - + + The current game is not looking for amiibos Поточна гра не очікує amiibo - + Amiibo File (%1);; All Files (*.*) Файл amiibo (%1);; Усі файли (*.*) - + Load Amiibo Завантажити amiibo - + Error loading Amiibo data Помилка під час завантаження даних amiibo - + The selected file is not a valid amiibo Вибраний файл не є дійсним amiibo - + The selected file is already on use Вибраний файл уже використовується - + An unknown error occurred Сталася невідома помилка - - + + Keys not installed Ключі не встановлено - - + + Install decryption keys and restart Eden before attempting to install firmware. Встановіть ключі дешифрування та перезапустіть Eden, перш ніж спробувати встановити прошивку. - + Select Dumped Firmware Source Location Виберіть розташування дампу прошивки - + Select Dumped Firmware ZIP Виберіть ZIP із дампом прошивки - + Zipped Archives (*.zip) Zip-архіви (*.zip) - + Firmware cleanup failed Не вдалося очистити прошивку - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 @@ -7628,230 +7627,155 @@ OS reported error: %1 Помилка зі звіту від ОС: %1 - - - - - - + No firmware available Немає доступних прошивок - - Please install firmware to use the Album applet. - Встановіть прошивку, щоб користуватися аплетом «Альбом». - - - - Album Applet - Аплет «Альбом» - - - - Album applet is not available. Please reinstall firmware. - Аплет «Альбом» недоступний. Перевстановіть прошивку. - - - - Please install firmware to use the Cabinet applet. - Встановіть прошивку, щоб користуватися аплетом «Шафа». - - - - Cabinet Applet - Аплет «Шафа» - - - - Cabinet applet is not available. Please reinstall firmware. - Аплет «Шафа» недоступний. Перевстановіть прошивку. - - - - Please install firmware to use the Mii editor. - Встановіть прошивку, щоб користуватися редактором Mii. - - - - Mii Edit Applet - Аплет «Редактор Mii» - - - - Mii editor is not available. Please reinstall firmware. - Редактор Mii недоступний. Перевстановіть прошивку. - - - - Please install firmware to use the Controller Menu. - Встановіть прошивку, щоб користуватися меню контролерів. - - - - Controller Applet - Аплет контролера - - - - Controller Menu is not available. Please reinstall firmware. - Меню контролерів недоступне. Перевстановіть прошивку. - - - + Firmware Corrupted Прошивка пошкоджена - - Home Menu Applet - Аплет меню-домівки + + Unknown applet + Невідомий аплет - - Home Menu is not available. Please reinstall firmware. - Меню-домівка недоступна. Перевстановіть прошивку. + + Applet doesn't map to a known value. + Аплет не призначено до відомого значення. - - Please install firmware to use Starter. - Встановіть прошивку, щоб користуватися аплетом початку роботи. + + Record not found + Запис не виявлено - - Starter Applet - Аплет початку роботи + + Applet not found. Please reinstall firmware. + Аплет не виявлено. Перевстановіть прошивку. - - Starter is not available. Please reinstall firmware. - Аплет початку роботи недоступний. Перевстановіть прошивку. - - - + Capture Screenshot Зробити знімок екрана - + PNG Image (*.png) Зображення PNG (*.png) - + Update Available Доступне оновлення - + Download the %1 update? Завантажити оновлення %1? - + TAS state: Running %1/%2 Стан TAS: Працює %1/%2 - + TAS state: Recording %1 Стан TAS: Триває запис %1 - + TAS state: Idle %1/%2 Стан TAS: Бездіяльність %1/%2 - + TAS State: Invalid Стан TAS: Неправильний - + &Stop Running [&S] Зупинити - + Stop R&ecording [&E] Зупинити запис - + Building: %n shader(s) Компіляція: %n шейдерКомпіляція: %n шейдериКомпіляція: %n шейдерівКомпіляція: %n шейдерів - + Scale: %1x %1 is the resolution scaling factor Масштаб: %1x - + Speed: %1% / %2% Швидкість: %1% / %2% - + Speed: %1% Швидкість: %1% - + Game: %1 FPS Гра: %1 к/с - + Frame: %1 ms Кадр: %1 мс - - %1 %2 - %1 %2 - - - + FSR FSR - + NO AA БЕЗ ЗГЛАДЖУВАННЯ - + VOLUME: MUTE ГУЧНІСТЬ: ВИМКНЕНО - + VOLUME: %1% Volume percentage (e.g. 50%) ГУЧНІСТЬ: %1% - + Derivation Components Missing Відсутні компоненти виведення - - Encryption keys are missing. - Відсутні ключі шифрування. + + Decryption keys are missing. Install them now? + Відсутні ключі шифрування. Встановити їх зараз? - + Wayland Detected! Виявлено Wayland! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7862,59 +7786,59 @@ Would you like to force it for future launches? Хочете примусово увімкнути його для наступних запусків? - + Use X11 Використовувати X11 - + Continue with Wayland Продовжити з Wayland - + Don't show again Не показувати знову - + Restart Required Потрібен перезапуск - + Restart Eden to apply the X11 backend. Перезапуск Eden для застосування бекенду X11. - + Select RomFS Dump Target Виберіть розташування для створення дампу RomFS - + Please select which RomFS you would like to dump. Виберіть, який дамп RomFS ви хочете створити. - + Are you sure you want to close Eden? Ви впевнені, що хочете закрити Eden? - - - + + + Eden Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. Ви впевнені, що хочете зупинити емуляцію? Увесь незбережений поступ буде втрачено. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -8010,7 +7934,7 @@ Would you like to bypass this and exit anyway? Fast - + Швидко @@ -8029,29 +7953,24 @@ Would you like to bypass this and exit anyway? - OpenGL - OpenGL + OpenGL GLSL + OpenGL GLSL + OpenGL SPIRV + OpenGL SPIRV + + + + OpenGL GLASM + OpenGL GLASM + + + Null Нічого - - - GLSL - GLSL - - - - GLASM - GLASM - - - - SPIRV - SPIRV - MigrationWorker @@ -8212,7 +8131,7 @@ Proceed anyway? Disconnect - Від'єднатися + Від’єднатися @@ -8220,6 +8139,135 @@ Proceed anyway? Ви збираєтеся покинути кімнату. Усі мережеві підключення буде закрито. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8258,7 +8306,30 @@ p, li { white-space: pre-wrap; } START/PAUSE - СТАРТ/ПАУЗА + ЗАПУСТИТИ/ПРИЗУПИНИТИ + + + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + @@ -8266,22 +8337,22 @@ p, li { white-space: pre-wrap; } Installed SD Titles - Встановлені SD ігри + Проєкти, встановлені до SD Installed NAND Titles - Встановлені NAND ігри + Проєкти, встановлені до NAND System Titles - Системні ігри + Системні проєкти Add New Game Directory - Додати нову папку з іграми + Додати нову теку з іграми @@ -8293,7 +8364,7 @@ p, li { white-space: pre-wrap; } Migration - Міграція + Перенесення @@ -8340,7 +8411,7 @@ p, li { white-space: pre-wrap; } Migrating - Міграція + Перенесення @@ -8612,7 +8683,7 @@ p, li { white-space: pre-wrap; } [unused] - [не використаний] + [не використано] @@ -8637,12 +8708,12 @@ p, li { white-space: pre-wrap; } Stick L - Лівий стік + Джойстик L Stick R - Правий стік + Джойстик R @@ -8684,7 +8755,7 @@ p, li { white-space: pre-wrap; } Forward - Вперед + Уперед @@ -8727,7 +8798,7 @@ p, li { white-space: pre-wrap; } %1 is not playing a game - %1 не грає у гру + %1 не грає в гру @@ -8745,7 +8816,7 @@ p, li { white-space: pre-wrap; } Amiibo Info - Інформація щодо Amiibo + Інформація щодо amiibo @@ -8770,7 +8841,7 @@ p, li { white-space: pre-wrap; } Custom Name - Користувацьке ім'я + Користувацьке ім’я @@ -8785,7 +8856,7 @@ p, li { white-space: pre-wrap; } dd/MM/yyyy - dd/MM/yyyy + дд/ММ/рррр @@ -8795,7 +8866,7 @@ p, li { white-space: pre-wrap; } dd/MM/yyyy - dd/MM/yyyy + дд/ММ/рррр @@ -8868,9 +8939,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel Скасувати @@ -8891,7 +8962,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8901,25 +8972,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... Перевірка цілісності... - + Integrity verification succeeded! Перевірка цілісності успішна! - + The operation completed successfully. Операцію успішно завершено. - + Integrity verification failed! Не вдалося перевірити цілісність! @@ -8944,160 +9015,160 @@ p, li { white-space: pre-wrap; } Виберіть розатшування дампу ключів - + Decryption Keys install succeeded Ключі дешифрування успішно встановлено - + Decryption Keys install failed Не вдалося встановити ключі дешифрування - + Orphaned Profiles Detected! Виявлено покинуті профілі! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> ЯКЩО ВИ ЦЕ НЕ ПРОЧИТАЄТЕ, МОЖУТЬ СТАТИСЯ НЕОЧІКУВАНІ ПОГАНІ РЕЧІ!<br>Eden виявив такі теки збережень без прикріпленого профілю:<br>%1<br><br>Є такі дійсні профілі:<br>%2<br><br>Натисніть «ОК», щоб відкрити теку збережень і полагодити свої профілі.<br>Порада: скопіюйте у будь-яке інше місце вміст найбільшої теки, у якій нещодавно були зміни, видаліть профілі, що лишилися та перемістіть скопійований вміст до провильного профілю.<br><br>Досі не розумієте, що робити? Перегляньте <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>сторінку допомоги</a>.<br> - + Really clear data? Дійсно очистити дані? - + Important data may be lost! Може бути втрачено важливі дані! - + Are you REALLY sure? Ви ДІЙСНО впевнені? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. Після видалення ваші дані буде НЕМОЖЛИВО повернути! Виконуйте цю дію, лише якщо ви на 100% упевнені, що хочете видалити ці дані. - + Clearing... Очищення... - + Select Export Location Виберіть розташування для експортування - + %1.zip %1.zip - - + + Zipped Archives (*.zip) Zip-архіви (*.zip) - + Exporting data. This may take a while... Експортування даних. Це може тривати певний час... - + Exporting Експортування - + Exported Successfully Успішно експортовано - + Data was exported successfully. Дані успішно експортовано. - + Export Cancelled Експортування скасовано - + Export was cancelled by the user. Експортування скасовано користувачем. - + Export Failed Не вдалося експортувати - + Ensure you have write permissions on the targeted directory and try again. Запевніться, що у вас є дозволи на записування до вказаної теки й спробуйте знову. - + Select Import Location Виберіть розташування для імпортування - + Import Warning Попередження щодо імпортування - + All previous data in this directory will be deleted. Are you sure you wish to proceed? Усі попередні в цій теці будуть видалені. Ви впевнені, що хочете продовжити? - + Importing data. This may take a while... Імпортування даних. Це може тривати певний час... - + Importing Імпортування - + Imported Successfully Успішно імпортовано - + Data was imported successfully. Дані успішно імпортовано. - + Import Cancelled Імпортування скасовано - + Import was cancelled by the user. Імпортування скасовано користувачем. - + Import Failed Не вдалося імпортувати - + Ensure you have read permissions on the targeted directory and try again. Запевніться, що у вас є дозволи на читання зі вказаної теки й спробуйте знову. diff --git a/dist/languages/vi.ts b/dist/languages/vi.ts index 69bf8abd7e..cda6cbeecf 100644 --- a/dist/languages/vi.ts +++ b/dist/languages/vi.ts @@ -667,96 +667,85 @@ Vulkan is recommended. - Shader Backend: - Backend shader: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Độ phân giải: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Bộ lọc điều chỉnh cửa sổ: - + FSR Sharpness: Độ nét FSR: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Phương pháp khử răng cưa: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Chế độ toàn màn hình: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: Tỉ lệ khung hình: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -764,24 +753,24 @@ This feature is experimental. - + NVDEC emulation: Giả lập NVDEC: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -790,45 +779,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: Chế độ Vsync: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -836,1208 +825,1314 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) Bật hiển thị bất đồng bộ (chỉ cho Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) Buộc chạy ở xung nhịp tối đa (chỉ cho Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Chạy các công việc trong nền trong khi đang chờ lệnh đồ họa để giữ cho GPU không giảm xung nhịp. - + Anisotropic Filtering: Lọc bất đẳng hướng: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Dùng bộ nhớ đệm pipeline Vulkan - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing Bật xả tương ứng - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + Sync to framerate of video playback Đồng bộ hóa với tốc độ khung hình khi phát video - + Run the game at normal speed during video playback, even when the framerate is unlocked. Chạy game với tốc độ bình thường trong quá trình phát video, ngay cả khi tốc độ khung hình được mở khóa. - + Barrier feedback loops Vòng lặp phản hồi rào cản - + Improves rendering of transparency effects in specific games. Cải thiện hiệu quả kết xuất của hiệu ứng trong suốt trong một số game. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed Hạt giống RNG - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name Tên thiết bị - + The name of the console. - + Custom RTC Date: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: - + This option can be overridden when region setting is auto-select - + Region: Vùng: - + The region of the console. - + Time Zone: Múi giờ: - + The time zone of the console. - + Sound Output Mode: Chế độ đầu ra âm thanh: - + Console Mode: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Ẩn con trỏ chuột khi không dùng - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet Vô hiệu hoá applet tay cầm - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU CPU - + GPU - + CPU Asynchronous - + Uncompressed (Best quality) Không nén (Chất lượng tốt nhất) - + BC1 (Low quality) BC1 (Chất lượng thấp) - + BC3 (Medium quality) BC3 (Chất lượng trung bình) - + Conservative - + Aggressive - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Assembly Shaders, chỉ cho NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - + Fast - + Balanced - - + + Accurate Chính xác - - + + Default Mặc định - + Unsafe (fast) - + Safe (stable) - + Auto Tự động - + Unsafe Không an toàn - + Paranoid (disables most optimizations) Paranoid (vô hiệu hoá hầu hết sự tối ưu) - + Debugging - + Dynarmic - + NCE - + Borderless Windowed Cửa sổ không viền - + Exclusive Fullscreen Toàn màn hình - + No Video Output Không có đầu ra video - + CPU Video Decoding Giải mã video bằng CPU - + GPU Video Decoding (Default) Giải mã video bằng GPU (Mặc định) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [THỬ NGHIỆM] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [THỬ NGHIỆM] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Nearest Neighbor - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian Gaussian - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Không có - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Mặc định (16:9) - + Force 4:3 Dùng 4:3 - + Force 21:9 Dùng 21:9 - + Force 16:10 Dùng 16:10 - + Stretch to Window Mở rộng đến cửa sổ - + Automatic Tự động - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Tiếng Nhật (日本語) - + American English Tiếng Anh Mỹ - + French (français) Tiếng Pháp (French) - + German (Deutsch) Tiếng Đức (Deutsch) - + Italian (italiano) Tiếng Ý (italiano) - + Spanish (español) Tiếng Tây Ban Nha (Español) - + Chinese Tiếng Trung - + Korean (한국어) Tiếng Hàn (한국어) - + Dutch (Nederlands) Tiếng Hà Lan (Nederlands) - + Portuguese (português) Tiếng Bồ Đào Nha (Portuguese) - + Russian (Русский) Tiếng Nga (Русский) - + Taiwanese Tiếng Đài Loan - + British English Tiếng Anh Anh - + Canadian French Tiếng Pháp Canada - + Latin American Spanish Tiếng Tây Ban Nha Mỹ Latinh - + Simplified Chinese Tiếng Trung giản thể - + Traditional Chinese (正體中文) Tiếng Trung phồn thể (正體中文) - + Brazilian Portuguese (português do Brasil) Tiếng Bồ Đào Nha Brasil (Português do Brasil) - + Serbian (српски) - - + + Japan Nhật Bản - + USA Hoa Kỳ - + Europe Châu Âu - + Australia Úc - + China Trung Quốc - + Korea Hàn Quốc - + Taiwan Đài Loan - + Auto (%1) Auto select time zone Tự động (%1) - + Default (%1) Default time zone Mặc định (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Ai Cập - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hồng Kông - + HST HST - + Iceland Iceland - + Iran Iran - + Israel Israel - + Jamaica Jamaica - + Kwajalein Kwajalein - + Libya Libya - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Ba Lan - + Portugal Bồ Đào Nha - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapore - + Turkey Thổ Nhĩ Kỳ - + UCT UCT - + Universal Quốc tế - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) - + 6GB DRAM (Unsafe) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Docked - + Handheld Handheld - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) - + Only if game specifies not to stop - + Never ask - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3052,33 +3147,33 @@ Would you like to delete the old save data? Màu nền: - + % FSR sharpening percentage (e.g. 50%) % - + Off Tắt - + VSync Off Tắt Vsync - + Recommended Đề xuất - + On Bật - + VSync On Bật Vsync @@ -4613,38 +4708,18 @@ Các giá trị hiện tại lần lượt là %1% và %2%. Username Tên người dùng - - - Set Image - Đặt hình ảnh - - Select Avatar - - - - Add Thêm - - Rename - Đổi tên - - - - Remove - Loại bỏ - - - + Profile management is available only when game is not running. Quản lí hồ sơ chỉ khả dụng khi game không chạy. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4652,169 +4727,80 @@ Các giá trị hiện tại lần lượt là %1% và %2%. %2 - - Enter Username - Nhập tên người dùng - - - + Users Người dùng - - Enter a username for the new user: - Chọn tên người dùng cho người dùng mới: - - - - Enter a new username: - Nhập tên người dùng mới: - - - + Error deleting image Lỗi khi xóa ảnh - + Error occurred attempting to overwrite previous image at: %1. Có lỗi khi ghi đè ảnh trước tại: %1. - + Error deleting file Lỗi khi xoá tập tin - + Unable to delete existing file: %1. Không thể xóa tập tin hiện tại: %1. - + Error creating user image directory Lỗi khi tạo thư mục chứa ảnh người dùng - + Unable to create directory %1 for storing user images. Không thể tạo thư mục %1 để chứa ảnh người dùng. - + Error saving user image - + Unable to save image to file - - Select User Image - Chọn ảnh người dùng - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Xoá người dùng này? Tất cả dữ liệu save của người dùng này sẽ bị xoá. - + Confirm Delete Xác nhận xóa - + Name: %1 UUID: %2 Tên: %1 @@ -5806,44 +5792,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL không khả dụng! - + OpenGL shared contexts are not supported. Các ngữ cảnh OpenGL chung không được hỗ trợ. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Lỗi khi khởi tạo OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. GPU của bạn có thể không hỗ trợ OpenGL, hoặc bạn không có driver đồ hoạ mới nhất. - + Error while initializing OpenGL 4.6! Lỗi khi khởi tạo OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 GPU của bạn có thể không hỗ trợ OpenGL 4.6, hoặc bạn không có driver đồ hoạ mới nhất.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GPU của bạn có thể không hỗ trợ một hoặc nhiều tiện ích OpenGL cần thiết. Vui lòng đảm bảo bạn có driver đồ hoạ mới nhất.<br><br>GL Renderer:<br>%1<br><br>Tiện ích không hỗ trợ:<br>%2 @@ -6654,299 +6640,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Trợ giúp - + &Install Files to NAND... &Cài đặt tập tin vào NAND... - + L&oad File... N&ạp tập tin... - + Load &Folder... Nạp &thư mục... - + E&xit T&hoát - - + + &Pause &Tạm dừng - + &Stop &Dừng - + &Verify Installed Contents - + &About Eden - + Single &Window Mode Chế độ &cửa sổ đơn - + Con&figure... Cấu &hình... - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar Hiện thanh &lọc - + Show &Status Bar Hiện thanh &trạng thái - + Show Status Bar Hiện thanh trạng thái - + &Browse Public Game Lobby &Duyệt phòng game công khai - + &Create Room &Tạo phòng - + &Leave Room &Rời phòng - + &Direct Connect to Room &Kết nối trực tiếp tới phòng - + &Show Current Room &Hiện phòng hiện tại - + F&ullscreen T&oàn màn hình - + &Restart &Khởi động lại - + Load/Remove &Amiibo... Nạp/Loại bỏ &Amiibo... - + &Report Compatibility &Báo cáo độ tương thích - + Open &Mods Page Mở trang &mods - + Open &Quickstart Guide Mở &Hướng dẫn nhanh - + &FAQ &FAQ - + &Capture Screenshot &Chụp ảnh màn hình - - Open &Album + + &Album - + &Set Nickname and Owner - + &Delete Game Data - + &Restore Amiibo - + &Format Amiibo - - Open &Mii Editor + + &Mii Editor - + &Configure TAS... &Cấu hình TAS... - + Configure C&urrent Game... Cấu hình game h&iện tại... - - + + &Start &Bắt đầu - + &Reset &Đặt lại - - + + R&ecord G&hi lại - + Open &Controller Menu - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6956,824 +6937,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7781,59 +7687,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7946,29 +7852,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8127,6 +8028,135 @@ Tiếp tục? Bạn sắp rời khỏi phòng. Mọi kết nối mạng sẽ bị đóng. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8168,6 +8198,29 @@ p, li { white-space: pre-wrap; } BẮT ĐẦU/TẠM DỪNG + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8772,9 +8825,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8795,7 +8848,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8803,25 +8856,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8846,159 +8899,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/vi_VN.ts b/dist/languages/vi_VN.ts index 754815d700..4f57ab8384 100644 --- a/dist/languages/vi_VN.ts +++ b/dist/languages/vi_VN.ts @@ -667,96 +667,85 @@ Vulkan is recommended. - Shader Backend: - Backend shader: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - - - - Resolution: Độ phân giải: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. - + Window Adapting Filter: Bộ lọc điều chỉnh cửa sổ: - + FSR Sharpness: Độ sắc nét FSR: - + Determines how sharpened the image will look using FSR's dynamic contrast. - + Anti-Aliasing Method: Phương pháp khử răng cưa: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. - + Fullscreen Mode: Chế độ Toàn màn hình: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. - + Aspect Ratio: Tỉ lệ khung hình: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -764,24 +753,24 @@ This feature is experimental. - + NVDEC emulation: Giả lập NVDEC - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. - + ASTC Decoding Method: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -790,45 +779,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: Chế độ Vsync: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -836,1209 +825,1315 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) Bật hiển thị bất đồng bộ (chỉ dành cho Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. - + Force maximum clocks (Vulkan only) Buộc chạy ở xung nhịp tối đa (chỉ Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Chạy các công việc trong nền trong khi đang chờ lệnh đồ họa để giữ cho GPU không giảm xung nhịp. - + Anisotropic Filtering: Bộ lọc góc nghiêng: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache Dùng Vulkan pipeline cache - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. - + Enable Compute Pipelines (Intel Vulkan Only) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing Bật xả tương ứng - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. - + Sync to framerate of video playback Đồng bộ hóa với tốc độ khung hình khi phát video - + Run the game at normal speed during video playback, even when the framerate is unlocked. Chạy game với tốc độ bình thường trong quá trình phát video, ngay cả khi tốc độ khung hình được mở khóa. - + Barrier feedback loops Vòng lặp phản hồi rào cản - + Improves rendering of transparency effects in specific games. Cải thiện hiệu quả hiển thị của hiệu ứng trong suốt trong một số trò chơi. - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. Cải thiện việc xử lý texture và bộ đệm buffer, cũng như lớp dịch Maxwell. Một số thiết bị hỗ trợ Vulkan 1.1+ và tất cả thiết bị Vulkan 1.2+ đều hỗ trợ tiện ích mở rộng này. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed Hạt giống RNG - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name Tên thiết bị - + The name of the console. - + Custom RTC Date: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: - + This option can be overridden when region setting is auto-select - + Region: Vùng: - + The region of the console. - + Time Zone: Múi giờ: - + The time zone of the console. - + Sound Output Mode: Chế độ đầu ra âm thanh - + Console Mode: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity Ẩn con trỏ chuột khi không dùng - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet Vô hiệu hoá applet tay cầm - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode - + Force X11 as Graphics Backend - + Custom frontend - + Real applet - + Never - + On Load - + Always - + CPU CPU - + GPU - + CPU Asynchronous - + Uncompressed (Best quality) Không nén (Chất lượng tốt nhất) - + BC1 (Low quality) BC1 (Chất lượng thấp) - + BC3 (Medium quality) BC3 (Chất lượng trung bình) - + Conservative - + Aggressive - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (Assembly Shaders, Chỉ Cho NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - - - - + Fast - + Balanced - - + + Accurate Tuyệt đối - - + + Default Mặc định - + Unsafe (fast) - + Safe (stable) - + Auto Tự động - + Unsafe Tương đối - + Paranoid (disables most optimizations) Paranoid (vô hiệu hoá hầu hết sự tối ưu) - + Debugging - + Dynarmic - + NCE - + Borderless Windowed Cửa sổ không viền - + Exclusive Fullscreen Toàn màn hình - + No Video Output Không Video Đầu Ra - + CPU Video Decoding Giải mã video bằng CPU - + GPU Video Decoding (Default) Giải mã video bằng GPU (Mặc định) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [THỬ NGHIỆM] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [THỬ NGHIỆM] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor Nearest Neighbor - + Bilinear Bilinear - + Bicubic Bicubic - + Gaussian ScaleForce - + Lanczos - + ScaleForce ScaleForce - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None Trống - + FXAA FXAA - + SMAA SMAA - + Default (16:9) Mặc định (16:9) - + Force 4:3 Dùng 4:3 - + Force 21:9 Dùng 21:9 - + Force 16:10 Dung 16:10 - + Stretch to Window Kéo dãn đến cửa sổ phần mềm - + Automatic Tự động - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) Tiếng Nhật (日本語) - + American English Tiếng Anh Mỹ - + French (français) Tiếng Pháp (French) - + German (Deutsch) Tiếng Đức (Deutsch) - + Italian (italiano) Tiếng Ý (italiano) - + Spanish (español) Tiếng Tây Ban Nha (Spanish) - + Chinese Tiếng Trung - + Korean (한국어) Tiếng Hàn (한국어) - + Dutch (Nederlands) Tiếng Hà Lan (Dutch) - + Portuguese (português) Tiếng Bồ Đào Nha (Portuguese) - + Russian (Русский) Tiếng Nga (Русский) - + Taiwanese Tiếng Đài Loan - + British English Tiếng Anh UK (British English) - + Canadian French Tiếng Pháp Canada - + Latin American Spanish Tiếng Mỹ La-tinh - + Simplified Chinese Tiếng Trung giản thể - + Traditional Chinese (正體中文) Tiếng Trung phồn thể (正體中文) - + Brazilian Portuguese (português do Brasil) Tiếng Bồ Đào Nha của người Brazil (Português do Brasil) - + Serbian (српски) - - + + Japan Nhật Bản - + USA Hoa Kỳ - + Europe Châu Âu - + Australia Châu Úc - + China Trung Quốc - + Korea Hàn Quốc - + Taiwan Đài Loan - + Auto (%1) Auto select time zone Tự động (%1) - + Default (%1) Default time zone Mặc định (%1) - + CET CET - + CST6CDT CST6CDT - + Cuba Cuba - + EET EET - + Egypt Ai Cập - + Eire Eire - + EST EST - + EST5EDT EST5EDT - + GB GB - + GB-Eire GB-Eire - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich Greenwich - + Hongkong Hồng Kông - + HST HST - + Iceland Iceland - + Iran Iran - + Israel Israel - + Jamaica Jamaica - + Kwajalein Kwajalein - + Libya Libya - + MET MET - + MST MST - + MST7MDT MST7MDT - + Navajo Navajo - + NZ NZ - + NZ-CHAT NZ-CHAT - + Poland Ba Lan - + Portugal Bồ Đào Nha - + PRC PRC - + PST8PDT PST8PDT - + ROC ROC - + ROK ROK - + Singapore Singapore - + Turkey Thổ Nhĩ Kỳ - + UCT UCT - + Universal Quốc tế - + UTC UTC - + W-SU W-SU - + WET WET - + Zulu Zulu - + Mono Mono - + Stereo Stereo - + Surround Surround - + 4GB DRAM (Default) - + 6GB DRAM (Unsafe) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked Chế độ cắm TV - + Handheld Cầm tay - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) - + Only if game specifies not to stop - + Never ask - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3053,33 +3148,33 @@ Would you like to delete the old save data? Màu nền: - + % FSR sharpening percentage (e.g. 50%) % - + Off Tắt - + VSync Off Tắt Vsync - + Recommended Đề xuất - + On Bật - + VSync On Bật Vsync @@ -4614,38 +4709,18 @@ Các giá trị hiện tại lần lượt là %1% và %2%. Username Tên - - - Set Image - Đặt Hình Ảnh - - Select Avatar - - - - Add Thêm - - Rename - Đổi Tên - - - - Remove - Gỡ Bỏ - - - + Profile management is available only when game is not running. Chỉ có thể quản lí hồ sơ khi game không chạy. - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4653,169 +4728,80 @@ Các giá trị hiện tại lần lượt là %1% và %2%. %2 - - Enter Username - Điền Tên - - - + Users Người Dùng - - Enter a username for the new user: - Chọn tên cho người dùng mới - - - - Enter a new username: - Chọn một tên mới: - - - + Error deleting image Lỗi khi xóa ảnh - + Error occurred attempting to overwrite previous image at: %1. Có lỗi khi ghi đè ảnh trước tại: %1. - + Error deleting file Lỗi xóa ảnh - + Unable to delete existing file: %1. Không thể xóa ảnh hiện tại: %1. - + Error creating user image directory Lỗi khi tạo thư mục chứa ảnh người dùng - + Unable to create directory %1 for storing user images. Không thể tạo thư mục %1 để chứa ảnh người dùng - + Error saving user image - + Unable to save image to file - - Select User Image - Chọn Ảnh cho Người Dùng - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. Xoá người dùng này? Tất cả dữ liệu save của người dùng này sẽ bị xoá. - + Confirm Delete Xác nhận xóa - + Name: %1 UUID: %2 Tên: %1 @@ -5807,44 +5793,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! Không có sẵn OpenGL! - + OpenGL shared contexts are not supported. Các ngữ cảnh OpenGL chung không được hỗ trợ. - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! Đã xảy ra lỗi khi khởi tạo OpenGL! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. GPU của bạn có thể không hỗ trợ OpenGL, hoặc bạn không có driver đồ hoạ mới nhất. - + Error while initializing OpenGL 4.6! Lỗi khi khởi tạo OpenGL 4.6! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 GPU của bạn có thể không hỗ trợ OpenGL 4.6, hoặc bạn không có driver đồ hoạ mới nhất.<br><br>GL Renderer:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GPU của bạn có thể không hỗ trợ một hoặc nhiều tiện ích OpenGL cần thiết. Vui lòng đảm bảo bạn có driver đồ hoạ mới nhất.<br><br>GL Renderer:<br>%1<br><br>Tiện ích không hỗ trợ:<br>%2 @@ -6655,299 +6641,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS &TAS - + &Create Home Menu Shortcut - + Install &Firmware - + &Help &Trợ giúp - + &Install Files to NAND... &Cài đặt tập tin vào NAND... - + L&oad File... N&ạp tập tin... - + Load &Folder... Nạp &Thư mục - + E&xit Th&oát - - + + &Pause &Tạm dừng - + &Stop &Dừng - + &Verify Installed Contents - + &About Eden - + Single &Window Mode &Chế độ cửa sổ đơn - + Con&figure... Cấu& hình - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar Hiện thanh &lọc - + Show &Status Bar Hiện thanh &trạng thái - + Show Status Bar Hiển thị thanh trạng thái - + &Browse Public Game Lobby &Duyệt phòng game công khai - + &Create Room &Tạo phòng - + &Leave Room &Rời phòng - + &Direct Connect to Room &Kết nối trực tiếp tới phòng - + &Show Current Room &Hiện phòng hiện tại - + F&ullscreen T&oàn màn hình - + &Restart &Khởi động lại - + Load/Remove &Amiibo... Tải/Loại bỏ &Amiibo - + &Report Compatibility &Báo cáo tương thích - + Open &Mods Page Mở trang &mods - + Open &Quickstart Guide Mở &Hướng dẫn nhanh - + &FAQ &FAQ - + &Capture Screenshot &Chụp ảnh màn hình - - Open &Album + + &Album - + &Set Nickname and Owner - + &Delete Game Data - + &Restore Amiibo - + &Format Amiibo - - Open &Mii Editor + + &Mii Editor - + &Configure TAS... &Cấu hình TAS... - + Configure C&urrent Game... Cấu hình game hiện tại... - - + + &Start &Bắt đầu - + &Reset &Đặt lại - - + + R&ecord G&hi - + Open &Controller Menu - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6957,824 +6938,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7782,59 +7688,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7947,29 +7853,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8128,6 +8029,135 @@ Tiếp tục? Bạn sắp rời khỏi phòng. Mọi kết nối mạng sẽ bị đóng. + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8169,6 +8199,29 @@ p, li { white-space: pre-wrap; } BẮT ĐẦU/TẠM DỪNG + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8773,9 +8826,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8796,7 +8849,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8804,25 +8857,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8847,159 +8900,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/dist/languages/zh_CN.ts b/dist/languages/zh_CN.ts index 97f8467a31..242e49ebfa 100644 --- a/dist/languages/zh_CN.ts +++ b/dist/languages/zh_CN.ts @@ -38,7 +38,7 @@ li.checked::marker { content: "\2612"; } <html><head/><body><p><a href="https://eden-emulator.github.io/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://git.eden-emu.dev"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/activity/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://discord.gg/HstXbPch7X"><span style=" text-decoration: underline; color:#039be5;">Discord</span></a> | <a href="https://stt.gg/qKgFEAbH"><span style=" text-decoration: underline; color:#039be5;">Stoat</span></a> | <a href="https://nitter.poast.org/edenemuofficial"><span style=" text-decoration: underline; color:#039be5;">Twitter</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/src/branch/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> - + <html><head/><body><p><a href="https://eden-emulator.github.io/"><span style=" text-decoration: underline; color:#039be5;">主页</span></a> | <a href="https://git.eden-emu.dev"><span style=" text-decoration: underline; color:#039be5;">源码</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/activity/contributors"><span style=" text-decoration: underline; color:#039be5;">贡献者</span></a> | <a href="https://discord.gg/HstXbPch7X"><span style=" text-decoration: underline; color:#039be5;">Discord</span></a> | <a href="https://stt.gg/qKgFEAbH"><span style=" text-decoration: underline; color:#039be5;">Stoat</span></a> | <a href="https://nitter.poast.org/edenemuofficial"><span style=" text-decoration: underline; color:#039be5;">Twitter</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/src/branch/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">许可证</span></a></p></body></html> @@ -553,7 +553,7 @@ Can help reduce stuttering at lower framerates. CPU Overclock - + CPU 超频 @@ -689,23 +689,11 @@ Vulkan is recommended. - Shader Backend: - 着色器后端: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - 与 OpenGL 一起使用的着色器后端。 -推荐 GLSL, - - - Resolution: 分辨率: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. @@ -714,27 +702,27 @@ Options lower than 1X can cause artifacts. 低于 1X 的选项可能造成渲染问题。 - + Window Adapting Filter: 窗口滤镜: - + FSR Sharpness: FSR 锐化度: - + Determines how sharpened the image will look using FSR's dynamic contrast. 确定使用 FSR 的动态对比度后的图像锐化度。 - + Anti-Aliasing Method: 抗锯齿方式: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. @@ -743,12 +731,12 @@ SMAA 提供最佳质量。 FXAA 可以在较低分辨率下产生更稳定的画面。 - + Fullscreen Mode: 全屏模式: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -757,12 +745,12 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp 独占全屏提供更好的性能和 Freesync/Gsync 支持。 - + Aspect Ratio: 屏幕纵横比: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. @@ -771,24 +759,24 @@ Also controls the aspect ratio of captured screenshots. 此设置同时控制捕获截图的高宽比。 - + Use persistent pipeline cache 使用持久管道缓存 - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. 将生成的着色器保存到硬盘,提高后续游戏过程中的着色器加载速度。 请仅在调试时禁用此项。 - + Optimize SPIRV output 优化 SPIRV 输出 - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -797,12 +785,12 @@ This feature is experimental. 实验性功能。也许会略微提升性能,但会增加着色器编译所需的时间。 - + NVDEC emulation: NVDEC 模拟方式: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -811,12 +799,12 @@ In most cases, GPU decoding provides the best performance. 大多数情况下,使用 GPU 解码将提供最好的性能。 - + ASTC Decoding Method: ASTC 纹理解码方式: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -829,12 +817,12 @@ CPU 异步模拟:使用 CPU 在 ASTC 纹理到达时对其进行解码。 消除 ASTC 解码带来的卡顿,但在解码时可能出现渲染问题。 - + ASTC Recompression Method: ASTC 纹理重压缩方式: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. @@ -843,34 +831,34 @@ BC1/BC3: 中间格式将被重新压缩为 BC1 或 BC3 格式,从而节省显存 但会降低图像质量。 - + VRAM Usage Mode: VRAM 使用模式: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. 选择模拟器是应优先节省内存还是最大限度地使用可用视频内存以提高性能。 激进模式可能会影响诸如录屏软件等其他应用程序的性能,。 - + Skip CPU Inner Invalidation 跳过 CPU 内部失效处理 - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. 在内存更新期间跳过某些缓存失效,从而降低 CPU 使用率并改善延迟。这可能导致软件崩溃。 - + VSync Mode: 垂直同步模式: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -881,12 +869,12 @@ Mailbox 的延迟可能比 FIFO 低且不会导致撕裂,但可能会丢帧。 Immediate (不同步) 会呈现全部可用内容,并可能出现撕裂。 - + Sync Memory Operations 同步内存操作 - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. @@ -895,99 +883,137 @@ Unreal Engine 4 games often see the most significant changes thereof. 虚幻 4 引擎的游戏通常会看到最显著的变化。 - + Enable asynchronous presentation (Vulkan only) 启用异步帧提交 (仅限 Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. 将帧提交移动到单独的 CPU 线程,略微提高性能。 - + Force maximum clocks (Vulkan only) 强制最大时钟 (仅限 Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. 在后台运行的同时等待图形命令,以防止 GPU 降低时钟速度。 - + Anisotropic Filtering: 各向异性过滤: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. 控制在斜角下纹理渲染的质量。 大多数 GPU 上设置为 16 倍是安全的。 - + GPU Mode: - + GPU 模式: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + 控制 GPU 模拟的精确度。大部分游戏在性能或平衡模式下可以正常渲染,但部分游戏需要设置为精确。粒子效果通常只有在精确模式下才能正确显示。 - + DMA Accuracy: DMA 精度: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. 控制 DMA 精度。安全精度可修复某些游戏中的问题,但可能会降低性能。 - + Enable asynchronous shader compilation - + 开启异步着色器编译 - + May reduce shader stutter. 可能减少着色器卡顿。 - + Fast GPU Time - + GPU 超频频率 + + + + Overclocks the emulated GPU to increase dynamic resolution and render distance. +Use 256 for maximal performance and 512 for maximal graphics fidelity. + 将模拟的 GPU 超频,以提高动态分辨率和渲染距离。使用 256 可获得最大性能,使用 512 可获得最高的图形保真度。 - Overclocks the emulated GPU to increase dynamic resolution and render distance. -Use 256 for maximal performance and 512 for maximal graphics fidelity. - + GPU Unswizzle Max Texture Size + GPU 还原最大纹理尺寸 - + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + 设置基于 GPU 的纹理还原的最大尺寸(单位:MiB)。 +虽然 GPU 在处理中型和大型纹理时速度更快,但对于非常小的纹理,CPU 的效率可能更高。 +调整此设置,以便在 GPU 加速和 CPU 开销之间找到最佳平衡点。 + + + + GPU Unswizzle Stream Size + GPU 还原流大小 + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + 设置每帧处理的纹理数据最大量(单位:MiB)。 +较高的数值可以减少纹理加载时的卡顿,但可能会影响帧率的稳定性(即造成帧时间波动)。 + + + + GPU Unswizzle Chunk Size + GPU 还原块大小 + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + 确定在单次调度(Dispatch)中处理的深度切片(Depth Slices)数量。 +增加此数值可以提高高端 GPU 的吞吐量(处理效率),但在性能较弱的硬件上可能会引发 TDR(驱动程序重置)或驱动超时。 + + + Use Vulkan pipeline cache 启用 Vulkan 管线缓存 - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. 启用 GPU 供应商专用的管线缓存。 在 Vulkan 驱动程序内部不存储管线缓存的情况下,此选项可显著提高着色器加载速度。 - + Enable Compute Pipelines (Intel Vulkan Only) 启用计算管线 (仅限 Intel 显卡 Vulkan 模式) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. @@ -996,172 +1022,182 @@ Compute pipelines are always enabled on all other drivers. 在所有其他驱动程序上始终启用计算管线。 - + Enable Reactive Flushing 启用反应性刷新 - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. 使用反应性刷新取代预测性刷新,从而更精确地同步内存。 - + Sync to framerate of video playback 播放视频时帧率同步 - + Run the game at normal speed during video playback, even when the framerate is unlocked. 在视频播放期间以正常速度运行游戏,即使帧率未锁定。 - + Barrier feedback loops 屏障反馈环路 - + Improves rendering of transparency effects in specific games. 改进某些游戏中透明效果的渲染。 - + + Fix bloom effects + 修复泛光效果 + + + + Removes bloom in Burnout. + 去除《火爆狂飙》中的泛光特效。 + + + Extended Dynamic State 扩展动态状态 - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + 控制在扩展动态状态中可使用的函数数量。更高的数值允许启用更多功能,并可能提升性能,但同时也可能导致额外的图形问题。 - + Vertex Input Dynamic State 顶点输入动态状态 - + Enables vertex input dynamic state feature for better quality and performance. 开启顶点输入动态状态功能来获得更好的质量和性能。 - + Provoking Vertex 激活顶点 - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. 改善某些游戏中的照明和顶点处理。仅 Vulkan 1.0 设备支持此扩展。 - + Descriptor Indexing 描述符索引 - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. 改进了纹理和缓冲处理以及 Maxwell 翻译层。 部分 Vulkan 1.1 设备和所有 1.2 设备支持此扩展。 - + Sample Shading 采样着色 - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. 允许片段着色器在多重采样的片段中每个样本执行一次而不是每个片段执行一次。可以提高图形质量,但会降低性能。 更高的值可以提高质量但会降低性能。 - + RNG Seed 随机数生成器种子 - + Controls the seed of the random number generator. Mainly used for speedrunning. 控制随机数生成器的种子。 主要用于竞速游戏。 - + Device Name 设备名称 - + The name of the console. 主机的数量。 - + Custom RTC Date: 自定义系统时间: - + This option allows to change the clock of the console. Can be used to manipulate time in games. 此选项允许更改控制台的时钟。 可用于操纵游戏中的时间。 - + The number of seconds from the current unix time 来自当前 unix 时间的秒数。 - + Language: 语言: - + This option can be overridden when region setting is auto-select 当区域设置为自动选择时可以使用此选项替代。 - + Region: 地区: - + The region of the console. 主机的区域。 - + Time Zone: 时区: - + The time zone of the console. 主机的时区。 - + Sound Output Mode: 声音输出模式: - + Console Mode: 控制台模式: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. @@ -1170,935 +1206,997 @@ Setting to Handheld can help improve performance for low end systems. 将设置为掌机模式可以帮助低端系统提高性能。 - + Prompt for user profile on boot 启动时提示选择用户账户 - + Useful if multiple people use the same PC. 在多人使用相同的 PC 时有效。 - + Pause when not in focus 在丢失焦点时暂停 - + Pauses emulation when focusing on other windows. 当焦点位于其它窗口时暂停模拟器。 - + Confirm before stopping emulation 停止模拟时需要确认 - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. 替代提示以确认停止模拟。 启用它将绕过此类提示并直接退出模拟。 - + Hide mouse on inactivity 自动隐藏鼠标光标 - + Hides the mouse after 2.5s of inactivity. 在 2.5 秒无活动后隐藏鼠标。 - + Disable controller applet 禁用控制器小程序 - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. 强制禁止在模拟程序中使用控制器小程序。 当程序尝试打开控制器小程序时,它会立即被关闭。 - + Check for updates 检查更新 - + Whether or not to check for updates upon startup. 在启动时是否检查更新。 - + Enable Gamemode 启用游戏模式 - + Force X11 as Graphics Backend 强制使用 X11 作为图形后端 - + Custom frontend 自定义前端 - + Real applet 真实的小程序 - + Never 永不 - + On Load 加载时 - + Always 总是 - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU 异步模拟 - + Uncompressed (Best quality) 不压缩 (最高质量) - + BC1 (Low quality) BC1 (低质量) - + BC3 (Medium quality) BC3 (中等质量) - + Conservative 保守模式 - + Aggressive 激进模式 - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + OpenGL GLSL + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + OpenGL GLASM (汇编着色器,仅限 NVIDIA 显卡) + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + OpenGL SPIR-V (实验性,仅限 AMD/Mesa) + + + Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM (汇编着色器,仅限 NVIDIA 显卡) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (实验性,仅限 AMD/Mesa) - - - + Fast - + 高速 - + Balanced 平衡 - - + + Accurate 高精度 - - + + Default 系统默认 - + Unsafe (fast) 不安全(快速) - + Safe (stable) 安全(稳定) - + Auto 自动 - + Unsafe 低精度 - + Paranoid (disables most optimizations) 偏执模式 (禁用绝大多数优化项) - + Debugging 调试 - + Dynarmic 动态编译 - + NCE 本机代码执行 - + Borderless Windowed 无边框窗口 - + Exclusive Fullscreen 独占全屏 - + No Video Output 无视频输出 - + CPU Video Decoding CPU 视频解码 - + GPU Video Decoding (Default) GPU 视频解码 (默认) - + 0.25X (180p/270p) [EXPERIMENTAL] 0.25X (180p/270p) [实验性] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [实验性] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [实验性] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] 1.25X (900p/1350p) [实验性] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [实验性] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor 近邻取样 - + Bilinear 双线性过滤 - + Bicubic 双三线过滤 - + Gaussian 高斯模糊 - + Lanczos Lanczos - + ScaleForce 强制缩放 - + AMD FidelityFX Super Resolution AMD FidelityFX 超级分辨率 - + Area 区域 - + MMPX MMPX - + Zero-Tangent 零切线 - + B-Spline B-Spline - + Mitchell Mitchell - + Spline-1 Spline-1 - - + + None - + FXAA 快速近似抗锯齿 - + SMAA 子像素形态学抗锯齿 - + Default (16:9) 默认 (16:9) - + Force 4:3 强制 4:3 - + Force 21:9 强制 21:9 - + Force 16:10 强制 16:10 - + Stretch to Window 拉伸窗口 - + Automatic 自动 - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x 32x - + 64x 64x - + Japanese (日本語) 日语 (日本語) - + American English 美式英语 - + French (français) 法语 (français) - + German (Deutsch) 德语 (Deutsch) - + Italian (italiano) 意大利语 (italiano) - + Spanish (español) 西班牙语 (español) - + Chinese 中文 - + Korean (한국어) 韩语 (한국어) - + Dutch (Nederlands) 荷兰语 (Nederlands) - + Portuguese (português) 葡萄牙语 (português) - + Russian (Русский) 俄语 (Русский) - + Taiwanese 台湾中文 - + British English 英式英语 - + Canadian French 加拿大法语 - + Latin American Spanish 拉美西班牙语 - + Simplified Chinese 简体中文 - + Traditional Chinese (正體中文) 繁体中文 (正體中文) - + Brazilian Portuguese (português do Brasil) 巴西-葡萄牙语 (português do Brasil) - + Serbian (српски) 塞尔维亚语 (српски) - - + + Japan 日本 - + USA 美国 - + Europe 欧洲 - + Australia 澳大利亚 - + China 中国 - + Korea 韩国 - + Taiwan 台湾地区 - + Auto (%1) Auto select time zone 自动 (%1) - + Default (%1) Default time zone 默认 (%1) - + CET 欧洲中部时间 - + CST6CDT 古巴标准时间&古巴夏令时 - + Cuba 古巴 - + EET 东欧时间 - + Egypt 埃及 - + Eire 爱尔兰 - + EST 东部标准时间 - + EST5EDT 东部标准时间&东部夏令时 - + GB 英国 - + GB-Eire 英国-爱尔兰时间 - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich 格林威治 - + Hongkong 香港 - + HST 美国夏威夷时间 - + Iceland 冰岛 - + Iran 伊朗 - + Israel 以色列 - + Jamaica 牙买加 - + Kwajalein 夸贾林环礁 - + Libya 利比亚 - + MET 中欧时间 - + MST 山区标准时间 (北美) - + MST7MDT 山区标准时间&山区夏令时 (北美) - + Navajo 纳瓦霍 - + NZ 新西兰时间 - + NZ-CHAT 新西兰-查塔姆群岛 - + Poland 波兰 - + Portugal 葡萄牙 - + PRC 中国标准时间 - + PST8PDT 太平洋标准时间&太平洋夏令时 - + ROC 台湾时间 - + ROK 韩国时间 - + Singapore 新加坡 - + Turkey 土耳其 - + UCT UCT - + Universal 世界时间 - + UTC 协调世界时 - + W-SU 欧洲-莫斯科时间 - + WET 西欧时间 - + Zulu 祖鲁 - + Mono 单声道 - + Stereo 立体声 - + Surround 环绕声 - + 4GB DRAM (Default) 4GB DRAM (默认) - + 6GB DRAM (Unsafe) 6GB DRAM (不安全) - + 8GB DRAM 8GB DRAM - + 10GB DRAM (Unsafe) 10GB DRAM (不安全) - + 12GB DRAM (Unsafe) 12GB DRAM (不安全) - + Docked 主机模式 - + Handheld 掌机模式 - - + + Off - + 关闭 - + Boost (1700MHz) 加速 (1700MHz) - + Fast (2000MHz) 快速 (2000MHz) - + Always ask (Default) 总是询问 (默认) - + Only if game specifies not to stop 仅当游戏不希望停止时 - + Never ask 从不询问 - + + Medium (256) 中(256) - + + High (512) 高(512) - + + Very Small (16 MB) + 很小 (16 MB) + + + + Small (32 MB) + 较小 (32 MB) + + + + Normal (128 MB) + 正常 (128 MB) + + + + Large (256 MB) + 较大 (256 MB) + + + + Very Large (512 MB) + 很大 (512 MB) + + + + Very Low (4 MB) + 很低 (4 MB) + + + + Low (8 MB) + 低 (8 MB) + + + + Normal (16 MB) + 正常 (16 MB) + + + + Medium (32 MB) + 中 (32 MB) + + + + High (64 MB) + 高 (64 MB) + + + + Very Low (32) + 很低 (32) + + + + Low (64) + 低 (64) + + + + Normal (128) + 正常 (128) + + + Disabled - + 禁用 - + ExtendedDynamicState 1 - + 扩展动态状态 1 - + ExtendedDynamicState 2 - + 扩展动态状态 2 - + ExtendedDynamicState 3 - + 扩展动态状态 3 @@ -2797,7 +2895,7 @@ When a program attempts to open the controller applet, it is immediately closed. GraphicsExtra - + 图形增强 @@ -2877,7 +2975,7 @@ When a program attempts to open the controller applet, it is immediately closed. Save Data - + 存档 @@ -2953,7 +3051,7 @@ When a program attempts to open the controller applet, it is immediately closed. Select Save Data Directory... - + 选择存档目录... @@ -2973,22 +3071,22 @@ When a program attempts to open the controller applet, it is immediately closed. Save Data Directory - + 选择存档目录 Choose an action for the save data directory: - + 为存档目录选择一个操作: Set Custom Path - + 设置自定义路径 Reset to NAND - + 重置 NAND @@ -2999,7 +3097,7 @@ New: %2 Would you like to migrate saves from the old location? WARNING: This will overwrite any conflicting saves in the new location! - + 保存存档同时在旧位置和新位置。旧: %1新: %2是否要将存档从旧位置迁移到新位置?警告:此操作将会覆盖新位置中任何冲突的存档! @@ -3007,51 +3105,51 @@ WARNING: This will overwrite any conflicting saves in the new location! From: %1 To: %2 - + 你是否要迁移存档位置?来自: %1将到: %2 Migrate Save Data - + 迁移存档 Migrating save data... - + 迁移存档... Cancel - + 取消 Migration Failed - + 迁移失败 Failed to create destination directory. - + 创建目标目录失败。 Failed to migrate save data: %1 - + 迁移存档数据失败:%1 Migration Complete - + 迁移完成 Save data has been migrated successfully. Would you like to delete the old save data? - + 存档已成功迁移。是否要删除旧存档数据? @@ -3111,33 +3209,33 @@ Would you like to delete the old save data? 背景颜色: - + % FSR sharpening percentage (e.g. 50%) % - + Off 关闭 - + VSync Off 垂直同步关 - + Recommended 推荐 - + On 开启 - + VSync On 垂直同步开 @@ -3170,22 +3268,22 @@ Would you like to delete the old save data? Extras - + 额外 Hacks - + Hacks Changing these options from their default may cause issues. Novitii cavete! - + 更改这些选项可能会导致问题。新手小心! Vulkan Extensions - + Vulkan 扩展 @@ -4599,7 +4697,7 @@ Current values are %1% and %2% respectively. Ext. Graphics - + 扩展图形 @@ -4672,38 +4770,18 @@ Current values are %1% and %2% respectively. Username 用户名 - - - Set Image - 设置图像 - - Select Avatar - 选择头像 - - - Add 添加 - - Rename - 重命名 - - - - Remove - 移除 - - - + Profile management is available only when game is not running. 只有当游戏不在运行时,才能进行用户配置的管理。 - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4711,169 +4789,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - 输入用户名 - - - + Users 用户 - - Enter a username for the new user: - 输入新用户的用户名: - - - - Enter a new username: - 输入新的用户名: - - - + Error deleting image 删除图像时出错 - + Error occurred attempting to overwrite previous image at: %1. 尝试覆盖该用户的现有图像时出错: %1 - + Error deleting file 删除文件时出错 - + Unable to delete existing file: %1. 无法删除文件: %1 - + Error creating user image directory 创建用户图像目录时出错 - + Unable to create directory %1 for storing user images. 无法创建存储用户图像的目录 %1 。 - + Error saving user image 保存用户图像错误 - + Unable to save image to file 无法保存图像到文件 - - Select User Image - 选择用户图像 + + &Edit + - - Image Formats (*.jpg *.jpeg *.png *.bmp) - 图像格式 (*.jpg *.jpeg *.png *.bmp) + + &Delete + - - No firmware available - 无可用固件 - - - - Please install the firmware to use firmware avatars. - 请先安装固件,才能使用固件附带的头像。 - - - - - Error loading archive - 载入档案错误 - - - - Archive is not available. Please install/reinstall firmware. - 档案不可用。请安装/重新安装固件。 - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - 无法定位 RomFS。您的文件或解密密钥可能已损坏。 - - - - Error extracting archive - 解压档案发生错误 - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - 无法释放 RomFS。您的文件或解密密钥可能已损坏。 - - - - Error finding image directory - 查找图像目录错误 - - - - Failed to find image directory in the archive. - 在档案中查找映像目录错误。 - - - - No images found - 找不到图像 - - - - No avatar images were found in the archive. - 在档案找找不到头像图像。 - - - - ConfigureProfileManagerAvatarDialog - - - Select - 选择 - - - - Cancel - 取消 - - - - Background Color - 背景颜色 - - - - Select Firmware Avatar - 选择固件自带头像 + + Edit User + ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. 删除此用户?此用户保存的所有数据都将被删除。 - + Confirm Delete 确认删除 - + Name: %1 UUID: %2 名称: %1 @@ -5866,44 +5855,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! OpenGL 模式不可用! - + OpenGL shared contexts are not supported. 不支持 OpenGL 共享上下文。 - + Eden has not been compiled with OpenGL support. Eden 尚未编译为支持 OpenGL。 - - + + Error while initializing OpenGL! 初始化 OpenGL 时出错! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 您的 GPU 可能不支持 OpenGL ,或者您没有安装最新的显卡驱动。 - + Error while initializing OpenGL 4.6! 初始化 OpenGL 4.6 时出错! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 您的 GPU 可能不支持 OpenGL 4.6 ,或者您没有安装最新的显卡驱动。<br><br>GL 渲染器:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 您的 GPU 可能不支持某些必需的 OpenGL 扩展。请确保您已经安装最新的显卡驱动。<br><br>GL 渲染器:<br>%1<br><br>不支持的扩展:<br>%2 @@ -6352,7 +6341,7 @@ Debug Message: Change GPU Mode - + 更改 GPU 模式 @@ -6714,299 +6703,294 @@ Debug Message: - &Applets - 小程序(&A) + Launch &Applet + 启动小程序 (&A) - + &TAS TAS (&T) - + &Create Home Menu Shortcut 创建主页菜单快捷方式(&C) - + Install &Firmware 安装固件(&F) - + &Help 帮助 (&H) - + &Install Files to NAND... 安装文件到 NAND... (&I) - + L&oad File... 加载文件... (&O) - + Load &Folder... 加载文件夹... (&F) - + E&xit 退出 (&X) - - + + &Pause 暂停 (&P) - + &Stop 停止 (&S) - + &Verify Installed Contents 验证已安装内容的完整性 (&V) - + &About Eden 关于 Eden(&A) - + Single &Window Mode 单窗口模式 (&W) - + Con&figure... 设置... (&F) - + Ctrl+, Ctrl+, - + Enable Overlay Display Applet 开启覆盖层显示小程序 - + Show &Filter Bar 显示搜索栏 (&F) - + Show &Status Bar 显示状态栏 (&S) - + Show Status Bar 显示状态栏 - + &Browse Public Game Lobby 浏览公共游戏大厅 (&B) - + &Create Room 创建房间 (&C) - + &Leave Room 离开房间 (&L) - + &Direct Connect to Room 直接连接到房间 (&D) - + &Show Current Room 显示当前房间 (&S) - + F&ullscreen 全屏 (&U) - + &Restart 重新启动 (&R) - + Load/Remove &Amiibo... 加载/移除 Amiibo... (&A) - + &Report Compatibility 报告兼容性 (&R) - + Open &Mods Page 打开 Mod 页面 (&M) - + Open &Quickstart Guide 查看快速导航 (&Q) - + &FAQ FAQ (&F) - + &Capture Screenshot 捕获截图 (&C) - - Open &Album - 打开相册 (&A) + + &Album + 相册 (&A) - + &Set Nickname and Owner 设置昵称及所有者 (&S) - + &Delete Game Data 删除游戏数据 (&D) - + &Restore Amiibo 重置 Amiibo (&R) - + &Format Amiibo 格式化 Amiibo (&F) - - Open &Mii Editor - 打开 Mii Editor (&M) + + &Mii Editor + Mii 编辑器 (&M) - + &Configure TAS... 配置 TAS... (&C) - + Configure C&urrent Game... 配置当前游戏... (&U) - - + + &Start 开始 (&S) - + &Reset 重置 (&R) - - + + R&ecord 录制 (&E) - + Open &Controller Menu 打开控制器菜单 (&C) - + Install Decryption &Keys 安装解密密钥(&K) - - Open &Home Menu - 打开主页菜单(&H) + + &Home Menu + 主页 (&H) - - Open &Setup - 打开设置(&S) - - - + &Desktop 桌面(&D) - + &Application Menu 应用程序菜单(&A) - + &Root Data Folder 根数据文件夹(&R) - + &NAND Folder &NAND 文件夹 - + &SDMC Folder &SDMC 文件夹 - + &Mod Folder &Mod 文件夹 - + &Log Folder &Log 文件夹 - + From Folder 从文件夹 - + From ZIP 从 ZIP - + &Eden Dependencies &Eden 依赖项 - + &Data Manager 数据管理器(&D) @@ -7016,599 +7000,599 @@ Debug Message: 检测到损坏的 Vulkan 安装 - + Vulkan initialization failed during boot. 在启动时初始化 Vulkan 失败。 - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping 运行游戏 - + Loading Web Applet... 正在加载 Web 小程序... - - + + Disable Web Applet 禁用 Web 小程序 - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) 禁用网页小程序可能会导致未定义的行为并且应仅在 超级马里奥 3D 全明星中使用。您确定要禁用网页小程序吗? (这可以在调试设置中重新启用。) - + The amount of shaders currently being built 当前正在构建的着色器数量 - + The current selected resolution scaling multiplier. 当前选择的分辨率缩放倍数。 - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. 当前模拟速度。高于或低于 100% 的数值表示模拟运行比 Switch 快或慢。 - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. 游戏当前显示的每秒帧数。这个数值会因游戏和场景的不同而有所变化。 - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. 模拟 Switch 一帧所需的时间,不包括帧限制或垂直同步。为了全速模拟这个时间最多应为 16.67 毫秒。 - + Unmute 取消静音 - + Mute 静音 - + Reset Volume 重置音量 - + &Clear Recent Files 清除最近的文件(&C) - + &Continue 继续(&C) - + Warning: Outdated Game Format 警告: 游戏格式过时 - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. 您正在为此游戏使用解包 ROM 目录格式,这是一种已过时的格式,它已被 NCA、NAX、XCI 或 NSP 等其他格式取代。解包 ROM 目录缺少图标、元数据和更新支持。<br>有关 Eden 支持的各种 Switch 格式的说明请查阅我们的用户手册。此消息将不再显示。 - - + + Error while loading ROM! 加载 ROM 时出错! - + The ROM format is not supported. 不支持该 ROM 格式。 - + An error occurred initializing the video core. 初始化视频核心时发生错误。 - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. Eden 在运行视频核心时遇到了错误。通常这是由于 GPU 驱动程序过时引起的,包括集成显卡驱动程序。有关详细信息,请查看日志。有关如何访问日志的更多信息,请参阅以下页面:<a href="https://yuzu-mirror.github.io/help/reference/log-files/">如何上传日志文件</a>。 - + Error while loading ROM! %1 %1 signifies a numeric error code. 加载 ROM 时出错! %1 - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + %1<br>请重新导出您的文件,或在 Discord/Stoat 上寻求帮助。 - + An unknown error occurred. Please see the log for more details. 发生未知错误。请查看日志以获取更多详情。 - + (64-bit) (64 位) - + (32-bit) (32 位) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit %1 %2 - + Closing software... 正在关闭软件... - + Save Data 存档数据 - + Mod Data Mod 数据 - + Error Opening %1 Folder 打开 %1 文件夹出错 - - + + Folder does not exist! 文件夹不存在! - + Remove Installed Game Contents? 是否移除已安装的游戏内容? - + Remove Installed Game Update? 是否移除已安装的游戏更新? - + Remove Installed Game DLC? 是否移除已安装的游戏 DLC? - + Remove Entry 删除条目 - + Delete OpenGL Transferable Shader Cache? 要删除 OpenGL 可传输着色器缓存吗? - + Delete Vulkan Transferable Shader Cache? - 要删除 Vulkan可传输着色器缓存吗? + 要删除 Vulkan 可传输着色器缓存吗? - + Delete All Transferable Shader Caches? 删除所有可传输的着色器缓存? - + Remove Custom Game Configuration? 是否移除自定义游戏配置? - + Remove Cache Storage? 要清除缓存存储吗? - + Remove File 删除文件 - + Remove Play Time Data 删除游戏时间数据 - + Reset play time? 要重置播放时间吗? - - + + RomFS Extraction Failed! RomFS 提取失败! - + There was an error copying the RomFS files or the user cancelled the operation. 复制 RomFS 文件时出错或用户取消了操作。 - + Full 完整 - + Skeleton 结构 - + Select RomFS Dump Mode 选择 RomFS 转储模式 - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. 请选择您希望如何导出 RomFS。<br>&quot;完整&quot; 将把所有文件复制到新的目录中,而<br>&quot;结构&quot; 仅会创建目录结构。</br></br> - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root %1 的可用空间不足,无法提取 RomFS。请释放空间或在模拟 > 配置 > 系统 > 文件系统 > 转储根目录,中选择其它目录 - + Extracting RomFS... 正在提取 RomFS... - - + + Cancel 取消 - + RomFS Extraction Succeeded! RomFS 提取成功! - + The operation completed successfully. 操作已成功完成。 - + Error Opening %1 打开 %1 时出错 - + Select Directory 选择目录 - + Properties 属性 - + The game properties could not be loaded. 无法加载游戏属性。 - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch 可执行文件 (%1);;所有文件 (*.*) - + Load File 加载文件 - + Open Extracted ROM Directory 打开已提取的 ROM 目录 - + Invalid Directory Selected 选择的目录无效 - + The directory you have selected does not contain a 'main' file. 您选择的目录不包含 'main' 文件。 - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) 可安装的 Switch 文件 (*.nca *.nsp *.xci);;任天堂内容档案 (*.nca);;任天堂提交包 (*.nsp);;NX 卡带镜像 (*.xci) - + Install Files 安装文件 - + %n file(s) remaining 剩余 %n 个文件 - + Installing file "%1"... 正在安装文件 "%1"... - - + + Install Results 安装结果 - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. 为了避免可能的冲突,我们不鼓励用户将基础游戏安装到 NAND。 请仅使用此功能来安装更新和 DLC。 - + %n file(s) were newly installed 已新安装 %n 个文件 - + %n file(s) were overwritten 已覆盖了 %n 个文件 - + %n file(s) failed to install %n 个文件安装失败 - + System Application 系统应用 - + System Archive 系统档案 - + System Application Update 系统应用更新 - + Firmware Package (Type A) 固件包 (类型 A) - + Firmware Package (Type B) 固件包 (类型 B) - + Game 游戏 - + Game Update 游戏更新 - + Game DLC 游戏可下载内容 - + Delta Title Delta 标题 - + Select NCA Install Type... 选择 NCA 安装类型... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) 请选择您希望将此 NCA 安装为的标题类型: (在大多数情况下,默认的 '游戏' 就可以。) - + Failed to Install 安装失败 - + The title type you selected for the NCA is invalid. 您为 NCA 选择的标题类型无效。 - + File not found 找不到文件 - + File "%1" not found 未找到文件 "%1" - + OK 确定 - + Function Disabled 功能已被关闭 - + Compatibility list reporting is currently disabled. Check back later! 兼容性列表报告目前已被禁用。请稍后再查看! - + Error opening URL 打开网址出错 - + Unable to open the URL "%1". 无法打开 URL "%1"。 - + TAS Recording TAS 录像 - + Overwrite file of player 1? 要覆盖玩家 1 的文件吗? - + Invalid config detected 检测到无效配置 - + Handheld controller can't be used on docked mode. Pro controller will be selected. 手柄在主机模式下无法使用。将选择 Pro 手柄。 - - + + Amiibo Amiibo - - + + The current amiibo has been removed 当前的 amiibo 已被移除 - + Error 错误 - - + + The current game is not looking for amiibos 当前游戏不支持寻找 amiibo - + Amiibo File (%1);; All Files (*.*) Amiibo 文件 (%1);; 所有文件 (*.*) - + Load Amiibo 读取 Amiibo - + Error loading Amiibo data 加载 Amiibo 数据出错 - + The selected file is not a valid amiibo 所选文件不是有效的 amiibo - + The selected file is already on use 所选文件正在使用中 - + An unknown error occurred 发生未知错误 - - + + Keys not installed 未安装密钥 - - + + Install decryption keys and restart Eden before attempting to install firmware. 在尝试安装固件之前请先安装解密密钥并重启 Eden。 - + Select Dumped Firmware Source Location 选择已转储固件源位置 - + Select Dumped Firmware ZIP 选择已转储的固件 ZIP - + Zipped Archives (*.zip) 压缩文件 (*.zip) - + Firmware cleanup failed 固件清理失败 - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 @@ -7617,230 +7601,155 @@ OS reported error: %1 操作系统报告错误: %1 - - - - - - + No firmware available 没有可用的固件 - - Please install firmware to use the Album applet. - 请安装固件以使用相册小程序。 - - - - Album Applet - 相册小程序 - - - - Album applet is not available. Please reinstall firmware. - 相册小程序不可用。请重新安装固件。 - - - - Please install firmware to use the Cabinet applet. - 请安装固件以使用设置小程序。 - - - - Cabinet Applet - 设置小程序 - - - - Cabinet applet is not available. Please reinstall firmware. - 设置小程序不可用。请重新安装固件。 - - - - Please install firmware to use the Mii editor. - 请安装固件以使用 Mii 编辑器。 - - - - Mii Edit Applet - Mii 编辑小程序 - - - - Mii editor is not available. Please reinstall firmware. - Mii 编辑器不可用。请重新安装固件。 - - - - Please install firmware to use the Controller Menu. - 请安装固件以使用控制器菜单。 - - - - Controller Applet - 控制器小程序 - - - - Controller Menu is not available. Please reinstall firmware. - 控制器菜单不可用。请重新安装固件。 - - - + Firmware Corrupted 固件已损坏 - - Home Menu Applet - 主菜单小程序 + + Unknown applet + 未知小程序 - - Home Menu is not available. Please reinstall firmware. - 主菜单不可用。请重新安装固件。 + + Applet doesn't map to a known value. + 无法识别该小程序对应的值。 - - Please install firmware to use Starter. - 请安装固件以使用入门。 + + Record not found + 找不到记录程序 - - Starter Applet - 入门小程序 + + Applet not found. Please reinstall firmware. + 找不到小程序。请重新安装固件。 - - Starter is not available. Please reinstall firmware. - 启动器不可用。请重新安装固件。 - - - + Capture Screenshot 截取屏幕截图 - + PNG Image (*.png) PNG 图像 (*.png) - + Update Available 有可用更新 - + Download the %1 update? 要下载 %1 更新吗? - + TAS state: Running %1/%2 TAS 状态: 正在运行 %1/%2 - + TAS state: Recording %1 TAS 状态: 正在录制 %1 - + TAS state: Idle %1/%2 TAS 状态: 空闲 %1/%2 - + TAS State: Invalid TAS 状态: 无效 - + &Stop Running 停止运行(&S) - + Stop R&ecording 停止录制(&A) - + Building: %n shader(s) 正在编译:%n 个着色器 - + Scale: %1x %1 is the resolution scaling factor 缩放: %1x - + Speed: %1% / %2% 速度: %1% / %2% - + Speed: %1% 速度: %1% - + Game: %1 FPS 游戏: %1 FPS - + Frame: %1 ms 帧: %1 ms - - %1 %2 - %1 %2 - - - + FSR FSR - + NO AA 无 AA - + VOLUME: MUTE 音量: 静音 - + VOLUME: %1% Volume percentage (e.g. 50%) 音量: %1% - + Derivation Components Missing 缺少派生组件 - - Encryption keys are missing. - 加密密钥丢失。 + + Decryption keys are missing. Install them now? + 缺少解密密钥。现在安装吗? - + Wayland Detected! 检测到 Wayland! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7851,59 +7760,59 @@ Would you like to force it for future launches? 您想要在未来的启动中强制执行吗? - + Use X11 使用 X11 - + Continue with Wayland 继续使用 Wayland - + Don't show again 不再显示 - + Restart Required 需要重新启动 - + Restart Eden to apply the X11 backend. 重新启动 Eden 以应用 X11 后端。 - + Select RomFS Dump Target 选择 RomFS 转储目标 - + Please select which RomFS you would like to dump. 请选择您想要转储的 RomFS。 - + Are you sure you want to close Eden? 您确实要关闭 Eden 吗? - - - + + + Eden Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. 您确定要停止模拟吗?任何未保存的进度将会丢失。 - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7999,7 +7908,7 @@ Would you like to bypass this and exit anyway? Fast - + 加速 @@ -8018,29 +7927,24 @@ Would you like to bypass this and exit anyway? - OpenGL - OpenGL + OpenGL GLSL + OpenGL GLSL + OpenGL SPIRV + OpenGL SPIRV + + + + OpenGL GLASM + OpenGL GLASM + + + Null - - - GLSL - GLSL - - - - GLASM - GLASM - - - - SPIRV - SPIRV - MigrationWorker @@ -8209,6 +8113,135 @@ Proceed anyway? 您正要离开房间。所有的网络连接都将关闭。 + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8250,6 +8283,29 @@ p, li { white-space: pre-wrap; } 开始/暂停 + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8857,9 +8913,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel 取消 @@ -8880,7 +8936,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8890,25 +8946,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... 正在验证完整性... - + Integrity verification succeeded! 完整性验证成功! - + The operation completed successfully. 操作成功完成。 - + Integrity verification failed! 完整性验证失败! @@ -8933,160 +8989,160 @@ p, li { white-space: pre-wrap; } 选择导出的密钥文件位置 - + Decryption Keys install succeeded 密钥文件安装成功 - + Decryption Keys install failed 密钥文件安装失败 - + Orphaned Profiles Detected! 检测到孤立的配置文件! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> 如果您不阅读此内容,可能会发生意想不到的糟糕情况!<br>Eden 检测到以下存档目录没有附加的配置文件:<br>%1<br><br>下列配置是有效的:<br>%2<br><br>点击“确定”以打开您的存档文件夹并修复配置文件。<br>提示: 将最大或最近修改的文件夹内容复制到其他地方,删除所有孤立的配置文件,然后将复制的内容移到正确的配置文件中。<br><br>还是感到疑惑? 请查看 <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>帮助页</a>。<br> - + Really clear data? 确实要清除数据吗? - + Important data may be lost! 可能会丢失重要的数据! - + Are you REALLY sure? 您真的确定吗? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. 在删除后,您将无法找回数据! 仅在您 100% 确认要删除此数据时才这样做。 - + Clearing... 正在清除... - + Select Export Location 选择导出位置 - + %1.zip %1.zip - - + + Zipped Archives (*.zip) 压缩档案 (*.zip) - + Exporting data. This may take a while... 正在导出数据。这可能需要一些时间... - + Exporting 正在导出 - + Exported Successfully 导出成功 - + Data was exported successfully. 数据已成功导出。 - + Export Cancelled 导出已被取消 - + Export was cancelled by the user. 导出已被用户取消。 - + Export Failed 导出失败 - + Ensure you have write permissions on the targeted directory and try again. 请确认您是否具有目标目录的写入权限然后再次尝试。 - + Select Import Location 选择导入位置 - + Import Warning 导入警告 - + All previous data in this directory will be deleted. Are you sure you wish to proceed? 此目录中的所有先前数据将被删除。您确定要继续吗? - + Importing data. This may take a while... 正在导入数据。这需要一些时间... - + Importing 正在导入 - + Imported Successfully 导入成功 - + Data was imported successfully. 数据已导入成功。 - + Import Cancelled 导入已被取消 - + Import was cancelled by the user. 导入已被用户取消。 - + Import Failed 导入失败 - + Ensure you have read permissions on the targeted directory and try again. 请确认是否您具有目标目录的读取权限然后再次尝试。 @@ -9158,35 +9214,35 @@ To: Could not find Ryujinx installation - + 无法找到 Ryujinx 安装数据 Could not find a valid Ryujinx installation. This may typically occur if you are using Ryujinx in portable mode. Would you like to manually select a portable folder to use? - + 未找到有效的 Ryujinx 安装。这通常可能发生在您以便携模式使用 Ryujinx 时。您想手动选择一个便携模式文件夹来使用吗? Ryujinx Portable Location - + 便携 Ryujinx 安装位置 Not a valid Ryujinx directory - + 不是有效的 Ryujinx 安装目录 The specified directory does not contain valid Ryujinx data. - + 指定的目录不包含有效的 Ryujinx 数据。 Could not find Ryujinx save data - + 找不到 Ryujinx 的存档数据 diff --git a/dist/languages/zh_TW.ts b/dist/languages/zh_TW.ts index 63c346801f..f45b9e8694 100644 --- a/dist/languages/zh_TW.ts +++ b/dist/languages/zh_TW.ts @@ -686,23 +686,11 @@ Vulkan is recommended. - Shader Backend: - 著色器後端: - - - - The shader backend to use with OpenGL. -GLSL is recommended. - 選擇OpenGL要使用的著色器後端 -推薦使用GLSL - - - Resolution: 解析度: - + Forces to render at a different resolution. Higher resolutions require more VRAM and bandwidth. Options lower than 1X can cause artifacts. @@ -711,27 +699,27 @@ Options lower than 1X can cause artifacts. 選擇低於1X的解析度可能會導致畫面異常 - + Window Adapting Filter: 視窗適應過濾器: - + FSR Sharpness: FSR 銳化度: - + Determines how sharpened the image will look using FSR's dynamic contrast. 調整使用FSR的動態對比時影像的銳利度 - + Anti-Aliasing Method: 抗鋸齒: - + The anti-aliasing method to use. SMAA offers the best quality. FXAA can produce a more stable picture in lower resolutions. @@ -740,12 +728,12 @@ SMAA的品質最佳 FXAA在低解析度下可以產生較穩定的畫面 - + Fullscreen Mode: 全螢幕模式: - + The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. @@ -754,36 +742,36 @@ Exclusive fullscreen may offer better performance and better Freesync/Gsync supp 獨佔全螢幕將提供更好的性能以及更佳的FreeSync/G-Sync支援 - + Aspect Ratio: 長寬比: - + Stretches the renderer to fit the specified aspect ratio. Most games only support 16:9, so modifications are required to get other ratios. Also controls the aspect ratio of captured screenshots. - + Use persistent pipeline cache - + Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. 將產生的著色器快取儲存至硬碟,讓遊戲在後續過程中不需再次產生以提高速度 建議僅在偵錯時才停用此選項 - + Optimize SPIRV output - + Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. @@ -793,12 +781,12 @@ This feature is experimental. 但可能會稍微提高效能 - + NVDEC emulation: NVDEC 模擬: - + Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. @@ -807,12 +795,12 @@ In most cases, GPU decoding provides the best performance. GPU解碼在大多數情況下提供最好的性能 - + ASTC Decoding Method: ASTC解碼方式: - + This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding. GPU: Use the GPU's compute shaders to decode ASTC textures (recommended). @@ -821,45 +809,45 @@ stuttering but may present artifacts. - + ASTC Recompression Method: ASTC重新壓縮方式: - + Most GPUs lack support for ASTC textures and must decompress to anintermediate format: RGBA8. BC1/BC3: The intermediate format will be recompressed to BC1 or BC3 format, saving VRAM but degrading image quality. - + VRAM Usage Mode: VRAM 使用模式: - + Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may impact performance of other applications such as recording software. - + Skip CPU Inner Invalidation 跳過CPU內部失效處理 - + Skips certain cache invalidations during memory updates, reducing CPU usage and improving latency. This may cause soft-crashes. - + VSync Mode: 垂直同步: - + FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. @@ -867,1209 +855,1315 @@ Immediate (no synchronization) presents whatever is available and can exhibit te - + Sync Memory Operations 同步記憶體操作 - + Ensures data consistency between compute and memory operations. This option fixes issues in games, but may degrade performance. Unreal Engine 4 games often see the most significant changes thereof. - + Enable asynchronous presentation (Vulkan only) 啟用非同步顯示(僅限Vulkan) - + Slightly improves performance by moving presentation to a separate CPU thread. 透過將畫面顯示移至獨立的CPU執行緒來略微提升性能。 - + Force maximum clocks (Vulkan only) 強制使用最大時脈(僅限Vulkan) - + Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. 在等待圖形命令時於背景執行任務以防GPU降低時脈 - + Anisotropic Filtering: 各向異性過濾: - + Controls the quality of texture rendering at oblique angles. Safe to set at 16x on most GPUs. - + GPU Mode: - + Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. - + DMA Accuracy: - + Controls the DMA precision accuracy. Safe precision fixes issues in some games but may degrade performance. - + Enable asynchronous shader compilation - + May reduce shader stutter. - + Fast GPU Time - + Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 256 for maximal performance and 512 for maximal graphics fidelity. - + + GPU Unswizzle Max Texture Size + + + + + Sets the maximum size (MiB) for GPU-based texture unswizzling. +While the GPU is faster for medium and large textures, the CPU may be more efficient for very small ones. +Adjust this to find the balance between GPU acceleration and CPU overhead. + + + + + GPU Unswizzle Stream Size + + + + + Sets the maximum amount of texture data (in MiB) processed per frame. +Higher values can reduce stutter during texture loading but may impact frame consistency. + + + + + GPU Unswizzle Chunk Size + + + + + Determines the number of depth slices processed in a single dispatch. +Increasing this can improve throughput on high-end GPUs but may cause TDR or driver timeouts on weaker hardware. + + + + Use Vulkan pipeline cache 启用 Vulkan 管线缓存 - + Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. 启用 GPU 供应商专用的管线缓存。 在 Vulkan 驱动程序内部不存储管线缓存的情况下,此选项可显著提高着色器加载速度。 - + Enable Compute Pipelines (Intel Vulkan Only) 启用计算管线 (仅限 Intel 显卡 Vulkan 模式) - + Required by some games. This setting only exists for Intel proprietary drivers and may crash if enabled. Compute pipelines are always enabled on all other drivers. - + Enable Reactive Flushing 启用反应性刷新 - + Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. 使用反应性刷新取代预测性刷新,从而更精确地同步内存。 - + Sync to framerate of video playback 播放视频时帧率同步 - + Run the game at normal speed during video playback, even when the framerate is unlocked. 在视频播放期间以正常速度运行游戏,即使帧率未锁定。 - + Barrier feedback loops 屏障反馈循环 - + Improves rendering of transparency effects in specific games. 改进某些游戏中透明效果的渲染。 - + + Fix bloom effects + + + + + Removes bloom in Burnout. + + + + Extended Dynamic State - + Controls the number of features that can be used in Extended Dynamic State. Higher states allow for more features and can increase performance, but may cause additional graphical issues. - + Vertex Input Dynamic State - + Enables vertex input dynamic state feature for better quality and performance. - + Provoking Vertex - + Improves lighting and vertex handling in some games. Only Vulkan 1.0+ devices support this extension. - + Descriptor Indexing - + Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. - + Sample Shading - + Allows the fragment shader to execute per sample in a multi-sampled fragment instead of once per fragment. Improves graphics quality at the cost of performance. Higher values improve quality but degrade performance. - + RNG Seed 隨機種子 - + Controls the seed of the random number generator. Mainly used for speedrunning. - + Device Name 裝置名稱 - + The name of the console. - + Custom RTC Date: 自定义系统时间: - + This option allows to change the clock of the console. Can be used to manipulate time in games. - + The number of seconds from the current unix time - + Language: 语言: - + This option can be overridden when region setting is auto-select - + Region: 區域: - + The region of the console. - + Time Zone: 時區: - + The time zone of the console. - + Sound Output Mode: 音訊輸出模式: - + Console Mode: 控制台模式: - + Selects if the console is in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. - + Prompt for user profile on boot - + Useful if multiple people use the same PC. - + Pause when not in focus - + Pauses emulation when focusing on other windows. - + Confirm before stopping emulation 停止模拟时需要确认 - + Overrides prompts asking to confirm stopping the emulation. Enabling it bypasses such prompts and directly exits the emulation. - + Hide mouse on inactivity 滑鼠閒置時自動隱藏 - + Hides the mouse after 2.5s of inactivity. - + Disable controller applet 禁用控制器程序 - + Forcibly disables the use of the controller applet in emulated programs. When a program attempts to open the controller applet, it is immediately closed. - + Check for updates - + Whether or not to check for updates upon startup. - + Enable Gamemode 启用游戏模式 - + Force X11 as Graphics Backend - + Custom frontend 自定义前端 - + Real applet 真实的小程序 - + Never - + On Load - + Always - + CPU CPU - + GPU GPU - + CPU Asynchronous CPU 异步模拟 - + Uncompressed (Best quality) 不壓縮 (最高品質) - + BC1 (Low quality) BC1 (低品質) - + BC3 (Medium quality) BC3 (中品質) - + Conservative 保守模式(节省 VRAM) - + Aggressive 激进模式 - - OpenGL - OpenGL - - - + Vulkan Vulkan - + + OpenGL GLSL + + + + + OpenGL GLASM (Assembly Shaders, NVIDIA Only) + + + + + OpenGL SPIR-V (Experimental, AMD/Mesa Only) + + + + Null - - GLSL - GLSL - - - - GLASM (Assembly Shaders, NVIDIA Only) - GLASM(組合語言著色器,僅限 NVIDIA) - - - - SPIR-V (Experimental, AMD/Mesa Only) - SPIR-V (实验性,仅限 AMD/Mesa) - - - + Fast - + Balanced - - + + Accurate 高精度 - - + + Default 預設 - + Unsafe (fast) - + Safe (stable) - + Auto 自動 - + Unsafe 低精度 - + Paranoid (disables most optimizations) 偏执模式 (禁用绝大多数优化项) - + Debugging - + Dynarmic Dynarmic - + NCE NCE - + Borderless Windowed 無邊框視窗 - + Exclusive Fullscreen 全螢幕獨占 - + No Video Output 無視訊輸出 - + CPU Video Decoding CPU 視訊解碼 - + GPU Video Decoding (Default) GPU 視訊解碼(預設) - + 0.25X (180p/270p) [EXPERIMENTAL] - + 0.5X (360p/540p) [EXPERIMENTAL] 0.5X (360p/540p) [实验性] - + 0.75X (540p/810p) [EXPERIMENTAL] 0.75X (540p/810p) [實驗性] - + 1X (720p/1080p) 1X (720p/1080p) - + 1.25X (900p/1350p) [EXPERIMENTAL] - + 1.5X (1080p/1620p) [EXPERIMENTAL] 1.5X (1080p/1620p) [實驗性] - + 2X (1440p/2160p) 2X (1440p/2160p) - + 3X (2160p/3240p) 3X (2160p/3240p) - + 4X (2880p/4320p) 4X (2880p/4320p) - + 5X (3600p/5400p) 5X (3600p/5400p) - + 6X (4320p/6480p) 6X (4320p/6480p) - + 7X (5040p/7560p) 7X (5040p/7560p) - + 8X (5760p/8640p) 8X (5760p/8640p) - + Nearest Neighbor 最近鄰 - + Bilinear 雙線性 - + Bicubic 雙立方 - + Gaussian 高斯 - + Lanczos - + ScaleForce 強制縮放 - + AMD FidelityFX Super Resolution - + Area - + MMPX - + Zero-Tangent - + B-Spline - + Mitchell - + Spline-1 - - + + None - + FXAA FXAA - + SMAA SMAA - + Default (16:9) 預設 (16:9) - + Force 4:3 強制 4:3 - + Force 21:9 強制 21:9 - + Force 16:10 強制 16:10 - + Stretch to Window 延伸視窗 - + Automatic 自動 - + 2x 2x - + 4x 4x - + 8x 8x - + 16x 16x - + 32x - + 64x - + Japanese (日本語) 日文 (日本語) - + American English 美式英语 - + French (français) 法文 (français) - + German (Deutsch) 德文 (Deutsch) - + Italian (italiano) 義大利文 (italiano) - + Spanish (español) 西班牙文 (español) - + Chinese 中文 - + Korean (한국어) 韓文 (한국어) - + Dutch (Nederlands) 荷蘭文 (Nederlands) - + Portuguese (português) 葡萄牙文 (português) - + Russian (Русский) 俄文 (Русский) - + Taiwanese 台灣中文 - + British English 英式英文 - + Canadian French 加拿大法文 - + Latin American Spanish 拉丁美洲西班牙文 - + Simplified Chinese 簡體中文 - + Traditional Chinese (正體中文) 正體中文 (正體中文) - + Brazilian Portuguese (português do Brasil) 巴西-葡萄牙語 (português do Brasil) - + Serbian (српски) - - + + Japan 日本 - + USA 美國 - + Europe 歐洲 - + Australia 澳洲 - + China 中國 - + Korea 南韓 - + Taiwan 台灣 - + Auto (%1) Auto select time zone 自動 (%1) - + Default (%1) Default time zone 預設 (%1) - + CET 中歐 - + CST6CDT CST6CDT - + Cuba 古巴 - + EET EET - + Egypt 埃及 - + Eire 愛爾蘭 - + EST 北美東部 - + EST5EDT EST5EDT - + GB GB - + GB-Eire 英國-愛爾蘭 - + GMT GMT - + GMT+0 GMT+0 - + GMT-0 GMT-0 - + GMT0 GMT0 - + Greenwich 格林威治 - + Hongkong 香港 - + HST 夏威夷 - + Iceland 冰島 - + Iran 伊朗 - + Israel 以色列 - + Jamaica 牙買加 - + Kwajalein 瓜加林環礁 - + Libya 利比亞 - + MET 中歐 - + MST 北美山區 - + MST7MDT MST7MDT - + Navajo 納瓦霍 - + NZ 紐西蘭 - + NZ-CHAT 紐西蘭-查塔姆群島 - + Poland 波蘭 - + Portugal 葡萄牙 - + PRC 中國 - + PST8PDT 太平洋 - + ROC 臺灣 - + ROK 韓國 - + Singapore 新加坡 - + Turkey 土耳其 - + UCT UCT - + Universal 世界 - + UTC UTC - + W-SU 莫斯科 - + WET 西歐 - + Zulu 協調世界時 - + Mono 單聲道 - + Stereo 立體聲 - + Surround 環繞音效 - + 4GB DRAM (Default) 4GB DRAM (默认) - + 6GB DRAM (Unsafe) 6GB DRAM (不安全) - + 8GB DRAM - + 10GB DRAM (Unsafe) - + 12GB DRAM (Unsafe) - + Docked TV - + Handheld 掌機模式 - - + + Off - + Boost (1700MHz) - + Fast (2000MHz) - + Always ask (Default) 总是询问 (默认) - + Only if game specifies not to stop 仅当游戏不希望停止时 - + Never ask 从不询问 - + + Medium (256) - + + High (512) - + + Very Small (16 MB) + + + + + Small (32 MB) + + + + + Normal (128 MB) + + + + + Large (256 MB) + + + + + Very Large (512 MB) + + + + + Very Low (4 MB) + + + + + Low (8 MB) + + + + + Normal (16 MB) + + + + + Medium (32 MB) + + + + + High (64 MB) + + + + + Very Low (32) + + + + + Low (64) + + + + + Normal (128) + + + + Disabled - + ExtendedDynamicState 1 - + ExtendedDynamicState 2 - + ExtendedDynamicState 3 @@ -3083,33 +3177,33 @@ Would you like to delete the old save data? 背景顏色: - + % FSR sharpening percentage (e.g. 50%) % - + Off 關閉 - + VSync Off 垂直同步關 - + Recommended 推薦 - + On 開啟 - + VSync On 垂直同步開 @@ -4644,38 +4738,18 @@ Current values are %1% and %2% respectively. Username 使用者名稱 - - - Set Image - 選擇圖片 - - Select Avatar - - - - Add 新增 - - Rename - 重新命名 - - - - Remove - 移除 - - - + Profile management is available only when game is not running. 僅在遊戲未執行時才能修改使用者設定檔 - + %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) @@ -4683,169 +4757,80 @@ Current values are %1% and %2% respectively. %2 - - Enter Username - 輸入使用者名稱 - - - + Users 使用者 - - Enter a username for the new user: - 輸入新使用者的名稱 - - - - Enter a new username: - 輸入新的使用者名稱 - - - + Error deleting image 刪除圖片時發生錯誤 - + Error occurred attempting to overwrite previous image at: %1. 嘗試覆寫之前的圖片時發生錯誤:%1 - + Error deleting file 刪除檔案時發生錯誤 - + Unable to delete existing file: %1. 無法刪除檔案:%1 - + Error creating user image directory 建立使用者圖片資料夾時發生錯誤 - + Unable to create directory %1 for storing user images. 無法建立儲存使用者圖片的資料夾 %1 - + Error saving user image - + Unable to save image to file - - Select User Image - 選擇使用者圖片 - - - - Image Formats (*.jpg *.jpeg *.png *.bmp) + + &Edit - - No firmware available + + &Delete - - Please install the firmware to use firmware avatars. - - - - - - Error loading archive - - - - - Archive is not available. Please install/reinstall firmware. - - - - - Could not locate RomFS. Your file or decryption keys may be corrupted. - - - - - Error extracting archive - - - - - Could not extract RomFS. Your file or decryption keys may be corrupted. - - - - - Error finding image directory - - - - - Failed to find image directory in the archive. - - - - - No images found - - - - - No avatar images were found in the archive. - - - - - ConfigureProfileManagerAvatarDialog - - - Select - - - - - Cancel - - - - - Background Color - - - - - Select Firmware Avatar + + Edit User ConfigureProfileManagerDeleteDialog - + Delete this user? All of the user's save data will be deleted. 删除此用户?此用户保存的所有数据都将被删除。 - + Confirm Delete 確認刪除 - + Name: %1 UUID: %2 名稱: %1 @@ -5837,44 +5822,44 @@ Please go to Configure -> System -> Network and make a selection. GRenderWindow - - + + OpenGL not available! 無法使用 OpenGL 模式! - + OpenGL shared contexts are not supported. 不支援 OpenGL 共用的上下文。 - + Eden has not been compiled with OpenGL support. - - + + Error while initializing OpenGL! 初始化 OpenGL 時發生錯誤! - + Your GPU may not support OpenGL, or you do not have the latest graphics driver. 您的 GPU 可能不支援 OpenGL,或是未安裝最新的圖形驅動程式 - + Error while initializing OpenGL 4.6! 初始化 OpenGL 4.6 時發生錯誤! - + Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 您的 GPU 可能不支援 OpenGL 4.6,或是未安裝最新的圖形驅動程式<br><br>GL 渲染器:<br>%1 - + Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 您的 GPU 可能不支援某些必需的 OpenGL 功能。請確保您已安裝最新的圖形驅動程式。<br><br>GL 渲染器:<br>%1<br><br>不支援的功能:<br>%2 @@ -6684,299 +6669,294 @@ Debug Message: - &Applets + Launch &Applet - + &TAS TAS (&T) - + &Create Home Menu Shortcut - + Install &Firmware - + &Help 說明 (&H) - + &Install Files to NAND... &安裝檔案至內部儲存空間 - + L&oad File... 開啟檔案(&O)... - + Load &Folder... 開啟資料夾(&F)... - + E&xit 結束(&X) - - + + &Pause 暫停(&P) - + &Stop 停止(&S) - + &Verify Installed Contents 驗證已安裝內容的完整性 (&V) - + &About Eden - + Single &Window Mode 單一視窗模式(&W) - + Con&figure... 設定 (&F) - + Ctrl+, - + Enable Overlay Display Applet - + Show &Filter Bar 顯示搜尋列(&F) - + Show &Status Bar 顯示狀態列(&S) - + Show Status Bar 顯示狀態列 - + &Browse Public Game Lobby 瀏覽公用遊戲大廳 (&B) - + &Create Room 建立房間 (&C) - + &Leave Room 離開房間 (&L) - + &Direct Connect to Room 直接連線到房間 (&D) - + &Show Current Room 顯示目前的房間 (&S) - + F&ullscreen 全螢幕(&U) - + &Restart 重新啟動(&R) - + Load/Remove &Amiibo... 載入/移除 Amiibo... (&A) - + &Report Compatibility 回報相容性(&R) - + Open &Mods Page 模組資訊 (&M) - + Open &Quickstart Guide 快速入門 (&Q) - + &FAQ 常見問題 (&F) - + &Capture Screenshot 截圖 (&C) - - Open &Album - 開啟相簿 (&A) + + &Album + - + &Set Nickname and Owner 登錄持有者和暱稱 (&S) - + &Delete Game Data 清除遊戲資料 (&D) - + &Restore Amiibo 復原資料 (&R) - + &Format Amiibo 初始化 Amiibo (&F) - - Open &Mii Editor - 開啟 &Mii 編輯器 + + &Mii Editor + - + &Configure TAS... 設定 &TAS… - + Configure C&urrent Game... 目前遊戲設定...(&U) - - + + &Start 開始(&S) - + &Reset 重設 (&R) - - + + R&ecord 錄製 (&E) - + Open &Controller Menu 打开控制器菜单 (&C) - + Install Decryption &Keys - - Open &Home Menu + + &Home Menu - - Open &Setup - - - - + &Desktop - + &Application Menu - + &Root Data Folder - + &NAND Folder - + &SDMC Folder - + &Mod Folder - + &Log Folder - + From Folder - + From ZIP - + &Eden Dependencies - + &Data Manager @@ -6986,824 +6966,749 @@ Debug Message: - + Vulkan initialization failed during boot. - + Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping - + Loading Web Applet... - - + + Disable Web Applet - + Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) - + The amount of shaders currently being built - + The current selected resolution scaling multiplier. - + Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. - + How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. - + Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. - + Unmute - + Mute - + Reset Volume - + &Clear Recent Files - + &Continue - + Warning: Outdated Game Format - + You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br>For an explanation of the various Switch formats Eden supports, out our user handbook. This message will not be shown again. - - + + Error while loading ROM! - + The ROM format is not supported. - + An error occurred initializing the video core. - + Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. - + Error while loading ROM! %1 %1 signifies a numeric error code. - + %1<br>Please redump your files or ask on Discord/Stoat for help. %1 signifies an error string. - + An unknown error occurred. Please see the log for more details. - + (64-bit) - + (32-bit) - + %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit - + Closing software... - + Save Data - + Mod Data - + Error Opening %1 Folder - - + + Folder does not exist! - + Remove Installed Game Contents? - + Remove Installed Game Update? - + Remove Installed Game DLC? - + Remove Entry - + Delete OpenGL Transferable Shader Cache? - + Delete Vulkan Transferable Shader Cache? - + Delete All Transferable Shader Caches? - + Remove Custom Game Configuration? - + Remove Cache Storage? - + Remove File - + Remove Play Time Data - + Reset play time? - - + + RomFS Extraction Failed! - + There was an error copying the RomFS files or the user cancelled the operation. - + Full - + Skeleton - + Select RomFS Dump Mode - + Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. - + There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root - + Extracting RomFS... - - + + Cancel - + RomFS Extraction Succeeded! - + The operation completed successfully. - + Error Opening %1 - + Select Directory - + Properties - + The game properties could not be loaded. - + Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. - + Load File - + Open Extracted ROM Directory - + Invalid Directory Selected - + The directory you have selected does not contain a 'main' file. - + Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) - + Install Files - + %n file(s) remaining - + Installing file "%1"... - - + + Install Results - + To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. - + %n file(s) were newly installed - + %n file(s) were overwritten - + %n file(s) failed to install - + System Application - + System Archive - + System Application Update - + Firmware Package (Type A) - + Firmware Package (Type B) - + Game - + Game Update - + Game DLC - + Delta Title - + Select NCA Install Type... - + Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) - + Failed to Install - + The title type you selected for the NCA is invalid. - + File not found - + File "%1" not found - + OK - + Function Disabled - + Compatibility list reporting is currently disabled. Check back later! - + Error opening URL - + Unable to open the URL "%1". - + TAS Recording - + Overwrite file of player 1? - + Invalid config detected - + Handheld controller can't be used on docked mode. Pro controller will be selected. - - + + Amiibo - - + + The current amiibo has been removed - + Error - - + + The current game is not looking for amiibos - + Amiibo File (%1);; All Files (*.*) - + Load Amiibo - + Error loading Amiibo data - + The selected file is not a valid amiibo - + The selected file is already on use - + An unknown error occurred - - + + Keys not installed - - + + Install decryption keys and restart Eden before attempting to install firmware. - + Select Dumped Firmware Source Location - + Select Dumped Firmware ZIP - + Zipped Archives (*.zip) - + Firmware cleanup failed - + Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 - - - - - - + No firmware available - - Please install firmware to use the Album applet. - - - - - Album Applet - - - - - Album applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Cabinet applet. - - - - - Cabinet Applet - - - - - Cabinet applet is not available. Please reinstall firmware. - - - - - Please install firmware to use the Mii editor. - - - - - Mii Edit Applet - - - - - Mii editor is not available. Please reinstall firmware. - - - - - Please install firmware to use the Controller Menu. - - - - - Controller Applet - - - - - Controller Menu is not available. Please reinstall firmware. - - - - + Firmware Corrupted - - Home Menu Applet + + Unknown applet - - Home Menu is not available. Please reinstall firmware. + + Applet doesn't map to a known value. - - Please install firmware to use Starter. + + Record not found - - Starter Applet + + Applet not found. Please reinstall firmware. - - Starter is not available. Please reinstall firmware. - - - - + Capture Screenshot - + PNG Image (*.png) - + Update Available - + Download the %1 update? - + TAS state: Running %1/%2 - + TAS state: Recording %1 - + TAS state: Idle %1/%2 - + TAS State: Invalid - + &Stop Running - + Stop R&ecording - + Building: %n shader(s) - + Scale: %1x %1 is the resolution scaling factor - + Speed: %1% / %2% - + Speed: %1% - + Game: %1 FPS - + Frame: %1 ms - - %1 %2 - - - - + FSR - + NO AA - + VOLUME: MUTE - + VOLUME: %1% Volume percentage (e.g. 50%) - + Derivation Components Missing - - Encryption keys are missing. + + Decryption keys are missing. Install them now? - + Wayland Detected! - + Wayland is known to have significant performance issues and mysterious bugs. It's recommended to use X11 instead. @@ -7811,59 +7716,59 @@ Would you like to force it for future launches? - + Use X11 - + Continue with Wayland - + Don't show again - + Restart Required - + Restart Eden to apply the X11 backend. - + Select RomFS Dump Target - + Please select which RomFS you would like to dump. - + Are you sure you want to close Eden? - - - + + + Eden - + Are you sure you want to stop the emulation? Any unsaved progress will be lost. - + The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? @@ -7976,29 +7881,24 @@ Would you like to bypass this and exit anyway? - OpenGL + OpenGL GLSL + OpenGL SPIRV + + + + + OpenGL GLASM + + + + Null - - - GLSL - - - - - GLASM - - - - - SPIRV - - MigrationWorker @@ -8157,6 +8057,135 @@ Proceed anyway? 您準備離開房間。房間的連線將關閉。 + + NewUserDialog + + + + New User + + + + + Change Avatar + + + + + Set Image + + + + + UUID + + + + + Eden + + + + + Username + + + + + UUID must be 32 hex characters (0-9, A-F) + + + + + Generate + + + + + Select User Image + + + + + Image Formats (*.jpg *.jpeg *.png *.bmp) + + + + + No firmware available + + + + + Please install the firmware to use firmware avatars. + + + + + + Error loading archive + + + + + Archive is not available. Please install/reinstall firmware. + + + + + Could not locate RomFS. Your file or decryption keys may be corrupted. + + + + + Error extracting archive + + + + + Could not extract RomFS. Your file or decryption keys may be corrupted. + + + + + Error finding image directory + + + + + Failed to find image directory in the archive. + + + + + No images found + + + + + No avatar images were found in the archive. + + + + + + All Good + Tooltip + + + + + Must be 32 hex characters (0-9, a-f) + Tooltip + + + + + Must be between 1 and 32 characters + Tooltip + + + OverlayDialog @@ -8198,6 +8227,29 @@ p, li { white-space: pre-wrap; } 開始 / 暫停 + + ProfileAvatarDialog + + + Select + + + + + Cancel + + + + + Background Color + + + + + Select Firmware Avatar + + + QObject @@ -8802,9 +8854,9 @@ p, li { white-space: pre-wrap; } - - - + + + Cancel @@ -8825,7 +8877,7 @@ p, li { white-space: pre-wrap; } - + Verification failed for the following files: %1 @@ -8833,25 +8885,25 @@ p, li { white-space: pre-wrap; } - + Verifying integrity... - + Integrity verification succeeded! - + The operation completed successfully. - + Integrity verification failed! @@ -8876,159 +8928,159 @@ p, li { white-space: pre-wrap; } - + Decryption Keys install succeeded - + Decryption Keys install failed - + Orphaned Profiles Detected! - + UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!<br>Eden has detected the following save directories with no attached profile:<br>%1<br><br>The following profiles are valid:<br>%2<br><br>Click "OK" to open your save folder and fix up your profiles.<br>Hint: copy the contents of the largest or last-modified folder elsewhere, delete all orphaned profiles, and move your copied contents to the good profile.<br><br>Still confused? See the <a href='https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/user/Orphaned.md'>help page</a>.<br> - + Really clear data? - + Important data may be lost! - + Are you REALLY sure? - + Once deleted, your data will NOT come back! Only do this if you're 100% sure you want to delete this data. - + Clearing... - + Select Export Location - + %1.zip - - + + Zipped Archives (*.zip) - + Exporting data. This may take a while... - + Exporting - + Exported Successfully - + Data was exported successfully. - + Export Cancelled - + Export was cancelled by the user. - + Export Failed - + Ensure you have write permissions on the targeted directory and try again. - + Select Import Location - + Import Warning - + All previous data in this directory will be deleted. Are you sure you wish to proceed? - + Importing data. This may take a while... - + Importing - + Imported Successfully - + Data was imported successfully. - + Import Cancelled - + Import was cancelled by the user. - + Import Failed - + Ensure you have read permissions on the targeted directory and try again. diff --git a/src/android/app/src/main/res/values-ar/strings.xml b/src/android/app/src/main/res/values-ar/strings.xml index 786ea94512..ea8c9c340a 100644 --- a/src/android/app/src/main/res/values-ar/strings.xml +++ b/src/android/app/src/main/res/values-ar/strings.xml @@ -1,7 +1,7 @@ - سيشغل هذا البرنامج ألعابًا لأجهزة الألعاب Nintendo Switch. لا يتضمن البرنامج أي ألعاب أو مفاتيح.

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+ سيشغل هذا البرنامج ألعاب جهاز Nintendo Switch. لا يتضمن البرنامج أي ألعاب أو مفاتيح.

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الإشعارات والأخطاء عرض الإشعارات عند حدوث خطأ ما. لم يتم منح إذن الإشعار! @@ -16,6 +16,7 @@ يجب أن تكون القيمة على الأكثر %1$d قيمة غير صالحة + استخدام الإعدادات الخاصة للعبة عرض طبقة الإدخال @@ -80,7 +81,7 @@ طبقة الجهاز ضبط المعلومات التي يتم عرضها في طبقة الجهاز - عرض معرف البناء + عرض معرف الإصدار عرض إصدار برنامج التشغيل عرض طراز الجهاز عرض طراز وحدة معالجة الرسومات @@ -105,8 +106,6 @@ محاكاة NVDEC حدد كيفية التعامل مع فك تشفير الفيديو (NVDEC) خلال المشاهد التمهيدية والمقدمة. - وحدة المعالجة المركزية - وحدة المعالجة الرسومية لا شيء @@ -401,7 +400,6 @@ محاكي Switch مفتوح المصدر المساهمين المساهمون الذين جعلوا تطبيق Eden لنظام Android ممكناً - https://git.eden-emu.dev/eden-emu/eden/activity/contributors المشاريع التي تجعل Eden لأجهزة Android ممكنة البناء بيانات المستخدم @@ -465,6 +463,8 @@ متقدم + وضع وحدة معالجة الرسومات + يتحكم في وضع محاكاة وحدة معالجة الرسومات. تعمل معظم الألعاب بشكل جيد مع وضعي سريع أو متوازن، لكن الوضع الدقيق لا يزال مطلوبًا لبعض الألعاب. تميل الجسيمات إلى العرض بشكل صحيح فقط عند استخدام الوضع الدقيق. دقة DMA يتحكم في دقة DMA. يمكن أن تؤدي الدقة الآمنة إلى حل المشكلات في بعض الألعاب، ولكنها قد تؤثر أيضًا على الأداء في بعض الحالات. إذا لم تكن متأكدًا، فاترك هذا الخيار على الإعداد الافتراضي. تصفية متباينة الخواص @@ -492,8 +492,17 @@ يُجبر هذا الخيار معظم الألعاب على العمل بأعلى دقة عرض أصلية. استخدم 256 للحصول على أقصى أداء و512 للحصول على أعلى جودة رسومات. تخطي إبطال صلاحية وحدة المعالجة المركزية الداخلية يتخطى بعض عمليات إبطال ذاكرة التخزين المؤقتة من جانب وحدة المعالجة المركزية أثناء تحديثات الذاكرة، مما يقلل من استخدام وحدة المعالجة المركزية ويحسن أداءها. قد يتسبب ذلك في حدوث أعطال أو تعطل في بعض الألعاب. + إصلاح تأثيرات التوهج + يقلل من ضبابية التوهج في وضع LA/EOW (مخصص ل Adreno 700)، ويزيل التوهج في وضع الإحتراق استخدم تظليل غير متزامن يقوم بتجميع التظليل بشكل غير متزامن. قد يقلل ذلك من التقطعات ولكنه قد يؤدي أيضًا إلى حدوث أخطاء. + الحد الأقصى لحجم النسيج في وحدة معالجة الرسومات بعد إعادة ترتيب البيانات + يُحدد هذا الخيار الحد الأقصى لحجم (ميغابايت) معالجة الصور باستخدام وحدة معالجة الرسومات. مع أن وحدة معالجة الرسومات أسرع في معالجة الصور المتوسطة والكبيرة، إلا أن وحدة المعالجة المركزية قد تكون أكثر كفاءة في معالجة الصور الصغيرة جدًا. اضبط هذا الخيار لتحقيق التوازن الأمثل بين سرعة معالجة الرسومات واستهلاك وحدة المعالجة المركزية. + حجم تدفق إلغاء ترتيب بيانات وحدة معالجة الرسومات + يحدد هذا الخيار حد البيانات لكل إطار لمعالجة الصور الكبيرة. القيم الأعلى تُسرّع تحميل الصور على حساب زيادة زمن استجابة الإطارات؛ أما القيم الأقل فتُقلل من الحمل الزائد على وحدة معالجة الرسومات، ولكنها قد تتسبب في ظهور الصور بشكل مفاجئ. + حجم كتلة إلغاء ترتيب بيانات وحدة معالجة الرسومات + يُحدد هذا الخيار عدد شرائح العمق التي تتم معالجتها لكل دفعة من الصور ثلاثية الأبعاد (3D). زيادة هذا العدد تُحسّن كفاءة الإنتاجية على وحدات معالجة الرسومات القوية، ولكنها قد تُسبب تقطعًا أو انقطاعًا في عمل برنامج التشغيل على الأجهزة ذات المواصفات الأقل قوة. + إضافات @@ -546,10 +555,6 @@ الأزرار - A - B - X - Y Plus Minus Home @@ -570,15 +575,10 @@ معدل تعديل النطاق المحفزات - L - R - ZL - ZR SL الأيسر SR الأيسر SL الأيمن SR الأيمن - Z غير صالح غير محدد غير معروف @@ -699,6 +699,7 @@ وضع الإرساء، المنطقة، اللغة الرسومات مستوى الدقة، الدقة، ذاكرة التخزين المؤقتة للتظليل + الإعدادات السريعة الصوت محرك الإخراج، مستوى الصوت ذراع التحكم @@ -707,10 +708,10 @@ تصحيح الأخطاء CPU/GPU debugging, graphics API, fastmem مسارات مخصصة - حفظ مجلد البيانات + مجلد بيانات الحفظ - حفظ مجلد البيانات + مجلد بيانات الحفظ تعيين مسار مخصص لتخزين بيانات الحفظ إعادة التعيين إلى الإعدادات الافتراضية نقل بيانات الحفظ @@ -785,7 +786,7 @@ تأكيد إلغاء التثبيت هل أنت متأكد من أنك تريد إلغاء تثبيت هذا الإضافة؟ التحقق من السلامة - جارٍ التحقق... + التحقق... تم التحقق من السلامة بنجاح! فشل التحقق من السلامة! قد تكون محتويات الملف تالفة @@ -916,6 +917,27 @@ متوسط (256) مرتفع (512) + + صغير جدًا (16 ميغابايت) + صغير (32 ميغابايت) + قياسي (128 ميغابايت) + كبير (256 ميغابايت) + كبير جدًا (512 ميغابايت) + + + منخفض جدًا (4 ميغابايت) + منخفض (8 ميغابايت) + قياسي (16 ميغابايت) + متوسط (32 ميغابايت) + عالي (64 ميغابايت) + + + منخفض جدًا (32) + منخفض (64) + قياسي (128) + متوسط (256) + عالي (512) + مئوية فهرنهايت @@ -929,10 +951,10 @@ بيتابايت إكسابايت - - Vulkan لاشيء + + سريع متوازن دقيق @@ -941,57 +963,20 @@ غير آمن آمن - - وحدة المعالجة المركزية - وحدة معالجة الرسومات - وحدة المعالجة المركزية غير المتزامنة - غير مضغوط - BC1 (جودة منخفضة) - BC3 (جودة متوسطة) - محافظ عدواني - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.25X (900p/1350p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (بطيء) - 3X (2160p/3240p) (بطيء) - 4X (2880p/4320p) (بطيء) - Immediate (Off) Mailbox FIFO (On) FIFO Relaxed - - Nearest Neighbor - Bilinear - Bicubic - Spline-1 - Gaussian - Lanczos - ScaleForce - AMD FidelityFX™ Super Resolution - Area - Zero-Tangent - B-Spline - Mitchell - MMPX - لا شيء - FXAA - SMAA - تلقائي منظر مستشعرات @@ -1001,11 +986,6 @@ عمودي صورة عكسية - - (16:9) افتراضي - 4:3 فرض - 21:9 فرض - 16:10 فرض تمديد إلى النافذة @@ -1014,6 +994,28 @@ Paranoid تصحيح الأخطاء + + إعدادات Freedreno + إعدادات برنامج تشغيل وحدة معالجة الرسومات + الإعدادات المسبقة السريعة + الإعدادات الحالية + الإعدادات المتقدمة + اسم المتغير (على سبيل المثال، TU_DEBUG) + قيمة المتغير + إضافة متغير + مسح الكل + تم حفظ إعدادات Freedreno + تم مسح جميع متغيرات Freedreno + المتغير %1$s تمت إضافته + تم تطبيق الإعدادات المسبقة لـ %1$s + لا يمكن أن يكون اسم المتغير فارغًا + فشل في تعيين المتغير + حول إعدادات Freedreno + قم بإعداد خيارات برنامج تشغيل Freedreno/Turnip لوحدة معالجة الرسومات لأغراض التصحيح، والتحليل، وتحسين الأداء. يتم حفظ التغييرات تلقائيًا. راجع https://docs.mesa3d.org/drivers/freedreno.html للحصول على الوثائق التفصيلية. + إعدادات Freedreno + قم بضبط إعدادات برنامج تشغيل وحدة معالجة الرسومات لهذه اللعبة + تم حفظ إعدادات Freedreno + الأسهم العصا اليسرى @@ -1037,17 +1039,6 @@ فاتح داكن - - oboe - cubeb - - - x2 - x4 - x8 - x16 - x32 - x64 لا شيء @@ -1058,31 +1049,6 @@ لغة التطبيق تغيير لغة واجهة التطبيق اتبع النظام - الإنجليزية - الإسبانية - الفرنسية - الألمانية - الإيطالية - البرتغالية - البرتغالية البرازيلية - الروسية - اليابانية - الكورية - الصينية المبسطة - الصينية التقليدية - البولندية - التشيكية - النرويجية البوكمال - المجرية - الأوكرانية - الفيتنامية - الإندونيسية - العربية - الكردية الوسطى - فارسی - العبرية - الصربية - لون السمة Eden (افتراضي) diff --git a/src/android/app/src/main/res/values-ckb/strings.xml b/src/android/app/src/main/res/values-ckb/strings.xml index 81cafb6b17..3ba262a436 100644 --- a/src/android/app/src/main/res/values-ckb/strings.xml +++ b/src/android/app/src/main/res/values-ckb/strings.xml @@ -47,8 +47,6 @@ ئامێر ڕێکخستنی زانیارییەکانی نیشاندراو لە ئامێرەکە - نیشاندانی IDی بینا - نیشاندانی وەشانی درایڤەر نیشاندانی مۆدێلی ئامێر نیشاندانی مۆدێلی GPU نیشاندانی مۆدێلی SoC @@ -65,12 +63,9 @@ چالاککردنی میمیکردنی MMU میواندە ئەم باشکردنە خێرایی دەستکەوتنی بیرگە لەلایەن پرۆگرامی میوانەکە زیاد دەکات. چالاککردنی وای لێدەکات کە خوێندنەوە/نووسینەکانی بیرگەی میوانەکە ڕاستەوخۆ لە بیرگە ئەنجام بدرێت و میمیکردنی MMU میواندە بەکاربهێنێت. ناچالاککردنی ئەمە هەموو دەستکەوتنەکانی بیرگە ڕەت دەکاتەوە لە بەکارهێنانی میمیکردنی MMU نەرمەکاڵا. - ئیمولەیشنی NVDEC هەڵبژاردنی ڕێگای دیکۆدکردنی ڤیدیۆ - CPU - GPU هیچ @@ -371,7 +366,6 @@ هەندێک لە بازنەکردنەکانی هەڵگر لە کاتی نوێکردنەوەی بیرگە دەنێرێت، کەمکردنەوەی بەکارهێنانی CPU و باشترکردنی کارایی. لەوانەیە لە هەندێک یاری کێشە درووست بکات. بەکارهێنانی سێبەری ناهاوسەنگ کۆمپایلکردنی شادەرەکان بەشێوەی ناڕێک. ئەمە ڕەنگە کەمکردنەوەی ستەتەر بکات بەڵام لەوانەیە هەڵەش دروست بکات. - الحالة الديناميكية الممتدة ناچالاک الرأس المثير @@ -408,10 +402,6 @@ دەنگ قەبارەی دەنگی دەرچوون دیاری دەکات. - A - B - X - Y Plus Minus ماڵەوە @@ -427,11 +417,6 @@ فشارخراوەتەسەر مەودا دەستکاریکەر - L - R - ZL - ZR - Z نادروست کۆنتڕۆڵکەری پڕۆ دەستی @@ -596,61 +581,26 @@ B GB - - ڤوڵکان هیچ بنەڕەتی - - CPU - GPU - CPUی ناڕێک - پێکهێنەنەوە - BC1 (کوالیتی نزم) - BC3 (کوالیتی مامناوەند) - پارێزەر توند - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (خاو) - 3X (2160p/3240p) (خاو) - 4X (2880p/4320p) (خاو) - دەستبەجێ (کوژاوە) سندوقی پۆستە FIFO (پێکراو) FIFO ئارام - - نزیکترین دراوسێ - دوو هێڵی - دووخشتەکی - گاوسی - پێوەرهێز - AMD FidelityFX™ سوپەر ووردبینی هیچ - FXAA - SMAA - خودکار - - بنەڕەت (16:9) - ڕووبەری 4:3 - ڕووبەری 21:9 - ڕووبەری 16:10 کشانی پڕ بەشاشە diff --git a/src/android/app/src/main/res/values-cs/strings.xml b/src/android/app/src/main/res/values-cs/strings.xml index 3ea8647d1d..99aa22271b 100644 --- a/src/android/app/src/main/res/values-cs/strings.xml +++ b/src/android/app/src/main/res/values-cs/strings.xml @@ -1,54 +1,84 @@ + Tento software umožňuje spouštět hry pro herní konzoli Nintendo Switch. Neobsahuje žádné herní tituly ani klíče.

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Další informace]]>
Upozornění a chyby - Ukáže oznámení v případě chyby. - Oznámení nejsou oprávněna! + Zobrazí oznámení v případě chyby. + Oprávnění k zobrazení oznámení nebylo uděleno! + Oznámení emulátoru Eden + Eden je spuštěn + Sekundy + + + Zvýšit + Snížit + Hodnota musí být alespoň %1$d + Hodnota musí být maximálně %1$d + Neplatná hodnota + + + Zobrazit dotykové ovládání + Zobrazí při hraní ovládací prvky na obrazovce + Přichytit k mřížce + Při úpravě rozvržení přichytí ovládací prvky k mřížce + Velikost mřížky + Velikost buněk mřížky v pixelech + Chování + Automatické skrývání + Automaticky skryje dotykové ovládání po určité době nečinnosti. + Zapnout automatické skrývání + Skrýt při použití ovladače + Automaticky skryje dotykové prvky, pokud použijete fyzický ovladač. Po jeho odpojení se prvky znovu objeví. + + Dotykové ovládání + Nastavení ovládacích prvků na obrazovce + Upravit rozvržení + Změna pozice a velikosti ovládacích prvků + + RAM procesu: %1$d MB - Sestavování + Kompilace shaderů (Nabíjení) Systém: - Zobrazit překryv statistik výkonu + Zobrazit statistiky výkonu Přizpůsobení Viditelnost - Překryv - Povolit překryv statistik výkonu - Konfigurace zobrazovaných informací v překryvu statistik + Statistika výkonu + Zapnout statistiky výkonu + Nastavení informací zobrazovaných ve statistikách výkonu Zobrazit FPS - Aktuální počet snímků za sekundu - Zobrazit čas snímku - Zobrazit využití RAM aplikace - Zobrazit množství RAM, které emulátor používá - Zobrazit využití systémové RAM - Zobrazit množství RAM využívané systémem + Zobrazí aktuální počet snímků za sekundu + Zobrazit dobu vykreslení snímku + Zobrazit využití paměti + Zobrazí množství paměti RAM, kterou emulátor používá + Zobrazit využití systémové paměti + Zobrazí množství paměti RAM používané systémem Zobrazit teplotu baterie Jednotky teploty baterie Zobrazit informace o baterii - Zobrazit aktuální odběr energie a zbývající kapacitu baterie - Zobrazit vytváření shaderů - Zobrazuje aktuální počet vytvářených shaderů - Pozice překryvu - Umístění překryvu statistik na obrazovce + Zobrazí aktuální odběr energie a zbývající kapacitu baterie + Zobrazit informace o kompilaci shaderů + Zobrazí počet právě kompilovaných shaderů + Umístění ukazatele + Vyberte, kde se mají statistiky na obrazovce zobrazovat Vlevo nahoře Vpravo nahoře Vlevo dole Vpravo dole Nahoře uprostřed Dole uprostřed - Pozadí překryvu - Přidá pozadí pro lepší čitelnost + Pozadí ukazatele + Přidá pod statistiky pozadí pro lepší čitelnost - Zobrazit překryv informací o zařízení - Povolit překryv zařízení - Překryv zařízení - Konfigurovat, jaké informace se zobrazí v překryvu zařízení + Zobrazit informace o zařízení + Zapnout zobrazení informací o zařízení + Informace o zařízení + Nastavení informací o hardwaru v ukazateli - Zobrazit ID sestavení - Zobrazit verzi ovladače Zobrazit model zařízení Zobrazit model GPU Zobrazit model SoC @@ -56,21 +86,22 @@ Zakázat přeřazování vyrovnávací paměti - Při zaškrtnutí zakáže přeřazování nahrání mapované paměti, což umožňuje spojit nahrání s konkrétními vykresleními. V některých případech může snížit výkon. + Zakáže přeskupování nahrávání mapované paměti. To sice umožní přiřadit nahrávání ke konkrétním vykreslovacím operacím, ale v některých případech může snížit výkon. Synchronizovat rychlost jádra - Synchronizuje rychlost jádra s maximálním procentem rychlosti, aby se zlepšil výkon bez změny skutečné rychlosti hry. - Povolit LRU mezipaměť - Povolte nebo zakažte mezipaměť LRU, čímž zvýšíte výkon snížením využití procesoru CPU. Některé hry s ní mají problémy, zejména TotK 1.2.1, takže ji deaktivujte, pokud hra neběží nebo náhodně padá. + Synchronizuje rychlost jádra s nastaveným limitem rychlosti, aby se zlepšil výkon bez zrychlení samotné hry. + Zapnout mezipaměť LRU + Zapne, nebo vypne mezipaměť LRU (Least Recently Used). Ta zvyšuje výkon tím, že šetří využití procesoru. Některé hry s tímto mohou mít problém, takže pokud se hra nespustí, nebo náhodně padá, tuto volbu vypněte. Povolit emulaci hostitelské MMU - Tato optimalizace zrychluje přístup do paměti hostovaného programu. Její povolení způsobí, že čtení a zápisy do paměti hosta se provádějí přímo v paměti a využívají hostitelskou MMU. Zakázání této funkce vynutí použití softwarové emulace MMU pro všechny přístupy do paměti. + Tato optimalizace zrychluje hostovanému programu přístupy do paměti. Zapnutím této funkce se čtení i zápisy do paměti provádějí přímo a využívají hostitelskou MMU. Při vypnutí musí všechny přístupy do paměti použít softwarovou emulaci MMU. + Ladící parametry + Pouze pro účely vývoje. + 0 až 65535 Emulace NVDEC - Zpracování dekódování videa - CPU - GPU + Určuje, jakým způsobem se zpracovává dekódování videa (NVDEC). Žádné @@ -79,8 +110,8 @@ Vždy - Více hráčů - Vytvořte si vlastní herní místnost nebo se připojte k existující a hrajte s ostatními + Multiplayer + Založte si vlastní herní místnost nebo se připojte k jiným Vytvořit Připojit se Procházet veřejné místnosti @@ -91,30 +122,30 @@ Úspěšně připojeno k místnosti Opustit místnost Chyba sítě - Ztraceno připojení + Spojení bylo přerušeno Uživatelské jméno je již obsazeno - Kolize MAC adresy + Kolize MAC adres Kolize ID konzole Nesprávná verze Nesprávné heslo Nelze se připojit Místnost je plná - Jste z této místnosti zabanován + Byl vám zakázán přístup do této místnosti Přístup odepřen Uživatel neexistuje - Již v místnosti + Již jste v místnosti Chyba při vytváření místnosti - Hostitel vyhozen + Hostitel vás vyhodil Neznámá chyba Místnost není inicializována - Místnost nečinná + Místnost je nečinná Připojování k místnosti - Připojeno k místnosti + Místnost připojena Moderátor místnosti - %1$s se připojil - %1$s odešel - %1$s vyhozen - %1$s zablokován + %1$s se připojil(a) + %1$s odešel(a) + %1$s byl(a) vyhozen(a) + %1$s byl(a) zablokován(a) Adresa odblokována Vyhodit Heslo @@ -125,9 +156,10 @@ Chat Další možnosti Chat + Vymazat Napište zprávu… Odeslat zprávu - Moderace + Moderování Seznam zablokovaných Žádní zablokovaní uživatelé Odblokovat uživatele @@ -143,14 +175,14 @@ Místnost chráněná heslem Skrýt plné místnosti Skrýt prázdné místnosti - Klepnutím obnovte znovu + Klepněte na \"Obnovit\" pro novou kontrolu Hledat místnosti… Preferovaná hra Typ místnosti Musí mít 3 až 20 znaků Povinné Vyžadován webový token, přejděte do Pokročilá nastavení -> Systém -> Síť - Neplatný formát IP + Neplatný formát IP adresy Musí mít 4–20 znaků a obsahovat pouze alfanumerické znaky, tečky, pomlčky, podtržítka a mezery Neplatné uživatelské jméno, ujistěte se, že je správně nastaveno v Systém → Síť Musí mít 48 znaků a pouze malá písmena a-z @@ -164,156 +196,242 @@ Vítejte! - Začít + Přečtěte si, jak nastavit Eden a pusťte se do emulace. + Začínáme Klíče + Vyberte svůj soubor prod.keys pomocí tlačítka níže. Firmware + Vyberte svůj soubor firmware.zip pomocí tlačítka níže. Hry + Vyberte složku s hrami tlačítka níže. Hotovo + Vše je připraveno.\nUžijte si hraní! Další Zpět Přidat hry + Hotovo! + Abecedně Seznam Mřížka - Kolotoč + Kompaktní mřížka + Carousel + Snímek pro %1$s Složka - Nezobrazovat znovu + Znovu nezobrazovat + Nová složka s hrami úspěšně přidána + Zkontrolovat aktualizace + Při spuštění zkontroluje dostupnost aktualizací a případně nabídne jejich stažení a instalaci. + Je dostupná aktualizace + Je k dispozici nová verze: %1$s\n\nChcete ji stáhnout\? + Stahuji aktualizaci + Stažení aktualizace se nezdařilo + Aktualizace byla úspěšně nainstalována + Selhala Instalace aktualizace: %1$s Hledat Nastavení - Nebyly nalezeny žádné soubory nebo ještě nebyl vybrán žádný adresář s hrami. + Nebyly nalezeny žádné soubory, nebo nebyla vybrána složka s hrami. Spravovat složky s hrami + Umožní aplikaci Eden načíst seznam her + Přeskočit výběr složky s hrami\? + Pokud nevyberete složku, hry se v seznamu nezobrazí. + https://yuzu-mirror.github.io/help/quickstart/#dumping-games + Prohledat hry + Prohledat nastavení Instalovat prod.keys - Přeskočit přidávání klíčů? - Přeskočit přidání firmwaru? - Mnoho her vyžaduje přístup k firmwaru pro správnou funkci. + Vyžadováno pro dešifrování komerčních her + Přeskočit instalaci klíčů\? + Bez platných klíčů nelze spustit komerční hry. Fungovat budou pouze homebrew aplikace. + https://yuzu-mirror.github.io/help/quickstart/#guide-introduction + Přeskočit instalaci firmwaru\? + Nastavení dat emulátoru + Klíče jsou nezbytné pro správnou funkci emulátoru. Instalace firmwaru je doporučená a nezbytná ke spuštění appletu QLaunch. + Udělit oprávnění + Udělí volitelná oprávnění nezbytná pro některé specifické funkce emulátoru + Mnoho her vyžaduje pro správný běh přístup k firmwaru. + https://yuzu-mirror.github.io/help/quickstart/#guide-introduction Oznámení + Udělte oprávnění k oznámením pomocí tlačítka níže. Oprávnění zamítnuto - Zamítnul jste toto oprávnění příliš mnohokrát, musíte manuálně udělit oprávnění v nastavení systému. + Toto oprávnění jste mnohokrát zamítli. Musíte jej nyní ručně povolit v nastavení systému. O aplikaci - Verze sestavení, titulky a více - Pomoc + Verze sestavení, autoři a další informace + Informace o systému + Podrobné informace o zařízení + Výrobce + Model + Název produktu + Verze systému Android + Úrověň oprav zabezpečení + ID sestavení + Obecné informace + Hardware + Podporované ABI + Informace o CPU + Informace o GPU + Verze ovladače Vulkan + Chyba při získávání informací o emulátoru + Informace o paměti + Celková paměť + SOC: + + Nápověda Varování Přeskočit Zrušit - Instalovat Amiibo klíče - Povinné použití Amiibo ve hře - Stahovač ovladačů GPU - Správce ovladače GPU - Pokročilé nastavení - Konfigurovat nastavení emulátoru + Instalovat klíče Amiibo + Nezbytné pro používání Amiibo ve hrách + Stahování ovladačů GPU + Správce ovladačů GPU + Instalace alternativních ovladačů pro možný lepší výkon, nebo stabilitu + Pokročilá nastavení + Nastavení emulátoru Nedávno hrané Nedávno přidané - Otevřít Eden složku - Spravovat soubory Eden + Otevřít složku Edenu + Správa interních souborů aplikace + Změna chování a vzhledu aplikace Nenalezen žádný správce souborů - Nepovedlo se otevřít Eden složku - Spravovat data postupu ve hře - Data postupu nalezeny. Prosím vyberte možnost. + Nepovedlo se otevřít složku Edenu + Vyhledejte prosím uživatelskou složku ručně v postranním panelu správce souborů. + Správa uložených pozic + Nalezeny uložené pozice. Prosím vyberte možnost níže. + Importovat uložené pozice + Všechny existující uložené pozice budou přepsány těmi z vybraného souboru. Opravdu chcete pokračovat\? + Importují se uložené pozice… + Exportují se uložené pozice… Uspěšně importováno - Neplatná struktura dat postupu - Nainstalovat firmware - Instalování firmwaru + Neplatná struktura archivu + Název první podsložky musí odpovídat title ID hry. + Instalovat firmware + Firmware musí být uložen v ZIP archivu a je potřebný pro spuštění některých her + Instaluje se firmware Instalace firmwaru selhala + Ujistěte se, že nca soubory firmwaru jsou v kořenovém adresáři ZIP archivu a zkuste to znovu. + Odinstalace firmwaru selhala + Sdílet logy + Sdílet logy aplikace pro řešení problémů + Soubor logu nebyl nalezen Nainstalovat obsah hry - Nainstalovat aktualizace hry nebo DLC - Instalování obsahu... + Instalace aktualizací hry nebo DLC + Instalace obsahu... Chyba při instalaci soubor(ů) do NAND - Spravovat data Eden + Ujistěte se, že jsou soubory obsahu(ů) platné a že je nainstalován soubor prod.keys. + Instalace základních her není povolena, aby se předešlo možným konfliktům. + Počet chyb při instalaci: %1$d + Obsah(y) hry úspěšně nainstalován(y) + Úspěšně nainstalováno: %1$d + Úspěšně přepsáno: %1$d + https://yuzu-mirror.github.io/help/quickstart/#dumping-installed-updates + Vlastní ovladače nejsou podporovány + Na tomto zařízení není momentálně podporováno nahrání vlastních ovladačů.\nZkuste to znovu později, podpora může být přidána v budoucnu! + Spravovat data aplikace Eden + Import/export firmware, klíčů, uživatelských dat a další! Složky s hrami + Hloubkový sken + Přidat složku s hrami Tato složka byla již přidána! Vlastnosti složky s hrami Chyba při importu %d uložení Chyba při importu %d uložení Chyba při importu %d uložení - Chyba při importu %d uložení + Počet neúspěšně importovaných uložených pozic: %d Úspěšně importováno %d uložení Úspěšně importováno %d uložení Úspěšně importováno %d uložení - Úspěšně importováno %d uložení + Počet úspěšně importovaných uložených pozic: %d - Nenalezena uložená data - Ověřit obsah - Kontrola poškození obsahu + Nebyl nalezeny žádné uložené pozice + Ověřit nainstalovaný obsah + Zkontroluje, zda není nainstalovaný obsah poškozen Chybí šifrovací klíče - Firmware a retail hry nelze dešifrovat + Firmware a komerční hry nelze dešifrovat + https://yuzu-mirror.github.io/help/quickstart/#dumping-decryption-keys + Odinstalovat firmware - Odinstalování firmwaru jej odstraní z zařízení a může ovlivnit kompatibilitu her. - Odstraňování firmwaru + Odinstalace firmwaru jej odstraní ze zařízení a může ovlivnit kompatibilitu her. + Odstraňuji firmware Firmware byl úspěšně odinstalován Selhání instalace klíčů - Klíče úspěšně nainstalovány + Klíče byly úspěšně nainstalovány Jeden nebo více klíčů se nepodařilo zkopírovat. - Ověřte, zda má váš soubor klíčů příponu .keys a zkuste to znovu. - Klíče se nepodařilo inicializovat. Zkontrolujte, zda jsou vaše dumpingové nástroje aktuální, a klíče převezměte znovu. + Ujistěte se, že soubor s klíči má příponu .keys a zkuste to znovu. + Klíče se nepodařilo inicializovat. Zkontrolujte, zda jsou vaše nástroje pro dumping klíčů aktuální, a zkuste je z vaší konzole získat znovu. Qlaunch - Spouštění aplikací z domovské obrazovky - Spouštěč apletů - Spouštění systémových apletů - Firmware není nainstalován nebo je neplatná verze - Aplet není dostupný - prod.keys a firmware, a zkuste to znovu.
Dále se ujistěte, že váš firmware je verze 19.0.1 nebo starší.]]>
+ Spusťte aplikace ze systémové domovské obrazovky + Spouštěč appletů + Spusťte systémové applety prostřednictvím nainstalovaného firmwaru + Firmware není nainstalován nebo je jeho verze neplatná + Applet není dostupný + prod.keys a firmware, a zkuste to znovu.
Dále se ujistěte, že verze vašeho firmware je 19.0.1 nebo starší.]]>
Album - Zobrazovat obrázky uložené v uživatelské složce se snímky obrazovky pomocí systémového prohlížeče fotografií + Podívejte se na obrázky uložené v uživatelské složce se snímky obrazovky pomocí systémového prohlížeče fotografií Editor Mii - Úprava Mii postav + Prohlížejte a upravujte Mii pomocí systémového editoru Kabinet - Správa dat Amiibo + Správa dat uložených na Amiibo Spouštěč kabinetu Nastavení přezdívky a vlastníka Mazání herních dat - Obnovovač - Formátovač + Obnova + Formátování Gaia není skutečná Zkopírováno do schránky - Open-source Switch emulátor + Open-source emulátor konzole Switch Přispěvatelé - Vyrobeno s \u2764 od Eden týmu + Lidé, díky kterým Eden pro Android vznikl + Eden pro Android bylo možné zrealizovat díky těmto projektům Číslo sestavení Uživatelská data - Exportování uživatelských dat... - Importování uživatelských dat... - Neplatná záloha Eden + Import/export všech dat aplikace.\n\nPři importu uživatelských dat budou všechna stávající uživatelská data smazána!\n\nImport dat z emulátoru Citron může způsobit potíže. Doporučujeme potřebná data zkopírovat ručně. + Exportují se uživatelská data… + Importují se uživatelská data… + Neplatná záloha aplikace Eden Uživatelská data byla úspěšně exportována. Uživatelská data byla úspěšně importována. Export zrušen + Ujistěte se, že složky uživatelských dat jsou v kořenovém adresáři zip archivu a obsahují konfigurační soubor v config/config.ini, a zkuste to znovu. Omezit rychlost - Omezení emulační rychlosti - Procento omezení - Procento normální rychlosti - CPU backend + Omezí rychlost emulace na vybrané procento normální rychlosti. + Procento omezení rychlosti + Určuje procentuální limit rychlosti. 100% je normální rychlost. Vyšší hodnoty hru zrychlí, nižší zpomalí. + Backend CPU Přesnost CPU %1$s%2$s Název zařízení - Docked režim - Větší rozlišení, menší výkon - Emulovaná oblast + Režim v doku + Zvýší rozlišení na úkor výkonu. Při vypnutí se použije režim handheld, který mí nižší rozlišení, ale zvyšuje výkon. + Emulovaný region Emulovaný jazyk Vybrat datum RTC Vybrat čas RTC Vlastní RTC - Vlastní nastavení času + Umožňuje nastavit vlastní hodiny reálného času nezávisle na systému. Nastavit vlastní RTC - Vlastní CPU takty - Nastavte vlastní hodnotu CPU taktů. Vyšší hodnoty mohou zvýšit výkon, ale mohou také způsobit zamrznutí hry. Doporučuje se rozsah 77–21000. - Takty - Rozložení paměti - (EXPERIMENTÁLNÍ) Změna emulovaného rozložení paměti. Toto nastavení nezvyšuje výkon, ale může pomoci hrám využívajícím vysoké rozlišení pomocí modů. Nepoužívejte na telefonech s 8GB RAM nebo méně. + + Přetaktování CPU + Vynutí běh CPU na vyšší frekvenci, což může pomoci obejít některé omezovače FPS. Režim Boost (1700 MHz) odpovídá maximální taktu konzole Switch, režim Fast (2000 MHz) je dvojnásobek základního taktu konzole. + Vlastní hodnota CPU cyků + Nastavte vlastní hodnotu cyklů CPU. Vyšší hodnoty mohou zvýšit výkon, ale mohou také způsobit zamrznutí hry. Doporučený rozsah hodnot je 77–21000. + Cykly + Rozvržení paměti + (EXPERIMENTÁLNÍ) Změní rozvržení emulované paměti. Toto nastavení nezvyšuje výkon, ale může pomoci hrám, které běží ve vysokém rozlišení s pomoci modů. Nepoužívejte na telefonech s 8 GB RAM a méně. Funguje pouze na backendu Dynarmic (JIT). Generovat @@ -325,47 +443,60 @@ Síť - Rozlišení (Handheld/Docked) - VSync režim - Filtr přizpůsobení + Rozlišení (Handheld/V doku) + Režim VSync + Škálovací filtr Ostrost FSR - Nastavení ostrosti pro FSR - Anti-aliasing - Optimalizuje zkompilovaný shader pro zvýšení efektivity GPU. + Určuje jak ostře bude obraz vypadat při použití dynamického kontrastu FSR. + Metoda anti-aliasingu + Optimalizovat výstup SPIRV + Optimalizuje kompilované shadery pro zlepšení efektivity GPU, ale mohou se objevit delší nahrávací časy a zpomalení v úvodu. + Pokročilé + + Režim GPU + Určuje režim emulovaného GPU. Většina her běží bez problémů v rychlém, nebo vyváženém režimu, ale některé stále vyžadují přesný režim. Částicové efekty se většinou zobrazují korektně pouze v přesném režimu. Přesnost DMA - Ovládá přesnost DMA. Bezpečná přesnost může opravit problémy v některých hrách, ale v některých případech může také ovlivnit výkon. Pokud si nejste jisti, ponechte to na výchozím nastavení. + Ovládá přesnost DMA. Bezpečná přesnost může vyřešit problémy v některých hrách, ale v některých případech může také ovlivnit výkon. Pokud si nejste jisti, použijte výchozí nastavení. Anizotropní filtrování - Zlepšení kvality textur + Zlepšuje kvalitu textur při pohledu pod úhlem Režim využití VRAM - Správa alokace GPU paměti + Určuje, jak moc agresivně emulátor přiděluje a uvolňuje grafickou paměť. Metoda dekódování ASTC - Vyberte způsob dekódování textur komprimovaných pomocí ASTC pro vykreslování: CPU (pomalé, bezpečné), GPU (rychlé, doporučené) nebo CPU Async (žádné zasekávání, ale mohou nastat problémy) + Vyberte způsob jak se dekódují ASTC textury: CPU (pomalé, bezpečné), GPU (rychlé, doporučené) nebo CPU Async (asynchronní, žádné zasekávání, ale může způsobit problémy) Metoda rekomprese ASTC Vyberte způsob rekomprese textur ASTC pro zlepšení kompatibility a výkonu. Zapnutí této volby ušetří VRAM, ale může snížit kvalitu textur. Synchronizace paměťových operací - Zajišťuje konzistenci dat mezi výpočetními a paměťovými operacemi. Tato volba by měla opravit problémy v některých hrách, ale může v některých případech snížit výkon. Nejvíce postižené se zdají být hry s Unreal Engine 4. - Shader cache na disku - Snížení trhání ukládáním shaderů - Maximální takt (Adreno) - Maximální výkon GPU + Zajišťuje konzistenci dat mezi výpočetními a paměťovými operacemi. Tato volba by měla opravit problémy v některých hrách, ale může v některých případech snížit výkon. Největší změny se týkají her založených na Unreal Engine 4. + Disková mezipaměť shaderů + Zlepšuje plynulost ukládáním a načítáním vygenerovaných shaderů na disk. + Vynutit maximální takty (pouze Adreno) + Vynutí běh GPU na maximální možné frekvenci (teplotní limity stále platí). Reaktivní flushing - Zlepšení přesnosti vykreslování + Zlepšuje přesnost vykreslování v některých hrách na úkor výkonu. + Hacky + + Rychlé časování GPU + Nutí většinu her běžet v nejvyšším nativním rozlišení. Použijte hodnotu 256 pro maximální výkon a 512 pro nejlepší kvalitu. Přeskočit vnitřní invalidaci CPU - Přeskočí některé invalidace mezipaměti na straně CPU během aktualizací paměti, čímž sníží zatížení CPU a zlepší jeho výkon. Může způsobit chyby nebo pády v některých hrách. - Asynchronní shadery - Kompiluje stínovače asynchronně. Může to snížit trhání, ale také způsobit grafické chyby. + Přeskočí určité invalidace mezipaměti procesoru při aktualizacích paměti, čímž snižuje vytížení CPU a zvyšuje jeho výkon. Může způsobit chyby nebo pády některých hrách. + Asynchronní kompilace shaderů + Kompiluje shadery asynchronně. To může zlepšit planulost, ale také způsobit grafické chyby. + Rozšíření - Rozšířený dynamický stav + Úroveň EDS + Určuje počet funkcí využívaných v rámci rozšířeného dynamického stavu API Vulkan (Extended Dynamic State). Vyšší hodnoty umožňují využít více funkcí a mohou zvýšit výkon, ale u některých ovladačů a výrobců grafických karet mohou způsobovat problémy s kompatibilitou. Vypnuto - Provokující vertex - Zlepšuje osvětlení a zpracování vertexů v některých hrách. Podporováno pouze na GPU s Vulkan 1.0+. + Dynamický stav vstupu vrcholů (Vertex Input) + Aktivuje funkci dynamického stavu vstupu vrcholů (Vertex Input Dynamic State) pro lepší kvalitu a výkon. + Určující vrchol + Zlepšuje osvětlení a zpracování vrcholů v některých hrách. Podporováno pouze na GPU s API Vulkan 1.0+. Indexování deskriptorů - Zlepšuje zpracování textur a bufferů, stejně jako Maxwell překladovou vrstvu. Podporováno některými GPU s Vulkan 1.1 a všemi GPU s Vulkan 1.2+. + Zlepšuje zpracování textur a bufferů, stejně jako překladovou vrstvu architektury Maxwell. Podporováno některými GPU s API Vulkan 1.1 a všemi GPU s API Vulkan 1.2+. Zobrazení Orientace @@ -487,7 +618,6 @@ Potvrdit odstranění Odstranit tento doplněk? Ověřit integritu - Ověřování... Integrita potvrzena Chyba ověření Soubor může být poškozen @@ -570,6 +700,15 @@ %1$s %2$s Nenalezena spustitelná hra! + + Japonsko + USA + Evropa + Austrálie + Čína + Korea + Taiwan + 4GB (Doporučeno) 6GB (Nebezpečné) @@ -583,49 +722,28 @@ Celsia Fahrenheita - - Vulkan Žádné + + Rychlý + Vyvážený + Přesný + Výchozí - - CPU - GPU - CPU asynchronně + Nebezpečné + Bezpečné Nekomprimované - BC1 (nízká kvalita) - BC3 (střední kvalita) - Konzervativní Agresivní - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Pomalé) - 3X (2160p/3240p) (Pomalé) - 4X (2880p/4320p) (Pomalé) - - Bilineární - AMD FidelityFX™ Super Resolution Žádné - FXAA - SMAA - Automatické - - Výchozí (16:9) - Vynutit 4:3 - Vynutit 21:9 Přesné Nebezpečné diff --git a/src/android/app/src/main/res/values-de/strings.xml b/src/android/app/src/main/res/values-de/strings.xml index a8f696bfe8..1962a84257 100644 --- a/src/android/app/src/main/res/values-de/strings.xml +++ b/src/android/app/src/main/res/values-de/strings.xml @@ -1,7 +1,7 @@ - Diese Software führt Spiele für die Nintendo Switch-Konsole aus. Es sind keine Spiele oder Keys enthalten.

Bevor du beginnst, holen dir bitte deine prod.keys ]]>-Datei von deiner Switch.

Mehr Erfahren]]>
+ Diese Software führt Spiele für die Nintendo Switch-Konsole aus. Es sind keine Spiele oder Keys enthalten. Suche bevor du beginnst deine prod.keys ]]>-Datei auf deinem Gerät.

Mehr Erfahren]]>
Hinweise und Fehler Zeigt Benachrichtigungen an, wenn etwas schief läuft. Berechtigung für Benachrichtigungen nicht zugelassen! @@ -9,9 +9,33 @@ Eden wird ausgeführt Sekunden + + Erhöhen + Verringern Wert muss mindestens %1$d betragen Wert darf höchstens %1$d betragen + Ungültiger Wert + + + Eingabe-Overlay anzeigen + Touch-Bedienelemente während der Emulation anzeigen + Am Raster ausrichten + Beim Bearbeiten die Overlay-Bedienelemente am Raster ausrichten + Rastergröße + Rastergröße in Pixeln + Verhalten + Automatisches Ausblenden des Overlays + Blende die Touch-Bedienelemente nach Ablauf der angegebenen Inaktivitätszeit automatisch aus + Automatisches Ausblenden des Overlays aktivieren + Overlay bei Controller-Eingabe ausblenden + Blende die Touch-Bedienelemente automatisch aus wenn ein physischer Controller benutzt wird. Das Overlay wird wieder eingeblendet, wenn die Verbindung zum Controller getrennt wird. + Eingabe-Overlay + Bedienelemente auf dem Bildschirm konfigurieren + Overlay-Layout bearbeiten + Position und Skalierung der Bedienelemente auf dem Bildschirm anpassen + + Prozess-RAM: %1$d MB Erstelle @@ -55,8 +79,6 @@ Geräte-Overlay Konfigurieren Sie, welche Informationen im Geräte-Overlay angezeigt werden - Build-ID anzeigen - Treiberversion anzeigen Gerätemodell anzeigen GPU-Modell anzeigen SoC-Modell anzeigen @@ -73,12 +95,13 @@ Host-MMU-Emulation aktivieren Diese Optimierung beschleunigt Speicherzugriffe durch das Gastprogramm. Wenn aktiviert, erfolgen Speicherlese- und -schreibvorgänge des Gastes direkt im Speicher und nutzen die MMU des Hosts. Das Deaktivieren erzwingt die Verwendung der Software-MMU-Emulation für alle Speicherzugriffe. + Debug-Regler + Nur für Entwicklungszwecke + 0 bis 65535 NVDEC-Emulation Methode zur Videodekodierung - CPU - GPU Keine @@ -133,6 +156,7 @@ Chat Weitere Optionen Chat + Löschen Nachricht eingeben… Nachricht senden Moderation @@ -177,6 +201,7 @@ Schlüssel Wähle deine <b>prod.keys</b> Datei mit dem Button unten aus. Firmware + Wähle deine firmware.zip-Datei mit dem Button unten aus Spiele Wähle mit dem Knopf unten den <b>Spiele</b>-Ordner aus. Fertig @@ -197,6 +222,14 @@ Ordner Nicht mehr anzeigen Neues Spieleverzeichnis erfolgreich hinzugefügt. + Auf Updates überprüfen + Beim Start auf Updates überprüfen und optional das neue Update herunterladen und installieren + Update verfügbar + Eine Version ist verfügbar: %1$s\n\nWillst du sie herunterladen\? + Update wird heruntergeladen + Herunterladen des Updates fehlgeschlagen + Update erfolgreich installiert + Installieren des Updates fehlgeschlagen: %1$s Suche Einstellungen Es wurden keine Dateien gefunden oder es wurde noch kein Spielverzeichnis ausgewählt. @@ -213,6 +246,10 @@ Für die Emulation von Spielen sind gültige Schlüssel erforderlich. Wenn du fortfährst, funktionieren nur Homebrew-Anwendungen. https://yuzu-mirror.github.io/help/quickstart/#guide-introduction Firmware nicht hinzufügen? + Emulatordaten einrichten + Für die Funktion des Emulators werden Schlüssel benötigt, und Firmware ist empfohlen und für die Verwendung des QLaunch-Applets erforderlich. + Berechtigung erteilen + Optionale Berechtigungen erteilen um bestimmte Features des Emulators zu nutzen Viele Spiele benötigen Zugriff auf die Firmware, um richtig zu funktionieren. https://yuzu-mirror.github.io/help/quickstart/#guide-introduction Benachrichtigungen @@ -221,6 +258,25 @@ Du hast diese Berechtigung zu oft verweigert und musst sie nun manuell in den Systemeinstellungen erteilen. Über Build-Version, Credits und mehr + Systeminformationen + Detaillierte Systeminformationen anzeigen + Hersteller + Modell + Produkt + Android-Version + Sicherheitspatch + Build-ID + Allgemeine Informationen + Hardware + Unterstützte ABIs + CPU-Informationen + GPU-Informationen + Vulkan Treiberversion + Fehler beim Abrufen der Emulatorinformationen + Speicherinformation + Gesamtspeicher + SOC: + Hilfe Warnung Überspringen @@ -236,6 +292,7 @@ Kürzlich hinzugefügt Eden-Ordner öffnen Eden\'s interne Dateien verwalten + Verhalten und Aussehen der App verändern Kein Dateimanager gefunden Eden-Verzeichnis konnte nicht geöffnet werden Bitte suche den Benutzerordner manuell über die Seitenleiste des Dateimanagers. @@ -332,10 +389,10 @@ Wirklich fortfahren? Ein quelloffener Switch-Emulator Beitragende Gemacht mit \u2764 vom Eden Team - https://git.eden-emu.dev/eden-emu/eden/activity/contributors Projekte, die Eden für Android möglich machen Build Nutzerdaten + Alle App-Daten importieren/exportieren\n\nBeim Importieren von Nutzerdaten werden alle existierenden Nutzerdaten gelöscht!\n\nDaten aus Citron zu importieren kann Probleme verursachen. Es wird empfohlen, alle benötigten Daten manuell zu importieren. Benutzerdaten werden exportiert… Importiere Nutzerdaten... Ungültiges Eden-Backup @@ -365,6 +422,9 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Ermöglicht Ihnen, eine benutzerdefinierte Echtzeituhr unabhängig von Ihrer aktuellen Systemzeit einzustellen. Legen Sie eine benutzerdefinierte Echtzeituhr fest + + CPU-Übertaktung + Zwingt die emulierte CPU, mit höherer Taktrate zu laufen, wodurch bestimmte FPS-Begrenzungen reduziert werden. Verwende Boost (1700MHz), um mit der höchsten nativen Taktrate der Switch zu laufen, oder Fast (2000MHz), um mit der doppelten Taktrate zu laufen. Benutzerdefinierte CPU-Ticks Legen Sie einen benutzerdefinierten Wert für CPU-Ticks fest. Höhere Werte können die Leistung steigern, aber auch zum Einfrieren des Spiels führen. Ein Bereich von 77–21000 wird empfohlen. Ticks @@ -387,9 +447,14 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die FSR-Schärfe Bestimmt die Schärfe bei FSR-Nutzung. Kantenglättung + Optimiere SPIRV-Ausgabe Optimiert den kompilierten Shader, um die GPU-Effizienz zu verbessern. + Erweitert + + GPU-Modus + Steuert den GPU-Emulationsmodus. Die meisten Spiele werden im Modus \"Fast\" oder \"Balanced\" gut gerendert, für einige ist jedoch weiterhin der Modus \"Accurate\" erforderlich. Partikel werden in der Regel nur im Modus \"Accurate\" korrekt gerendert. DMA-Genauigkeit Steuert die DMA-Präzisionsgenauigkeit. Sichere Präzision kann Probleme in einigen Spielen beheben, kann aber in einigen Fällen auch die Leistung beeinträchtigen. Im Zweifel lassen Sie dies auf Standard stehen. Anisotrope Filterung @@ -411,17 +476,29 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Verbessert die Genauigkeit in einigen Spielen. + Hacks + + Schnelle GPU-Zeit + Erzwingt bei den meisten Spielen die höchste native Auflösung. Verwende 256 für maximale Leistung und 512 für maximale Grafikqualität CPU-interne Invalidierung überspringen Überspringt bestimmte Cache-Invalidierungen auf CPU-Seite während Speicherupdates, reduziert die CPU-Auslastung und verbessert die Leistung. Kann in einigen Spielen zu Fehlern oder Abstürzen führen. Asynchrone Shader Kompiliert Shader asynchron. Dies kann Ruckler reduzieren, aber auch Grafikfehler verursachen. + Erweiterungen Erweiterter dynamischer Status + Steuert die Anzahl der Funktionen, die im \"Vertex Input Dynamic State\" werden können. Höhere Werte ermöglichen mehr Funktionen und können die Leistung steigern, können aber bei einigen Treibern und Anbietern zu Problemen führen. Deaktiviert + Vertex Input Dynamic State + Aktiviert die Funktion \"Vertex Input Dynamic State\" für bessere Qualität und Leistung. Provokanter Vertex Verbessert die Beleuchtung und die Vertex-Verarbeitung in einigen Spielen. Wird nur von GPUs mit Vulkan 1.0+ unterstützt. Deskriptor-Indizierung Verbessert die Textur- und Puffer-Verarbeitung sowie die Maxwell-Übersetzungsschicht. Wird von einigen Vulkan 1.1-GPUs und allen Vulkan 1.2+-GPUs unterstützt. + Sample Shading + Ermöglicht es dem Fragment-Shader, in einem Multisample-Fragment pro Sample anstatt einmal pro Fragment ausgeführt zu werden. Verbessert die Grafikqualität auf Kosten der Leistung. + + Anzeige Ausrichtung @@ -441,12 +518,16 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die API Grafik-Debugging Aktiviert den langsamen Grafik-Debug-Modus. + BCn Texture Patching + Override automatic BCn texture format detection on Adreno GPUs. Normally auto-detected based on Android version (enabled on API 28+).\nAutomatische BCn Texturformat-Erkennung auf Adreno-GPUs überschreiben. Wird normalerweise automatisch anhand der Android-Version erkannt (aktiviert auf API 28+). Fastmem Protokollierung Debug-Protokolle zeilenweise leeren Leert Debug-Protokolle bei jeder geschriebenen Zeile, was das Debuggen bei Abstürzen oder Einfrieren erleichtert. + Allgemein + Ausgabe-Engine Lautstärke @@ -454,10 +535,6 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Tasten - A - B - X - Y Plus Minus Home @@ -478,15 +555,10 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Modifikator Modifikatorbereich Trigger - L - R - ZL - ZR Links SL Links SR Rechts SL Rechts SR - Z Ungültig Nicht gesetzt Unbekannt @@ -538,6 +610,7 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Standard + Standard Lädt... Beendet... Möchtest du diese Einstellung auf den Standardwert zurücksetzen? @@ -560,6 +633,7 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Abrufen Löschen Bearbeiten + Erfolgreich importiert Erfolgreich exportiert Start Global @@ -575,6 +649,7 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Standard Ungültiger Treiber ausgewählt Treiber bereits installiert + %1$s(Installiert) System GPU-Treiber Treiber wird installiert... @@ -594,6 +669,7 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Wird installiert… Neueste Empfohlener Treiber: + GPU-Modell: Nicht unterstützte GPU Ihre GPU unterstützt keine Treiberinjektion. Das Festlegen benutzerdefinierter Treiber wird nicht empfohlen. @@ -610,6 +686,28 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Spieler %d Debug CPU/GPU-Debugging, Grafik-API, Fastmem + Benutzerdefinierter Pfad + Speicherdatenverzeichnis + + + Speicherdatenverzeichnis + Benutzerdefinierten Pfad für Speicherdaten festlegen. + Auf Standard zurücksetzen + Speicherdaten migrieren + Willst du existierende Speicherdaten an den neuen Speicherort migrieren\? + Speicherdaten erfolgreich migriert + Die Migration der Speicherdaten ist fehlgeschlagen + Speicherverzeichnis festgelegt + Das Ziel enthält bereits Daten. Willst du sie überschreiben\? + Die Berechtigung \"Zugriff auf alle Dateien\" wird für benutzerdefinierte Pfade benötigt + Berechtigung erteilen + NAND-Verzeichnis + Benutzerdefinierten Pfad für NAND-Speicher festlegen + SD-Kartenverzeichnis + Benutzerdefinierten Pfad für den virtuellen SD-Kartenspeicher festlegen + Pfad erfolgreich gesetzt + Überspringen + Info Programm-ID, Entwickler, Version @@ -623,10 +721,27 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Details kopieren Add-ons Mods, Updates und DLCs aktivieren oder deaktivieren + Spielzeit: + Spielzeit löschen + Spielzeit des aktuellen Spiels auf 0 Sekunden zurücksetzen + Dadurch werden die Spielzeitdaten des aktuellen Spiels gelöscht. Bist du sicher\? + Spielzeit wurde zurückgesetzt + Spielzeit bearbeiten + Stunden + Minuten + h + m + s + Stunden müssen zwischen 0 und 9999 liegen + Minuten müssen zwischen 0 und 59 liegen + Sekunden müssen zwischen 0 und 59 liegen + Spielzeit erfolgreich aktualisiert Shader-Cache löschen Löscht alle für dieses Spiel erstellten Shader Während der Shader-Cache regeneriert wird, kann es zu Rucklern kommen Shader erfolgreich gelöscht + Shader gelöscht + Eden hat automatisch alle Shader-Caches geleert, um die Vulkan-Pipeline-Validierung aufrechtzuerhalten. Dies ist beim Wechsel des GPU-Treibers erforderlich, um Abstürze und Grafikfehler zu vermeiden. Während die Shader neu gebaut werden, kann es zu kurzen Rucklern kommen. Add-ons: %1$s Speicherdaten Importiert oder exportiert Speicherdaten für dieses Spiel @@ -647,15 +762,21 @@ Wirklich fortfahren? Add-on erfolgreich installiert Verifiziere Inhalt... Hinweis zur Inhaltsinstallation + Der von Ihnen ausgewählte Inhalt passt nicht zu diesem Spiel.\\nTrotzdem Installieren\? Bestätigen Sie die Deinstallation Möchten Sie dieses Add-on wirklich deinstallieren\? Integrität prüfen - Überprüfe... Integritätsüberprüfung erfolgreich! Integritätsüberprüfung fehlgeschlagen! Der Dateiinhalt ist möglicherweise beschädigt Integritätsüberprüfung konnte nicht durchgeführt werden Dateiinhalte wurden nicht auf Gültigkeit geprüft + Die Überprüfung der folgenden Dateien ist fehlgeschlagen:\\n%1$s + Konfiguration teilen + Konfiguration importieren + Konfiguration exportieren + Konfigurationsdatei konnte nicht geteilt werden + Das ROM ist verschlüsselt Spielkarten oder digitalen Titel.]]> @@ -687,6 +808,7 @@ Wirklich fortfahren? Konfigurationsdatei konnte nicht geschrieben werden Konfiguration konnte nicht angewendet werden Konfiguration existiert bereits + Benutzerdefinierte Einstellungen existieren bereits für %1$s.\n\nMöchten Sie die bestehende Konfiguration überschreiben\?\n\nDiese Aktion kann nicht rückgängig gemacht werden. Überprüfe auf vorhandene Konfiguration... Überschreiben abgebrochen Überschreiben @@ -696,6 +818,7 @@ Wirklich fortfahren? Ungültige Treiberdatei: %s Keine Netzwerkverbindung verfügbar. Bitte überprüfen Sie Ihre Internetverbindung und versuchen Sie es erneut. GPU-Treiber erforderlich + Die Spielkonfiguration erfordert den GPU-Treiber \"%s\", der auf Ihrem Gerät nicht installiert ist.\n\nMöchten Sie ihn jetzt herunterladen und installieren\? Treiberdownload abgebrochen. Das Spiel kann ohne den erforderlichen Treiber nicht gestartet werden. Herunterladen @@ -714,12 +837,26 @@ Wirklich fortfahren? Transparenz Overlay zurücksetzen Overlay bearbeiten + Am Raster ausrichten Emulation pausieren Emulation fortsetzen Overlay-Optionen + Amiibo laden Touchscreen Menü sperren Menü entsperren + Zurücksetzen + + + Amiibo + Das aktuelle Amiibo wurde entfernt + Das aktuelle Spiel sucht nicht nach Amiibos + Die ausgewählte Datei ist kein gültiges amiibo + Die ausgewählte Datei wird bereits verwendet + Ein unbekannter Fehler ist aufgetreten + Amiibo wurde geladen + + Software-Tastatur @@ -727,9 +864,12 @@ Wirklich fortfahren? Abbrechen Fortsetzen Systemarchiv nicht gefunden + %sfehlt. Führe einen Dum deiner Systemarchieve durch.\nDas Fortsetzen der Emulation kann zu Abstürzen führen. Ein System-Archiv Speicher-/Ladefehler Schwerwiegender Fehler + Ein schwerwiegender Fehler ist aufgetreten. Weitere Informationen findest du im Log.\nDas Fortsetzen der Emulation kann zu Abstürzen führen. + Arbeitsspeicher des Geräts: %1$s\nEmpfohlen: %2$s %1$s %2$s Kein verfügbares Spiel gefunden @@ -751,6 +891,32 @@ Wirklich fortfahren? Boost (1700MHz) Schnell (2000MHz) + + Aus + Mittel (256) + Hoch (512) + + + Sehr klein (16 MB) + Klein (32 MB) + Normal (128 MB) + Groß (256 MB) + Sehr groß (512 MB) + + + Sehr niedrig (4 MB) + Niedrig (8 MB) + Normal (16 MB) + Mittel (32 MB) + Hoch (64 MB) + + + Sehr niedrig (32) + Niedrig (64) + Normal (128) + Mittel (256) + Hoch (512) + Celsius Fahrenheit @@ -764,55 +930,32 @@ Wirklich fortfahren? PB EB - - Vulkan Keiner + + Schnell + Ausgeglichen + Genau + Standard - - CPU - GPU - CPU Asynchron + Unsicher + Sicher Unkomprimiert - BC1 (Niedrige Qualität) - BC3 (Mittlere Qualität) - Konservativ Aggressiv - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Langsam) - 3X (2160p/3240p) (Langsam) - 4X (2880p/4320p) (Langsam) - Direkt (Aus) Mailbox FIFO (An) FIFO Relaxed - - Nächste-Nachbarn - Bilinear - Bikubisch - Gaussian - ScaleForce - AMD FidelityFX™ Super Resolution - Bereich Keiner - FXAA - SMAA - Auto Erkenne Landschaft @@ -822,17 +965,36 @@ Wirklich fortfahren? Vertikal Umgekehrte Priorität - - Standard (16:9) - 4:3 erzwingen - 21:9 erzwingen - 16:10 erzwingen Auf Bildschirmgröße anpsassen Akkurat Unsicher Paranoid + Debugging + + + Freedreno-Einstellungen + GPU-Treibereinstellungen + Schnellvoreinstellungen + Aktuelle Einstellungen + Erweiterte Einstellungen + Variablenname (z.B. TU_DEBUG) + Variablenwert + Variable hinzufügen + Alle löschen + Fredreeno-Konfiguration gespeichert + Alle Freedreno-Variablen gelöscht + Variable %1$s hinzugefügt + Preset \'%1$s\' angewendet + Variablenname darf nicht leer sein + Variable konnte nicht gesetzt werden + Über Freedreno-Konfiguration + Freedreno/Turnip GPU-Treiberoptionen für Debugging, Profiling und Leistungsoptimierung konfigurieren. Änderungen werden automatisch gespeichert. Ausführliche Dokumentation siehe https://docs.mesa3d.org/drivers/freedreno.html. + Freedreno-Einstellungen + GPU-Treibereinstellungen für dieses Spiel konfigurieren + Fredreeno-Konfiguration gespeichert + D-Pad Linker Stick @@ -847,20 +1009,25 @@ Wirklich fortfahren? Theme Standard Material You + App-Einstellungen + Theme und Farben + Design System folgen Hell Dunkel - - oboe - cubeb + Keine Schwarze Hintergründe Bei Verwendung des dunklen Designs, schwarze Hintergründe verwenden. + + App-Sprache + Sprache der App-Oberfläche ändern + System folgen Designfarbe Eden (Standard) @@ -887,6 +1054,8 @@ Wirklich fortfahren? Applets + Applet-Frontends und Einstellungen ändern + Benutzerdefinierte Frontend Echtes Applet @@ -895,6 +1064,9 @@ Wirklich fortfahren? Flugmodus Übergibt den Flugmodus an das Switch-Betriebssystem + Applet-Overlay aktivieren + Aktiviert Horizons eingebautes Overlay-Applet. Halte die Home-Taste eine Sekunde lang gedrückt, um es anzuzeigen. + Lizenzen Hochwertiges Upscaling von AMD diff --git a/src/android/app/src/main/res/values-es/strings.xml b/src/android/app/src/main/res/values-es/strings.xml index 56be857430..358b892887 100644 --- a/src/android/app/src/main/res/values-es/strings.xml +++ b/src/android/app/src/main/res/values-es/strings.xml @@ -16,7 +16,6 @@ El valor debe ser como máximo%1$d Valor inválido - Ocultar automáticamente la superposición Ocultar automáticamente la superposición de controles táctiles después del tiempo de inactividad especificado. Habilitar ocultar automáticamente la superposición @@ -65,8 +64,6 @@ Superposición del dispositivo Configurar qué información se muestra en la superposición del dispositivo - Mostrar ID de compilación - Mostrar versión del controlador Mostrar modelo del dispositivo Mostrar modelo de la GPU Mostrar modelo del SoC @@ -83,12 +80,9 @@ Habilitar emulación de MMU del anfitrión Esta optimización acelera el acceso a la memoria del programa invitado. Al habilitarla, las lecturas y escrituras de la memoria del invitado se realizan directamente en la memoria y utilizan la MMU del anfitrión. Al deshabilitarla, todos los accesos a la memoria utilizan el software de emulación de la MMU. - Emulación NVDEC Seleccione cómo se maneja la decodificación de vídeo (NVDEC) durante las escenas y las introducciones. - CPU - GPU Ninguno @@ -347,7 +341,6 @@ Un emulador de Switch de código abierto Contribuidores Hecho con \u2764 del equipo Eden - https://git.eden-emu.dev/eden-emu/eden/activity/contributors Proyectos que hacen que Eden para Android sea una realidad Versión Datos de usuario @@ -430,7 +423,6 @@ Omite ciertas invalidaciones de caché de la CPU durante las actualizaciones de memoria, lo que reduce el uso de la CPU y mejora su rendimiento. Esto puede causar fallos o bloqueos en algunos juegos. Usar shaders asíncronos Compila los shaders de forma asíncrona. Esto puede reducir los tirones, pero también puede introducir errores gráficos. - Estado dinámico extendido Desactivado Vértice provocante @@ -469,10 +461,6 @@ Botones - A - B - X - Y Más Menos Home @@ -493,15 +481,10 @@ Modificador Rango modificador Gatillos - L - R - ZL - ZR SL Izquierdo SR Izquierdo SL Derecho SR Derecho - Z No válido No establecido Desconocido @@ -677,7 +660,6 @@ Confirmar desinstalación ¿De verdad quieres desinstalar este addon? Verificar integridad - Verificando... ¡La verificación de integridad ha sido un éxito! ¡Verificación de integridad fallida! Los contenidos del archivo pueden estar corruptos @@ -804,8 +786,6 @@ PB EB - - Vulkan Ninguno @@ -813,57 +793,20 @@ Inseguro Seguro - - CPU - GPU - CPU asíncrono - Sin compresión - BC1 (baja calidad) - BC3 (calidad media) - Conservador Agresivo - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - x1 (720p/1080p) - 1.25X (900p/1350p) - x1 (1080p/1620p) - 2X (1440p/2160p) (Lento) - 3X (2160p/3240p) (Lento) - 4X (2880p/4320p) (Lento) - Inmediata (Desactivado) Mailbox FIFO (Activado) FIFO Relajado - - Vecino más próximo - Bilineal - Bicúbico - Ranura-1 - Gaussiano - Lanczos - ScaleForce - AMD FidelityFX™ Super Resolución - Área - Tangente cero - Ranura-B - Mitchell - MMPX - Ninguno - FXAA - SMAA - Auto Sensor paisaje @@ -873,17 +816,8 @@ Retrato Retrato inverso - - Predeterminado (16:9) - Forzar 4:3 - Forzar 21:9 - Forzar 16:10 Ajustar a la ventana - - Dynarmic (JIT) - Ejecución nativa de código (NCE) - Preciso Impreciso @@ -913,10 +847,6 @@ Claro Oscuro - - oboe - cubeb - Fondos oscuros Cuando utilice el modo oscuro, aplique fondos negros. diff --git a/src/android/app/src/main/res/values-fr/strings.xml b/src/android/app/src/main/res/values-fr/strings.xml index f138108d53..5501244f6e 100644 --- a/src/android/app/src/main/res/values-fr/strings.xml +++ b/src/android/app/src/main/res/values-fr/strings.xml @@ -16,7 +16,6 @@ La valeur ne doit pas dépasser %1$d Valeur invalide - Masquage automatique de l\'overlay Masquer automatiquement l\'overlay des contrôles tactiles après le temps d\'inactivité spécifié. Activer le masquage automatique de l\'overlay @@ -65,8 +64,6 @@ Overlay de l\'appareil Configurer les informations affichées dans l\'overlay de l\'appareil - Afficher l\'ID de build - Afficher la version du pilote Afficher le modèle de l\'appareil Afficher le modèle du GPU Afficher le modèle du SoC @@ -90,8 +87,6 @@ Émulation NVDEC Sélectionnez la manière dont le décodage vidéo (NVDEC) est géré pendant les cinématiques et les intros. - CPU - GPU Aucun @@ -360,7 +355,6 @@ Un émulateur Switch open source Contributeurs Fait avec \u2764 de l\'équipe Eden - https://git.eden-emu.dev/eden-emu/eden/activity/contributors Des projets qui rendent possible Eden pour Android Build Données utilisateur @@ -443,7 +437,6 @@ Ignore certaines invalidations de cache côté CPU lors des mises à jour mémoire, réduisant l\'utilisation du CPU et améliorant ses performances. Peut causer des bugs ou plantages sur certains jeux. Utiliser les shaders asynchrones Compile les shaders de manière asynchrone. Cela peut réduire les saccades mais peut aussi provoquer des problèmes graphiques. - État dynamique étendu Désactivé État dynamique d\'entrée de sommet @@ -484,10 +477,6 @@ Boutons - A - B - X - Y Plus Moins Home @@ -508,15 +497,10 @@ Modificateur Modifier la plage Gachettes - L - R - ZL - ZR SL gauche SR gauche SL droit SR droit - Z Invalide Non défini Inconnu @@ -692,7 +676,6 @@ Confirmer la désinstallation Êtes-vous sûr de vouloir désinstaller cette extension ? Vérifier l\'intégrité - Vérification... La vérification de l\'intégrité a réussi ! La vérification de l\'intégrité a échoué ! Le contenu d\'un fichier peut être corrompu @@ -830,8 +813,6 @@ Po Eo - - Vulkan Aucune @@ -839,57 +820,20 @@ Dangereux Sûr - - CPU - GPU - CPU async - Non compressé - BC1 (basse qualité) - BC3 (qualité moyenne) - Conservateur Agressif - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1,25X (900p/1350p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Lent) - 3X (2160p/3240p) (Lent) - 4X (2880p/4320p) (Lent) - Immédiat (Désactivé) Mailbox FIFO (Activé) FIFO souple - - Plus proche voisin - Bilinéaire - Bicubique - Spline-1 - Gaussien - Lanczos - ScaleForce - AMD FidelityFX™ Super Resolution - Zone - Zero-Tangent - B-Spline - Mitchell - MMPX - Aucune - FXAA - SMAA - Auto Paysage @@ -899,17 +843,8 @@ Portrait Portrait inversé - - Par défaut (16:9) - Forcer le 4:3 - Forcer le 21:9 - Forcer le 16:10 Étirer à la fenêtre - - Dynarmic (JIT) - Exécution de code natif (NCE) - Précis Risqué @@ -939,10 +874,6 @@ Lumineux Sombre - - oboe - cubeb - Arrière-plan noir Lorsque vous utilisez le thème sombre, appliquer un arrière-plan noir. @@ -951,31 +882,6 @@ Language de l\'application Changer la langue de l\'interface Suivre le système - Anglais - Espagnol - Français - Allemand - Italien - Portugais - Portugais Brésilien - Russe - Japonnais - Coréen - Chinois Simplifié - Chinois Traditionnel - Polonais - Tchèque - Norvégien - Hongrois - Ukrainien - Vietnamien - Indonésien - Arabe - Kurde central - Perse - Hébreu - Serbe - Couleur du thème Eden (Par défaut) diff --git a/src/android/app/src/main/res/values-he/strings.xml b/src/android/app/src/main/res/values-he/strings.xml index 241ee7a8fb..978f017fd5 100644 --- a/src/android/app/src/main/res/values-he/strings.xml +++ b/src/android/app/src/main/res/values-he/strings.xml @@ -4,6 +4,10 @@ התראות ותקלות מציג התראות כאשר משהו הולך לא כשורה. הרשאות התראות לא ניתנה! + שניות + + ערך לא חוקי + זיכרון תהליך: %1$d MB בונה @@ -47,8 +51,6 @@ הצגת מידע על המכשיר הגדר אילו פרטים יוצגו בהצגת המידע על המכשיר - הצג מזהה Build - הצג גרסת דרייבר הצג דגם מכשיר הצג דגם GPU הצג דגם SoC @@ -65,12 +67,10 @@ הפעל אמולציית MMU מארח אופטימיזציה זו מאיצה את גישת הזיכרון על ידי התוכנית האורחת. הפעלתה גורמת לכך שפעולות קריאה/כתיבה לזיכרון האורח מתבצעות ישירות לזיכרון ומשתמשות ב-MMU של המארח. השבתת זאת מאלצת את כל גישות הזיכרון להשתמש באמולציית MMU תוכנתית. - + לשימוש בפיתוח בלבד. אמולציית NVDEC בחר כיצד לטפל בפענוח וידאו - מעבד - כרטיס מסך ללא @@ -185,6 +185,7 @@ קרוסלה תיקייה אל תציג שוב + תיקיית משחקים חדשה נוספה בהצלחה חפש הגדרות לא נמצאו קבצים או לנבחרה ספריית קבצים בינתיים. @@ -227,7 +228,7 @@ נהל מידע שמור מידע שמור לא נמצא. בבקשה בחר/י אופציה מלמטה ייבוא נתוני שמירה - פעולה זו תמחק את כל הנתונים הקיימים ותחליף אותם בקובץ שסופק.האם אתה בטוח שברצונך להמשיך? + פעולה זו תמחק את כל הנתונים הקיימים ותחליף אותם בקובץ שסופק. האם אתה בטוח שברצונך להמשיך\? מייבא קבצי שמירה... מייצא קבצי שמירה... יובא בהצלחה @@ -238,6 +239,7 @@ מתקין frimware התקנת ה frimware נכשלה ודא שקבצי ה firmware nca נמצאים בשורש ה zip ונסה שוב. + הסרת ה firmware נכשלה שתף את יומני הרישום של מיפוי הבאגים שתף את קובץ יומני הרישום של Eden בכדי לתקן בעיות לא נמצא קובץ יומן רישום @@ -395,7 +397,6 @@ מדלג על איפוסי מטמון מסוימים במהלך עדכוני זיכרון, מפחית שימוש במעבד ומשפר ביצועים. עלול לגרום לתקלות או קריסות בחלק מהמשחקים. השתמש בשיידרים אסינכרונים מקמפל שיידרים באופן אסינכרוני. זה עשוי להפחית קפיצות אך גם עלול לגרום לתקלות גרפיות. - מצב דינמי מורחב מושבת קודקוד מעורר @@ -431,10 +432,6 @@ עוצמת שמע מציין את עוצמת האודיו שיוצא. - A - B - X - Y פלוס מינוס בית @@ -446,11 +443,6 @@ ג׳ויסטיק ימני לחוץ טווח - L - R - ZL - ZR - Z לא חוקי לא ידוע מצב נייד @@ -635,69 +627,30 @@ PB EB - - Vulkan אין שום דבר ברירת מחדל - - מעבד - כרטיס מסך - מעבד (א-סינכרוני) - לא דחוס - BC1 (איכות נמוכה) - BC3 (איכות בינונית) - שמרני אגרסיבי - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (איטי) - 3X (2160p/3240p) (איטי) - 4X (2880p/4320p) (איטי) - מיידי (כבוי) תיבת דואר FIFO (On) FIFO נינוח - - השכן הקרוב ביותר - ביליניארי - Bicubic - Gaussian - ScaleForce - AMD FidelityFX™ Super Resolution אין שום דבר - FXAA - SMAA - אוטומטי לרוחב לאורך - - ברירת מחדל (16:9) - הכרח 4:3 - הכרח 21:9 - הכרח 16:10 הרחב לגודל המסך - - דינמי - ביצוע קוד מקורי (NCE) - מדויק לא בטוח @@ -722,8 +675,6 @@ בהיר כהה - cubeb - רקעים שחורים כשמתשמשים במצב כהה, שם רקעים שחורים. diff --git a/src/android/app/src/main/res/values-hu/strings.xml b/src/android/app/src/main/res/values-hu/strings.xml index d5273c26f2..fcfcba403b 100644 --- a/src/android/app/src/main/res/values-hu/strings.xml +++ b/src/android/app/src/main/res/values-hu/strings.xml @@ -47,8 +47,6 @@ Eszköz információk Állítsd be, milyen információk jelenjenek meg az eszköz információiban - Build azonosító megjelenítése - Illesztőprogram-verzió megjelenítése Eszköz modell megjelenítése GPU modell megjelenítése SoC modell megjelenítése @@ -65,12 +63,9 @@ Gazda MMU emuláció engedélyezése Ez az optimalizáció gyorsítja a vendégprogram memória-hozzáférését. Engedélyezése esetén a vendég memóriaolvasási/írási műveletei közvetlenül a memóriában történnek, és kihasználják a gazda MMU-ját. Letiltás esetén minden memória-hozzáférés a szoftveres MMU emulációt használja. - NVDEC emuláció Videódekódolás kezelése - CPU - GPU Nincs @@ -390,7 +385,6 @@ Kihagy néhány CPU-oldali gyorsítótár-érvénytelenítést memóriafrissítések közben, csökkentve a CPU használatát és javítva a teljesítményt. Néhány játékban hibákat vagy összeomlást okozhat. Aszinkron árnyékolók használata A shaderek aszinkron fordítása. Csökkentheti a belassulásokat, de hibákat is okozhat. - Kiterjesztett Dinamikus Állapot Letiltva Provokáló csúcs @@ -427,10 +421,6 @@ Gombok - A - B - X - Y Plusz Mínusz Home @@ -449,15 +439,10 @@ Módosító Módosító tartomány Ravaszok - L - R - ZL - ZR Bal SL Bal SR Jobb SL Jobb SR - Z Érvénytelen Nincs beállítva Ismeretlen @@ -618,7 +603,6 @@ Eltávolítás megerősítése Biztosan törölni szeretnéd ezt a kiegészítőt? Integritás ellenőrzése - Ellenőrzés... Integritás ellenőrzése sikeres! Az integritás ellenőrzése sikertelen! A fájl tartalma sérült lehet @@ -731,54 +715,24 @@ PB EB - - Vulkan Nincs Alapértelmezett - - CPU - GPU - CPU aszinkron - Tömörítetlen - BC1 (alacsony minőség) - BC3 (közepes minőség) - Konzervatív Aggresszív - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Lassú) - 3X (2160p/3240p) (Lassú) - 4X (2880p/4320p) (Lassú) - Azonnali (Ki) Mailbox FIFO (Be) FIFO Relaxed - - Legközelebbi szomszéd - Bilineáris - Bikubikus - Gauss-féle - ScaleForce - AMD FidelityFX™ Super Resolution Nincs - FXAA - SMAA - Automatikus Fekvő @@ -786,17 +740,8 @@ Álló Álló (fejjel lefelé) - - Alapértelmezett (16:9) - 4:3 kényszerítése - 21:9 kényszerítése - 16:10 kényszerítése Ablakhoz nyújtás - - Dynarmic (JIT) - Natív kód végrehajtás (Native code execution (NCE)) - Pontos Nem biztonságos @@ -820,10 +765,6 @@ Világos Sötét - - oboe - cubeb - Fekete háttér Sötét téma használatakor fekete háttér használata. diff --git a/src/android/app/src/main/res/values-id/strings.xml b/src/android/app/src/main/res/values-id/strings.xml index 2b53f23ed2..921030d07b 100644 --- a/src/android/app/src/main/res/values-id/strings.xml +++ b/src/android/app/src/main/res/values-id/strings.xml @@ -16,7 +16,8 @@ Maksimal nilai yang diperlukan yaitu %1$d Nilai invalid - + + Tampilkan Overlay Input Sembunyikan otomatis Overlay Otomatis menyembunyikan overlay kontrol layar sentuh setelah beberapa waktu spesifik. Aktifkan \"Sembunyikan otomatis Overlay\" @@ -65,8 +66,6 @@ Overlay Perangkat Konfigurasi informasi yang ditampilkan di overlay perangkat - Tampilkan ID Build - Tampilkan Versi Driver Tampilkan Model Perangkat Tampilkan Model GPU Tampilkan Model SoC @@ -83,12 +82,9 @@ Aktifkan Emulasi MMU Host Optimasi ini mempercepat akses memori oleh program tamu. Mengaktifkannya menyebabkan pembacaan/penulisan memori tamu dilakukan langsung ke memori dan memanfaatkan MMU Host. Menonaktifkan ini memaksa semua akses memori menggunakan Emulasi MMU Perangkat Lunak. - Emulasi NVDEC Pilih cara decoding video (NVDEC) ditangani selama cutscene dan intro. - CPU - GPU Tidak Ada @@ -339,7 +335,6 @@ Emulator Switch Open-Source Kontributor Dibuat dengan \u2764 dari tim Eden - https://git.eden-emu.dev/eden-emu/eden/activity/contributors Proyek yang memungkinkan Eden untuk Android Versi Data pengguna @@ -422,7 +417,6 @@ Melewati beberapa pembatalan cache sisi CPU selama pembaruan memori, mengurangi penggunaan CPU dan meningkatkan kinerjanya. Mungkin menyebabkan gangguan atau crash pada beberapa game. Gunakan shader asinkron Kompilasi shader secara asinkron. Ini dapat mengurangi lag tetapi juga dapat menyebabkan glitch. - Status Dinamis Ekstensi Dinonaktifkan Vertex Provokasi @@ -461,10 +455,6 @@ Tombol - A - B - X - Y Tambah Kurang Home @@ -485,15 +475,10 @@ Pemodifikasi Rentang pengubah Trigger - L - R - ZL - ZR SL Kiri SR Kiri SL Kanan SR Kanan - Z Tidak valid Tidak ditetapkan Tidak diketahui @@ -657,7 +642,6 @@ Hapus Installasi Apakah Anda yakin ingin menghapus addon ini? Integritas - Memverifikasi Berhasil Gagal Konten file mungkin rusak @@ -777,55 +761,24 @@ PB EB - - Vulkan Tak ada Bawaan - - CPU - GPU - CPU Secara Asinkron - Tidak Dikompresi - BC1 (Kualitas Rendah) - BC3 (Kualitas Menengah) - Konservatif Agresif - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Lambat) - 3X (2160p/3240p) (Lambat) - 4X (2880p/4320p) (Lambat) - Immediate (OFF) Mailbox FIFO (ON) FIFO Relaxed - - Nearest Neighbor - Biliner - Bikubik - Gaussian - ScaleForce - AMD FidelityFX™ Super Resolusi - Area Tak ada - FXAA - SMAA - Otomatis Lanskap Sensor @@ -835,17 +788,8 @@ Potret Potret Terbalik - - Bawaan (16:9) - Paksa 4:3 - Paksa 21:9 - Paksa 16:10 Merentangkan - - Dynarmic (JIT) - Native code execution (NCE) - Akurat Berbahaya @@ -870,10 +814,6 @@ Terang Gelap - - Oboe - Cubeb - Gunakan Latar Belakang Hitam Apabila menggunakan tema gelap, terapkan latar belakang hitam diff --git a/src/android/app/src/main/res/values-it/strings.xml b/src/android/app/src/main/res/values-it/strings.xml index 8ec2b2cebd..9edb175879 100644 --- a/src/android/app/src/main/res/values-it/strings.xml +++ b/src/android/app/src/main/res/values-it/strings.xml @@ -16,7 +16,6 @@ Il valore deve essere al massimo %1$d Valore non valido - Nascondi automaticamente overlay Nascondi automaticamente la sovrapposizione dei controlli touch dopo il tempo di inattività specificato. Abilita nascondi automaticamente overlay @@ -65,8 +64,6 @@ Overlay dispositivo Configura quali informazioni mostrare nell\'overlay del dispositivo - Mostra ID build - Mostra versione driver Mostra modello dispositivo Mostra modello GPU Mostra modello SoC @@ -83,12 +80,9 @@ Abilita l\'emulazione della MMU nell\'host Questa ottimizzazione accelera gli accessi alla memoria da parte del programma guest. Abilitandola, le letture/scritture della memoria guest vengono eseguite direttamente in memoria e sfruttano la MMU host. Disabilitandola, tutti gli accessi alla memoria sono costretti a utilizzare l\'emulazione software della MMU. - Emulazione NVDEC Scegli come gestire la decodifica video - CPU - GPU Nessuna @@ -348,7 +342,6 @@ Un emulatore della Switch open-source. Collaboratori Realizzato con \u2764 dal team Eden - https://git.eden-emu.dev/eden-emu/eden/activity/contributors Progetti che rendono Eden per Android possibile Compilazione Dati Utente @@ -431,7 +424,6 @@ Salta alcuni invalidamenti della cache lato CPU durante gli aggiornamenti di memoria, riducendo l\'uso della CPU e migliorandone le prestazioni. Potrebbe causare glitch o crash in alcuni giochi. Usa shaders asincrone Compila gli shader in modo asincrono. Può ridurre gli scatti, ma può anche causare glitch grafici. - Stato dinamico esteso Disabilitato Vertice provocante @@ -470,10 +462,6 @@ Pulsanti - A - B - X - Y Più Meno Home @@ -494,15 +482,10 @@ Modificatore Range di modifica Grilletti - L - R - ZL - ZR SL Sinistro SR Sinistro SL Destro SR Destro - Z Non valido Non impostato Sconosciuto @@ -678,7 +661,6 @@ Conferma disinstallazione Sei sicuro di voler cancellare quest\'addon\? Verifica integrità - Verifica in corso... Verifica dell\'integrità completata con successo! Verifica dell\'integrità fallita! I contenuti dei file potrebbero essere corrotti @@ -816,8 +798,6 @@ Pb Eb - - Vulkan Nessuna @@ -825,57 +805,20 @@ Non sicura Sicura - - CPU - GPU - CPU asincrona - Non compresso - BC1 (bassa qualità) - BC3 (media qualità) - Conservativa Aggressiva - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.25X (900p/1350p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Slow) - 3X (2160p/3240p) (Slow) - 4X (2880p/4320p) (Slow) - Immediato (Off) Cassella postale FIFO (On) FIFO Rilassato - - Nearest neighbor - Bilineare - Bicubico - Spline-1 - Gaussiano - Lanczos - ScaleForce - AMD FidelityFX™️ Super Resolution - Area - Zero-Tangent - B-Spline - Mitchell - MMPX - Nessuna - FXAA - SMAA - Automatico Layout orizzontale sensore @@ -885,17 +828,8 @@ Layout Verticale Layout verticale inverso - - Predefinito (16:9) - Forza 4:3 - Forza 21:9 - Forza 16:10 Adatta alla finestra - - Dynarmic (JIT) - Native code execution (NCE) - Accurata Non sicura @@ -925,10 +859,6 @@ Chiaro Scuro - - oboe - cubeb - Sfondi neri Quando utilizzi il tema scuro, applica sfondi neri. diff --git a/src/android/app/src/main/res/values-ja/strings.xml b/src/android/app/src/main/res/values-ja/strings.xml index 4676b8e975..ecfb367728 100644 --- a/src/android/app/src/main/res/values-ja/strings.xml +++ b/src/android/app/src/main/res/values-ja/strings.xml @@ -47,8 +47,6 @@ デバイスオーバーレイ デバイスオーバーレイに表示される情報を設定 - ビルドIDを表示 - ドライバーのバージョンを表示 デバイスモデルを表示 GPUモデルを表示 SoCモデルを表示 @@ -65,12 +63,9 @@ ホストMMUエミュレーションを有効化 この最適化により、ゲストプログラムによるメモリアクセスが高速化されます。有効にすると、ゲストのメモリ読み書きが直接メモリ内で実行され、ホストのMMUを利用します。無効にすると、すべてのメモリアクセスでソフトウェアMMUエミュレーションが使用されます。 - NVDECエミュレーション ビデオデコード方法 - CPU - GPU 無効 @@ -388,7 +383,6 @@ メモリ更新時のCPU側キャッシュ無効化をスキップし、CPU使用率を減らして性能を向上させます。一部のゲームで不具合やクラッシュが発生する可能性があります。 非同期シェーダー シェーダーを非同期でコンパイルします。これによりカクつきが減る可能性がありますが、グラフィックの不具合が発生する場合もあります。 - 拡張ダイナミックステート 無効 プロボーキング頂点 @@ -425,10 +419,6 @@ 音量 オーディオ出力の音量を指定します - A - B - X - Y + - HOMEボタン @@ -445,11 +435,6 @@ 範囲 遊び 変更 - L - R - ZL - ZR - Z 無効 不明 Proコントローラー @@ -637,69 +622,30 @@ PB EB - - Vulkan なし デフォルト - - CPU - GPU - CPU非同期 - 非圧縮 - BC1(低品質) - BC3(中品質) - 保守的 積極的 - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (低速) - 3X (2160p/3240p) (低速) - 4X (2880p/4320p) (低速) - Immediate (オフ) Mailbox FIFO (オン) FIFO Relaxed - - Nearest Neighbor - Bilinear - Bicubic - Gaussian - ScaleForce - AMD FidelityFX™ Super Resolution なし - FXAA - SMAA - 自動 横長 縦長 - - デフォルト (16:9) - 強制 4:3 - 強制 21:9 - 強制 16:10 画面に合わせる - - Dynarmic (JIT) - ネイティブコード実行 (NCE) - 正確 不安定 @@ -724,10 +670,6 @@ ライト ダーク - - oboe - cubeb - 完全な黒を使用 ダークテーマの背景色に黒が適用されます。 diff --git a/src/android/app/src/main/res/values-ko/strings.xml b/src/android/app/src/main/res/values-ko/strings.xml index d807b9679d..2a094d6996 100644 --- a/src/android/app/src/main/res/values-ko/strings.xml +++ b/src/android/app/src/main/res/values-ko/strings.xml @@ -47,8 +47,6 @@ 장치 오버레이 장치 오버레이에 표시할 정보 구성 - 빌드 ID 표시 - 드라이버 버전 표시 장치 모델 표시 GPU 모델 표시 SoC 모델 표시 @@ -65,12 +63,9 @@ 호스트 MMU 에뮬레이션 사용 이 최적화는 게스트 프로그램의 메모리 접근 속도를 높입니다. 활성화하면 게스트의 메모리 읽기/쓰기가 메모리에서 직접 수행되고 호스트의 MMU를 활용합니다. 비활성화하면 모든 메모리 접근에 소프트웨어 MMU 에뮬레이션을 사용하게 됩니다. - NVDEC 에뮬레이션 비디오 디코딩 처리 방식 선택 - CPU - GPU 없음 @@ -388,7 +383,6 @@ 메모리 업데이트 시 일부 CPU 측 캐시 무효화를 건너뛰어 CPU 사용량을 줄이고 성능을 향상시킵니다. 일부 게임에서 오류 또는 충돌을 일으킬 수 있습니다. 비동기 셰이더 사용 셰이더를 비동기적으로 컴파일합니다. 이로 인해 끊김 현상이 줄어들 수 있지만 그래픽 오류가 발생할 수도 있습니다. - 확장 동적 상태 비활성화됨 프로보킹 버텍스 @@ -425,10 +419,6 @@ 볼륨 오디오 출력의 볼륨을 지정합니다. - A - B - X - Y + - @@ -445,11 +435,6 @@ 범위 데드존 수정자 - L - R - ZL - ZR - Z 유효하지않음 프로 컨트롤러 휴대 모드 @@ -576,7 +561,6 @@ 제거 확인 이 애드온을 제거하시겠습니까? 무결성 인증 - 인증 중... 무결성 인증에 성공했습니다. 무결성 인증에 실패했습니다. 파일 콘텐츠가 손상되었을 수 있습니다. @@ -690,54 +674,24 @@ PB EB - - Vulcan 없음 기본값 - - CPU - GPU - CPU 비동기 - 비압축 - BC1 (저화질) - BC3 (중화질) - 보수적 적극적 - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (느림) - 3X (2160p/3240p) (느림) - 4X (2880p/4320p) (느림) - 즉각 표시 (끄기) 메일박스 FIFO (켜기) FIFO Relaxed - - 최근접 보간 - 쌍선형 보간 - 쌍입방 보간 - 가우시안 - ScaleForce - AMD FidelityFX™ 초고해상도 없음 - FXAA - SMAA - 자동 가로 (방향 감지) @@ -747,17 +701,8 @@ 세로 세로 (역방향) - - 기본 (16:9) - 강제 4:3 - 강제 21:9 - 강제 16:10 화면에 맞춤 - - Dynarmic (JIT) - 네이티브 코드 실행 (NCE) - 정확함 최적화 (안전하지 않음) @@ -782,10 +727,6 @@ 라이트 모드 다크 모드 - - oboe - cubeb - 검정 배경 어두운 테마 사용 시 검정 배경을 적용합니다. diff --git a/src/android/app/src/main/res/values-nb/strings.xml b/src/android/app/src/main/res/values-nb/strings.xml index 3d5933b2ea..b1be0f3fdc 100644 --- a/src/android/app/src/main/res/values-nb/strings.xml +++ b/src/android/app/src/main/res/values-nb/strings.xml @@ -47,8 +47,6 @@ Enhetsoverlegg Konfigurer hvilken informasjon som vises i enhetsoverlegget - Vis Build-ID - Vis driver-versjon Vis enhetsmodell Vis GPU-modell Vis SoC-modell @@ -65,12 +63,9 @@ Aktiver verts-MMU-emulering Denne optimaliseringen fremskynder minnetilgang av gjesteprogrammet. Hvis aktivert, utføres gjestens minnelesing/skriving direkte i minnet og bruker vertens MMU. Deaktivering tvinger alle minnetilganger til å bruke programvarebasert MMU-emulering. - NVDEC-emulering Velg hvordan videodekoding håndteres - CPU - GPU Ingen @@ -371,7 +366,6 @@ Hopper over enkelte CPU-side cache-invalideringer under minneoppdateringer, reduserer CPU-bruk og forbedrer ytelsen. Kan forårsake feil eller krasj i noen spill. Bruk asynkrone shaders Kompilerer shadere asynkront. Dette kan redusere rykk, men kan også forårsake grafiske feil. - Utvidet dynamisk tilstand Deaktivert Provoserende vertex @@ -410,10 +404,6 @@ Knapper - A - B - X - Y Pluss Minus Hjem @@ -430,11 +420,6 @@ Område Dødsone Modifikator - L - R - ZL - ZR - Z Ugyldig Pro-Kontroller Håndholdt @@ -609,61 +594,26 @@ B GB - - Vulkan Ingen Standard - - CPU - GPU - CPU asynkront - Ukomprimert - BC1 (lav kvalitet) - BC3 (middels kvalitet) - Konservativ Aggressiv - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Slow) - 3X (2160p/3240p) (Slow) - 4X (2880p/4320p) (Slow) - Umiddelbar (av) Postkasse FIFO (På) FIFO avslappet - - Nærmeste nabo - Bilineær - Bikubisk - Gaussisk - ScaleForce - AMD FidelityFX™ Super Resolution Ingen - FXAA - SMAA - Auto - - Standard (16:9) - Tving 4:3 - Tving 21:9 - Tving 16:10 Strekk til vindu diff --git a/src/android/app/src/main/res/values-pl/strings.xml b/src/android/app/src/main/res/values-pl/strings.xml index 61eb47f271..0b0c524405 100644 --- a/src/android/app/src/main/res/values-pl/strings.xml +++ b/src/android/app/src/main/res/values-pl/strings.xml @@ -16,7 +16,14 @@ Wartość musi wynosić co najwyżej %1$d Nieprawidłowa wartość - + + Pokaż nakładkę sterowania + Wyświetlaj nakładkę sterowania dotykowego podczas emulacji + Przyciągaj do siatki + Podczas edycji przyciągaj elementy nakładki do siatki + Rozmiar siatki + Rozmiar komórek siatki w pikselach + Zachowanie Automatyczne ukrywanie nakładki Włącz automatyczne ukrywanie nakładki sterowania Włącz automatyczne ukrywanie nakładki @@ -25,6 +32,10 @@ Nakładka sterowania Skonfiguruj sterowanie na ekranie + Edytuj układ nakładki + Dostosuj położenie i skalę elementów sterowania na ekranie + + Pamięć procesu: %1$d MB Kompilacja @@ -68,8 +79,6 @@ Nakładka urządzenia Skonfiguruj, jakie informacje są wyświetlane w nakładce urządzenia - Pokaż ID kompilacji - Pokaż wersję sterownika Pokaż model urządzenia Pokaż model GPU Pokaż model SoC @@ -93,8 +102,6 @@ Emulacja NVDEC Wybierz metodę dekodowania wideo (NVDEC). - CPU - GPU Brak @@ -385,7 +392,6 @@ Otwarto-źródłowy emulator konsoli Switch Współtwórcy Stworzone z \u2764 przez zespół Eden - https://git.eden-emu.dev/eden-emu/eden/activity/contributors Projekty dzięki którym Eden mógł zostać stworzony Wersja Dane użytkownika @@ -418,6 +424,9 @@ Ta opcja pozwala na wybranie własnych ustawień czasu używanych w czasie emulacji, innych niż czas systemu Android. Ustaw niestandardowy czas RTC + + Podkręcanie CPU + Wymusza działanie emulowanego CPU z wyższym taktowaniem, ograniczając niektóre blokady FPS. Użyj Boost (1700 MHz), aby działać z najwyższym natywnym taktowaniem Switcha, lub Fast (2000 MHz), aby działać z taktowaniem 2×. Niestandardowe takty CPU Ustaw niestandardową wartość taktów CPU. Wyższe wartości mogą zwiększyć wydajność, ale mogą też powodować zawieszanie się gry. Zalecany zakres to 77–21000. Takty @@ -440,9 +449,14 @@ Ostrość FSR Kontroluje ostrość obrazu w FSR. Metoda wygładzania krawędzi + Optymalizuj wyjście SPIRV Optymalizuje skompilowany shader w celu poprawy wydajności GPU. + Zaawansowane + + Tryb GPU + Steruje trybem emulacji GPU. Większość gier renderuje się poprawnie w trybach Szybki lub Zrównoważony, ale dla niektórych nadal wymagany jest tryb Dokładny. Efekty cząsteczkowe zwykle renderują się poprawnie tylko w trybie Dokładnym. Dokładność DMA Kontroluje dokładność precyzji DMA. Bezpieczna precyzja może naprawić problemy w niektórych grach, ale w niektórych przypadkach może również wpłynąć na wydajność. Jeśli nie jesteś pewien, pozostaw wartość Domyślną. Filtrowanie anizotropowe @@ -464,12 +478,18 @@ Poprawia jakość renderowania w kilku grach, kosztem wydajności. + Hacki + + Szybki czas GPU + Wymusza działanie większości gier w ich najwyższej natywnej rozdzielczości. Ustaw 256 dla maksymalnej wydajności, a 512 dla maksymalnej jakości grafiki. Pomiń wewnętrzne unieważnienie CPU Pomija niektóre unieważnienia pamięci podręcznej po stronie CPU podczas aktualizacji pamięci, zmniejszając użycie CPU i poprawiając jego wydajność. Może powodować błędy lub awarie w niektórych grach. Wyłącz synchronizację shaderów Kompiluje shadery asynchronicznie. Może to zmniejszyć zacinanie, ale może też powodować błędy graficzne. + Rozszerzenia Rozszerzony stan dynamiczny + Kontroluje liczbę funkcji, które mogą być używane w Extended Dynamic State. Wyższe wartości pozwalają na użycie większej liczby funkcji i mogą zwiększyć wydajność, ale mogą powodować problemy z niektórymi sterownikami i u niektórych producentów. Wyłączone Dynamiczny stan wejścia wierzchołków Włącza funkcję dynamicznego stanu wejścia wierzchołków, poprawiając jakość i wydajność. @@ -477,6 +497,10 @@ Poprawia oświetlenie i obsługę wierzchołków w niektórych grach. Obsługiwane tylko przez GPU Vulkan 1.0+. Indeksowanie deskryptorów Poprawia obsługę tekstur i buforów oraz warstwę tłumaczenia Maxwell. Obsługiwane przez niektóre GPU Vulkan 1.1 i wszystkie GPU Vulkan 1.2+. + Cieniowanie próbkowane + Pozwala uruchamiać shader fragmentów dla każdej próbki w wielopróbkowanym fragmencie zamiast raz na fragment. Poprawia jakość grafiki kosztem części wydajności. + + Wyświetlacz Orientacja @@ -496,6 +520,8 @@ Interfejs graficzny Debugowanie grafiki Kiedy włączone, interfejs graficzny korzysta z wolnego trybu debugowania błędów. + Łatanie tekstur BCn + Nadpisuje automatyczne wykrywanie formatu tekstur BCn na GPU Adreno. Domyślnie jest ono wykrywane automatycznie na podstawie wersji Androida (włączone na API 28+). Fastmem Rejestrowanie @@ -511,10 +537,6 @@ Przyciski - A - B - X - Y Plus Minus Home @@ -535,15 +557,10 @@ Modyfikator Zakres modyfikatora Spusty (Trigery) - L - R - ZL - ZR Lewy SL Lewy SR Prawy SL Prawy SR - Z Nieprawidłowe Nie ustawiono Nieznany @@ -595,6 +612,7 @@ Domyślne + Domyślne Wczytywanie... Wyłączanie… Przywrócić wartość tego ustawienia do wartości domyślnej? @@ -633,6 +651,7 @@ Domyślne Wybrano nieprawidłowy sterownik Sterownik już zainstalowany + %1$s (Zainstalowano) Systemowy sterownik GPU Instalowanie sterownika... @@ -669,6 +688,28 @@ Gracz %d Debug Debugowanie CPU/GPU, API grafiki, fastmem + Niestandardowe ścieżki + Katalog danych zapisu + + + Katalog danych zapisu + Ustaw niestandardową ścieżkę przechowywania danych zapisu + Przywróć domyślne + Przenieś dane zapisu + Czy chcesz przenieść istniejące dane zapisu do nowej lokalizacji\? + Dane zapisu przeniesiono pomyślnie + Przenoszenie danych zapisu nie powiodło się + Ustawiono katalog zapisów + Miejsce docelowe już zawiera dane. Czy chcesz je nadpisać\? + Uprawnienie „Dostęp do wszystkich plików” jest wymagane dla niestandardowych ścieżek + Nadaj uprawnienie + Katalog NAND + Ustaw niestandardową ścieżkę przechowywania NAND + Katalog karty SD + Ustaw niestandardową ścieżkę dla wirtualnej karty SD + Ścieżkę ustawiono pomyślnie + Pomiń + Informacje ID programu, deweloper, wersja @@ -726,7 +767,6 @@ Potwierdź odinstalowanie Na pewno chcesz odinstalować ten dodatek\? Sprawdź integralność - Trwa weryfikacja... Weryfikacja integralności zakończona pomyślnie! Weryfikacja integralności nie powiodła się! Zawartość pliku może być uszkodzona @@ -798,6 +838,7 @@ Przeźroczystość Resetuj nakładkę Edytuj nakładkę + Przyciągaj do siatki Wstrzymaj emulację Wznów emulację Opcje nakładki @@ -851,6 +892,11 @@ Boost (1700MHz) Szybkie (2000MHz) + + Wyłączone + Średnie (256) + Wysokie (512) + Celsjusza Fahrenheita @@ -864,10 +910,10 @@ PB EB - - Vulkan Żadny + + Szybkie Zrównoważony Dokładny @@ -876,57 +922,20 @@ Niezalecane Bezpieczne - - CPU - GPU - CPU asynchronicznie - Bez kompresji - BC1 (niska jakość) - BC3 (średnia jakość) - Oszczędny Agresywny - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.25X (900p/1350p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Wolno) - 3X (2160p/3240p) (Wolno) - 4X (2880p/4320p) (Wolno) - Natychmiastowa (Wyłączona) Skrzynka pocztowa FIFO (Włączona) FIFO Relaks - - Najbliższy sąsiadujący - Bilinearny - Bikubiczny - Spline-1 - Kulisty - Lanczos - ScaleForce - AMD FidelityFX™ Super Resolution - Obszar - Zero-Tangent - B-Spline - Mitchell - MMPX - Żadna (wyłączony) - FXAA - SMAA - Automatyczny Czujnik poziomu @@ -936,17 +945,8 @@ Pionowy Odwrócony pionowy - - Domyślne (16:9) - Wymuś 4:3 - Wymuś 21:9 - Wymuś 16:10 Rozciągnij do okna - - Dynarmic (JIT) - Wykonywanie natywnego kodu (NCE) - Dokładny Niebezpieczny @@ -976,17 +976,6 @@ Jasny Ciemny - - oboe - cubeb - - - x2 - x4 - x8 - x16 - x32 - x64 Brak @@ -997,31 +986,6 @@ Język aplikacji Zmień język interfejsu aplikacji Zgodnie z systemem - English - Español - Français - Deutsch - Italiano - Português - Português do Brasil - Русский - 日本語 - 한국어 - 简体中文 - 繁體中文 - Polski - Čeština - Norsk bokmål - Magyar - Українська - Tiếng Việt - Bahasa Indonesia - العربية - کوردیی ناوەندی - فارسی - עברית - Српски - Kolor motywu Eden (Domyślnie) diff --git a/src/android/app/src/main/res/values-pt-rBR/strings.xml b/src/android/app/src/main/res/values-pt-rBR/strings.xml index 696f7eb646..55ad2cb098 100644 --- a/src/android/app/src/main/res/values-pt-rBR/strings.xml +++ b/src/android/app/src/main/res/values-pt-rBR/strings.xml @@ -16,7 +16,11 @@ O valor deve ser no máximo %1$d Valor inválido - + + Mostrar Controles na Tela + Mostra os controles na tela durante a emulação + Tamanho da Grade + Comportamento Esconder Sobreposição Automaticamente Os controles na tela serão escondidos automaticamente se não houver atividade após o tempo definido. Ativar Esconder Sobreposição Automaticamente @@ -25,6 +29,7 @@ Controles na Tela Ajustar a disposição dos controles na tela + Editar Layout da Sobreposição Memória do processo: %1$d MB Compilando @@ -68,8 +73,6 @@ Sobreposição do Dispositivo Configurar quais informações são mostradas na sobreposição do dispositivo - Mostrar ID da Build - Mostrar Versão do Driver Mostrar Modelo do Dispositivo Mostrar Modelo da GPU Mostrar Modelo do SoC @@ -93,8 +96,6 @@ Decodificação de Vídeo (NVDEC) Selecione como a decodificação de vídeo é realizada durante cutscenes e intros. - CPU - GPU Nenhum @@ -383,7 +384,6 @@ Um emulador de Switch de código aberto Colaboradores Feito com \u2764 da equipe do Eden - https://git.eden-emu.dev/eden-emu/eden/activity/contributors Projetos que tornam o Eden para Android possível Versão da Compilação Dados do usuário @@ -416,6 +416,8 @@ Permite a você configurar um relógio em tempo real separado do relógio do seu dispositivo. Definir um relógio em tempo real personalizado + + Overclock da CPU Ciclos da CPU Personalizados Defina um valor personalizado de ciclos da CPU. Valores mais altos podem aumentar o desempenho, mas também podem fazer o jogo travar. Recomenda-se usar valores entre 77 e 21000. Ciclos @@ -441,6 +443,8 @@ Otimiza o shader compilado para melhorar a eficiência da GPU. + Avançado + Precisão do DMA Controla a precisão das operações de DMA (Acesso Direto à Memória). A precisão Segura pode corrigir problemas em alguns jogos, mas também pode impactar o desempenho em certos casos. Se estiver em dúvida, mantenha na opção Padrão. Filtragem anisotrópica @@ -462,11 +466,12 @@ Melhora a precisão da renderização em alguns jogos ao custo de desempenho. + Hacks + Ignorar Invalidação Interna da CPU Ignora certas invalidações de cache do lado da CPU durante atualizações de memória, reduzindo o uso da CPU e melhorando seu desempenho. Isso pode causar falhas ou travamentos em alguns jogos. Usar shaders assíncronos Compila shaders de forma assíncrona. Isso pode reduzir engasgos, mas também pode introduzir falhas gráficas. - Extended Dynamic State Desativado Vertex Input Dynamic State @@ -509,10 +514,6 @@ Botões - A - B - X - Y Mais Menos Botão Home @@ -533,15 +534,10 @@ Modificador Alcance do modificador Gatilhos - L - R - ZL - ZR SL Esquerdo SR Esquerdo SL Direito SR Direito - Z Inválido Indefinido Desconhecido @@ -724,7 +720,6 @@ Confirmar desinstalação Tem certeza de que quer desinstalar esse complemento? Verificar integridade - Verificando... Verificação de integridade concluída! Houve uma falha na verificação de integridade! Conteúdos do arquivo podem estar corrompidos @@ -862,8 +857,6 @@ PB EB - - Vulkan Nenhum Média @@ -874,57 +867,20 @@ Insegura Segura - - CPU - GPU - CPU assíncrono - Não comprimido - BC1 (baixa qualidade) - BC3 (média qualidade) - Conservador Agressivo - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.25X (900p/1350p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Lento) - 3X (2160p/3240p) (Lento) - 4X (2880p/4320p) (Lento) - Imediato (Desligado) Caixa de entrada FIFO (Ligado) FIFO Relaxado - - Vizinho mais próximo - Bilinear - Bicúbico - Spline-1 - Gaussiano - Lanczos - ScaleForce - AMD FidelityFX™ Super Resolution - Área - Zero-Tangent - B-Spline - Mitchell - MMPX - Nenhum - FXAA - SMAA - Automática Paisagem pelo sensor @@ -934,17 +890,8 @@ Retrato Retrato invertido - - Padrão (16:9) - Forçar 4:3 - Forçar 21:9 - Forçar 16:10 Esticar à janela - - Dynarmic (JIT) - Execução de código nativo (NCE) - Precisa Inseguro @@ -974,17 +921,6 @@ Claro Escuro - - oboe - cubeb - - - 2x - 4x - 8x - 16x - 32x - 64x Nenhum @@ -995,31 +931,6 @@ Idioma do Aplicativo Alterar o idioma da interface do aplicativo Padrão do Sistema - Inglês - Espanhol - Francês - Alemão - Italiano - Português - Português Brasileiro - Russo - Japonês - Coreano - Chinês Simplificado - Chinês Tradicional - Polonês - Tcheco - Norueguês - Húngaro - Ucraniano - Vietnamita - Indonésio - Árabe - Curdo Central - Persa - Hebraico - Sérvio - Cor do tema Eden (Padrão) diff --git a/src/android/app/src/main/res/values-pt-rPT/strings.xml b/src/android/app/src/main/res/values-pt-rPT/strings.xml index ff76e2036a..9aba51007e 100644 --- a/src/android/app/src/main/res/values-pt-rPT/strings.xml +++ b/src/android/app/src/main/res/values-pt-rPT/strings.xml @@ -47,8 +47,6 @@ Sobreposição do dispositivo Configurar quais informações são mostradas na sobreposição do dispositivo - Mostrar ID da Build - Mostrar Versão do Driver Mostrar modelo do dispositivo Mostrar modelo da GPU Mostrar modelo do SoC @@ -65,12 +63,9 @@ Ativar Emulação de MMU do Anfitrião Esta otimização acelera os acessos à memória pelo programa convidado. Ativar faz com que as leituras/escritas de memória do convidado sejam efetuadas diretamente na memória e utilizem a MMU do Anfitrião. Desativar força todos os acessos à memória a usar a Emulação de MMU por Software. - Emulação NVDEC Método de decodificação de vídeo. - CPU - GPU Nenhum @@ -394,7 +389,6 @@ Ignora algumas invalidações de cache do lado da CPU durante atualizações de memória, reduzindo a utilização da CPU e melhorando o desempenho. Pode causar falhas ou crashes em alguns jogos. Usa shaders assíncronos Compila shaders de forma assíncrona. Isto pode reduzir engasgadelas, mas também pode introduzir falhas gráficas. - Estado Dinâmico Estendido Desativado Vértice provocante @@ -433,10 +427,6 @@ Botões - A - B - X - Y Mais Menos Home @@ -457,15 +447,10 @@ Modificador Alcance do modificador Gatilhos - L - R - ZL - ZR SL Esquerdo SR Esquerdo SL Direito SR Direito - Z Inválido Indefinido Desconhecido @@ -629,7 +614,6 @@ uma tentativa de mapeamento automático Confirmar desinstalação Tem certeza de que quer desinstalar esse adicional? Verificar integridade - Verificando... Verificação de integridade concluída! Houve uma falha na verificação de integridade! Conteúdos do arquivo podem estar corrompidos @@ -743,54 +727,24 @@ uma tentativa de mapeamento automático PB EB - - Vulcano Nenhum Predefinido - - CPU - GPU - CPU Assíncrono - Não Comprimido - BC1 (Baixa Qualidade) - BC3 (Média Qualidade) - Conservador Agressivo - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Lento) - 3X (2160p/3240p) (Lento) - 4X (2880p/4320p) (Lento) - Imediato (Desligado) Caixa de entrada FIFO (Ligado) FIFO Relaxado - - Vizinho mais próximo - Bilinear - Bicúbico - Gaussiano - ScaleForce - AMD FidelityFX™ Super Resolution Nenhum - FXAA - SMAA - Automático Paisagem pelo sensor @@ -800,17 +754,8 @@ uma tentativa de mapeamento automático Portrait Retrato invertido - - Padrão (16:9) - Forçar 4:3 - Forçar 21:9 - Forçar 16:10 Esticar à janela - - Dynarmic (JIT) - Native code execution (NCE) - Preciso Inseguro @@ -835,10 +780,6 @@ uma tentativa de mapeamento automático Claro Escuro - - oboe - cubeb - Plano de fundo preto Quando usar tema escuro, aplicar fundos escuros diff --git a/src/android/app/src/main/res/values-ru/strings.xml b/src/android/app/src/main/res/values-ru/strings.xml index 232d155ffd..7b3ae7bdc7 100644 --- a/src/android/app/src/main/res/values-ru/strings.xml +++ b/src/android/app/src/main/res/values-ru/strings.xml @@ -16,7 +16,16 @@ Величина должна быть не более %1$d Неверная величина + Настройки для каждой игры + + Показать оверлей ввода + Отображать сенсорный оверлей во время эмуляции + Привязка к сетке + Привязывать элементы оверлея к сетке при редактировании + Размер сетки + Размер ячеек сетки в пикселях + Поведение Авто-скрытие оверлея Автоматически скрывает сенсорное управление после определенного времени неактивности. Включить авто-скрытие оверлея @@ -25,6 +34,10 @@ Оверлей ввода Настройка экранного управления + Редактировать макет оверлея + Настроить положение и размер элементов управления на экране + + ОЗУ процесса: %1$d МБ Компиляция @@ -68,8 +81,6 @@ Оверлей устройства Настроить, какая информация отображается в оверлее устройства - Показать ID сборки - Показать версию драйвера Показать модель устройства Показать модель ГПУ Показать модель SoC @@ -93,8 +104,6 @@ Эмуляция NVDEC Обработка видео (ролики, интро) - ЦП - ГПУ Отключено @@ -385,7 +394,6 @@ Эмулятор Switch с открытым исходным кодом Контрибьюторы Сделано с \u2764 от команды Eden - https://git.eden-emu.dev/eden-emu/eden/activity/contributors Проекты, которые сделали Eden для Android возможным Сборка Данные пользователя @@ -418,6 +426,9 @@ Позволяет установить пользовательские часы реального времени отдельно от текущего системного времени. Установить пользовательский RTC + + Разгон ЦП + Принудительно повышает тактовую частоту эмулируемого ЦП, снижая влияние некоторых ограничителей FPS. Используйте Разгон (1700 МГц) для работы на максимальной штатной частоте Switch или Быстрая (2000 МГц) для удвоенной частоты. Пользовательские такты ЦП Установите пользовательское значение тактов ЦП. Более высокие значения могут увеличить производительность, но также могут вызвать зависание игры. Рекомендуется диапазон 77–21000. Такты @@ -440,9 +451,14 @@ Резкость FSR Определяет, насколько чётким будет изображение при использовании динамического контраста FSR. Метод сглаживания + Оптимизация вывода SPIRV Оптимизирует скомпилированный шейдер для повышения эффективности ГПУ. + Расширенные + + Режим ГП + Управляет режимом эмуляции графического процессора. Большинство игр нормально отображаются в режимах «Быстрый» или «Сбалансированный», но для некоторых требуется режим «Точный». Частицы обычно корректно отображаются только в режиме «Точный». Точность DMA Управляет точностью DMA. Безопасная точность может исправить проблемы в некоторых играх, но в некоторых случаях также может повлиять на производительность. Если не уверены, оставьте значение По умолчанию. Анизотропная фильтрация @@ -464,12 +480,26 @@ Повышение точности рендеринга в некоторых играх за счет снижения производительности. + Хаки + + Быстрое время ГП + Принудительно запускает большинство игр в их максимальном нативном разрешении. Используйте значение 256 для максимальной производительности и 512 для максимального качества графики. Пропустить внутреннюю инвалидацию ЦП Пропускает некоторые инвалидации кэша на стороне ЦП при обновлениях памяти, уменьшая нагрузку на процессор и повышая производительность. Может вызывать сбои в некоторых играх. Использовать асинхронные шейдеры Компилирует шейдеры асинхронно. Это может уменьшить подтормаживания, но также может вызвать графические артефакты. + Макс. размер текстуры Unswizzle + Задает максимальный размер (в МБ) текстур для преобразования формата (unswizzle) на ГП. Хотя ГП быстрее работает со средними и большими текстурами, ЦП может быть эффективнее для очень маленьких. Настройте это значение, чтобы найти баланс между ускорением на ГП и нагрузкой на ЦП. + Размер потока Unswizzle + Задает лимит данных на кадр для преобразования крупных текстур (unswizzle). Высокие значения ускоряют загрузку текстур ценой увеличения задержки кадра; низкие значения снижают нагрузку на ГП, но могут вызывать заметную постепенную подгрузку текстур. + Размер блока Unswizzle + Задает количество слоёв глубины, обрабатываемых за одну пачку для 3D-текстур. Увеличение этого значения улучшает пропускную способность на мощных ГП, но может вызывать подтормаживания или таймауты драйвера на слабом железе. + + + Расширения Расширенное динамическое состояние + Управляет количеством функций, доступных в режиме «Расширенное динамическое состояние». Большее число позволяет задействовать больше функций и может повысить производительность, но способно вызывать проблемы с некоторыми драйверами и графикой. Отключено Динамическое состояние ввода вершин Включает функцию динамического состояния ввода вершин для повышения качества и производительности @@ -477,6 +507,10 @@ Улучшает освещение и обработку вершин в некоторых играх. Поддерживается только ГПУ с Vulkan 1.0+. Индексирование дескрипторов Улучшает обработку текстур и буферов, а также слой перевода Maxwell. Поддерживается некоторыми ГПУ Vulkan 1.1 и всеми ГПУ Vulkan 1.2+. + Сэмпловое затенение + Позволяет шейдеру фрагментов выполняться для каждого сэмпла в многосэмпловом фрагменте, а не один раз на фрагмент. Улучшает качество графики ценой некоторого падения производительности. + + Дисплей Ориентация @@ -496,6 +530,8 @@ API Отладка графики Переводит графический API в режим медленной отладки. + Исправление текстур BCn + Переопределить автоматическое определение формата BCn-текстур на ГП Adreno. Обычно определяется автоматически на основе версии Android (включено начиная с API 28+). Fastmem Логирование @@ -511,10 +547,6 @@ Кнопки - A - B - X - Y Плюс Минус Home @@ -535,15 +567,10 @@ Модификатор Диапазон модификатора Триггеры - L - R - ZL - ZR Левый SL Левый SR Правый SL Правый SR - Z Недопустимо Не установлено Неизвестно @@ -595,6 +622,7 @@ По умолчанию + По умолчанию Загрузка... Выключение… Хотите ли вы вернуть этот параметр к значению по умолчанию? @@ -633,6 +661,7 @@ По умолчанию Выбран неподходящий драйвер Драйвер уже установлен + %1$s (Установлено) Системный драйвер ГП Установка драйвера... @@ -662,6 +691,7 @@ Режим дока, регион, язык Графика Уровень точности, разрешение, кэш шейдеров + Быстрые настройки Аудио Движок вывода, громкость Управление @@ -669,6 +699,28 @@ Игрок %d Отладка Отладка ЦП/ГП, графический API, fastmem + Пользовательские пути + Папка сохранений + + + Папка сохранений + Указать папку для сохранений + Восстановить по умолчанию + Перенести сохранения + Перенести существующие сохранения в новое расположение\? + Сохранения успешно перенесены + Не удалось перенести сохранения + Папка сохранений задана + В папке назначения уже есть данные. Перезаписать их\? + Для пользовательских путей требуется разрешение «Доступ ко всем файлам» + Разрешить + Папка NAND + Задать свой путь для хранения NAND + Папка SD-карты + Задать свой путь для хранения виртуальной SD-карты + Путь успешно задан + Пропустить + Информация ID программы, для разработчиков, версия @@ -798,6 +850,7 @@ Непрозрачность Сбросить оверлей Редактировать оверлей + Привязка к сетке Пауза эмуляции Возобновить эмуляцию Настройка оверлея @@ -851,6 +904,32 @@ Разгон (1700MHz) Быстрая (2000MHz) + + Выкл. + Среднее (256) + Высокое (512) + + + Очень малый (16 МБ) + Малый (32 МБ) + Обычный (128 МБ) + Большой (256 МБ) + Очень большой (512 МБ) + + + Очень низкий (4 МБ) + Низкий (8 МБ) + Обычный (16 МБ) + Средний (32 МБ) + Высокий (64 МБ) + + + Очень малый (32) + Малый (64) + Обычный (128) + Средний (256) + Большой (512) + Цельсий Фаренгейт @@ -864,10 +943,10 @@ ПБ ЕВ - - Vulkan Никакой + + Быстрый Сбалансированный Точный @@ -876,57 +955,20 @@ Небезопасно Безопасный - - ЦП - ГПУ - ЦП (асинхронно) - Без сжатия - BC1 (низкое качество) - BC3 (среднее качество) - Консервативный Агрессивный - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.25X (900p/1350p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Медленно) - 3X (2160p/3240p) (Медленно) - 4X (2880p/4320p) (Медленно) - Моментальная (выключена) Mailbox FIFO (Включена) FIFO Relaxed - - Ближайший сосед - Билинейный - Бикубический - Spline-1 - Гаусс - Lanczos - ScaleForce - AMD FidelityFX™️ Super Resolution - Зона - Zero-Tangent - B-Spline - Mitchell - MMPX - Выкл. - FXAA - SMAA - Авто Альбомная (сенсор) @@ -936,23 +978,36 @@ Портрет Обратная портретная - - Стандартное (16:9) - Заставить 4:3 - Заставить 21:9 - Заставить 16:10 Растянуть до окна - - Dynarmic (JIT) - Нативное выполнение (NCE) - Точно Небезопасно Параноик Отладка + + Настройки Freedreno + Настройки графического драйвера + Готовые профили + Текущие настройки + Расширенные настройки + Имя переменной (например, TU_DEBUG) + Значение переменной + Добавить переменную + Очистить всё + Конфигурация Freedreno сохранена + Все переменные Freedreno очищены + Переменная %1$s добавлена + Профиль \'%1$s\' применён + Имя переменной не может быть пустым + Не удалось задать переменную + О конфигурации Freedreno + Настройте параметры драйвера Freedreno/Turnip для отладки, профилирования и оптимизации производительности. Изменения сохраняются автоматически. Подробная документация доступна по ссылке: https://docs.mesa3d.org/drivers/freedreno.html + Настройки Freedreno + Настройте параметры драйвера для этой игры + Настройки Freedreno сохранены + Крестовина Левый стик @@ -976,17 +1031,6 @@ Светлая Темная - - oboe - cubeb - - - 2x - 4x - x8 - x16 - x32 - x64 Отключено @@ -997,31 +1041,6 @@ Язык приложения Поменять язык интерфейса приложения Следовать системе - Английский - Испанский - Французский - Немецкий - Итальянский - Португальский - Португальский бразильский - Русский - Японский - Корейский - Упрощенный китайский - Традиционный китайский - Польский - Чешский - Норвежский - Магуайр - Украинский - Вьетнамский - Индонезийский - Арабский - Персидский язык - Фарси - Израильский - Сербский - Цвет темы Eden (По умолчанию) diff --git a/src/android/app/src/main/res/values-sr/strings.xml b/src/android/app/src/main/res/values-sr/strings.xml index 25964d188d..306ae44e57 100644 --- a/src/android/app/src/main/res/values-sr/strings.xml +++ b/src/android/app/src/main/res/values-sr/strings.xml @@ -45,8 +45,6 @@ Прекривање уређаја Конфигуришите које се информације приказују у прекривању уређаја - Прикажи ID билда - Прикажи верзију драјвера Прикажи модел уређаја Прикажи ГПУ модел Прикажи соц модел @@ -63,12 +61,9 @@ Омогући емулацију MMU домаћина Ова оптимизација убрзава приступ меморији од стране гостујућег програма. Укључивање изазива да се читања/уписа меморије госта обављају директно у меморији и користе MMU домаћина. Искључивање присиљава све приступе меморији да користе софтверску емулацију MMU. - НВДЕЦ Емулација Изаберите како се видео декодирање (НВДЕЦ) обрађује током секс и увозних интросија. - ЦПУ - ГПУ Ниједан @@ -393,7 +388,6 @@ Preskače određena poništavanja keša na strani CPU-a tokom ažuriranja memorije, smanjujući opterećenje procesora i poboljšavajući performanse. Može izazvati greške u nekim igrama. Користите асинхроне схадера Саставља схадера асинхроно. Ово може умањити затезаче, али могу такође да уведе пропусте. - Проширена динамичка држава Искључено Провоцирајући врх @@ -432,10 +426,6 @@ Тастери - А - Б - К - И Плус Минус Дом @@ -456,15 +446,10 @@ Модификатор Распон модификатора Окидачи - Л - Р - Зл - Зр Лефт сл Лефт ср Десни сл Десно ср - З Неважећи Није постављен Непознат @@ -626,7 +611,6 @@ Потврдите деинсталирање Јесте ли сигурни да желите да деинсталирате овај Аддон? Проверите интегритет - Провера ... Провера интегритета је успела! Провера интегритета није успела! Садржај датотеке може бити оштећен @@ -740,54 +724,24 @@ Пб Еб - - Вулкан Ниједан Подразумевано - - ЦПУ - ГПУ - ЦПУ асинхроно - Некомпримован - БЦ1 (низак квалитет) - БЦ3 (средњи квалитет) - Конзервативан Агресиван - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (споро) - 3X (2160p/3240p) (споро) - 4X (2880p/4320p) (споро) - Непосредан (искључен) Поштански сандучић ФИФО (ОН) ФИФО је опуштен - - Најближи комшија - Билинеарни - Бицубиц - Гауссиан - Скалефорце - АМД ФиделитиФКС ™ Супер резолуција Ниједан - ФКСАА - СМАА - Аутомат Сензорски пејзаж @@ -797,17 +751,8 @@ Портрет Обрнути портрет - - Подразумевано (16: 9) - Форце 4: 3 - Натура 21: 9 - Сила 16:10 Протезање до прозора - - Dynarmic (JIT) - Извођење изворног кода (НЦЕ) - Тачан Несигуран @@ -832,10 +777,6 @@ Светло Мрак - - обоја - Цубеб - Црна позадина Када користите тамну тему, нанесите црну позадину. diff --git a/src/android/app/src/main/res/values-uk/strings.xml b/src/android/app/src/main/res/values-uk/strings.xml index 6aea111ea0..9b8b84581d 100644 --- a/src/android/app/src/main/res/values-uk/strings.xml +++ b/src/android/app/src/main/res/values-uk/strings.xml @@ -16,7 +16,16 @@ Значення повинно бути не більше %1$d Неправильне значення + Використовувати конфігурації для кожної гри + + Показувати оверлей введення + Показувати оверлей сенсорного керування під час емуляції. + Прилипання до сітки + Елементи керування оверлея прилипатимуть до сітки під час редагування. + Розмір сітки + Розмір у пікселях комірок сітки. + Поведінка Автоматично приховувати оверлей Автоматично приховувати оверлей сенсорного керування після вказаного часу неактивності. Увімкнути автоматичне приховування оверлею @@ -25,6 +34,10 @@ Оверлей введення Налаштувати наекранне керування + Редагувати макет оверлея + Коригувати розташування й розміри екранних елементів керування. + + RAM процесу: %1$d МБ Компіляція @@ -93,8 +106,6 @@ Емуляція NVDEC Обробка відео під час катсцен - ЦП - ГП Вимкнено @@ -209,7 +220,7 @@ За алфавітом Список Сітка - Компактна Сітка + Компактна сітка Карусель Скріншот для %1$s Тека @@ -385,7 +396,6 @@ Емулятор Switch із відкритим вихідним кодом Автори проєкту Зроблено з \u2764 командою Eden - https://git.eden-emu.dev/eden-emu/eden/activity/contributors Проєкти, які зробили запуск Eden на Android можливим Збірка Дані користувача @@ -449,6 +459,8 @@ Додаткові + Режим ГП + Керує режимом емуляції ГП. Більшість ігор добре візуалізуються з режимами «Швидко» або «Збалансовано», але деякі ігри можуть потребувати режиму «Точно». Частинки зазвичай правильно візуалізуються лише з режимом «Точно». Точність DMA Керує точністю DMA. Безпечна точність може виправити проблеми в деяких іграх, але в деяких випадках також може вплинути на продуктивність. Якщо не впевнені, залиште це значення за замовчуванням. Анізотропне фільтрування @@ -476,8 +488,17 @@ Примушує більшість ігор працювати на їхній максимальній нативній роздільності. Використовуйте 256 для максимальної продуктивності та 512 для найкращої якості. Пропустити внутрішнє інвалідування CPU Пропускає деякі інвалідації кешу на стороні CPU під час оновлення пам\'яті, зменшуючи навантаження на процесор і покращуючи продуктивність. Може спричинити збої в деяких іграх. + Виправити ефекти світіння + Зменшує розмиття світіння в LA/EOW (Adreno 700), прибирає світіння в Burnout Асинхронні шейдери Компілює шейдери асинхронно. Це може зменшити затримки, але також може спричинити графічні баги. + Максимальний розмір текстур для відновлення перевпорядковування за допомогою ГП + Встановлює максимальний розмір (МБ) для відновлення перевпорядкованих текстур за допомогою ГП. ГП швидше справляється з текстурами середніх і великих розмірів, а ЦП ефективніший для дуже маленьких. Налаштуйте, щоб збалансувати ГП-прискоренням і навантаженням на ЦП. + Розмір потоку відновлення перевпорядковування за допомогою ГП + Встановлює обмеження даних на кадр для відновлення перевпорядкування великих текстур. Вищі значення пришвидшують завантаження текстур за рахунок більших кадрових затримок; менші значення зменшують перевантаження ГП але може спричинити помітні появи текстур. + Розмір блоків відновлення перевпорядковування за допомогою ГП + Визначає кількість зрізів глибини, оброблених за партію 3D-текстур. Збільшення здатне покращити пропускну здатність на потужних ГП, але може призвести до затримок або затримок драйвера зі слабшим устаткуванням. + Розширення @@ -530,10 +551,6 @@ Кнопки - A - B - X - Y Плюс Мінус Home @@ -554,15 +571,10 @@ Модифікатор Діапазон модифікатора Тригери - L - R - ZL - ZR Ліва SL Ліва SR Права SL Права SR - Z Некоректний Не задано Невідомо @@ -614,6 +626,7 @@ За замовчуванням + Стандартно Завантаження... Вимкнення... Чи хочете ви повернути цей параметр до значення за замовчуванням? @@ -682,6 +695,7 @@ Режим док-странції, регіон, мова Графіка Рівень точності, роздільна здатність, кеш шейдерів + Швидкі налаштування Аудіо Аудіорушій, гучність Керування @@ -689,6 +703,28 @@ Гравець %d Налагодження Налагодження CPU/GPU, графічний API, швидка пам\'ять + Користувацькі шляхи + Тека даних збережень + + + Тека даних збережень + Встановити користувацький шлях для даних збережень. + Скинути до стандартного + Перенести дані збережень + Хочете перенести наявні дані збережень до нового розташування\? + Дані збережень успішно перенесено + Не вдалося перенести дані збережень + Теку для збережень встановлено + Цільова тека вже містить дані. Хочете їх перезаписати\? + Для користувацьких шляхів потрібен дозвіл на доступ до всіх файлів + Надати дозвіл + Тека NAND + Встановити користувацький шлях для сховища NAND + Тека SD-картки + Встановити користувацький шлях для віртуального сховища SD-картки. + Шлях успішно встановлено + Пропустити + Інформація ID програми, розробник, версія @@ -818,6 +854,7 @@ Непрозорість Скинути накладання Редагувати накладання + Прилипання до сітки Призупинити емуляцію Продовжити емуляцію Опції накладання @@ -876,6 +913,27 @@ Середньо (256) Високо (512) + + Дуже малий (16 МБ) + Малий (32 МБ) + Нормальний (128 МБ) + Великий (256 МБ) + Дуже великий (512 МБ) + + + Дуже низький (4 МБ) + Низький (8 МБ) + Нормальний (16 МБ) + Середній (32 МБ) + Високий (64 МБ) + + + Дуже низький (32) + Низький (64) + Нормальний (128) + Середній (256) + Високий (512) + Цельсій Фаренгейт @@ -889,10 +947,10 @@ ПБ ЕБ - - Vulkan Вимкнено + + Швидко Збалансовано Точно @@ -901,57 +959,20 @@ Небезпечно Безпечно - - CPU - GPU - Асинхронно CPU - Без стиснення - BC1 (низька якість) - BC3 (середня якість) - Консервативний Агресивний - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.25X (900p/1350p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Повільно) - 3X (2160p/3240p) (Повільно) - 4X (2880p/4320p) (Повільно) - Моментальна (вимкнена) Mailbox FIFO (ввімкнута) FIFO Relaxed - - Найближчий сусід - Білінійне - Бікубічне - Spline-1 - Гауса - Ланцоша - ScaleForce - AMD FidelityFX™ Super Resolution - Області - Нульовий тангенс - B-Spline - Мітчелла - MMPX - Вимкнено - FXAA - SMAA - Авто Горизонтальний сенсор @@ -961,23 +982,36 @@ Вертикальний Обернений вертикальний - - За замовчуванням (16:9) - Примусові 4:3 - Примусові 21:9 - Примусові 16:10 Розтягнути до вікна - - Динамічно (JIT) - Нативне виконання коду (NCE) - Точно Небезпечно Параноїк (повільно) Зневадження + + Налаштування Freedreno + Налаштування драйвера ГП + Швидкі попередні налаштування + Поточні налаштування + Розширені налаштування + Назва змінної (наприклад TU_DEBUG) + Значення змінної + Додати змінну + Очистити все + Налаштування Freedreno збережено + Усі змінні Freedreno очищено + Додано змінну %1$s + Застосовано попереднє налаштування «%1$s» + Назва змінної не може бути порожньою + Не вдалося встановити змінну + Про налаштування Freedreno + Налаштуйте параметри драйвера ГП Freedreno/Turnip для зневадження, профілювання та оптимізації продуктивності. Зміни зберігаються автоматично. Перегляньте https://docs.mesa3d.org/drivers/freedreno.html для детальної документації. + Налаштування Freedreno + Відкоригувати налаштування драйвера ГП для цієї гри + Налаштування Freedreno збережено + Хрестовина Лівий джойстик @@ -1001,17 +1035,6 @@ Світла Темна - - oboe - cubeb - - - x2 - x4 - x8 - x16 - x32 - x64 Жодного @@ -1022,31 +1045,6 @@ Мова застосунку Змінити мову інтерфейсу застосунку Як у системі - English - Español - Français - Deutsch - Italiano - Português - Português do Brasil - Русский - 日本語 - 한국어 - 简体中文 - 繁體中文 - Polski - Čeština - Norsk bokmål - Magyar - Українська - Tiếng Việt - Bahasa Indonesia - العربية - کوردیی ناوەندی - فارسی - עברית - Српски - Колір теми Eden (стандартно) diff --git a/src/android/app/src/main/res/values-vi/strings.xml b/src/android/app/src/main/res/values-vi/strings.xml index 2f6b80a2af..5445ded6d0 100644 --- a/src/android/app/src/main/res/values-vi/strings.xml +++ b/src/android/app/src/main/res/values-vi/strings.xml @@ -47,8 +47,6 @@ Lớp phủ thiết bị Cấu hình thông tin hiển thị trong lớp phủ thiết bị - Hiển thị ID build - Hiển thị phiên bản driver Hiển thị model thiết bị Hiển thị model GPU Hiển thị model SoC @@ -65,12 +63,9 @@ Bật giả lập MMU Máy chủ Tối ưu hóa này tăng tốc độ truy cập bộ nhớ của chương trình khách. Bật nó lên khiến các thao tác đọc/ghi bộ nhớ khách được thực hiện trực tiếp vào bộ nhớ và sử dụng MMU của Máy chủ. Tắt tính năng này buộc tất cả quyền truy cập bộ nhớ phải sử dụng Giả lập MMU Phần mềm. - Giả lập NVDEC Chọn cách xử lý giải mã video - CPU - GPU Tắt @@ -369,7 +364,6 @@ Bỏ qua một số lần vô hiệu hóa bộ nhớ đệm phía CPU trong khi cập nhật bộ nhớ, giảm mức sử dụng CPU và cải thiện hiệu suất. Có thể gây ra lỗi hoặc treo máy trong một số trò chơi. Dùng các shader bất đồng bộ Biên dịch shader không đồng bộ. Điều này có thể giảm giật lag nhưng cũng có thể gây ra lỗi đồ họa. - Trạng thái động mở rộng Đã tắt Đỉnh kích hoạt @@ -404,10 +398,6 @@ Nút - A - B - X - Y Cộng Trừ Home @@ -424,11 +414,6 @@ Phạm vi Vùng chết Ngưỡng điều chỉnh - L - R - ZL - ZR - Z Không hợp lệ Không xác định Tay cầm Pro Controller @@ -605,61 +590,26 @@ B GB - - Vulkan Trống Mặc định - - CPU - GPU - CPU bất đồng bộ - Không nén - BC1 (Chất lượng thấp) - BC3 (Chất lượng trung bình) - Bảo thủ Mạnh - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (Chậm) - 3X (2160p/3240p) (Chậm) - 4X (2880p/4320p) (Chậm) - Ngay lập tức (Tắt) Mailbox FIFO (On) FIFO Relaxed - - Nearest Neighbor - Bilinear - Bicubic - ScaleForce - ScaleForce - AMD FidelityFX™ Super Resolution Trống - FXAA - SMAA - Tự động - - Mặc định (16:9) - Dùng 4:3 - Dùng 21:9 - Dung 16:10 Mở rộng đến cửa sổ diff --git a/src/android/app/src/main/res/values-zh-rCN/strings.xml b/src/android/app/src/main/res/values-zh-rCN/strings.xml index afafbaed2e..34a7eace23 100644 --- a/src/android/app/src/main/res/values-zh-rCN/strings.xml +++ b/src/android/app/src/main/res/values-zh-rCN/strings.xml @@ -16,12 +16,28 @@ 值最大必须为 %1$d 无效的值 + 使用针对特定游戏的配置 + + 虚拟按键输入 + 在模拟过程中显示触摸控制覆盖 + 截图到网格 + 编辑时将叠加控件吸附到网格 + 网格大小 + 网格单元的大小(以像素为单位) + 平衡 自动隐藏虚拟按键 在指定的时间间隔后自动隐藏触摸控制覆盖层。 开启自动隐藏虚拟按键 + 使用控制器时自动隐藏虚拟输入 + 在使用控制器自动隐藏虚拟输入,当控制器断开会自动再现。 + 虚拟按键输入 配置虚拟按键 + 编辑虚拟按键 + 调整屏幕控件的的位置和大小 + + 进程内存: %1$d MB 正在编译 @@ -65,7 +81,7 @@ 设备叠加层 配置设备叠加层中显示的信息 - 显示构建ID + 显示构建 ID 显示驱动版本 显示设备型号 显示GPU型号 @@ -90,8 +106,6 @@ NVDEC模拟 选择视频解码处理方式 - CPU解码 - GPU解码 禁用 @@ -376,7 +390,6 @@ 一款开源的 Switch 模拟器 贡献者 Eden 团队的用 \u2764 制作 - https://git.eden-emu.dev/eden-emu/eden/activity/contributors Android 版 Eden 离不开这些项目的支持 构建版本 用户数据 @@ -409,6 +422,9 @@ 此选项允许您设置与目前系统时间相独立的自定义系统时钟。 设置自定义系统时间 + + CPU 超频 + 强制模拟的 CPU 以更高的时钟频率运行,从而解除某些 FPS 限制器。使用 Boost (1700MHz) 可让游戏以 Switch 的最高原生时钟运行,或使用 Fast (2000MHz) 以 2 倍时钟运行。 自定义CPU时钟 设置自定义的CPU时钟值。更高的值可能提高性能,但也可能导致游戏卡顿。建议范围为77-21000。 时钟 @@ -431,9 +447,14 @@ FSR 锐化度 指定使用 FSR 时图像的锐化程度 抗锯齿方式 + 优化 SPIRV 输出 优化编译后的着色器以提高GPU效率。 + 高级 + + GPU 模式 + 控制 GPU 模拟的精确度。大部分游戏在性能或平衡模式下可以正常渲染,但部分游戏需要设置为精确。粒子效果通常只有在精确模式下才能正确显示。 DMA 精度 控制 DMA 精度。安全精度可以修复某些游戏中的问题,但在某些情况下也可能影响性能。如果不确定,请保留为“默认”。 各向异性过滤 @@ -455,12 +476,28 @@ 牺牲性能,提高某些游戏的渲染精度。 + Hacks + + GPU 超频频率 + 强制大多数游戏以其最高原生分辨率运行。使用 256 以获得最大性能,使用 512 以获得最大图形保真度。 跳过CPU内部无效化 在内存更新期间跳过某些CPU端缓存无效化,减少CPU使用率并提高其性能。可能会导致某些游戏出现故障或崩溃。 + 修复泛光效果 + 降低了 LA/EOW(在 Adreno 700 系列 GPU 上)的泛光模糊;去除了《火爆狂飙》中的泛光特效。 使用异步着色器 异步编译着色器。这可能会减少卡顿,但也可能会导致图形错误。 + GPU 还原最大纹理尺寸 + 设置基于 GPU 的纹理还原的最大尺寸(单位:MiB)。\n虽然 GPU 在处理中型和大型纹理时速度更快,但对于非常小的纹理,CPU 的效率可能更高。\n调整此设置,以便在 GPU 加速和 CPU 开销之间找到最佳平衡点。 + GPU 还原流大小 + 设置每帧还原大型纹理的数据限制。较高的数值可以加快纹理加载速度,但代价是增加帧延迟(影响响应速度/平滑度);较低的数值可以减少 GPU 开销,但可能会导致明显的纹理突然出现(Pop-in)现象。 + GPU 还原块大小 + 定义了 3D 纹理在单个批次(Batch)中处理的深度切片(Depth Slices)数量。增加此数值可以提升强力 GPU 的吞吐效率,但在性能较弱的硬件上可能会引起卡顿或驱动程序超时(Driver Timeouts)。 + + + 扩展 扩展动态状态 + 控制在扩展动态状态中可使用的函数数量。更高的数值允许启用更多功能,并可能提升性能,但同时也可能导致额外的图形问题。 已禁用 顶点输入动态状态 开启顶点输入动态状态功能来获得更好的质量和性能。 @@ -468,6 +505,10 @@ 改善某些游戏中的光照和顶点处理。仅支持Vulkan 1.0+ GPU。 描述符索引 改进纹理和缓冲区处理以及Maxwell转换层。部分Vulkan 1.1 GPU和所有Vulkan 1.2+ GPU支持。 + 采样着色 + 允许片段着色器在多采样片段中每个样本执行一次,而不是每个片段执行一次。以提高性能为代价改善图形质量。 + + 显示 屏幕方向 @@ -487,6 +528,8 @@ API 图形调试 将图形 API 设置为较慢的调试模式。 + BCn 纹理补丁 + 在 Adreno GPU 上覆盖自动 BCn 纹理格式检测。通常根据 Android 版本自动检测(在 API 28 及以上启用)。 Fastmem 内存访问 日志记录 @@ -502,10 +545,6 @@ 按键 - A - B - X - Y Home @@ -526,15 +565,10 @@ 轻推 摇杆灵敏度 扳机键 - L - R - ZL - ZR 左 SL 左 SR 右 SL 右 SR - Z 无效 未设置 未知 @@ -586,6 +620,7 @@ 系统默认 + 默认 加载中… 正在关闭… 您要将此设定重置为默认值吗? @@ -624,6 +659,7 @@ 系统默认 选择的驱动无效 驱动已安装 + %1$s (安装成功) 系统 GPU 驱动程序 正在安装驱动程序… @@ -653,6 +689,7 @@ 主机运行模式、区域及语言 图形 精度等级、分辨率及着色器缓存 + 快速设置 声音 输出引擎及音量 控制 @@ -660,6 +697,28 @@ 玩家 %d 调试 CPU/GPU 调试、图形 API 及 fastmem 内存访问 + 自定义路径 + 存档目录 + + + 存档目录 + 设置自定义存档目录 + 恢复默认 + 迁移存档 + 你是否要迁移存档位置? + 迁移存档成功 + 迁移存档失败 + 存档目录设置 + 目标位置已存在数据。是否要覆盖它? + 自定义路径需要 “所有文件” 访问权限 + 授予权限 + NAND 目录 + 设置自定义 NAND 目录 + SD卡 目录 + 设置自定义 虚拟SD卡 目录 + 路径设置成功 + 跳过 + 信息 游戏 ID、开发者及版本信息 @@ -789,6 +848,7 @@ 不透明度 重置虚拟按键 编辑虚拟按键 + 截图到网格 暂停模拟 继续模拟 虚拟按键选项 @@ -842,6 +902,32 @@ 加速 (1700MHz) 快速 (2000MHz) + + 关闭 + 中 (256) + 高 (512) + + + 很小 (16 MB) + 较小 (32 MB) + 正常 (128 MB) + 较大 (256 MB) + 很大 (512 MB) + + + 很低 (4 MB) + 低 (8 MB) + 正常 (16 MB) + 中 (32 MB) + 高 (64 MB) + + + 很低 (32) + 低 (64) + 正常 (128) + 中 (256) + 高 (512) + 摄氏度 华氏度 @@ -855,10 +941,10 @@ PB EB - - Vulkan + + 性能 平衡 精确 @@ -867,57 +953,20 @@ 不安全 安全 - - CPU解码 - GPU解码 - CPU异步解码 - 不压缩 - BC1(低质量) - BC3(中等质量) - 保守模式 激进模式 - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.25X (900p/1350p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (慢速) - 3X (2160p/3240p) (慢速) - 4X (2880p/4320p) (慢速) - 即时 (关闭) Mailbox FIFO (开启) FIFO Relaxed - - 近邻取样 - 双线性过滤 - 双三线过滤 - Spline-1 - 高斯模糊 - Lanczos - 强制缩放 - AMD FidelityFX™️ 超级分辨率锐画技术 (FSR) - 区域 - 零切线 - B-Spline - Mitchell - MMPX - - 快速近似抗锯齿 (FXAA) - 子像素形态学抗锯齿 (SMAA) - 自动 传感器方向横屏 @@ -927,23 +976,36 @@ 竖屏 反向竖屏 - - 默认 (16:9) - 强制 4:3 - 强制 21:9 - 强制 16:10 拉伸窗口 - - Dynarmic (JIT) - 本机代码执行 (NCE) - 高精度 低精度 偏执模式 调试 + + Freedreno 设置 + GPU 驱动设置 + 快速预设 + 当前设置 + 高级设置 + 变量名称(例如:TU_DEBUG) + 变量值 + 添加变量 + 全部清除 + Freedreno 配置保存 + 清除全部 Freedreno 变量 + 添加变量 %1$s + 应用预设 \'%1$s\' + 变量名不能为空 + 变量设置失败 + 关于 Freedreno 的配置 + 配置 Freedreno/Turnip GPU 驱动选项,用于调试、性能分析和性能优化。修改会自动保存。详细文档请参阅:https://docs.mesa3d.org/drivers/freedreno.html + Freedreno 设置 + 为此游戏配置 GPU 驱动设置 + Freedreno 配置保存 + 十字方向键 左摇杆 @@ -967,17 +1029,6 @@ 浅色 深色 - - oboe - cubeb - - - x2 - x4 - x8 - x16 - x32 - x64 @@ -988,31 +1039,6 @@ App 语言 更改 app 界面的语言 跟随系统 - English - Español - Français - Deutsch - Italiano - Português - Português do Brasil - Русский - 日本語 - 한국어 - 简体中文 - 繁體中文 - Polski - Čeština - Norsk bokmål - Magyar - Українська - Tiếng Việt - Bahasa Indonesia - العربية - کوردیی ناوەندی - فارسی - עברית - Српски - 主题颜色 Eden (默认) diff --git a/src/android/app/src/main/res/values-zh-rTW/strings.xml b/src/android/app/src/main/res/values-zh-rTW/strings.xml index 11d377b6ac..8c7ec7d172 100644 --- a/src/android/app/src/main/res/values-zh-rTW/strings.xml +++ b/src/android/app/src/main/res/values-zh-rTW/strings.xml @@ -13,10 +13,17 @@ 增加 減少 範圍最小必須為%1$d - 範圍最多必須為%1$d + 範圍最大必須為%1$d 無效的範圍 - + + 顯示虛擬按鍵 + 在遊玩時顯示虛擬按鍵 + 對齊網格 + 編輯時將虛擬按鍵與網格對齊 + 網格大小 + 調整網格格線間距 + 行為模式 自動隱藏虛擬按鍵 在未使用虛擬按鍵幾秒後自動隱藏 啟用自動隱藏虛擬按鍵 @@ -25,6 +32,10 @@ 虛擬按鍵設定 虛擬按鍵設定 + 編輯虛擬按鍵 + 調整虛擬按鍵的位置和大小 + + 記憶體使用量 %1$d MB 正在編譯 @@ -68,8 +79,6 @@ 裝置浮層 設定裝置浮層中顯示的資訊 - 顯示建構ID - 顯示驅動程式版本 顯示裝置型號 顯示GPU型號 顯示SoC型號 @@ -93,8 +102,6 @@ NVDEC模擬 選擇影片解碼(NVDEC)的方式 - CPU - GPU @@ -195,7 +202,7 @@ 使用下方的按鈕安裝您的 prod.keys 檔案。 韌體 使用下方的按鈕安裝您的firmware.zip檔案 - 遊戲 + 遊戲資料夾 使用下方的按鈕選擇您的遊戲資料夾。 完成 您已準備就緒。\n盡情遊玩您的遊戲! @@ -240,7 +247,7 @@ https://yuzu-mirror.github.io/help/quickstart/#guide-introduction 跳過安裝韌體? 設定模擬器資料 - 模擬器需要金鑰才能正常執行\n建議安裝韌體以啟動QLaunch小程式 + 模擬器需要金鑰才能正常執行,同時建議安裝韌體以啟動QLaunch小程式 授予權限 授予權限以使用模擬器的特定功能 許多遊戲需要韌體才能正常運作。 @@ -318,7 +325,7 @@ %1$d 安裝成功 %1$d 覆寫成功 https://yuzu-mirror.github.io/help/quickstart/#dumping-installed-updates - 您的裝置不支援此自訂驅動程式 + 您的裝置不支援自訂驅動程式 此裝置不支援注入自訂驅動程式。\n請以後再來查看是否已新增支援! 管理 Eden 資料 安裝韌體、金鑰,導入/導出使用者資料及安裝其他項目! @@ -379,7 +386,6 @@ 一個開放原始碼的 Switch 模擬器 參與者 由 Eden 團隊用 \u2764 製作 - https://git.eden-emu.dev/eden-emu/eden/activity/contributors 這些專案使 Eden Android 版成為可能 組建 使用者資料 @@ -462,7 +468,6 @@ 在記憶體更新期間跳過某些CPU端快取的失效處理,減少CPU使用率並提高其性能。可能會導致某些遊戲出現故障或崩潰。 使用非同步著色器 非同步編譯著色器。這可能會減少卡頓,但也可能導致圖形錯誤。 - 擴展動態狀態 已停用 頂點輸入動態狀態 @@ -505,10 +510,6 @@ 按键 - A - B - X - Y HOME @@ -529,15 +530,10 @@ 用按鈕、按鍵來模擬搖桿 修改按鈕模擬左/右搖桿的值,視遊戲不同而有所差異\n(模擬左搖桿時,若將此數值設為50,則按下按鈕時遊戲裡的人物可能只會走動而不是奔跑;模擬右搖桿時所使用的值則是會影響到轉視角的速度,數值越高代表使用的模擬值越大) 肩部按鍵 - L - R - ZL - ZR 左 SL 左 SR 右 SL 右 SR - Z 無效 未設定 未知 @@ -720,7 +716,6 @@ 確認刪除 您確定要刪除此附加元件嗎? 完整性驗證 - 驗證中... 完整性驗證成功! 完整性驗證失敗! 文件可能已經損壞 @@ -858,8 +853,6 @@ PB EB - - Vulkan 平衡 @@ -870,57 +863,20 @@ 不安全 安全 - - CPU - GPU - CPU非同步 - 未壓縮 - BC1(低品質) - BC3(中品質) - 保守 積極 - - 0.25X (180p/270p) - 0.5X (360p/540p) - 0.75X (540p/810p) - 1X (720p/1080p) - 1.25X (900p/1350p) - 1.5X (1080p/1620p) - 2X (1440p/2160p) (慢) - 3X (2160p/3240p) (慢) - 4X (2880p/4320p) (慢) - 即時 (關閉) Mailbox FIFO (開啟) FIFO 寬鬆 - - 最鄰近 - 雙線性 - 雙立方 - 樣條-1 - 高斯 - 蘭佐斯 - 強制縮放 - AMD Radeon™ 超級解析度 - Area - Zero-Tangent - B樣條 - Mitchell - MMPX - - FXAA - SMAA - 自動 感應器橫向螢幕 @@ -930,17 +886,8 @@ 直向 反轉直向螢幕 - - 預設 (16:9) - 強制 4:3 - 強制 21:9 - 強制 16:10 延展視窗 - - Dynarmic (JIT) - 機器碼執行 (NCE) - 高準確度 低準確度(不安全) @@ -970,17 +917,6 @@ 淺色 深色 - - oboe - cubeb - - - x2 - x4 - x8 - x16 - x32 - x64 @@ -991,31 +927,6 @@ 語言 選擇Eden顯示的語言 跟隨系統 - 英文 - 西班牙文 - 法文 - 德文 - 義大利文 - 葡萄牙文 - 葡萄牙文(巴西) - 俄文 - 日文 - 韓文 - 簡體中文 - 正體中文 - 波蘭文 - 捷克文 - 挪威文 - 匈牙利文 - 烏克蘭文 - 越南文 - 印尼文 - 阿拉伯文 - 庫德文 - 波斯文 - 希伯來文 - 塞爾維亞文 - 主題色彩 Eden(預設)