33 Commits

Author SHA1 Message Date
crueter
d0a054270e [cmake] Move back to individual handling of Vulkan deps (#3450)
VUL version mismatches are solved upstream. Anything else is user error,
not that the prior solution really helped let's be real.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3450
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
2026-02-02 06:54:58 +01:00
crueter
f71f43561d [externals] Update zlib, httplib, and catch2 (#3449)
whynot

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3449
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-02-02 06:17:41 +01:00
crueter
2b7b44c3e4 [externals] Use patches for spirv-tools, cpp-jwt, and opus instead of forks (#3430)
oops

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3430
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-01-30 20:11:03 +01:00
crueter
acda082f40 [externals] Update SPIRV externals to fix MSVC18/VS2026 build (#3401)
Fixes build on Visual Studio 2026, aka MSVC 18. Just updates spirv stuff
since Khronos implemented some build fixes there as it would seem.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3401
2026-01-27 22:40:53 +01:00
crueter
89f72d286a [cmake, tools] update CPMUtil and add support for CPMUtil bundled Qt, module updates, cleanups (#3289)
Support for bundled Qt, not through aqtinstall but rather my CI. Multimedia is
implemented too, works on both Windows and Linux, though we don't
actually use it so it doesn't really matter. Contains Declarative and all that so the Quick frontend will work once it becomes a thing.

Some options have changed, notably w.r.t LTO and faster
linker, which are now handled directly in the modules.

CPMUtil also has support for custom dirs (`PackageName_CUSTOM_DIR`) now. Probably most useful for adding external fragment shaders and whatnot.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3289
2026-01-14 19:29:13 +01:00
festivity
a2236c1a43 [discord] show current game in main status instead of "Eden" (#2828)
"Eden" is still shown when user is idle

![image](/attachments/1386f581-db71-42db-b75a-01dba5ee95d7)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2828
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: festivity <festivity@eden-emu.dev>
Co-committed-by: festivity <festivity@eden-emu.dev>
2026-01-10 23:42:49 +01:00
MrPurple666
87d4c67386 [turnip/android] Add environment variables settings for turnip drivers (#3205)
This PR brings a feature that has been needed for some time in the Android Switch emulation community: environment variables for Turnip/Freedreno drivers. These are available in PC emulators and can help fix some problems, especially the TU_DEBUG function, which can be set to gmem (thus allowing Adreno 710/720 users to run Turnip correctly), and noubwc, which fixes some problems for OneUI users.
This could also help us debug Turnip in a "better way" in the future.

Attached is a screenshot of a user, Ivan albio, using the gmem function on Adreno 710.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3205
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: MrPurple666 <antoniosacramento666usa@gmail.com>
Co-committed-by: MrPurple666 <antoniosacramento666usa@gmail.com>
2026-01-09 23:22:59 +01:00
lizzie
bc9af86269 [externals] update Vulkan headers from 1.4.328.1 -> 1.4.335.0 (#3202)
notably adds access to `VK_KHR_maintenance10` :)
I'm not sure if we want to update vk as regularly as with other deps as the only worthwhile change I saw was the addition of maintainance10
Signed-off-by: lizzie lizzie@eden-emu.dev

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3202
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-25 20:48:28 +01:00
lizzie
83332316aa [gamemode] Make available on other platforms (#353)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/353
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-07 07:13:43 +01:00
lizzie
55cc4d5ede [experiment] mbedtls force ARM64 Neon even when macros say otherwise (#2793)
more of the mbedtls trying to make macro magic even through they do runtime checks

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2793
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-04 07:32:40 +01:00
crueter
e75ecfd4a0 [externals] change bundled MVK to Ori's fork (#3141)
Fixes the weird Metal shader crash we saw previously, so now macOS works again. Hooray!

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3141
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2025-12-04 07:18:19 +01:00
crueter
18135424df [cmake] more modules, general "cleanup" (#3126)
Successor to that old MoltenVK PR. Does a lot of cleanups within root CMakeLists.txt, hands over MoltenVK and VulkanValidationLayers to CPMUtil, and separates out common operations into my modules.

Hopefully reduces the monstrosity that is root CMakeLists.txt. Please test:

- builds on all platforms
- VulkanValidationLayers

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3126
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-12-04 06:00:58 +01:00
crueter
fe8017734b [cmake, externals] android x86_64 support (#3086)
Updates all of our bundled CI deps to support android x86_64, adds a
build flavor thereof (`chromeOS`), and also adds sirit mingw support.

The new FFmpeg package is built in a much better way that actually makes
it identically built to the other CI packages, meaning we now have real
8.0.0 support, no need for libvpx/cpu_features/all that other crap.
PLUS, we can now statically link it! Hooray! It's also built with
MediaCodec support so in the future we can work on that.

Rewrote the android build script too, plus added a copyFlavorTypeOutput
target that assembles and copies the APK. The code behind it sucks
because I'm not great with Gradle but hey, it works.

Testers: please test everything related to video decoding. VP9 and h264, games that normally suck with their prerendered stuff, make sure I didn't nuke it to oblivion, etc.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3086
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-12-03 06:40:11 +01:00
crueter
b690813196 [externals] FFmpeg -> v8.0-be99d2c0b2, OpenSSL -> v3.6.0-e3608d80df, SDL2 -> 2.32.10-38e0094637 (#3003)
FFmpeg:
- builds for FreeBSD, OpenBSD, Solaris
- minsizerel
- Proper system lib linking on MinGW
- removed shared stuff entirely outside of android because their build system SUCKS

OpenSSL:
- macOS universal
- Proper system lib linking on MinGW

SDL2:
- macOS universal

Both are now based on branches/commits rather than tags (since their respective release branches have a ton of new stuff lol)

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3003
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-11-16 04:59:30 +01:00
crueter
82a476d458 [cmake] ffmpeg: use static on MSVC (#2946)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2946
2025-11-04 07:05:52 +01:00
lizzie
5c6aaa7eb1 [video_core/vic] remove handrolled vector implementation that also uses software prefetching(!!!!); don't try to outsmart compiler - also remove template spam (#2856)
Also removes sse2neon :)
Software prefetching SUCKS and it's evil don't do it
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2856
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 03:13:24 +01:00
crueter
a0769ad835 [cmake] MinGW builds; fix line endings; fix weird multiplayer lobby behavior (#2835)
MinGW builds perform pretty dramatically better than MSVC in my (brief) testing, getting 40% better FPS on my KVM than MSVC. How this will translate to the real world, who knows, but this is a really good target to have.

TODO: Add this to CI, potentially replace clang-cl

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2835
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-26 17:28:14 +01:00
DraVee
470214412b [cmake] sse2neon: vendor it! (#2817)
sse2neon: Revert to "DLTcollab/sse2neon@66267b52fd74951d8c224a4ed8baad4102c3cfd7"

2024-01-30 21:15:29 +0800 Optimize CRC intrinisics for targets lacking of CRC extension
github.com/DLTcollab/sse2neon/commit/66267b52fd74951d8c224a4ed8baad4102c3cfd7

* superseed #107

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2817
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: DraVee <caiooliveirafarias0@gmail.com>
Co-committed-by: DraVee <caiooliveirafarias0@gmail.com>
2025-10-26 02:59:51 +01:00
crueter
2e9dbe3f1d [cmake, tools, docs] Update CPMUtil (#2790)
updates CPMUtil to
[`8f9b39fc98`](8f9b39fc98)

Makes the tooling/docs better and enforces usage of tar.gz everywhere as
opposed to zips

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2790
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-20 03:43:15 +02:00
lizzie
3e8fe622a7 [compat] Solaris build fixes for openssl, catch2; NetBSD build fixes (#2752)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2752
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-17 22:12:58 +02:00
lizzie
440ee4916d [nca] Use better tight loop allocation schemes (none at all) for AES decrypt/encrypt and force MbedTLS to use AES x86_64 instructions (#2750)
Uses stack instead of allocating stuff haphazardly (16 bytes and 512 bytes respectively) - removes malloc() pollution and all that nasty stuff from tight loops
Original work by Ribbit but edited by me.
Will NOT bring a massive speedup since the main bottleneck is mbedtls itself, but may bring nice oddities to STARTUP TIMES nonetheless.
AES instructions being forced wont affect CPUs without them since there is always a runtime check for them.

Signed-off-by: lizzie lizzie@eden-emu.dev
Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2750
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-17 05:08:51 +02:00
crueter
94ca83a6ca [meta] fix some compilation errors (#2741)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2741
2025-10-15 04:25:56 +02:00
crueter
6a4fa11ac3 [externals] only build spirv-tools as static (#2680)
Upstream forcefully builds the shared lib and also builds shared and
static separately for... some reason. I made a PR that fixes that, so
for now let's use it here

should speed up build on Android and Windows

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2680
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-07 01:31:36 +02:00
crueter
9f385bf627 [tools, cmake] refactor: update/hash check scripts, use tags for some more deps, proper CPMUtil separation (#2666)
Uses tags for a bunch of deps that can use them

Also adds a bunmch of scripts to tools/cpm, notably for checking hashes
and checking for updates.

TODO for the future:
- CI target to check hashes
- Weekly CI to check for updates

Need to get that other CI runner up

additional stuff

- Ports gentoo fixes
- makes solaris work (TODO: sdl2)
- way better docs
- properly separates CPMUtil as a standalone project

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2666
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-05 03:04:53 +02:00
crueter
83730cd4c1 [cmake] update CI deps, feat: sirit CI + new CI spec (#2655)
Updates sirit to our fork's latest version w/ SPIRV Headers included
(end goal is to remove spirv-headers entirely, as spirv-tools-ci should
include them inline as well)

Adds a sirit CI on our fork for all platforms (saves a bit of compile
time)

My CI spec has changed a little bit, and now there is no need for an
additional CMake file after the initial CMakeLists.txt (since targets
are now global imported). Plus, UNIX amd64 now has the amd64 suffix like
aarch64 and windows

Updates SDL2 to 2.32.10 and OpenSSL to 3.6.0

Finally, on Solaris all CI packages (sans FFmpeg) are now built with OmniOS, which
should in theory be fully compatible with OpenIndiana (our recommended
Sun-based target) but obviously will need testing

Need testing:
- [ ] Make sure I didn't nuke shader emission
- [ ] Make sure FreeBSD, OpenBSD, and OpenIndiana work fine with bundled
  sirit (check linking especially)
- [ ] Make sure SDL2, OpenSSL work with OpenIndiana now
- [ ] SDL2 on all platforms (input, etc)

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2655
2025-10-04 09:27:13 +02:00
Marcin Serwin
4982dcfaa5 [cmake] Use siritConfig instead of the module (#2593)
Tested together with https://github.com/eden-emulator/sirit/pull/2

Signed-off-by: Marcin Serwin <marcin@serwin.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2593
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Marcin Serwin <marcin@serwin.dev>
Co-committed-by: Marcin Serwin <marcin@serwin.dev>
2025-09-27 01:02:49 +02:00
crueter
d207df959a [cmake, core] refactor: update mbedtls and make YUZU_USE_CPM better (#485)
update mbedtls functors to support mbedtls3 signatures

moved some vulkan stuff from externals to root, yuzu_use_cpm manages
them now

needs testing:
- all key/derivation related things
- nca verification
- game loading/updates/stuff

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/485
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-09-15 04:22:15 +02:00
Marcin Serwin
13ecc1e481 [cmake] fix issues when using CPMUTIL_FORCE_SYSTEM (#399)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/399
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Marcin Serwin <marcin@serwin.dev>
Co-committed-by: Marcin Serwin <marcin@serwin.dev>
2025-09-10 18:36:42 +02:00
lizzie
9d2681ecc9 [cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-09 20:47:49 +02:00
crueter
428f136a75 [cmake] CPMUtil: formatting, git_host, new repos, more system deps, libusb (#392)
I promise I'm a UI developer

- mbedtls can now be used as a system package
- zycore can now be used as a system package
- cleaned up dynarmic externals
- fixed libusb incorrectly showing as bundled
- add version/tag formatting to JSON
- add custom GIT_HOST option for packages
- moved some of my repos to my new git
- slightly better version identification
- combined VUL/VH since they are codependent (using my combo vendor)
- fix cpmfile inclusion
- remove libusb submodule

This PR succeeds #383 since it includes it

Co-authored-by: SDK Chan <sdkchan@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/392
Co-authored-by: crueter <crueter@crueter.xyz>
Co-committed-by: crueter <crueter@crueter.xyz>
2025-09-08 19:21:38 +02:00
lizzie
84fadd1506 [cmake] fix unordered-dense deps (#380)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/380
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-02 03:25:27 +02:00
lizzie
6aa8be1da8 [cmake] fix gh dependencies (#377)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/377
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-01 21:14:54 +02:00
crueter
702a2beb7c [cmake] refactor: cpmfile, deps prefetch, force system and more (#322)
CPM Dependencies are now managed in a singular json file, where each can be properly prefetched at-will via `tools/cpm-fetch.sh <packages...>`, or all at once via `tools/cpm-fetch-all.sh`.

Adds docs for CPMUtil as well.

Also adds `<package>_FORCE_{BUNDLED,SYSTEM}` overrides

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/322
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-08-29 00:18:02 +02:00