mirror of
https://github.com/SSimco/Cemu.git
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Create Cemu .app bundle for macOS (#364)
This commit is contained in:
parent
028b3f7992
commit
8f674933d2
17
.github/workflows/build.yml
vendored
17
.github/workflows/build.yml
vendored
@ -162,6 +162,8 @@ jobs:
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with:
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name: cemu-bin-windows-x64
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path: ./bin/Cemu.exe
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build-macos:
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runs-on: macos-12
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steps:
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@ -213,7 +215,7 @@ jobs:
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run: |
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mkdir build
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cd build
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cmake .. ${{ env.BUILD_FLAGS }} -DCMAKE_BUILD_TYPE=${{ env.BUILD_MODE }} -DCMAKE_C_COMPILER=/usr/local/opt/llvm@14/bin/clang -DCMAKE_CXX_COMPILER=/usr/local/opt/llvm@14/bin/clang++ -G Ninja
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cmake .. ${{ env.BUILD_FLAGS }} -DCMAKE_BUILD_TYPE=${{ env.BUILD_MODE }} -DPORTABLE=OFF -DMACOS_BUNDLE=ON -DCMAKE_C_COMPILER=/usr/local/opt/llvm@14/bin/clang -DCMAKE_CXX_COMPILER=/usr/local/opt/llvm@14/bin/clang++ -G Ninja
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- name: "Build Cemu"
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run: |
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@ -221,11 +223,20 @@ jobs:
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- name: Prepare artifact
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if: ${{ inputs.deploymode == 'release' }}
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run: chmod a+x bin/Cemu_release && mv bin/Cemu_release bin/Cemu
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run: |
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mkdir bin/Cemu_app
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mv bin/Cemu_release.app bin/Cemu_app/Cemu.app
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mv bin/Cemu_app/Cemu.app/Contents/MacOS/Cemu_release bin/Cemu_app/Cemu.app/Contents/MacOS/Cemu
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sed -i '' 's/Cemu_release/Cemu/g' bin/Cemu_app/Cemu.app/Contents/Info.plist
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chmod a+x bin/Cemu_app/Cemu.app/Contents/MacOS/Cemu
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ln -s /Applications bin/Cemu_app/Applications
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hdiutil create ./bin/tmp.dmg -ov -volname "Cemu" -fs HFS+ -srcfolder "./bin/Cemu_app"
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hdiutil convert ./bin/tmp.dmg -format UDZO -o bin/Cemu.dmg
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rm bin/tmp.dmg
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- name: Upload artifact
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uses: actions/upload-artifact@v3
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if: ${{ inputs.deploymode == 'release' }}
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with:
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name: cemu-bin-macos-x64
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path: ./bin/Cemu
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path: ./bin/Cemu.dmg
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@ -64,13 +64,7 @@ jobs:
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rm -r ./${{ env.CEMU_FOLDER_NAME }}
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- name: Create release from macos-bin
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run: |
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ls ./
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ls ./bin/
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cp -R ./bin ./${{ env.CEMU_FOLDER_NAME }}
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mv cemu-bin-macos-x64/Cemu ./${{ env.CEMU_FOLDER_NAME }}/Cemu
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zip -9 -r upload/cemu-${{ env.CEMU_VERSION }}-macos-12-x64.zip ${{ env.CEMU_FOLDER_NAME }}
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rm -r ./${{ env.CEMU_FOLDER_NAME }}
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run: cp cemu-bin-macos-x64/Cemu.dmg upload/cemu-${{ env.CEMU_VERSION }}-macos-12-x64.dmg
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- name: Create release
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run: |
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8
.github/workflows/deploy_stable_release.yml
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8
.github/workflows/deploy_stable_release.yml
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@ -68,13 +68,7 @@ jobs:
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rm -r ./${{ env.CEMU_FOLDER_NAME }}
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- name: Create release from macos-bin
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run: |
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ls ./
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ls ./bin/
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cp -R ./bin ./${{ env.CEMU_FOLDER_NAME }}
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mv cemu-bin-macos-x64/Cemu ./${{ env.CEMU_FOLDER_NAME }}/Cemu
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zip -9 -r upload/cemu-${{ env.CEMU_VERSION }}-macos-12-x64.zip ${{ env.CEMU_FOLDER_NAME }}
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rm -r ./${{ env.CEMU_FOLDER_NAME }}
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run: cp cemu-bin-macos-x64/Cemu.dmg upload/cemu-${{ env.CEMU_VERSION }}-macos-12-x64.dmg
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- name: Create release
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run: |
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@ -2,6 +2,7 @@ cmake_minimum_required(VERSION 3.21.1)
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option(ENABLE_VCPKG "Enable the vcpkg package manager" ON)
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option(PORTABLE "All data created and maintained by Cemu will be in the directory where the executable file is located" ON)
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option(MACOS_BUNDLE "The executable when built on macOS will be created as an application bundle" OFF)
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set(EXPERIMENTAL_VERSION "" CACHE STRING "") # used by CI script to set experimental version
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if (EXPERIMENTAL_VERSION)
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@ -67,12 +67,39 @@ endif()
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set_property(TARGET CemuBin PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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set_property(TARGET CemuBin PROPERTY WIN32_EXECUTABLE $<NOT:$<CONFIG:Debug>>)
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set(OUTPUT_NAME "Cemu_$<LOWER_CASE:$<CONFIG>>")
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if (MACOS_BUNDLE)
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set_property(TARGET CemuBin PROPERTY MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/resource/MacOSXBundleInfo.plist.in")
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set(RESOURCE_FILES "${CMAKE_SOURCE_DIR}/src/resource/cemu.icns")
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target_sources(CemuBin PRIVATE "${RESOURCE_FILES}")
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set(MACOSX_BUNDLE_CATEGORY "public.app-category.games")
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set_target_properties(CemuBin PROPERTIES
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MACOSX_BUNDLE true
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RESOURCE "${RESOURCE_FILES}"
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)
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set(FOLDERS gameProfiles resources)
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foreach(folder ${FOLDERS})
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add_custom_command (TARGET CemuBin POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E copy_directory "${CMAKE_SOURCE_DIR}/bin/${folder}" "${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/SharedSupport/${folder}")
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endforeach(folder)
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add_custom_command (TARGET CemuBin POST_BUILD
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COMMAND ${CMAKE_COMMAND} ARGS -E copy "/usr/local/lib/libMoltenVK.dylib" "${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/Frameworks/libMoltenVK.dylib")
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add_custom_command (TARGET CemuBin POST_BUILD
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COMMAND bash -c "install_name_tool -add_rpath @executable_path/../Frameworks ${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/MacOS/${OUTPUT_NAME}")
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endif()
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set_target_properties(CemuBin PROPERTIES
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# multi-configuration generators will add a config subdirectory to RUNTIME_OUTPUT_DIRECTORY if no generator expression is used
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# to get the same behavior everywhere we append an empty generator expression
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../bin/$<1:>"
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OUTPUT_NAME "Cemu_$<LOWER_CASE:$<CONFIG>>"
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OUTPUT_NAME "${OUTPUT_NAME}"
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)
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target_link_libraries(CemuBin PRIVATE
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@ -77,6 +77,9 @@ bool CemuApp::OnInit()
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auto standardPaths = wxStandardPaths::Get();
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#ifdef PORTABLE
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fs::path exePath(standardPaths.GetExecutablePath().ToStdString());
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#if MACOS_BUNDLE
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exePath = exePath.parent_path().parent_path().parent_path();
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#endif
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user_data_path = config_path = cache_path = data_path = exePath.parent_path();
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#else
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SetAppName("Cemu");
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36
src/resource/MacOSXBundleInfo.plist.in
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36
src/resource/MacOSXBundleInfo.plist.in
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@ -0,0 +1,36 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
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<key>CFBundleGetInfoString</key>
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<string>${MACOSX_BUNDLE_INFO_STRING}</string>
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<key>CFBundleIconFile</key>
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<string>${MACOSX_BUNDLE_ICON_FILE}</string>
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<key>CFBundleIdentifier</key>
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<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleLongVersionString</key>
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<string>${MACOSX_BUNDLE_LONG_VERSION_STRING}</string>
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<key>CFBundleName</key>
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<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
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<key>CSResourcesFileMapped</key>
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<true/>
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<key>NSHumanReadableCopyright</key>
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<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
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<key>LSApplicationCategoryType</key>
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<string>${MACOSX_BUNDLE_CATEGORY}</string>
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</dict>
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</plist>
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BIN
src/resource/cemu.icns
Normal file
BIN
src/resource/cemu.icns
Normal file
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