mirror of
https://github.com/SSimco/Cemu.git
synced 2024-11-23 21:39:39 +00:00
Fix GamePad window when using vulkan with wayland
This commit is contained in:
parent
be1e77186e
commit
b3180bc4a6
@ -14,20 +14,15 @@ VulkanCanvas::VulkanCanvas(wxWindow* parent, const wxSize& size, bool is_main_wi
|
||||
Bind(wxEVT_PAINT, &VulkanCanvas::OnPaint, this);
|
||||
Bind(wxEVT_SIZE, &VulkanCanvas::OnResize, this);
|
||||
|
||||
if(is_main_window)
|
||||
WindowHandleInfo& canvas = is_main_window ? gui_getWindowInfo().canvas_main : gui_getWindowInfo().canvas_pad;
|
||||
gui_initHandleContextFromWxWidgetsWindow(canvas, this);
|
||||
#if BOOST_OS_LINUX && HAS_WAYLAND
|
||||
if (canvas.backend == WindowHandleInfo::Backend::WAYLAND)
|
||||
{
|
||||
WindowHandleInfo& canvasMain = gui_getWindowInfo().canvas_main;
|
||||
gui_initHandleContextFromWxWidgetsWindow(canvasMain, this);
|
||||
#if BOOST_OS_LINUX && HAS_WAYLAND
|
||||
if(canvasMain.backend == WindowHandleInfo::Backend::WAYLAND)
|
||||
{
|
||||
m_subsurface = std::make_unique<wxWlSubsurface>(this);
|
||||
canvasMain.surface = m_subsurface->getSurface();
|
||||
}
|
||||
#endif
|
||||
m_subsurface = std::make_unique<wxWlSubsurface>(this);
|
||||
canvas.surface = m_subsurface->getSurface();
|
||||
}
|
||||
else
|
||||
gui_initHandleContextFromWxWidgetsWindow(gui_getWindowInfo().canvas_pad, this);
|
||||
#endif
|
||||
|
||||
cemu_assert(g_vulkan_available);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user