Merge branch 'main' into android
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This commit is contained in:
SSimco 2024-10-29 21:50:00 +02:00
commit f9c4b3aed7
11 changed files with 114 additions and 49 deletions

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@ -394,7 +394,7 @@ void cemu_initForGame()
// replace any known function signatures with our HLE implementations and patch bugs in the games
GamePatch_scan();
}
LatteGPUState.alwaysDisplayDRC = ActiveSettings::DisplayDRCEnabled();
LatteGPUState.isDRCPrimary = ActiveSettings::DisplayDRCEnabled();
InfoLog_PrintActiveSettings();
Latte_Start();
// check for debugger entrypoint bp

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@ -52,7 +52,7 @@ struct LatteGPUState_t
uint32 gx2InitCalled; // incremented every time GX2Init() is called
// OpenGL control
uint32 glVendor; // GLVENDOR_*
bool alwaysDisplayDRC = false;
bool isDRCPrimary = false;
// temporary (replace with proper solution later)
bool tvBufferUsesSRGB;
bool drcBufferUsesSRGB;

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@ -991,8 +991,6 @@ void LatteRenderTarget_copyToBackbuffer(LatteTextureView* textureView, bool isPa
g_renderer->ImguiEnd();
}
bool ctrlTabHotkeyPressed = false;
void LatteRenderTarget_itHLECopyColorBufferToScanBuffer(MPTR colorBufferPtr, uint32 colorBufferWidth, uint32 colorBufferHeight, uint32 colorBufferSliceIndex, uint32 colorBufferFormat, uint32 colorBufferPitch, Latte::E_HWTILEMODE colorBufferTilemode, uint32 colorBufferSwizzle, uint32 renderTarget)
{
cemu_assert_debug(colorBufferSliceIndex == 0); // todo - support for non-zero slice
@ -1002,38 +1000,31 @@ void LatteRenderTarget_itHLECopyColorBufferToScanBuffer(MPTR colorBufferPtr, uin
return;
}
auto getVPADScreenActive = [](size_t n) -> std::pair<bool, bool> {
auto controller = InputManager::instance().get_vpad_controller(n);
if (!controller)
return {false,false};
auto pressed = controller->is_screen_active();
auto toggle = controller->is_screen_active_toggle();
return {pressed && !toggle, pressed && toggle};
};
const bool tabPressed = GuiSystem::isKeyDown(GuiSystem::PlatformKeyCodes::TAB);
const bool ctrlPressed = GuiSystem::isKeyDown(GuiSystem::PlatformKeyCodes::LCONTROL);
const auto [vpad0Active, vpad0Toggle] = getVPADScreenActive(0);
const auto [vpad1Active, vpad1Toggle] = getVPADScreenActive(1);
bool showDRC = swkbd::hasKeyboardInputHook() == false && tabPressed;
bool& alwaysDisplayDRC = LatteGPUState.alwaysDisplayDRC;
const bool altScreenRequested = (!ctrlPressed && tabPressed) || vpad0Active || vpad1Active;
const bool togglePressed = (ctrlPressed && tabPressed) || vpad0Toggle || vpad1Toggle;
static bool togglePressedLast = false;
if (ctrlPressed && tabPressed)
{
if (ctrlTabHotkeyPressed == false)
{
alwaysDisplayDRC = !alwaysDisplayDRC;
ctrlTabHotkeyPressed = true;
}
}
else
ctrlTabHotkeyPressed = false;
bool& isDRCPrimary = LatteGPUState.isDRCPrimary;
if (alwaysDisplayDRC)
showDRC = !tabPressed;
if(togglePressed && !togglePressedLast)
isDRCPrimary = !isDRCPrimary;
togglePressedLast = togglePressed;
if (!showDRC)
{
auto controller = InputManager::instance().get_vpad_controller(0);
if (controller && controller->is_screen_active())
showDRC = true;
if (!showDRC)
{
controller = InputManager::instance().get_vpad_controller(1);
if (controller && controller->is_screen_active())
showDRC = true;
}
}
bool showDRC = swkbd::hasKeyboardInputHook() == false && (isDRCPrimary ^ altScreenRequested);
if ((renderTarget & RENDER_TARGET_DRC) && g_renderer->IsPadWindowActive())
LatteRenderTarget_copyToBackbuffer(texView, true);

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@ -213,7 +213,10 @@ bool LaunchSettings::HandleCommandline(const std::vector<std::wstring>& args)
}
catch (const std::exception& ex)
{
cemuLog_log(LogType::Force, "Error while trying to parse command line parameter: {}", ex.what());
std::string errorMsg;
errorMsg.append("Error while trying to parse command line parameter:\n");
errorMsg.append(ex.what());
std::cout << errorMsg << std::endl;
return false;
}

View File

@ -1392,7 +1392,6 @@ void wxGameList::CreateShortcut(GameInfo2& gameInfo)
const auto outputPath = shortcutDialog.GetPath();
std::optional<fs::path> icon_path = std::nullopt;
[&]()
{
int iconIdx;
int smallIconIdx;
@ -1402,15 +1401,13 @@ void wxGameList::CreateShortcut(GameInfo2& gameInfo)
return;
}
const auto icon = m_image_list->GetIcon(iconIdx);
PWSTR localAppData;
const auto hres = SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, NULL, &localAppData);
wxBitmap bitmap{};
auto folder = fs::path(localAppData) / "Cemu" / "icons";
if (!SUCCEEDED(hres) || (!fs::exists(folder) && !fs::create_directories(folder)))
const auto folder = ActiveSettings::GetUserDataPath("icons");
if (!fs::exists(folder) && !fs::create_directories(folder))
{
cemuLog_log(LogType::Force, "Failed to create icon directory");
return;
}
wxBitmap bitmap{};
if (!bitmap.CopyFromIcon(icon))
{
cemuLog_log(LogType::Force, "Failed to copy icon");
@ -1426,7 +1423,7 @@ void wxGameList::CreateShortcut(GameInfo2& gameInfo)
icon_path = std::nullopt;
cemuLog_log(LogType::Force, "Icon failed to save");
}
}();
}
IShellLinkW* shellLink;
HRESULT hres = CoCreateInstance(CLSID_ShellLink, nullptr, CLSCTX_INPROC_SERVER, IID_IShellLink, reinterpret_cast<LPVOID*>(&shellLink));

View File

@ -114,6 +114,11 @@ InputAPIAddWindow::InputAPIAddWindow(wxWindow* parent, const wxPoint& position,
this->Bind(wxControllersRefreshed, &InputAPIAddWindow::on_controllers_refreshed, this);
}
InputAPIAddWindow::~InputAPIAddWindow()
{
discard_thread_result();
}
void InputAPIAddWindow::on_add_button(wxCommandEvent& event)
{
const auto selection = m_input_api->GetSelection();
@ -159,6 +164,8 @@ std::unique_ptr<ControllerProviderSettings> InputAPIAddWindow::get_settings() co
void InputAPIAddWindow::on_api_selected(wxCommandEvent& event)
{
discard_thread_result();
if (m_input_api->GetSelection() == wxNOT_FOUND)
return;
@ -239,19 +246,25 @@ void InputAPIAddWindow::on_controller_dropdown(wxCommandEvent& event)
m_controller_list->Append(_("Searching for controllers..."), (wxClientData*)nullptr);
m_controller_list->SetSelection(wxNOT_FOUND);
std::thread([this, provider, selected_uuid]()
m_search_thread_data = std::make_unique<AsyncThreadData>();
std::thread([this, provider, selected_uuid](std::shared_ptr<AsyncThreadData> data)
{
auto available_controllers = provider->get_controllers();
wxCommandEvent event(wxControllersRefreshed);
event.SetEventObject(m_controller_list);
event.SetClientObject(new wxCustomData(std::move(available_controllers)));
event.SetInt(provider->api());
event.SetString(selected_uuid);
wxPostEvent(this, event);
m_search_running = false;
}).detach();
{
std::lock_guard lock{data->mutex};
if(!data->discardResult)
{
wxCommandEvent event(wxControllersRefreshed);
event.SetEventObject(m_controller_list);
event.SetClientObject(new wxCustomData(std::move(available_controllers)));
event.SetInt(provider->api());
event.SetString(selected_uuid);
wxPostEvent(this, event);
m_search_running = false;
}
}
}, m_search_thread_data).detach();
}
void InputAPIAddWindow::on_controller_selected(wxCommandEvent& event)
@ -301,3 +314,13 @@ void InputAPIAddWindow::on_controllers_refreshed(wxCommandEvent& event)
}
}
}
void InputAPIAddWindow::discard_thread_result()
{
m_search_running = false;
if(m_search_thread_data)
{
std::lock_guard lock{m_search_thread_data->mutex};
m_search_thread_data->discardResult = true;
}
}

View File

@ -19,6 +19,7 @@ class InputAPIAddWindow : public wxDialog
{
public:
InputAPIAddWindow(wxWindow* parent, const wxPoint& position, const std::vector<ControllerPtr>& controllers);
~InputAPIAddWindow();
bool is_valid() const { return m_type.has_value() && m_controller != nullptr; }
InputAPI::Type get_type() const { return m_type.value(); }
@ -38,6 +39,8 @@ private:
void on_controller_selected(wxCommandEvent& event);
void on_controllers_refreshed(wxCommandEvent& event);
void discard_thread_result();
wxChoice* m_input_api;
wxComboBox* m_controller_list;
wxButton* m_ok_button;
@ -50,4 +53,10 @@ private:
std::vector<ControllerPtr> m_controllers;
std::atomic_bool m_search_running = false;
struct AsyncThreadData
{
std::atomic_bool discardResult = false;
std::mutex mutex;
};
std::shared_ptr<AsyncThreadData> m_search_thread_data;
};

View File

@ -5,6 +5,7 @@
#include <wx/statline.h>
#include <wx/textctrl.h>
#include <wx/slider.h>
#include <wx/checkbox.h>
#include "helpers/wxControlObject.h"
@ -131,11 +132,23 @@ VPADInputPanel::VPADInputPanel(wxWindow* parent)
}
// Blow Mic
row = 9;
row = 8;
add_button_row(main_sizer, row, column, VPADController::kButtonId_Mic, _("blow mic"));
row++;
add_button_row(main_sizer, row, column, VPADController::kButtonId_Screen, _("show screen"));
row++;
auto toggleScreenText = new wxStaticText(this, wxID_ANY, _("toggle screen"));
main_sizer->Add(toggleScreenText,
wxGBPosition(row, column),
wxDefaultSpan,
wxALL | wxALIGN_CENTER_VERTICAL, 5);
m_togglePadViewCheckBox = new wxCheckBox(this, wxID_ANY, {}, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
wxString toggleScreenTT = _("Makes the \"show screen\" button toggle between the TV and gamepad screens");
m_togglePadViewCheckBox->SetToolTip(toggleScreenTT);
toggleScreenText->SetToolTip(toggleScreenTT);
main_sizer->Add(m_togglePadViewCheckBox, wxGBPosition(row,column+1), wxDefaultSpan, wxALL | wxEXPAND, 5);
//////////////////////////////////////////////////////////////////
@ -168,6 +181,8 @@ void VPADInputPanel::on_timer(const EmulatedControllerPtr& emulated_controller,
{
InputPanel::on_timer(emulated_controller, controller_base);
static_cast<VPADController*>(emulated_controller.get())->set_screen_toggle(m_togglePadViewCheckBox->GetValue());
if(emulated_controller)
{
const auto axis = emulated_controller->get_axis();
@ -182,3 +197,10 @@ void VPADInputPanel::OnVolumeChange(wxCommandEvent& event)
{
}
void VPADInputPanel::load_controller(const EmulatedControllerPtr& controller)
{
InputPanel::load_controller(controller);
const bool isToggle = static_cast<VPADController*>(controller.get())->is_screen_active_toggle();
m_togglePadViewCheckBox->SetValue(isToggle);
}

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@ -4,6 +4,7 @@
#include "input/panels/InputPanel.h"
class wxInputDraw;
class wxCheckBox;
class VPADInputPanel : public InputPanel
{
@ -11,11 +12,13 @@ public:
VPADInputPanel(wxWindow* parent);
void on_timer(const EmulatedControllerPtr& emulated_controller, const ControllerPtr& controller) override;
virtual void load_controller(const EmulatedControllerPtr& controller) override;
private:
void OnVolumeChange(wxCommandEvent& event);
wxInputDraw* m_left_draw, * m_right_draw;
wxCheckBox* m_togglePadViewCheckBox;
void add_button_row(wxGridBagSizer *sizer, sint32 row, sint32 column, const VPADController::ButtonId &button_id);
void add_button_row(wxGridBagSizer *sizer, sint32 row, sint32 column, const VPADController::ButtonId &button_id, const wxString &label);

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@ -690,3 +690,14 @@ bool VPADController::set_default_mapping(const std::shared_ptr<ControllerBase>&
return mapping_updated;
}
void VPADController::load(const pugi::xml_node& node)
{
if (const auto value = node.child("toggle_display"))
m_screen_active_toggle = ConvertString<bool>(value.child_value());
}
void VPADController::save(pugi::xml_node& node)
{
node.append_child("toggle_display").append_child(pugi::node_pcdata).set_value(fmt::format("{}", (int)m_screen_active_toggle).c_str());
}

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@ -66,6 +66,8 @@ public:
bool is_mic_active() { return m_mic_active; }
bool is_screen_active() { return m_screen_active; }
bool is_screen_active_toggle() { return m_screen_active_toggle; }
void set_screen_toggle(bool toggle) {m_screen_active_toggle = toggle;}
static std::string_view get_button_name(ButtonId id);
@ -86,9 +88,13 @@ public:
bool set_default_mapping(const std::shared_ptr<ControllerBase>& controller) override;
void load(const pugi::xml_node& node) override;
void save(pugi::xml_node& node) override;
private:
bool m_mic_active = false;
bool m_screen_active = false;
bool m_screen_active_toggle = false;
uint32be m_last_holdvalue = 0;
std::chrono::high_resolution_clock::time_point m_last_hold_change{}, m_last_pulse{};