SSimco
912a4af5b4
Merge branch 'main' into android
2024-08-26 16:06:43 +03:00
Exzap
1234e2c118
Preparations for 2.1 ( #1306 )
2024-08-26 11:43:38 +02:00
Exverge
1e15f337ec
GX2: Use atomic pointers rather than mutex ( #3 )
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* Revert "fix for recompiler/interperter crash on arm"
This reverts commit fb03e66041
.
* gx2: Use atomic pointers for GX2WriteGatherPipeState
2024-08-26 12:22:55 +03:00
SSimco
df40605042
Fix nav
2024-08-26 12:21:30 +03:00
SSimco
691974bc96
Updated gradle
2024-08-26 12:21:04 +03:00
SSimco
860966a946
Added arm64 toolchain cmake file
2024-08-26 12:20:37 +03:00
SSimco
4c929264fe
Update xbyak dependency & reimplement some instructions
2024-08-26 12:18:01 +03:00
SSimco
14a29617fe
WIP: recompiler tests
2024-08-26 12:16:30 +03:00
Cemu-Language CI
d7f39aab05
Update translation files
2024-08-26 09:16:11 +00:00
bl
dc9d99b03b
nn_fp: Implement GetMyComment and UpdateCommentAsync ( #1173 )
2024-08-24 21:03:03 +02:00
Exzap
573c98b2f8
GfxPack: Workaround for invisible detail panel
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Fixes #1307
There is probably a better way to calculate the maximum width. But this suffices for now as a workaround
2024-08-23 19:26:33 +02:00
Cemu-Language CI
9e53c1ce27
Update translation files
2024-08-22 05:17:01 +00:00
Exzap
958137a301
vpad: Keep second channel empty if no extra GamePad is configured
2024-08-15 18:27:08 +02:00
20943204920434
294a6de779
Update appimage.sh to support runtime libstdc++.so.6 loading ( #1292 )
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Add checkrt plugin in order to detect the right libstdc++.so.6 version to load.
2024-08-15 16:22:41 +02:00
Exzap
2843da4479
padscore: Invoke sampling callbacks every 5ms
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This fixes high input latency in games like Pokemon Rumble U which update input via the sampling callbacks
2024-08-15 05:00:09 +02:00
Exzap
b0bab273e2
padscore: Simulate queue behaviour for KPADRead
2024-08-15 02:16:24 +02:00
Skyth (Asilkan)
c49296acdc
Add support for iterating directories in graphics pack content folders. ( #1288 )
2024-08-13 15:53:04 +02:00
goeiecool9999
a6d8c0fb9f
CI: Fix macOS build ( #1291 )
2024-08-13 15:48:13 +02:00
Exzap
e551f8f524
Fix clang compile error
2024-08-13 05:57:55 +02:00
Exzap
f52970c822
Vulkan: Allow RGBA16F texture format with SRGB bit
2024-08-13 04:47:43 +02:00
Exzap
e02cc42d67
COS: Implement PPC va_list, va_arg and update related functions
2024-08-13 01:00:56 +02:00
goeiecool9999
9812a47cb1
clang-format: Put class braces on a new line ( #1283 )
2024-08-08 19:35:50 +02:00
Exzap
7fd532436d
CI: Manual unshallow of vcpkg is no longer needed
2024-08-08 16:07:45 +02:00
Exzap
598298cb3d
Vulkan: Fix stencil front mask
2024-08-08 16:07:45 +02:00
goeiecool9999
54e695a6e8
git: unshallow vcpkg, shallow vulkan-headers and imgui ( #1282 )
2024-08-08 15:58:24 +02:00
Exzap
bf2208145b
Enable async shader compile by default
2024-08-07 16:35:15 +02:00
Exzap
b52b676413
vcpkg: Automatically unshallow submodule
2024-08-07 02:50:24 +02:00
Exzap
2129644781
Remove shaderCache directory
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The location of the shaderCache path is different for non-portable cases so let's not confuse the user by shipping with a precreated directory that isn't actually used
2024-08-06 23:02:28 +02:00
Exzap
d81eb952a4
nsyshid: Silence some logging in release builds
2024-08-06 22:58:23 +02:00
Exzap
1575866eca
Vulkan: Add R32_X8_FLOAT format
2024-08-04 14:47:51 +02:00
Joshua de Reeper
517e68fe57
nsyshid: Tidyups and Fixes ( #1275 )
2024-07-28 18:50:20 +02:00
SSimco
92f7342fbd
Fix typo
2024-07-28 10:23:46 +03:00
SSimco
30a1221067
Refactor code
2024-07-27 22:56:44 +03:00
Exzap
593da5ed79
CI: Workaround for MoltenVK crash
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1.2.10 and later crash during descriptor set creation. So for now let's stick with the older version
2024-07-27 18:35:23 +02:00
Exzap
c73fa3761c
Fix compatibility with GCC
2024-07-27 04:45:36 +02:00
Exzap
5328e9eb10
CPU: Fix overflow bit calculation in SUBFO instruction
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Since rD can overlap with rA or rB the result needs to be stored in a temporary
2024-07-26 06:03:00 +02:00
Exzap
47f1dcf996
debugger: Add symbol support to PPC stack traces
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Also moved the declaration to precompiled.h instead of redefining it wherever it is used
2024-07-26 06:03:00 +02:00
Exzap
252429933f
debugger: Slightly optimize symbol list updates
2024-07-26 06:03:00 +02:00
Exzap
026d547dcc
Use HTTP 1.1 in Nintendo API requests
2024-07-26 06:03:00 +02:00
Exzap
f1685eab66
h264: Use asynchronous decoding when possible ( #1257 )
2024-07-26 05:48:42 +02:00
Exverge
4b9c7c0d30
Update Fedora build instructions ( #1269 )
2024-07-24 08:32:40 +02:00
capitalistspz
e65abf4898
Suppress unnecessary GTK messages ( #1267 )
2024-07-23 22:18:55 +02:00
Joshua de Reeper
a1c1a608d7
nsyshid: Emulate Infinity Base ( #1246 )
2024-07-23 03:18:48 +02:00
Exzap
64232ffdbd
Windows default to non-portable + Reworked MLC handling and related UI ( #1252 )
2024-07-23 03:13:36 +02:00
goeiecool9999
7522c8470e
resource: move fontawesome to .rodata ( #1259 )
2024-07-19 14:24:46 +02:00
Weab chan
9dbc01db13
Fix typos in fs wrappers
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* Fix typos in fs wrappers
---------
Co-authored-by: SSimco <37044560+SSimco@users.noreply.github.com>
2024-07-13 11:16:01 +03:00
SSimco
987cb7799b
Refactored common layout & update game item text size
2024-07-09 19:28:02 +03:00
SSimco
3f5d6eda66
Added ci for building the android app
2024-07-09 14:28:50 +03:00
SSimco
aae6313fdb
Merge branch 'main' into android
2024-07-09 11:23:13 +03:00
SSimco
7e4a0a5264
Cleanup android code
2024-07-08 19:55:38 +03:00