mirror of
https://github.com/Trixarian/NetherSX2-patch.git
synced 2025-03-01 06:05:33 +00:00
Some GameDB fixes added
This commit is contained in:
parent
762ad03657
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65642bf666
@ -29,4 +29,4 @@ Notes:
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* Check if getSkipCount parameter existed before March 13th: https://github.com/PCSX2/pcsx2/blame/d08461bd4c10561e12e6278805ef960b65382230/pcsx2/GS/Renderers/HW/GSHwHack.h#L45
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* They started removing textureInsideRT from games (like Final Fantasy) due to fixes in the code. They're not present in NetherSX2's core, so it's best to leave them in or use the older settings to work around the issues it fixes
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* Removed a bunch of CRC hacks due to https://github.com/PCSX2/pcsx2/pull/8825 - keeping FFX hacks because FFXII crashes otherwise...
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* Probably safe to remove these too: https://github.com/PCSX2/pcsx2/pull/8422, https://github.com/PCSX2/pcsx2/pull/9750
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* Probably safe to remove these too: https://github.com/PCSX2/pcsx2/pull/8422, https://github.com/PCSX2/pcsx2/pull/9750, https://github.com/PCSX2/pcsx2/pull/8440
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@ -162,16 +162,18 @@ PAPX-90222:
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name: "Jak x Daxter - Kyuu Sekai no Isan [Demo, Taikenban]"
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region: "NTSC-J"
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gsHWFixes:
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roundSprite: 1 # Fix lines in the sky.
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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textureInsideRT: 1
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PAPX-90223:
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name: "Jak x Daxter - Kyuu Sekai no Isan [Demo, Taikenban]"
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region: "NTSC-J"
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gsHWFixes:
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roundSprite: 1 # Fix lines in the sky.
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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textureInsideRT: 1
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PAPX-90224:
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name: "Sidewinder F"
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region: "NTSC-J"
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@ -264,9 +266,10 @@ PAPX-90516:
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name: "Jak and Daxter II [Trial]"
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region: "NTSC-J"
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gsHWFixes:
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roundSprite: 1 # Fix lines in the sky.
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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textureInsideRT: 1
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autoFlush: 1 # Fixes lighting.
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PAPX-90517:
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name: "Prince of Persia - Jikan no Suna [Trial]"
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@ -1115,9 +1118,10 @@ SCAJ-20073:
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name: "Jak and Daxter II"
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region: "NTSC-Unk"
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gsHWFixes:
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roundSprite: 1 # Fix lines in the sky.
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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textureInsideRT: 1
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autoFlush: 1 # Fixes lighting.
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SCAJ-20074:
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name: "King of Fighters 2002, The"
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@ -2738,7 +2742,6 @@ SCED-51700:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCED-51728:
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name: "EverQuest - Online Adventures [Demo]"
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@ -3199,7 +3202,6 @@ SCED-52952:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCED-52969:
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name: "EyeToy - Play 2"
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@ -3953,7 +3955,6 @@ SCES-50361:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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SCES-50408:
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name: "PaRappa the Rapper 2"
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region: "PAL-M5"
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@ -4121,7 +4122,6 @@ SCES-50614:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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SCES-50759:
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name: "Virtua Fighter 4"
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region: "PAL-M5"
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@ -4452,7 +4452,6 @@ SCES-51608:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCES-51610:
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name: "This is Football 2004 [Red Devils 2004]"
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@ -4780,7 +4779,6 @@ SCES-52460:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCES-52529:
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name: "Sly 2 - Band of Thieves"
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@ -4992,7 +4990,6 @@ SCES-53286:
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autoFlush: 1 # Fixes lighting.
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 2 # Fixes water textures. Can't use BW 4 here because of post effects.
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textureInsideRT: 1 # Fixes broken character models.
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memcardFilters: # Reads Ratchet Gladiator data.
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- "SCES-53286"
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@ -6077,7 +6074,6 @@ SCKA-20010:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCKA-20011:
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name: "Ratchet & Clank 2"
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@ -6264,7 +6260,6 @@ SCKA-20040:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCKA-20041:
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name: "EyeToy - Play 2"
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@ -7121,7 +7116,6 @@ SCPS-15021:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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SCPS-15022:
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name: "Dual Hearts"
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region: "NTSC-J"
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@ -7298,7 +7292,6 @@ SCPS-15057:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCPS-15058:
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name: "Arc the Lad - Generation"
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@ -7822,7 +7815,6 @@ SCPS-19210:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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SCPS-19211:
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name: "Ratchet & Clank [PlayStation 2 The Best]"
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region: "NTSC-J"
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@ -8231,7 +8223,6 @@ SCPS-55004:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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SCPS-55005:
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name: "Gran Turismo - Concept 2001 Tokyo"
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region: "NTSC-J"
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@ -8496,7 +8487,6 @@ SCPS-56003:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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SCPS-56004:
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name: "Otostaz"
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region: "NTSC-K"
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@ -8598,6 +8588,7 @@ SCUS-21494:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes blurriness.
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roundSprite: 2 # Fixes blurriness.
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texturePreloading: 1 # Performs much better with partial preloading.
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SCUS-90174:
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name: "Disney-Pixar Toy Story 3 [PlayStation 2 Bundle]"
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region: "NTSC-U"
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@ -8700,6 +8691,7 @@ SCUS-97117:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves reflection quality.
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halfPixelOffset: 2 # Fixes misaligned post-processing.
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texturePreloading: 1 # Performs much better with partial preloading.
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SCUS-97118:
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name: "NFL GameDay 2001 [Demo]"
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region: "NTSC-U"
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@ -8720,7 +8712,6 @@ SCUS-97124:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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SCUS-97125:
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name: "Frequency"
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region: "NTSC-U"
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@ -8910,14 +8901,12 @@ SCUS-97170:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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SCUS-97171:
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name: "Jak and Daxter - The Precursor Legacy [PS Underground Demo]"
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region: "NTSC-U"
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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SCUS-97172:
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name: "World Tour Soccer 2002"
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region: "NTSC-U"
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@ -9267,7 +9256,6 @@ SCUS-97265:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCUS-97266:
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name: "Final Fantasy XI [Disc 1 of 2]"
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@ -9305,7 +9293,6 @@ SCUS-97273:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCUS-97274:
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name: "Jak II [Video Demo]"
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@ -9432,7 +9419,6 @@ SCUS-97330:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCUS-97331:
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name: "Official U.S. PlayStation Magazine Demo Disc 078"
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@ -9560,7 +9546,6 @@ SCUS-97374:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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SCUS-97377:
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name: "Syphon Filter - The Omega Strain [Regular Demo]"
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region: "NTSC-U"
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@ -9693,7 +9678,6 @@ SCUS-97412:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCUS-97413:
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name: "Ratchet & Clank - Up Your Arsenal [Public Beta v1.0]"
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@ -9821,7 +9805,6 @@ SCUS-97440:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCUS-97441:
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name: "Getaway The - Black Monday [Demo]"
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@ -10048,7 +10031,6 @@ SCUS-97486:
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autoFlush: 1 # Fixes lighting.
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 2 # Fixes water textures. Can't use BW 4 here because of post effects.
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textureInsideRT: 1 # Fixes broken character models.
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SCUS-97487:
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name: "Ratchet - Deadlocked [Public Beta v.1]"
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@ -10165,7 +10147,6 @@ SCUS-97509:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCUS-97510:
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name: "ATV Offroad Fury 2 [Greatest Hits]"
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@ -10211,7 +10192,6 @@ SCUS-97516:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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autoFlush: 1 # Fixes lighting.
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SCUS-97517:
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name: "Killzone [Greatest Hits]"
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@ -10337,7 +10317,6 @@ SCUS-97555:
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gsHWFixes:
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mipmap: 2 # Fixes broken textures.
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trilinearFiltering: 1 # Fixes water textures.
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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SCUS-97556:
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name: "MLB '07 - The Show"
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region: "NTSC-U"
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@ -10804,6 +10783,7 @@ SLAJ-25075:
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halfPixelOffset: 2 # Fixes blurriness.
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cpuCLUTRender: 1 # Final colour adjustment LUT.
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gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
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texturePreloading: 1 # Performs much better with partial preloading.
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memcardFilters:
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- "SLAJ-25075"
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- "SLPM-66232"
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@ -10882,6 +10862,7 @@ SLAJ-25091:
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recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
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halfPixelOffset: 2 # Fixes blurriness.
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roundSprite: 2 # Fixes blurriness.
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texturePreloading: 1 # Performs much better with partial preloading.
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SLAJ-25092:
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name: "Shin Sangoku Musou 4 [PlayStation 2 The Best]"
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region: "NTSC-Unk"
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@ -11132,6 +11113,7 @@ SLED-51975:
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recommendedBlendingLevel: 3 # Improves reflection quality.
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halfPixelOffset: 2 # Fixes misaligned post-processing.
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PCRTCOverscan: 1 # Fixes image alignment.
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texturePreloading: 1 # Performs much better with partial preloading.
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SLED-51987:
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name: "Kya - Dark Lineage"
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region: "PAL-Unk"
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@ -11241,6 +11223,7 @@ SLED-52736:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves reflection quality and map opacity.
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halfPixelOffset: 1 # Fixes misaligned post-processing.
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texturePreloading: 1 # Performs much better with partial preloading.
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gameFixes:
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- SoftwareRendererFMVHack # Workaround for strange HPO Normal screen shake.
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SLED-52851:
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@ -11400,6 +11383,7 @@ SLED-53650:
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halfPixelOffset: 2 # Fixes blurriness.
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cpuCLUTRender: 1 # Final colour adjustment LUT.
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gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
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texturePreloading: 1 # Performs much better with partial preloading.
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SLED-53664:
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name: "FIFA 06 - Demo Pre-Release Version"
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region: "PAL-Unk"
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@ -11530,6 +11514,7 @@ SLED-54312:
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recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
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halfPixelOffset: 2 # Fixes blurriness.
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roundSprite: 2 # Fixes blurriness.
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texturePreloading: 1 # Performs much better with partial preloading.
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SLED-54315:
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name: "LEGO Star Wars II - The Original Trilogy"
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region: "PAL-Unk"
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@ -13254,6 +13239,7 @@ SLES-50731:
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gsHWFixes:
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halfPixelOffset: 1 # Fixes blurriness.
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cpuCLUTRender: 1 # Fixes "Busted" scenes.
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texturePreloading: 1 # Performs much better with partial preloading.
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SLES-50735:
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name: "Jade Cocoon 2"
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region: "PAL-E"
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@ -16202,6 +16188,7 @@ SLES-51967:
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recommendedBlendingLevel: 3 # Improves reflection quality.
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halfPixelOffset: 2 # Fixes misaligned post-processing.
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PCRTCOverscan: 1 # Fixes image alignment.
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texturePreloading: 1 # Performs much better with partial preloading.
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SLES-51968:
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name: "SpongeBob SquarePants - Battle for Bikini Bottom"
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region: "PAL-E"
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@ -17682,8 +17669,8 @@ SLES-52636:
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region: "PAL-M5"
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compat: 5
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gsHWFixes:
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autoFlush: 1 # Fixes incorrect colors.
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alignSprite: 1 # Fixes vertical lines such as in FMVs.
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halfPixelOffset: 1 # Fixes lines while upscaling
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SLES-52637:
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name: "TOCA Racer Driver 2"
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region: "PAL-M5"
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@ -17976,6 +17963,7 @@ SLES-52725:
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves reflection quality and map opacity.
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halfPixelOffset: 1 # Fixes misaligned post-processing.
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texturePreloading: 1 # Performs much better with partial preloading.
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gameFixes:
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- SoftwareRendererFMVHack # Workaround for strange HPO Normal screen shake.
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SLES-52726:
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@ -20324,6 +20312,7 @@ SLES-53557:
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halfPixelOffset: 2 # Fixes blurriness.
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cpuCLUTRender: 1 # Final colour adjustment LUT.
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gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
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texturePreloading: 1 # Performs much better with partial preloading.
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memcardFilters: # Reads Underground 2 save for extra money.
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- "SLES-53557"
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- "SLES-53558"
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@ -20338,6 +20327,7 @@ SLES-53558:
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halfPixelOffset: 2 # Fixes blurriness.
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cpuCLUTRender: 1 # Final colour adjustment LUT.
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gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
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texturePreloading: 1 # Performs much better with partial preloading.
|
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memcardFilters:
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- "SLES-53557"
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- "SLES-53558"
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@ -20352,6 +20342,7 @@ SLES-53559:
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halfPixelOffset: 2 # Fixes blurriness.
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cpuCLUTRender: 1 # Final colour adjustment LUT.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
memcardFilters:
|
||||
- "SLES-53557"
|
||||
- "SLES-53558"
|
||||
@ -21214,6 +21205,7 @@ SLES-53857:
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
cpuCLUTRender: 1 # Final colour adjustment LUT.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
memcardFilters:
|
||||
- "SLES-53557"
|
||||
- "SLES-53558"
|
||||
@ -22340,6 +22332,7 @@ SLES-54321:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-54322:
|
||||
name: "Need for Speed - Carbon"
|
||||
region: "PAL-M8"
|
||||
@ -22349,6 +22342,7 @@ SLES-54322:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-54323:
|
||||
name: "Need for Speed - Carbon"
|
||||
region: "PAL-I-S"
|
||||
@ -22358,6 +22352,7 @@ SLES-54323:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-54324:
|
||||
name: "Need for Speed - Carbon"
|
||||
region: "PAL-R"
|
||||
@ -22367,6 +22362,7 @@ SLES-54324:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-54326:
|
||||
name: "Raceway - Drag Stock Racing"
|
||||
region: "PAL-E"
|
||||
@ -22641,6 +22637,7 @@ SLES-54402:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-54410:
|
||||
name: "Monster Trux Arenas - Special Edition"
|
||||
region: "PAL-Unk"
|
||||
@ -22904,6 +22901,7 @@ SLES-54492:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-54493:
|
||||
name: "Need for Speed - Carbon [Collector's Edition]"
|
||||
region: "PAL-F-G"
|
||||
@ -22913,6 +22911,7 @@ SLES-54493:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-54494:
|
||||
name: "Little Britain - The Video Game"
|
||||
region: "PAL-E"
|
||||
@ -24324,26 +24323,31 @@ SLES-55002:
|
||||
region: "PAL-E"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes depth line.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-55003:
|
||||
name: "Need for Speed - ProStreet"
|
||||
region: "PAL-F-G"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes depth line.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-55004:
|
||||
name: "Need for Speed - ProStreet"
|
||||
region: "PAL-I-S"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes depth line.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-55005:
|
||||
name: "Need for Speed - ProStreet"
|
||||
region: "PAL-M8"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes depth line.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-55006:
|
||||
name: "Need for Speed - ProStreet"
|
||||
region: "PAL-R"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes depth line.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-55007:
|
||||
name: "Boogie"
|
||||
region: "PAL-M7"
|
||||
@ -25170,18 +25174,21 @@ SLES-55349:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves car reflections.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-55350:
|
||||
name: "Need for Speed - Undercover"
|
||||
region: "PAL-F-G"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves car reflections.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-55351:
|
||||
name: "Need for Speed - Undercover"
|
||||
region: "PAL-I-S"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves car reflections.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-55352:
|
||||
name: "Need for Speed - Undercover"
|
||||
region: "PAL-SC"
|
||||
@ -25189,12 +25196,14 @@ SLES-55352:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves car reflections.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-55353:
|
||||
name: "Need for Speed - Undercover"
|
||||
region: "PAL-M6"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves car reflections.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLES-55354:
|
||||
name: "Shin Megami Tensei - Persona 3 FES"
|
||||
region: "PAL-E"
|
||||
@ -26769,6 +26778,7 @@ SLKA-25136:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
halfPixelOffset: 2 # Fixes misaligned post-processing.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLKA-25137:
|
||||
name: "Sims, The - Bustin' Out"
|
||||
region: "NTSC-K"
|
||||
@ -26944,6 +26954,7 @@ SLKA-25185:
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLKA-25186:
|
||||
name: "King of Fighters, The - Maximum Impact [Limited Edition]"
|
||||
region: "NTSC-K"
|
||||
@ -27182,6 +27193,7 @@ SLKA-25241:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality and map opacity.
|
||||
halfPixelOffset: 1 # Fixes misaligned post-processing.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Workaround for strange HPO Normal screen shake.
|
||||
SLKA-25242:
|
||||
@ -27550,6 +27562,7 @@ SLKA-25334:
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
cpuCLUTRender: 1 # Final colour adjustment LUT.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLKA-25335:
|
||||
name: "Shadow the Hedgehog"
|
||||
region: "NTSC-K"
|
||||
@ -28059,6 +28072,7 @@ SLPM-55003:
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
cpuCLUTRender: 1 # Final colour adjustment LUT.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLPM-55004:
|
||||
name: "Burnout Revenge (EASY 1980)"
|
||||
region: "NTSC-J"
|
||||
@ -28236,6 +28250,7 @@ SLPM-55061:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLPM-55062:
|
||||
name: "Jikkyou Powerful Major League 3"
|
||||
region: "NTSC-J"
|
||||
@ -28418,6 +28433,7 @@ SLPM-55127:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves car reflections.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLPM-55128:
|
||||
name: "Rugby 08"
|
||||
region: "NTSC-J"
|
||||
@ -28742,6 +28758,7 @@ SLPM-55244:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves car reflections.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLPM-55245:
|
||||
name: "Himawari - Pebble in the Sky"
|
||||
region: "NTSC-J"
|
||||
@ -29286,6 +29303,7 @@ SLPM-60250:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality and map opacity.
|
||||
halfPixelOffset: 1 # Fixes misaligned post-processing.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Workaround for strange HPO Normal screen shake.
|
||||
SLPM-60251:
|
||||
@ -35333,6 +35351,7 @@ SLPM-65766:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality and map opacity.
|
||||
halfPixelOffset: 1 # Fixes misaligned post-processing.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Workaround for strange HPO Normal screen shake.
|
||||
SLPM-65767:
|
||||
@ -36374,6 +36393,7 @@ SLPM-66051:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality and map opacity.
|
||||
halfPixelOffset: 1 # Fixes misaligned post-processing.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Workaround for strange HPO Normal screen shake.
|
||||
SLPM-66052:
|
||||
@ -37170,6 +37190,7 @@ SLPM-66232:
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
cpuCLUTRender: 1 # Final colour adjustment LUT.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
memcardFilters:
|
||||
- "SLAJ-25075"
|
||||
- "SLPM-66232"
|
||||
@ -38516,6 +38537,7 @@ SLPM-66562:
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
cpuCLUTRender: 1 # Final colour adjustment LUT.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
memcardFilters:
|
||||
- "SLAJ-25075"
|
||||
- "SLPM-66232"
|
||||
@ -38758,6 +38780,7 @@ SLPM-66617:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLPM-66618:
|
||||
name: "Yumemishi [First Print Limited Edition]"
|
||||
region: "NTSC-J"
|
||||
@ -39761,6 +39784,7 @@ SLPM-66869:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLPM-66870:
|
||||
name: "Kuri no Okurimono [First Print Special Edition]"
|
||||
region: "NTSC-J"
|
||||
@ -39978,6 +40002,7 @@ SLPM-66932:
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes depth line.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLPM-66933:
|
||||
name: "Kimi ga Aruji de Shitsuji ga Ore de - Oshie Nikki [Limited Edition]"
|
||||
region: "NTSC-J"
|
||||
@ -40059,6 +40084,7 @@ SLPM-66960:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality and map opacity.
|
||||
halfPixelOffset: 1 # Fixes misaligned post-processing.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Workaround for strange HPO Normal screen shake.
|
||||
SLPM-66961:
|
||||
@ -40409,6 +40435,7 @@ SLPM-67527:
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Fixes blurriness.
|
||||
cpuCLUTRender: 1 # Fixes "Busted" scenes.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLPM-67528:
|
||||
name: "Hajime no Ippo - Victorious Boxers [Championship Edition]"
|
||||
region: "NTSC-K"
|
||||
@ -48787,6 +48814,7 @@ SLUS-20362:
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Fixes blurriness.
|
||||
cpuCLUTRender: 1 # Fixes "Busted" scenes.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLUS-20363:
|
||||
name: "Sled Storm"
|
||||
region: "NTSC-U"
|
||||
@ -51078,6 +51106,7 @@ SLUS-20811:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
halfPixelOffset: 2 # Fixes misaligned post-processing.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLUS-20812:
|
||||
name: "Dynasty Warriors 4 - Extreme Edition"
|
||||
region: "NTSC-U"
|
||||
@ -52514,6 +52543,7 @@ SLUS-21065:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality and map opacity.
|
||||
halfPixelOffset: 1 # Fixes misaligned post-processing.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Workaround for strange HPO Normal screen shake.
|
||||
SLUS-21066:
|
||||
@ -53643,6 +53673,7 @@ SLUS-21267:
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
cpuCLUTRender: 1 # Final colour adjustment LUT.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
memcardFilters:
|
||||
- "SLUS-21267"
|
||||
- "SLUS-21351"
|
||||
@ -54178,6 +54209,7 @@ SLUS-21351:
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
cpuCLUTRender: 1 # Final colour adjustment LUT.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
memcardFilters:
|
||||
- "SLUS-21267"
|
||||
- "SLUS-21351"
|
||||
@ -55069,6 +55101,7 @@ SLUS-21493:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLUS-21494:
|
||||
name: "Need for Speed - Carbon [Collector's Edition]"
|
||||
region: "NTSC-U"
|
||||
@ -55078,6 +55111,7 @@ SLUS-21494:
|
||||
recommendedBlendingLevel: 3 # Improves car colour and reflection quality.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLUS-21495:
|
||||
name: "Sudoku, Carol Vorderman's"
|
||||
region: "NTSC-U"
|
||||
@ -55752,6 +55786,7 @@ SLUS-21658:
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes depth line.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLUS-21660:
|
||||
name: "Disney Princess - Enchanted Journey"
|
||||
region: "NTSC-U"
|
||||
@ -56474,6 +56509,7 @@ SLUS-21801:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves car reflections.
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLUS-21802:
|
||||
name: "Naked Brothers Band - The Video Game"
|
||||
region: "NTSC-U"
|
||||
@ -57558,6 +57594,7 @@ SLUS-29073:
|
||||
- EETimingHack # Broken textures.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes misaligned post-processing.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLUS-29074:
|
||||
name: "DDRMAX2 Dance Dance Revolution [Demo]"
|
||||
region: "NTSC-U"
|
||||
@ -57718,6 +57755,7 @@ SLUS-29118:
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality and map opacity.
|
||||
halfPixelOffset: 1 # Fixes misaligned post-processing.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Workaround for strange HPO Normal screen shake.
|
||||
SLUS-29123:
|
||||
@ -57867,6 +57905,7 @@ SLUS-29155:
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
cpuCLUTRender: 1 # Final colour adjustment LUT.
|
||||
gpuTargetCLUT: 1 # Fixes sun penetrating bridges (along with HPO special).
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLUS-29156:
|
||||
name: "Marvel Nemesis - Rise of the Imperfects [Demo]"
|
||||
region: "NTSC-U"
|
||||
@ -58030,6 +58069,7 @@ SLUS-29193:
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes blurriness.
|
||||
roundSprite: 2 # Fixes blurriness.
|
||||
texturePreloading: 1 # Performs much better with partial preloading.
|
||||
SLUS-29194:
|
||||
name: "FIFA '07 [Demo]"
|
||||
region: "NTSC-U"
|
||||
|
Loading…
x
Reference in New Issue
Block a user