box64/system/box64.box64rc

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# System-wide .box64rc
# Note that process name are case insensitive!
#
# Generic names
#
[*setup*]
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_BIGBLOCK=0
BOX64_DYNAREC_CALLRET=0
[*install*]
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_BIGBLOCK=0
BOX64_DYNAREC_CALLRET=0
#
# Linux process
#
[3dSen.x86_64]
BOX64_DYNAREC_BLEEDING_EDGE=0 # avoid the use of STRONGMEM for much better performances
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_FORWARD=1024
BOX64_DYNAREC_CALLRET=1
BOX64_MAXCPU=4 # surprisingly, having too much cpu core slow down things.4 is more than enough here
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[7z]
# Those are safe to use on 7z and give a bit of a boost
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_FORWARD=512
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[7zz]
# Those are safe to use on 7z and give a bit of a boost
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_FORWARD=512
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[BALDI.x86_64]
BOX64_DYNAREC_STRONGMEM=1 #little to no performance impact also makes game not crash
BOX64_PREFER_EMULATED=1
[Baldi's Fun New School Plus Ultimate Edition.x86_64]
BOX64_DYNAREC_STRONGMEM=2 #needed paramiter or else it just dies
BOX64_PREFER_EMULATED=1
2023-09-09 14:21:16 +00:00
[bash]
# LOG tend to mess up script execution in bash
BOX64_LOG=0
BOX64_DYNAREC_ALIGNED_ATOMICS=1
2023-09-09 14:21:16 +00:00
[beyond-all-reason]
BOX64_MALLOC_HACK=2
[Broforce.x86_64]
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_FORWARD=1024
BOX64_DYNAREC_CALLRET=1
BOX64_MAXCPU=4 # surprisingly, having too much cpu core slow down things.4 is more than enough here
[chrome]
BOX64_MALLOC_HACK=2
[cursor]
BOX64_MALLOC_HACK=2
#BOX64_DYNAREC_BIGBLOCK=3
#BOX64_DYNAREC_CALLRET=1
#BOX64_DYNAREC_SAFEFLAGS=0
[chrome_crashpad_handler]
BOX64_MALLOC_HACK=2
[deadcells]
BOX64_PREFER_EMULATED=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[dontstarve]
# use emulated sdl2
BOX64_EMULATED_LIBS=libSDL2-2.0.so.0
[dontstarve_steam_x64]
BOX64_EMULATED_LIBS=libSDL2-2.0.so.0
[dota2]
BOX64_CRASHHANDLER=1
BOX64_DYNAREC_STRONGMEM=1
2024-01-19 14:07:54 +00:00
[EtG.x86_64]
BOX64_MAXCPU=4 #it will crash with too many cpu, 4 is enough anyway
[factorio]
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_FORWARD=1024
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_FASTROUND=0
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[geekbench6]
BOX64_ENV=BOX64_DYNAREC_STRONGMEM=3
BOX64_ENV1=BOX64_RESERVE_HIGH=1
[geekbench5]
BOX64_ENV=BOX64_DYNAREC_BIGBLOCK=2
BOX64_ENV1=BOX64_DYNAREC_FORWARD=1024
BOX64_ENV2=BOX64_DYNAREC_CALLRET=1
[GoatGame]
BOX64_DYNAREC_STRONGMEM=1
[GridAutosport]
#BOX64_DYNAREC_BIGBLOCK=2
BOX64_NOSANDBOX=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
BOX64_MAXCPU=16
[heroic]
BOX64_NOSANDBOX=1
BOX64_INPROCESSGPU=1
BOX64_MALLOC_HACK=2
2024-01-19 14:07:54 +00:00
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
BOX64_DYNAREC_STRONGMEM=1
[heaven_x64]
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_FORWARD=1024
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_SAFEFLAGS=0
[Hue.x86_64]
BOX64_MAXCPU=16
[Kingdom Rush Origins]
BOX64_RESERVE_HIGH=1
BOX64_EMULATED_LIBS=libmpg123.so.0:libvorbisfile.so.3:libvorbis.so.0:libogg.so.0:libSDL2-2.0.so.0
2024-01-19 14:07:54 +00:00
[Kingdom.x86_64]
BOX64_MAXCPU=4
[LotCG.x86_64]
BOX64_DYNAREC_FASTROUND=0
[My Dystopian Robot Girlfriend.x86_64]
BOX64_DYNAREC_STRONGMEM=3 # Fixes memory leak related crashes
BOX64_CRASHHANDLER=0 # Better crash handler and not dummy lib
BOX64_PREFER_EMULATED=1 # Load in heavy stuff first
[Mini Metro]
BOX64_ADDLIBS=libstdc++.so.6
[nacl_helper]
BOX64_MALLOC_HACK=1
[NuclearBlaze]
BOX64_EMULATED_LIBS=libopenal.so.1
BOX64_DYNAREC_SAFEFLAGS=0
#BOX64_DYNAREC_BIGBLOCK=3
#BOX64_DYNAREC_FORWARD=1024
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[OxygenNotIncluded]
BOX64_DYNAREC_FASTROUND=0
[pressure-vessel-wrap]
BOX64_NOGTK=1
[picohot]
# good game
BOX64_DYNAREC_STRONGMEM=1 #needed or else it just crashes
BOX64_CRASHHANDLER=0
BOX64_PREFER_EMULATED=1
[ProjectZomboid64]
# This one is still a bit unstable. This might help, but will also slowdown emulation
BOX64_DYNAREC_STRONGMEM=3
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_ALIGNED_ATOMICS=1
BOX64_JVM=0
BOX64_SSE42=0
BOX64_MAXCPU=4
[ShovelKnight]
BOX64_SDL2_JGUID=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
[Soma.bin.x86_64]
# This is needed or the physics engine will not behave correctly
BOX64_DYNAREC_FASTROUND=0
2023-09-09 14:21:16 +00:00
[spotify]
BOX64_NOSANDBOX=1
BOX64_INPROCESSGPU=1
2023-09-09 14:21:16 +00:00
BOX64_DYNAREC_STRONGMEM=1
BOX64_MALLOC_HACK=2
# this is to save some memory
BOX64_DYNAREC_BIGBLOCK=0
[Start Survey Linux.x86_64]
BOX64_DYNAREC_STRONGMEM=2 #Likes to crash without it
BOX64_PREFER_EMULATED=1
[steam]
BOX64_CRASHHANDLER=1
BOX64_EMULATED_LIBS=libudev.so.0
#[steamwebhelper]
#BOX64_NOSANDBOX=1
#BOX64_INPROCESSGPU=1
#BOX64_LOG=0
#BOX64_MALLOC_HACK=2
#BOX64_DYNAREC_BIGBLOCK=0
#BOX64_DYNAREC_CALLRET=1
#BOX64_DYNAREC_STRONGMEM=2
2023-10-29 12:38:19 +00:00
[streaming_client]
BOX64_EMULATED_LIBS=libSDL2-2.0.so.0:libSDL2_ttf-2.0.so.0
[steam-runtime-check-requirements]
BOX64_EXIT=1
[steam-runtime-launcher-service]
BOX64_NOGTK=1
BOX64_EXIT=1
[Torchlight2.bin.x86_64]
# Those are safe to use on 7z and give a bit of a boost
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_FORWARD=512
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
2023-10-19 07:57:16 +00:00
[ToTheMoon.bin.x86_64]
BOX64_PREFER_EMULATED=1
[trine3_linux_64bit]
BOX64_DYNAREC_STRONGMEM=1
[weixin]
BOX64_MALLOC_HACK=2
BOX64_NOSANDBOX=1
BOX64_INPROCESSGPU=1
2024-04-25 21:28:30 +00:00
BOX64_DYNAREC_FASTROUND=0
[wine]
2024-02-03 16:00:56 +00:00
BOX64_MAXCPU=64
[wine64]
BOX64_MAXCPU=64
[zoom]
BOX64_DYNAREC_CALLRET=0 # prevent segfaulting
#
# Wine process
#
2024-06-07 18:02:57 +00:00
[artofrally.exe]
BOX64_DYNAREC_STRONGMEM=1
[BatmanAK.exe]
BOX64_DYNAREC_STRONGMEM=1
BOX64_DYNAREC_ALIGNED_ATOMICS=1
2024-01-19 14:07:54 +00:00
[Battle.net.exe]
BOX64_DYNAREC_BIGBLOCK=0
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_STRONGMEM=1
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_ALIGNED_ATOMICS=0
[CapcomArcadeStadium.exe]
BOX64_DYNAREC_STRONGMEM=1
BOX64_NOGTK=1
2024-04-20 16:42:03 +00:00
[CapcomArcade2ndStadium.exe]
BOX64_DYNAREC_STRONGMEM=1
BOX64_NOGTK=1
2024-06-07 18:02:57 +00:00
[Cat Quest.exe]
BOX64_DYNAREC_STRONGMEM=1
2024-01-27 16:37:16 +00:00
[Celeste.exe]
BOX64_DYNAREC_SAFEFLAGS=2
[Claybook-Win64-Shipping.exe]
BOX64_SHAEXT=0
BOX64_DYNAREC_BIGBLOCK=3
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_DYNAREC_CALLRET=1
[CrysisRemastered.exe]
BOX64_DYNAREC_BIGBLOCK=2
BOX64_DYNAREC_STRONGMEM=1
[DaveTheDiver.exe]
BOX64_DYNAREC_STRONGMEM=1
[DOOMx64.exe]
BOX64_DYNAREC_SAFEFLAGS=0
[DOOMx64vk.exe]
BOX64_DYNAREC_SAFEFLAGS=0
2024-06-07 18:02:57 +00:00
[Doors Paradox.exe]
BOX64_DYNAREC_STRONGMEM=1
[ds.exe]
# this is Death Stranding
BOX64_AVX=2
BOX64_DYNAREC_BIGBLOCK=3
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_RDTSC_1GHZ=1
BOX64_DYNAREC_STRONGMEM=2
# All the EA/Origin launcher process. Not 100% working yet
[EALocalHostSvc.exe]
BOX64_DYNAREC_STRONGMEM=1
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_BIGBLOCK=0
[EABackgroundService.exe]
BOX64_DYNAREC_STRONGMEM=1
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_BIGBLOCK=0
[EACefSubprocess.exe]
BOX64_DYNAREC_STRONGMEM=1
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_BIGBLOCK=0
[Link2EA.exe]
BOX64_DYNAREC_STRONGMEM=2
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_BIGBLOCK=0
[EADesktop.exe]
BOX64_DYNAREC_STRONGMEM=2
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_BIGBLOCK=0
#Last of the EA/Origin Launcher process
[Fallout4.exe]
BOX64_DYNAREC_STRONGMEM=1
[FL64.exe]
BOX64_DYNAREC_STRONGMEM=1
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_CALLRET=0 # prevent segfaulting
[flatout.exe]
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_BIGBLOCK=3
[FlatOut2.exe]
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_BIGBLOCK=3
2024-02-03 16:00:56 +00:00
[ForzaHorizon4.exe]
BOX64_DYNAREC_STRONGMEM=1 #prevent random crashes it seems
BOX64_DYNAREC_BIGBLOCK=0
BOX64_DYNAREC_FASTROUND=0 #needed or interior view are borken, among other things
[ForzaWebHelper.exe]
BOX64_DYNAREC_STRONGMEM=3
BOX64_DYNAREC_BIGBLOCK=0
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_CALLRET=0
BOX64_AVX=0 #TODO: Debug this
[GenshinImpact.exe]
2023-11-30 17:05:49 +00:00
BOX64_DYNAREC_STRONGMEM=1
BOX64_DYNAREC_SAFEFLAGS=2
2023-11-30 17:05:49 +00:00
[HorizonZeroDawn.exe]
BOX64_DYNAREC_STRONGMEM=1
2024-06-13 08:22:33 +00:00
BOX64_RDTSC_1GHZ=1
[INSIDE.exe]
BOX64_DYNAREC_STRONGMEM=1
[MassEffect.exe]
BOX64_DYNAREC_BIGBLOCK=0
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_STRONGMEM=1
BOX64_DYNAREC_X87DOUBLE=1
BOX64_DYNAREC_FASTROUND=0
2024-06-07 18:02:57 +00:00
[MinutesTillDawn.exe]
BOX64_DYNAREC_STRONGMEM=1
[MMRX.exe]
2023-11-30 17:05:49 +00:00
BOX64_DYNAREC_STRONGMEM=1
[Risk of Rain 2.exe]
BOX64_DYNAREC_STRONGMEM=1
2024-04-20 16:42:03 +00:00
[RocketLeague.exe]
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_STRONGMEM=1
[steam.exe]
BOX64_DYNAREC_BIGBLOCK=3
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_SAFEFLAGS=0
BOX64_ARGS=-cef-disable-breakpad -cef-disable-d3d11 -cef-disable-delaypageload -cef-force-occlusion -cef-disable-sandbox -cef-disable-seccomp-sandbox -no-cef-sandbox -disable-winh264 -cef-disable-gpu -vgui -oldtraymenu -cef-single-process
2023-12-20 19:16:07 +00:00
[steamwebhelper.exe]
BOX64_DYNAREC_STRONGMEM=1
BOX64_DYNAREC_BIGBLOCK=3
BOX64_DYNAREC_CALLRET=1
BOX64_DYNAREC_SAFEFLAGS=0
[Sunblaze.exe]
BOX64_DYNAREC_STRONGMEM=1
2024-01-27 16:00:56 +00:00
2024-01-27 16:02:41 +00:00
[Unturned.exe]
2024-01-27 16:00:56 +00:00
BOX64_DYNAREC_SAFEFLAGS=2
[witcher3.exe]
BOX64_DYNAREC_STRONGMEM=1
[YandareSimulator.exe]
BOX64_DYNAREC_STRONGMEM=2
BOX64_DYNAREC_SAFEFLAGS=2
BOX64_DYNAREC_BIGBLOCK=0
BOX64_DYNAREC_CALLRET=0