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Removed a bunch of typos, reformulated a big batch of sentences.
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CHANGELOG.md
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CHANGELOG.md
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v0.2.0
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======
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* Improvoment on x86 Flags handling
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* A few more opcode added
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* A few potential BusError fixed
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* Added BOX86_NOVULKAN en. var. disable the wrapping of vulkan libs
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* Improvments on libc O_XXXX flags handling
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* Now use a custom allocator for Dynarec and Hash tables
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* Improvment wrapping of pulse audio
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* Optimisation to a few Dynarec opcode (like SHRD/SHLD)
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* Improved the tracking of memory protection
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* A few more wrapping of libs (like libgssapi_krb5)
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* Improvements on x86 Flags handling.
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* A few more opcode has been added.
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* A few potential BusError are now fixed.
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* Added the BOX86_NOVULKAN en. var. . This is used to disable the wrapping of vulkan libraries.
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* Improvments on libc O_XXXX flags handling.
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* Box86 now uses a custom allocator for Dynarec and Hash tables.
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* Improved the wrapping of pulse audio.
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* Optimisation to a few Dynarec opcode (like SHRD/SHLD).
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* Improved the tracking of memory protection.
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* A few more wrapping of libraries (like libgssapi_krb5).
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* More function wrapping on libturbojpeg
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* Preliminary support for POWER9 (ppcle) build
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* Many contributed typo and rephrasing of README, COMPILE and USAGE docs
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* Many contributions to remove typos and rephrase the README, COMPILE and USAGE documents
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v0.1.8
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======
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* Fixes on some float to int x87 convertions opcodes
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* Reworked all callback mecanisms
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* Added libturbojpeg wrapping (and a hack for zoom to force using native one)
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* Added BOX86_SAFEMMAP env. var.
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* Reworked dynarec memory manager
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* Added a few opcodes
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* Fixes on some float to int x86 convertions opcodes.
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* Reworked all callback mecanisms.
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* Added libturbojpeg wrapping (and a hack for zoom to force using native one).
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* Added the BOX86_SAFEMMAP env. var.
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* Reworked Dynarec's memory manager.
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* Added a few opcodes.
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* Improve elfloader to not force PltResolver all the time (fixing SuperHexagon and maybe other)
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* Reworked Exet and Cancel Thread mecanism
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* Reworked Exet and Cancel Thread mecanism.
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* Added wrapped libldap_r and liblber library (used by wine)
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* Reworked Dynarec block handling, and remove the "AddMark" mecanism that wasn't efficient enough
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* Added TokiTori 2+ detection and runtime patch on PI
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* Fixes on elfloader with TLS object
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* Added TokiTori 2+ detection and runtime patch on the Raspberry Pi platform
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* Fixes on elfloader with TLS object.
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v0.1.6
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======
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* Changes in Dynarec to make flags optimizations before CALL and RET opcode less aggressive
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* Added Vulkan wrapper
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* Improved wrapping of SDL_mixer/ SDL2_mixer lib
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* Improved wrapping of some gtk structures
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* Added a quick and dirty wrapping of Gtk3 (based on current gtk2)
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* Improved the signal handling, should be more stable now (the signal handler from syscall still need some works)
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* Added RK3399 profile, and some hints to build the 32bits box86 on 64bits OS
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* Fixed some wrapped printf formating not handled correctly
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* Fixed some buserror with the new LOCK mecanism handling
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* A few more Dynarec opcodes added
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* If winedbg is tried to be launched, exit without launching it (it doesn't work anyway)
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* Changes in Dynarec to make flags optimizations before CALL and RET opcode less aggressive.
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* Added a Vulkan wrapper.
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* Improved wrapping of SDL_mixer/ SDL2_mixer libraries.
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* Improved wrapping of some GTK structures.
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* Added a quick and dirty wrapping of GTK3 (based on current GTK2).
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* Improved the signal handling, should be more stable now (the signal handler from syscall still need some works).
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* Added the RK3399 profile, and some hints to build 32bits box86 on 64bits OS.
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* Fixed some wrapped printf formating not handled correctly.
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* Fixed some buserror with the new LOCK mecanism handling.
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* A few more Dynarec opcodes added.
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* If winedbg is tried to be launched, exit without launching it (it doesn't work anyways).
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v0.1.4
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======
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* Change in Dynarec memory handling, to simplify it (and hopefully optimized it)
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* Change in Dynarec's memory handling, to simplify it (and hopefully optimized it).
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* Even more opcodes added.
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* And some more Dynarec opcodes.
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* Fixed some issue were PltResolver was injected but should not
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* Fixed many Dynarec and non dynarec opcodes
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* Improved Signal handling
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* Added a few more wrapped lib (like curl)
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* Gallium9 is wrapped (thx @icecream95)
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* Fixed and simplied many wrapped functions (especialy the one were a callback is involved)
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* Fixed Dynarec "freeing" a Dynablock somthime corrupting the heap (happens in case of JIT mainly)
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* Optimized the way LOCK prefix work when using Dynarec on ARM
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* Printer of ARM opcode (for dumping Dynarec blocks) improvement (thx @rajdakin)
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* Fixed some issue were PltResolver was injected but should not be.
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* Fixed many Dynarec and non dynarec opcodes.
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* Improved Signal handling.
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* Added a few more wrapped libraries (like curl).
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* Gallium9 is now wrapped (thx @icecream95).
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* Fixed and simplied many wrapped functions (especialy the one where a callback is involved).
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* Fixed Dynarec "freeing" a Dynablock sometimes causing a corruption of the heap (generally happens in case of JIT code).
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* Optimized the way LOCK prefix work when using Dynarec on ARM.
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* improvements to the ARM opcode Printer (for dumping Dynarec blocks) improvement (thx @rajdakin).
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v0.1.2
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======
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* The Dynarec now handle JIT code
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* Added support for Unity games (not perfect yet)
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* Added support for Wine (not perfect yet). You need an x86 build of Wine to use it
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* Added support for Steam (not perfect yet). Note that steam have limited functionnalities on 32bits (only mini-mode is available)
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* Added support for Unity games (not perfect yet).
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* Added support for Wine (not perfect yet). You need an x86 build of Wine to use it.
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* Added support for Steam (not perfect yet). Note that Steam have limited functionalities on 32bits (only mini-mode is available).
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* More wrapped libs
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* Added support for "PltResolver", so order of library is less important and many symbol are resolved at runtime
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* Added an option to build box86 as a lib (to wrapped dynamic library)
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* Better Signal handling (not perfect yet)
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* Added support for the "PltResolver". This makes the order of libraries less important and many symbols are now resolved at runtime.
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* Added an option to build Box86 as a library (to wrap dynamic library).
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* Better Signal handling (not perfect yet).
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* More opcodes added, more opcode fixes.
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* More Dynarec opcodes.
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* Added support for FS:, and creating custom selector (needed by Wine)
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* There is now 1 x86emu_t structure per thread (simplifying/optimising many callback handling)
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* Box86 now have a logo!
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* Added support for FS:, and creating custom selector (needed by Wine).
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* There is now 1 x86emu_t structure per thread (simplifying/optimising many callback handling).
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* Box86 now has a logo!
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* Added options handling (only version and help for now). Now it's much usefull exept for version printing.
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v0.1.0
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=======
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* Dynarec!!! Only for ARM (note that dynarec doesn't support JITed code for now)
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* Added real support for getcontext/set/context/makecontext/swapcontext
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* Preliminary signal handling
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* Fixes to SDL(1/2) Image and SDL1 Mixer, and to SDL1.2 RWops usage
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* Fixed numerous issues in opcodes (both interpretor and dynarec). FTL works fine now, among many others
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* Added wrapped gtk support (still ongoing, many libs involved)
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* Make loading of libs more configurable
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* If a wrapped native libs is not found, try to use emulated one
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* Add en env. var. to force use of emulated lib for certain libs
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* Add an env. var. to define wich libGL to use
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* Added Install / Uninstall target (using systemd binfmt)
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* Added more hardware target (RPis, GameShell...)
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* Wrapped more libs (including FreeType, smpeg, ncurses, sndfile...)
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* Dynarec!!! Only for ARM (note that Dynarec doesn't support JITed code for now).
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* Added real support for getcontext/set/context/makecontext/swapcontext.
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* Preliminary signal handling.
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* Fixes to SDL(1/2) Image and SDL1 Mixer, and to SDL1.2 RWops usage.
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* Fixed numerous issues in opcodes (both interpretor and dynarec). FTL works fine now, among many others.
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* Added wrapped GTK support (still ongoing, many libraries involved).
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* Make loading of libraries more configurable.
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* If a wrapped native library is not found, try to use an emulated one.
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* Added an env. var. to force the use of emulated libraries for certain libraries.
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* Added an env. var. to precise which libGL to use.
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* Added Install / Uninstall target (using systemd binfmt).
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* Added more hardware targets (RPis, GameShell...).
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* Wrapped more libraries (including FreeType, smpeg, ncurses, sndfile...).
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v0.0.4
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=======
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* Improved the Init of dependant Libs. More things work now.
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* Improved the initialisation of dependent libraries. More things work now.
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* Added a lot of wrapped functions.
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* Added a few wrapped libs (like libz or some other x11 related libs)
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* For trace enabled build, Trace can be enabled only after a certain amount of opcodes (still, a debugger would be better)
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* Some fixes in a few opcodes, and implemented x87 rounding (SuperMeatBoy behaves better now)
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* FTL 1.6.9 still have corrupted music, but older 1.5.13 seems fine (different set of libs)
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* Added a few wrapped libraries (like libz or some other x11 related library).
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* For trace enabled build, Trace can be enabled only after a certain amount of opcodes (still, a debugger would be better).
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* Some fixes in a few opcodes, and implemented x86 rounding (SuperMeatBoy behaves better now).
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* FTL 1.6.9 still has corrupted music, but older 1.5.13 seems fine (different set of libraries).
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v0.0.2
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=======
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* A full commercial games runs fine on the Pandora: Airline Tycoon Deluxe
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* Implemented all planed subpart of Box86 except JIT
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* CPU Emulation is at 75%, roughly, including x87 and SSE/SSE2. MMX is barely implemented, but barely used anyway
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* x87 emulation is simplified, no real x87 State handling (but should not be mandatory, as native libm is used)
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* A full commercial games runs fine on the Pandora platform: Airline Tycoon Deluxe.
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* Implemented all planned subparts of Box86 except JIT support.
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* CPU Emulation is at roughly 75%. This includes x86 and SSE/SSE2. MMX is barely implemented (but barely used anyway).
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* x86 emulation is simplified, no real x86 State handling (but should not be mandatory, as the native libm library is used)
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* No Signal handling yet
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* ELF Loader is crude and probably full of bug. Also, the Init of libs is defered after all symbols are resolved for now.
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* Wrapped lib include libc, libm, rt, pthread, libdl, dllinux, libasound, GL, GLU, SDL1/mixer/image, SDL2/mixer/image/smpeg, OpenAL/ALUT, libz, libpng16, vorbisfile, x11/xrandr/xxf86vm.
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* Most wrapped libs are still partially implemented (SDL1 & GL should be complete)
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* Implemented specific mecanism for SDL(1/2) RWops, to be able to used them both in Native and x86 world
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* WorldOfGoo works, but painfully slow on th Pandora (too much double math, and lack of JIT)
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* ELF Loader is crude and probably full of bugs. Also, the initialisation of libraries are defered after all symbols are resolved for now.
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* Wrapped libraries include libc, libm, rt, pthread, libdl, dllinux, libasound, GL, GLU, SDL1/mixer/image, SDL2/mixer/image/smpeg, OpenAL/ALUT, libz, libpng16, vorbisfile, x11/xrandr/xxf86vm.
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* Most wrapped libraries are still partially implemented ( the SDL1 & GL libraries should be complete).
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* Implemented specific mecanism for SDL(1/2) RWops, to be able to used them both in Native and x86 world.
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* WorldOfGoo works, but is painfully slow on the Pandora platform (there is too much double math, and lack of JIT).
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* FTL works, but sound is broken (issue with thread? asound? or CPU core?)
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* Limbo launch but crash before main menu
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* Limbo launches but crashes before main menu.
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